/** * 感谢原作者提供以下代码 * 原作者github地址 * https://github.com/videojs */ (function(f) { if (typeof exports === 'object' && typeof module !== 'undefined') { module.exports = f() } else if (typeof define === 'function' && define.amd) { define([], f) } else { var g; if (typeof window !== 'undefined') { g = window } else if (typeof global !== 'undefined') { g = global } else if (typeof self !== 'undefined') { g = self } else { g = this } g.videojs = f() } })(function() { var define, module, exports; return (function e(t, n, r) { function s(o, u) { if (!n[o]) { if (!t[o]) { var a = typeof require == 'function' && require; if (!u && a) return a(o, !0); if (i) return i(o, !0); var f = new Error("Cannot find module '" + o + "'"); throw f.code = 'MODULE_NOT_FOUND', f } var l = n[o] = { exports: {}}; t[o][0].call(l.exports, function(e) { var n = t[o][1][e]; return s(n || e) }, l, l.exports, e, t, n, r) } return n[o].exports } var i = typeof require == 'function' && require; for (var o = 0; o < r.length; o++)s(r[o]); return s })({ 1: [function(_dereq_, module, exports) { (function(global) { var topLevel = typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : {} var minDoc = _dereq_('min-document') if (typeof document !== 'undefined') { module.exports = document } else { var doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'] if (!doccy) { doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'] = minDoc } module.exports = doccy } }).call(this, typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : typeof window !== 'undefined' ? window : {}) // # sourceMappingURL=data:application/json;charset:utf-8;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIm5vZGVfbW9kdWxlcy9nbG9iYWwvZG9jdW1lbnQuanMiXSwibmFtZXMiOltdLCJtYXBwaW5ncyI6IjtBQUFBO0FBQ0E7QUFDQTtBQUNBO0FBQ0E7QUFDQTtBQUNBO0FBQ0E7QUFDQTtBQUNBO0FBQ0E7QUFDQTtBQUNBO0FBQ0E7QUFDQTtBQUNBIiwiZmlsZSI6ImdlbmVyYXRlZC5qcyIsInNvdXJjZVJvb3QiOiIiLCJzb3VyY2VzQ29udGVudCI6WyJ2YXIgdG9wTGV2ZWwgPSB0eXBlb2YgZ2xvYmFsICE9PSAndW5kZWZpbmVkJyA/IGdsb2JhbCA6XG4gICAgdHlwZW9mIHdpbmRvdyAhPT0gJ3VuZGVmaW5lZCcgPyB3aW5kb3cgOiB7fVxudmFyIG1pbkRvYyA9IHJlcXVpcmUoJ21pbi1kb2N1bWVudCcpO1xuXG5pZiAodHlwZW9mIGRvY3VtZW50ICE9PSAndW5kZWZpbmVkJykge1xuICAgIG1vZHVsZS5leHBvcnRzID0gZG9jdW1lbnQ7XG59IGVsc2Uge1xuICAgIHZhciBkb2NjeSA9IHRvcExldmVsWydfX0dMT0JBTF9ET0NVTUVOVF9DQUNIRUA0J107XG5cbiAgICBpZiAoIWRvY2N5KSB7XG4gICAgICAgIGRvY2N5ID0gdG9wTGV2ZWxbJ19fR0xPQkFMX0RPQ1VNRU5UX0NBQ0hFQDQnXSA9IG1pbkRvYztcbiAgICB9XG5cbiAgICBtb2R1bGUuZXhwb3J0cyA9IGRvY2N5O1xufVxuIl19 }, { 'min-document': 3 }], 2: [function(_dereq_, module, exports) { (function(global) { if (typeof window !== 'undefined') { module.exports = window } else if (typeof global !== 'undefined') { module.exports = global } else if (typeof self !== 'undefined') { module.exports = self } else { module.exports = {} } }).call(this, typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : typeof window !== 'undefined' ? window : {}) // # sourceMappingURL=data:application/json;charset:utf-8;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIm5vZGVfbW9kdWxlcy9nbG9iYWwvd2luZG93LmpzIl0sIm5hbWVzIjpbXSwibWFwcGluZ3MiOiI7QUFBQTtBQUNBO0FBQ0E7QUFDQTtBQUNBO0FBQ0E7QUFDQTtBQUNBO0FBQ0E7QUFDQSIsImZpbGUiOiJnZW5lcmF0ZWQuanMiLCJzb3VyY2VSb290IjoiIiwic291cmNlc0NvbnRlbnQiOlsiaWYgKHR5cGVvZiB3aW5kb3cgIT09IFwidW5kZWZpbmVkXCIpIHtcbiAgICBtb2R1bGUuZXhwb3J0cyA9IHdpbmRvdztcbn0gZWxzZSBpZiAodHlwZW9mIGdsb2JhbCAhPT0gXCJ1bmRlZmluZWRcIikge1xuICAgIG1vZHVsZS5leHBvcnRzID0gZ2xvYmFsO1xufSBlbHNlIGlmICh0eXBlb2Ygc2VsZiAhPT0gXCJ1bmRlZmluZWRcIil7XG4gICAgbW9kdWxlLmV4cG9ydHMgPSBzZWxmO1xufSBlbHNlIHtcbiAgICBtb2R1bGUuZXhwb3J0cyA9IHt9O1xufVxuIl19 }, {}], 3: [function(_dereq_, module, exports) { }, {}], 4: [function(_dereq_, module, exports) { var getNative = _dereq_('../internal/getNative') /* Native method references for those with the same name as other `lodash` methods. */ var nativeNow = getNative(Date, 'now') /** * Gets the number of milliseconds that have elapsed since the Unix epoch * (1 January 1970 00:00:00 UTC). * * @static * @memberOf _ * @category Date * @example * * _.defer(function(stamp) { * console.log(_.now() - stamp); * }, _.now()); * // => logs the number of milliseconds it took for the deferred function to be invoked */ var now = nativeNow || function() { return new Date().getTime() } module.exports = now }, { '../internal/getNative': 20 }], 5: [function(_dereq_, module, exports) { var isObject = _dereq_('../lang/isObject') var now = _dereq_('../date/now') /** Used as the `TypeError` message for "Functions" methods. */ var FUNC_ERROR_TEXT = 'Expected a function' /* Native method references for those with the same name as other `lodash` methods. */ var nativeMax = Math.max /** * Creates a debounced function that delays invoking `func` until after `wait` * milliseconds have elapsed since the last time the debounced function was * invoked. The debounced function comes with a `cancel` method to cancel * delayed invocations. Provide an options object to indicate that `func` * should be invoked on the leading and/or trailing edge of the `wait` timeout. * Subsequent calls to the debounced function return the result of the last * `func` invocation. * * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked * on the trailing edge of the timeout only if the the debounced function is * invoked more than once during the `wait` timeout. * * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation) * for details over the differences between `_.debounce` and `_.throttle`. * * @static * @memberOf _ * @category Function * @param {Function} func The function to debounce. * @param {number} [wait=0] The number of milliseconds to delay. * @param {Object} [options] The options object. * @param {boolean} [options.leading=false] Specify invoking on the leading * edge of the timeout. * @param {number} [options.maxWait] The maximum time `func` is allowed to be * delayed before it's invoked. * @param {boolean} [options.trailing=true] Specify invoking on the trailing * edge of the timeout. * @returns {Function} Returns the new debounced function. * @example * * // avoid costly calculations while the window size is in flux * jQuery(window).on('resize', _.debounce(calculateLayout, 150)); * * // invoke `sendMail` when the click event is fired, debouncing subsequent calls * jQuery('#postbox').on('click', _.debounce(sendMail, 300, { * 'leading': true, * 'trailing': false * })); * * // ensure `batchLog` is invoked once after 1 second of debounced calls * var source = new EventSource('/stream'); * jQuery(source).on('message', _.debounce(batchLog, 250, { * 'maxWait': 1000 * })); * * // cancel a debounced call * var todoChanges = _.debounce(batchLog, 1000); * Object.observe(models.todo, todoChanges); * * Object.observe(models, function(changes) { * if (_.find(changes, { 'user': 'todo', 'type': 'delete'})) { * todoChanges.cancel(); * } * }, ['delete']); * * // ...at some point `models.todo` is changed * models.todo.completed = true; * * // ...before 1 second has passed `models.todo` is deleted * // which cancels the debounced `todoChanges` call * delete models.todo; */ function debounce(func, wait, options) { var args var maxTimeoutId var result var stamp var thisArg var timeoutId var trailingCall var lastCalled = 0 var maxWait = false var trailing = true if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT) } wait = wait < 0 ? 0 : (+wait || 0) if (options === true) { var leading = true trailing = false } else if (isObject(options)) { leading = !!options.leading maxWait = 'maxWait' in options && nativeMax(+options.maxWait || 0, wait) trailing = 'trailing' in options ? !!options.trailing : trailing } function cancel() { if (timeoutId) { clearTimeout(timeoutId) } if (maxTimeoutId) { clearTimeout(maxTimeoutId) } lastCalled = 0 maxTimeoutId = timeoutId = trailingCall = undefined } function complete(isCalled, id) { if (id) { clearTimeout(id) } maxTimeoutId = timeoutId = trailingCall = undefined if (isCalled) { lastCalled = now() result = func.apply(thisArg, args) if (!timeoutId && !maxTimeoutId) { args = thisArg = undefined } } } function delayed() { var remaining = wait - (now() - stamp) if (remaining <= 0 || remaining > wait) { complete(trailingCall, maxTimeoutId) } else { timeoutId = setTimeout(delayed, remaining) } } function maxDelayed() { complete(trailing, timeoutId) } function debounced() { args = arguments stamp = now() thisArg = this trailingCall = trailing && (timeoutId || !leading) if (maxWait === false) { var leadingCall = leading && !timeoutId } else { if (!maxTimeoutId && !leading) { lastCalled = stamp } var remaining = maxWait - (stamp - lastCalled) var isCalled = remaining <= 0 || remaining > maxWait if (isCalled) { if (maxTimeoutId) { maxTimeoutId = clearTimeout(maxTimeoutId) } lastCalled = stamp result = func.apply(thisArg, args) } else if (!maxTimeoutId) { maxTimeoutId = setTimeout(maxDelayed, remaining) } } if (isCalled && timeoutId) { timeoutId = clearTimeout(timeoutId) } else if (!timeoutId && wait !== maxWait) { timeoutId = setTimeout(delayed, wait) } if (leadingCall) { isCalled = true result = func.apply(thisArg, args) } if (isCalled && !timeoutId && !maxTimeoutId) { args = thisArg = undefined } return result } debounced.cancel = cancel return debounced } module.exports = debounce }, { '../date/now': 4, '../lang/isObject': 33 }], 6: [function(_dereq_, module, exports) { /** Used as the `TypeError` message for "Functions" methods. */ var FUNC_ERROR_TEXT = 'Expected a function' /* Native method references for those with the same name as other `lodash` methods. */ var nativeMax = Math.max /** * Creates a function that invokes `func` with the `this` binding of the * created function and arguments from `start` and beyond provided as an array. * * **Note:** This method is based on the [rest parameter](https://developer.mozilla.org/Web/JavaScript/Reference/Functions/rest_parameters). * * @static * @memberOf _ * @category Function * @param {Function} func The function to apply a rest parameter to. * @param {number} [start=func.length-1] The start position of the rest parameter. * @returns {Function} Returns the new function. * @example * * var say = _.restParam(function(what, names) { * return what + ' ' + _.initial(names).join(', ') + * (_.size(names) > 1 ? ', & ' : '') + _.last(names); * }); * * say('hello', 'fred', 'barney', 'pebbles'); * // => 'hello fred, barney, & pebbles' */ function restParam(func, start) { if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT) } start = nativeMax(start === undefined ? (func.length - 1) : (+start || 0), 0) return function() { var args = arguments var index = -1 var length = nativeMax(args.length - start, 0) var rest = Array(length) while (++index < length) { rest[index] = args[start + index] } switch (start) { case 0: return func.call(this, rest) case 1: return func.call(this, args[0], rest) case 2: return func.call(this, args[0], args[1], rest) } var otherArgs = Array(start + 1) index = -1 while (++index < start) { otherArgs[index] = args[index] } otherArgs[start] = rest return func.apply(this, otherArgs) } } module.exports = restParam }, {}], 7: [function(_dereq_, module, exports) { var debounce = _dereq_('./debounce') var isObject = _dereq_('../lang/isObject') /** Used as the `TypeError` message for "Functions" methods. */ var FUNC_ERROR_TEXT = 'Expected a function' /** * Creates a throttled function that only invokes `func` at most once per * every `wait` milliseconds. The throttled function comes with a `cancel` * method to cancel delayed invocations. Provide an options object to indicate * that `func` should be invoked on the leading and/or trailing edge of the * `wait` timeout. Subsequent calls to the throttled function return the * result of the last `func` call. * * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked * on the trailing edge of the timeout only if the the throttled function is * invoked more than once during the `wait` timeout. * * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation) * for details over the differences between `_.throttle` and `_.debounce`. * * @static * @memberOf _ * @category Function * @param {Function} func The function to throttle. * @param {number} [wait=0] The number of milliseconds to throttle invocations to. * @param {Object} [options] The options object. * @param {boolean} [options.leading=true] Specify invoking on the leading * edge of the timeout. * @param {boolean} [options.trailing=true] Specify invoking on the trailing * edge of the timeout. * @returns {Function} Returns the new throttled function. * @example * * // avoid excessively updating the position while scrolling * jQuery(window).on('scroll', _.throttle(updatePosition, 100)); * * // invoke `renewToken` when the click event is fired, but not more than once every 5 minutes * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, { * 'trailing': false * })); * * // cancel a trailing throttled call * jQuery(window).on('popstate', throttled.cancel); */ function throttle(func, wait, options) { var leading = true var trailing = true if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT) } if (options === false) { leading = false } else if (isObject(options)) { leading = 'leading' in options ? !!options.leading : leading trailing = 'trailing' in options ? !!options.trailing : trailing } return debounce(func, wait, { 'leading': leading, 'maxWait': +wait, 'trailing': trailing }) } module.exports = throttle }, { '../lang/isObject': 33, './debounce': 5 }], 8: [function(_dereq_, module, exports) { /** * Copies the values of `source` to `array`. * * @private * @param {Array} source The array to copy values from. * @param {Array} [array=[]] The array to copy values to. * @returns {Array} Returns `array`. */ function arrayCopy(source, array) { var index = -1 var length = source.length array || (array = Array(length)) while (++index < length) { array[index] = source[index] } return array } module.exports = arrayCopy }, {}], 9: [function(_dereq_, module, exports) { /** * A specialized version of `_.forEach` for arrays without support for callback * shorthands and `this` binding. * * @private * @param {Array} array The array to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns `array`. */ function arrayEach(array, iteratee) { var index = -1 var length = array.length while (++index < length) { if (iteratee(array[index], index, array) === false) { break } } return array } module.exports = arrayEach }, {}], 10: [function(_dereq_, module, exports) { /** * Copies properties of `source` to `object`. * * @private * @param {Object} source The object to copy properties from. * @param {Array} props The property names to copy. * @param {Object} [object={}] The object to copy properties to. * @returns {Object} Returns `object`. */ function baseCopy(source, props, object) { object || (object = {}) var index = -1 var length = props.length while (++index < length) { var key = props[index] object[key] = source[key] } return object } module.exports = baseCopy }, {}], 11: [function(_dereq_, module, exports) { var createBaseFor = _dereq_('./createBaseFor') /** * The base implementation of `baseForIn` and `baseForOwn` which iterates * over `object` properties returned by `keysFunc` invoking `iteratee` for * each property. Iteratee functions may exit iteration early by explicitly * returning `false`. * * @private * @param {Object} object The object to iterate over. * @param {Function} iteratee The function invoked per iteration. * @param {Function} keysFunc The function to get the keys of `object`. * @returns {Object} Returns `object`. */ var baseFor = createBaseFor() module.exports = baseFor }, { './createBaseFor': 18 }], 12: [function(_dereq_, module, exports) { var baseFor = _dereq_('./baseFor') var keysIn = _dereq_('../object/keysIn') /** * The base implementation of `_.forIn` without support for callback * shorthands and `this` binding. * * @private * @param {Object} object The object to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Object} Returns `object`. */ function baseForIn(object, iteratee) { return baseFor(object, iteratee, keysIn) } module.exports = baseForIn }, { '../object/keysIn': 39, './baseFor': 11 }], 13: [function(_dereq_, module, exports) { var arrayEach = _dereq_('./arrayEach') var baseMergeDeep = _dereq_('./baseMergeDeep') var isArray = _dereq_('../lang/isArray') var isArrayLike = _dereq_('./isArrayLike') var isObject = _dereq_('../lang/isObject') var isObjectLike = _dereq_('./isObjectLike') var isTypedArray = _dereq_('../lang/isTypedArray') var keys = _dereq_('../object/keys') /** * The base implementation of `_.merge` without support for argument juggling, * multiple sources, and `this` binding `customizer` functions. * * @private * @param {Object} object The destination object. * @param {Object} source The source object. * @param {Function} [customizer] The function to customize merged values. * @param {Array} [stackA=[]] Tracks traversed source objects. * @param {Array} [stackB=[]] Associates values with source counterparts. * @returns {Object} Returns `object`. */ function baseMerge(object, source, customizer, stackA, stackB) { if (!isObject(object)) { return object } var isSrcArr = isArrayLike(source) && (isArray(source) || isTypedArray(source)) var props = isSrcArr ? undefined : keys(source) arrayEach(props || source, function(srcValue, key) { if (props) { key = srcValue srcValue = source[key] } if (isObjectLike(srcValue)) { stackA || (stackA = []) stackB || (stackB = []) baseMergeDeep(object, source, key, baseMerge, customizer, stackA, stackB) } else { var value = object[key] var result = customizer ? customizer(value, srcValue, key, object, source) : undefined var isCommon = result === undefined if (isCommon) { result = srcValue } if ((result !== undefined || (isSrcArr && !(key in object))) && (isCommon || (result === result ? (result !== value) : (value === value)))) { object[key] = result } } }) return object } module.exports = baseMerge }, { '../lang/isArray': 30, '../lang/isObject': 33, '../lang/isTypedArray': 36, '../object/keys': 38, './arrayEach': 9, './baseMergeDeep': 14, './isArrayLike': 21, './isObjectLike': 26 }], 14: [function(_dereq_, module, exports) { var arrayCopy = _dereq_('./arrayCopy') var isArguments = _dereq_('../lang/isArguments') var isArray = _dereq_('../lang/isArray') var isArrayLike = _dereq_('./isArrayLike') var isPlainObject = _dereq_('../lang/isPlainObject') var isTypedArray = _dereq_('../lang/isTypedArray') var toPlainObject = _dereq_('../lang/toPlainObject') /** * A specialized version of `baseMerge` for arrays and objects which performs * deep merges and tracks traversed objects enabling objects with circular * references to be merged. * * @private * @param {Object} object The destination object. * @param {Object} source The source object. * @param {string} key The key of the value to merge. * @param {Function} mergeFunc The function to merge values. * @param {Function} [customizer] The function to customize merged values. * @param {Array} [stackA=[]] Tracks traversed source objects. * @param {Array} [stackB=[]] Associates values with source counterparts. * @returns {boolean} Returns `true` if the objects are equivalent, else `false`. */ function baseMergeDeep(object, source, key, mergeFunc, customizer, stackA, stackB) { var length = stackA.length var srcValue = source[key] while (length--) { if (stackA[length] == srcValue) { object[key] = stackB[length] return } } var value = object[key] var result = customizer ? customizer(value, srcValue, key, object, source) : undefined var isCommon = result === undefined if (isCommon) { result = srcValue if (isArrayLike(srcValue) && (isArray(srcValue) || isTypedArray(srcValue))) { result = isArray(value) ? value : (isArrayLike(value) ? arrayCopy(value) : []) } else if (isPlainObject(srcValue) || isArguments(srcValue)) { result = isArguments(value) ? toPlainObject(value) : (isPlainObject(value) ? value : {}) } else { isCommon = false } } // Add the source value to the stack of traversed objects and associate // it with its merged value. stackA.push(srcValue) stackB.push(result) if (isCommon) { // Recursively merge objects and arrays (susceptible to call stack limits). object[key] = mergeFunc(result, srcValue, customizer, stackA, stackB) } else if (result === result ? (result !== value) : (value === value)) { object[key] = result } } module.exports = baseMergeDeep }, { '../lang/isArguments': 29, '../lang/isArray': 30, '../lang/isPlainObject': 34, '../lang/isTypedArray': 36, '../lang/toPlainObject': 37, './arrayCopy': 8, './isArrayLike': 21 }], 15: [function(_dereq_, module, exports) { var toObject = _dereq_('./toObject') /** * The base implementation of `_.property` without support for deep paths. * * @private * @param {string} key The key of the property to get. * @returns {Function} Returns the new function. */ function baseProperty(key) { return function(object) { return object == null ? undefined : toObject(object)[key] } } module.exports = baseProperty }, { './toObject': 28 }], 16: [function(_dereq_, module, exports) { var identity = _dereq_('../utility/identity') /** * A specialized version of `baseCallback` which only supports `this` binding * and specifying the number of arguments to provide to `func`. * * @private * @param {Function} func The function to bind. * @param {*} thisArg The `this` binding of `func`. * @param {number} [argCount] The number of arguments to provide to `func`. * @returns {Function} Returns the callback. */ function bindCallback(func, thisArg, argCount) { if (typeof func != 'function') { return identity } if (thisArg === undefined) { return func } switch (argCount) { case 1: return function(value) { return func.call(thisArg, value) } case 3: return function(value, index, collection) { return func.call(thisArg, value, index, collection) } case 4: return function(accumulator, value, index, collection) { return func.call(thisArg, accumulator, value, index, collection) } case 5: return function(value, other, key, object, source) { return func.call(thisArg, value, other, key, object, source) } } return function() { return func.apply(thisArg, arguments) } } module.exports = bindCallback }, { '../utility/identity': 42 }], 17: [function(_dereq_, module, exports) { var bindCallback = _dereq_('./bindCallback') var isIterateeCall = _dereq_('./isIterateeCall') var restParam = _dereq_('../function/restParam') /** * Creates a `_.assign`, `_.defaults`, or `_.merge` function. * * @private * @param {Function} assigner The function to assign values. * @returns {Function} Returns the new assigner function. */ function createAssigner(assigner) { return restParam(function(object, sources) { var index = -1 var length = object == null ? 0 : sources.length var customizer = length > 2 ? sources[length - 2] : undefined var guard = length > 2 ? sources[2] : undefined var thisArg = length > 1 ? sources[length - 1] : undefined if (typeof customizer == 'function') { customizer = bindCallback(customizer, thisArg, 5) length -= 2 } else { customizer = typeof thisArg == 'function' ? thisArg : undefined length -= (customizer ? 1 : 0) } if (guard && isIterateeCall(sources[0], sources[1], guard)) { customizer = length < 3 ? undefined : customizer length = 1 } while (++index < length) { var source = sources[index] if (source) { assigner(object, source, customizer) } } return object }) } module.exports = createAssigner }, { '../function/restParam': 6, './bindCallback': 16, './isIterateeCall': 24 }], 18: [function(_dereq_, module, exports) { var toObject = _dereq_('./toObject') /** * Creates a base function for `_.forIn` or `_.forInRight`. * * @private * @param {boolean} [fromRight] Specify iterating from right to left. * @returns {Function} Returns the new base function. */ function createBaseFor(fromRight) { return function(object, iteratee, keysFunc) { var iterable = toObject(object) var props = keysFunc(object) var length = props.length var index = fromRight ? length : -1 while ((fromRight ? index-- : ++index < length)) { var key = props[index] if (iteratee(iterable[key], key, iterable) === false) { break } } return object } } module.exports = createBaseFor }, { './toObject': 28 }], 19: [function(_dereq_, module, exports) { var baseProperty = _dereq_('./baseProperty') /** * Gets the "length" property value of `object`. * * **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792) * that affects Safari on at least iOS 8.1-8.3 ARM64. * * @private * @param {Object} object The object to query. * @returns {*} Returns the "length" value. */ var getLength = baseProperty('length') module.exports = getLength }, { './baseProperty': 15 }], 20: [function(_dereq_, module, exports) { var isNative = _dereq_('../lang/isNative') /** * Gets the native function at `key` of `object`. * * @private * @param {Object} object The object to query. * @param {string} key The key of the method to get. * @returns {*} Returns the function if it's native, else `undefined`. */ function getNative(object, key) { var value = object == null ? undefined : object[key] return isNative(value) ? value : undefined } module.exports = getNative }, { '../lang/isNative': 32 }], 21: [function(_dereq_, module, exports) { var getLength = _dereq_('./getLength') var isLength = _dereq_('./isLength') /** * Checks if `value` is array-like. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is array-like, else `false`. */ function isArrayLike(value) { return value != null && isLength(getLength(value)) } module.exports = isArrayLike }, { './getLength': 19, './isLength': 25 }], 22: [function(_dereq_, module, exports) { /** * Checks if `value` is a host object in IE < 9. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a host object, else `false`. */ var isHostObject = (function() { try { Object({ 'toString': 0 } + '') } catch (e) { return function() { return false } } return function(value) { // IE < 9 presents many host objects as `Object` objects that can coerce // to strings despite having improperly defined `toString` methods. return typeof value.toString != 'function' && typeof (value + '') == 'string' } }()) module.exports = isHostObject }, {}], 23: [function(_dereq_, module, exports) { /** Used to detect unsigned integer values. */ var reIsUint = /^\d+$/ /** * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer) * of an array-like value. */ var MAX_SAFE_INTEGER = 9007199254740991 /** * Checks if `value` is a valid array-like index. * * @private * @param {*} value The value to check. * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index. * @returns {boolean} Returns `true` if `value` is a valid index, else `false`. */ function isIndex(value, length) { value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1 length = length == null ? MAX_SAFE_INTEGER : length return value > -1 && value % 1 == 0 && value < length } module.exports = isIndex }, {}], 24: [function(_dereq_, module, exports) { var isArrayLike = _dereq_('./isArrayLike') var isIndex = _dereq_('./isIndex') var isObject = _dereq_('../lang/isObject') /** * Checks if the provided arguments are from an iteratee call. * * @private * @param {*} value The potential iteratee value argument. * @param {*} index The potential iteratee index or key argument. * @param {*} object The potential iteratee object argument. * @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`. */ function isIterateeCall(value, index, object) { if (!isObject(object)) { return false } var type = typeof index if (type == 'number' ? (isArrayLike(object) && isIndex(index, object.length)) : (type == 'string' && index in object)) { var other = object[index] return value === value ? (value === other) : (other !== other) } return false } module.exports = isIterateeCall }, { '../lang/isObject': 33, './isArrayLike': 21, './isIndex': 23 }], 25: [function(_dereq_, module, exports) { /** * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer) * of an array-like value. */ var MAX_SAFE_INTEGER = 9007199254740991 /** * Checks if `value` is a valid array-like length. * * **Note:** This function is based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength). * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a valid length, else `false`. */ function isLength(value) { return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER } module.exports = isLength }, {}], 26: [function(_dereq_, module, exports) { /** * Checks if `value` is object-like. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is object-like, else `false`. */ function isObjectLike(value) { return !!value && typeof value == 'object' } module.exports = isObjectLike }, {}], 27: [function(_dereq_, module, exports) { var isArguments = _dereq_('../lang/isArguments') var isArray = _dereq_('../lang/isArray') var isIndex = _dereq_('./isIndex') var isLength = _dereq_('./isLength') var isString = _dereq_('../lang/isString') var keysIn = _dereq_('../object/keysIn') /** Used for native method references. */ var objectProto = Object.prototype /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty /** * A fallback implementation of `Object.keys` which creates an array of the * own enumerable property names of `object`. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. */ function shimKeys(object) { var props = keysIn(object) var propsLength = props.length var length = propsLength && object.length var allowIndexes = !!length && isLength(length) && (isArray(object) || isArguments(object) || isString(object)) var index = -1 var result = [] while (++index < propsLength) { var key = props[index] if ((allowIndexes && isIndex(key, length)) || hasOwnProperty.call(object, key)) { result.push(key) } } return result } module.exports = shimKeys }, { '../lang/isArguments': 29, '../lang/isArray': 30, '../lang/isString': 35, '../object/keysIn': 39, './isIndex': 23, './isLength': 25 }], 28: [function(_dereq_, module, exports) { var isObject = _dereq_('../lang/isObject') var isString = _dereq_('../lang/isString') var support = _dereq_('../support') /** * Converts `value` to an object if it's not one. * * @private * @param {*} value The value to process. * @returns {Object} Returns the object. */ function toObject(value) { if (support.unindexedChars && isString(value)) { var index = -1 var length = value.length var result = Object(value) while (++index < length) { result[index] = value.charAt(index) } return result } return isObject(value) ? value : Object(value) } module.exports = toObject }, { '../lang/isObject': 33, '../lang/isString': 35, '../support': 41 }], 29: [function(_dereq_, module, exports) { var isArrayLike = _dereq_('../internal/isArrayLike') var isObjectLike = _dereq_('../internal/isObjectLike') /** Used for native method references. */ var objectProto = Object.prototype /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty /** Native method references. */ var propertyIsEnumerable = objectProto.propertyIsEnumerable /** * Checks if `value` is classified as an `arguments` object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isArguments(function() { return arguments; }()); * // => true * * _.isArguments([1, 2, 3]); * // => false */ function isArguments(value) { return isObjectLike(value) && isArrayLike(value) && hasOwnProperty.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee') } module.exports = isArguments }, { '../internal/isArrayLike': 21, '../internal/isObjectLike': 26 }], 30: [function(_dereq_, module, exports) { var getNative = _dereq_('../internal/getNative') var isLength = _dereq_('../internal/isLength') var isObjectLike = _dereq_('../internal/isObjectLike') /** `Object#toString` result references. */ var arrayTag = '[object Array]' /** Used for native method references. */ var objectProto = Object.prototype /** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString /* Native method references for those with the same name as other `lodash` methods. */ var nativeIsArray = getNative(Array, 'isArray') /** * Checks if `value` is classified as an `Array` object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isArray([1, 2, 3]); * // => true * * _.isArray(function() { return arguments; }()); * // => false */ var isArray = nativeIsArray || function(value) { return isObjectLike(value) && isLength(value.length) && objToString.call(value) == arrayTag } module.exports = isArray }, { '../internal/getNative': 20, '../internal/isLength': 25, '../internal/isObjectLike': 26 }], 31: [function(_dereq_, module, exports) { var isObject = _dereq_('./isObject') /** `Object#toString` result references. */ var funcTag = '[object Function]' /** Used for native method references. */ var objectProto = Object.prototype /** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString /** * Checks if `value` is classified as a `Function` object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isFunction(_); * // => true * * _.isFunction(/abc/); * // => false */ function isFunction(value) { // The use of `Object#toString` avoids issues with the `typeof` operator // in older versions of Chrome and Safari which return 'function' for regexes // and Safari 8 which returns 'object' for typed array constructors. return isObject(value) && objToString.call(value) == funcTag } module.exports = isFunction }, { './isObject': 33 }], 32: [function(_dereq_, module, exports) { var isFunction = _dereq_('./isFunction') var isHostObject = _dereq_('../internal/isHostObject') var isObjectLike = _dereq_('../internal/isObjectLike') /** Used to detect host constructors (Safari > 5). */ var reIsHostCtor = /^\[object .+?Constructor\]$/ /** Used for native method references. */ var objectProto = Object.prototype /** Used to resolve the decompiled source of functions. */ var fnToString = Function.prototype.toString /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty /** Used to detect if a method is native. */ var reIsNative = RegExp('^' + fnToString.call(hasOwnProperty).replace(/[\\^$.*+?()[\]{}|]/g, '\\$&') .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$' ) /** * Checks if `value` is a native function. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a native function, else `false`. * @example * * _.isNative(Array.prototype.push); * // => true * * _.isNative(_); * // => false */ function isNative(value) { if (value == null) { return false } if (isFunction(value)) { return reIsNative.test(fnToString.call(value)) } return isObjectLike(value) && (isHostObject(value) ? reIsNative : reIsHostCtor).test(value) } module.exports = isNative }, { '../internal/isHostObject': 22, '../internal/isObjectLike': 26, './isFunction': 31 }], 33: [function(_dereq_, module, exports) { /** * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`. * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an object, else `false`. * @example * * _.isObject({}); * // => true * * _.isObject([1, 2, 3]); * // => true * * _.isObject(1); * // => false */ function isObject(value) { // Avoid a V8 JIT bug in Chrome 19-20. // See https://code.google.com/p/v8/issues/detail?id=2291 for more details. var type = typeof value return !!value && (type == 'object' || type == 'function') } module.exports = isObject }, {}], 34: [function(_dereq_, module, exports) { var baseForIn = _dereq_('../internal/baseForIn') var isArguments = _dereq_('./isArguments') var isHostObject = _dereq_('../internal/isHostObject') var isObjectLike = _dereq_('../internal/isObjectLike') var support = _dereq_('../support') /** `Object#toString` result references. */ var objectTag = '[object Object]' /** Used for native method references. */ var objectProto = Object.prototype /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty /** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString /** * Checks if `value` is a plain object, that is, an object created by the * `Object` constructor or one with a `[[Prototype]]` of `null`. * * **Note:** This method assumes objects created by the `Object` constructor * have no inherited enumerable properties. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. * @example * * function Foo() { * this.a = 1; * } * * _.isPlainObject(new Foo); * // => false * * _.isPlainObject([1, 2, 3]); * // => false * * _.isPlainObject({ 'x': 0, 'y': 0 }); * // => true * * _.isPlainObject(Object.create(null)); * // => true */ function isPlainObject(value) { var Ctor // Exit early for non `Object` objects. if (!(isObjectLike(value) && objToString.call(value) == objectTag && !isHostObject(value) && !isArguments(value)) || (!hasOwnProperty.call(value, 'constructor') && (Ctor = value.constructor, typeof Ctor == 'function' && !(Ctor instanceof Ctor)))) { return false } // IE < 9 iterates inherited properties before own properties. If the first // iterated property is an object's own property then there are no inherited // enumerable properties. var result if (support.ownLast) { baseForIn(value, function(subValue, key, object) { result = hasOwnProperty.call(object, key) return false }) return result !== false } // In most environments an object's own properties are iterated before // its inherited properties. If the last iterated property is an object's // own property then there are no inherited enumerable properties. baseForIn(value, function(subValue, key) { result = key }) return result === undefined || hasOwnProperty.call(value, result) } module.exports = isPlainObject }, { '../internal/baseForIn': 12, '../internal/isHostObject': 22, '../internal/isObjectLike': 26, '../support': 41, './isArguments': 29 }], 35: [function(_dereq_, module, exports) { var isObjectLike = _dereq_('../internal/isObjectLike') /** `Object#toString` result references. */ var stringTag = '[object String]' /** Used for native method references. */ var objectProto = Object.prototype /** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString /** * Checks if `value` is classified as a `String` primitive or object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isString('abc'); * // => true * * _.isString(1); * // => false */ function isString(value) { return typeof value == 'string' || (isObjectLike(value) && objToString.call(value) == stringTag) } module.exports = isString }, { '../internal/isObjectLike': 26 }], 36: [function(_dereq_, module, exports) { var isLength = _dereq_('../internal/isLength') var isObjectLike = _dereq_('../internal/isObjectLike') /** `Object#toString` result references. */ var argsTag = '[object Arguments]' var arrayTag = '[object Array]' var boolTag = '[object Boolean]' var dateTag = '[object Date]' var errorTag = '[object Error]' var funcTag = '[object Function]' var mapTag = '[object Map]' var numberTag = '[object Number]' var objectTag = '[object Object]' var regexpTag = '[object RegExp]' var setTag = '[object Set]' var stringTag = '[object String]' var weakMapTag = '[object WeakMap]' var arrayBufferTag = '[object ArrayBuffer]' var float32Tag = '[object Float32Array]' var float64Tag = '[object Float64Array]' var int8Tag = '[object Int8Array]' var int16Tag = '[object Int16Array]' var int32Tag = '[object Int32Array]' var uint8Tag = '[object Uint8Array]' var uint8ClampedTag = '[object Uint8ClampedArray]' var uint16Tag = '[object Uint16Array]' var uint32Tag = '[object Uint32Array]' /** Used to identify `toStringTag` values of typed arrays. */ var typedArrayTags = {} typedArrayTags[float32Tag] = typedArrayTags[float64Tag] = typedArrayTags[int8Tag] = typedArrayTags[int16Tag] = typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] = typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] = typedArrayTags[uint32Tag] = true typedArrayTags[argsTag] = typedArrayTags[arrayTag] = typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] = typedArrayTags[dateTag] = typedArrayTags[errorTag] = typedArrayTags[funcTag] = typedArrayTags[mapTag] = typedArrayTags[numberTag] = typedArrayTags[objectTag] = typedArrayTags[regexpTag] = typedArrayTags[setTag] = typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false /** Used for native method references. */ var objectProto = Object.prototype /** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString /** * Checks if `value` is classified as a typed array. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isTypedArray(new Uint8Array); * // => true * * _.isTypedArray([]); * // => false */ function isTypedArray(value) { return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[objToString.call(value)] } module.exports = isTypedArray }, { '../internal/isLength': 25, '../internal/isObjectLike': 26 }], 37: [function(_dereq_, module, exports) { var baseCopy = _dereq_('../internal/baseCopy') var keysIn = _dereq_('../object/keysIn') /** * Converts `value` to a plain object flattening inherited enumerable * properties of `value` to own properties of the plain object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to convert. * @returns {Object} Returns the converted plain object. * @example * * function Foo() { * this.b = 2; * } * * Foo.prototype.c = 3; * * _.assign({ 'a': 1 }, new Foo); * // => { 'a': 1, 'b': 2 } * * _.assign({ 'a': 1 }, _.toPlainObject(new Foo)); * // => { 'a': 1, 'b': 2, 'c': 3 } */ function toPlainObject(value) { return baseCopy(value, keysIn(value)) } module.exports = toPlainObject }, { '../internal/baseCopy': 10, '../object/keysIn': 39 }], 38: [function(_dereq_, module, exports) { var getNative = _dereq_('../internal/getNative') var isArrayLike = _dereq_('../internal/isArrayLike') var isObject = _dereq_('../lang/isObject') var shimKeys = _dereq_('../internal/shimKeys') var support = _dereq_('../support') /* Native method references for those with the same name as other `lodash` methods. */ var nativeKeys = getNative(Object, 'keys') /** * Creates an array of the own enumerable property names of `object`. * * **Note:** Non-object values are coerced to objects. See the * [ES spec](http://ecma-international.org/ecma-262/6.0/#sec-object.keys) * for more details. * * @static * @memberOf _ * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.keys(new Foo); * // => ['a', 'b'] (iteration order is not guaranteed) * * _.keys('hi'); * // => ['0', '1'] */ var keys = !nativeKeys ? shimKeys : function(object) { var Ctor = object == null ? undefined : object.constructor if ((typeof Ctor == 'function' && Ctor.prototype === object) || (typeof object == 'function' ? support.enumPrototypes : isArrayLike(object))) { return shimKeys(object) } return isObject(object) ? nativeKeys(object) : [] } module.exports = keys }, { '../internal/getNative': 20, '../internal/isArrayLike': 21, '../internal/shimKeys': 27, '../lang/isObject': 33, '../support': 41 }], 39: [function(_dereq_, module, exports) { var arrayEach = _dereq_('../internal/arrayEach') var isArguments = _dereq_('../lang/isArguments') var isArray = _dereq_('../lang/isArray') var isFunction = _dereq_('../lang/isFunction') var isIndex = _dereq_('../internal/isIndex') var isLength = _dereq_('../internal/isLength') var isObject = _dereq_('../lang/isObject') var isString = _dereq_('../lang/isString') var support = _dereq_('../support') /** `Object#toString` result references. */ var arrayTag = '[object Array]' var boolTag = '[object Boolean]' var dateTag = '[object Date]' var errorTag = '[object Error]' var funcTag = '[object Function]' var numberTag = '[object Number]' var objectTag = '[object Object]' var regexpTag = '[object RegExp]' var stringTag = '[object String]' /** Used to fix the JScript `[[DontEnum]]` bug. */ var shadowProps = [ 'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable', 'toLocaleString', 'toString', 'valueOf' ] /** Used for native method references. */ var errorProto = Error.prototype var objectProto = Object.prototype var stringProto = String.prototype /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty /** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString /** Used to avoid iterating over non-enumerable properties in IE < 9. */ var nonEnumProps = {} nonEnumProps[arrayTag] = nonEnumProps[dateTag] = nonEnumProps[numberTag] = { 'constructor': true, 'toLocaleString': true, 'toString': true, 'valueOf': true } nonEnumProps[boolTag] = nonEnumProps[stringTag] = { 'constructor': true, 'toString': true, 'valueOf': true } nonEnumProps[errorTag] = nonEnumProps[funcTag] = nonEnumProps[regexpTag] = { 'constructor': true, 'toString': true } nonEnumProps[objectTag] = { 'constructor': true } arrayEach(shadowProps, function(key) { for (var tag in nonEnumProps) { if (hasOwnProperty.call(nonEnumProps, tag)) { var props = nonEnumProps[tag] props[key] = hasOwnProperty.call(props, key) } } }) /** * Creates an array of the own and inherited enumerable property names of `object`. * * **Note:** Non-object values are coerced to objects. * * @static * @memberOf _ * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.keysIn(new Foo); * // => ['a', 'b', 'c'] (iteration order is not guaranteed) */ function keysIn(object) { if (object == null) { return [] } if (!isObject(object)) { object = Object(object) } var length = object.length length = (length && isLength(length) && (isArray(object) || isArguments(object) || isString(object)) && length) || 0 var Ctor = object.constructor var index = -1 var proto = (isFunction(Ctor) && Ctor.prototype) || objectProto var isProto = proto === object var result = Array(length) var skipIndexes = length > 0 var skipErrorProps = support.enumErrorProps && (object === errorProto || object instanceof Error) var skipProto = support.enumPrototypes && isFunction(object) while (++index < length) { result[index] = (index + '') } // lodash skips the `constructor` property when it infers it's iterating // over a `prototype` object because IE < 9 can't set the `[[Enumerable]]` // attribute of an existing property and the `constructor` property of a // prototype defaults to non-enumerable. for (var key in object) { if (!(skipProto && key == 'prototype') && !(skipErrorProps && (key == 'message' || key == 'name')) && !(skipIndexes && isIndex(key, length)) && !(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) { result.push(key) } } if (support.nonEnumShadows && object !== objectProto) { var tag = object === stringProto ? stringTag : (object === errorProto ? errorTag : objToString.call(object)) var nonEnums = nonEnumProps[tag] || nonEnumProps[objectTag] if (tag == objectTag) { proto = objectProto } length = shadowProps.length while (length--) { key = shadowProps[length] var nonEnum = nonEnums[key] if (!(isProto && nonEnum) && (nonEnum ? hasOwnProperty.call(object, key) : object[key] !== proto[key])) { result.push(key) } } } return result } module.exports = keysIn }, { '../internal/arrayEach': 9, '../internal/isIndex': 23, '../internal/isLength': 25, '../lang/isArguments': 29, '../lang/isArray': 30, '../lang/isFunction': 31, '../lang/isObject': 33, '../lang/isString': 35, '../support': 41 }], 40: [function(_dereq_, module, exports) { var baseMerge = _dereq_('../internal/baseMerge') var createAssigner = _dereq_('../internal/createAssigner') /** * Recursively merges own enumerable properties of the source object(s), that * don't resolve to `undefined` into the destination object. Subsequent sources * overwrite property assignments of previous sources. If `customizer` is * provided it's invoked to produce the merged values of the destination and * source properties. If `customizer` returns `undefined` merging is handled * by the method instead. The `customizer` is bound to `thisArg` and invoked * with five arguments: (objectValue, sourceValue, key, object, source). * * @static * @memberOf _ * @category Object * @param {Object} object The destination object. * @param {...Object} [sources] The source objects. * @param {Function} [customizer] The function to customize assigned values. * @param {*} [thisArg] The `this` binding of `customizer`. * @returns {Object} Returns `object`. * @example * * var users = { * 'data': [{ 'user': 'barney' }, { 'user': 'fred' }] * }; * * var ages = { * 'data': [{ 'age': 36 }, { 'age': 40 }] * }; * * _.merge(users, ages); * // => { 'data': [{ 'user': 'barney', 'age': 36 }, { 'user': 'fred', 'age': 40 }] } * * // using a customizer callback * var object = { * 'fruits': ['apple'], * 'vegetables': ['beet'] * }; * * var other = { * 'fruits': ['banana'], * 'vegetables': ['carrot'] * }; * * _.merge(object, other, function(a, b) { * if (_.isArray(a)) { * return a.concat(b); * } * }); * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot'] } */ var merge = createAssigner(baseMerge) module.exports = merge }, { '../internal/baseMerge': 13, '../internal/createAssigner': 17 }], 41: [function(_dereq_, module, exports) { /** Used for native method references. */ var arrayProto = Array.prototype var errorProto = Error.prototype var objectProto = Object.prototype /** Native method references. */ var propertyIsEnumerable = objectProto.propertyIsEnumerable var splice = arrayProto.splice /** * An object environment feature flags. * * @static * @memberOf _ * @type Object */ var support = {}; (function(x) { var Ctor = function() { this.x = x } var object = { '0': x, 'length': x } var props = [] Ctor.prototype = { 'valueOf': x, 'y': x } for (var key in new Ctor()) { props.push(key) } /** * Detect if `name` or `message` properties of `Error.prototype` are * enumerable by default (IE < 9, Safari < 5.1). * * @memberOf _.support * @type boolean */ support.enumErrorProps = propertyIsEnumerable.call(errorProto, 'message') || propertyIsEnumerable.call(errorProto, 'name') /** * Detect if `prototype` properties are enumerable by default. * * Firefox < 3.6, Opera > 9.50 - Opera < 11.60, and Safari < 5.1 * (if the prototype or a property on the prototype has been set) * incorrectly set the `[[Enumerable]]` value of a function's `prototype` * property to `true`. * * @memberOf _.support * @type boolean */ support.enumPrototypes = propertyIsEnumerable.call(Ctor, 'prototype') /** * Detect if properties shadowing those on `Object.prototype` are non-enumerable. * * In IE < 9 an object's own properties, shadowing non-enumerable ones, * are made non-enumerable as well (a.k.a the JScript `[[DontEnum]]` bug). * * @memberOf _.support * @type boolean */ support.nonEnumShadows = !/valueOf/.test(props) /** * Detect if own properties are iterated after inherited properties (IE < 9). * * @memberOf _.support * @type boolean */ support.ownLast = props[0] != 'x' /** * Detect if `Array#shift` and `Array#splice` augment array-like objects * correctly. * * Firefox < 10, compatibility modes of IE 8, and IE < 9 have buggy Array * `shift()` and `splice()` functions that fail to remove the last element, * `value[0]`, of array-like objects even though the "length" property is * set to `0`. The `shift()` method is buggy in compatibility modes of IE 8, * while `splice()` is buggy regardless of mode in IE < 9. * * @memberOf _.support * @type boolean */ support.spliceObjects = (splice.call(object, 0, 1), !object[0]) /** * Detect lack of support for accessing string characters by index. * * IE < 8 can't access characters by index. IE 8 can only access characters * by index on string literals, not string objects. * * @memberOf _.support * @type boolean */ support.unindexedChars = ('x'[0] + Object('x')[0]) != 'xx' }(1, 0)) module.exports = support }, {}], 42: [function(_dereq_, module, exports) { /** * This method returns the first argument provided to it. * * @static * @memberOf _ * @category Utility * @param {*} value Any value. * @returns {*} Returns `value`. * @example * * var object = { 'user': 'fred' }; * * _.identity(object) === object; * // => true */ function identity(value) { return value } module.exports = identity }, {}], 43: [function(_dereq_, module, exports) { 'use strict' var keys = _dereq_('object-keys') module.exports = function hasSymbols() { if (typeof Symbol !== 'function' || typeof Object.getOwnPropertySymbols !== 'function') { return false } if (typeof Symbol.iterator === 'symbol') { return true } var obj = {} var sym = Symbol('test') if (typeof sym === 'string') { return false } // temp disabled per https://github.com/ljharb/object.assign/issues/17 // if (sym instanceof Symbol) { return false; } // temp disabled per https://github.com/WebReflection/get-own-property-symbols/issues/4 // if (!(Object(sym) instanceof Symbol)) { return false; } var symVal = 42 obj[sym] = symVal for (sym in obj) { return false } if (keys(obj).length !== 0) { return false } if (typeof Object.keys === 'function' && Object.keys(obj).length !== 0) { return false } if (typeof Object.getOwnPropertyNames === 'function' && Object.getOwnPropertyNames(obj).length !== 0) { return false } var syms = Object.getOwnPropertySymbols(obj) if (syms.length !== 1 || syms[0] !== sym) { return false } if (!Object.prototype.propertyIsEnumerable.call(obj, sym)) { return false } if (typeof Object.getOwnPropertyDescriptor === 'function') { var descriptor = Object.getOwnPropertyDescriptor(obj, sym) if (descriptor.value !== symVal || descriptor.enumerable !== true) { return false } } return true } }, { 'object-keys': 50 }], 44: [function(_dereq_, module, exports) { 'use strict' // modified from https://github.com/es-shims/es6-shim var keys = _dereq_('object-keys') var bind = _dereq_('function-bind') var canBeObject = function(obj) { return typeof obj !== 'undefined' && obj !== null } var hasSymbols = _dereq_('./hasSymbols')() var toObject = Object var push = bind.call(Function.call, Array.prototype.push) var propIsEnumerable = bind.call(Function.call, Object.prototype.propertyIsEnumerable) module.exports = function assign(target, source1) { if (!canBeObject(target)) { throw new TypeError('target must be an object') } var objTarget = toObject(target) var s, source, i, props, syms, value, key for (s = 1; s < arguments.length; ++s) { source = toObject(arguments[s]) props = keys(source) if (hasSymbols && Object.getOwnPropertySymbols) { syms = Object.getOwnPropertySymbols(source) for (i = 0; i < syms.length; ++i) { key = syms[i] if (propIsEnumerable(source, key)) { push(props, key) } } } for (i = 0; i < props.length; ++i) { key = props[i] value = source[key] if (propIsEnumerable(source, key)) { objTarget[key] = value } } } return objTarget } }, { './hasSymbols': 43, 'function-bind': 49, 'object-keys': 50 }], 45: [function(_dereq_, module, exports) { 'use strict' var defineProperties = _dereq_('define-properties') var implementation = _dereq_('./implementation') var getPolyfill = _dereq_('./polyfill') var shim = _dereq_('./shim') defineProperties(implementation, { implementation: implementation, getPolyfill: getPolyfill, shim: shim }) module.exports = implementation }, { './implementation': 44, './polyfill': 52, './shim': 53, 'define-properties': 46 }], 46: [function(_dereq_, module, exports) { 'use strict' var keys = _dereq_('object-keys') var foreach = _dereq_('foreach') var hasSymbols = typeof Symbol === 'function' && typeof Symbol() === 'symbol' var toStr = Object.prototype.toString var isFunction = function(fn) { return typeof fn === 'function' && toStr.call(fn) === '[object Function]' } var arePropertyDescriptorsSupported = function() { var obj = {} try { Object.defineProperty(obj, 'x', { enumerable: false, value: obj }) /* eslint-disable no-unused-vars, no-restricted-syntax */ for (var _ in obj) { return false } /* eslint-enable no-unused-vars, no-restricted-syntax */ return obj.x === obj } catch (e) { /* this is IE 8. */ return false } } var supportsDescriptors = Object.defineProperty && arePropertyDescriptorsSupported() var defineProperty = function(object, name, value, predicate) { if (name in object && (!isFunction(predicate) || !predicate())) { return } if (supportsDescriptors) { Object.defineProperty(object, name, { configurable: true, enumerable: false, value: value, writable: true }) } else { object[name] = value } } var defineProperties = function(object, map) { var predicates = arguments.length > 2 ? arguments[2] : {} var props = keys(map) if (hasSymbols) { props = props.concat(Object.getOwnPropertySymbols(map)) } foreach(props, function(name) { defineProperty(object, name, map[name], predicates[name]) }) } defineProperties.supportsDescriptors = !!supportsDescriptors module.exports = defineProperties }, { 'foreach': 47, 'object-keys': 50 }], 47: [function(_dereq_, module, exports) { var hasOwn = Object.prototype.hasOwnProperty var toString = Object.prototype.toString module.exports = function forEach(obj, fn, ctx) { if (toString.call(fn) !== '[object Function]') { throw new TypeError('iterator must be a function') } var l = obj.length if (l === +l) { for (var i = 0; i < l; i++) { fn.call(ctx, obj[i], i, obj) } } else { for (var k in obj) { if (hasOwn.call(obj, k)) { fn.call(ctx, obj[k], k, obj) } } } } }, {}], 48: [function(_dereq_, module, exports) { var ERROR_MESSAGE = 'Function.prototype.bind called on incompatible ' var slice = Array.prototype.slice var toStr = Object.prototype.toString var funcType = '[object Function]' module.exports = function bind(that) { var target = this if (typeof target !== 'function' || toStr.call(target) !== funcType) { throw new TypeError(ERROR_MESSAGE + target) } var args = slice.call(arguments, 1) var bound var binder = function() { if (this instanceof bound) { var result = target.apply( this, args.concat(slice.call(arguments)) ) if (Object(result) === result) { return result } return this } else { return target.apply( that, args.concat(slice.call(arguments)) ) } } var boundLength = Math.max(0, target.length - args.length) var boundArgs = [] for (var i = 0; i < boundLength; i++) { boundArgs.push('$' + i) } bound = Function('binder', 'return function (' + boundArgs.join(',') + '){ return binder.apply(this,arguments); }')(binder) if (target.prototype) { var Empty = function Empty() { } Empty.prototype = target.prototype bound.prototype = new Empty() Empty.prototype = null } return bound } }, {}], 49: [function(_dereq_, module, exports) { var implementation = _dereq_('./implementation') module.exports = Function.prototype.bind || implementation }, { './implementation': 48 }], 50: [function(_dereq_, module, exports) { 'use strict' // modified from https://github.com/es-shims/es5-shim var has = Object.prototype.hasOwnProperty var toStr = Object.prototype.toString var slice = Array.prototype.slice var isArgs = _dereq_('./isArguments') var hasDontEnumBug = !({ toString: null }).propertyIsEnumerable('toString') var hasProtoEnumBug = function() { }.propertyIsEnumerable('prototype') var dontEnums = [ 'toString', 'toLocaleString', 'valueOf', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable', 'constructor' ] var equalsConstructorPrototype = function(o) { var ctor = o.constructor return ctor && ctor.prototype === o } var blacklistedKeys = { $console: true, $frame: true, $frameElement: true, $frames: true, $parent: true, $self: true, $webkitIndexedDB: true, $webkitStorageInfo: true, $window: true } var hasAutomationEqualityBug = (function() { /* global window */ if (typeof window === 'undefined') { return false } for (var k in window) { try { if (!blacklistedKeys['$' + k] && has.call(window, k) && window[k] !== null && typeof window[k] === 'object') { try { equalsConstructorPrototype(window[k]) } catch (e) { return true } } } catch (e) { return true } } return false }()) var equalsConstructorPrototypeIfNotBuggy = function(o) { /* global window */ if (typeof window === 'undefined' || !hasAutomationEqualityBug) { return equalsConstructorPrototype(o) } try { return equalsConstructorPrototype(o) } catch (e) { return false } } var keysShim = function keys(object) { var isObject = object !== null && typeof object === 'object' var isFunction = toStr.call(object) === '[object Function]' var isArguments = isArgs(object) var isString = isObject && toStr.call(object) === '[object String]' var theKeys = [] if (!isObject && !isFunction && !isArguments) { throw new TypeError('Object.keys called on a non-object') } var skipProto = hasProtoEnumBug && isFunction if (isString && object.length > 0 && !has.call(object, 0)) { for (var i = 0; i < object.length; ++i) { theKeys.push(String(i)) } } if (isArguments && object.length > 0) { for (var j = 0; j < object.length; ++j) { theKeys.push(String(j)) } } else { for (var name in object) { if (!(skipProto && name === 'prototype') && has.call(object, name)) { theKeys.push(String(name)) } } } if (hasDontEnumBug) { var skipConstructor = equalsConstructorPrototypeIfNotBuggy(object) for (var k = 0; k < dontEnums.length; ++k) { if (!(skipConstructor && dontEnums[k] === 'constructor') && has.call(object, dontEnums[k])) { theKeys.push(dontEnums[k]) } } } return theKeys } keysShim.shim = function shimObjectKeys() { if (Object.keys) { var keysWorksWithArguments = (function() { // Safari 5.0 bug return (Object.keys(arguments) || '').length === 2 }(1, 2)) if (!keysWorksWithArguments) { var originalKeys = Object.keys Object.keys = function keys(object) { if (isArgs(object)) { return originalKeys(slice.call(object)) } else { return originalKeys(object) } } } } else { Object.keys = keysShim } return Object.keys || keysShim } module.exports = keysShim }, { './isArguments': 51 }], 51: [function(_dereq_, module, exports) { 'use strict' var toStr = Object.prototype.toString module.exports = function isArguments(value) { var str = toStr.call(value) var isArgs = str === '[object Arguments]' if (!isArgs) { isArgs = str !== '[object Array]' && value !== null && typeof value === 'object' && typeof value.length === 'number' && value.length >= 0 && toStr.call(value.callee) === '[object Function]' } return isArgs } }, {}], 52: [function(_dereq_, module, exports) { 'use strict' var implementation = _dereq_('./implementation') var lacksProperEnumerationOrder = function() { if (!Object.assign) { return false } // v8, specifically in node 4.x, has a bug with incorrect property enumeration order // note: this does not detect the bug unless there's 20 characters var str = 'abcdefghijklmnopqrst' var letters = str.split('') var map = {} for (var i = 0; i < letters.length; ++i) { map[letters[i]] = letters[i] } var obj = Object.assign({}, map) var actual = '' for (var k in obj) { actual += k } return str !== actual } var assignHasPendingExceptions = function() { if (!Object.assign || !Object.preventExtensions) { return false } // Firefox 37 still has "pending exception" logic in its Object.assign implementation, // which is 72% slower than our shim, and Firefox 40's native implementation. var thrower = Object.preventExtensions({ 1: 2 }) try { Object.assign(thrower, 'xy') } catch (e) { return thrower[1] === 'y' } } module.exports = function getPolyfill() { if (!Object.assign) { return implementation } if (lacksProperEnumerationOrder()) { return implementation } if (assignHasPendingExceptions()) { return implementation } return Object.assign } }, { './implementation': 44 }], 53: [function(_dereq_, module, exports) { 'use strict' var define = _dereq_('define-properties') var getPolyfill = _dereq_('./polyfill') module.exports = function shimAssign() { var polyfill = getPolyfill() define( Object, { assign: polyfill }, { assign: function() { return Object.assign !== polyfill } } ) return polyfill } }, { './polyfill': 52, 'define-properties': 46 }], 54: [function(_dereq_, module, exports) { module.exports = SafeParseTuple function SafeParseTuple(obj, reviver) { var json var error = null try { json = JSON.parse(obj, reviver) } catch (err) { error = err } return [error, json] } }, {}], 55: [function(_dereq_, module, exports) { function clean(s) { return s.replace(/\n\r?\s*/g, '') } module.exports = function tsml(sa) { var s = '' var i = 0 for (; i < arguments.length; i++) { s += clean(sa[i]) + (arguments[i + 1] || '') } return s } }, {}], 56: [function(_dereq_, module, exports) { 'use strict' var window = _dereq_('global/window') var once = _dereq_('once') var isFunction = _dereq_('is-function') var parseHeaders = _dereq_('parse-headers') var xtend = _dereq_('xtend') module.exports = createXHR createXHR.XMLHttpRequest = window.XMLHttpRequest || noop createXHR.XDomainRequest = 'withCredentials' in (new createXHR.XMLHttpRequest()) ? createXHR.XMLHttpRequest : window.XDomainRequest forEachArray(['get', 'put', 'post', 'patch', 'head', 'delete'], function(method) { createXHR[method === 'delete' ? 'del' : method] = function(uri, options, callback) { options = initParams(uri, options, callback) options.method = method.toUpperCase() return _createXHR(options) } }) function forEachArray(array, iterator) { for (var i = 0; i < array.length; i++) { iterator(array[i]) } } function isEmpty(obj) { for (var i in obj) { if (obj.hasOwnProperty(i)) return false } return true } function initParams(uri, options, callback) { var params = uri if (isFunction(options)) { callback = options if (typeof uri === 'string') { params = { uri: uri } } } else { params = xtend(options, { uri: uri }) } params.callback = callback return params } function createXHR(uri, options, callback) { options = initParams(uri, options, callback) return _createXHR(options) } function _createXHR(options) { var callback = options.callback if (typeof callback === 'undefined') { throw new Error('callback argument missing') } callback = once(callback) function readystatechange() { if (xhr.readyState === 4) { loadFunc() } } function getBody() { // Chrome with requestType=blob throws errors arround when even testing access to responseText var body = undefined if (xhr.response) { body = xhr.response } else if (xhr.responseType === 'text' || !xhr.responseType) { body = xhr.responseText || xhr.responseXML } if (isJson) { try { body = JSON.parse(body) } catch (e) { } } return body } var failureResponse = { body: undefined, headers: {}, statusCode: 0, method: method, url: uri, rawRequest: xhr } function errorFunc(evt) { clearTimeout(timeoutTimer) if (!(evt instanceof Error)) { evt = new Error('' + (evt || 'Unknown XMLHttpRequest Error')) } evt.statusCode = 0 callback(evt, failureResponse) } // will load the data & process the response in a special response object function loadFunc() { if (aborted) return var status clearTimeout(timeoutTimer) if (options.useXDR && xhr.status === undefined) { // IE8 CORS GET successful response doesn't have a status field, but body is fine status = 200 } else { status = (xhr.status === 1223 ? 204 : xhr.status) } var response = failureResponse var err = null if (status !== 0) { response = { body: getBody(), statusCode: status, method: method, headers: {}, url: uri, rawRequest: xhr } if (xhr.getAllResponseHeaders) { // remember xhr can in fact be XDR for CORS in IE response.headers = parseHeaders(xhr.getAllResponseHeaders()) } } else { err = new Error('Internal XMLHttpRequest Error') } callback(err, response, response.body) } var xhr = options.xhr || null if (!xhr) { if (options.cors || options.useXDR) { xhr = new createXHR.XDomainRequest() } else { xhr = new createXHR.XMLHttpRequest() } } var key var aborted var uri = xhr.url = options.uri || options.url var method = xhr.method = options.method || 'GET' var body = options.body || options.data || null var headers = xhr.headers = options.headers || {} var sync = !!options.sync var isJson = false var timeoutTimer if ('json' in options) { isJson = true headers['accept'] || headers['Accept'] || (headers['Accept'] = 'application/json') // Don't override existing accept header declared by user if (method !== 'GET' && method !== 'HEAD') { headers['content-type'] || headers['Content-Type'] || (headers['Content-Type'] = 'application/json') // Don't override existing accept header declared by user body = JSON.stringify(options.json) } } xhr.onreadystatechange = readystatechange xhr.onload = loadFunc xhr.onerror = errorFunc // IE9 must have onprogress be set to a unique function. xhr.onprogress = function() { // IE must die } xhr.ontimeout = errorFunc xhr.open(method, uri, !sync, options.username, options.password) // has to be after open if (!sync) { xhr.withCredentials = !!options.withCredentials } // Cannot set timeout with sync request // not setting timeout on the xhr object, because of old webkits etc. not handling that correctly // both npm's request and jquery 1.x use this kind of timeout, so this is being consistent if (!sync && options.timeout > 0) { timeoutTimer = setTimeout(function() { aborted = true// IE9 may still call readystatechange xhr.abort('timeout') var e = new Error('XMLHttpRequest timeout') e.code = 'ETIMEDOUT' errorFunc(e) }, options.timeout) } if (xhr.setRequestHeader) { for (key in headers) { if (headers.hasOwnProperty(key)) { xhr.setRequestHeader(key, headers[key]) } } } else if (options.headers && !isEmpty(options.headers)) { throw new Error('Headers cannot be set on an XDomainRequest object') } if ('responseType' in options) { xhr.responseType = options.responseType } if ('beforeSend' in options && typeof options.beforeSend === 'function' ) { options.beforeSend(xhr) } xhr.send(body) return xhr } function noop() { } }, { 'global/window': 2, 'is-function': 57, 'once': 58, 'parse-headers': 61, 'xtend': 62 }], 57: [function(_dereq_, module, exports) { module.exports = isFunction var toString = Object.prototype.toString function isFunction(fn) { var string = toString.call(fn) return string === '[object Function]' || (typeof fn === 'function' && string !== '[object RegExp]') || (typeof window !== 'undefined' && // IE8 and below (fn === window.setTimeout || fn === window.alert || fn === window.confirm || fn === window.prompt)) } }, {}], 58: [function(_dereq_, module, exports) { module.exports = once once.proto = once(function() { Object.defineProperty(Function.prototype, 'once', { value: function() { return once(this) }, configurable: true }) }) function once(fn) { var called = false return function() { if (called) return called = true return fn.apply(this, arguments) } } }, {}], 59: [function(_dereq_, module, exports) { var isFunction = _dereq_('is-function') module.exports = forEach var toString = Object.prototype.toString var hasOwnProperty = Object.prototype.hasOwnProperty function forEach(list, iterator, context) { if (!isFunction(iterator)) { throw new TypeError('iterator must be a function') } if (arguments.length < 3) { context = this } if (toString.call(list) === '[object Array]') { forEachArray(list, iterator, context) } else if (typeof list === 'string') { forEachString(list, iterator, context) } else { forEachObject(list, iterator, context) } } function forEachArray(array, iterator, context) { for (var i = 0, len = array.length; i < len; i++) { if (hasOwnProperty.call(array, i)) { iterator.call(context, array[i], i, array) } } } function forEachString(string, iterator, context) { for (var i = 0, len = string.length; i < len; i++) { // no such thing as a sparse string. iterator.call(context, string.charAt(i), i, string) } } function forEachObject(object, iterator, context) { for (var k in object) { if (hasOwnProperty.call(object, k)) { iterator.call(context, object[k], k, object) } } } }, { 'is-function': 57 }], 60: [function(_dereq_, module, exports) { exports = module.exports = trim function trim(str) { return str.replace(/^\s*|\s*$/g, '') } exports.left = function(str) { return str.replace(/^\s*/, '') } exports.right = function(str) { return str.replace(/\s*$/, '') } }, {}], 61: [function(_dereq_, module, exports) { var trim = _dereq_('trim') var forEach = _dereq_('for-each') var isArray = function(arg) { return Object.prototype.toString.call(arg) === '[object Array]' } module.exports = function(headers) { if (!headers) { return {} } var result = {} forEach( trim(headers).split('\n') , function(row) { var index = row.indexOf(':') var key = trim(row.slice(0, index)).toLowerCase() var value = trim(row.slice(index + 1)) if (typeof (result[key]) === 'undefined') { result[key] = value } else if (isArray(result[key])) { result[key].push(value) } else { result[key] = [result[key], value] } } ) return result } }, { 'for-each': 59, 'trim': 60 }], 62: [function(_dereq_, module, exports) { module.exports = extend var hasOwnProperty = Object.prototype.hasOwnProperty function extend() { var target = {} for (var i = 0; i < arguments.length; i++) { var source = arguments[i] for (var key in source) { if (hasOwnProperty.call(source, key)) { target[key] = source[key] } } } return target } }, {}], 63: [function(_dereq_, module, exports) { /** * @file big-play-button.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _buttonJs = _dereq_('./button.js') var _buttonJs2 = _interopRequireDefault(_buttonJs) var _componentJs = _dereq_('./component.js') var _componentJs2 = _interopRequireDefault(_componentJs) /** * Initial play button. Shows before the video has played. The hiding of the * big play button is done via CSS and player states. * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @extends Button * @class BigPlayButton */ var BigPlayButton = (function(_Button) { _inherits(BigPlayButton, _Button) function BigPlayButton(player, options) { _classCallCheck(this, BigPlayButton) _Button.call(this, player, options) } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ BigPlayButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-big-play-button' } /** * Handles click for play * * @method handleClick */ BigPlayButton.prototype.handleClick = function handleClick() { this.player_.play() } return BigPlayButton })(_buttonJs2['default']) BigPlayButton.prototype.controlText_ = 'Play Video' _componentJs2['default'].registerComponent('BigPlayButton', BigPlayButton) exports['default'] = BigPlayButton module.exports = exports['default'] }, { './button.js': 64, './component.js': 67 }], 64: [function(_dereq_, module, exports) { /** * @file button.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _clickableComponentJs = _dereq_('./clickable-component.js') var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs) var _component = _dereq_('./component') var _component2 = _interopRequireDefault(_component) var _utilsEventsJs = _dereq_('./utils/events.js') var Events = _interopRequireWildcard(_utilsEventsJs) var _utilsFnJs = _dereq_('./utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _utilsLogJs = _dereq_('./utils/log.js') var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs) var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) var _objectAssign = _dereq_('object.assign') var _objectAssign2 = _interopRequireDefault(_objectAssign) /** * Base class for all buttons * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @extends ClickableComponent * @class Button */ var Button = (function(_ClickableComponent) { _inherits(Button, _ClickableComponent) function Button(player, options) { _classCallCheck(this, Button) _ClickableComponent.call(this, player, options) } /** * Create the component's DOM element * * @param {String=} type Element's node type. e.g. 'div' * @param {Object=} props An object of properties that should be set on the element * @param {Object=} attributes An object of attributes that should be set on the element * @return {Element} * @method createEl */ Button.prototype.createEl = function createEl() { var tag = arguments.length <= 0 || arguments[0] === undefined ? 'button' : arguments[0] var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1] var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2] props = _objectAssign2['default']({ className: this.buildCSSClass() }, props) if (tag !== 'button') { _utilsLogJs2['default'].warn('Creating a Button with an HTML element of ' + tag + ' is deprecated; use ClickableComponent instead.') // Add properties for clickable element which is not a native HTML button props = _objectAssign2['default']({ tabIndex: 0 }, props) // Add ARIA attributes for clickable element which is not a native HTML button attributes = _objectAssign2['default']({ role: 'button' }, attributes) } // Add attributes for button element attributes = _objectAssign2['default']({ type: 'button', // Necessary since the default button type is "submit" 'aria-live': 'polite' // let the screen reader user know that the text of the button may change }, attributes) var el = _component2['default'].prototype.createEl.call(this, tag, props, attributes) this.createControlTextEl(el) return el } /** * Adds a child component inside this button * * @param {String|Component} child The class name or instance of a child to add * @param {Object=} options Options, including options to be passed to children of the child. * @return {Component} The child component (created by this process if a string was used) * @deprecated * @method addChild */ Button.prototype.addChild = function addChild(child) { var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1] var className = this.constructor.name _utilsLogJs2['default'].warn('Adding an actionable (user controllable) child to a Button (' + className + ') is not supported; use a ClickableComponent instead.') // Avoid the error message generated by ClickableComponent's addChild method return _component2['default'].prototype.addChild.call(this, child, options) } /** * Handle KeyPress (document level) - Extend with specific functionality for button * * @method handleKeyPress */ Button.prototype.handleKeyPress = function handleKeyPress(event) { // Ignore Space (32) or Enter (13) key operation, which is handled by the browser for a button. if (event.which === 32 || event.which === 13) { } else { _ClickableComponent.prototype.handleKeyPress.call(this, event) // Pass keypress handling up for unsupported keys } } return Button })(_clickableComponentJs2['default']) _component2['default'].registerComponent('Button', Button) exports['default'] = Button module.exports = exports['default'] }, { './clickable-component.js': 65, './component': 67, './utils/events.js': 144, './utils/fn.js': 145, './utils/log.js': 148, 'global/document': 1, 'object.assign': 45 }], 65: [function(_dereq_, module, exports) { /** * @file button.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _component = _dereq_('./component') var _component2 = _interopRequireDefault(_component) var _utilsDomJs = _dereq_('./utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) var _utilsEventsJs = _dereq_('./utils/events.js') var Events = _interopRequireWildcard(_utilsEventsJs) var _utilsFnJs = _dereq_('./utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _utilsLogJs = _dereq_('./utils/log.js') var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs) var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) var _objectAssign = _dereq_('object.assign') var _objectAssign2 = _interopRequireDefault(_objectAssign) /** * Clickable Component which is clickable or keyboard actionable, but is not a native HTML button * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @extends Component * @class ClickableComponent */ var ClickableComponent = (function(_Component) { _inherits(ClickableComponent, _Component) function ClickableComponent(player, options) { _classCallCheck(this, ClickableComponent) _Component.call(this, player, options) this.emitTapEvents() this.on('tap', this.handleClick) this.on('click', this.handleClick) this.on('focus', this.handleFocus) this.on('blur', this.handleBlur) } /** * Create the component's DOM element * * @param {String=} type Element's node type. e.g. 'div' * @param {Object=} props An object of properties that should be set on the element * @param {Object=} attributes An object of attributes that should be set on the element * @return {Element} * @method createEl */ ClickableComponent.prototype.createEl = function createEl() { var tag = arguments.length <= 0 || arguments[0] === undefined ? 'div' : arguments[0] var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1] var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2] props = _objectAssign2['default']({ className: this.buildCSSClass(), tabIndex: 0 }, props) if (tag === 'button') { _utilsLogJs2['default'].error('Creating a ClickableComponent with an HTML element of ' + tag + ' is not supported; use a Button instead.') } // Add ARIA attributes for clickable element which is not a native HTML button attributes = _objectAssign2['default']({ role: 'button', 'aria-live': 'polite' // let the screen reader user know that the text of the element may change }, attributes) var el = _Component.prototype.createEl.call(this, tag, props, attributes) this.createControlTextEl(el) return el } /** * create control text * * @param {Element} el Parent element for the control text * @return {Element} * @method controlText */ ClickableComponent.prototype.createControlTextEl = function createControlTextEl(el) { this.controlTextEl_ = Dom.createEl('span', { className: 'vjs-control-text' }) if (el) { el.appendChild(this.controlTextEl_) } this.controlText(this.controlText_) return this.controlTextEl_ } /** * Controls text - both request and localize * * @param {String} text Text for element * @return {String} * @method controlText */ ClickableComponent.prototype.controlText = function controlText(text) { if (!text) return this.controlText_ || 'Need Text' this.controlText_ = text this.controlTextEl_.innerHTML = this.localize(this.controlText_) return this } /** * Allows sub components to stack CSS class names * * @return {String} * @method buildCSSClass */ ClickableComponent.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-control vjs-button ' + _Component.prototype.buildCSSClass.call(this) } /** * Adds a child component inside this clickable-component * * @param {String|Component} child The class name or instance of a child to add * @param {Object=} options Options, including options to be passed to children of the child. * @return {Component} The child component (created by this process if a string was used) * @method addChild */ ClickableComponent.prototype.addChild = function addChild(child) { var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1] // TODO: Fix adding an actionable child to a ClickableComponent; currently // it will cause issues with assistive technology (e.g. screen readers) // which support ARIA, since an element with role="button" cannot have // actionable child elements. // let className = this.constructor.name; // log.warn(`Adding a child to a ClickableComponent (${className}) can cause issues with assistive technology which supports ARIA, since an element with role="button" cannot have actionable child elements.`); return _Component.prototype.addChild.call(this, child, options) } /** * Enable the component element * * @return {Component} * @method enable */ ClickableComponent.prototype.enable = function enable() { this.removeClass('vjs-disabled') this.el_.setAttribute('aria-disabled', 'false') return this } /** * Disable the component element * * @return {Component} * @method disable */ ClickableComponent.prototype.disable = function disable() { this.addClass('vjs-disabled') this.el_.setAttribute('aria-disabled', 'true') return this } /** * Handle Click - Override with specific functionality for component * * @method handleClick */ ClickableComponent.prototype.handleClick = function handleClick() { } /** * Handle Focus - Add keyboard functionality to element * * @method handleFocus */ ClickableComponent.prototype.handleFocus = function handleFocus() { Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress)) } /** * Handle KeyPress (document level) - Trigger click when Space or Enter key is pressed * * @method handleKeyPress */ ClickableComponent.prototype.handleKeyPress = function handleKeyPress(event) { // Support Space (32) or Enter (13) key operation to fire a click event if (event.which === 32 || event.which === 13) { event.preventDefault() this.handleClick(event) } else if (_Component.prototype.handleKeyPress) { _Component.prototype.handleKeyPress.call(this, event) // Pass keypress handling up for unsupported keys } } /** * Handle Blur - Remove keyboard triggers * * @method handleBlur */ ClickableComponent.prototype.handleBlur = function handleBlur() { Events.off(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress)) } return ClickableComponent })(_component2['default']) _component2['default'].registerComponent('ClickableComponent', ClickableComponent) exports['default'] = ClickableComponent module.exports = exports['default'] }, { './component': 67, './utils/dom.js': 143, './utils/events.js': 144, './utils/fn.js': 145, './utils/log.js': 148, 'global/document': 1, 'object.assign': 45 }], 66: [function(_dereq_, module, exports) { 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _button = _dereq_('./button') var _button2 = _interopRequireDefault(_button) var _component = _dereq_('./component') var _component2 = _interopRequireDefault(_component) /** * The `CloseButton` component is a button which fires a "close" event * when it is activated. * * @extends Button * @class CloseButton */ var CloseButton = (function(_Button) { _inherits(CloseButton, _Button) function CloseButton(player, options) { _classCallCheck(this, CloseButton) _Button.call(this, player, options) this.controlText(options && options.controlText || this.localize('Close')) } CloseButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-close-button ' + _Button.prototype.buildCSSClass.call(this) } CloseButton.prototype.handleClick = function handleClick() { this.trigger({ type: 'close', bubbles: false }) } return CloseButton })(_button2['default']) _component2['default'].registerComponent('CloseButton', CloseButton) exports['default'] = CloseButton module.exports = exports['default'] }, { './button': 64, './component': 67 }], 67: [function(_dereq_, module, exports) { /** * @file component.js * * Player Component - Base class for all UI objects */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) var _utilsDomJs = _dereq_('./utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) var _utilsFnJs = _dereq_('./utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _utilsGuidJs = _dereq_('./utils/guid.js') var Guid = _interopRequireWildcard(_utilsGuidJs) var _utilsEventsJs = _dereq_('./utils/events.js') var Events = _interopRequireWildcard(_utilsEventsJs) var _utilsLogJs = _dereq_('./utils/log.js') var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs) var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js') var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs) var _objectAssign = _dereq_('object.assign') var _objectAssign2 = _interopRequireDefault(_objectAssign) var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js') var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs) /** * Base UI Component class * Components are embeddable UI objects that are represented by both a * javascript object and an element in the DOM. They can be children of other * components, and can have many children themselves. * ```js * // adding a button to the player * var button = player.addChild('button'); * button.el(); // -> button element * ``` * ```html *
*
Button
*
* ``` * Components are also event targets. * ```js * button.on('click', function(){ * console.log('Button Clicked!'); * }); * button.trigger('customevent'); * ``` * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @class Component */ var Component = (function() { function Component(player, options, ready) { _classCallCheck(this, Component) // The component might be the player itself and we can't pass `this` to super if (!player && this.play) { this.player_ = player = this; // eslint-disable-line } else { this.player_ = player } // Make a copy of prototype.options_ to protect against overriding defaults this.options_ = _utilsMergeOptionsJs2['default']({}, this.options_) // Updated options with supplied options options = this.options_ = _utilsMergeOptionsJs2['default'](this.options_, options) // Get ID from options or options element if one is supplied this.id_ = options.id || options.el && options.el.id // If there was no ID from the options, generate one if (!this.id_) { // Don't require the player ID function in the case of mock players var id = player && player.id && player.id() || 'no_player' this.id_ = id + '_component_' + Guid.newGUID() } this.name_ = options.name || null // Create element if one wasn't provided in options if (options.el) { this.el_ = options.el } else if (options.createEl !== false) { this.el_ = this.createEl() } this.children_ = [] this.childIndex_ = {} this.childNameIndex_ = {} // Add any child components in options if (options.initChildren !== false) { this.initChildren() } this.ready(ready) // Don't want to trigger ready here or it will before init is actually // finished for all children that run this constructor if (options.reportTouchActivity !== false) { this.enableTouchActivity() } } /** * Dispose of the component and all child components * * @method dispose */ Component.prototype.dispose = function dispose() { this.trigger({ type: 'dispose', bubbles: false }) // Dispose all children. if (this.children_) { for (var i = this.children_.length - 1; i >= 0; i--) { if (this.children_[i].dispose) { this.children_[i].dispose() } } } // Delete child references this.children_ = null this.childIndex_ = null this.childNameIndex_ = null // Remove all event listeners. this.off() // Remove element from DOM if (this.el_.parentNode) { this.el_.parentNode.removeChild(this.el_) } Dom.removeElData(this.el_) this.el_ = null } /** * Return the component's player * * @return {Player} * @method player */ Component.prototype.player = function player() { return this.player_ } /** * Deep merge of options objects * Whenever a property is an object on both options objects * the two properties will be merged using mergeOptions. * * ```js * Parent.prototype.options_ = { * optionSet: { * 'childOne': { 'foo': 'bar', 'asdf': 'fdsa' }, * 'childTwo': {}, * 'childThree': {} * } * } * newOptions = { * optionSet: { * 'childOne': { 'foo': 'baz', 'abc': '123' } * 'childTwo': null, * 'childFour': {} * } * } * * this.options(newOptions); * ``` * RESULT * ```js * { * optionSet: { * 'childOne': { 'foo': 'baz', 'asdf': 'fdsa', 'abc': '123' }, * 'childTwo': null, // Disabled. Won't be initialized. * 'childThree': {}, * 'childFour': {} * } * } * ``` * * @param {Object} obj Object of new option values * @return {Object} A NEW object of this.options_ and obj merged * @method options */ Component.prototype.options = function options(obj) { _utilsLogJs2['default'].warn('this.options() has been deprecated and will be moved to the constructor in 6.0') if (!obj) { return this.options_ } this.options_ = _utilsMergeOptionsJs2['default'](this.options_, obj) return this.options_ } /** * Get the component's DOM element * ```js * var domEl = myComponent.el(); * ``` * * @return {Element} * @method el */ Component.prototype.el = function el() { return this.el_ } /** * Create the component's DOM element * * @param {String=} tagName Element's node type. e.g. 'div' * @param {Object=} properties An object of properties that should be set * @param {Object=} attributes An object of attributes that should be set * @return {Element} * @method createEl */ Component.prototype.createEl = function createEl(tagName, properties, attributes) { return Dom.createEl(tagName, properties, attributes) } Component.prototype.localize = function localize(string) { var code = this.player_.language && this.player_.language() var languages = this.player_.languages && this.player_.languages() if (!code || !languages) { return string } var language = languages[code] if (language && language[string]) { return language[string] } var primaryCode = code.split('-')[0] var primaryLang = languages[primaryCode] if (primaryLang && primaryLang[string]) { return primaryLang[string] } return string } /** * Return the component's DOM element where children are inserted. * Will either be the same as el() or a new element defined in createEl(). * * @return {Element} * @method contentEl */ Component.prototype.contentEl = function contentEl() { return this.contentEl_ || this.el_ } /** * Get the component's ID * ```js * var id = myComponent.id(); * ``` * * @return {String} * @method id */ Component.prototype.id = function id() { return this.id_ } /** * Get the component's name. The name is often used to reference the component. * ```js * var name = myComponent.name(); * ``` * * @return {String} * @method name */ Component.prototype.name = function name() { return this.name_ } /** * Get an array of all child components * ```js * var kids = myComponent.children(); * ``` * * @return {Array} The children * @method children */ Component.prototype.children = function children() { return this.children_ } /** * Returns a child component with the provided ID * * @return {Component} * @method getChildById */ Component.prototype.getChildById = function getChildById(id) { return this.childIndex_[id] } /** * Returns a child component with the provided name * * @return {Component} * @method getChild */ Component.prototype.getChild = function getChild(name) { return this.childNameIndex_[name] } /** * Adds a child component inside this component * ```js * myComponent.el(); * // ->
* myComponent.children(); * // [empty array] * * var myButton = myComponent.addChild('MyButton'); * // ->
myButton
* // -> myButton === myComponent.children()[0]; * ``` * Pass in options for child constructors and options for children of the child * ```js * var myButton = myComponent.addChild('MyButton', { * text: 'Press Me', * buttonChildExample: { * buttonChildOption: true * } * }); * ``` * * @param {String|Component} child The class name or instance of a child to add * @param {Object=} options Options, including options to be passed to children of the child. * @param {Number} index into our children array to attempt to add the child * @return {Component} The child component (created by this process if a string was used) * @method addChild */ Component.prototype.addChild = function addChild(child) { var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1] var index = arguments.length <= 2 || arguments[2] === undefined ? this.children_.length : arguments[2] var component = undefined var componentName = undefined // If child is a string, create nt with options if (typeof child === 'string') { componentName = child // Options can also be specified as a boolean, so convert to an empty object if false. if (!options) { options = {} } // Same as above, but true is deprecated so show a warning. if (options === true) { _utilsLogJs2['default'].warn('Initializing a child component with `true` is deprecated. Children should be defined in an array when possible, but if necessary use an object instead of `true`.') options = {} } // If no componentClass in options, assume componentClass is the name lowercased // (e.g. playButton) var componentClassName = options.componentClass || _utilsToTitleCaseJs2['default'](componentName) // Set name through options options.name = componentName // Create a new object & element for this controls set // If there's no .player_, this is a player var ComponentClass = Component.getComponent(componentClassName) if (!ComponentClass) { throw new Error('Component ' + componentClassName + ' does not exist') } // data stored directly on the videojs object may be // misidentified as a component to retain // backwards-compatibility with 4.x. check to make sure the // component class can be instantiated. if (typeof ComponentClass !== 'function') { return null } component = new ComponentClass(this.player_ || this, options) // child is a component instance } else { component = child } this.children_.splice(index, 0, component) if (typeof component.id === 'function') { this.childIndex_[component.id()] = component } // If a name wasn't used to create the component, check if we can use the // name function of the component componentName = componentName || component.name && component.name() if (componentName) { this.childNameIndex_[componentName] = component } // Add the UI object's element to the container div (box) // Having an element is not required if (typeof component.el === 'function' && component.el()) { var childNodes = this.contentEl().children var refNode = childNodes[index] || null this.contentEl().insertBefore(component.el(), refNode) } // Return so it can stored on parent object if desired. return component } /** * Remove a child component from this component's list of children, and the * child component's element from this component's element * * @param {Component} component Component to remove * @method removeChild */ Component.prototype.removeChild = function removeChild(component) { if (typeof component === 'string') { component = this.getChild(component) } if (!component || !this.children_) { return } var childFound = false for (var i = this.children_.length - 1; i >= 0; i--) { if (this.children_[i] === component) { childFound = true this.children_.splice(i, 1) break } } if (!childFound) { return } this.childIndex_[component.id()] = null this.childNameIndex_[component.name()] = null var compEl = component.el() if (compEl && compEl.parentNode === this.contentEl()) { this.contentEl().removeChild(component.el()) } } /** * Add and initialize default child components from options * ```js * // when an instance of MyComponent is created, all children in options * // will be added to the instance by their name strings and options * MyComponent.prototype.options_ = { * children: [ * 'myChildComponent' * ], * myChildComponent: { * myChildOption: true * } * }; * * // Or when creating the component * var myComp = new MyComponent(player, { * children: [ * 'myChildComponent' * ], * myChildComponent: { * myChildOption: true * } * }); * ``` * The children option can also be an array of * child options objects (that also include a 'name' key). * This can be used if you have two child components of the * same type that need different options. * ```js * var myComp = new MyComponent(player, { * children: [ * 'button', * { * name: 'button', * someOtherOption: true * }, * { * name: 'button', * someOtherOption: false * } * ] * }); * ``` * * @method initChildren */ Component.prototype.initChildren = function initChildren() { var _this = this var children = this.options_.children if (children) { (function() { // `this` is `parent` var parentOptions = _this.options_ var handleAdd = function handleAdd(child) { var name = child.name var opts = child.opts // Allow options for children to be set at the parent options // e.g. videojs(id, { controlBar: false }); // instead of videojs(id, { children: { controlBar: false }); if (parentOptions[name] !== undefined) { opts = parentOptions[name] } // Allow for disabling default components // e.g. options['children']['posterImage'] = false if (opts === false) { return } // Allow options to be passed as a simple boolean if no configuration // is necessary. if (opts === true) { opts = {} } // We also want to pass the original player options to each component as well so they don't need to // reach back into the player for options later. opts.playerOptions = _this.options_.playerOptions // Create and add the child component. // Add a direct reference to the child by name on the parent instance. // If two of the same component are used, different names should be supplied // for each var newChild = _this.addChild(name, opts) if (newChild) { _this[name] = newChild } } // Allow for an array of children details to passed in the options var workingChildren = undefined var Tech = Component.getComponent('Tech') if (Array.isArray(children)) { workingChildren = children } else { workingChildren = Object.keys(children) } workingChildren // children that are in this.options_ but also in workingChildren would // give us extra children we do not want. So, we want to filter them out. .concat(Object.keys(_this.options_).filter(function(child) { return !workingChildren.some(function(wchild) { if (typeof wchild === 'string') { return child === wchild } else { return child === wchild.name } }) })).map(function(child) { var name = undefined var opts = undefined if (typeof child === 'string') { name = child opts = children[name] || _this.options_[name] || {} } else { name = child.name opts = child } return { name: name, opts: opts } }).filter(function(child) { // we have to make sure that child.name isn't in the techOrder since // techs are registerd as Components but can't aren't compatible // See https://github.com/videojs/video.js/issues/2772 var c = Component.getComponent(child.opts.componentClass || _utilsToTitleCaseJs2['default'](child.name)) return c && !Tech.isTech(c) }).forEach(handleAdd) })() } } /** * Allows sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ Component.prototype.buildCSSClass = function buildCSSClass() { // Child classes can include a function that does: // return 'CLASS NAME' + this._super(); return '' } /** * Add an event listener to this component's element * ```js * var myFunc = function(){ * var myComponent = this; * // Do something when the event is fired * }; * * myComponent.on('eventType', myFunc); * ``` * The context of myFunc will be myComponent unless previously bound. * Alternatively, you can add a listener to another element or component. * ```js * myComponent.on(otherElement, 'eventName', myFunc); * myComponent.on(otherComponent, 'eventName', myFunc); * ``` * The benefit of using this over `VjsEvents.on(otherElement, 'eventName', myFunc)` * and `otherComponent.on('eventName', myFunc)` is that this way the listeners * will be automatically cleaned up when either component is disposed. * It will also bind myComponent as the context of myFunc. * **NOTE**: When using this on elements in the page other than window * and document (both permanent), if you remove the element from the DOM * you need to call `myComponent.trigger(el, 'dispose')` on it to clean up * references to it and allow the browser to garbage collect it. * * @param {String|Component} first The event type or other component * @param {Function|String} second The event handler or event type * @param {Function} third The event handler * @return {Component} * @method on */ Component.prototype.on = function on(first, second, third) { var _this2 = this if (typeof first === 'string' || Array.isArray(first)) { Events.on(this.el_, first, Fn.bind(this, second)) // Targeting another component or element } else { (function() { var target = first var type = second var fn = Fn.bind(_this2, third) // When this component is disposed, remove the listener from the other component var removeOnDispose = function removeOnDispose() { return _this2.off(target, type, fn) } // Use the same function ID so we can remove it later it using the ID // of the original listener removeOnDispose.guid = fn.guid _this2.on('dispose', removeOnDispose) // If the other component is disposed first we need to clean the reference // to the other component in this component's removeOnDispose listener // Otherwise we create a memory leak. var cleanRemover = function cleanRemover() { return _this2.off('dispose', removeOnDispose) } // Add the same function ID so we can easily remove it later cleanRemover.guid = fn.guid // Check if this is a DOM node if (first.nodeName) { // Add the listener to the other element Events.on(target, type, fn) Events.on(target, 'dispose', cleanRemover) // Should be a component // Not using `instanceof Component` because it makes mock players difficult } else if (typeof first.on === 'function') { // Add the listener to the other component target.on(type, fn) target.on('dispose', cleanRemover) } })() } return this } /** * Remove an event listener from this component's element * ```js * myComponent.off('eventType', myFunc); * ``` * If myFunc is excluded, ALL listeners for the event type will be removed. * If eventType is excluded, ALL listeners will be removed from the component. * Alternatively you can use `off` to remove listeners that were added to other * elements or components using `myComponent.on(otherComponent...`. * In this case both the event type and listener function are REQUIRED. * ```js * myComponent.off(otherElement, 'eventType', myFunc); * myComponent.off(otherComponent, 'eventType', myFunc); * ``` * * @param {String=|Component} first The event type or other component * @param {Function=|String} second The listener function or event type * @param {Function=} third The listener for other component * @return {Component} * @method off */ Component.prototype.off = function off(first, second, third) { if (!first || typeof first === 'string' || Array.isArray(first)) { Events.off(this.el_, first, second) } else { var target = first var type = second // Ensure there's at least a guid, even if the function hasn't been used var fn = Fn.bind(this, third) // Remove the dispose listener on this component, // which was given the same guid as the event listener this.off('dispose', fn) if (first.nodeName) { // Remove the listener Events.off(target, type, fn) // Remove the listener for cleaning the dispose listener Events.off(target, 'dispose', fn) } else { target.off(type, fn) target.off('dispose', fn) } } return this } /** * Add an event listener to be triggered only once and then removed * ```js * myComponent.one('eventName', myFunc); * ``` * Alternatively you can add a listener to another element or component * that will be triggered only once. * ```js * myComponent.one(otherElement, 'eventName', myFunc); * myComponent.one(otherComponent, 'eventName', myFunc); * ``` * * @param {String|Component} first The event type or other component * @param {Function|String} second The listener function or event type * @param {Function=} third The listener function for other component * @return {Component} * @method one */ Component.prototype.one = function one(first, second, third) { var _this3 = this var _arguments = arguments if (typeof first === 'string' || Array.isArray(first)) { Events.one(this.el_, first, Fn.bind(this, second)) } else { (function() { var target = first var type = second var fn = Fn.bind(_this3, third) var newFunc = function newFunc() { _this3.off(target, type, newFunc) fn.apply(null, _arguments) } // Keep the same function ID so we can remove it later newFunc.guid = fn.guid _this3.on(target, type, newFunc) })() } return this } /** * Trigger an event on an element * ```js * myComponent.trigger('eventName'); * myComponent.trigger({'type':'eventName'}); * myComponent.trigger('eventName', {data: 'some data'}); * myComponent.trigger({'type':'eventName'}, {data: 'some data'}); * ``` * * @param {Event|Object|String} event A string (the type) or an event object with a type attribute * @param {Object} [hash] data hash to pass along with the event * @return {Component} self * @method trigger */ Component.prototype.trigger = function trigger(event, hash) { Events.trigger(this.el_, event, hash) return this } /** * Bind a listener to the component's ready state. * Different from event listeners in that if the ready event has already happened * it will trigger the function immediately. * * @param {Function} fn Ready listener * @param {Boolean} sync Exec the listener synchronously if component is ready * @return {Component} * @method ready */ Component.prototype.ready = function ready(fn) { var sync = arguments.length <= 1 || arguments[1] === undefined ? false : arguments[1] if (fn) { if (this.isReady_) { if (sync) { fn.call(this) } else { // Call the function asynchronously by default for consistency this.setTimeout(fn, 1) } } else { this.readyQueue_ = this.readyQueue_ || [] this.readyQueue_.push(fn) } } return this } /** * Trigger the ready listeners * * @return {Component} * @method triggerReady */ Component.prototype.triggerReady = function triggerReady() { this.isReady_ = true // Ensure ready is triggerd asynchronously this.setTimeout(function() { var readyQueue = this.readyQueue_ // Reset Ready Queue this.readyQueue_ = [] if (readyQueue && readyQueue.length > 0) { readyQueue.forEach(function(fn) { fn.call(this) }, this) } // Allow for using event listeners also this.trigger('ready') }, 1) } /** * Finds a single DOM element matching `selector` within the component's * `contentEl` or another custom context. * * @method $ * @param {String} selector * A valid CSS selector, which will be passed to `querySelector`. * * @param {Element|String} [context=document] * A DOM element within which to query. Can also be a selector * string in which case the first matching element will be used * as context. If missing (or no element matches selector), falls * back to `document`. * * @return {Element|null} */ Component.prototype.$ = function $(selector, context) { return Dom.$(selector, context || this.contentEl()) } /** * Finds a all DOM elements matching `selector` within the component's * `contentEl` or another custom context. * * @method $$ * @param {String} selector * A valid CSS selector, which will be passed to `querySelectorAll`. * * @param {Element|String} [context=document] * A DOM element within which to query. Can also be a selector * string in which case the first matching element will be used * as context. If missing (or no element matches selector), falls * back to `document`. * * @return {NodeList} */ Component.prototype.$$ = function $$(selector, context) { return Dom.$$(selector, context || this.contentEl()) } /** * Check if a component's element has a CSS class name * * @param {String} classToCheck Classname to check * @return {Component} * @method hasClass */ Component.prototype.hasClass = function hasClass(classToCheck) { return Dom.hasElClass(this.el_, classToCheck) } /** * Add a CSS class name to the component's element * * @param {String} classToAdd Classname to add * @return {Component} * @method addClass */ Component.prototype.addClass = function addClass(classToAdd) { Dom.addElClass(this.el_, classToAdd) return this } /** * Remove a CSS class name from the component's element * * @param {String} classToRemove Classname to remove * @return {Component} * @method removeClass */ Component.prototype.removeClass = function removeClass(classToRemove) { Dom.removeElClass(this.el_, classToRemove) return this } /** * Add or remove a CSS class name from the component's element * * @param {String} classToToggle * @param {Boolean|Function} [predicate] * Can be a function that returns a Boolean. If `true`, the class * will be added; if `false`, the class will be removed. If not * given, the class will be added if not present and vice versa. * * @return {Component} * @method toggleClass */ Component.prototype.toggleClass = function toggleClass(classToToggle, predicate) { Dom.toggleElClass(this.el_, classToToggle, predicate) return this } /** * Show the component element if hidden * * @return {Component} * @method show */ Component.prototype.show = function show() { this.removeClass('vjs-hidden') return this } /** * Hide the component element if currently showing * * @return {Component} * @method hide */ Component.prototype.hide = function hide() { this.addClass('vjs-hidden') return this } /** * Lock an item in its visible state * To be used with fadeIn/fadeOut. * * @return {Component} * @private * @method lockShowing */ Component.prototype.lockShowing = function lockShowing() { this.addClass('vjs-lock-showing') return this } /** * Unlock an item to be hidden * To be used with fadeIn/fadeOut. * * @return {Component} * @private * @method unlockShowing */ Component.prototype.unlockShowing = function unlockShowing() { this.removeClass('vjs-lock-showing') return this } /** * Set or get the width of the component (CSS values) * Setting the video tag dimension values only works with values in pixels. * Percent values will not work. * Some percents can be used, but width()/height() will return the number + %, * not the actual computed width/height. * * @param {Number|String=} num Optional width number * @param {Boolean} skipListeners Skip the 'resize' event trigger * @return {Component} This component, when setting the width * @return {Number|String} The width, when getting * @method width */ Component.prototype.width = function width(num, skipListeners) { return this.dimension('width', num, skipListeners) } /** * Get or set the height of the component (CSS values) * Setting the video tag dimension values only works with values in pixels. * Percent values will not work. * Some percents can be used, but width()/height() will return the number + %, * not the actual computed width/height. * * @param {Number|String=} num New component height * @param {Boolean=} skipListeners Skip the resize event trigger * @return {Component} This component, when setting the height * @return {Number|String} The height, when getting * @method height */ Component.prototype.height = function height(num, skipListeners) { return this.dimension('height', num, skipListeners) } /** * Set both width and height at the same time * * @param {Number|String} width Width of player * @param {Number|String} height Height of player * @return {Component} The component * @method dimensions */ Component.prototype.dimensions = function dimensions(width, height) { // Skip resize listeners on width for optimization return this.width(width, true).height(height) } /** * Get or set width or height * This is the shared code for the width() and height() methods. * All for an integer, integer + 'px' or integer + '%'; * Known issue: Hidden elements officially have a width of 0. We're defaulting * to the style.width value and falling back to computedStyle which has the * hidden element issue. Info, but probably not an efficient fix: * http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/ * * @param {String} widthOrHeight 'width' or 'height' * @param {Number|String=} num New dimension * @param {Boolean=} skipListeners Skip resize event trigger * @return {Component} The component if a dimension was set * @return {Number|String} The dimension if nothing was set * @private * @method dimension */ Component.prototype.dimension = function dimension(widthOrHeight, num, skipListeners) { if (num !== undefined) { // Set to zero if null or literally NaN (NaN !== NaN) if (num === null || num !== num) { num = 0 } // Check if using css width/height (% or px) and adjust if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) { this.el_.style[widthOrHeight] = num } else if (num === 'auto') { this.el_.style[widthOrHeight] = '' } else { this.el_.style[widthOrHeight] = num + 'px' } // skipListeners allows us to avoid triggering the resize event when setting both width and height if (!skipListeners) { this.trigger('resize') } // Return component return this } // Not setting a value, so getting it // Make sure element exists if (!this.el_) { return 0 } // Get dimension value from style var val = this.el_.style[widthOrHeight] var pxIndex = val.indexOf('px') if (pxIndex !== -1) { // Return the pixel value with no 'px' return parseInt(val.slice(0, pxIndex), 10) } // No px so using % or no style was set, so falling back to offsetWidth/height // If component has display:none, offset will return 0 // TODO: handle display:none and no dimension style using px return parseInt(this.el_['offset' + _utilsToTitleCaseJs2['default'](widthOrHeight)], 10) } /** * Get width or height of computed style * @param {String} widthOrHeight 'width' or 'height' * @return {Number|Boolean} The bolean false if nothing was set * @method currentDimension */ Component.prototype.currentDimension = function currentDimension(widthOrHeight) { var computedWidthOrHeight = 0 if (widthOrHeight !== 'width' && widthOrHeight !== 'height') { throw new Error('currentDimension only accepts width or height value') } if (typeof _globalWindow2['default'].getComputedStyle === 'function') { var computedStyle = _globalWindow2['default'].getComputedStyle(this.el_) computedWidthOrHeight = computedStyle.getPropertyValue(widthOrHeight) || computedStyle[widthOrHeight] } else if (this.el_.currentStyle) { // ie 8 doesn't support computed style, shim it // return clientWidth or clientHeight instead for better accuracy var rule = 'offset' + _utilsToTitleCaseJs2['default'](widthOrHeight) computedWidthOrHeight = this.el_[rule] } // remove 'px' from variable and parse as integer computedWidthOrHeight = parseFloat(computedWidthOrHeight) return computedWidthOrHeight } /** * Get an object which contains width and height values of computed style * @return {Object} The dimensions of element * @method currentDimensions */ Component.prototype.currentDimensions = function currentDimensions() { return { width: this.currentDimension('width'), height: this.currentDimension('height') } } /** * Get width of computed style * @return {Integer} * @method currentWidth */ Component.prototype.currentWidth = function currentWidth() { return this.currentDimension('width') } /** * Get height of computed style * @return {Integer} * @method currentHeight */ Component.prototype.currentHeight = function currentHeight() { return this.currentDimension('height') } /** * Emit 'tap' events when touch events are supported * This is used to support toggling the controls through a tap on the video. * We're requiring them to be enabled because otherwise every component would * have this extra overhead unnecessarily, on mobile devices where extra * overhead is especially bad. * * @private * @method emitTapEvents */ Component.prototype.emitTapEvents = function emitTapEvents() { // Track the start time so we can determine how long the touch lasted var touchStart = 0 var firstTouch = null // Maximum movement allowed during a touch event to still be considered a tap // Other popular libs use anywhere from 2 (hammer.js) to 15, so 10 seems like a nice, round number. var tapMovementThreshold = 10 // The maximum length a touch can be while still being considered a tap var touchTimeThreshold = 200 var couldBeTap = undefined this.on('touchstart', function(event) { // If more than one finger, don't consider treating this as a click if (event.touches.length === 1) { // Copy the touches object to prevent modifying the original firstTouch = _objectAssign2['default']({}, event.touches[0]) // Record start time so we can detect a tap vs. "touch and hold" touchStart = new Date().getTime() // Reset couldBeTap tracking couldBeTap = true } }) this.on('touchmove', function(event) { // If more than one finger, don't consider treating this as a click if (event.touches.length > 1) { couldBeTap = false } else if (firstTouch) { // Some devices will throw touchmoves for all but the slightest of taps. // So, if we moved only a small distance, this could still be a tap var xdiff = event.touches[0].pageX - firstTouch.pageX var ydiff = event.touches[0].pageY - firstTouch.pageY var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff) if (touchDistance > tapMovementThreshold) { couldBeTap = false } } }) var noTap = function noTap() { couldBeTap = false } // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s this.on('touchleave', noTap) this.on('touchcancel', noTap) // When the touch ends, measure how long it took and trigger the appropriate // event this.on('touchend', function(event) { firstTouch = null // Proceed only if the touchmove/leave/cancel event didn't happen if (couldBeTap === true) { // Measure how long the touch lasted var touchTime = new Date().getTime() - touchStart // Make sure the touch was less than the threshold to be considered a tap if (touchTime < touchTimeThreshold) { // Don't let browser turn this into a click event.preventDefault() this.trigger('tap') // It may be good to copy the touchend event object and change the // type to tap, if the other event properties aren't exact after // Events.fixEvent runs (e.g. event.target) } } }) } /** * Report user touch activity when touch events occur * User activity is used to determine when controls should show/hide. It's * relatively simple when it comes to mouse events, because any mouse event * should show the controls. So we capture mouse events that bubble up to the * player and report activity when that happens. * With touch events it isn't as easy. We can't rely on touch events at the * player level, because a tap (touchstart + touchend) on the video itself on * mobile devices is meant to turn controls off (and on). User activity is * checked asynchronously, so what could happen is a tap event on the video * turns the controls off, then the touchend event bubbles up to the player, * which if it reported user activity, would turn the controls right back on. * (We also don't want to completely block touch events from bubbling up) * Also a touchmove, touch+hold, and anything other than a tap is not supposed * to turn the controls back on on a mobile device. * Here we're setting the default component behavior to report user activity * whenever touch events happen, and this can be turned off by components that * want touch events to act differently. * * @method enableTouchActivity */ Component.prototype.enableTouchActivity = function enableTouchActivity() { // Don't continue if the root player doesn't support reporting user activity if (!this.player() || !this.player().reportUserActivity) { return } // listener for reporting that the user is active var report = Fn.bind(this.player(), this.player().reportUserActivity) var touchHolding = undefined this.on('touchstart', function() { report() // For as long as the they are touching the device or have their mouse down, // we consider them active even if they're not moving their finger or mouse. // So we want to continue to update that they are active this.clearInterval(touchHolding) // report at the same interval as activityCheck touchHolding = this.setInterval(report, 250) }) var touchEnd = function touchEnd(event) { report() // stop the interval that maintains activity if the touch is holding this.clearInterval(touchHolding) } this.on('touchmove', report) this.on('touchend', touchEnd) this.on('touchcancel', touchEnd) } /** * Creates timeout and sets up disposal automatically. * * @param {Function} fn The function to run after the timeout. * @param {Number} timeout Number of ms to delay before executing specified function. * @return {Number} Returns the timeout ID * @method setTimeout */ Component.prototype.setTimeout = function setTimeout(fn, timeout) { fn = Fn.bind(this, fn) // window.setTimeout would be preferable here, but due to some bizarre issue with Sinon and/or Phantomjs, we can't. var timeoutId = _globalWindow2['default'].setTimeout(fn, timeout) var disposeFn = function disposeFn() { this.clearTimeout(timeoutId) } disposeFn.guid = 'vjs-timeout-' + timeoutId this.on('dispose', disposeFn) return timeoutId } /** * Clears a timeout and removes the associated dispose listener * * @param {Number} timeoutId The id of the timeout to clear * @return {Number} Returns the timeout ID * @method clearTimeout */ Component.prototype.clearTimeout = function clearTimeout(timeoutId) { _globalWindow2['default'].clearTimeout(timeoutId) var disposeFn = function disposeFn() { } disposeFn.guid = 'vjs-timeout-' + timeoutId this.off('dispose', disposeFn) return timeoutId } /** * Creates an interval and sets up disposal automatically. * * @param {Function} fn The function to run every N seconds. * @param {Number} interval Number of ms to delay before executing specified function. * @return {Number} Returns the interval ID * @method setInterval */ Component.prototype.setInterval = function setInterval(fn, interval) { fn = Fn.bind(this, fn) var intervalId = _globalWindow2['default'].setInterval(fn, interval) var disposeFn = function disposeFn() { this.clearInterval(intervalId) } disposeFn.guid = 'vjs-interval-' + intervalId this.on('dispose', disposeFn) return intervalId } /** * Clears an interval and removes the associated dispose listener * * @param {Number} intervalId The id of the interval to clear * @return {Number} Returns the interval ID * @method clearInterval */ Component.prototype.clearInterval = function clearInterval(intervalId) { _globalWindow2['default'].clearInterval(intervalId) var disposeFn = function disposeFn() { } disposeFn.guid = 'vjs-interval-' + intervalId this.off('dispose', disposeFn) return intervalId } /** * Registers a component * * @param {String} name Name of the component to register * @param {Object} comp The component to register * @static * @method registerComponent */ Component.registerComponent = function registerComponent(name, comp) { if (!Component.components_) { Component.components_ = {} } Component.components_[name] = comp return comp } /** * Gets a component by name * * @param {String} name Name of the component to get * @return {Component} * @static * @method getComponent */ Component.getComponent = function getComponent(name) { if (Component.components_ && Component.components_[name]) { return Component.components_[name] } if (_globalWindow2['default'] && _globalWindow2['default'].videojs && _globalWindow2['default'].videojs[name]) { _utilsLogJs2['default'].warn('The ' + name + ' component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)') return _globalWindow2['default'].videojs[name] } } /** * Sets up the constructor using the supplied init method * or uses the init of the parent object * * @param {Object} props An object of properties * @static * @deprecated * @method extend */ Component.extend = function extend(props) { props = props || {} _utilsLogJs2['default'].warn('Component.extend({}) has been deprecated, use videojs.extend(Component, {}) instead') // Set up the constructor using the supplied init method // or using the init of the parent object // Make sure to check the unobfuscated version for external libs var init = props.init || props.init || this.prototype.init || this.prototype.init || function() { } // In Resig's simple class inheritance (previously used) the constructor // is a function that calls `this.init.apply(arguments)` // However that would prevent us from using `ParentObject.call(this);` // in a Child constructor because the `this` in `this.init` // would still refer to the Child and cause an infinite loop. // We would instead have to do // `ParentObject.prototype.init.apply(this, arguments);` // Bleh. We're not creating a _super() function, so it's good to keep // the parent constructor reference simple. var subObj = function subObj() { init.apply(this, arguments) } // Inherit from this object's prototype subObj.prototype = Object.create(this.prototype) // Reset the constructor property for subObj otherwise // instances of subObj would have the constructor of the parent Object subObj.prototype.constructor = subObj // Make the class extendable subObj.extend = Component.extend // Extend subObj's prototype with functions and other properties from props for (var _name in props) { if (props.hasOwnProperty(_name)) { subObj.prototype[_name] = props[_name] } } return subObj } return Component })() Component.registerComponent('Component', Component) exports['default'] = Component module.exports = exports['default'] }, { './utils/dom.js': 143, './utils/events.js': 144, './utils/fn.js': 145, './utils/guid.js': 147, './utils/log.js': 148, './utils/merge-options.js': 149, './utils/to-title-case.js': 152, 'global/window': 2, 'object.assign': 45 }], 68: [function(_dereq_, module, exports) { /** * @file audio-track-button.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _trackButtonJs = _dereq_('../track-button.js') var _trackButtonJs2 = _interopRequireDefault(_trackButtonJs) var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsFnJs = _dereq_('../../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _audioTrackMenuItemJs = _dereq_('./audio-track-menu-item.js') var _audioTrackMenuItemJs2 = _interopRequireDefault(_audioTrackMenuItemJs) /** * The base class for buttons that toggle specific text track types (e.g. subtitles) * * @param {Player|Object} player * @param {Object=} options * @extends TrackButton * @class AudioTrackButton */ var AudioTrackButton = (function(_TrackButton) { _inherits(AudioTrackButton, _TrackButton) function AudioTrackButton(player) { var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1] _classCallCheck(this, AudioTrackButton) options.tracks = player.audioTracks && player.audioTracks() _TrackButton.call(this, player, options) this.el_.setAttribute('aria-label', 'Audio Menu') } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ AudioTrackButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-audio-button ' + _TrackButton.prototype.buildCSSClass.call(this) } /** * Create a menu item for each audio track * * @return {Array} Array of menu items * @method createItems */ AudioTrackButton.prototype.createItems = function createItems() { var items = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0] var tracks = this.player_.audioTracks && this.player_.audioTracks() if (!tracks) { return items } for (var i = 0; i < tracks.length; i++) { var track = tracks[i] items.push(new _audioTrackMenuItemJs2['default'](this.player_, { // MenuItem is selectable 'selectable': true, 'track': track })) } return items } return AudioTrackButton })(_trackButtonJs2['default']) _componentJs2['default'].registerComponent('AudioTrackButton', AudioTrackButton) exports['default'] = AudioTrackButton module.exports = exports['default'] }, { '../../component.js': 67, '../../utils/fn.js': 145, '../track-button.js': 98, './audio-track-menu-item.js': 69 }], 69: [function(_dereq_, module, exports) { /** * @file audio-track-menu-item.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _menuMenuItemJs = _dereq_('../../menu/menu-item.js') var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs) var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsFnJs = _dereq_('../../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) /** * The audio track menu item * * @param {Player|Object} player * @param {Object=} options * @extends MenuItem * @class AudioTrackMenuItem */ var AudioTrackMenuItem = (function(_MenuItem) { _inherits(AudioTrackMenuItem, _MenuItem) function AudioTrackMenuItem(player, options) { var _this = this _classCallCheck(this, AudioTrackMenuItem) var track = options.track var tracks = player.audioTracks() // Modify options for parent MenuItem class's init. options.label = track.label || track.language || 'Unknown' options.selected = track.enabled _MenuItem.call(this, player, options) this.track = track if (tracks) { (function() { var changeHandler = Fn.bind(_this, _this.handleTracksChange) tracks.addEventListener('change', changeHandler) _this.on('dispose', function() { tracks.removeEventListener('change', changeHandler) }) })() } } /** * Handle click on audio track * * @method handleClick */ AudioTrackMenuItem.prototype.handleClick = function handleClick(event) { var tracks = this.player_.audioTracks() _MenuItem.prototype.handleClick.call(this, event) if (!tracks) return for (var i = 0; i < tracks.length; i++) { var track = tracks[i] if (track === this.track) { track.enabled = true } } } /** * Handle audio track change * * @method handleTracksChange */ AudioTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) { this.selected(this.track.enabled) } return AudioTrackMenuItem })(_menuMenuItemJs2['default']) _componentJs2['default'].registerComponent('AudioTrackMenuItem', AudioTrackMenuItem) exports['default'] = AudioTrackMenuItem module.exports = exports['default'] }, { '../../component.js': 67, '../../menu/menu-item.js': 110, '../../utils/fn.js': 145 }], 70: [function(_dereq_, module, exports) { /** * @file control-bar.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _componentJs = _dereq_('../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) // Required children var _playToggleJs = _dereq_('./play-toggle.js') var _playToggleJs2 = _interopRequireDefault(_playToggleJs) var _timeControlsCurrentTimeDisplayJs = _dereq_('./time-controls/current-time-display.js') var _timeControlsCurrentTimeDisplayJs2 = _interopRequireDefault(_timeControlsCurrentTimeDisplayJs) var _timeControlsDurationDisplayJs = _dereq_('./time-controls/duration-display.js') var _timeControlsDurationDisplayJs2 = _interopRequireDefault(_timeControlsDurationDisplayJs) var _timeControlsTimeDividerJs = _dereq_('./time-controls/time-divider.js') var _timeControlsTimeDividerJs2 = _interopRequireDefault(_timeControlsTimeDividerJs) var _timeControlsRemainingTimeDisplayJs = _dereq_('./time-controls/remaining-time-display.js') var _timeControlsRemainingTimeDisplayJs2 = _interopRequireDefault(_timeControlsRemainingTimeDisplayJs) var _liveDisplayJs = _dereq_('./live-display.js') var _liveDisplayJs2 = _interopRequireDefault(_liveDisplayJs) var _progressControlProgressControlJs = _dereq_('./progress-control/progress-control.js') var _progressControlProgressControlJs2 = _interopRequireDefault(_progressControlProgressControlJs) var _fullscreenToggleJs = _dereq_('./fullscreen-toggle.js') var _fullscreenToggleJs2 = _interopRequireDefault(_fullscreenToggleJs) var _volumeControlVolumeControlJs = _dereq_('./volume-control/volume-control.js') var _volumeControlVolumeControlJs2 = _interopRequireDefault(_volumeControlVolumeControlJs) var _volumeMenuButtonJs = _dereq_('./volume-menu-button.js') var _volumeMenuButtonJs2 = _interopRequireDefault(_volumeMenuButtonJs) var _muteToggleJs = _dereq_('./mute-toggle.js') var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs) var _textTrackControlsChaptersButtonJs = _dereq_('./text-track-controls/chapters-button.js') var _textTrackControlsChaptersButtonJs2 = _interopRequireDefault(_textTrackControlsChaptersButtonJs) var _textTrackControlsDescriptionsButtonJs = _dereq_('./text-track-controls/descriptions-button.js') var _textTrackControlsDescriptionsButtonJs2 = _interopRequireDefault(_textTrackControlsDescriptionsButtonJs) var _textTrackControlsSubtitlesButtonJs = _dereq_('./text-track-controls/subtitles-button.js') var _textTrackControlsSubtitlesButtonJs2 = _interopRequireDefault(_textTrackControlsSubtitlesButtonJs) var _textTrackControlsCaptionsButtonJs = _dereq_('./text-track-controls/captions-button.js') var _textTrackControlsCaptionsButtonJs2 = _interopRequireDefault(_textTrackControlsCaptionsButtonJs) var _audioTrackControlsAudioTrackButtonJs = _dereq_('./audio-track-controls/audio-track-button.js') var _audioTrackControlsAudioTrackButtonJs2 = _interopRequireDefault(_audioTrackControlsAudioTrackButtonJs) var _playbackRateMenuPlaybackRateMenuButtonJs = _dereq_('./playback-rate-menu/playback-rate-menu-button.js') var _playbackRateMenuPlaybackRateMenuButtonJs2 = _interopRequireDefault(_playbackRateMenuPlaybackRateMenuButtonJs) var _spacerControlsCustomControlSpacerJs = _dereq_('./spacer-controls/custom-control-spacer.js') var _spacerControlsCustomControlSpacerJs2 = _interopRequireDefault(_spacerControlsCustomControlSpacerJs) /** * Container of main controls * * @extends Component * @class ControlBar */ var ControlBar = (function(_Component) { _inherits(ControlBar, _Component) function ControlBar() { _classCallCheck(this, ControlBar) _Component.apply(this, arguments) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ ControlBar.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-control-bar', dir: 'ltr' }, { 'role': 'group' // The control bar is a group, so it can contain menuitems }) } return ControlBar })(_componentJs2['default']) ControlBar.prototype.options_ = { loadEvent: 'play', children: ['playToggle', 'volumeMenuButton', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'descriptionsButton', 'subtitlesButton', 'captionsButton', 'audioTrackButton', 'fullscreenToggle'] } _componentJs2['default'].registerComponent('ControlBar', ControlBar) exports['default'] = ControlBar module.exports = exports['default'] }, { '../component.js': 67, './audio-track-controls/audio-track-button.js': 68, './fullscreen-toggle.js': 71, './live-display.js': 72, './mute-toggle.js': 73, './play-toggle.js': 74, './playback-rate-menu/playback-rate-menu-button.js': 75, './progress-control/progress-control.js': 80, './spacer-controls/custom-control-spacer.js': 83, './text-track-controls/captions-button.js': 86, './text-track-controls/chapters-button.js': 87, './text-track-controls/descriptions-button.js': 89, './text-track-controls/subtitles-button.js': 91, './time-controls/current-time-display.js': 94, './time-controls/duration-display.js': 95, './time-controls/remaining-time-display.js': 96, './time-controls/time-divider.js': 97, './volume-control/volume-control.js': 100, './volume-menu-button.js': 102 }], 71: [function(_dereq_, module, exports) { /** * @file fullscreen-toggle.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _buttonJs = _dereq_('../button.js') var _buttonJs2 = _interopRequireDefault(_buttonJs) var _componentJs = _dereq_('../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) /** * Toggle fullscreen video * * @extends Button * @class FullscreenToggle */ var FullscreenToggle = (function(_Button) { _inherits(FullscreenToggle, _Button) function FullscreenToggle() { _classCallCheck(this, FullscreenToggle) _Button.apply(this, arguments) } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ FullscreenToggle.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-fullscreen-control ' + _Button.prototype.buildCSSClass.call(this) } /** * Handles click for full screen * * @method handleClick */ FullscreenToggle.prototype.handleClick = function handleClick() { if (!this.player_.isFullscreen()) { this.player_.requestFullscreen() this.controlText('Non-Fullscreen') } else { this.player_.exitFullscreen() this.controlText('Fullscreen') } } return FullscreenToggle })(_buttonJs2['default']) FullscreenToggle.prototype.controlText_ = 'Fullscreen' _componentJs2['default'].registerComponent('FullscreenToggle', FullscreenToggle) exports['default'] = FullscreenToggle module.exports = exports['default'] }, { '../button.js': 64, '../component.js': 67 }], 72: [function(_dereq_, module, exports) { /** * @file live-display.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _component = _dereq_('../component') var _component2 = _interopRequireDefault(_component) var _utilsDomJs = _dereq_('../utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) /** * Displays the live indicator * TODO - Future make it click to snap to live * * @extends Component * @class LiveDisplay */ var LiveDisplay = (function(_Component) { _inherits(LiveDisplay, _Component) function LiveDisplay(player, options) { _classCallCheck(this, LiveDisplay) _Component.call(this, player, options) this.updateShowing() this.on(this.player(), 'durationchange', this.updateShowing) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ LiveDisplay.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-live-control vjs-control' }) this.contentEl_ = Dom.createEl('div', { className: 'vjs-live-display', innerHTML: '' + this.localize('Stream Type') + '' + this.localize('直播中') }, { 'aria-live': 'off' }) el.appendChild(this.contentEl_) return el } LiveDisplay.prototype.updateShowing = function updateShowing() { if (this.player().duration() === Infinity) { this.show() } else { this.hide() } } return LiveDisplay })(_component2['default']) _component2['default'].registerComponent('LiveDisplay', LiveDisplay) exports['default'] = LiveDisplay module.exports = exports['default'] }, { '../component': 67, '../utils/dom.js': 143 }], 73: [function(_dereq_, module, exports) { /** * @file mute-toggle.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _button = _dereq_('../button') var _button2 = _interopRequireDefault(_button) var _component = _dereq_('../component') var _component2 = _interopRequireDefault(_component) var _utilsDomJs = _dereq_('../utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) /** * A button component for muting the audio * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class MuteToggle */ var MuteToggle = (function(_Button) { _inherits(MuteToggle, _Button) function MuteToggle(player, options) { _classCallCheck(this, MuteToggle) _Button.call(this, player, options) this.on(player, 'volumechange', this.update) // hide mute toggle if the current tech doesn't support volume control if (player.tech_ && player.tech_['featuresVolumeControl'] === false) { this.addClass('vjs-hidden') } this.on(player, 'loadstart', function() { this.update() // We need to update the button to account for a default muted state. if (player.tech_['featuresVolumeControl'] === false) { this.addClass('vjs-hidden') } else { this.removeClass('vjs-hidden') } }) } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ MuteToggle.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-mute-control ' + _Button.prototype.buildCSSClass.call(this) } /** * Handle click on mute * * @method handleClick */ MuteToggle.prototype.handleClick = function handleClick() { this.player_.muted(!this.player_.muted()) } /** * Update volume * * @method update */ MuteToggle.prototype.update = function update() { var vol = this.player_.volume() var level = 3 if (vol === 0 || this.player_.muted()) { level = 0 } else if (vol < 0.33) { level = 1 } else if (vol < 0.67) { level = 2 } // Don't rewrite the button text if the actual text doesn't change. // This causes unnecessary and confusing information for screen reader users. // This check is needed because this function gets called every time the volume level is changed. var toMute = this.player_.muted() ? 'Unmute' : 'Mute' if (this.controlText() !== toMute) { this.controlText(toMute) } /* TODO improve muted icon classes */ for (var i = 0; i < 4; i++) { Dom.removeElClass(this.el_, 'vjs-vol-' + i) } Dom.addElClass(this.el_, 'vjs-vol-' + level) } return MuteToggle })(_button2['default']) MuteToggle.prototype.controlText_ = 'Mute' _component2['default'].registerComponent('MuteToggle', MuteToggle) exports['default'] = MuteToggle module.exports = exports['default'] }, { '../button': 64, '../component': 67, '../utils/dom.js': 143 }], 74: [function(_dereq_, module, exports) { /** * @file play-toggle.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _buttonJs = _dereq_('../button.js') var _buttonJs2 = _interopRequireDefault(_buttonJs) var _componentJs = _dereq_('../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) /** * Button to toggle between play and pause * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class PlayToggle */ var PlayToggle = (function(_Button) { _inherits(PlayToggle, _Button) function PlayToggle(player, options) { _classCallCheck(this, PlayToggle) _Button.call(this, player, options) this.on(player, 'play', this.handlePlay) this.on(player, 'pause', this.handlePause) } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ PlayToggle.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this) } /** * Handle click to toggle between play and pause * * @method handleClick */ PlayToggle.prototype.handleClick = function handleClick() { if (this.player_.paused()) { this.player_.play() } else { this.player_.pause() } } /** * Add the vjs-playing class to the element so it can change appearance * * @method handlePlay */ PlayToggle.prototype.handlePlay = function handlePlay() { this.removeClass('vjs-paused') this.addClass('vjs-playing') this.controlText('Pause') // change the button text to "Pause" } /** * Add the vjs-paused class to the element so it can change appearance * * @method handlePause */ PlayToggle.prototype.handlePause = function handlePause() { this.removeClass('vjs-playing') this.addClass('vjs-paused') this.controlText('Play') // change the button text to "Play" } return PlayToggle })(_buttonJs2['default']) PlayToggle.prototype.controlText_ = 'Play' _componentJs2['default'].registerComponent('PlayToggle', PlayToggle) exports['default'] = PlayToggle module.exports = exports['default'] }, { '../button.js': 64, '../component.js': 67 }], 75: [function(_dereq_, module, exports) { /** * @file playback-rate-menu-button.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _menuMenuButtonJs = _dereq_('../../menu/menu-button.js') var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs) var _menuMenuJs = _dereq_('../../menu/menu.js') var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs) var _playbackRateMenuItemJs = _dereq_('./playback-rate-menu-item.js') var _playbackRateMenuItemJs2 = _interopRequireDefault(_playbackRateMenuItemJs) var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsDomJs = _dereq_('../../utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) /** * The component for controlling the playback rate * * @param {Player|Object} player * @param {Object=} options * @extends MenuButton * @class PlaybackRateMenuButton */ var PlaybackRateMenuButton = (function(_MenuButton) { _inherits(PlaybackRateMenuButton, _MenuButton) function PlaybackRateMenuButton(player, options) { _classCallCheck(this, PlaybackRateMenuButton) _MenuButton.call(this, player, options) this.updateVisibility() this.updateLabel() this.on(player, 'loadstart', this.updateVisibility) this.on(player, 'ratechange', this.updateLabel) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ PlaybackRateMenuButton.prototype.createEl = function createEl() { var el = _MenuButton.prototype.createEl.call(this) this.labelEl_ = Dom.createEl('div', { className: 'vjs-playback-rate-value', innerHTML: 1.0 }) el.appendChild(this.labelEl_) return el } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ PlaybackRateMenuButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-playback-rate ' + _MenuButton.prototype.buildCSSClass.call(this) } /** * Create the playback rate menu * * @return {Menu} Menu object populated with items * @method createMenu */ PlaybackRateMenuButton.prototype.createMenu = function createMenu() { var menu = new _menuMenuJs2['default'](this.player()) var rates = this.playbackRates() if (rates) { for (var i = rates.length - 1; i >= 0; i--) { menu.addChild(new _playbackRateMenuItemJs2['default'](this.player(), { 'rate': rates[i] + 'x' })) } } return menu } /** * Updates ARIA accessibility attributes * * @method updateARIAAttributes */ PlaybackRateMenuButton.prototype.updateARIAAttributes = function updateARIAAttributes() { // Current playback rate this.el().setAttribute('aria-valuenow', this.player().playbackRate()) } /** * Handle menu item click * * @method handleClick */ PlaybackRateMenuButton.prototype.handleClick = function handleClick() { // select next rate option var currentRate = this.player().playbackRate() var rates = this.playbackRates() // this will select first one if the last one currently selected var newRate = rates[0] for (var i = 0; i < rates.length; i++) { if (rates[i] > currentRate) { newRate = rates[i] break } } this.player().playbackRate(newRate) } /** * Get possible playback rates * * @return {Array} Possible playback rates * @method playbackRates */ PlaybackRateMenuButton.prototype.playbackRates = function playbackRates() { return this.options_['playbackRates'] || this.options_.playerOptions && this.options_.playerOptions['playbackRates'] } /** * Get whether playback rates is supported by the tech * and an array of playback rates exists * * @return {Boolean} Whether changing playback rate is supported * @method playbackRateSupported */ PlaybackRateMenuButton.prototype.playbackRateSupported = function playbackRateSupported() { return this.player().tech_ && this.player().tech_['featuresPlaybackRate'] && this.playbackRates() && this.playbackRates().length > 0 } /** * Hide playback rate controls when they're no playback rate options to select * * @method updateVisibility */ PlaybackRateMenuButton.prototype.updateVisibility = function updateVisibility() { if (this.playbackRateSupported()) { this.removeClass('vjs-hidden') } else { this.addClass('vjs-hidden') } } /** * Update button label when rate changed * * @method updateLabel */ PlaybackRateMenuButton.prototype.updateLabel = function updateLabel() { if (this.playbackRateSupported()) { this.labelEl_.innerHTML = this.player().playbackRate() + 'x' } } return PlaybackRateMenuButton })(_menuMenuButtonJs2['default']) PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate' _componentJs2['default'].registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton) exports['default'] = PlaybackRateMenuButton module.exports = exports['default'] }, { '../../component.js': 67, '../../menu/menu-button.js': 109, '../../menu/menu.js': 111, '../../utils/dom.js': 143, './playback-rate-menu-item.js': 76 }], 76: [function(_dereq_, module, exports) { /** * @file playback-rate-menu-item.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _menuMenuItemJs = _dereq_('../../menu/menu-item.js') var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs) var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) /** * The specific menu item type for selecting a playback rate * * @param {Player|Object} player * @param {Object=} options * @extends MenuItem * @class PlaybackRateMenuItem */ var PlaybackRateMenuItem = (function(_MenuItem) { _inherits(PlaybackRateMenuItem, _MenuItem) function PlaybackRateMenuItem(player, options) { _classCallCheck(this, PlaybackRateMenuItem) var label = options['rate'] var rate = parseFloat(label, 10) // Modify options for parent MenuItem class's init. options['label'] = label options['selected'] = rate === 1 _MenuItem.call(this, player, options) this.label = label this.rate = rate this.on(player, 'ratechange', this.update) } /** * Handle click on menu item * * @method handleClick */ PlaybackRateMenuItem.prototype.handleClick = function handleClick() { _MenuItem.prototype.handleClick.call(this) this.player().playbackRate(this.rate) } /** * Update playback rate with selected rate * * @method update */ PlaybackRateMenuItem.prototype.update = function update() { this.selected(this.player().playbackRate() === this.rate) } return PlaybackRateMenuItem })(_menuMenuItemJs2['default']) PlaybackRateMenuItem.prototype.contentElType = 'button' _componentJs2['default'].registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem) exports['default'] = PlaybackRateMenuItem module.exports = exports['default'] }, { '../../component.js': 67, '../../menu/menu-item.js': 110 }], 77: [function(_dereq_, module, exports) { /** * @file load-progress-bar.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsDomJs = _dereq_('../../utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) /** * Shows load progress * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class LoadProgressBar */ var LoadProgressBar = (function(_Component) { _inherits(LoadProgressBar, _Component) function LoadProgressBar(player, options) { _classCallCheck(this, LoadProgressBar) _Component.call(this, player, options) this.on(player, 'progress', this.update) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ LoadProgressBar.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-load-progress', innerHTML: '' + this.localize('Loaded') + ': 0%' }) } /** * Update progress bar * * @method update */ LoadProgressBar.prototype.update = function update() { var buffered = this.player_.buffered() var duration = this.player_.duration() var bufferedEnd = this.player_.bufferedEnd() var children = this.el_.children // get the percent width of a time compared to the total end var percentify = function percentify(time, end) { var percent = time / end || 0 // no NaN return (percent >= 1 ? 1 : percent) * 100 + '%' } // update the width of the progress bar this.el_.style.width = percentify(bufferedEnd, duration) // add child elements to represent the individual buffered time ranges for (var i = 0; i < buffered.length; i++) { var start = buffered.start(i) var end = buffered.end(i) var part = children[i] if (!part) { part = this.el_.appendChild(Dom.createEl()) } // set the percent based on the width of the progress bar (bufferedEnd) part.style.left = percentify(start, bufferedEnd) part.style.width = percentify(end - start, bufferedEnd) } // remove unused buffered range elements for (var i = children.length; i > buffered.length; i--) { this.el_.removeChild(children[i - 1]) } } return LoadProgressBar })(_componentJs2['default']) _componentJs2['default'].registerComponent('LoadProgressBar', LoadProgressBar) exports['default'] = LoadProgressBar module.exports = exports['default'] }, { '../../component.js': 67, '../../utils/dom.js': 143 }], 78: [function(_dereq_, module, exports) { /** * @file mouse-time-display.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsDomJs = _dereq_('../../utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) var _utilsFnJs = _dereq_('../../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js') var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs) var _lodashCompatFunctionThrottle = _dereq_('lodash-compat/function/throttle') var _lodashCompatFunctionThrottle2 = _interopRequireDefault(_lodashCompatFunctionThrottle) /** * The Mouse Time Display component shows the time you will seek to * when hovering over the progress bar * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class MouseTimeDisplay */ var MouseTimeDisplay = (function(_Component) { _inherits(MouseTimeDisplay, _Component) function MouseTimeDisplay(player, options) { var _this = this _classCallCheck(this, MouseTimeDisplay) _Component.call(this, player, options) if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) { this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside } if (this.keepTooltipsInside) { this.tooltip = Dom.createEl('div', { className: 'vjs-time-tooltip' }) this.el().appendChild(this.tooltip) this.addClass('vjs-keep-tooltips-inside') } this.update(0, 0) player.on('ready', function() { _this.on(player.controlBar.progressControl.el(), 'mousemove', _lodashCompatFunctionThrottle2['default'](Fn.bind(_this, _this.handleMouseMove), 25)) }) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ MouseTimeDisplay.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-mouse-display' }) } MouseTimeDisplay.prototype.handleMouseMove = function handleMouseMove(event) { var duration = this.player_.duration() var newTime = this.calculateDistance(event) * duration var position = event.pageX - Dom.findElPosition(this.el().parentNode).left this.update(newTime, position) } MouseTimeDisplay.prototype.update = function update(newTime, position) { var time = _utilsFormatTimeJs2['default'](newTime, this.player_.duration()) this.el().style.left = position + 'px' this.el().setAttribute('data-current-time', time) if (this.keepTooltipsInside) { var clampedPosition = this.clampPosition_(position) var difference = position - clampedPosition + 1 var tooltipWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.tooltip).width) var tooltipWidthHalf = tooltipWidth / 2 this.tooltip.innerHTML = time this.tooltip.style.right = '-' + (tooltipWidthHalf - difference) + 'px' } } MouseTimeDisplay.prototype.calculateDistance = function calculateDistance(event) { return Dom.getPointerPosition(this.el().parentNode, event).x } /** * This takes in a horizontal position for the bar and returns a clamped position. * Clamped position means that it will keep the position greater than half the width * of the tooltip and smaller than the player width minus half the width o the tooltip. * It will only clamp the position if `keepTooltipsInside` option is set. * * @param {Number} position the position the bar wants to be * @return {Number} newPosition the (potentially) clamped position * @method clampPosition_ */ MouseTimeDisplay.prototype.clampPosition_ = function clampPosition_(position) { if (!this.keepTooltipsInside) { return position } var playerWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.player().el()).width) var tooltipWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.tooltip).width) var tooltipWidthHalf = tooltipWidth / 2 var actualPosition = position if (position < tooltipWidthHalf) { actualPosition = Math.ceil(tooltipWidthHalf) } else if (position > playerWidth - tooltipWidthHalf) { actualPosition = Math.floor(playerWidth - tooltipWidthHalf) } return actualPosition } return MouseTimeDisplay })(_componentJs2['default']) _componentJs2['default'].registerComponent('MouseTimeDisplay', MouseTimeDisplay) exports['default'] = MouseTimeDisplay module.exports = exports['default'] }, { '../../component.js': 67, '../../utils/dom.js': 143, '../../utils/fn.js': 145, '../../utils/format-time.js': 146, 'global/window': 2, 'lodash-compat/function/throttle': 7 }], 79: [function(_dereq_, module, exports) { /** * @file play-progress-bar.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsFnJs = _dereq_('../../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _utilsDomJs = _dereq_('../../utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js') var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs) /** * Shows play progress * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class PlayProgressBar */ var PlayProgressBar = (function(_Component) { _inherits(PlayProgressBar, _Component) function PlayProgressBar(player, options) { _classCallCheck(this, PlayProgressBar) _Component.call(this, player, options) this.updateDataAttr() this.on(player, 'timeupdate', this.updateDataAttr) player.ready(Fn.bind(this, this.updateDataAttr)) if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) { this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside } if (this.keepTooltipsInside) { this.addClass('vjs-keep-tooltips-inside') } } /** * Create the component's DOM element * * @return {Element} * @method createEl */ PlayProgressBar.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-play-progress vjs-slider-bar', innerHTML: '' + this.localize('Progress') + ': 0%' }) } PlayProgressBar.prototype.updateDataAttr = function updateDataAttr() { var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime() this.el_.setAttribute('data-current-time', _utilsFormatTimeJs2['default'](time, this.player_.duration())) } return PlayProgressBar })(_componentJs2['default']) _componentJs2['default'].registerComponent('PlayProgressBar', PlayProgressBar) exports['default'] = PlayProgressBar module.exports = exports['default'] }, { '../../component.js': 67, '../../utils/dom.js': 143, '../../utils/fn.js': 145, '../../utils/format-time.js': 146 }], 80: [function(_dereq_, module, exports) { /** * @file progress-control.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _seekBarJs = _dereq_('./seek-bar.js') var _seekBarJs2 = _interopRequireDefault(_seekBarJs) var _mouseTimeDisplayJs = _dereq_('./mouse-time-display.js') var _mouseTimeDisplayJs2 = _interopRequireDefault(_mouseTimeDisplayJs) /** * The Progress Control component contains the seek bar, load progress, * and play progress * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class ProgressControl */ var ProgressControl = (function(_Component) { _inherits(ProgressControl, _Component) function ProgressControl() { _classCallCheck(this, ProgressControl) _Component.apply(this, arguments) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ ProgressControl.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-progress-control vjs-control' }) } return ProgressControl })(_componentJs2['default']) ProgressControl.prototype.options_ = { children: ['seekBar'] } _componentJs2['default'].registerComponent('ProgressControl', ProgressControl) exports['default'] = ProgressControl module.exports = exports['default'] }, { '../../component.js': 67, './mouse-time-display.js': 78, './seek-bar.js': 81 }], 81: [function(_dereq_, module, exports) { /** * @file seek-bar.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) var _sliderSliderJs = _dereq_('../../slider/slider.js') var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs) var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _loadProgressBarJs = _dereq_('./load-progress-bar.js') var _loadProgressBarJs2 = _interopRequireDefault(_loadProgressBarJs) var _playProgressBarJs = _dereq_('./play-progress-bar.js') var _playProgressBarJs2 = _interopRequireDefault(_playProgressBarJs) var _tooltipProgressBarJs = _dereq_('./tooltip-progress-bar.js') var _tooltipProgressBarJs2 = _interopRequireDefault(_tooltipProgressBarJs) var _utilsFnJs = _dereq_('../../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js') var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs) var _objectAssign = _dereq_('object.assign') var _objectAssign2 = _interopRequireDefault(_objectAssign) /** * Seek Bar and holder for the progress bars * * @param {Player|Object} player * @param {Object=} options * @extends Slider * @class SeekBar */ var SeekBar = (function(_Slider) { _inherits(SeekBar, _Slider) function SeekBar(player, options) { _classCallCheck(this, SeekBar) _Slider.call(this, player, options) this.on(player, 'timeupdate', this.updateProgress) this.on(player, 'ended', this.updateProgress) player.ready(Fn.bind(this, this.updateProgress)) if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) { this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside } if (this.keepTooltipsInside) { this.tooltipProgressBar = this.addChild('TooltipProgressBar') } } /** * Create the component's DOM element * * @return {Element} * @method createEl */ SeekBar.prototype.createEl = function createEl() { return _Slider.prototype.createEl.call(this, 'div', { className: 'vjs-progress-holder' }, { 'aria-label': 'progress bar' }) } /** * Update ARIA accessibility attributes * * @method updateARIAAttributes */ SeekBar.prototype.updateProgress = function updateProgress() { this.updateAriaAttributes(this.el_) if (this.keepTooltipsInside) { this.updateAriaAttributes(this.tooltipProgressBar.el_) this.tooltipProgressBar.el_.style.width = this.bar.el_.style.width var playerWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.player().el()).width) var tooltipWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.tooltipProgressBar.tooltip).width) var tooltipStyle = this.tooltipProgressBar.el().style tooltipStyle.maxWidth = Math.floor(playerWidth - tooltipWidth / 2) + 'px' tooltipStyle.minWidth = Math.ceil(tooltipWidth / 2) + 'px' tooltipStyle.right = '-' + tooltipWidth / 2 + 'px' } } SeekBar.prototype.updateAriaAttributes = function updateAriaAttributes(el) { // Allows for smooth scrubbing, when player can't keep up. var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime() el.setAttribute('aria-valuenow', (this.getPercent() * 100).toFixed(2)) // machine readable value of progress bar (percentage complete) el.setAttribute('aria-valuetext', _utilsFormatTimeJs2['default'](time, this.player_.duration())) // human readable value of progress bar (time complete) } /** * Get percentage of video played * * @return {Number} Percentage played * @method getPercent */ SeekBar.prototype.getPercent = function getPercent() { var percent = this.player_.currentTime() / this.player_.duration() return percent >= 1 ? 1 : percent } /** * Handle mouse down on seek bar * * @method handleMouseDown */ SeekBar.prototype.handleMouseDown = function handleMouseDown(event) { _Slider.prototype.handleMouseDown.call(this, event) this.player_.scrubbing(true) this.videoWasPlaying = !this.player_.paused() this.player_.pause() } /** * Handle mouse move on seek bar * * @method handleMouseMove */ SeekBar.prototype.handleMouseMove = function handleMouseMove(event) { var newTime = this.calculateDistance(event) * this.player_.duration() // Don't let video end while scrubbing. if (newTime === this.player_.duration()) { newTime = newTime - 0.1 } // Set new time (tell player to seek to new time) this.player_.currentTime(newTime) } /** * Handle mouse up on seek bar * * @method handleMouseUp */ SeekBar.prototype.handleMouseUp = function handleMouseUp(event) { _Slider.prototype.handleMouseUp.call(this, event) this.player_.scrubbing(false) if (this.videoWasPlaying) { this.player_.play() } } /** * Move more quickly fast forward for keyboard-only users * * @method stepForward */ SeekBar.prototype.stepForward = function stepForward() { this.player_.currentTime(this.player_.currentTime() + 5) // more quickly fast forward for keyboard-only users } /** * Move more quickly rewind for keyboard-only users * * @method stepBack */ SeekBar.prototype.stepBack = function stepBack() { this.player_.currentTime(this.player_.currentTime() - 5) // more quickly rewind for keyboard-only users } return SeekBar })(_sliderSliderJs2['default']) SeekBar.prototype.options_ = { children: ['loadProgressBar', 'mouseTimeDisplay', 'playProgressBar'], 'barName': 'playProgressBar' } SeekBar.prototype.playerEvent = 'timeupdate' _componentJs2['default'].registerComponent('SeekBar', SeekBar) exports['default'] = SeekBar module.exports = exports['default'] }, { '../../component.js': 67, '../../slider/slider.js': 119, '../../utils/fn.js': 145, '../../utils/format-time.js': 146, './load-progress-bar.js': 77, './play-progress-bar.js': 79, './tooltip-progress-bar.js': 82, 'global/window': 2, 'object.assign': 45 }], 82: [function(_dereq_, module, exports) { /** * @file play-progress-bar.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsFnJs = _dereq_('../../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _utilsDomJs = _dereq_('../../utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js') var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs) /** * Shows play progress * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class PlayProgressBar */ var TooltipProgressBar = (function(_Component) { _inherits(TooltipProgressBar, _Component) function TooltipProgressBar(player, options) { _classCallCheck(this, TooltipProgressBar) _Component.call(this, player, options) this.updateDataAttr() this.on(player, 'timeupdate', this.updateDataAttr) player.ready(Fn.bind(this, this.updateDataAttr)) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ TooltipProgressBar.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-tooltip-progress-bar vjs-slider-bar', innerHTML: '
\n ' + this.localize('Progress') + ': 0%' }) this.tooltip = el.querySelector('.vjs-time-tooltip') return el } TooltipProgressBar.prototype.updateDataAttr = function updateDataAttr() { var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime() var formattedTime = _utilsFormatTimeJs2['default'](time, this.player_.duration()) this.el_.setAttribute('data-current-time', formattedTime) this.tooltip.innerHTML = formattedTime } return TooltipProgressBar })(_componentJs2['default']) _componentJs2['default'].registerComponent('TooltipProgressBar', TooltipProgressBar) exports['default'] = TooltipProgressBar module.exports = exports['default'] }, { '../../component.js': 67, '../../utils/dom.js': 143, '../../utils/fn.js': 145, '../../utils/format-time.js': 146 }], 83: [function(_dereq_, module, exports) { /** * @file custom-control-spacer.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _spacerJs = _dereq_('./spacer.js') var _spacerJs2 = _interopRequireDefault(_spacerJs) var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) /** * Spacer specifically meant to be used as an insertion point for new plugins, etc. * * @extends Spacer * @class CustomControlSpacer */ var CustomControlSpacer = (function(_Spacer) { _inherits(CustomControlSpacer, _Spacer) function CustomControlSpacer() { _classCallCheck(this, CustomControlSpacer) _Spacer.apply(this, arguments) } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ CustomControlSpacer.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-custom-control-spacer ' + _Spacer.prototype.buildCSSClass.call(this) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ CustomControlSpacer.prototype.createEl = function createEl() { var el = _Spacer.prototype.createEl.call(this, { className: this.buildCSSClass() }) // No-flex/table-cell mode requires there be some content // in the cell to fill the remaining space of the table. el.innerHTML = ' ' return el } return CustomControlSpacer })(_spacerJs2['default']) _componentJs2['default'].registerComponent('CustomControlSpacer', CustomControlSpacer) exports['default'] = CustomControlSpacer module.exports = exports['default'] }, { '../../component.js': 67, './spacer.js': 84 }], 84: [function(_dereq_, module, exports) { /** * @file spacer.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) /** * Just an empty spacer element that can be used as an append point for plugins, etc. * Also can be used to create space between elements when necessary. * * @extends Component * @class Spacer */ var Spacer = (function(_Component) { _inherits(Spacer, _Component) function Spacer() { _classCallCheck(this, Spacer) _Component.apply(this, arguments) } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ Spacer.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-spacer ' + _Component.prototype.buildCSSClass.call(this) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ Spacer.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: this.buildCSSClass() }) } return Spacer })(_componentJs2['default']) _componentJs2['default'].registerComponent('Spacer', Spacer) exports['default'] = Spacer module.exports = exports['default'] }, { '../../component.js': 67 }], 85: [function(_dereq_, module, exports) { /** * @file caption-settings-menu-item.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js') var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs) var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) /** * The menu item for caption track settings menu * * @param {Player|Object} player * @param {Object=} options * @extends TextTrackMenuItem * @class CaptionSettingsMenuItem */ var CaptionSettingsMenuItem = (function(_TextTrackMenuItem) { _inherits(CaptionSettingsMenuItem, _TextTrackMenuItem) function CaptionSettingsMenuItem(player, options) { _classCallCheck(this, CaptionSettingsMenuItem) options['track'] = { 'kind': options['kind'], 'player': player, 'label': options['kind'] + ' settings', 'selectable': false, 'default': false, mode: 'disabled' } // CaptionSettingsMenuItem has no concept of 'selected' options['selectable'] = false _TextTrackMenuItem.call(this, player, options) this.addClass('vjs-texttrack-settings') this.controlText(', opens ' + options['kind'] + ' settings dialog') } /** * Handle click on menu item * * @method handleClick */ CaptionSettingsMenuItem.prototype.handleClick = function handleClick() { this.player().getChild('textTrackSettings').show() this.player().getChild('textTrackSettings').el_.focus() } return CaptionSettingsMenuItem })(_textTrackMenuItemJs2['default']) _componentJs2['default'].registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem) exports['default'] = CaptionSettingsMenuItem module.exports = exports['default'] }, { '../../component.js': 67, './text-track-menu-item.js': 93 }], 86: [function(_dereq_, module, exports) { /** * @file captions-button.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _textTrackButtonJs = _dereq_('./text-track-button.js') var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs) var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _captionSettingsMenuItemJs = _dereq_('./caption-settings-menu-item.js') var _captionSettingsMenuItemJs2 = _interopRequireDefault(_captionSettingsMenuItemJs) /** * The button component for toggling and selecting captions * * @param {Object} player Player object * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends TextTrackButton * @class CaptionsButton */ var CaptionsButton = (function(_TextTrackButton) { _inherits(CaptionsButton, _TextTrackButton) function CaptionsButton(player, options, ready) { _classCallCheck(this, CaptionsButton) _TextTrackButton.call(this, player, options, ready) this.el_.setAttribute('aria-label', 'Captions Menu') } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ CaptionsButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-captions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this) } /** * Update caption menu items * * @method update */ CaptionsButton.prototype.update = function update() { var threshold = 2 _TextTrackButton.prototype.update.call(this) // if native, then threshold is 1 because no settings button if (this.player().tech_ && this.player().tech_['featuresNativeTextTracks']) { threshold = 1 } if (this.items && this.items.length > threshold) { this.show() } else { this.hide() } } /** * Create caption menu items * * @return {Array} Array of menu items * @method createItems */ CaptionsButton.prototype.createItems = function createItems() { var items = [] if (!(this.player().tech_ && this.player().tech_['featuresNativeTextTracks'])) { items.push(new _captionSettingsMenuItemJs2['default'](this.player_, { 'kind': this.kind_ })) } return _TextTrackButton.prototype.createItems.call(this, items) } return CaptionsButton })(_textTrackButtonJs2['default']) CaptionsButton.prototype.kind_ = 'captions' CaptionsButton.prototype.controlText_ = 'Captions' _componentJs2['default'].registerComponent('CaptionsButton', CaptionsButton) exports['default'] = CaptionsButton module.exports = exports['default'] }, { '../../component.js': 67, './caption-settings-menu-item.js': 85, './text-track-button.js': 92 }], 87: [function(_dereq_, module, exports) { /** * @file chapters-button.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _textTrackButtonJs = _dereq_('./text-track-button.js') var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs) var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js') var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs) var _chaptersTrackMenuItemJs = _dereq_('./chapters-track-menu-item.js') var _chaptersTrackMenuItemJs2 = _interopRequireDefault(_chaptersTrackMenuItemJs) var _menuMenuJs = _dereq_('../../menu/menu.js') var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs) var _utilsDomJs = _dereq_('../../utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) var _utilsFnJs = _dereq_('../../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _utilsToTitleCaseJs = _dereq_('../../utils/to-title-case.js') var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs) var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) /** * The button component for toggling and selecting chapters * Chapters act much differently than other text tracks * Cues are navigation vs. other tracks of alternative languages * * @param {Object} player Player object * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends TextTrackButton * @class ChaptersButton */ var ChaptersButton = (function(_TextTrackButton) { _inherits(ChaptersButton, _TextTrackButton) function ChaptersButton(player, options, ready) { _classCallCheck(this, ChaptersButton) _TextTrackButton.call(this, player, options, ready) this.el_.setAttribute('aria-label', 'Chapters Menu') } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ ChaptersButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildCSSClass.call(this) } /** * Create a menu item for each text track * * @return {Array} Array of menu items * @method createItems */ ChaptersButton.prototype.createItems = function createItems() { var items = [] var tracks = this.player_.textTracks() if (!tracks) { return items } for (var i = 0; i < tracks.length; i++) { var track = tracks[i] if (track['kind'] === this.kind_) { items.push(new _textTrackMenuItemJs2['default'](this.player_, { 'track': track })) } } return items } /** * Create menu from chapter buttons * * @return {Menu} Menu of chapter buttons * @method createMenu */ ChaptersButton.prototype.createMenu = function createMenu() { var _this = this var tracks = this.player_.textTracks() || [] var chaptersTrack = undefined var items = this.items = [] for (var i = 0, _length = tracks.length; i < _length; i++) { var track = tracks[i] if (track['kind'] === this.kind_) { chaptersTrack = track break } } var menu = this.menu if (menu === undefined) { menu = new _menuMenuJs2['default'](this.player_) var title = Dom.createEl('li', { className: 'vjs-menu-title', innerHTML: _utilsToTitleCaseJs2['default'](this.kind_), tabIndex: -1 }) menu.children_.unshift(title) Dom.insertElFirst(title, menu.contentEl()) } if (chaptersTrack && chaptersTrack.cues == null) { chaptersTrack['mode'] = 'hidden' var remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(chaptersTrack) if (remoteTextTrackEl) { remoteTextTrackEl.addEventListener('load', function(event) { return _this.update() }) } } if (chaptersTrack && chaptersTrack.cues && chaptersTrack.cues.length > 0) { var cues = chaptersTrack['cues'] var cue = undefined for (var i = 0, l = cues.length; i < l; i++) { cue = cues[i] var mi = new _chaptersTrackMenuItemJs2['default'](this.player_, { 'track': chaptersTrack, 'cue': cue }) items.push(mi) menu.addChild(mi) } this.addChild(menu) } if (this.items.length > 0) { this.show() } return menu } return ChaptersButton })(_textTrackButtonJs2['default']) ChaptersButton.prototype.kind_ = 'chapters' ChaptersButton.prototype.controlText_ = 'Chapters' _componentJs2['default'].registerComponent('ChaptersButton', ChaptersButton) exports['default'] = ChaptersButton module.exports = exports['default'] }, { '../../component.js': 67, '../../menu/menu.js': 111, '../../utils/dom.js': 143, '../../utils/fn.js': 145, '../../utils/to-title-case.js': 152, './chapters-track-menu-item.js': 88, './text-track-button.js': 92, './text-track-menu-item.js': 93, 'global/window': 2 }], 88: [function(_dereq_, module, exports) { /** * @file chapters-track-menu-item.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _menuMenuItemJs = _dereq_('../../menu/menu-item.js') var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs) var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsFnJs = _dereq_('../../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) /** * The chapter track menu item * * @param {Player|Object} player * @param {Object=} options * @extends MenuItem * @class ChaptersTrackMenuItem */ var ChaptersTrackMenuItem = (function(_MenuItem) { _inherits(ChaptersTrackMenuItem, _MenuItem) function ChaptersTrackMenuItem(player, options) { _classCallCheck(this, ChaptersTrackMenuItem) var track = options['track'] var cue = options['cue'] var currentTime = player.currentTime() // Modify options for parent MenuItem class's init. options['label'] = cue.text options['selected'] = cue['startTime'] <= currentTime && currentTime < cue['endTime'] _MenuItem.call(this, player, options) this.track = track this.cue = cue track.addEventListener('cuechange', Fn.bind(this, this.update)) } /** * Handle click on menu item * * @method handleClick */ ChaptersTrackMenuItem.prototype.handleClick = function handleClick() { _MenuItem.prototype.handleClick.call(this) this.player_.currentTime(this.cue.startTime) this.update(this.cue.startTime) } /** * Update chapter menu item * * @method update */ ChaptersTrackMenuItem.prototype.update = function update() { var cue = this.cue var currentTime = this.player_.currentTime() // vjs.log(currentTime, cue.startTime); this.selected(cue['startTime'] <= currentTime && currentTime < cue['endTime']) } return ChaptersTrackMenuItem })(_menuMenuItemJs2['default']) _componentJs2['default'].registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem) exports['default'] = ChaptersTrackMenuItem module.exports = exports['default'] }, { '../../component.js': 67, '../../menu/menu-item.js': 110, '../../utils/fn.js': 145 }], 89: [function(_dereq_, module, exports) { /** * @file descriptions-button.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _textTrackButtonJs = _dereq_('./text-track-button.js') var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs) var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsFnJs = _dereq_('../../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) /** * The button component for toggling and selecting descriptions * * @param {Object} player Player object * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends TextTrackButton * @class DescriptionsButton */ var DescriptionsButton = (function(_TextTrackButton) { _inherits(DescriptionsButton, _TextTrackButton) function DescriptionsButton(player, options, ready) { var _this = this _classCallCheck(this, DescriptionsButton) _TextTrackButton.call(this, player, options, ready) this.el_.setAttribute('aria-label', 'Descriptions Menu') var tracks = player.textTracks() if (tracks) { (function() { var changeHandler = Fn.bind(_this, _this.handleTracksChange) tracks.addEventListener('change', changeHandler) _this.on('dispose', function() { tracks.removeEventListener('change', changeHandler) }) })() } } /** * Handle text track change * * @method handleTracksChange */ DescriptionsButton.prototype.handleTracksChange = function handleTracksChange(event) { var tracks = this.player().textTracks() var disabled = false // Check whether a track of a different kind is showing for (var i = 0, l = tracks.length; i < l; i++) { var track = tracks[i] if (track['kind'] !== this.kind_ && track['mode'] === 'showing') { disabled = true break } } // If another track is showing, disable this menu button if (disabled) { this.disable() } else { this.enable() } } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ DescriptionsButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-descriptions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this) } return DescriptionsButton })(_textTrackButtonJs2['default']) DescriptionsButton.prototype.kind_ = 'descriptions' DescriptionsButton.prototype.controlText_ = 'Descriptions' _componentJs2['default'].registerComponent('DescriptionsButton', DescriptionsButton) exports['default'] = DescriptionsButton module.exports = exports['default'] }, { '../../component.js': 67, '../../utils/fn.js': 145, './text-track-button.js': 92 }], 90: [function(_dereq_, module, exports) { /** * @file off-text-track-menu-item.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js') var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs) var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) /** * A special menu item for turning of a specific type of text track * * @param {Player|Object} player * @param {Object=} options * @extends TextTrackMenuItem * @class OffTextTrackMenuItem */ var OffTextTrackMenuItem = (function(_TextTrackMenuItem) { _inherits(OffTextTrackMenuItem, _TextTrackMenuItem) function OffTextTrackMenuItem(player, options) { _classCallCheck(this, OffTextTrackMenuItem) // Create pseudo track info // Requires options['kind'] options['track'] = { 'kind': options['kind'], 'player': player, 'label': options['kind'] + ' off', 'default': false, 'mode': 'disabled' } // MenuItem is selectable options['selectable'] = true _TextTrackMenuItem.call(this, player, options) this.selected(true) } /** * Handle text track change * * @param {Object} event Event object * @method handleTracksChange */ OffTextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) { var tracks = this.player().textTracks() var selected = true for (var i = 0, l = tracks.length; i < l; i++) { var track = tracks[i] if (track['kind'] === this.track['kind'] && track['mode'] === 'showing') { selected = false break } } this.selected(selected) } return OffTextTrackMenuItem })(_textTrackMenuItemJs2['default']) _componentJs2['default'].registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem) exports['default'] = OffTextTrackMenuItem module.exports = exports['default'] }, { '../../component.js': 67, './text-track-menu-item.js': 93 }], 91: [function(_dereq_, module, exports) { /** * @file subtitles-button.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _textTrackButtonJs = _dereq_('./text-track-button.js') var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs) var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) /** * The button component for toggling and selecting subtitles * * @param {Object} player Player object * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends TextTrackButton * @class SubtitlesButton */ var SubtitlesButton = (function(_TextTrackButton) { _inherits(SubtitlesButton, _TextTrackButton) function SubtitlesButton(player, options, ready) { _classCallCheck(this, SubtitlesButton) _TextTrackButton.call(this, player, options, ready) this.el_.setAttribute('aria-label', 'Subtitles Menu') } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ SubtitlesButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildCSSClass.call(this) } return SubtitlesButton })(_textTrackButtonJs2['default']) SubtitlesButton.prototype.kind_ = 'subtitles' SubtitlesButton.prototype.controlText_ = 'Subtitles' _componentJs2['default'].registerComponent('SubtitlesButton', SubtitlesButton) exports['default'] = SubtitlesButton module.exports = exports['default'] }, { '../../component.js': 67, './text-track-button.js': 92 }], 92: [function(_dereq_, module, exports) { /** * @file text-track-button.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _trackButtonJs = _dereq_('../track-button.js') var _trackButtonJs2 = _interopRequireDefault(_trackButtonJs) var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsFnJs = _dereq_('../../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js') var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs) var _offTextTrackMenuItemJs = _dereq_('./off-text-track-menu-item.js') var _offTextTrackMenuItemJs2 = _interopRequireDefault(_offTextTrackMenuItemJs) /** * The base class for buttons that toggle specific text track types (e.g. subtitles) * * @param {Player|Object} player * @param {Object=} options * @extends MenuButton * @class TextTrackButton */ var TextTrackButton = (function(_TrackButton) { _inherits(TextTrackButton, _TrackButton) function TextTrackButton(player) { var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1] _classCallCheck(this, TextTrackButton) options.tracks = player.textTracks() _TrackButton.call(this, player, options) } /** * Create a menu item for each text track * * @return {Array} Array of menu items * @method createItems */ TextTrackButton.prototype.createItems = function createItems() { var items = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0] // Add an OFF menu item to turn all tracks off items.push(new _offTextTrackMenuItemJs2['default'](this.player_, { 'kind': this.kind_ })) var tracks = this.player_.textTracks() if (!tracks) { return items } for (var i = 0; i < tracks.length; i++) { var track = tracks[i] // only add tracks that are of the appropriate kind and have a label if (track['kind'] === this.kind_) { items.push(new _textTrackMenuItemJs2['default'](this.player_, { // MenuItem is selectable 'selectable': true, 'track': track })) } } return items } return TextTrackButton })(_trackButtonJs2['default']) _componentJs2['default'].registerComponent('TextTrackButton', TextTrackButton) exports['default'] = TextTrackButton module.exports = exports['default'] }, { '../../component.js': 67, '../../utils/fn.js': 145, '../track-button.js': 98, './off-text-track-menu-item.js': 90, './text-track-menu-item.js': 93 }], 93: [function(_dereq_, module, exports) { /** * @file text-track-menu-item.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _menuMenuItemJs = _dereq_('../../menu/menu-item.js') var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs) var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsFnJs = _dereq_('../../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) /** * The specific menu item type for selecting a language within a text track kind * * @param {Player|Object} player * @param {Object=} options * @extends MenuItem * @class TextTrackMenuItem */ var TextTrackMenuItem = (function(_MenuItem) { _inherits(TextTrackMenuItem, _MenuItem) function TextTrackMenuItem(player, options) { var _this = this _classCallCheck(this, TextTrackMenuItem) var track = options['track'] var tracks = player.textTracks() // Modify options for parent MenuItem class's init. options['label'] = track['label'] || track['language'] || 'Unknown' options['selected'] = track['default'] || track['mode'] === 'showing' _MenuItem.call(this, player, options) this.track = track if (tracks) { (function() { var changeHandler = Fn.bind(_this, _this.handleTracksChange) tracks.addEventListener('change', changeHandler) _this.on('dispose', function() { tracks.removeEventListener('change', changeHandler) }) })() } // iOS7 doesn't dispatch change events to TextTrackLists when an // associated track's mode changes. Without something like // Object.observe() (also not present on iOS7), it's not // possible to detect changes to the mode attribute and polyfill // the change event. As a poor substitute, we manually dispatch // change events whenever the controls modify the mode. if (tracks && tracks.onchange === undefined) { (function() { var event = undefined _this.on(['tap', 'click'], function() { if (typeof _globalWindow2['default'].Event !== 'object') { // Android 2.3 throws an Illegal Constructor error for window.Event try { event = new _globalWindow2['default'].Event('change') } catch (err) { } } if (!event) { event = _globalDocument2['default'].createEvent('Event') event.initEvent('change', true, true) } tracks.dispatchEvent(event) }) })() } } /** * Handle click on text track * * @method handleClick */ TextTrackMenuItem.prototype.handleClick = function handleClick(event) { var kind = this.track['kind'] var tracks = this.player_.textTracks() _MenuItem.prototype.handleClick.call(this, event) if (!tracks) return for (var i = 0; i < tracks.length; i++) { var track = tracks[i] if (track['kind'] !== kind) { continue } if (track === this.track) { track['mode'] = 'showing' } else { track['mode'] = 'disabled' } } } /** * Handle text track change * * @method handleTracksChange */ TextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) { this.selected(this.track['mode'] === 'showing') } return TextTrackMenuItem })(_menuMenuItemJs2['default']) _componentJs2['default'].registerComponent('TextTrackMenuItem', TextTrackMenuItem) exports['default'] = TextTrackMenuItem module.exports = exports['default'] }, { '../../component.js': 67, '../../menu/menu-item.js': 110, '../../utils/fn.js': 145, 'global/document': 1, 'global/window': 2 }], 94: [function(_dereq_, module, exports) { /** * @file current-time-display.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsDomJs = _dereq_('../../utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js') var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs) /** * Displays the current time * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class CurrentTimeDisplay */ var CurrentTimeDisplay = (function(_Component) { _inherits(CurrentTimeDisplay, _Component) function CurrentTimeDisplay(player, options) { _classCallCheck(this, CurrentTimeDisplay) _Component.call(this, player, options) this.on(player, 'timeupdate', this.updateContent) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ CurrentTimeDisplay.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-current-time vjs-time-control vjs-control' }) this.contentEl_ = Dom.createEl('div', { className: 'vjs-current-time-display', // label the current time for screen reader users innerHTML: 'Current Time ' + '0:00' }, { // tell screen readers not to automatically read the time as it changes 'aria-live': 'off' }) el.appendChild(this.contentEl_) return el } /** * Update current time display * * @method updateContent */ CurrentTimeDisplay.prototype.updateContent = function updateContent() { // Allows for smooth scrubbing, when player can't keep up. var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime() var localizedText = this.localize('Current Time') var formattedTime = _utilsFormatTimeJs2['default'](time, this.player_.duration()) if (formattedTime !== this.formattedTime_) { this.formattedTime_ = formattedTime this.contentEl_.innerHTML = '' + localizedText + ' ' + formattedTime } } return CurrentTimeDisplay })(_componentJs2['default']) _componentJs2['default'].registerComponent('CurrentTimeDisplay', CurrentTimeDisplay) exports['default'] = CurrentTimeDisplay module.exports = exports['default'] }, { '../../component.js': 67, '../../utils/dom.js': 143, '../../utils/format-time.js': 146 }], 95: [function(_dereq_, module, exports) { /** * @file duration-display.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsDomJs = _dereq_('../../utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js') var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs) /** * Displays the duration * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class DurationDisplay */ var DurationDisplay = (function(_Component) { _inherits(DurationDisplay, _Component) function DurationDisplay(player, options) { _classCallCheck(this, DurationDisplay) _Component.call(this, player, options) // this might need to be changed to 'durationchange' instead of 'timeupdate' eventually, // however the durationchange event fires before this.player_.duration() is set, // so the value cannot be written out using this method. // Once the order of durationchange and this.player_.duration() being set is figured out, // this can be updated. this.on(player, 'timeupdate', this.updateContent) this.on(player, 'loadedmetadata', this.updateContent) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ DurationDisplay.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-duration vjs-time-control vjs-control' }) this.contentEl_ = Dom.createEl('div', { className: 'vjs-duration-display', // label the duration time for screen reader users innerHTML: '' + this.localize('Duration Time') + ' 0:00' }, { // tell screen readers not to automatically read the time as it changes 'aria-live': 'off' }) el.appendChild(this.contentEl_) return el } /** * Update duration time display * * @method updateContent */ DurationDisplay.prototype.updateContent = function updateContent() { var duration = this.player_.duration() if (duration && this.duration_ !== duration) { this.duration_ = duration var localizedText = this.localize('Duration Time') var formattedTime = _utilsFormatTimeJs2['default'](duration) this.contentEl_.innerHTML = '' + localizedText + ' ' + formattedTime // label the duration time for screen reader users } } return DurationDisplay })(_componentJs2['default']) _componentJs2['default'].registerComponent('DurationDisplay', DurationDisplay) exports['default'] = DurationDisplay module.exports = exports['default'] }, { '../../component.js': 67, '../../utils/dom.js': 143, '../../utils/format-time.js': 146 }], 96: [function(_dereq_, module, exports) { /** * @file remaining-time-display.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsDomJs = _dereq_('../../utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js') var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs) /** * Displays the time left in the video * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class RemainingTimeDisplay */ var RemainingTimeDisplay = (function(_Component) { _inherits(RemainingTimeDisplay, _Component) function RemainingTimeDisplay(player, options) { _classCallCheck(this, RemainingTimeDisplay) _Component.call(this, player, options) this.on(player, 'timeupdate', this.updateContent) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ RemainingTimeDisplay.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-remaining-time vjs-time-control vjs-control' }) this.contentEl_ = Dom.createEl('div', { className: 'vjs-remaining-time-display', // label the remaining time for screen reader users innerHTML: '' + this.localize('Remaining Time') + ' -0:00' }, { // tell screen readers not to automatically read the time as it changes 'aria-live': 'off' }) el.appendChild(this.contentEl_) return el } /** * Update remaining time display * * @method updateContent */ RemainingTimeDisplay.prototype.updateContent = function updateContent() { if (this.player_.duration()) { var localizedText = this.localize('Remaining Time') var formattedTime = _utilsFormatTimeJs2['default'](this.player_.remainingTime()) if (formattedTime !== this.formattedTime_) { this.formattedTime_ = formattedTime this.contentEl_.innerHTML = '' + localizedText + ' -' + formattedTime } } // Allows for smooth scrubbing, when player can't keep up. // var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime(); // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration()); } return RemainingTimeDisplay })(_componentJs2['default']) _componentJs2['default'].registerComponent('RemainingTimeDisplay', RemainingTimeDisplay) exports['default'] = RemainingTimeDisplay module.exports = exports['default'] }, { '../../component.js': 67, '../../utils/dom.js': 143, '../../utils/format-time.js': 146 }], 97: [function(_dereq_, module, exports) { /** * @file time-divider.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) /** * The separator between the current time and duration. * Can be hidden if it's not needed in the design. * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class TimeDivider */ var TimeDivider = (function(_Component) { _inherits(TimeDivider, _Component) function TimeDivider() { _classCallCheck(this, TimeDivider) _Component.apply(this, arguments) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ TimeDivider.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-time-control vjs-time-divider', innerHTML: '
/
' }) } return TimeDivider })(_componentJs2['default']) _componentJs2['default'].registerComponent('TimeDivider', TimeDivider) exports['default'] = TimeDivider module.exports = exports['default'] }, { '../../component.js': 67 }], 98: [function(_dereq_, module, exports) { /** * @file track-button.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _menuMenuButtonJs = _dereq_('../menu/menu-button.js') var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs) var _componentJs = _dereq_('../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsFnJs = _dereq_('../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) /** * The base class for buttons that toggle specific text track types (e.g. subtitles) * * @param {Player|Object} player * @param {Object=} options * @extends MenuButton * @class TrackButton */ var TrackButton = (function(_MenuButton) { _inherits(TrackButton, _MenuButton) function TrackButton(player, options) { _classCallCheck(this, TrackButton) var tracks = options.tracks _MenuButton.call(this, player, options) if (this.items.length <= 1) { this.hide() } if (!tracks) { return } var updateHandler = Fn.bind(this, this.update) tracks.addEventListener('removetrack', updateHandler) tracks.addEventListener('addtrack', updateHandler) this.player_.on('dispose', function() { tracks.removeEventListener('removetrack', updateHandler) tracks.removeEventListener('addtrack', updateHandler) }) } return TrackButton })(_menuMenuButtonJs2['default']) _componentJs2['default'].registerComponent('TrackButton', TrackButton) exports['default'] = TrackButton module.exports = exports['default'] }, { '../component.js': 67, '../menu/menu-button.js': 109, '../utils/fn.js': 145 }], 99: [function(_dereq_, module, exports) { /** * @file volume-bar.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _sliderSliderJs = _dereq_('../../slider/slider.js') var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs) var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsFnJs = _dereq_('../../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) // Required children var _volumeLevelJs = _dereq_('./volume-level.js') var _volumeLevelJs2 = _interopRequireDefault(_volumeLevelJs) /** * The bar that contains the volume level and can be clicked on to adjust the level * * @param {Player|Object} player * @param {Object=} options * @extends Slider * @class VolumeBar */ var VolumeBar = (function(_Slider) { _inherits(VolumeBar, _Slider) function VolumeBar(player, options) { _classCallCheck(this, VolumeBar) _Slider.call(this, player, options) this.on(player, 'volumechange', this.updateARIAAttributes) player.ready(Fn.bind(this, this.updateARIAAttributes)) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ VolumeBar.prototype.createEl = function createEl() { return _Slider.prototype.createEl.call(this, 'div', { className: 'vjs-volume-bar vjs-slider-bar' }, { 'aria-label': 'volume level' }) } /** * Handle mouse move on volume bar * * @method handleMouseMove */ VolumeBar.prototype.handleMouseMove = function handleMouseMove(event) { this.checkMuted() this.player_.volume(this.calculateDistance(event)) } VolumeBar.prototype.checkMuted = function checkMuted() { if (this.player_.muted()) { this.player_.muted(false) } } /** * Get percent of volume level * * @retun {Number} Volume level percent * @method getPercent */ VolumeBar.prototype.getPercent = function getPercent() { if (this.player_.muted()) { return 0 } else { return this.player_.volume() } } /** * Increase volume level for keyboard users * * @method stepForward */ VolumeBar.prototype.stepForward = function stepForward() { this.checkMuted() this.player_.volume(this.player_.volume() + 0.1) } /** * Decrease volume level for keyboard users * * @method stepBack */ VolumeBar.prototype.stepBack = function stepBack() { this.checkMuted() this.player_.volume(this.player_.volume() - 0.1) } /** * Update ARIA accessibility attributes * * @method updateARIAAttributes */ VolumeBar.prototype.updateARIAAttributes = function updateARIAAttributes() { // Current value of volume bar as a percentage var volume = (this.player_.volume() * 100).toFixed(2) this.el_.setAttribute('aria-valuenow', volume) this.el_.setAttribute('aria-valuetext', volume + '%') } return VolumeBar })(_sliderSliderJs2['default']) VolumeBar.prototype.options_ = { children: ['volumeLevel'], 'barName': 'volumeLevel' } VolumeBar.prototype.playerEvent = 'volumechange' _componentJs2['default'].registerComponent('VolumeBar', VolumeBar) exports['default'] = VolumeBar module.exports = exports['default'] }, { '../../component.js': 67, '../../slider/slider.js': 119, '../../utils/fn.js': 145, './volume-level.js': 101 }], 100: [function(_dereq_, module, exports) { /** * @file volume-control.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) // Required children var _volumeBarJs = _dereq_('./volume-bar.js') var _volumeBarJs2 = _interopRequireDefault(_volumeBarJs) /** * The component for controlling the volume level * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class VolumeControl */ var VolumeControl = (function(_Component) { _inherits(VolumeControl, _Component) function VolumeControl(player, options) { _classCallCheck(this, VolumeControl) _Component.call(this, player, options) // hide volume controls when they're not supported by the current tech if (player.tech_ && player.tech_['featuresVolumeControl'] === false) { this.addClass('vjs-hidden') } this.on(player, 'loadstart', function() { if (player.tech_['featuresVolumeControl'] === false) { this.addClass('vjs-hidden') } else { this.removeClass('vjs-hidden') } }) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ VolumeControl.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-volume-control vjs-control' }) } return VolumeControl })(_componentJs2['default']) VolumeControl.prototype.options_ = { children: ['volumeBar'] } _componentJs2['default'].registerComponent('VolumeControl', VolumeControl) exports['default'] = VolumeControl module.exports = exports['default'] }, { '../../component.js': 67, './volume-bar.js': 99 }], 101: [function(_dereq_, module, exports) { /** * @file volume-level.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _componentJs = _dereq_('../../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) /** * Shows volume level * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class VolumeLevel */ var VolumeLevel = (function(_Component) { _inherits(VolumeLevel, _Component) function VolumeLevel() { _classCallCheck(this, VolumeLevel) _Component.apply(this, arguments) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ VolumeLevel.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-volume-level', innerHTML: '' }) } return VolumeLevel })(_componentJs2['default']) _componentJs2['default'].registerComponent('VolumeLevel', VolumeLevel) exports['default'] = VolumeLevel module.exports = exports['default'] }, { '../../component.js': 67 }], 102: [function(_dereq_, module, exports) { /** * @file volume-menu-button.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _utilsFnJs = _dereq_('../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _componentJs = _dereq_('../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _popupPopupJs = _dereq_('../popup/popup.js') var _popupPopupJs2 = _interopRequireDefault(_popupPopupJs) var _popupPopupButtonJs = _dereq_('../popup/popup-button.js') var _popupPopupButtonJs2 = _interopRequireDefault(_popupPopupButtonJs) var _muteToggleJs = _dereq_('./mute-toggle.js') var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs) var _volumeControlVolumeBarJs = _dereq_('./volume-control/volume-bar.js') var _volumeControlVolumeBarJs2 = _interopRequireDefault(_volumeControlVolumeBarJs) /** * Button for volume popup * * @param {Player|Object} player * @param {Object=} options * @extends PopupButton * @class VolumeMenuButton */ var VolumeMenuButton = (function(_PopupButton) { _inherits(VolumeMenuButton, _PopupButton) function VolumeMenuButton(player) { var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1] _classCallCheck(this, VolumeMenuButton) // Default to inline if (options.inline === undefined) { options.inline = true } // If the vertical option isn't passed at all, default to true. if (options.vertical === undefined) { // If an inline volumeMenuButton is used, we should default to using // a horizontal slider for obvious reasons. if (options.inline) { options.vertical = false } else { options.vertical = true } } // The vertical option needs to be set on the volumeBar as well, // since that will need to be passed along to the VolumeBar constructor options.volumeBar = options.volumeBar || {} options.volumeBar.vertical = !!options.vertical _PopupButton.call(this, player, options) // Same listeners as MuteToggle this.on(player, 'volumechange', this.volumeUpdate) this.on(player, 'loadstart', this.volumeUpdate) // hide mute toggle if the current tech doesn't support volume control function updateVisibility() { if (player.tech_ && player.tech_['featuresVolumeControl'] === false) { this.addClass('vjs-hidden') } else { this.removeClass('vjs-hidden') } } updateVisibility.call(this) this.on(player, 'loadstart', updateVisibility) this.on(this.volumeBar, ['slideractive', 'focus'], function() { this.addClass('vjs-slider-active') }) this.on(this.volumeBar, ['sliderinactive', 'blur'], function() { this.removeClass('vjs-slider-active') }) this.on(this.volumeBar, ['focus'], function() { this.addClass('vjs-lock-showing') }) this.on(this.volumeBar, ['blur'], function() { this.removeClass('vjs-lock-showing') }) } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ VolumeMenuButton.prototype.buildCSSClass = function buildCSSClass() { var orientationClass = '' if (this.options_.vertical) { orientationClass = 'vjs-volume-menu-button-vertical' } else { orientationClass = 'vjs-volume-menu-button-horizontal' } return 'vjs-volume-menu-button ' + _PopupButton.prototype.buildCSSClass.call(this) + ' ' + orientationClass } /** * Allow sub components to stack CSS class names * * @return {Popup} The volume popup button * @method createPopup */ VolumeMenuButton.prototype.createPopup = function createPopup() { var popup = new _popupPopupJs2['default'](this.player_, { contentElType: 'div' }) var vb = new _volumeControlVolumeBarJs2['default'](this.player_, this.options_.volumeBar) popup.addChild(vb) this.menuContent = popup this.volumeBar = vb this.attachVolumeBarEvents() return popup } /** * Handle click on volume popup and calls super * * @method handleClick */ VolumeMenuButton.prototype.handleClick = function handleClick() { _muteToggleJs2['default'].prototype.handleClick.call(this) _PopupButton.prototype.handleClick.call(this) } VolumeMenuButton.prototype.attachVolumeBarEvents = function attachVolumeBarEvents() { this.menuContent.on(['mousedown', 'touchdown'], Fn.bind(this, this.handleMouseDown)) } VolumeMenuButton.prototype.handleMouseDown = function handleMouseDown(event) { this.on(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove)) this.on(this.el_.ownerDocument, ['mouseup', 'touchend'], this.handleMouseUp) } VolumeMenuButton.prototype.handleMouseUp = function handleMouseUp(event) { this.off(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove)) } return VolumeMenuButton })(_popupPopupButtonJs2['default']) VolumeMenuButton.prototype.volumeUpdate = _muteToggleJs2['default'].prototype.update VolumeMenuButton.prototype.controlText_ = 'Mute' _componentJs2['default'].registerComponent('VolumeMenuButton', VolumeMenuButton) exports['default'] = VolumeMenuButton module.exports = exports['default'] }, { '../component.js': 67, '../popup/popup-button.js': 115, '../popup/popup.js': 116, '../utils/fn.js': 145, './mute-toggle.js': 73, './volume-control/volume-bar.js': 99 }], 103: [function(_dereq_, module, exports) { /** * @file error-display.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _component = _dereq_('./component') var _component2 = _interopRequireDefault(_component) var _modalDialog = _dereq_('./modal-dialog') var _modalDialog2 = _interopRequireDefault(_modalDialog) var _utilsDom = _dereq_('./utils/dom') var Dom = _interopRequireWildcard(_utilsDom) var _utilsMergeOptions = _dereq_('./utils/merge-options') var _utilsMergeOptions2 = _interopRequireDefault(_utilsMergeOptions) /** * Display that an error has occurred making the video unplayable. * * @extends ModalDialog * @class ErrorDisplay */ var ErrorDisplay = (function(_ModalDialog) { _inherits(ErrorDisplay, _ModalDialog) /** * Constructor for error display modal. * * @param {Player} player * @param {Object} [options] */ function ErrorDisplay(player, options) { _classCallCheck(this, ErrorDisplay) _ModalDialog.call(this, player, options) this.on(player, 'error', this.open) } /** * Include the old class for backward-compatibility. * * This can be removed in 6.0. * * @method buildCSSClass * @deprecated * @return {String} */ ErrorDisplay.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-error-display ' + _ModalDialog.prototype.buildCSSClass.call(this) } /** * Generates the modal content based on the player error. * * @return {String|Null} */ ErrorDisplay.prototype.content = function content() { var error = this.player().error() return error ? this.localize(error.message) : '' } return ErrorDisplay })(_modalDialog2['default']) ErrorDisplay.prototype.options_ = _utilsMergeOptions2['default'](_modalDialog2['default'].prototype.options_, { fillAlways: true, temporary: false, uncloseable: true }) _component2['default'].registerComponent('ErrorDisplay', ErrorDisplay) exports['default'] = ErrorDisplay module.exports = exports['default'] }, { './component': 67, './modal-dialog': 112, './utils/dom': 143, './utils/merge-options': 149 }], 104: [function(_dereq_, module, exports) { /** * @file event-target.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } var _utilsEventsJs = _dereq_('./utils/events.js') var Events = _interopRequireWildcard(_utilsEventsJs) var EventTarget = function EventTarget() { } EventTarget.prototype.allowedEvents_ = {} EventTarget.prototype.on = function(type, fn) { // Remove the addEventListener alias before calling Events.on // so we don't get into an infinite type loop var ael = this.addEventListener this.addEventListener = function() { } Events.on(this, type, fn) this.addEventListener = ael } EventTarget.prototype.addEventListener = EventTarget.prototype.on EventTarget.prototype.off = function(type, fn) { Events.off(this, type, fn) } EventTarget.prototype.removeEventListener = EventTarget.prototype.off EventTarget.prototype.one = function(type, fn) { // Remove the addEventListener alias before calling Events.on // so we don't get into an infinite type loop var ael = this.addEventListener this.addEventListener = function() { } Events.one(this, type, fn) this.addEventListener = ael } EventTarget.prototype.trigger = function(event) { var type = event.type || event if (typeof event === 'string') { event = { type: type } } event = Events.fixEvent(event) if (this.allowedEvents_[type] && this['on' + type]) { this['on' + type](event) } Events.trigger(this, event) } // The standard DOM EventTarget.dispatchEvent() is aliased to trigger() EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger exports['default'] = EventTarget module.exports = exports['default'] }, { './utils/events.js': 144 }], 105: [function(_dereq_, module, exports) { 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } var _utilsLog = _dereq_('./utils/log') var _utilsLog2 = _interopRequireDefault(_utilsLog) /* * @file extend.js * * A combination of node inherits and babel's inherits (after transpile). * Both work the same but node adds `super_` to the subClass * and Bable adds the superClass as __proto__. Both seem useful. */ var _inherits = function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }) if (superClass) { // node subClass.super_ = superClass } } /* * Function for subclassing using the same inheritance that * videojs uses internally * ```js * var Button = videojs.getComponent('Button'); * ``` * ```js * var MyButton = videojs.extend(Button, { * constructor: function(player, options) { * Button.call(this, player, options); * }, * onClick: function() { * // doSomething * } * }); * ``` */ var extendFn = function extendFn(superClass) { var subClassMethods = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1] var subClass = function subClass() { superClass.apply(this, arguments) } var methods = {} if (typeof subClassMethods === 'object') { if (typeof subClassMethods.init === 'function') { _utilsLog2['default'].warn('Constructor logic via init() is deprecated; please use constructor() instead.') subClassMethods.constructor = subClassMethods.init } if (subClassMethods.constructor !== Object.prototype.constructor) { subClass = subClassMethods.constructor } methods = subClassMethods } else if (typeof subClassMethods === 'function') { subClass = subClassMethods } _inherits(subClass, superClass) // Extend subObj's prototype with functions and other properties from props for (var name in methods) { if (methods.hasOwnProperty(name)) { subClass.prototype[name] = methods[name] } } return subClass } exports['default'] = extendFn module.exports = exports['default'] }, { './utils/log': 148 }], 106: [function(_dereq_, module, exports) { /** * @file fullscreen-api.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) /* * Store the browser-specific methods for the fullscreen API * @type {Object|undefined} * @private */ var FullscreenApi = {} // browser API methods // map approach from Screenful.js - https://github.com/sindresorhus/screenfull.js var apiMap = [ // Spec: https://dvcs.w3.org/hg/fullscreen/raw-file/tip/Overview.html ['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'], // WebKit ['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'], // Old WebKit (Safari 5.1) ['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'], // Mozilla ['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'], // Microsoft ['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']] var specApi = apiMap[0] var browserApi = undefined // determine the supported set of functions for (var i = 0; i < apiMap.length; i++) { // check for exitFullscreen function if (apiMap[i][1] in _globalDocument2['default']) { browserApi = apiMap[i] break } } // map the browser API names to the spec API names if (browserApi) { for (var i = 0; i < browserApi.length; i++) { FullscreenApi[specApi[i]] = browserApi[i] } } exports['default'] = FullscreenApi module.exports = exports['default'] }, { 'global/document': 1 }], 107: [function(_dereq_, module, exports) { /** * @file loading-spinner.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _component = _dereq_('./component') var _component2 = _interopRequireDefault(_component) /* Loading Spinner ================================================================================ */ /** * Loading spinner for waiting events * * @extends Component * @class LoadingSpinner */ var LoadingSpinner = (function(_Component) { _inherits(LoadingSpinner, _Component) function LoadingSpinner() { _classCallCheck(this, LoadingSpinner) _Component.apply(this, arguments) } /** * Create the component's DOM element * * @method createEl */ LoadingSpinner.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-loading-spinner', dir: 'ltr' }) } return LoadingSpinner })(_component2['default']) _component2['default'].registerComponent('LoadingSpinner', LoadingSpinner) exports['default'] = LoadingSpinner module.exports = exports['default'] }, { './component': 67 }], 108: [function(_dereq_, module, exports) { /** * @file media-error.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } var _objectAssign = _dereq_('object.assign') var _objectAssign2 = _interopRequireDefault(_objectAssign) /* * Custom MediaError to mimic the HTML5 MediaError * * @param {Number} code The media error code */ var MediaError = function MediaError(code) { if (typeof code === 'number') { this.code = code } else if (typeof code === 'string') { // default code is zero, so this is a custom error this.message = code } else if (typeof code === 'object') { // object _objectAssign2['default'](this, code) } if (!this.message) { this.message = MediaError.defaultMessages[this.code] || '' } } /* * The error code that refers two one of the defined * MediaError types * * @type {Number} */ MediaError.prototype.code = 0 /* * An optional message to be shown with the error. * Message is not part of the HTML5 video spec * but allows for more informative custom errors. * * @type {String} */ MediaError.prototype.message = '' /* * An optional status code that can be set by plugins * to allow even more detail about the error. * For example the HLS plugin might provide the specific * HTTP status code that was returned when the error * occurred, then allowing a custom error overlay * to display more information. * * @type {Array} */ MediaError.prototype.status = null MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', // = 0 'MEDIA_ERR_ABORTED', // = 1 'MEDIA_ERR_NETWORK', // = 2 'MEDIA_ERR_DECODE', // = 3 'MEDIA_ERR_SRC_NOT_SUPPORTED', // = 4 'MEDIA_ERR_ENCRYPTED' // = 5 ] MediaError.defaultMessages = { 1: 'You aborted the media playback', 2: 'A network error caused the media download to fail part-way.', 3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.', 4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.', 5: 'The media is encrypted and we do not have the keys to decrypt it.' } // Add types as properties on MediaError // e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4; for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) { MediaError[MediaError.errorTypes[errNum]] = errNum // values should be accessible on both the class and instance MediaError.prototype[MediaError.errorTypes[errNum]] = errNum } exports['default'] = MediaError module.exports = exports['default'] }, { 'object.assign': 45 }], 109: [function(_dereq_, module, exports) { /** * @file menu-button.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _clickableComponentJs = _dereq_('../clickable-component.js') var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs) var _componentJs = _dereq_('../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _menuJs = _dereq_('./menu.js') var _menuJs2 = _interopRequireDefault(_menuJs) var _utilsDomJs = _dereq_('../utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) var _utilsFnJs = _dereq_('../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js') var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs) /** * A button class with a popup menu * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class MenuButton */ var MenuButton = (function(_ClickableComponent) { _inherits(MenuButton, _ClickableComponent) function MenuButton(player) { var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1] _classCallCheck(this, MenuButton) _ClickableComponent.call(this, player, options) this.update() this.enabled_ = true this.el_.setAttribute('aria-haspopup', 'true') this.el_.setAttribute('role', 'menuitem') this.on('keydown', this.handleSubmenuKeyPress) } /** * Update menu * * @method update */ MenuButton.prototype.update = function update() { var menu = this.createMenu() if (this.menu) { this.removeChild(this.menu) } this.menu = menu this.addChild(menu) /** * Track the state of the menu button * * @type {Boolean} * @private */ this.buttonPressed_ = false this.el_.setAttribute('aria-expanded', 'false') if (this.items && this.items.length === 0) { this.hide() } else if (this.items && this.items.length > 1) { this.show() } } /** * Create menu * * @return {Menu} The constructed menu * @method createMenu */ MenuButton.prototype.createMenu = function createMenu() { var menu = new _menuJs2['default'](this.player_) // Add a title list item to the top if (this.options_.title) { var title = Dom.createEl('li', { className: 'vjs-menu-title', innerHTML: _utilsToTitleCaseJs2['default'](this.options_.title), tabIndex: -1 }) menu.children_.unshift(title) Dom.insertElFirst(title, menu.contentEl()) } this.items = this['createItems']() if (this.items) { // Add menu items to the menu for (var i = 0; i < this.items.length; i++) { menu.addItem(this.items[i]) } } return menu } /** * Create the list of menu items. Specific to each subclass. * * @method createItems */ MenuButton.prototype.createItems = function createItems() { } /** * Create the component's DOM element * * @return {Element} * @method createEl */ MenuButton.prototype.createEl = function createEl() { return _ClickableComponent.prototype.createEl.call(this, 'div', { className: this.buildCSSClass() }) } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ MenuButton.prototype.buildCSSClass = function buildCSSClass() { var menuButtonClass = 'vjs-menu-button' // If the inline option is passed, we want to use different styles altogether. if (this.options_.inline === true) { menuButtonClass += '-inline' } else { menuButtonClass += '-popup' } return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this) } /** * When you click the button it adds focus, which * will show the menu indefinitely. * So we'll remove focus when the mouse leaves the button. * Focus is needed for tab navigation. * Allow sub components to stack CSS class names * * @method handleClick */ MenuButton.prototype.handleClick = function handleClick() { this.one('mouseout', Fn.bind(this, function() { this.menu.unlockShowing() this.el_.blur() })) if (this.buttonPressed_) { this.unpressButton() } else { this.pressButton() } } /** * Handle key press on menu * * @param {Object} event Key press event * @method handleKeyPress */ MenuButton.prototype.handleKeyPress = function handleKeyPress(event) { // Escape (27) key or Tab (9) key unpress the 'button' if (event.which === 27 || event.which === 9) { if (this.buttonPressed_) { this.unpressButton() } // Don't preventDefault for Tab key - we still want to lose focus if (event.which !== 9) { event.preventDefault() } // Up (38) key or Down (40) key press the 'button' } else if (event.which === 38 || event.which === 40) { if (!this.buttonPressed_) { this.pressButton() event.preventDefault() } } else { _ClickableComponent.prototype.handleKeyPress.call(this, event) } } /** * Handle key press on submenu * * @param {Object} event Key press event * @method handleSubmenuKeyPress */ MenuButton.prototype.handleSubmenuKeyPress = function handleSubmenuKeyPress(event) { // Escape (27) key or Tab (9) key unpress the 'button' if (event.which === 27 || event.which === 9) { if (this.buttonPressed_) { this.unpressButton() } // Don't preventDefault for Tab key - we still want to lose focus if (event.which !== 9) { event.preventDefault() } } } /** * Makes changes based on button pressed * * @method pressButton */ MenuButton.prototype.pressButton = function pressButton() { if (this.enabled_) { this.buttonPressed_ = true this.menu.lockShowing() this.el_.setAttribute('aria-expanded', 'true') this.menu.focus() // set the focus into the submenu } } /** * Makes changes based on button unpressed * * @method unpressButton */ MenuButton.prototype.unpressButton = function unpressButton() { if (this.enabled_) { this.buttonPressed_ = false this.menu.unlockShowing() this.el_.setAttribute('aria-expanded', 'false') this.el_.focus() // Set focus back to this menu button } } /** * Disable the menu button * * @return {Component} * @method disable */ MenuButton.prototype.disable = function disable() { // Unpress, but don't force focus on this button this.buttonPressed_ = false this.menu.unlockShowing() this.el_.setAttribute('aria-expanded', 'false') this.enabled_ = false return _ClickableComponent.prototype.disable.call(this) } /** * Enable the menu button * * @return {Component} * @method disable */ MenuButton.prototype.enable = function enable() { this.enabled_ = true return _ClickableComponent.prototype.enable.call(this) } return MenuButton })(_clickableComponentJs2['default']) _componentJs2['default'].registerComponent('MenuButton', MenuButton) exports['default'] = MenuButton module.exports = exports['default'] }, { '../clickable-component.js': 65, '../component.js': 67, '../utils/dom.js': 143, '../utils/fn.js': 145, '../utils/to-title-case.js': 152, './menu.js': 111 }], 110: [function(_dereq_, module, exports) { /** * @file menu-item.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _clickableComponentJs = _dereq_('../clickable-component.js') var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs) var _componentJs = _dereq_('../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _objectAssign = _dereq_('object.assign') var _objectAssign2 = _interopRequireDefault(_objectAssign) /** * The component for a menu item. `
  • ` * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class MenuItem */ var MenuItem = (function(_ClickableComponent) { _inherits(MenuItem, _ClickableComponent) function MenuItem(player, options) { _classCallCheck(this, MenuItem) _ClickableComponent.call(this, player, options) this.selectable = options['selectable'] this.selected(options['selected']) if (this.selectable) { // TODO: May need to be either menuitemcheckbox or menuitemradio, // and may need logical grouping of menu items. this.el_.setAttribute('role', 'menuitemcheckbox') } else { this.el_.setAttribute('role', 'menuitem') } } /** * Create the component's DOM element * * @param {String=} type Desc * @param {Object=} props Desc * @return {Element} * @method createEl */ MenuItem.prototype.createEl = function createEl(type, props, attrs) { return _ClickableComponent.prototype.createEl.call(this, 'li', _objectAssign2['default']({ className: 'vjs-menu-item', innerHTML: this.localize(this.options_['label']), tabIndex: -1 }, props), attrs) } /** * Handle a click on the menu item, and set it to selected * * @method handleClick */ MenuItem.prototype.handleClick = function handleClick() { this.selected(true) } /** * Set this menu item as selected or not * * @param {Boolean} selected * @method selected */ MenuItem.prototype.selected = function selected(_selected) { if (this.selectable) { if (_selected) { this.addClass('vjs-selected') this.el_.setAttribute('aria-checked', 'true') // aria-checked isn't fully supported by browsers/screen readers, // so indicate selected state to screen reader in the control text. this.controlText(', selected') } else { this.removeClass('vjs-selected') this.el_.setAttribute('aria-checked', 'false') // Indicate un-selected state to screen reader // Note that a space clears out the selected state text this.controlText(' ') } } } return MenuItem })(_clickableComponentJs2['default']) _componentJs2['default'].registerComponent('MenuItem', MenuItem) exports['default'] = MenuItem module.exports = exports['default'] }, { '../clickable-component.js': 65, '../component.js': 67, 'object.assign': 45 }], 111: [function(_dereq_, module, exports) { /** * @file menu.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _componentJs = _dereq_('../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsDomJs = _dereq_('../utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) var _utilsFnJs = _dereq_('../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _utilsEventsJs = _dereq_('../utils/events.js') var Events = _interopRequireWildcard(_utilsEventsJs) /** * The Menu component is used to build pop up menus, including subtitle and * captions selection menus. * * @extends Component * @class Menu */ var Menu = (function(_Component) { _inherits(Menu, _Component) function Menu(player, options) { _classCallCheck(this, Menu) _Component.call(this, player, options) this.focusedChild_ = -1 this.on('keydown', this.handleKeyPress) } /** * Add a menu item to the menu * * @param {Object|String} component Component or component type to add * @method addItem */ Menu.prototype.addItem = function addItem(component) { this.addChild(component) component.on('click', Fn.bind(this, function() { this.unlockShowing() // TODO: Need to set keyboard focus back to the menuButton })) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ Menu.prototype.createEl = function createEl() { var contentElType = this.options_.contentElType || 'ul' this.contentEl_ = Dom.createEl(contentElType, { className: 'vjs-menu-content' }) this.contentEl_.setAttribute('role', 'menu') var el = _Component.prototype.createEl.call(this, 'div', { append: this.contentEl_, className: 'vjs-menu' }) el.setAttribute('role', 'presentation') el.appendChild(this.contentEl_) // Prevent clicks from bubbling up. Needed for Menu Buttons, // where a click on the parent is significant Events.on(el, 'click', function(event) { event.preventDefault() event.stopImmediatePropagation() }) return el } /** * Handle key press for menu * * @param {Object} event Event object * @method handleKeyPress */ Menu.prototype.handleKeyPress = function handleKeyPress(event) { if (event.which === 37 || event.which === 40) { // Left and Down Arrows event.preventDefault() this.stepForward() } else if (event.which === 38 || event.which === 39) { // Up and Right Arrows event.preventDefault() this.stepBack() } } /** * Move to next (lower) menu item for keyboard users * * @method stepForward */ Menu.prototype.stepForward = function stepForward() { var stepChild = 0 if (this.focusedChild_ !== undefined) { stepChild = this.focusedChild_ + 1 } this.focus(stepChild) } /** * Move to previous (higher) menu item for keyboard users * * @method stepBack */ Menu.prototype.stepBack = function stepBack() { var stepChild = 0 if (this.focusedChild_ !== undefined) { stepChild = this.focusedChild_ - 1 } this.focus(stepChild) } /** * Set focus on a menu item in the menu * * @param {Object|String} item Index of child item set focus on * @method focus */ Menu.prototype.focus = function focus() { var item = arguments.length <= 0 || arguments[0] === undefined ? 0 : arguments[0] var children = this.children().slice() var haveTitle = children.length && children[0].className && /vjs-menu-title/.test(children[0].className) if (haveTitle) { children.shift() } if (children.length > 0) { if (item < 0) { item = 0 } else if (item >= children.length) { item = children.length - 1 } this.focusedChild_ = item children[item].el_.focus() } } return Menu })(_componentJs2['default']) _componentJs2['default'].registerComponent('Menu', Menu) exports['default'] = Menu module.exports = exports['default'] }, { '../component.js': 67, '../utils/dom.js': 143, '../utils/events.js': 144, '../utils/fn.js': 145 }], 112: [function(_dereq_, module, exports) { /** * @file modal-dialog.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _utilsDom = _dereq_('./utils/dom') var Dom = _interopRequireWildcard(_utilsDom) var _utilsFn = _dereq_('./utils/fn') var Fn = _interopRequireWildcard(_utilsFn) var _utilsLog = _dereq_('./utils/log') var _utilsLog2 = _interopRequireDefault(_utilsLog) var _component = _dereq_('./component') var _component2 = _interopRequireDefault(_component) var _closeButton = _dereq_('./close-button') var _closeButton2 = _interopRequireDefault(_closeButton) var MODAL_CLASS_NAME = 'vjs-modal-dialog' var ESC = 27 /** * The `ModalDialog` displays over the video and its controls, which blocks * interaction with the player until it is closed. * * Modal dialogs include a "Close" button and will close when that button * is activated - or when ESC is pressed anywhere. * * @extends Component * @class ModalDialog */ var ModalDialog = (function(_Component) { _inherits(ModalDialog, _Component) /** * Constructor for modals. * * @param {Player} player * @param {Object} [options] * @param {Mixed} [options.content=undefined] * Provide customized content for this modal. * * @param {String} [options.description] * A text description for the modal, primarily for accessibility. * * @param {Boolean} [options.fillAlways=false] * Normally, modals are automatically filled only the first time * they open. This tells the modal to refresh its content * every time it opens. * * @param {String} [options.label] * A text label for the modal, primarily for accessibility. * * @param {Boolean} [options.temporary=true] * If `true`, the modal can only be opened once; it will be * disposed as soon as it's closed. * * @param {Boolean} [options.uncloseable=false] * If `true`, the user will not be able to close the modal * through the UI in the normal ways. Programmatic closing is * still possible. * */ function ModalDialog(player, options) { _classCallCheck(this, ModalDialog) _Component.call(this, player, options) this.opened_ = this.hasBeenOpened_ = this.hasBeenFilled_ = false this.closeable(!this.options_.uncloseable) this.content(this.options_.content) // Make sure the contentEl is defined AFTER any children are initialized // because we only want the contents of the modal in the contentEl // (not the UI elements like the close button). this.contentEl_ = Dom.createEl('div', { className: MODAL_CLASS_NAME + '-content' }, { role: 'document' }) this.descEl_ = Dom.createEl('p', { className: MODAL_CLASS_NAME + '-description vjs-offscreen', id: this.el().getAttribute('aria-describedby') }) Dom.textContent(this.descEl_, this.description()) this.el_.appendChild(this.descEl_) this.el_.appendChild(this.contentEl_) } /* * Modal dialog default options. * * @type {Object} * @private */ /** * Create the modal's DOM element * * @method createEl * @return {Element} */ ModalDialog.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: this.buildCSSClass(), tabIndex: -1 }, { 'aria-describedby': this.id() + '_description', 'aria-hidden': 'true', 'aria-label': this.label(), role: 'dialog' }) } /** * Build the modal's CSS class. * * @method buildCSSClass * @return {String} */ ModalDialog.prototype.buildCSSClass = function buildCSSClass() { return MODAL_CLASS_NAME + ' vjs-hidden ' + _Component.prototype.buildCSSClass.call(this) } /** * Handles key presses on the document, looking for ESC, which closes * the modal. * * @method handleKeyPress * @param {Event} e */ ModalDialog.prototype.handleKeyPress = function handleKeyPress(e) { if (e.which === ESC && this.closeable()) { this.close() } } /** * Returns the label string for this modal. Primarily used for accessibility. * * @return {String} */ ModalDialog.prototype.label = function label() { return this.options_.label || this.localize('Modal Window') } /** * Returns the description string for this modal. Primarily used for * accessibility. * * @return {String} */ ModalDialog.prototype.description = function description() { var desc = this.options_.description || this.localize('This is a modal window.') // Append a universal closeability message if the modal is closeable. if (this.closeable()) { desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.') } return desc } /** * Opens the modal. * * @method open * @return {ModalDialog} */ ModalDialog.prototype.open = function open() { if (!this.opened_) { var player = this.player() this.trigger('beforemodalopen') this.opened_ = true // Fill content if the modal has never opened before and // never been filled. if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) { this.fill() } // If the player was playing, pause it and take note of its previously // playing state. this.wasPlaying_ = !player.paused() if (this.wasPlaying_) { player.pause() } if (this.closeable()) { this.on(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress)) } player.controls(false) this.show() this.el().setAttribute('aria-hidden', 'false') this.trigger('modalopen') this.hasBeenOpened_ = true } return this } /** * Whether or not the modal is opened currently. * * @method opened * @param {Boolean} [value] * If given, it will open (`true`) or close (`false`) the modal. * * @return {Boolean} */ ModalDialog.prototype.opened = function opened(value) { if (typeof value === 'boolean') { this[value ? 'open' : 'close']() } return this.opened_ } /** * Closes the modal. * * @method close * @return {ModalDialog} */ ModalDialog.prototype.close = function close() { if (this.opened_) { var player = this.player() this.trigger('beforemodalclose') this.opened_ = false if (this.wasPlaying_) { player.play() } if (this.closeable()) { this.off(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress)) } player.controls(true) this.hide() this.el().setAttribute('aria-hidden', 'true') this.trigger('modalclose') if (this.options_.temporary) { this.dispose() } } return this } /** * Whether or not the modal is closeable via the UI. * * @method closeable * @param {Boolean} [value] * If given as a Boolean, it will set the `closeable` option. * * @return {Boolean} */ ModalDialog.prototype.closeable = function closeable(value) { if (typeof value === 'boolean') { var closeable = this.closeable_ = !!value var _close = this.getChild('closeButton') // If this is being made closeable and has no close button, add one. if (closeable && !_close) { // The close button should be a child of the modal - not its // content element, so temporarily change the content element. var temp = this.contentEl_ this.contentEl_ = this.el_ _close = this.addChild('closeButton') this.contentEl_ = temp this.on(_close, 'close', this.close) } // If this is being made uncloseable and has a close button, remove it. if (!closeable && _close) { this.off(_close, 'close', this.close) this.removeChild(_close) _close.dispose() } } return this.closeable_ } /** * Fill the modal's content element with the modal's "content" option. * * The content element will be emptied before this change takes place. * * @method fill * @return {ModalDialog} */ ModalDialog.prototype.fill = function fill() { return this.fillWith(this.content()) } /** * Fill the modal's content element with arbitrary content. * * The content element will be emptied before this change takes place. * * @method fillWith * @param {Mixed} [content] * The same rules apply to this as apply to the `content` option. * * @return {ModalDialog} */ ModalDialog.prototype.fillWith = function fillWith(content) { var contentEl = this.contentEl() var parentEl = contentEl.parentNode var nextSiblingEl = contentEl.nextSibling this.trigger('beforemodalfill') this.hasBeenFilled_ = true // Detach the content element from the DOM before performing // manipulation to avoid modifying the live DOM multiple times. parentEl.removeChild(contentEl) this.empty() Dom.insertContent(contentEl, content) this.trigger('modalfill') // Re-inject the re-filled content element. if (nextSiblingEl) { parentEl.insertBefore(contentEl, nextSiblingEl) } else { parentEl.appendChild(contentEl) } return this } /** * Empties the content element. * * This happens automatically anytime the modal is filled. * * @method empty * @return {ModalDialog} */ ModalDialog.prototype.empty = function empty() { this.trigger('beforemodalempty') Dom.emptyEl(this.contentEl()) this.trigger('modalempty') return this } /** * Gets or sets the modal content, which gets normalized before being * rendered into the DOM. * * This does not update the DOM or fill the modal, but it is called during * that process. * * @method content * @param {Mixed} [value] * If defined, sets the internal content value to be used on the * next call(s) to `fill`. This value is normalized before being * inserted. To "clear" the internal content value, pass `null`. * * @return {Mixed} */ ModalDialog.prototype.content = function content(value) { if (typeof value !== 'undefined') { this.content_ = value } return this.content_ } return ModalDialog })(_component2['default']) ModalDialog.prototype.options_ = { temporary: true } _component2['default'].registerComponent('ModalDialog', ModalDialog) exports['default'] = ModalDialog module.exports = exports['default'] }, { './close-button': 66, './component': 67, './utils/dom': 143, './utils/fn': 145, './utils/log': 148 }], 113: [function(_dereq_, module, exports) { /** * @file player.js */ // Subclasses Component 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _componentJs = _dereq_('./component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) var _utilsEventsJs = _dereq_('./utils/events.js') var Events = _interopRequireWildcard(_utilsEventsJs) var _utilsDomJs = _dereq_('./utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) var _utilsFnJs = _dereq_('./utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _utilsGuidJs = _dereq_('./utils/guid.js') var Guid = _interopRequireWildcard(_utilsGuidJs) var _utilsBrowserJs = _dereq_('./utils/browser.js') var browser = _interopRequireWildcard(_utilsBrowserJs) var _utilsLogJs = _dereq_('./utils/log.js') var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs) var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js') var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs) var _utilsTimeRangesJs = _dereq_('./utils/time-ranges.js') var _utilsBufferJs = _dereq_('./utils/buffer.js') var _utilsStylesheetJs = _dereq_('./utils/stylesheet.js') var stylesheet = _interopRequireWildcard(_utilsStylesheetJs) var _fullscreenApiJs = _dereq_('./fullscreen-api.js') var _fullscreenApiJs2 = _interopRequireDefault(_fullscreenApiJs) var _mediaErrorJs = _dereq_('./media-error.js') var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs) var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple') var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple) var _objectAssign = _dereq_('object.assign') var _objectAssign2 = _interopRequireDefault(_objectAssign) var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js') var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs) var _tracksTextTrackListConverterJs = _dereq_('./tracks/text-track-list-converter.js') var _tracksTextTrackListConverterJs2 = _interopRequireDefault(_tracksTextTrackListConverterJs) var _tracksAudioTrackListJs = _dereq_('./tracks/audio-track-list.js') var _tracksAudioTrackListJs2 = _interopRequireDefault(_tracksAudioTrackListJs) var _tracksVideoTrackListJs = _dereq_('./tracks/video-track-list.js') var _tracksVideoTrackListJs2 = _interopRequireDefault(_tracksVideoTrackListJs) // Include required child components (importing also registers them) var _techLoaderJs = _dereq_('./tech/loader.js') var _techLoaderJs2 = _interopRequireDefault(_techLoaderJs) var _posterImageJs = _dereq_('./poster-image.js') var _posterImageJs2 = _interopRequireDefault(_posterImageJs) var _tracksTextTrackDisplayJs = _dereq_('./tracks/text-track-display.js') var _tracksTextTrackDisplayJs2 = _interopRequireDefault(_tracksTextTrackDisplayJs) var _loadingSpinnerJs = _dereq_('./loading-spinner.js') var _loadingSpinnerJs2 = _interopRequireDefault(_loadingSpinnerJs) var _bigPlayButtonJs = _dereq_('./big-play-button.js') var _bigPlayButtonJs2 = _interopRequireDefault(_bigPlayButtonJs) var _controlBarControlBarJs = _dereq_('./control-bar/control-bar.js') var _controlBarControlBarJs2 = _interopRequireDefault(_controlBarControlBarJs) var _errorDisplayJs = _dereq_('./error-display.js') var _errorDisplayJs2 = _interopRequireDefault(_errorDisplayJs) var _tracksTextTrackSettingsJs = _dereq_('./tracks/text-track-settings.js') var _tracksTextTrackSettingsJs2 = _interopRequireDefault(_tracksTextTrackSettingsJs) var _modalDialog = _dereq_('./modal-dialog') var _modalDialog2 = _interopRequireDefault(_modalDialog) // Require html5 tech, at least for disposing the original video tag var _techTechJs = _dereq_('./tech/tech.js') var _techTechJs2 = _interopRequireDefault(_techTechJs) var _techHtml5Js = _dereq_('./tech/html5.js') var _techHtml5Js2 = _interopRequireDefault(_techHtml5Js) /** * An instance of the `Player` class is created when any of the Video.js setup methods are used to initialize a video. * ```js * var myPlayer = videojs('example_video_1'); * ``` * In the following example, the `data-setup` attribute tells the Video.js library to create a player instance when the library is ready. * ```html * * ``` * After an instance has been created it can be accessed globally using `Video('example_video_1')`. * * @param {Element} tag The original video tag used for configuring options * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Component * @class Player */ var Player = (function(_Component) { _inherits(Player, _Component) /** * player's constructor function * * @constructs * @method init * @param {Element} tag The original video tag used for configuring options * @param {Object=} options Player options * @param {Function=} ready Ready callback function */ function Player(tag, options, ready) { var _this = this _classCallCheck(this, Player) // Make sure tag ID exists tag.id = tag.id || 'vjs_video_' + Guid.newGUID() // Set Options // The options argument overrides options set in the video tag // which overrides globally set options. // This latter part coincides with the load order // (tag must exist before Player) options = _objectAssign2['default'](Player.getTagSettings(tag), options) // Delay the initialization of children because we need to set up // player properties first, and can't use `this` before `super()` options.initChildren = false // Same with creating the element options.createEl = false // we don't want the player to report touch activity on itself // see enableTouchActivity in Component options.reportTouchActivity = false // Run base component initializing with new options _Component.call(this, null, options, ready) // if the global option object was accidentally blown away by // someone, bail early with an informative error if (!this.options_ || !this.options_.techOrder || !this.options_.techOrder.length) { throw new Error('No techOrder specified. Did you overwrite ' + 'videojs.options instead of just changing the ' + 'properties you want to override?') } this.tag = tag // Store the original tag used to set options // Store the tag attributes used to restore html5 element this.tagAttributes = tag && Dom.getElAttributes(tag) // Update current language this.language(this.options_.language) // Update Supported Languages if (options.languages) { (function() { // Normalise player option languages to lowercase var languagesToLower = {} Object.getOwnPropertyNames(options.languages).forEach(function(name) { languagesToLower[name.toLowerCase()] = options.languages[name] }) _this.languages_ = languagesToLower })() } else { this.languages_ = Player.prototype.options_.languages } // Cache for video property values. this.cache_ = {} // Set poster this.poster_ = options.poster || '' // Set controls this.controls_ = !!options.controls // Original tag settings stored in options // now remove immediately so native controls don't flash. // May be turned back on by HTML5 tech if nativeControlsForTouch is true tag.controls = false /* * Store the internal state of scrubbing * * @private * @return {Boolean} True if the user is scrubbing */ this.scrubbing_ = false this.el_ = this.createEl() // We also want to pass the original player options to each component and plugin // as well so they don't need to reach back into the player for options later. // We also need to do another copy of this.options_ so we don't end up with // an infinite loop. var playerOptionsCopy = _utilsMergeOptionsJs2['default'](this.options_) // Load plugins if (options.plugins) { (function() { var plugins = options.plugins Object.getOwnPropertyNames(plugins).forEach(function(name) { if (typeof this[name] === 'function') { this[name](plugins[name]) } else { _utilsLogJs2['default'].error('Unable to find plugin:', name) } }, _this) })() } this.options_.playerOptions = playerOptionsCopy this.initChildren() // Set isAudio based on whether or not an audio tag was used this.isAudio(tag.nodeName.toLowerCase() === 'audio') // Update controls className. Can't do this when the controls are initially // set because the element doesn't exist yet. if (this.controls()) { this.addClass('vjs-controls-enabled') } else { this.addClass('vjs-controls-disabled') } // Set ARIA label and region role depending on player type this.el_.setAttribute('role', 'region') if (this.isAudio()) { this.el_.setAttribute('aria-label', 'audio player') } else { this.el_.setAttribute('aria-label', 'video player') } if (this.isAudio()) { this.addClass('vjs-audio') } if (this.flexNotSupported_()) { this.addClass('vjs-no-flex') } // TODO: Make this smarter. Toggle user state between touching/mousing // using events, since devices can have both touch and mouse events. // if (browser.TOUCH_ENABLED) { // this.addClass('vjs-touch-enabled'); // } // iOS Safari has broken hover handling if (!browser.IS_IOS) { this.addClass('vjs-workinghover') } // Make player easily findable by ID Player.players[this.id_] = this // When the player is first initialized, trigger activity so components // like the control bar show themselves if needed this.userActive(true) this.reportUserActivity() this.listenForUserActivity_() this.on('fullscreenchange', this.handleFullscreenChange_) this.on('stageclick', this.handleStageClick_) } /* * Global player list * * @type {Object} */ /** * Destroys the video player and does any necessary cleanup * ```js * myPlayer.dispose(); * ``` * This is especially helpful if you are dynamically adding and removing videos * to/from the DOM. * * @method dispose */ Player.prototype.dispose = function dispose() { this.trigger('dispose') // prevent dispose from being called twice this.off('dispose') if (this.styleEl_ && this.styleEl_.parentNode) { this.styleEl_.parentNode.removeChild(this.styleEl_) } // Kill reference to this player Player.players[this.id_] = null if (this.tag && this.tag.player) { this.tag.player = null } if (this.el_ && this.el_.player) { this.el_.player = null } if (this.tech_) { this.tech_.dispose() } _Component.prototype.dispose.call(this) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ Player.prototype.createEl = function createEl() { var el = this.el_ = _Component.prototype.createEl.call(this, 'div') var tag = this.tag // Remove width/height attrs from tag so CSS can make it 100% width/height tag.removeAttribute('width') tag.removeAttribute('height') // Copy over all the attributes from the tag, including ID and class // ID will now reference player box, not the video tag var attrs = Dom.getElAttributes(tag) Object.getOwnPropertyNames(attrs).forEach(function(attr) { // workaround so we don't totally break IE7 // http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7 if (attr === 'class') { el.className = attrs[attr] } else { el.setAttribute(attr, attrs[attr]) } }) // Update tag id/class for use as HTML5 playback tech // Might think we should do this after embedding in container so .vjs-tech class // doesn't flash 100% width/height, but class only applies with .video-js parent tag.playerId = tag.id tag.id += '_html5_api' tag.className = 'vjs-tech' // Make player findable on elements tag.player = el.player = this // Default state of video is paused this.addClass('vjs-paused') // Add a style element in the player that we'll use to set the width/height // of the player in a way that's still overrideable by CSS, just like the // video element if (_globalWindow2['default'].VIDEOJS_NO_DYNAMIC_STYLE !== true) { this.styleEl_ = stylesheet.createStyleElement('vjs-styles-dimensions') var defaultsStyleEl = Dom.$('.vjs-styles-defaults') var head = Dom.$('head') head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild) } // Pass in the width/height/aspectRatio options which will update the style el this.width(this.options_.width) this.height(this.options_.height) this.fluid(this.options_.fluid) this.aspectRatio(this.options_.aspectRatio) // Hide any links within the video/audio tag, because IE doesn't hide them completely. var links = tag.getElementsByTagName('a') for (var i = 0; i < links.length; i++) { var linkEl = links.item(i) Dom.addElClass(linkEl, 'vjs-hidden') linkEl.setAttribute('hidden', 'hidden') } // insertElFirst seems to cause the networkState to flicker from 3 to 2, so // keep track of the original for later so we can know if the source originally failed tag.initNetworkState_ = tag.networkState // Wrap video tag in div (el/box) container if (tag.parentNode) { tag.parentNode.insertBefore(el, tag) } // insert the tag as the first child of the player element // then manually add it to the children array so that this.addChild // will work properly for other components Dom.insertElFirst(tag, el) // Breaks iPhone, fixed in HTML5 setup. this.children_.unshift(tag) this.el_ = el return el } /** * Get/set player width * * @param {Number=} value Value for width * @return {Number} Width when getting * @method width */ Player.prototype.width = function width(value) { return this.dimension('width', value) } /** * Get/set player height * * @param {Number=} value Value for height * @return {Number} Height when getting * @method height */ Player.prototype.height = function height(value) { return this.dimension('height', value) } /** * Get/set dimension for player * * @param {String} dimension Either width or height * @param {Number=} value Value for dimension * @return {Component} * @method dimension */ Player.prototype.dimension = function dimension(_dimension, value) { var privDimension = _dimension + '_' if (value === undefined) { return this[privDimension] || 0 } if (value === '') { // If an empty string is given, reset the dimension to be automatic this[privDimension] = undefined } else { var parsedVal = parseFloat(value) if (isNaN(parsedVal)) { _utilsLogJs2['default'].error('Improper value "' + value + '" supplied for for ' + _dimension) return this } this[privDimension] = parsedVal } this.updateStyleEl_() return this } /** * Add/remove the vjs-fluid class * * @param {Boolean} bool Value of true adds the class, value of false removes the class * @method fluid */ Player.prototype.fluid = function fluid(bool) { if (bool === undefined) { return !!this.fluid_ } this.fluid_ = !!bool if (bool) { this.addClass('vjs-fluid') } else { this.removeClass('vjs-fluid') } } /** * Get/Set the aspect ratio * * @param {String=} ratio Aspect ratio for player * @return aspectRatio * @method aspectRatio */ Player.prototype.aspectRatio = function aspectRatio(ratio) { if (ratio === undefined) { return this.aspectRatio_ } // Check for width:height format if (!/^\d+\:\d+$/.test(ratio)) { throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.') } this.aspectRatio_ = ratio // We're assuming if you set an aspect ratio you want fluid mode, // because in fixed mode you could calculate width and height yourself. this.fluid(true) this.updateStyleEl_() } /** * Update styles of the player element (height, width and aspect ratio) * * @method updateStyleEl_ */ Player.prototype.updateStyleEl_ = function updateStyleEl_() { if (_globalWindow2['default'].VIDEOJS_NO_DYNAMIC_STYLE === true) { var _width = typeof this.width_ === 'number' ? this.width_ : this.options_.width var _height = typeof this.height_ === 'number' ? this.height_ : this.options_.height var techEl = this.tech_ && this.tech_.el() if (techEl) { if (_width >= 0) { techEl.width = _width } if (_height >= 0) { techEl.height = _height } } return } var width = undefined var height = undefined var aspectRatio = undefined var idClass = undefined // The aspect ratio is either used directly or to calculate width and height. if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') { // Use any aspectRatio that's been specifically set aspectRatio = this.aspectRatio_ } else if (this.videoWidth()) { // Otherwise try to get the aspect ratio from the video metadata aspectRatio = this.videoWidth() + ':' + this.videoHeight() } else { // Or use a default. The video element's is 2:1, but 16:9 is more common. aspectRatio = '16:9' } // Get the ratio as a decimal we can use to calculate dimensions var ratioParts = aspectRatio.split(':') var ratioMultiplier = ratioParts[1] / ratioParts[0] if (this.width_ !== undefined) { // Use any width that's been specifically set width = this.width_ } else if (this.height_ !== undefined) { // Or calulate the width from the aspect ratio if a height has been set width = this.height_ / ratioMultiplier } else { // Or use the video's metadata, or use the video el's default of 300 width = this.videoWidth() || 300 } if (this.height_ !== undefined) { // Use any height that's been specifically set height = this.height_ } else { // Otherwise calculate the height from the ratio and the width height = width * ratioMultiplier } // Ensure the CSS class is valid by starting with an alpha character if (/^[^a-zA-Z]/.test(this.id())) { idClass = 'dimensions-' + this.id() } else { idClass = this.id() + '-dimensions' } // Ensure the right class is still on the player for the style element this.addClass(idClass) // stylesheet.setTextContent(this.styleEl_, '\n .' + idClass + ' {\n width: ' + width + 'px;\n height: ' + height + 'px;\n }\n\n .' + idClass + '.vjs-fluid {\n padding-top: ' + ratioMultiplier * 100 + '%;\n }\n '); stylesheet.setTextContent(this.styleEl_, '\n .' + idClass + ' {\n width: auto;\n height: ' + height + 'px;\n }\n\n .' + idClass + '.vjs-fluid {\n padding-top: ' + ratioMultiplier * 100 + '%;\n }\n ') } /** * Load the Media Playback Technology (tech) * Load/Create an instance of playback technology including element and API methods * And append playback element in player div. * * @param {String} techName Name of the playback technology * @param {String} source Video source * @method loadTech_ * @private */ Player.prototype.loadTech_ = function loadTech_(techName, source) { // Pause and remove current playback technology if (this.tech_) { this.unloadTech_() } // get rid of the HTML5 video tag as soon as we are using another tech if (techName !== 'Html5' && this.tag) { _techTechJs2['default'].getTech('Html5').disposeMediaElement(this.tag) this.tag.player = null this.tag = null } this.techName_ = techName // Turn off API access because we're loading a new tech that might load asynchronously this.isReady_ = false // Grab tech-specific options from player options and add source and parent element to use. var techOptions = _objectAssign2['default']({ 'nativeControlsForTouch': this.options_.nativeControlsForTouch, 'source': source, 'playerId': this.id(), 'techId': this.id() + '_' + techName + '_api', 'videoTracks': this.videoTracks_, 'textTracks': this.textTracks_, 'audioTracks': this.audioTracks_, 'autoplay': this.options_.autoplay, 'preload': this.options_.preload, 'loop': this.options_.loop, 'muted': this.options_.muted, 'poster': this.poster(), 'language': this.language(), 'vtt.js': this.options_['vtt.js'] }, this.options_[techName.toLowerCase()]) if (this.tag) { techOptions.tag = this.tag } if (source) { this.currentType_ = source.type if (source.src === this.cache_.src && this.cache_.currentTime > 0) { techOptions.startTime = this.cache_.currentTime } this.cache_.src = source.src } // Initialize tech instance var techComponent = _techTechJs2['default'].getTech(techName) // Support old behavior of techs being registered as components. // Remove once that deprecated behavior is removed. if (!techComponent) { techComponent = _componentJs2['default'].getComponent(techName) } this.tech_ = new techComponent(techOptions) // player.triggerReady is always async, so don't need this to be async this.tech_.ready(Fn.bind(this, this.handleTechReady_), true) _tracksTextTrackListConverterJs2['default'].jsonToTextTracks(this.textTracksJson_ || [], this.tech_) // Listen to all HTML5-defined events and trigger them on the player this.on(this.tech_, 'loadstart', this.handleTechLoadStart_) this.on(this.tech_, 'waiting', this.handleTechWaiting_) this.on(this.tech_, 'canplay', this.handleTechCanPlay_) this.on(this.tech_, 'canplaythrough', this.handleTechCanPlayThrough_) this.on(this.tech_, 'playing', this.handleTechPlaying_) this.on(this.tech_, 'ended', this.handleTechEnded_) this.on(this.tech_, 'seeking', this.handleTechSeeking_) this.on(this.tech_, 'seeked', this.handleTechSeeked_) this.on(this.tech_, 'play', this.handleTechPlay_) this.on(this.tech_, 'firstplay', this.handleTechFirstPlay_) this.on(this.tech_, 'pause', this.handleTechPause_) this.on(this.tech_, 'progress', this.handleTechProgress_) this.on(this.tech_, 'durationchange', this.handleTechDurationChange_) this.on(this.tech_, 'fullscreenchange', this.handleTechFullscreenChange_) this.on(this.tech_, 'error', this.handleTechError_) this.on(this.tech_, 'suspend', this.handleTechSuspend_) this.on(this.tech_, 'abort', this.handleTechAbort_) this.on(this.tech_, 'emptied', this.handleTechEmptied_) this.on(this.tech_, 'stalled', this.handleTechStalled_) this.on(this.tech_, 'loadedmetadata', this.handleTechLoadedMetaData_) this.on(this.tech_, 'loadeddata', this.handleTechLoadedData_) this.on(this.tech_, 'timeupdate', this.handleTechTimeUpdate_) this.on(this.tech_, 'ratechange', this.handleTechRateChange_) this.on(this.tech_, 'volumechange', this.handleTechVolumeChange_) this.on(this.tech_, 'texttrackchange', this.handleTechTextTrackChange_) this.on(this.tech_, 'loadedmetadata', this.updateStyleEl_) this.on(this.tech_, 'posterchange', this.handleTechPosterChange_) this.usingNativeControls(this.techGet_('controls')) if (this.controls() && !this.usingNativeControls()) { this.addTechControlsListeners_() } // Add the tech element in the DOM if it was not already there // Make sure to not insert the original video element if using Html5 if (this.tech_.el().parentNode !== this.el() && (techName !== 'Html5' || !this.tag)) { Dom.insertElFirst(this.tech_.el(), this.el()) } // Get rid of the original video tag reference after the first tech is loaded if (this.tag) { this.tag.player = null this.tag = null } } /** * Unload playback technology * * @method unloadTech_ * @private */ Player.prototype.unloadTech_ = function unloadTech_() { // Save the current text tracks so that we can reuse the same text tracks with the next tech this.videoTracks_ = this.videoTracks() this.textTracks_ = this.textTracks() this.audioTracks_ = this.audioTracks() this.textTracksJson_ = _tracksTextTrackListConverterJs2['default'].textTracksToJson(this.tech_) this.isReady_ = false this.tech_.dispose() this.tech_ = false } /** * Return a reference to the current tech. * It will only return a reference to the tech if given an object with the * `IWillNotUseThisInPlugins` property on it. This is try and prevent misuse * of techs by plugins. * * @param {Object} * @return {Object} The Tech * @method tech */ Player.prototype.tech = function tech(safety) { if (safety && safety.IWillNotUseThisInPlugins) { return this.tech_ } var errorText = '\n Please make sure that you are not using this inside of a plugin.\n To disable this alert and error, please pass in an object with\n `IWillNotUseThisInPlugins` to the `tech` method. See\n https://github.com/videojs/video.js/issues/2617 for more info.\n ' _globalWindow2['default'].alert(errorText) throw new Error(errorText) } /** * Set up click and touch listeners for the playback element * * On desktops, a click on the video itself will toggle playback, * on a mobile device a click on the video toggles controls. * (toggling controls is done by toggling the user state between active and * inactive) * A tap can signal that a user has become active, or has become inactive * e.g. a quick tap on an iPhone movie should reveal the controls. Another * quick tap should hide them again (signaling the user is in an inactive * viewing state) * In addition to this, we still want the user to be considered inactive after * a few seconds of inactivity. * Note: the only part of iOS interaction we can't mimic with this setup * is a touch and hold on the video element counting as activity in order to * keep the controls showing, but that shouldn't be an issue. A touch and hold * on any controls will still keep the user active * * @private * @method addTechControlsListeners_ */ Player.prototype.addTechControlsListeners_ = function addTechControlsListeners_() { // Make sure to remove all the previous listeners in case we are called multiple times. this.removeTechControlsListeners_() // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do // trigger mousedown/up. // http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object // Any touch events are set to block the mousedown event from happening this.on(this.tech_, 'mousedown', this.handleTechClick_) // If the controls were hidden we don't want that to change without a tap event // so we'll check if the controls were already showing before reporting user // activity this.on(this.tech_, 'touchstart', this.handleTechTouchStart_) this.on(this.tech_, 'touchmove', this.handleTechTouchMove_) this.on(this.tech_, 'touchend', this.handleTechTouchEnd_) // The tap listener needs to come after the touchend listener because the tap // listener cancels out any reportedUserActivity when setting userActive(false) this.on(this.tech_, 'tap', this.handleTechTap_) } /** * Remove the listeners used for click and tap controls. This is needed for * toggling to controls disabled, where a tap/touch should do nothing. * * @method removeTechControlsListeners_ * @private */ Player.prototype.removeTechControlsListeners_ = function removeTechControlsListeners_() { // We don't want to just use `this.off()` because there might be other needed // listeners added by techs that extend this. this.off(this.tech_, 'tap', this.handleTechTap_) this.off(this.tech_, 'touchstart', this.handleTechTouchStart_) this.off(this.tech_, 'touchmove', this.handleTechTouchMove_) this.off(this.tech_, 'touchend', this.handleTechTouchEnd_) this.off(this.tech_, 'mousedown', this.handleTechClick_) } /** * Player waits for the tech to be ready * * @method handleTechReady_ * @private */ Player.prototype.handleTechReady_ = function handleTechReady_() { this.triggerReady() // Keep the same volume as before if (this.cache_.volume) { this.techCall_('setVolume', this.cache_.volume) } // Look if the tech found a higher resolution poster while loading this.handleTechPosterChange_() // Update the duration if available this.handleTechDurationChange_() // Chrome and Safari both have issues with autoplay. // In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work. // In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays) // This fixes both issues. Need to wait for API, so it updates displays correctly if (this.src() && this.tag && this.options_.autoplay && this.paused()) { delete this.tag.poster // Chrome Fix. Fixed in Chrome v16. this.play() } } /** * Fired when the user agent begins looking for media data * * @private * @method handleTechLoadStart_ */ Player.prototype.handleTechLoadStart_ = function handleTechLoadStart_() { // TODO: Update to use `emptied` event instead. See #1277. this.removeClass('vjs-ended') // reset the error state this.error(null) // If it's already playing we want to trigger a firstplay event now. // The firstplay event relies on both the play and loadstart events // which can happen in any order for a new source if (!this.paused()) { this.trigger('loadstart') this.trigger('firstplay') } else { // reset the hasStarted state this.hasStarted(false) this.trigger('loadstart') } } /** * Add/remove the vjs-has-started class * * @param {Boolean} hasStarted The value of true adds the class the value of false remove the class * @return {Boolean} Boolean value if has started * @private * @method hasStarted */ Player.prototype.hasStarted = function hasStarted(_hasStarted) { if (_hasStarted !== undefined) { // only update if this is a new value if (this.hasStarted_ !== _hasStarted) { this.hasStarted_ = _hasStarted if (_hasStarted) { this.addClass('vjs-has-started') // trigger the firstplay event if this newly has played this.trigger('firstplay') } else { this.removeClass('vjs-has-started') } } return this } return !!this.hasStarted_ } /** * Fired whenever the media begins or resumes playback * * @private * @method handleTechPlay_ */ Player.prototype.handleTechPlay_ = function handleTechPlay_() { this.removeClass('vjs-ended') this.removeClass('vjs-paused') this.addClass('vjs-playing') // hide the poster when the user hits play // https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play this.hasStarted(true) this.trigger('play') } /** * Fired whenever the media begins waiting * * @private * @method handleTechWaiting_ */ Player.prototype.handleTechWaiting_ = function handleTechWaiting_() { var _this2 = this this.addClass('vjs-waiting') this.trigger('waiting') this.one('timeupdate', function() { return _this2.removeClass('vjs-waiting') }) } /** * A handler for events that signal that waiting has ended * which is not consistent between browsers. See #1351 * * @private * @method handleTechCanPlay_ */ Player.prototype.handleTechCanPlay_ = function handleTechCanPlay_() { this.removeClass('vjs-waiting') this.trigger('canplay') } /** * A handler for events that signal that waiting has ended * which is not consistent between browsers. See #1351 * * @private * @method handleTechCanPlayThrough_ */ Player.prototype.handleTechCanPlayThrough_ = function handleTechCanPlayThrough_() { this.removeClass('vjs-waiting') this.trigger('canplaythrough') } /** * A handler for events that signal that waiting has ended * which is not consistent between browsers. See #1351 * * @private * @method handleTechPlaying_ */ Player.prototype.handleTechPlaying_ = function handleTechPlaying_() { this.removeClass('vjs-waiting') this.trigger('playing') } /** * Fired whenever the player is jumping to a new time * * @private * @method handleTechSeeking_ */ Player.prototype.handleTechSeeking_ = function handleTechSeeking_() { this.addClass('vjs-seeking') this.trigger('seeking') } /** * Fired when the player has finished jumping to a new time * * @private * @method handleTechSeeked_ */ Player.prototype.handleTechSeeked_ = function handleTechSeeked_() { this.removeClass('vjs-seeking') this.trigger('seeked') } /** * Fired the first time a video is played * Not part of the HLS spec, and we're not sure if this is the best * implementation yet, so use sparingly. If you don't have a reason to * prevent playback, use `myPlayer.one('play');` instead. * * @private * @method handleTechFirstPlay_ */ Player.prototype.handleTechFirstPlay_ = function handleTechFirstPlay_() { // If the first starttime attribute is specified // then we will start at the given offset in seconds if (this.options_.starttime) { this.currentTime(this.options_.starttime) } this.addClass('vjs-has-started') this.trigger('firstplay') } /** * Fired whenever the media has been paused * * @private * @method handleTechPause_ */ Player.prototype.handleTechPause_ = function handleTechPause_() { this.removeClass('vjs-playing') this.addClass('vjs-paused') this.trigger('pause') } /** * Fired while the user agent is downloading media data * * @private * @method handleTechProgress_ */ Player.prototype.handleTechProgress_ = function handleTechProgress_() { this.trigger('progress') } /** * Fired when the end of the media resource is reached (currentTime == duration) * * @private * @method handleTechEnded_ */ Player.prototype.handleTechEnded_ = function handleTechEnded_() { this.addClass('vjs-ended') if (this.options_.loop) { this.currentTime(0) this.play() } else if (!this.paused()) { this.pause() } this.trigger('ended') } /** * Fired when the duration of the media resource is first known or changed * * @private * @method handleTechDurationChange_ */ Player.prototype.handleTechDurationChange_ = function handleTechDurationChange_() { this.duration(this.techGet_('duration')) } /** * Handle a click on the media element to play/pause * * @param {Object=} event Event object * @private * @method handleTechClick_ */ Player.prototype.handleTechClick_ = function handleTechClick_(event) { // We're using mousedown to detect clicks thanks to Flash, but mousedown // will also be triggered with right-clicks, so we need to prevent that if (event.button !== 0) return // When controls are disabled a click should not toggle playback because // the click is considered a control if (this.controls()) { if (this.paused()) { this.play() } else { this.pause() } } } /** * Handle a tap on the media element. It will toggle the user * activity state, which hides and shows the controls. * * @private * @method handleTechTap_ */ Player.prototype.handleTechTap_ = function handleTechTap_() { this.userActive(!this.userActive()) } /** * Handle touch to start * * @private * @method handleTechTouchStart_ */ Player.prototype.handleTechTouchStart_ = function handleTechTouchStart_() { this.userWasActive = this.userActive() } /** * Handle touch to move * * @private * @method handleTechTouchMove_ */ Player.prototype.handleTechTouchMove_ = function handleTechTouchMove_() { if (this.userWasActive) { this.reportUserActivity() } } /** * Handle touch to end * * @private * @method handleTechTouchEnd_ */ Player.prototype.handleTechTouchEnd_ = function handleTechTouchEnd_(event) { // Stop the mouse events from also happening event.preventDefault() } /** * Fired when the player switches in or out of fullscreen mode * * @private * @method handleFullscreenChange_ */ Player.prototype.handleFullscreenChange_ = function handleFullscreenChange_() { if (this.isFullscreen()) { this.addClass('vjs-fullscreen') } else { this.removeClass('vjs-fullscreen') } } /** * native click events on the SWF aren't triggered on IE11, Win8.1RT * use stageclick events triggered from inside the SWF instead * * @private * @method handleStageClick_ */ Player.prototype.handleStageClick_ = function handleStageClick_() { this.reportUserActivity() } /** * Handle Tech Fullscreen Change * * @private * @method handleTechFullscreenChange_ */ Player.prototype.handleTechFullscreenChange_ = function handleTechFullscreenChange_(event, data) { if (data) { this.isFullscreen(data.isFullscreen) } this.trigger('fullscreenchange') } /** * Fires when an error occurred during the loading of an audio/video * * @private * @method handleTechError_ */ Player.prototype.handleTechError_ = function handleTechError_() { var error = this.tech_.error() this.error(error && error.code) } /** * Fires when the browser is intentionally not getting media data * * @private * @method handleTechSuspend_ */ Player.prototype.handleTechSuspend_ = function handleTechSuspend_() { this.trigger('suspend') } /** * Fires when the loading of an audio/video is aborted * * @private * @method handleTechAbort_ */ Player.prototype.handleTechAbort_ = function handleTechAbort_() { this.trigger('abort') } /** * Fires when the current playlist is empty * * @private * @method handleTechEmptied_ */ Player.prototype.handleTechEmptied_ = function handleTechEmptied_() { this.trigger('emptied') } /** * Fires when the browser is trying to get media data, but data is not available * * @private * @method handleTechStalled_ */ Player.prototype.handleTechStalled_ = function handleTechStalled_() { this.trigger('stalled') } /** * Fires when the browser has loaded meta data for the audio/video * * @private * @method handleTechLoadedMetaData_ */ Player.prototype.handleTechLoadedMetaData_ = function handleTechLoadedMetaData_() { this.trigger('loadedmetadata') } /** * Fires when the browser has loaded the current frame of the audio/video * * @private * @method handleTechLoadedData_ */ Player.prototype.handleTechLoadedData_ = function handleTechLoadedData_() { this.trigger('loadeddata') } /** * Fires when the current playback position has changed * * @private * @method handleTechTimeUpdate_ */ Player.prototype.handleTechTimeUpdate_ = function handleTechTimeUpdate_() { this.trigger('timeupdate') } /** * Fires when the playing speed of the audio/video is changed * * @private * @method handleTechRateChange_ */ Player.prototype.handleTechRateChange_ = function handleTechRateChange_() { this.trigger('ratechange') } /** * Fires when the volume has been changed * * @private * @method handleTechVolumeChange_ */ Player.prototype.handleTechVolumeChange_ = function handleTechVolumeChange_() { this.trigger('volumechange') } /** * Fires when the text track has been changed * * @private * @method handleTechTextTrackChange_ */ Player.prototype.handleTechTextTrackChange_ = function handleTechTextTrackChange_() { this.trigger('texttrackchange') } /** * Get object for cached values. * * @return {Object} * @method getCache */ Player.prototype.getCache = function getCache() { return this.cache_ } /** * Pass values to the playback tech * * @param {String=} method Method * @param {Object=} arg Argument * @private * @method techCall_ */ Player.prototype.techCall_ = function techCall_(method, arg) { // If it's not ready yet, call method when it is if (this.tech_ && !this.tech_.isReady_) { this.tech_.ready(function() { this[method](arg) }, true) // Otherwise call method now } else { try { this.tech_[method](arg) } catch (e) { _utilsLogJs2['default'](e) throw e } } } /** * Get calls can't wait for the tech, and sometimes don't need to. * * @param {String} method Tech method * @return {Method} * @private * @method techGet_ */ Player.prototype.techGet_ = function techGet_(method) { if (this.tech_ && this.tech_.isReady_) { // Flash likes to die and reload when you hide or reposition it. // In these cases the object methods go away and we get errors. // When that happens we'll catch the errors and inform tech that it's not ready any more. try { return this.tech_[method]() } catch (e) { // When building additional tech libs, an expected method may not be defined yet if (this.tech_[method] === undefined) { _utilsLogJs2['default']('Video.js: ' + method + ' method not defined for ' + this.techName_ + ' playback technology.', e) } else { // When a method isn't available on the object it throws a TypeError if (e.name === 'TypeError') { _utilsLogJs2['default']('Video.js: ' + method + ' unavailable on ' + this.techName_ + ' playback technology element.', e) this.tech_.isReady_ = false } else { _utilsLogJs2['default'](e) } } throw e } } return } /** * start media playback * ```js * myPlayer.play(); * ``` * * @return {Player} self * @method play */ Player.prototype.play = function play() { this.techCall_('play') return this } /** * Pause the video playback * ```js * myPlayer.pause(); * ``` * * @return {Player} self * @method pause */ Player.prototype.pause = function pause() { this.techCall_('pause') return this } /** * Check if the player is paused * ```js * var isPaused = myPlayer.paused(); * var isPlaying = !myPlayer.paused(); * ``` * * @return {Boolean} false if the media is currently playing, or true otherwise * @method paused */ Player.prototype.paused = function paused() { // The initial state of paused should be true (in Safari it's actually false) return this.techGet_('paused') !== false } /** * Returns whether or not the user is "scrubbing". Scrubbing is when the user * has clicked the progress bar handle and is dragging it along the progress bar. * * @param {Boolean} isScrubbing True/false the user is scrubbing * @return {Boolean} The scrubbing status when getting * @return {Object} The player when setting * @method scrubbing */ Player.prototype.scrubbing = function scrubbing(isScrubbing) { if (isScrubbing !== undefined) { this.scrubbing_ = !!isScrubbing if (isScrubbing) { this.addClass('vjs-scrubbing') } else { this.removeClass('vjs-scrubbing') } return this } return this.scrubbing_ } /** * Get or set the current time (in seconds) * ```js * // get * var whereYouAt = myPlayer.currentTime(); * // set * myPlayer.currentTime(120); // 2 minutes into the video * ``` * * @param {Number|String=} seconds The time to seek to * @return {Number} The time in seconds, when not setting * @return {Player} self, when the current time is set * @method currentTime */ Player.prototype.currentTime = function currentTime(seconds) { if (seconds !== undefined) { this.techCall_('setCurrentTime', seconds) return this } // cache last currentTime and return. default to 0 seconds // // Caching the currentTime is meant to prevent a massive amount of reads on the tech's // currentTime when scrubbing, but may not provide much performance benefit afterall. // Should be tested. Also something has to read the actual current time or the cache will // never get updated. return this.cache_.currentTime = this.techGet_('currentTime') || 0 } /** * Get the length in time of the video in seconds * ```js * var lengthOfVideo = myPlayer.duration(); * ``` * **NOTE**: The video must have started loading before the duration can be * known, and in the case of Flash, may not be known until the video starts * playing. * * @param {Number} seconds Duration when setting * @return {Number} The duration of the video in seconds when getting * @method duration */ Player.prototype.duration = function duration(seconds) { if (seconds === undefined) { return this.cache_.duration || 0 } seconds = parseFloat(seconds) || 0 // Standardize on Inifity for signaling video is live if (seconds < 0) { seconds = Infinity } if (seconds !== this.cache_.duration) { // Cache the last set value for optimized scrubbing (esp. Flash) this.cache_.duration = seconds if (seconds === Infinity) { this.addClass('vjs-live') } else { this.removeClass('vjs-live') } this.trigger('durationchange') } return this } /** * Calculates how much time is left. * ```js * var timeLeft = myPlayer.remainingTime(); * ``` * Not a native video element function, but useful * * @return {Number} The time remaining in seconds * @method remainingTime */ Player.prototype.remainingTime = function remainingTime() { return this.duration() - this.currentTime() } // http://dev.w3.org/html5/spec/video.html#dom-media-buffered // Buffered returns a timerange object. // Kind of like an array of portions of the video that have been downloaded. /** * Get a TimeRange object with the times of the video that have been downloaded * If you just want the percent of the video that's been downloaded, * use bufferedPercent. * ```js * // Number of different ranges of time have been buffered. Usually 1. * numberOfRanges = bufferedTimeRange.length, * // Time in seconds when the first range starts. Usually 0. * firstRangeStart = bufferedTimeRange.start(0), * // Time in seconds when the first range ends * firstRangeEnd = bufferedTimeRange.end(0), * // Length in seconds of the first time range * firstRangeLength = firstRangeEnd - firstRangeStart; * ``` * * @return {Object} A mock TimeRange object (following HTML spec) * @method buffered */ Player.prototype.buffered = function buffered() { var buffered = this.techGet_('buffered') if (!buffered || !buffered.length) { buffered = _utilsTimeRangesJs.createTimeRange(0, 0) } return buffered } /** * Get the percent (as a decimal) of the video that's been downloaded * ```js * var howMuchIsDownloaded = myPlayer.bufferedPercent(); * ``` * 0 means none, 1 means all. * (This method isn't in the HTML5 spec, but it's very convenient) * * @return {Number} A decimal between 0 and 1 representing the percent * @method bufferedPercent */ Player.prototype.bufferedPercent = function bufferedPercent() { return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration()) } /** * Get the ending time of the last buffered time range * This is used in the progress bar to encapsulate all time ranges. * * @return {Number} The end of the last buffered time range * @method bufferedEnd */ Player.prototype.bufferedEnd = function bufferedEnd() { var buffered = this.buffered() var duration = this.duration() var end = buffered.end(buffered.length - 1) if (end > duration) { end = duration } return end } /** * Get or set the current volume of the media * ```js * // get * var howLoudIsIt = myPlayer.volume(); * // set * myPlayer.volume(0.5); // Set volume to half * ``` * 0 is off (muted), 1.0 is all the way up, 0.5 is half way. * * @param {Number} percentAsDecimal The new volume as a decimal percent * @return {Number} The current volume when getting * @return {Player} self when setting * @method volume */ Player.prototype.volume = function volume(percentAsDecimal) { var vol = undefined if (percentAsDecimal !== undefined) { vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal))) // Force value to between 0 and 1 this.cache_.volume = vol this.techCall_('setVolume', vol) return this } // Default to 1 when returning current volume. vol = parseFloat(this.techGet_('volume')) return isNaN(vol) ? 1 : vol } /** * Get the current muted state, or turn mute on or off * ```js * // get * var isVolumeMuted = myPlayer.muted(); * // set * myPlayer.muted(true); // mute the volume * ``` * * @param {Boolean=} muted True to mute, false to unmute * @return {Boolean} True if mute is on, false if not when getting * @return {Player} self when setting mute * @method muted */ Player.prototype.muted = function muted(_muted) { if (_muted !== undefined) { this.techCall_('setMuted', _muted) return this } return this.techGet_('muted') || false // Default to false } // Check if current tech can support native fullscreen // (e.g. with built in controls like iOS, so not our flash swf) /** * Check to see if fullscreen is supported * * @return {Boolean} * @method supportsFullScreen */ Player.prototype.supportsFullScreen = function supportsFullScreen() { return this.techGet_('supportsFullScreen') || false } /** * Check if the player is in fullscreen mode * ```js * // get * var fullscreenOrNot = myPlayer.isFullscreen(); * // set * myPlayer.isFullscreen(true); // tell the player it's in fullscreen * ``` * NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official * property and instead document.fullscreenElement is used. But isFullscreen is * still a valuable property for internal player workings. * * @param {Boolean=} isFS Update the player's fullscreen state * @return {Boolean} true if fullscreen false if not when getting * @return {Player} self when setting * @method isFullscreen */ Player.prototype.isFullscreen = function isFullscreen(isFS) { if (isFS !== undefined) { this.isFullscreen_ = !!isFS return this } return !!this.isFullscreen_ } /** * Increase the size of the video to full screen * ```js * myPlayer.requestFullscreen(); * ``` * In some browsers, full screen is not supported natively, so it enters * "full window mode", where the video fills the browser window. * In browsers and devices that support native full screen, sometimes the * browser's default controls will be shown, and not the Video.js custom skin. * This includes most mobile devices (iOS, Android) and older versions of * Safari. * * @return {Player} self * @method requestFullscreen */ Player.prototype.requestFullscreen = function requestFullscreen() { var fsApi = _fullscreenApiJs2['default'] this.isFullscreen(true) if (fsApi.requestFullscreen) { // the browser supports going fullscreen at the element level so we can // take the controls fullscreen as well as the video // Trigger fullscreenchange event after change // We have to specifically add this each time, and remove // when canceling fullscreen. Otherwise if there's multiple // players on a page, they would all be reacting to the same fullscreen // events Events.on(_globalDocument2['default'], fsApi.fullscreenchange, Fn.bind(this, function documentFullscreenChange(e) { this.isFullscreen(_globalDocument2['default'][fsApi.fullscreenElement]) // If cancelling fullscreen, remove event listener. if (this.isFullscreen() === false) { Events.off(_globalDocument2['default'], fsApi.fullscreenchange, documentFullscreenChange) } this.trigger('fullscreenchange') })) this.el_[fsApi.requestFullscreen]() } else if (this.tech_.supportsFullScreen()) { // we can't take the video.js controls fullscreen but we can go fullscreen // with native controls this.techCall_('enterFullScreen') } else { // fullscreen isn't supported so we'll just stretch the video element to // fill the viewport this.enterFullWindow() this.trigger('fullscreenchange') } return this } /** * Return the video to its normal size after having been in full screen mode * ```js * myPlayer.exitFullscreen(); * ``` * * @return {Player} self * @method exitFullscreen */ Player.prototype.exitFullscreen = function exitFullscreen() { var fsApi = _fullscreenApiJs2['default'] this.isFullscreen(false) // Check for browser element fullscreen support if (fsApi.requestFullscreen) { _globalDocument2['default'][fsApi.exitFullscreen]() } else if (this.tech_.supportsFullScreen()) { this.techCall_('exitFullScreen') } else { this.exitFullWindow() this.trigger('fullscreenchange') } return this } /** * When fullscreen isn't supported we can stretch the video container to as wide as the browser will let us. * * @method enterFullWindow */ Player.prototype.enterFullWindow = function enterFullWindow() { this.isFullWindow = true // Storing original doc overflow value to return to when fullscreen is off this.docOrigOverflow = _globalDocument2['default'].documentElement.style.overflow // Add listener for esc key to exit fullscreen Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.fullWindowOnEscKey)) // Hide any scroll bars _globalDocument2['default'].documentElement.style.overflow = 'hidden' // Apply fullscreen styles Dom.addElClass(_globalDocument2['default'].body, 'vjs-full-window') this.trigger('enterFullWindow') } /** * Check for call to either exit full window or full screen on ESC key * * @param {String} event Event to check for key press * @method fullWindowOnEscKey */ Player.prototype.fullWindowOnEscKey = function fullWindowOnEscKey(event) { if (event.keyCode === 27) { if (this.isFullscreen() === true) { this.exitFullscreen() } else { this.exitFullWindow() } } } /** * Exit full window * * @method exitFullWindow */ Player.prototype.exitFullWindow = function exitFullWindow() { this.isFullWindow = false Events.off(_globalDocument2['default'], 'keydown', this.fullWindowOnEscKey) // Unhide scroll bars. _globalDocument2['default'].documentElement.style.overflow = this.docOrigOverflow // Remove fullscreen styles Dom.removeElClass(_globalDocument2['default'].body, 'vjs-full-window') // Resize the box, controller, and poster to original sizes // this.positionAll(); this.trigger('exitFullWindow') } /** * Check whether the player can play a given mimetype * * @param {String} type The mimetype to check * @return {String} 'probably', 'maybe', or '' (empty string) * @method canPlayType */ Player.prototype.canPlayType = function canPlayType(type) { var can = undefined // Loop through each playback technology in the options order for (var i = 0, j = this.options_.techOrder; i < j.length; i++) { var techName = _utilsToTitleCaseJs2['default'](j[i]) var tech = _techTechJs2['default'].getTech(techName) // Support old behavior of techs being registered as components. // Remove once that deprecated behavior is removed. if (!tech) { tech = _componentJs2['default'].getComponent(techName) } // Check if the current tech is defined before continuing if (!tech) { _utilsLogJs2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.') continue } // Check if the browser supports this technology if (tech.isSupported()) { can = tech.canPlayType(type) if (can) { return can } } } return '' } /** * Select source based on tech-order or source-order * Uses source-order selection if `options.sourceOrder` is truthy. Otherwise, * defaults to tech-order selection * * @param {Array} sources The sources for a media asset * @return {Object|Boolean} Object of source and tech order, otherwise false * @method selectSource */ Player.prototype.selectSource = function selectSource(sources) { // Get only the techs specified in `techOrder` that exist and are supported by the // current platform var techs = this.options_.techOrder.map(_utilsToTitleCaseJs2['default']).map(function(techName) { // `Component.getComponent(...)` is for support of old behavior of techs // being registered as components. // Remove once that deprecated behavior is removed. return [techName, _techTechJs2['default'].getTech(techName) || _componentJs2['default'].getComponent(techName)] }).filter(function(_ref) { var techName = _ref[0] var tech = _ref[1] // Check if the current tech is defined before continuing if (tech) { // Check if the browser supports this technology return tech.isSupported() } _utilsLogJs2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.') return false }) // Iterate over each `innerArray` element once per `outerArray` element and execute // `tester` with both. If `tester` returns a non-falsy value, exit early and return // that value. var findFirstPassingTechSourcePair = function findFirstPassingTechSourcePair(outerArray, innerArray, tester) { var found = undefined outerArray.some(function(outerChoice) { return innerArray.some(function(innerChoice) { found = tester(outerChoice, innerChoice) if (found) { return true } }) }) return found } var foundSourceAndTech = undefined var flip = function flip(fn) { return function(a, b) { return fn(b, a) } } var finder = function finder(_ref2, source) { var techName = _ref2[0] var tech = _ref2[1] if (tech.canPlaySource(source)) { return { source: source, tech: techName } } } // Depending on the truthiness of `options.sourceOrder`, we swap the order of techs and sources // to select from them based on their priority. if (this.options_.sourceOrder) { // Source-first ordering foundSourceAndTech = findFirstPassingTechSourcePair(sources, techs, flip(finder)) } else { // Tech-first ordering foundSourceAndTech = findFirstPassingTechSourcePair(techs, sources, finder) } return foundSourceAndTech || false } /** * The source function updates the video source * There are three types of variables you can pass as the argument. * **URL String**: A URL to the the video file. Use this method if you are sure * the current playback technology (HTML5/Flash) can support the source you * provide. Currently only MP4 files can be used in both HTML5 and Flash. * ```js * myPlayer.src("http://www.example.com/path/to/video.mp4"); * ``` * **Source Object (or element):* * A javascript object containing information * about the source file. Use this method if you want the player to determine if * it can support the file using the type information. * ```js * myPlayer.src({ type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" }); * ``` * **Array of Source Objects:* * To provide multiple versions of the source so * that it can be played using HTML5 across browsers you can use an array of * source objects. Video.js will detect which version is supported and load that * file. * ```js * myPlayer.src([ * { type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" }, * { type: "video/webm", src: "http://www.example.com/path/to/video.webm" }, * { type: "video/ogg", src: "http://www.example.com/path/to/video.ogv" } * ]); * ``` * * @param {String|Object|Array=} source The source URL, object, or array of sources * @return {String} The current video source when getting * @return {String} The player when setting * @method src */ Player.prototype.src = function src(source) { if (source === undefined) { return this.techGet_('src') } var currentTech = _techTechJs2['default'].getTech(this.techName_) // Support old behavior of techs being registered as components. // Remove once that deprecated behavior is removed. if (!currentTech) { currentTech = _componentJs2['default'].getComponent(this.techName_) } // case: Array of source objects to choose from and pick the best to play if (Array.isArray(source)) { this.sourceList_(source) // case: URL String (http://myvideo...) } else if (typeof source === 'string') { // create a source object from the string this.src({ src: source }) // case: Source object { src: '', type: '' ... } } else if (source instanceof Object) { // check if the source has a type and the loaded tech cannot play the source // if there's no type we'll just try the current tech if (source.type && !currentTech.canPlaySource(source)) { // create a source list with the current source and send through // the tech loop to check for a compatible technology this.sourceList_([source]) } else { this.cache_.src = source.src this.currentType_ = source.type || '' // wait until the tech is ready to set the source this.ready(function() { // The setSource tech method was added with source handlers // so older techs won't support it // We need to check the direct prototype for the case where subclasses // of the tech do not support source handlers if (currentTech.prototype.hasOwnProperty('setSource')) { this.techCall_('setSource', source) } else { this.techCall_('src', source.src) } if (this.options_.preload === 'auto') { this.load() } if (this.options_.autoplay) { this.play() } // Set the source synchronously if possible (#2326) }, true) } } return this } /** * Handle an array of source objects * * @param {Array} sources Array of source objects * @private * @method sourceList_ */ Player.prototype.sourceList_ = function sourceList_(sources) { var sourceTech = this.selectSource(sources) if (sourceTech) { if (sourceTech.tech === this.techName_) { // if this technology is already loaded, set the source this.src(sourceTech.source) } else { // load this technology with the chosen source this.loadTech_(sourceTech.tech, sourceTech.source) } } else { // We need to wrap this in a timeout to give folks a chance to add error event handlers this.setTimeout(function() { this.error({ code: 4, message: this.localize(this.options_.notSupportedMessage) }) }, 0) // we could not find an appropriate tech, but let's still notify the delegate that this is it // this needs a better comment about why this is needed this.triggerReady() } } /** * Begin loading the src data. * * @return {Player} Returns the player * @method load */ Player.prototype.load = function load() { this.techCall_('load') return this } /** * Reset the player. Loads the first tech in the techOrder, * and calls `reset` on the tech`. * * @return {Player} Returns the player * @method reset */ Player.prototype.reset = function reset() { this.loadTech_(_utilsToTitleCaseJs2['default'](this.options_.techOrder[0]), null) this.techCall_('reset') return this } /** * Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4 * Can be used in conjuction with `currentType` to assist in rebuilding the current source object. * * @return {String} The current source * @method currentSrc */ Player.prototype.currentSrc = function currentSrc() { return this.techGet_('currentSrc') || this.cache_.src || '' } /** * Get the current source type e.g. video/mp4 * This can allow you rebuild the current source object so that you could load the same * source and tech later * * @return {String} The source MIME type * @method currentType */ Player.prototype.currentType = function currentType() { return this.currentType_ || '' } /** * Get or set the preload attribute * * @param {Boolean} value Boolean to determine if preload should be used * @return {String} The preload attribute value when getting * @return {Player} Returns the player when setting * @method preload */ Player.prototype.preload = function preload(value) { if (value !== undefined) { this.techCall_('setPreload', value) this.options_.preload = value return this } return this.techGet_('preload') } /** * Get or set the autoplay attribute. * * @param {Boolean} value Boolean to determine if video should autoplay * @return {String} The autoplay attribute value when getting * @return {Player} Returns the player when setting * @method autoplay */ Player.prototype.autoplay = function autoplay(value) { if (value !== undefined) { this.techCall_('setAutoplay', value) this.options_.autoplay = value return this } return this.techGet_('autoplay', value) } /** * Get or set the loop attribute on the video element. * * @param {Boolean} value Boolean to determine if video should loop * @return {String} The loop attribute value when getting * @return {Player} Returns the player when setting * @method loop */ Player.prototype.loop = function loop(value) { if (value !== undefined) { this.techCall_('setLoop', value) this.options_['loop'] = value return this } return this.techGet_('loop') } /** * Get or set the poster image source url * * ##### EXAMPLE: * ```js * // get * var currentPoster = myPlayer.poster(); * // set * myPlayer.poster('http://example.com/myImage.jpg'); * ``` * * @param {String=} src Poster image source URL * @return {String} poster URL when getting * @return {Player} self when setting * @method poster */ Player.prototype.poster = function poster(src) { if (src === undefined) { return this.poster_ } // The correct way to remove a poster is to set as an empty string // other falsey values will throw errors if (!src) { src = '' } // update the internal poster variable this.poster_ = src // update the tech's poster this.techCall_('setPoster', src) // alert components that the poster has been set this.trigger('posterchange') return this } /** * Some techs (e.g. YouTube) can provide a poster source in an * asynchronous way. We want the poster component to use this * poster source so that it covers up the tech's controls. * (YouTube's play button). However we only want to use this * soruce if the player user hasn't set a poster through * the normal APIs. * * @private * @method handleTechPosterChange_ */ Player.prototype.handleTechPosterChange_ = function handleTechPosterChange_() { if (!this.poster_ && this.tech_ && this.tech_.poster) { this.poster_ = this.tech_.poster() || '' // Let components know the poster has changed this.trigger('posterchange') } } /** * Get or set whether or not the controls are showing. * * @param {Boolean} bool Set controls to showing or not * @return {Boolean} Controls are showing * @method controls */ Player.prototype.controls = function controls(bool) { if (bool !== undefined) { bool = !!bool // force boolean // Don't trigger a change event unless it actually changed if (this.controls_ !== bool) { this.controls_ = bool if (this.usingNativeControls()) { this.techCall_('setControls', bool) } if (bool) { this.removeClass('vjs-controls-disabled') this.addClass('vjs-controls-enabled') this.trigger('controlsenabled') if (!this.usingNativeControls()) { this.addTechControlsListeners_() } } else { this.removeClass('vjs-controls-enabled') this.addClass('vjs-controls-disabled') this.trigger('controlsdisabled') if (!this.usingNativeControls()) { this.removeTechControlsListeners_() } } } return this } return !!this.controls_ } /** * Toggle native controls on/off. Native controls are the controls built into * devices (e.g. default iPhone controls), Flash, or other techs * (e.g. Vimeo Controls) * **This should only be set by the current tech, because only the tech knows * if it can support native controls** * * @param {Boolean} bool True signals that native controls are on * @return {Player} Returns the player * @private * @method usingNativeControls */ Player.prototype.usingNativeControls = function usingNativeControls(bool) { if (bool !== undefined) { bool = !!bool // force boolean // Don't trigger a change event unless it actually changed if (this.usingNativeControls_ !== bool) { this.usingNativeControls_ = bool if (bool) { this.addClass('vjs-using-native-controls') /** * player is using the native device controls * * @event usingnativecontrols * @memberof Player * @instance * @private */ this.trigger('usingnativecontrols') } else { this.removeClass('vjs-using-native-controls') /** * player is using the custom HTML controls * * @event usingcustomcontrols * @memberof Player * @instance * @private */ this.trigger('usingcustomcontrols') } } return this } return !!this.usingNativeControls_ } /** * Set or get the current MediaError * * @param {*} err A MediaError or a String/Number to be turned into a MediaError * @return {MediaError|null} when getting * @return {Player} when setting * @method error */ Player.prototype.error = function error(err) { if (err === undefined) { return this.error_ || null } // restoring to default if (err === null) { this.error_ = err this.removeClass('vjs-error') this.errorDisplay.close() return this } // error instance if (err instanceof _mediaErrorJs2['default']) { this.error_ = err } else { this.error_ = new _mediaErrorJs2['default'](err) } // add the vjs-error classname to the player this.addClass('vjs-error') // log the name of the error type and any message // ie8 just logs "[object object]" if you just log the error object _utilsLogJs2['default'].error('(CODE:' + this.error_.code + ' ' + _mediaErrorJs2['default'].errorTypes[this.error_.code] + ')', this.error_.message, this.error_) // fire an error event on the player this.trigger('error') return this } /** * Returns whether or not the player is in the "ended" state. * * @return {Boolean} True if the player is in the ended state, false if not. * @method ended */ Player.prototype.ended = function ended() { return this.techGet_('ended') } /** * Returns whether or not the player is in the "seeking" state. * * @return {Boolean} True if the player is in the seeking state, false if not. * @method seeking */ Player.prototype.seeking = function seeking() { return this.techGet_('seeking') } /** * Returns the TimeRanges of the media that are currently available * for seeking to. * * @return {TimeRanges} the seekable intervals of the media timeline * @method seekable */ Player.prototype.seekable = function seekable() { return this.techGet_('seekable') } /** * Report user activity * * @param {Object} event Event object * @method reportUserActivity */ Player.prototype.reportUserActivity = function reportUserActivity(event) { this.userActivity_ = true } /** * Get/set if user is active * * @param {Boolean} bool Value when setting * @return {Boolean} Value if user is active user when getting * @method userActive */ Player.prototype.userActive = function userActive(bool) { if (bool !== undefined) { bool = !!bool if (bool !== this.userActive_) { this.userActive_ = bool if (bool) { // If the user was inactive and is now active we want to reset the // inactivity timer this.userActivity_ = true this.removeClass('vjs-user-inactive') this.addClass('vjs-user-active') this.trigger('useractive') } else { // We're switching the state to inactive manually, so erase any other // activity this.userActivity_ = false // Chrome/Safari/IE have bugs where when you change the cursor it can // trigger a mousemove event. This causes an issue when you're hiding // the cursor when the user is inactive, and a mousemove signals user // activity. Making it impossible to go into inactive mode. Specifically // this happens in fullscreen when we really need to hide the cursor. // // When this gets resolved in ALL browsers it can be removed // https://code.google.com/p/chromium/issues/detail?id=103041 if (this.tech_) { this.tech_.one('mousemove', function(e) { e.stopPropagation() e.preventDefault() }) } this.removeClass('vjs-user-active') this.addClass('vjs-user-inactive') this.trigger('userinactive') } } return this } return this.userActive_ } /** * Listen for user activity based on timeout value * * @private * @method listenForUserActivity_ */ Player.prototype.listenForUserActivity_ = function listenForUserActivity_() { var mouseInProgress = undefined var lastMoveX = undefined var lastMoveY = undefined var handleActivity = Fn.bind(this, this.reportUserActivity) var handleMouseMove = function handleMouseMove(e) { // #1068 - Prevent mousemove spamming // Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970 if (e.screenX !== lastMoveX || e.screenY !== lastMoveY) { lastMoveX = e.screenX lastMoveY = e.screenY handleActivity() } } var handleMouseDown = function handleMouseDown() { handleActivity() // For as long as the they are touching the device or have their mouse down, // we consider them active even if they're not moving their finger or mouse. // So we want to continue to update that they are active this.clearInterval(mouseInProgress) // Setting userActivity=true now and setting the interval to the same time // as the activityCheck interval (250) should ensure we never miss the // next activityCheck mouseInProgress = this.setInterval(handleActivity, 250) } var handleMouseUp = function handleMouseUp(event) { handleActivity() // Stop the interval that maintains activity if the mouse/touch is down this.clearInterval(mouseInProgress) } // Any mouse movement will be considered user activity this.on('mousedown', handleMouseDown) this.on('mousemove', handleMouseMove) this.on('mouseup', handleMouseUp) // Listen for keyboard navigation // Shouldn't need to use inProgress interval because of key repeat this.on('keydown', handleActivity) this.on('keyup', handleActivity) // Run an interval every 250 milliseconds instead of stuffing everything into // the mousemove/touchmove function itself, to prevent performance degradation. // `this.reportUserActivity` simply sets this.userActivity_ to true, which // then gets picked up by this loop // http://ejohn.org/blog/learning-from-twitter/ var inactivityTimeout = undefined var activityCheck = this.setInterval(function() { // Check to see if mouse/touch activity has happened if (this.userActivity_) { // Reset the activity tracker this.userActivity_ = false // If the user state was inactive, set the state to active this.userActive(true) // Clear any existing inactivity timeout to start the timer over this.clearTimeout(inactivityTimeout) var timeout = this.options_['inactivityTimeout'] if (timeout > 0) { // In milliseconds, if no more activity has occurred the // user will be considered inactive inactivityTimeout = this.setTimeout(function() { // Protect against the case where the inactivityTimeout can trigger just // before the next user activity is picked up by the activityCheck loop // causing a flicker if (!this.userActivity_) { this.userActive(false) } }, timeout) } } }, 250) } /** * Gets or sets the current playback rate. A playback rate of * 1.0 represents normal speed and 0.5 would indicate half-speed * playback, for instance. * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate * * @param {Number} rate New playback rate to set. * @return {Number} Returns the new playback rate when setting * @return {Number} Returns the current playback rate when getting * @method playbackRate */ Player.prototype.playbackRate = function playbackRate(rate) { if (rate !== undefined) { this.techCall_('setPlaybackRate', rate) return this } if (this.tech_ && this.tech_['featuresPlaybackRate']) { return this.techGet_('playbackRate') } else { return 1.0 } } /** * Gets or sets the audio flag * * @param {Boolean} bool True signals that this is an audio player. * @return {Boolean} Returns true if player is audio, false if not when getting * @return {Player} Returns the player if setting * @private * @method isAudio */ Player.prototype.isAudio = function isAudio(bool) { if (bool !== undefined) { this.isAudio_ = !!bool return this } return !!this.isAudio_ } /** * Returns the current state of network activity for the element, from * the codes in the list below. * - NETWORK_EMPTY (numeric value 0) * The element has not yet been initialised. All attributes are in * their initial states. * - NETWORK_IDLE (numeric value 1) * The element's resource selection algorithm is active and has * selected a resource, but it is not actually using the network at * this time. * - NETWORK_LOADING (numeric value 2) * The user agent is actively trying to download data. * - NETWORK_NO_SOURCE (numeric value 3) * The element's resource selection algorithm is active, but it has * not yet found a resource to use. * * @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states * @return {Number} the current network activity state * @method networkState */ Player.prototype.networkState = function networkState() { return this.techGet_('networkState') } /** * Returns a value that expresses the current state of the element * with respect to rendering the current playback position, from the * codes in the list below. * - HAVE_NOTHING (numeric value 0) * No information regarding the media resource is available. * - HAVE_METADATA (numeric value 1) * Enough of the resource has been obtained that the duration of the * resource is available. * - HAVE_CURRENT_DATA (numeric value 2) * Data for the immediate current playback position is available. * - HAVE_FUTURE_DATA (numeric value 3) * Data for the immediate current playback position is available, as * well as enough data for the user agent to advance the current * playback position in the direction of playback. * - HAVE_ENOUGH_DATA (numeric value 4) * The user agent estimates that enough data is available for * playback to proceed uninterrupted. * * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate * @return {Number} the current playback rendering state * @method readyState */ Player.prototype.readyState = function readyState() { return this.techGet_('readyState') } /** * Get a video track list * @link https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist * * @return {VideoTrackList} thes current video track list * @method videoTracks */ Player.prototype.videoTracks = function videoTracks() { // if we have not yet loadTech_, we create videoTracks_ // these will be passed to the tech during loading if (!this.tech_) { this.videoTracks_ = this.videoTracks_ || new _tracksVideoTrackListJs2['default']() return this.videoTracks_ } return this.tech_.videoTracks() } /** * Get an audio track list * @link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist * * @return {AudioTrackList} thes current audio track list * @method audioTracks */ Player.prototype.audioTracks = function audioTracks() { // if we have not yet loadTech_, we create videoTracks_ // these will be passed to the tech during loading if (!this.tech_) { this.audioTracks_ = this.audioTracks_ || new _tracksAudioTrackListJs2['default']() return this.audioTracks_ } return this.tech_.audioTracks() } /* * Text tracks are tracks of timed text events. * Captions - text displayed over the video for the hearing impaired * Subtitles - text displayed over the video for those who don't understand language in the video * Chapters - text displayed in a menu allowing the user to jump to particular points (chapters) in the video * Descriptions (not supported yet) - audio descriptions that are read back to the user by a screen reading device */ /** * Get an array of associated text tracks. captions, subtitles, chapters, descriptions * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks * * @return {Array} Array of track objects * @method textTracks */ Player.prototype.textTracks = function textTracks() { // cannot use techGet_ directly because it checks to see whether the tech is ready. // Flash is unlikely to be ready in time but textTracks should still work. return this.tech_ && this.tech_['textTracks']() } /** * Get an array of remote text tracks * * @return {Array} * @method remoteTextTracks */ Player.prototype.remoteTextTracks = function remoteTextTracks() { return this.tech_ && this.tech_['remoteTextTracks']() } /** * Get an array of remote html track elements * * @return {HTMLTrackElement[]} * @method remoteTextTrackEls */ Player.prototype.remoteTextTrackEls = function remoteTextTrackEls() { return this.tech_ && this.tech_['remoteTextTrackEls']() } /** * Add a text track * In addition to the W3C settings we allow adding additional info through options. * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack * * @param {String} kind Captions, subtitles, chapters, descriptions, or metadata * @param {String=} label Optional label * @param {String=} language Optional language * @method addTextTrack */ Player.prototype.addTextTrack = function addTextTrack(kind, label, language) { return this.tech_ && this.tech_['addTextTrack'](kind, label, language) } /** * Add a remote text track * * @param {Object} options Options for remote text track * @method addRemoteTextTrack */ Player.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) { return this.tech_ && this.tech_['addRemoteTextTrack'](options) } /** * Remove a remote text track * * @param {Object} track Remote text track to remove * @method removeRemoteTextTrack */ // destructure the input into an object with a track argument, defaulting to arguments[0] // default the whole argument to an empty object if nothing was passed in Player.prototype.removeRemoteTextTrack = function removeRemoteTextTrack() { var _ref3 = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0] var _ref3$track = _ref3.track var track = _ref3$track === undefined ? arguments[0] : _ref3$track // jshint ignore:line this.tech_ && this.tech_['removeRemoteTextTrack'](track) } /** * Get video width * * @return {Number} Video width * @method videoWidth */ Player.prototype.videoWidth = function videoWidth() { return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0 } /** * Get video height * * @return {Number} Video height * @method videoHeight */ Player.prototype.videoHeight = function videoHeight() { return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0 } // Methods to add support for // initialTime: function(){ return this.techCall_('initialTime'); }, // startOffsetTime: function(){ return this.techCall_('startOffsetTime'); }, // played: function(){ return this.techCall_('played'); }, // defaultPlaybackRate: function(){ return this.techCall_('defaultPlaybackRate'); }, // defaultMuted: function(){ return this.techCall_('defaultMuted'); } /** * The player's language code * NOTE: The language should be set in the player options if you want the * the controls to be built with a specific language. Changing the lanugage * later will not update controls text. * * @param {String} code The locale string * @return {String} The locale string when getting * @return {Player} self when setting * @method language */ Player.prototype.language = function language(code) { if (code === undefined) { return this.language_ } this.language_ = ('' + code).toLowerCase() return this } /** * Get the player's language dictionary * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time * Languages specified directly in the player options have precedence * * @return {Array} Array of languages * @method languages */ Player.prototype.languages = function languages() { return _utilsMergeOptionsJs2['default'](Player.prototype.options_.languages, this.languages_) } /** * Converts track info to JSON * * @return {Object} JSON object of options * @method toJSON */ Player.prototype.toJSON = function toJSON() { var options = _utilsMergeOptionsJs2['default'](this.options_) var tracks = options.tracks options.tracks = [] for (var i = 0; i < tracks.length; i++) { var track = tracks[i] // deep merge tracks and null out player so no circular references track = _utilsMergeOptionsJs2['default'](track) track.player = undefined options.tracks[i] = track } return options } /** * Creates a simple modal dialog (an instance of the `ModalDialog` * component) that immediately overlays the player with arbitrary * content and removes itself when closed. * * @param {String|Function|Element|Array|Null} content * Same as `ModalDialog#content`'s param of the same name. * * The most straight-forward usage is to provide a string or DOM * element. * * @param {Object} [options] * Extra options which will be passed on to the `ModalDialog`. * * @return {ModalDialog} */ Player.prototype.createModal = function createModal(content, options) { var player = this options = options || {} options.content = content || '' var modal = new _modalDialog2['default'](player, options) player.addChild(modal) modal.on('dispose', function() { player.removeChild(modal) }) return modal.open() } /** * Gets tag settings * * @param {Element} tag The player tag * @return {Array} An array of sources and track objects * @static * @method getTagSettings */ Player.getTagSettings = function getTagSettings(tag) { var baseOptions = { 'sources': [], 'tracks': [] } var tagOptions = Dom.getElAttributes(tag) var dataSetup = tagOptions['data-setup'] // Check if data-setup attr exists. if (dataSetup !== null) { // Parse options JSON var _safeParseTuple = _safeJsonParseTuple2['default'](dataSetup || '{}') var err = _safeParseTuple[0] var data = _safeParseTuple[1] if (err) { _utilsLogJs2['default'].error(err) } _objectAssign2['default'](tagOptions, data) } _objectAssign2['default'](baseOptions, tagOptions) // Get tag children settings if (tag.hasChildNodes()) { var children = tag.childNodes for (var i = 0, j = children.length; i < j; i++) { var child = children[i] // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/ var childName = child.nodeName.toLowerCase() if (childName === 'source') { baseOptions.sources.push(Dom.getElAttributes(child)) } else if (childName === 'track') { baseOptions.tracks.push(Dom.getElAttributes(child)) } } } return baseOptions } return Player })(_componentJs2['default']) Player.players = {} var navigator = _globalWindow2['default'].navigator /* * Player instance options, surfaced using options * options = Player.prototype.options_ * Make changes in options, not here. * * @type {Object} * @private */ Player.prototype.options_ = { // Default order of fallback technology techOrder: ['html5', 'flash'], // techOrder: ['flash','html5'], html5: {}, flash: {}, // defaultVolume: 0.85, defaultVolume: 0.00, // The freakin seaguls are driving me crazy! // default inactivity timeout inactivityTimeout: 2000, // default playback rates playbackRates: [], // Add playback rate selection by adding rates // 'playbackRates': [0.5, 1, 1.5, 2], // Included control sets children: ['mediaLoader', 'posterImage', 'textTrackDisplay', 'loadingSpinner', 'bigPlayButton', 'controlBar', 'errorDisplay', 'textTrackSettings'], language: _globalDocument2['default'].getElementsByTagName('html')[0].getAttribute('lang') || navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language || 'en', // locales and their language translations languages: {}, // Default message to show when a video cannot be played. notSupportedMessage: 'No compatible source was found for this media.' } /** * Fired when the player has initial duration and dimension information * * @event loadedmetadata */ Player.prototype.handleLoadedMetaData_ /** * Fired when the player has downloaded data at the current playback position * * @event loadeddata */ Player.prototype.handleLoadedData_ /** * Fired when the user is active, e.g. moves the mouse over the player * * @event useractive */ Player.prototype.handleUserActive_ /** * Fired when the user is inactive, e.g. a short delay after the last mouse move or control interaction * * @event userinactive */ Player.prototype.handleUserInactive_ /** * Fired when the current playback position has changed * * During playback this is fired every 15-250 milliseconds, depending on the * playback technology in use. * * @event timeupdate */ Player.prototype.handleTimeUpdate_ /** * Fired when video playback ends * * @event ended */ Player.prototype.handleTechEnded_ /** * Fired when the volume changes * * @event volumechange */ Player.prototype.handleVolumeChange_ /** * Fired when an error occurs * * @event error */ Player.prototype.handleError_ Player.prototype.flexNotSupported_ = function() { var elem = _globalDocument2['default'].createElement('i') // Note: We don't actually use flexBasis (or flexOrder), but it's one of the more // common flex features that we can rely on when checking for flex support. return !('flexBasis' in elem.style || 'webkitFlexBasis' in elem.style || 'mozFlexBasis' in elem.style || 'msFlexBasis' in elem.style || 'msFlexOrder' in elem.style) /* IE10-specific (2012 flex spec) */ } _componentJs2['default'].registerComponent('Player', Player) exports['default'] = Player module.exports = exports['default'] // If empty string, make it a parsable json object. }, { './big-play-button.js': 63, './component.js': 67, './control-bar/control-bar.js': 70, './error-display.js': 103, './fullscreen-api.js': 106, './loading-spinner.js': 107, './media-error.js': 108, './modal-dialog': 112, './poster-image.js': 117, './tech/html5.js': 122, './tech/loader.js': 123, './tech/tech.js': 124, './tracks/audio-track-list.js': 125, './tracks/text-track-display.js': 130, './tracks/text-track-list-converter.js': 131, './tracks/text-track-settings.js': 133, './tracks/video-track-list.js': 138, './utils/browser.js': 140, './utils/buffer.js': 141, './utils/dom.js': 143, './utils/events.js': 144, './utils/fn.js': 145, './utils/guid.js': 147, './utils/log.js': 148, './utils/merge-options.js': 149, './utils/stylesheet.js': 150, './utils/time-ranges.js': 151, './utils/to-title-case.js': 152, 'global/document': 1, 'global/window': 2, 'object.assign': 45, 'safe-json-parse/tuple': 54 }], 114: [function(_dereq_, module, exports) { /** * @file plugins.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } var _playerJs = _dereq_('./player.js') var _playerJs2 = _interopRequireDefault(_playerJs) /** * The method for registering a video.js plugin * * @param {String} name The name of the plugin * @param {Function} init The function that is run when the player inits * @method plugin */ var plugin = function plugin(name, init) { _playerJs2['default'].prototype[name] = init } exports['default'] = plugin module.exports = exports['default'] }, { './player.js': 113 }], 115: [function(_dereq_, module, exports) { /** * @file popup-button.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _clickableComponentJs = _dereq_('../clickable-component.js') var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs) var _componentJs = _dereq_('../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _popupJs = _dereq_('./popup.js') var _popupJs2 = _interopRequireDefault(_popupJs) var _utilsDomJs = _dereq_('../utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) var _utilsFnJs = _dereq_('../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js') var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs) /** * A button class with a popup control * * @param {Player|Object} player * @param {Object=} options * @extends ClickableComponent * @class PopupButton */ var PopupButton = (function(_ClickableComponent) { _inherits(PopupButton, _ClickableComponent) function PopupButton(player) { var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1] _classCallCheck(this, PopupButton) _ClickableComponent.call(this, player, options) this.update() } /** * Update popup * * @method update */ PopupButton.prototype.update = function update() { var popup = this.createPopup() if (this.popup) { this.removeChild(this.popup) } this.popup = popup this.addChild(popup) if (this.items && this.items.length === 0) { this.hide() } else if (this.items && this.items.length > 1) { this.show() } } /** * Create popup - Override with specific functionality for component * * @return {Popup} The constructed popup * @method createPopup */ PopupButton.prototype.createPopup = function createPopup() { } /** * Create the component's DOM element * * @return {Element} * @method createEl */ PopupButton.prototype.createEl = function createEl() { return _ClickableComponent.prototype.createEl.call(this, 'div', { className: this.buildCSSClass() }) } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ PopupButton.prototype.buildCSSClass = function buildCSSClass() { var menuButtonClass = 'vjs-menu-button' // If the inline option is passed, we want to use different styles altogether. if (this.options_.inline === true) { menuButtonClass += '-inline' } else { menuButtonClass += '-popup' } return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this) } return PopupButton })(_clickableComponentJs2['default']) _componentJs2['default'].registerComponent('PopupButton', PopupButton) exports['default'] = PopupButton module.exports = exports['default'] }, { '../clickable-component.js': 65, '../component.js': 67, '../utils/dom.js': 143, '../utils/fn.js': 145, '../utils/to-title-case.js': 152, './popup.js': 116 }], 116: [function(_dereq_, module, exports) { /** * @file popup.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _componentJs = _dereq_('../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsDomJs = _dereq_('../utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) var _utilsFnJs = _dereq_('../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _utilsEventsJs = _dereq_('../utils/events.js') var Events = _interopRequireWildcard(_utilsEventsJs) /** * The Popup component is used to build pop up controls. * * @extends Component * @class Popup */ var Popup = (function(_Component) { _inherits(Popup, _Component) function Popup() { _classCallCheck(this, Popup) _Component.apply(this, arguments) } /** * Add a popup item to the popup * * @param {Object|String} component Component or component type to add * @method addItem */ Popup.prototype.addItem = function addItem(component) { this.addChild(component) component.on('click', Fn.bind(this, function() { this.unlockShowing() })) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ Popup.prototype.createEl = function createEl() { var contentElType = this.options_.contentElType || 'ul' this.contentEl_ = Dom.createEl(contentElType, { className: 'vjs-menu-content' }) var el = _Component.prototype.createEl.call(this, 'div', { append: this.contentEl_, className: 'vjs-menu' }) el.appendChild(this.contentEl_) // Prevent clicks from bubbling up. Needed for Popup Buttons, // where a click on the parent is significant Events.on(el, 'click', function(event) { event.preventDefault() event.stopImmediatePropagation() }) return el } return Popup })(_componentJs2['default']) _componentJs2['default'].registerComponent('Popup', Popup) exports['default'] = Popup module.exports = exports['default'] }, { '../component.js': 67, '../utils/dom.js': 143, '../utils/events.js': 144, '../utils/fn.js': 145 }], 117: [function(_dereq_, module, exports) { /** * @file poster-image.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _clickableComponentJs = _dereq_('./clickable-component.js') var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs) var _componentJs = _dereq_('./component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsFnJs = _dereq_('./utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _utilsDomJs = _dereq_('./utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) var _utilsBrowserJs = _dereq_('./utils/browser.js') var browser = _interopRequireWildcard(_utilsBrowserJs) /** * The component that handles showing the poster image. * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class PosterImage */ var PosterImage = (function(_ClickableComponent) { _inherits(PosterImage, _ClickableComponent) function PosterImage(player, options) { _classCallCheck(this, PosterImage) _ClickableComponent.call(this, player, options) this.update() player.on('posterchange', Fn.bind(this, this.update)) } /** * Clean up the poster image * * @method dispose */ PosterImage.prototype.dispose = function dispose() { this.player().off('posterchange', this.update) _ClickableComponent.prototype.dispose.call(this) } /** * Create the poster's image element * * @return {Element} * @method createEl */ PosterImage.prototype.createEl = function createEl() { var el = Dom.createEl('div', { className: 'vjs-poster', // Don't want poster to be tabbable. tabIndex: -1 }) // To ensure the poster image resizes while maintaining its original aspect // ratio, use a div with `background-size` when available. For browsers that // do not support `background-size` (e.g. IE8), fall back on using a regular // img element. if (!browser.BACKGROUND_SIZE_SUPPORTED) { this.fallbackImg_ = Dom.createEl('img') el.appendChild(this.fallbackImg_) } return el } /** * Event handler for updates to the player's poster source * * @method update */ PosterImage.prototype.update = function update() { var url = this.player().poster() this.setSrc(url) // If there's no poster source we should display:none on this component // so it's not still clickable or right-clickable if (url) { this.show() } else { this.hide() } } /** * Set the poster source depending on the display method * * @param {String} url The URL to the poster source * @method setSrc */ PosterImage.prototype.setSrc = function setSrc(url) { if (this.fallbackImg_) { this.fallbackImg_.src = url } else { var backgroundImage = '' // Any falsey values should stay as an empty string, otherwise // this will throw an extra error if (url) { backgroundImage = 'url("' + url + '")' } this.el_.style.backgroundImage = backgroundImage } } /** * Event handler for clicks on the poster image * * @method handleClick */ PosterImage.prototype.handleClick = function handleClick() { // We don't want a click to trigger playback when controls are disabled // but CSS should be hiding the poster to prevent that from happening if (this.player_.paused()) { this.player_.play() } else { this.player_.pause() } } return PosterImage })(_clickableComponentJs2['default']) _componentJs2['default'].registerComponent('PosterImage', PosterImage) exports['default'] = PosterImage module.exports = exports['default'] }, { './clickable-component.js': 65, './component.js': 67, './utils/browser.js': 140, './utils/dom.js': 143, './utils/fn.js': 145 }], 118: [function(_dereq_, module, exports) { /** * @file setup.js * * Functions for automatically setting up a player * based on the data-setup attribute of the video tag */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } var _utilsEventsJs = _dereq_('./utils/events.js') var Events = _interopRequireWildcard(_utilsEventsJs) var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) var _windowLoaded = false var videojs = undefined // Automatically set up any tags that have a data-setup attribute var autoSetup = function autoSetup() { // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack* // var vids = Array.prototype.slice.call(document.getElementsByTagName('video')); // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio')); // var mediaEls = vids.concat(audios); // Because IE8 doesn't support calling slice on a node list, we need to loop through each list of elements // to build up a new, combined list of elements. var vids = _globalDocument2['default'].getElementsByTagName('video') var audios = _globalDocument2['default'].getElementsByTagName('audio') var mediaEls = [] if (vids && vids.length > 0) { for (var i = 0, e = vids.length; i < e; i++) { mediaEls.push(vids[i]) } } if (audios && audios.length > 0) { for (var i = 0, e = audios.length; i < e; i++) { mediaEls.push(audios[i]) } } // Check if any media elements exist if (mediaEls && mediaEls.length > 0) { for (var i = 0, e = mediaEls.length; i < e; i++) { var mediaEl = mediaEls[i] // Check if element exists, has getAttribute func. // IE seems to consider typeof el.getAttribute == 'object' instead of 'function' like expected, at least when loading the player immediately. if (mediaEl && mediaEl.getAttribute) { // Make sure this player hasn't already been set up. if (mediaEl['player'] === undefined) { var options = mediaEl.getAttribute('data-setup') // Check if data-setup attr exists. // We only auto-setup if they've added the data-setup attr. if (options !== null) { // Create new video.js instance. var player = videojs(mediaEl) } } // If getAttribute isn't defined, we need to wait for the DOM. } else { autoSetupTimeout(1) break } } // No videos were found, so keep looping unless page is finished loading. } else if (!_windowLoaded) { autoSetupTimeout(1) } } // Pause to let the DOM keep processing var autoSetupTimeout = function autoSetupTimeout(wait, vjs) { if (vjs) { videojs = vjs } setTimeout(autoSetup, wait) } if (_globalDocument2['default'].readyState === 'complete') { _windowLoaded = true } else { Events.one(_globalWindow2['default'], 'load', function() { _windowLoaded = true }) } var hasLoaded = function hasLoaded() { return _windowLoaded } exports.autoSetup = autoSetup exports.autoSetupTimeout = autoSetupTimeout exports.hasLoaded = hasLoaded }, { './utils/events.js': 144, 'global/document': 1, 'global/window': 2 }], 119: [function(_dereq_, module, exports) { /** * @file slider.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _componentJs = _dereq_('../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _utilsDomJs = _dereq_('../utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) var _objectAssign = _dereq_('object.assign') var _objectAssign2 = _interopRequireDefault(_objectAssign) /** * The base functionality for sliders like the volume bar and seek bar * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class Slider */ var Slider = (function(_Component) { _inherits(Slider, _Component) function Slider(player, options) { _classCallCheck(this, Slider) _Component.call(this, player, options) // Set property names to bar to match with the child Slider class is looking for this.bar = this.getChild(this.options_.barName) // Set a horizontal or vertical class on the slider depending on the slider type this.vertical(!!this.options_.vertical) this.on('mousedown', this.handleMouseDown) this.on('touchstart', this.handleMouseDown) this.on('focus', this.handleFocus) this.on('blur', this.handleBlur) this.on('click', this.handleClick) this.on(player, 'controlsvisible', this.update) this.on(player, this.playerEvent, this.update) } /** * Create the component's DOM element * * @param {String} type Type of element to create * @param {Object=} props List of properties in Object form * @return {Element} * @method createEl */ Slider.prototype.createEl = function createEl(type) { var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1] var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2] // Add the slider element class to all sub classes props.className = props.className + ' vjs-slider' props = _objectAssign2['default']({ tabIndex: 0 }, props) attributes = _objectAssign2['default']({ 'role': 'slider', 'aria-valuenow': 0, 'aria-valuemin': 0, 'aria-valuemax': 100, tabIndex: 0 }, attributes) return _Component.prototype.createEl.call(this, type, props, attributes) } /** * Handle mouse down on slider * * @param {Object} event Mouse down event object * @method handleMouseDown */ Slider.prototype.handleMouseDown = function handleMouseDown(event) { var doc = this.bar.el_.ownerDocument event.preventDefault() Dom.blockTextSelection() this.addClass('vjs-sliding') this.trigger('slideractive') this.on(doc, 'mousemove', this.handleMouseMove) this.on(doc, 'mouseup', this.handleMouseUp) this.on(doc, 'touchmove', this.handleMouseMove) this.on(doc, 'touchend', this.handleMouseUp) this.handleMouseMove(event) } /** * To be overridden by a subclass * * @method handleMouseMove */ Slider.prototype.handleMouseMove = function handleMouseMove() { } /** * Handle mouse up on Slider * * @method handleMouseUp */ Slider.prototype.handleMouseUp = function handleMouseUp() { var doc = this.bar.el_.ownerDocument Dom.unblockTextSelection() this.removeClass('vjs-sliding') this.trigger('sliderinactive') this.off(doc, 'mousemove', this.handleMouseMove) this.off(doc, 'mouseup', this.handleMouseUp) this.off(doc, 'touchmove', this.handleMouseMove) this.off(doc, 'touchend', this.handleMouseUp) this.update() } /** * Update slider * * @method update */ Slider.prototype.update = function update() { // In VolumeBar init we have a setTimeout for update that pops and update to the end of the // execution stack. The player is destroyed before then update will cause an error if (!this.el_) return // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse. // On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later. // var progress = (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration(); var progress = this.getPercent() var bar = this.bar // If there's no bar... if (!bar) return // Protect against no duration and other division issues if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) { progress = 0 } // Convert to a percentage for setting var percentage = (progress * 100).toFixed(2) + '%' // Set the new bar width or height if (this.vertical()) { bar.el().style.height = percentage } else { bar.el().style.width = percentage } } /** * Calculate distance for slider * * @param {Object} event Event object * @method calculateDistance */ Slider.prototype.calculateDistance = function calculateDistance(event) { var position = Dom.getPointerPosition(this.el_, event) if (this.vertical()) { return position.y } return position.x } /** * Handle on focus for slider * * @method handleFocus */ Slider.prototype.handleFocus = function handleFocus() { this.on(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress) } /** * Handle key press for slider * * @param {Object} event Event object * @method handleKeyPress */ Slider.prototype.handleKeyPress = function handleKeyPress(event) { if (event.which === 37 || event.which === 40) { // Left and Down Arrows event.preventDefault() this.stepBack() } else if (event.which === 38 || event.which === 39) { // Up and Right Arrows event.preventDefault() this.stepForward() } } /** * Handle on blur for slider * * @method handleBlur */ Slider.prototype.handleBlur = function handleBlur() { this.off(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress) } /** * Listener for click events on slider, used to prevent clicks * from bubbling up to parent elements like button menus. * * @param {Object} event Event object * @method handleClick */ Slider.prototype.handleClick = function handleClick(event) { event.stopImmediatePropagation() event.preventDefault() } /** * Get/set if slider is horizontal for vertical * * @param {Boolean} bool True if slider is vertical, false is horizontal * @return {Boolean} True if slider is vertical, false is horizontal * @method vertical */ Slider.prototype.vertical = function vertical(bool) { if (bool === undefined) { return this.vertical_ || false } this.vertical_ = !!bool if (this.vertical_) { this.addClass('vjs-slider-vertical') } else { this.addClass('vjs-slider-horizontal') } return this } return Slider })(_componentJs2['default']) _componentJs2['default'].registerComponent('Slider', Slider) exports['default'] = Slider module.exports = exports['default'] }, { '../component.js': 67, '../utils/dom.js': 143, 'object.assign': 45 }], 120: [function(_dereq_, module, exports) { /** * @file flash-rtmp.js */ 'use strict' exports.__esModule = true function FlashRtmpDecorator(Flash) { Flash.streamingFormats = { 'rtmp/mp4': 'MP4', 'rtmp/flv': 'FLV' } Flash.streamFromParts = function(connection, stream) { return connection + '&' + stream } Flash.streamToParts = function(src) { var parts = { connection: '', stream: '' } if (!src) return parts // Look for the normal URL separator we expect, '&'. // If found, we split the URL into two pieces around the // first '&'. var connEnd = src.search(/&(?!\w+=)/) var streamBegin = undefined if (connEnd !== -1) { streamBegin = connEnd + 1 } else { // If there's not a '&', we use the last '/' as the delimiter. connEnd = streamBegin = src.lastIndexOf('/') + 1 if (connEnd === 0) { // really, there's not a '/'? connEnd = streamBegin = src.length } } parts.connection = src.substring(0, connEnd) parts.stream = src.substring(streamBegin, src.length) return parts } Flash.isStreamingType = function(srcType) { return srcType in Flash.streamingFormats } // RTMP has four variations, any string starting // with one of these protocols should be valid Flash.RTMP_RE = /^rtmp[set]?:\/\//i Flash.isStreamingSrc = function(src) { return Flash.RTMP_RE.test(src) } /** * A source handler for RTMP urls * @type {Object} */ Flash.rtmpSourceHandler = {} /** * Check if Flash can play the given videotype * @param {String} type The mimetype to check * @return {String} 'probably', 'maybe', or '' (empty string) */ Flash.rtmpSourceHandler.canPlayType = function(type) { if (Flash.isStreamingType(type)) { return 'maybe' } return '' } /** * Check if Flash can handle the source natively * @param {Object} source The source object * @return {String} 'probably', 'maybe', or '' (empty string) */ Flash.rtmpSourceHandler.canHandleSource = function(source) { var can = Flash.rtmpSourceHandler.canPlayType(source.type) if (can) { return can } if (Flash.isStreamingSrc(source.src)) { return 'maybe' } return '' } /** * Pass the source to the flash object * Adaptive source handlers will have more complicated workflows before passing * video data to the video element * @param {Object} source The source object * @param {Flash} tech The instance of the Flash tech * @param {Object} options The options to pass to the source */ Flash.rtmpSourceHandler.handleSource = function(source, tech, options) { var srcParts = Flash.streamToParts(source.src) tech['setRtmpConnection'](srcParts.connection) tech['setRtmpStream'](srcParts.stream) } // Register the native source handler Flash.registerSourceHandler(Flash.rtmpSourceHandler) return Flash } exports['default'] = FlashRtmpDecorator module.exports = exports['default'] }, {}], 121: [function(_dereq_, module, exports) { /** * @file flash.js * VideoJS-SWF - Custom Flash Player with HTML5-ish API * https://github.com/zencoder/video-js-swf * Not using setupTriggers. Using global onEvent func to distribute events */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _tech = _dereq_('./tech') var _tech2 = _interopRequireDefault(_tech) var _utilsDomJs = _dereq_('../utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) var _utilsUrlJs = _dereq_('../utils/url.js') var Url = _interopRequireWildcard(_utilsUrlJs) var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js') var _flashRtmp = _dereq_('./flash-rtmp') var _flashRtmp2 = _interopRequireDefault(_flashRtmp) var _component = _dereq_('../component') var _component2 = _interopRequireDefault(_component) var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) var _objectAssign = _dereq_('object.assign') var _objectAssign2 = _interopRequireDefault(_objectAssign) var navigator = _globalWindow2['default'].navigator /** * Flash Media Controller - Wrapper for fallback SWF API * * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Tech * @class Flash */ var Flash = (function(_Tech) { _inherits(Flash, _Tech) function Flash(options, ready) { _classCallCheck(this, Flash) _Tech.call(this, options, ready) // Set the source when ready if (options.source) { this.ready(function() { this.setSource(options.source) }, true) } // Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers // This allows resetting the playhead when we catch the reload if (options.startTime) { this.ready(function() { this.load() this.play() this.currentTime(options.startTime) }, true) } // Add global window functions that the swf expects // A 4.x workflow we weren't able to solve for in 5.0 // because of the need to hard code these functions // into the swf for security reasons _globalWindow2['default'].videojs = _globalWindow2['default'].videojs || {} _globalWindow2['default'].videojs.Flash = _globalWindow2['default'].videojs.Flash || {} _globalWindow2['default'].videojs.Flash.onReady = Flash.onReady _globalWindow2['default'].videojs.Flash.onEvent = Flash.onEvent _globalWindow2['default'].videojs.Flash.onError = Flash.onError this.on('seeked', function() { this.lastSeekTarget_ = undefined }) } // Create setters and getters for attributes /** * Create the component's DOM element * * @return {Element} * @method createEl */ Flash.prototype.createEl = function createEl() { var options = this.options_ // If video.js is hosted locally you should also set the location // for the hosted swf, which should be relative to the page (not video.js) // Otherwise this adds a CDN url. // The CDN also auto-adds a swf URL for that specific version. if (!options.swf) { options.swf = '//vjs.zencdn.net/swf/5.0.1/video-js.swf' } // Generate ID for swf object var objId = options.techId // Merge default flashvars with ones passed in to init var flashVars = _objectAssign2['default']({ // SWF Callback Functions 'readyFunction': 'videojs.Flash.onReady', 'eventProxyFunction': 'videojs.Flash.onEvent', 'errorEventProxyFunction': 'videojs.Flash.onError', // Player Settings 'autoplay': options.autoplay, 'preload': options.preload, 'loop': options.loop, 'muted': options.muted }, options.flashVars) // Merge default parames with ones passed in var params = _objectAssign2['default']({ 'wmode': 'opaque', // Opaque is needed to overlay controls, but can affect playback performance 'bgcolor': '#000000' // Using bgcolor prevents a white flash when the object is loading }, options.params) // Merge default attributes with ones passed in var attributes = _objectAssign2['default']({ 'id': objId, 'name': objId, // Both ID and Name needed or swf to identify itself 'class': 'vjs-tech' }, options.attributes) this.el_ = Flash.embed(options.swf, flashVars, params, attributes) this.el_.tech = this return this.el_ } /** * Play for flash tech * * @method play */ Flash.prototype.play = function play() { if (this.ended()) { this.setCurrentTime(0) } this.el_.vjs_play() } /** * Pause for flash tech * * @method pause */ Flash.prototype.pause = function pause() { this.el_.vjs_pause() } /** * Get/set video * * @param {Object=} src Source object * @return {Object} * @method src */ Flash.prototype.src = function src(_src) { if (_src === undefined) { return this.currentSrc() } // Setting src through `src` not `setSrc` will be deprecated return this.setSrc(_src) } /** * Set video * * @param {Object=} src Source object * @deprecated * @method setSrc */ Flash.prototype.setSrc = function setSrc(src) { // Make sure source URL is absolute. src = Url.getAbsoluteURL(src) this.el_.vjs_src(src) // Currently the SWF doesn't autoplay if you load a source later. // e.g. Load player w/ no source, wait 2s, set src. if (this.autoplay()) { var tech = this this.setTimeout(function() { tech.play() }, 0) } } /** * Returns true if the tech is currently seeking. * @return {boolean} true if seeking */ Flash.prototype.seeking = function seeking() { return this.lastSeekTarget_ !== undefined } /** * Set current time * * @param {Number} time Current time of video * @method setCurrentTime */ Flash.prototype.setCurrentTime = function setCurrentTime(time) { var seekable = this.seekable() if (seekable.length) { // clamp to the current seekable range time = time > seekable.start(0) ? time : seekable.start(0) time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1) this.lastSeekTarget_ = time this.trigger('seeking') this.el_.vjs_setProperty('currentTime', time) _Tech.prototype.setCurrentTime.call(this) } } /** * Get current time * * @param {Number=} time Current time of video * @return {Number} Current time * @method currentTime */ Flash.prototype.currentTime = function currentTime(time) { // when seeking make the reported time keep up with the requested time // by reading the time we're seeking to if (this.seeking()) { return this.lastSeekTarget_ || 0 } return this.el_.vjs_getProperty('currentTime') } /** * Get current source * * @method currentSrc */ Flash.prototype.currentSrc = function currentSrc() { if (this.currentSource_) { return this.currentSource_.src } else { return this.el_.vjs_getProperty('currentSrc') } } /** * Load media into player * * @method load */ Flash.prototype.load = function load() { this.el_.vjs_load() } /** * Get poster * * @method poster */ Flash.prototype.poster = function poster() { this.el_.vjs_getProperty('poster') } /** * Poster images are not handled by the Flash tech so make this a no-op * * @method setPoster */ Flash.prototype.setPoster = function setPoster() { } /** * Determine if can seek in media * * @return {TimeRangeObject} * @method seekable */ Flash.prototype.seekable = function seekable() { var duration = this.duration() if (duration === 0) { return _utilsTimeRangesJs.createTimeRange() } return _utilsTimeRangesJs.createTimeRange(0, duration) } /** * Get buffered time range * * @return {TimeRangeObject} * @method buffered */ Flash.prototype.buffered = function buffered() { var ranges = this.el_.vjs_getProperty('buffered') if (ranges.length === 0) { return _utilsTimeRangesJs.createTimeRange() } return _utilsTimeRangesJs.createTimeRange(ranges[0][0], ranges[0][1]) } /** * Get fullscreen support - * Flash does not allow fullscreen through javascript * so always returns false * * @return {Boolean} false * @method supportsFullScreen */ Flash.prototype.supportsFullScreen = function supportsFullScreen() { return false // Flash does not allow fullscreen through javascript } /** * Request to enter fullscreen * Flash does not allow fullscreen through javascript * so always returns false * * @return {Boolean} false * @method enterFullScreen */ Flash.prototype.enterFullScreen = function enterFullScreen() { return false } return Flash })(_tech2['default']) var _api = Flash.prototype var _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(',') var _readOnly = 'networkState,readyState,initialTime,duration,startOffsetTime,paused,ended,videoWidth,videoHeight'.split(',') function _createSetter(attr) { var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1) _api['set' + attrUpper] = function(val) { return this.el_.vjs_setProperty(attr, val) } } function _createGetter(attr) { _api[attr] = function() { return this.el_.vjs_getProperty(attr) } } // Create getter and setters for all read/write attributes for (var i = 0; i < _readWrite.length; i++) { _createGetter(_readWrite[i]) _createSetter(_readWrite[i]) } // Create getters for read-only attributes for (var i = 0; i < _readOnly.length; i++) { _createGetter(_readOnly[i]) } /* Flash Support Testing -------------------------------------------------------- */ Flash.isSupported = function() { return Flash.version()[0] >= 10 // return swfobject.hasFlashPlayerVersion('10'); } // Add Source Handler pattern functions to this tech _tech2['default'].withSourceHandlers(Flash) /* * The default native source handler. * This simply passes the source to the video element. Nothing fancy. * * @param {Object} source The source object * @param {Flash} tech The instance of the Flash tech */ Flash.nativeSourceHandler = {} /** * Check if Flash can play the given videotype * @param {String} type The mimetype to check * @return {String} 'probably', 'maybe', or '' (empty string) */ Flash.nativeSourceHandler.canPlayType = function(type) { if (type in Flash.formats) { return 'maybe' } return '' } /* * Check Flash can handle the source natively * * @param {Object} source The source object * @return {String} 'probably', 'maybe', or '' (empty string) */ Flash.nativeSourceHandler.canHandleSource = function(source) { var type function guessMimeType(src) { var ext = Url.getFileExtension(src) if (ext) { return 'video/' + ext } return '' } if (!source.type) { type = guessMimeType(source.src) } else { // Strip code information from the type because we don't get that specific type = source.type.replace(/;.*/, '').toLowerCase() } return Flash.nativeSourceHandler.canPlayType(type) } /* * Pass the source to the flash object * Adaptive source handlers will have more complicated workflows before passing * video data to the video element * * @param {Object} source The source object * @param {Flash} tech The instance of the Flash tech * @param {Object} options The options to pass to the source */ Flash.nativeSourceHandler.handleSource = function(source, tech, options) { tech.setSrc(source.src) } /* * Clean up the source handler when disposing the player or switching sources.. * (no cleanup is needed when supporting the format natively) */ Flash.nativeSourceHandler.dispose = function() { } // Register the native source handler Flash.registerSourceHandler(Flash.nativeSourceHandler) Flash.formats = { 'video/flv': 'FLV', 'video/x-flv': 'FLV', 'video/mp4': 'MP4', 'video/m4v': 'MP4' } Flash.onReady = function(currSwf) { var el = Dom.getEl(currSwf) var tech = el && el.tech // if there is no el then the tech has been disposed // and the tech element was removed from the player div if (tech && tech.el()) { // check that the flash object is really ready Flash.checkReady(tech) } } // The SWF isn't always ready when it says it is. Sometimes the API functions still need to be added to the object. // If it's not ready, we set a timeout to check again shortly. Flash.checkReady = function(tech) { // stop worrying if the tech has been disposed if (!tech.el()) { return } // check if API property exists if (tech.el().vjs_getProperty) { // tell tech it's ready tech.triggerReady() } else { // wait longer this.setTimeout(function() { Flash['checkReady'](tech) }, 50) } } // Trigger events from the swf on the player Flash.onEvent = function(swfID, eventName) { var tech = Dom.getEl(swfID).tech tech.trigger(eventName) } // Log errors from the swf Flash.onError = function(swfID, err) { var tech = Dom.getEl(swfID).tech // trigger MEDIA_ERR_SRC_NOT_SUPPORTED if (err === 'srcnotfound') { return tech.error(4) } // trigger a custom error tech.error('FLASH: ' + err) } // Flash Version Check Flash.version = function() { var version = '0,0,0' // IE try { version = new _globalWindow2['default'].ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1] // other browsers } catch (e) { try { if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) { version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1] } } catch (err) { } } return version.split(',') } // Flash embedding method. Only used in non-iframe mode Flash.embed = function(swf, flashVars, params, attributes) { var code = Flash.getEmbedCode(swf, flashVars, params, attributes) // Get element by embedding code and retrieving created element var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0] return obj } Flash.getEmbedCode = function(swf, flashVars, params, attributes) { var objTag = '' }) attributes = _objectAssign2['default']({ // Add swf to attributes (need both for IE and Others to work) 'data': swf, // Default to 100% width/height 'width': '100%', 'height': '100%' }, attributes) // Create Attributes string Object.getOwnPropertyNames(attributes).forEach(function(key) { attrsString += key + '="' + attributes[key] + '" ' }) return '' + objTag + attrsString + '>' + paramsString + '' } // Run Flash through the RTMP decorator _flashRtmp2['default'](Flash) _component2['default'].registerComponent('Flash', Flash) _tech2['default'].registerTech('Flash', Flash) exports['default'] = Flash module.exports = exports['default'] }, { '../component': 67, '../utils/dom.js': 143, '../utils/time-ranges.js': 151, '../utils/url.js': 153, './flash-rtmp': 120, './tech': 124, 'global/window': 2, 'object.assign': 45 }], 122: [function(_dereq_, module, exports) { /** * @file html5.js * HTML5 Media Controller - Wrapper for HTML5 Media API */ 'use strict' exports.__esModule = true var _templateObject = _taggedTemplateLiteralLoose(['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used. \n This may prevent text tracks from loading.'], ['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used. \n This may prevent text tracks from loading.']) function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings } var _techJs = _dereq_('./tech.js') var _techJs2 = _interopRequireDefault(_techJs) var _component = _dereq_('../component') var _component2 = _interopRequireDefault(_component) var _utilsDomJs = _dereq_('../utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) var _utilsUrlJs = _dereq_('../utils/url.js') var Url = _interopRequireWildcard(_utilsUrlJs) var _utilsFnJs = _dereq_('../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _utilsLogJs = _dereq_('../utils/log.js') var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs) var _tsml = _dereq_('tsml') var _tsml2 = _interopRequireDefault(_tsml) var _srcJsTracksTextTrackJs = _dereq_('../../../src/js/tracks/text-track.js') var _srcJsTracksTextTrackJs2 = _interopRequireDefault(_srcJsTracksTextTrackJs) var _utilsBrowserJs = _dereq_('../utils/browser.js') var browser = _interopRequireWildcard(_utilsBrowserJs) var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) var _objectAssign = _dereq_('object.assign') var _objectAssign2 = _interopRequireDefault(_objectAssign) var _utilsMergeOptionsJs = _dereq_('../utils/merge-options.js') var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs) var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js') var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs) /** * HTML5 Media Controller - Wrapper for HTML5 Media API * * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Tech * @class Html5 */ var Html5 = (function(_Tech) { _inherits(Html5, _Tech) function Html5(options, ready) { var _this = this _classCallCheck(this, Html5) _Tech.call(this, options, ready) var source = options.source var crossoriginTracks = false // Set the source if one is provided // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted) // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source // anyway so the error gets fired. if (source && (this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) { this.setSource(source) } else { this.handleLateInit_(this.el_) } if (this.el_.hasChildNodes()) { var nodes = this.el_.childNodes var nodesLength = nodes.length var removeNodes = [] while (nodesLength--) { var node = nodes[nodesLength] var nodeName = node.nodeName.toLowerCase() if (nodeName === 'track') { if (!this.featuresNativeTextTracks) { // Empty video tag tracks so the built-in player doesn't use them also. // This may not be fast enough to stop HTML5 browsers from reading the tags // so we'll need to turn off any default tracks if we're manually doing // captions and subtitles. videoElement.textTracks removeNodes.push(node) } else { // store HTMLTrackElement and TextTrack to remote list this.remoteTextTrackEls().addTrackElement_(node) this.remoteTextTracks().addTrack_(node.track) if (!crossoriginTracks && !this.el_.hasAttribute('crossorigin') && Url.isCrossOrigin(node.src)) { crossoriginTracks = true } } } } for (var i = 0; i < removeNodes.length; i++) { this.el_.removeChild(removeNodes[i]) } } var trackTypes = ['audio', 'video'] // ProxyNativeTextTracks trackTypes.forEach(function(type) { var capitalType = _utilsToTitleCaseJs2['default'](type) if (!_this['featuresNative' + capitalType + 'Tracks']) { return } var tl = _this.el()[type + 'Tracks'] if (tl && tl.addEventListener) { tl.addEventListener('change', Fn.bind(_this, _this['handle' + capitalType + 'TrackChange_'])) tl.addEventListener('addtrack', Fn.bind(_this, _this['handle' + capitalType + 'TrackAdd_'])) tl.addEventListener('removetrack', Fn.bind(_this, _this['handle' + capitalType + 'TrackRemove_'])) } }) if (this.featuresNativeTextTracks) { if (crossoriginTracks) { _utilsLogJs2['default'].warn(_tsml2['default'](_templateObject)) } this.handleTextTrackChange_ = Fn.bind(this, this.handleTextTrackChange) this.handleTextTrackAdd_ = Fn.bind(this, this.handleTextTrackAdd) this.handleTextTrackRemove_ = Fn.bind(this, this.handleTextTrackRemove) this.proxyNativeTextTracks_() } // Determine if native controls should be used // Our goal should be to get the custom controls on mobile solid everywhere // so we can remove this all together. Right now this will block custom // controls on touch enabled laptops like the Chrome Pixel if (browser.TOUCH_ENABLED && options.nativeControlsForTouch === true || browser.IS_IPHONE || browser.IS_NATIVE_ANDROID) { this.setControls(true) } this.triggerReady() } /* HTML5 Support Testing ---------------------------------------------------- */ /* * Element for testing browser HTML5 video capabilities * * @type {Element} * @constant * @private */ /** * Dispose of html5 media element * * @method dispose */ Html5.prototype.dispose = function dispose() { var _this2 = this; // Un-ProxyNativeTracks ['audio', 'video', 'text'].forEach(function(type) { var capitalType = _utilsToTitleCaseJs2['default'](type) var tl = _this2.el_[type + 'Tracks'] if (tl && tl.removeEventListener) { tl.removeEventListener('change', _this2['handle' + capitalType + 'TrackChange_']) tl.removeEventListener('addtrack', _this2['handle' + capitalType + 'TrackAdd_']) tl.removeEventListener('removetrack', _this2['handle' + capitalType + 'TrackRemove_']) } }) Html5.disposeMediaElement(this.el_) // tech will handle clearing of the emulated track list _Tech.prototype.dispose.call(this) } /** * Create the component's DOM element * * @return {Element} * @method createEl */ Html5.prototype.createEl = function createEl() { var el = this.options_.tag // Check if this browser supports moving the element into the box. // On the iPhone video will break if you move the element, // So we have to create a brand new element. if (!el || this['movingMediaElementInDOM'] === false) { // If the original tag is still there, clone and remove it. if (el) { var clone = el.cloneNode(true) el.parentNode.insertBefore(clone, el) Html5.disposeMediaElement(el) el = clone } else { el = _globalDocument2['default'].createElement('video') // determine if native controls should be used var tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag) var attributes = _utilsMergeOptionsJs2['default']({}, tagAttributes) if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) { delete attributes.controls } Dom.setElAttributes(el, _objectAssign2['default'](attributes, { id: this.options_.techId, 'class': 'vjs-tech' })) } } // Update specific tag settings, in case they were overridden var settingsAttrs = ['autoplay', 'preload', 'loop', 'muted'] for (var i = settingsAttrs.length - 1; i >= 0; i--) { var attr = settingsAttrs[i] var overwriteAttrs = {} if (typeof this.options_[attr] !== 'undefined') { overwriteAttrs[attr] = this.options_[attr] } Dom.setElAttributes(el, overwriteAttrs) } return el // jenniisawesome = true; } // If we're loading the playback object after it has started loading // or playing the video (often with autoplay on) then the loadstart event // has already fired and we need to fire it manually because many things // rely on it. Html5.prototype.handleLateInit_ = function handleLateInit_(el) { var _this3 = this if (el.networkState === 0 || el.networkState === 3) { // The video element hasn't started loading the source yet // or didn't find a source return } if (el.readyState === 0) { var _ret = (function() { // NetworkState is set synchronously BUT loadstart is fired at the // end of the current stack, usually before setInterval(fn, 0). // So at this point we know loadstart may have already fired or is // about to fire, and either way the player hasn't seen it yet. // We don't want to fire loadstart prematurely here and cause a // double loadstart so we'll wait and see if it happens between now // and the next loop, and fire it if not. // HOWEVER, we also want to make sure it fires before loadedmetadata // which could also happen between now and the next loop, so we'll // watch for that also. var loadstartFired = false var setLoadstartFired = function setLoadstartFired() { loadstartFired = true } _this3.on('loadstart', setLoadstartFired) var triggerLoadstart = function triggerLoadstart() { // We did miss the original loadstart. Make sure the player // sees loadstart before loadedmetadata if (!loadstartFired) { this.trigger('loadstart') } } _this3.on('loadedmetadata', triggerLoadstart) _this3.ready(function() { this.off('loadstart', setLoadstartFired) this.off('loadedmetadata', triggerLoadstart) if (!loadstartFired) { // We did miss the original native loadstart. Fire it now. this.trigger('loadstart') } }) return { v: undefined } })() if (typeof _ret === 'object') return _ret.v } // From here on we know that loadstart already fired and we missed it. // The other readyState events aren't as much of a problem if we double // them, so not going to go to as much trouble as loadstart to prevent // that unless we find reason to. var eventsToTrigger = ['loadstart'] // loadedmetadata: newly equal to HAVE_METADATA (1) or greater eventsToTrigger.push('loadedmetadata') // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater if (el.readyState >= 2) { eventsToTrigger.push('loadeddata') } // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater if (el.readyState >= 3) { eventsToTrigger.push('canplay') } // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4) if (el.readyState >= 4) { eventsToTrigger.push('canplaythrough') } // We still need to give the player time to add event listeners this.ready(function() { eventsToTrigger.forEach(function(type) { this.trigger(type) }, this) }) } Html5.prototype.proxyNativeTextTracks_ = function proxyNativeTextTracks_() { var tt = this.el().textTracks if (tt) { // Add tracks - if player is initialised after DOM loaded, textTracks // will not trigger addtrack for (var i = 0; i < tt.length; i++) { this.textTracks().addTrack_(tt[i]) } if (tt.addEventListener) { tt.addEventListener('change', this.handleTextTrackChange_) tt.addEventListener('addtrack', this.handleTextTrackAdd_) tt.addEventListener('removetrack', this.handleTextTrackRemove_) } } } Html5.prototype.handleTextTrackChange = function handleTextTrackChange(e) { var tt = this.textTracks() this.textTracks().trigger({ type: 'change', target: tt, currentTarget: tt, srcElement: tt }) } Html5.prototype.handleTextTrackAdd = function handleTextTrackAdd(e) { this.textTracks().addTrack_(e.track) } Html5.prototype.handleTextTrackRemove = function handleTextTrackRemove(e) { this.textTracks().removeTrack_(e.track) } Html5.prototype.handleVideoTrackChange_ = function handleVideoTrackChange_(e) { var vt = this.videoTracks() this.videoTracks().trigger({ type: 'change', target: vt, currentTarget: vt, srcElement: vt }) } Html5.prototype.handleVideoTrackAdd_ = function handleVideoTrackAdd_(e) { this.videoTracks().addTrack_(e.track) } Html5.prototype.handleVideoTrackRemove_ = function handleVideoTrackRemove_(e) { this.videoTracks().removeTrack_(e.track) } Html5.prototype.handleAudioTrackChange_ = function handleAudioTrackChange_(e) { var audioTrackList = this.audioTracks() this.audioTracks().trigger({ type: 'change', target: audioTrackList, currentTarget: audioTrackList, srcElement: audioTrackList }) } Html5.prototype.handleAudioTrackAdd_ = function handleAudioTrackAdd_(e) { this.audioTracks().addTrack_(e.track) } Html5.prototype.handleAudioTrackRemove_ = function handleAudioTrackRemove_(e) { this.audioTracks().removeTrack_(e.track) } /** * Play for html5 tech * * @method play */ Html5.prototype.play = function play() { this.el_.play() } /** * Pause for html5 tech * * @method pause */ Html5.prototype.pause = function pause() { this.el_.pause() } /** * Paused for html5 tech * * @return {Boolean} * @method paused */ Html5.prototype.paused = function paused() { return this.el_.paused } /** * Get current time * * @return {Number} * @method currentTime */ Html5.prototype.currentTime = function currentTime() { return this.el_.currentTime } /** * Set current time * * @param {Number} seconds Current time of video * @method setCurrentTime */ Html5.prototype.setCurrentTime = function setCurrentTime(seconds) { try { this.el_.currentTime = seconds } catch (e) { _utilsLogJs2['default'](e, 'Video is not ready. (Video.js)') // this.warning(VideoJS.warnings.videoNotReady); } } /** * Get duration * * @return {Number} * @method duration */ Html5.prototype.duration = function duration() { return this.el_.duration || 0 } /** * Get a TimeRange object that represents the intersection * of the time ranges for which the user agent has all * relevant media * * @return {TimeRangeObject} * @method buffered */ Html5.prototype.buffered = function buffered() { return this.el_.buffered } /** * Get volume level * * @return {Number} * @method volume */ Html5.prototype.volume = function volume() { return this.el_.volume } /** * Set volume level * * @param {Number} percentAsDecimal Volume percent as a decimal * @method setVolume */ Html5.prototype.setVolume = function setVolume(percentAsDecimal) { this.el_.volume = percentAsDecimal } /** * Get if muted * * @return {Boolean} * @method muted */ Html5.prototype.muted = function muted() { return this.el_.muted } /** * Set muted * * @param {Boolean} If player is to be muted or note * @method setMuted */ Html5.prototype.setMuted = function setMuted(muted) { this.el_.muted = muted } /** * Get player width * * @return {Number} * @method width */ Html5.prototype.width = function width() { return this.el_.offsetWidth } /** * Get player height * * @return {Number} * @method height */ Html5.prototype.height = function height() { return this.el_.offsetHeight } /** * Get if there is fullscreen support * * @return {Boolean} * @method supportsFullScreen */ Html5.prototype.supportsFullScreen = function supportsFullScreen() { if (typeof this.el_.webkitEnterFullScreen === 'function') { var userAgent = _globalWindow2['default'].navigator.userAgent // Seems to be broken in Chromium/Chrome && Safari in Leopard if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) { return true } } return false } /** * Request to enter fullscreen * * @method enterFullScreen */ Html5.prototype.enterFullScreen = function enterFullScreen() { var video = this.el_ if ('webkitDisplayingFullscreen' in video) { this.one('webkitbeginfullscreen', function() { this.one('webkitendfullscreen', function() { this.trigger('fullscreenchange', { isFullscreen: false }) }) this.trigger('fullscreenchange', { isFullscreen: true }) }) } if (video.paused && video.networkState <= video.HAVE_METADATA) { // attempt to prime the video element for programmatic access // this isn't necessary on the desktop but shouldn't hurt this.el_.play() // playing and pausing synchronously during the transition to fullscreen // can get iOS ~6.1 devices into a play/pause loop this.setTimeout(function() { video.pause() video.webkitEnterFullScreen() }, 0) } else { video.webkitEnterFullScreen() } } /** * Request to exit fullscreen * * @method exitFullScreen */ Html5.prototype.exitFullScreen = function exitFullScreen() { this.el_.webkitExitFullScreen() } /** * Get/set video * * @param {Object=} src Source object * @return {Object} * @method src */ Html5.prototype.src = function src(_src) { if (_src === undefined) { return this.el_.src } else { // Setting src through `src` instead of `setSrc` will be deprecated this.setSrc(_src) } } /** * Set video * * @param {Object} src Source object * @deprecated * @method setSrc */ Html5.prototype.setSrc = function setSrc(src) { this.el_.src = src } /** * Load media into player * * @method load */ Html5.prototype.load = function load() { this.el_.load() } /** * Reset the tech. Removes all sources and calls `load`. * * @method reset */ Html5.prototype.reset = function reset() { Html5.resetMediaElement(this.el_) } /** * Get current source * * @return {Object} * @method currentSrc */ Html5.prototype.currentSrc = function currentSrc() { if (this.currentSource_) { return this.currentSource_.src } else { return this.el_.currentSrc } } /** * Get poster * * @return {String} * @method poster */ Html5.prototype.poster = function poster() { return this.el_.poster } /** * Set poster * * @param {String} val URL to poster image * @method */ Html5.prototype.setPoster = function setPoster(val) { this.el_.poster = val } /** * Get preload attribute * * @return {String} * @method preload */ Html5.prototype.preload = function preload() { return this.el_.preload } /** * Set preload attribute * * @param {String} val Value for preload attribute * @method setPreload */ Html5.prototype.setPreload = function setPreload(val) { this.el_.preload = val } /** * Get autoplay attribute * * @return {String} * @method autoplay */ Html5.prototype.autoplay = function autoplay() { return this.el_.autoplay } /** * Set autoplay attribute * * @param {String} val Value for preload attribute * @method setAutoplay */ Html5.prototype.setAutoplay = function setAutoplay(val) { this.el_.autoplay = val } /** * Get controls attribute * * @return {String} * @method controls */ Html5.prototype.controls = function controls() { return this.el_.controls } /** * Set controls attribute * * @param {String} val Value for controls attribute * @method setControls */ Html5.prototype.setControls = function setControls(val) { this.el_.controls = !!val } /** * Get loop attribute * * @return {String} * @method loop */ Html5.prototype.loop = function loop() { return this.el_.loop } /** * Set loop attribute * * @param {String} val Value for loop attribute * @method setLoop */ Html5.prototype.setLoop = function setLoop(val) { this.el_.loop = val } /** * Get error value * * @return {String} * @method error */ Html5.prototype.error = function error() { return this.el_.error } /** * Get whether or not the player is in the "seeking" state * * @return {Boolean} * @method seeking */ Html5.prototype.seeking = function seeking() { return this.el_.seeking } /** * Get a TimeRanges object that represents the * ranges of the media resource to which it is possible * for the user agent to seek. * * @return {TimeRangeObject} * @method seekable */ Html5.prototype.seekable = function seekable() { return this.el_.seekable } /** * Get if video ended * * @return {Boolean} * @method ended */ Html5.prototype.ended = function ended() { return this.el_.ended } /** * Get the value of the muted content attribute * This attribute has no dynamic effect, it only * controls the default state of the element * * @return {Boolean} * @method defaultMuted */ Html5.prototype.defaultMuted = function defaultMuted() { return this.el_.defaultMuted } /** * Get desired speed at which the media resource is to play * * @return {Number} * @method playbackRate */ Html5.prototype.playbackRate = function playbackRate() { return this.el_.playbackRate } /** * Returns a TimeRanges object that represents the ranges of the * media resource that the user agent has played. * @return {TimeRangeObject} the range of points on the media * timeline that has been reached through normal playback * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-played */ Html5.prototype.played = function played() { return this.el_.played } /** * Set desired speed at which the media resource is to play * * @param {Number} val Speed at which the media resource is to play * @method setPlaybackRate */ Html5.prototype.setPlaybackRate = function setPlaybackRate(val) { this.el_.playbackRate = val } /** * Get the current state of network activity for the element, from * the list below * NETWORK_EMPTY (numeric value 0) * NETWORK_IDLE (numeric value 1) * NETWORK_LOADING (numeric value 2) * NETWORK_NO_SOURCE (numeric value 3) * * @return {Number} * @method networkState */ Html5.prototype.networkState = function networkState() { return this.el_.networkState } /** * Get a value that expresses the current state of the element * with respect to rendering the current playback position, from * the codes in the list below * HAVE_NOTHING (numeric value 0) * HAVE_METADATA (numeric value 1) * HAVE_CURRENT_DATA (numeric value 2) * HAVE_FUTURE_DATA (numeric value 3) * HAVE_ENOUGH_DATA (numeric value 4) * * @return {Number} * @method readyState */ Html5.prototype.readyState = function readyState() { return this.el_.readyState } /** * Get width of video * * @return {Number} * @method videoWidth */ Html5.prototype.videoWidth = function videoWidth() { return this.el_.videoWidth } /** * Get height of video * * @return {Number} * @method videoHeight */ Html5.prototype.videoHeight = function videoHeight() { return this.el_.videoHeight } /** * Get text tracks * * @return {TextTrackList} * @method textTracks */ Html5.prototype.textTracks = function textTracks() { return _Tech.prototype.textTracks.call(this) } /** * Creates and returns a text track object * * @param {String} kind Text track kind (subtitles, captions, descriptions * chapters and metadata) * @param {String=} label Label to identify the text track * @param {String=} language Two letter language abbreviation * @return {TextTrackObject} * @method addTextTrack */ Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) { if (!this['featuresNativeTextTracks']) { return _Tech.prototype.addTextTrack.call(this, kind, label, language) } return this.el_.addTextTrack(kind, label, language) } /** * Creates a remote text track object and returns a html track element * * @param {Object} options The object should contain values for * kind, language, label and src (location of the WebVTT file) * @return {HTMLTrackElement} * @method addRemoteTextTrack */ Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack() { var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0] if (!this['featuresNativeTextTracks']) { return _Tech.prototype.addRemoteTextTrack.call(this, options) } var htmlTrackElement = _globalDocument2['default'].createElement('track') if (options.kind) { htmlTrackElement.kind = options.kind } if (options.label) { htmlTrackElement.label = options.label } if (options.language || options.srclang) { htmlTrackElement.srclang = options.language || options.srclang } if (options['default']) { htmlTrackElement['default'] = options['default'] } if (options.id) { htmlTrackElement.id = options.id } if (options.src) { htmlTrackElement.src = options.src } this.el().appendChild(htmlTrackElement) // store HTMLTrackElement and TextTrack to remote list this.remoteTextTrackEls().addTrackElement_(htmlTrackElement) this.remoteTextTracks().addTrack_(htmlTrackElement.track) return htmlTrackElement } /** * Remove remote text track from TextTrackList object * * @param {TextTrackObject} track Texttrack object to remove * @method removeRemoteTextTrack */ Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) { if (!this['featuresNativeTextTracks']) { return _Tech.prototype.removeRemoteTextTrack.call(this, track) } var tracks = undefined var i = undefined var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track) // remove HTMLTrackElement and TextTrack from remote list this.remoteTextTrackEls().removeTrackElement_(trackElement) this.remoteTextTracks().removeTrack_(track) tracks = this.$$('track') i = tracks.length while (i--) { if (track === tracks[i] || track === tracks[i].track) { this.el().removeChild(tracks[i]) } } } return Html5 })(_techJs2['default']) Html5.TEST_VID = _globalDocument2['default'].createElement('video') var track = _globalDocument2['default'].createElement('track') track.kind = 'captions' track.srclang = 'en' track.label = 'English' Html5.TEST_VID.appendChild(track) /* * Check if HTML5 video is supported by this browser/device * * @return {Boolean} */ Html5.isSupported = function() { // IE9 with no Media Player is a LIAR! (#984) try { Html5.TEST_VID['volume'] = 0.5 } catch (e) { return false } return !!Html5.TEST_VID.canPlayType } // Add Source Handler pattern functions to this tech _techJs2['default'].withSourceHandlers(Html5) /* * The default native source handler. * This simply passes the source to the video element. Nothing fancy. * * @param {Object} source The source object * @param {Html5} tech The instance of the HTML5 tech */ Html5.nativeSourceHandler = {} /* * Check if the video element can play the given videotype * * @param {String} type The mimetype to check * @return {String} 'probably', 'maybe', or '' (empty string) */ Html5.nativeSourceHandler.canPlayType = function(type) { // IE9 on Windows 7 without MediaPlayer throws an error here // https://github.com/videojs/video.js/issues/519 try { return Html5.TEST_VID.canPlayType(type) } catch (e) { return '' } } /* * Check if the video element can handle the source natively * * @param {Object} source The source object * @return {String} 'probably', 'maybe', or '' (empty string) */ Html5.nativeSourceHandler.canHandleSource = function(source) { var match, ext // If a type was provided we should rely on that if (source.type) { return Html5.nativeSourceHandler.canPlayType(source.type) } else if (source.src) { // If no type, fall back to checking 'video/[EXTENSION]' ext = Url.getFileExtension(source.src) return Html5.nativeSourceHandler.canPlayType('video/' + ext) } return '' } /* * Pass the source to the video element * Adaptive source handlers will have more complicated workflows before passing * video data to the video element * * @param {Object} source The source object * @param {Html5} tech The instance of the Html5 tech * @param {Object} options The options to pass to the source */ Html5.nativeSourceHandler.handleSource = function(source, tech, options) { tech.setSrc(source.src) } /* * Clean up the source handler when disposing the player or switching sources.. * (no cleanup is needed when supporting the format natively) */ Html5.nativeSourceHandler.dispose = function() { } // Register the native source handler Html5.registerSourceHandler(Html5.nativeSourceHandler) /* * Check if the volume can be changed in this browser/device. * Volume cannot be changed in a lot of mobile devices. * Specifically, it can't be changed from 1 on iOS. * * @return {Boolean} */ Html5.canControlVolume = function() { var volume = Html5.TEST_VID.volume Html5.TEST_VID.volume = volume / 2 + 0.1 return volume !== Html5.TEST_VID.volume } /* * Check if playbackRate is supported in this browser/device. * * @return {Boolean} */ Html5.canControlPlaybackRate = function() { // Playback rate API is implemented in Android Chrome, but doesn't do anything // https://github.com/videojs/video.js/issues/3180 if (browser.IS_ANDROID && browser.IS_CHROME) { return false } var playbackRate = Html5.TEST_VID.playbackRate Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1 return playbackRate !== Html5.TEST_VID.playbackRate } /* * Check to see if native text tracks are supported by this browser/device * * @return {Boolean} */ Html5.supportsNativeTextTracks = function() { var supportsTextTracks // Figure out native text track support // If mode is a number, we cannot change it because it'll disappear from view. // Browsers with numeric modes include IE10 and older (<=2013) samsung android models. // Firefox isn't playing nice either with modifying the mode // TODO: Investigate firefox: https://github.com/videojs/video.js/issues/1862 supportsTextTracks = !!Html5.TEST_VID.textTracks if (supportsTextTracks && Html5.TEST_VID.textTracks.length > 0) { supportsTextTracks = typeof Html5.TEST_VID.textTracks[0]['mode'] !== 'number' } if (supportsTextTracks && browser.IS_FIREFOX) { supportsTextTracks = false } if (supportsTextTracks && !('onremovetrack' in Html5.TEST_VID.textTracks)) { supportsTextTracks = false } return supportsTextTracks } /* * Check to see if native video tracks are supported by this browser/device * * @return {Boolean} */ Html5.supportsNativeVideoTracks = function() { var supportsVideoTracks = !!Html5.TEST_VID.videoTracks return supportsVideoTracks } /* * Check to see if native audio tracks are supported by this browser/device * * @return {Boolean} */ Html5.supportsNativeAudioTracks = function() { var supportsAudioTracks = !!Html5.TEST_VID.audioTracks return supportsAudioTracks } /** * An array of events available on the Html5 tech. * * @private * @type {Array} */ Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'volumechange'] /* * Set the tech's volume control support status * * @type {Boolean} */ Html5.prototype['featuresVolumeControl'] = Html5.canControlVolume() /* * Set the tech's playbackRate support status * * @type {Boolean} */ Html5.prototype['featuresPlaybackRate'] = Html5.canControlPlaybackRate() /* * Set the tech's status on moving the video element. * In iOS, if you move a video element in the DOM, it breaks video playback. * * @type {Boolean} */ Html5.prototype['movingMediaElementInDOM'] = !browser.IS_IOS /* * Set the the tech's fullscreen resize support status. * HTML video is able to automatically resize when going to fullscreen. * (No longer appears to be used. Can probably be removed.) */ Html5.prototype['featuresFullscreenResize'] = true /* * Set the tech's progress event support status * (this disables the manual progress events of the Tech) */ Html5.prototype['featuresProgressEvents'] = true /* * Sets the tech's status on native text track support * * @type {Boolean} */ Html5.prototype['featuresNativeTextTracks'] = Html5.supportsNativeTextTracks() /** * Sets the tech's status on native text track support * * @type {Boolean} */ Html5.prototype['featuresNativeVideoTracks'] = Html5.supportsNativeVideoTracks() /** * Sets the tech's status on native audio track support * * @type {Boolean} */ Html5.prototype['featuresNativeAudioTracks'] = Html5.supportsNativeAudioTracks() // HTML5 Feature detection and Device Fixes --------------------------------- // var canPlayType = undefined var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i var mp4RE = /^video\/mp4/i Html5.patchCanPlayType = function() { // Android 4.0 and above can play HLS to some extent but it reports being unable to do so if (browser.ANDROID_VERSION >= 4.0) { if (!canPlayType) { canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType } Html5.TEST_VID.constructor.prototype.canPlayType = function(type) { if (type && mpegurlRE.test(type)) { return 'maybe' } return canPlayType.call(this, type) } } // Override Android 2.2 and less canPlayType method which is broken if (browser.IS_OLD_ANDROID) { if (!canPlayType) { canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType } Html5.TEST_VID.constructor.prototype.canPlayType = function(type) { if (type && mp4RE.test(type)) { return 'maybe' } return canPlayType.call(this, type) } } } Html5.unpatchCanPlayType = function() { var r = Html5.TEST_VID.constructor.prototype.canPlayType Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType canPlayType = null return r } // by default, patch the video element Html5.patchCanPlayType() Html5.disposeMediaElement = function(el) { if (!el) { return } if (el.parentNode) { el.parentNode.removeChild(el) } // remove any child track or source nodes to prevent their loading while (el.hasChildNodes()) { el.removeChild(el.firstChild) } // remove any src reference. not setting `src=''` because that causes a warning // in firefox el.removeAttribute('src') // force the media element to update its loading state by calling load() // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793) if (typeof el.load === 'function') { // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473) (function() { try { el.load() } catch (e) { // not supported } })() } } Html5.resetMediaElement = function(el) { if (!el) { return } var sources = el.querySelectorAll('source') var i = sources.length while (i--) { el.removeChild(sources[i]) } // remove any src reference. // not setting `src=''` because that throws an error el.removeAttribute('src') if (typeof el.load === 'function') { // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473) (function() { try { el.load() } catch (e) { } })() } } _component2['default'].registerComponent('Html5', Html5) _techJs2['default'].registerTech('Html5', Html5) exports['default'] = Html5 module.exports = exports['default'] }, { '../../../src/js/tracks/text-track.js': 134, '../component': 67, '../utils/browser.js': 140, '../utils/dom.js': 143, '../utils/fn.js': 145, '../utils/log.js': 148, '../utils/merge-options.js': 149, '../utils/to-title-case.js': 152, '../utils/url.js': 153, './tech.js': 124, 'global/document': 1, 'global/window': 2, 'object.assign': 45, 'tsml': 55 }], 123: [function(_dereq_, module, exports) { /** * @file loader.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _componentJs = _dereq_('../component.js') var _componentJs2 = _interopRequireDefault(_componentJs) var _techJs = _dereq_('./tech.js') var _techJs2 = _interopRequireDefault(_techJs) var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js') var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs) /** * The Media Loader is the component that decides which playback technology to load * when the player is initialized. * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Component * @class MediaLoader */ var MediaLoader = (function(_Component) { _inherits(MediaLoader, _Component) function MediaLoader(player, options, ready) { _classCallCheck(this, MediaLoader) _Component.call(this, player, options, ready) // If there are no sources when the player is initialized, // load the first supported playback technology. if (!options.playerOptions['sources'] || options.playerOptions['sources'].length === 0) { for (var i = 0, j = options.playerOptions['techOrder']; i < j.length; i++) { var techName = _utilsToTitleCaseJs2['default'](j[i]) var tech = _techJs2['default'].getTech(techName) // Support old behavior of techs being registered as components. // Remove once that deprecated behavior is removed. if (!techName) { tech = _componentJs2['default'].getComponent(techName) } // Check if the browser supports this technology if (tech && tech.isSupported()) { player.loadTech_(techName) break } } } else { // // Loop through playback technologies (HTML5, Flash) and check for support. // // Then load the best source. // // A few assumptions here: // // All playback technologies respect preload false. player.src(options.playerOptions['sources']) } } return MediaLoader })(_componentJs2['default']) _componentJs2['default'].registerComponent('MediaLoader', MediaLoader) exports['default'] = MediaLoader module.exports = exports['default'] }, { '../component.js': 67, '../utils/to-title-case.js': 152, './tech.js': 124, 'global/window': 2 }], 124: [function(_dereq_, module, exports) { /** * @file tech.js * Media Technology Controller - Base class for media playback * technology controllers like Flash and HTML5 */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _component = _dereq_('../component') var _component2 = _interopRequireDefault(_component) var _tracksHtmlTrackElement = _dereq_('../tracks/html-track-element') var _tracksHtmlTrackElement2 = _interopRequireDefault(_tracksHtmlTrackElement) var _tracksHtmlTrackElementList = _dereq_('../tracks/html-track-element-list') var _tracksHtmlTrackElementList2 = _interopRequireDefault(_tracksHtmlTrackElementList) var _utilsMergeOptionsJs = _dereq_('../utils/merge-options.js') var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs) var _tracksTextTrack = _dereq_('../tracks/text-track') var _tracksTextTrack2 = _interopRequireDefault(_tracksTextTrack) var _tracksTextTrackList = _dereq_('../tracks/text-track-list') var _tracksTextTrackList2 = _interopRequireDefault(_tracksTextTrackList) var _tracksVideoTrack = _dereq_('../tracks/video-track') var _tracksVideoTrack2 = _interopRequireDefault(_tracksVideoTrack) var _tracksVideoTrackList = _dereq_('../tracks/video-track-list') var _tracksVideoTrackList2 = _interopRequireDefault(_tracksVideoTrackList) var _tracksAudioTrackList = _dereq_('../tracks/audio-track-list') var _tracksAudioTrackList2 = _interopRequireDefault(_tracksAudioTrackList) var _tracksAudioTrack = _dereq_('../tracks/audio-track') var _tracksAudioTrack2 = _interopRequireDefault(_tracksAudioTrack) var _utilsFnJs = _dereq_('../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _utilsLogJs = _dereq_('../utils/log.js') var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs) var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js') var _utilsBufferJs = _dereq_('../utils/buffer.js') var _mediaErrorJs = _dereq_('../media-error.js') var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs) var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) /** * Base class for media (HTML5 Video, Flash) controllers * * @param {Object=} options Options object * @param {Function=} ready Ready callback function * @extends Component * @class Tech */ var Tech = (function(_Component) { _inherits(Tech, _Component) function Tech() { var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0] var ready = arguments.length <= 1 || arguments[1] === undefined ? function() { } : arguments[1] _classCallCheck(this, Tech) // we don't want the tech to report user activity automatically. // This is done manually in addControlsListeners options.reportTouchActivity = false _Component.call(this, null, options, ready) // keep track of whether the current source has played at all to // implement a very limited played() this.hasStarted_ = false this.on('playing', function() { this.hasStarted_ = true }) this.on('loadstart', function() { this.hasStarted_ = false }) this.textTracks_ = options.textTracks this.videoTracks_ = options.videoTracks this.audioTracks_ = options.audioTracks // Manually track progress in cases where the browser/flash player doesn't report it. if (!this.featuresProgressEvents) { this.manualProgressOn() } // Manually track timeupdates in cases where the browser/flash player doesn't report it. if (!this.featuresTimeupdateEvents) { this.manualTimeUpdatesOn() } if (options.nativeCaptions === false || options.nativeTextTracks === false) { this.featuresNativeTextTracks = false } if (!this.featuresNativeTextTracks) { this.on('ready', this.emulateTextTracks) } this.initTextTrackListeners() this.initTrackListeners() // Turn on component tap events this.emitTapEvents() } /** * List of associated text tracks * * @type {TextTrackList} * @private */ /* Fallbacks for unsupported event types ================================================================================ */ // Manually trigger progress events based on changes to the buffered amount // Many flash players and older HTML5 browsers don't send progress or progress-like events /** * Turn on progress events * * @method manualProgressOn */ Tech.prototype.manualProgressOn = function manualProgressOn() { this.on('durationchange', this.onDurationChange) this.manualProgress = true // Trigger progress watching when a source begins loading this.one('ready', this.trackProgress) } /** * Turn off progress events * * @method manualProgressOff */ Tech.prototype.manualProgressOff = function manualProgressOff() { this.manualProgress = false this.stopTrackingProgress() this.off('durationchange', this.onDurationChange) } /** * Track progress * * @method trackProgress */ Tech.prototype.trackProgress = function trackProgress() { this.stopTrackingProgress() this.progressInterval = this.setInterval(Fn.bind(this, function() { // Don't trigger unless buffered amount is greater than last time var numBufferedPercent = this.bufferedPercent() if (this.bufferedPercent_ !== numBufferedPercent) { this.trigger('progress') } this.bufferedPercent_ = numBufferedPercent if (numBufferedPercent === 1) { this.stopTrackingProgress() } }), 500) } /** * Update duration * * @method onDurationChange */ Tech.prototype.onDurationChange = function onDurationChange() { this.duration_ = this.duration() } /** * Create and get TimeRange object for buffering * * @return {TimeRangeObject} * @method buffered */ Tech.prototype.buffered = function buffered() { return _utilsTimeRangesJs.createTimeRange(0, 0) } /** * Get buffered percent * * @return {Number} * @method bufferedPercent */ Tech.prototype.bufferedPercent = function bufferedPercent() { return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration_) } /** * Stops tracking progress by clearing progress interval * * @method stopTrackingProgress */ Tech.prototype.stopTrackingProgress = function stopTrackingProgress() { this.clearInterval(this.progressInterval) } /*! Time Tracking -------------------------------------------------------------- */ /** * Set event listeners for on play and pause and tracking current time * * @method manualTimeUpdatesOn */ Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() { this.manualTimeUpdates = true this.on('play', this.trackCurrentTime) this.on('pause', this.stopTrackingCurrentTime) } /** * Remove event listeners for on play and pause and tracking current time * * @method manualTimeUpdatesOff */ Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() { this.manualTimeUpdates = false this.stopTrackingCurrentTime() this.off('play', this.trackCurrentTime) this.off('pause', this.stopTrackingCurrentTime) } /** * Tracks current time * * @method trackCurrentTime */ Tech.prototype.trackCurrentTime = function trackCurrentTime() { if (this.currentTimeInterval) { this.stopTrackingCurrentTime() } this.currentTimeInterval = this.setInterval(function() { this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }) }, 250) // 42 = 24 fps // 250 is what Webkit uses // FF uses 15 } /** * Turn off play progress tracking (when paused or dragging) * * @method stopTrackingCurrentTime */ Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() { this.clearInterval(this.currentTimeInterval) // #1002 - if the video ends right before the next timeupdate would happen, // the progress bar won't make it all the way to the end this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }) } /** * Turn off any manual progress or timeupdate tracking * * @method dispose */ Tech.prototype.dispose = function dispose() { // clear out all tracks because we can't reuse them between techs this.clearTracks(['audio', 'video', 'text']) // Turn off any manual progress or timeupdate tracking if (this.manualProgress) { this.manualProgressOff() } if (this.manualTimeUpdates) { this.manualTimeUpdatesOff() } _Component.prototype.dispose.call(this) } /** * clear out a track list, or multiple track lists * * Note: Techs without source handlers should call this between * sources for video & audio tracks, as usually you don't want * to use them between tracks and we have no automatic way to do * it for you * * @method clearTracks * @param {Array|String} types type(s) of track lists to empty */ Tech.prototype.clearTracks = function clearTracks(types) { var _this = this types = [].concat(types) // clear out all tracks because we can't reuse them between techs types.forEach(function(type) { var list = _this[type + 'Tracks']() || [] var i = list.length while (i--) { var track = list[i] if (type === 'text') { _this.removeRemoteTextTrack(track) } list.removeTrack_(track) } }) } /** * Reset the tech. Removes all sources and resets readyState. * * @method reset */ Tech.prototype.reset = function reset() { } /** * When invoked without an argument, returns a MediaError object * representing the current error state of the player or null if * there is no error. When invoked with an argument, set the current * error state of the player. * @param {MediaError=} err Optional an error object * @return {MediaError} the current error object or null * @method error */ Tech.prototype.error = function error(err) { if (err !== undefined) { if (err instanceof _mediaErrorJs2['default']) { this.error_ = err } else { this.error_ = new _mediaErrorJs2['default'](err) } this.trigger('error') } return this.error_ } /** * Return the time ranges that have been played through for the * current source. This implementation is incomplete. It does not * track the played time ranges, only whether the source has played * at all or not. * @return {TimeRangeObject} a single time range if this video has * played or an empty set of ranges if not. * @method played */ Tech.prototype.played = function played() { if (this.hasStarted_) { return _utilsTimeRangesJs.createTimeRange(0, 0) } return _utilsTimeRangesJs.createTimeRange() } /** * Set current time * * @method setCurrentTime */ Tech.prototype.setCurrentTime = function setCurrentTime() { // improve the accuracy of manual timeupdates if (this.manualTimeUpdates) { this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }) } } /** * Initialize texttrack listeners * * @method initTextTrackListeners */ Tech.prototype.initTextTrackListeners = function initTextTrackListeners() { var textTrackListChanges = Fn.bind(this, function() { this.trigger('texttrackchange') }) var tracks = this.textTracks() if (!tracks) return tracks.addEventListener('removetrack', textTrackListChanges) tracks.addEventListener('addtrack', textTrackListChanges) this.on('dispose', Fn.bind(this, function() { tracks.removeEventListener('removetrack', textTrackListChanges) tracks.removeEventListener('addtrack', textTrackListChanges) })) } /** * Initialize audio and video track listeners * * @method initTrackListeners */ Tech.prototype.initTrackListeners = function initTrackListeners() { var _this2 = this var trackTypes = ['video', 'audio'] trackTypes.forEach(function(type) { var trackListChanges = function trackListChanges() { _this2.trigger(type + 'trackchange') } var tracks = _this2[type + 'Tracks']() tracks.addEventListener('removetrack', trackListChanges) tracks.addEventListener('addtrack', trackListChanges) _this2.on('dispose', function() { tracks.removeEventListener('removetrack', trackListChanges) tracks.removeEventListener('addtrack', trackListChanges) }) }) } /** * Emulate texttracks * * @method emulateTextTracks */ Tech.prototype.emulateTextTracks = function emulateTextTracks() { var _this3 = this var tracks = this.textTracks() if (!tracks) { return } if (!_globalWindow2['default']['WebVTT'] && this.el().parentNode != null) { (function() { var script = _globalDocument2['default'].createElement('script') script.src = _this3.options_['vtt.js'] || 'https://cdn.rawgit.com/gkatsev/vtt.js/vjs-v0.12.1/dist/vtt.min.js' script.onload = function() { _this3.trigger('vttjsloaded') } script.onerror = function() { _this3.trigger('vttjserror') } _this3.on('dispose', function() { script.onload = null script.onerror = null }) // but have not loaded yet and we set it to true before the inject so that // we don't overwrite the injected window.WebVTT if it loads right away _globalWindow2['default']['WebVTT'] = true _this3.el().parentNode.appendChild(script) })() } var updateDisplay = function updateDisplay() { return _this3.trigger('texttrackchange') } var textTracksChanges = function textTracksChanges() { updateDisplay() for (var i = 0; i < tracks.length; i++) { var track = tracks[i] track.removeEventListener('cuechange', updateDisplay) if (track.mode === 'showing') { track.addEventListener('cuechange', updateDisplay) } } } textTracksChanges() tracks.addEventListener('change', textTracksChanges) this.on('dispose', function() { tracks.removeEventListener('change', textTracksChanges) }) } /** * Get videotracks * * @returns {VideoTrackList} * @method videoTracks */ Tech.prototype.videoTracks = function videoTracks() { this.videoTracks_ = this.videoTracks_ || new _tracksVideoTrackList2['default']() return this.videoTracks_ } /** * Get audiotracklist * * @returns {AudioTrackList} * @method audioTracks */ Tech.prototype.audioTracks = function audioTracks() { this.audioTracks_ = this.audioTracks_ || new _tracksAudioTrackList2['default']() return this.audioTracks_ } /* * Provide default methods for text tracks. * * Html5 tech overrides these. */ /** * Get texttracks * * @returns {TextTrackList} * @method textTracks */ Tech.prototype.textTracks = function textTracks() { this.textTracks_ = this.textTracks_ || new _tracksTextTrackList2['default']() return this.textTracks_ } /** * Get remote texttracks * * @returns {TextTrackList} * @method remoteTextTracks */ Tech.prototype.remoteTextTracks = function remoteTextTracks() { this.remoteTextTracks_ = this.remoteTextTracks_ || new _tracksTextTrackList2['default']() return this.remoteTextTracks_ } /** * Get remote htmltrackelements * * @returns {HTMLTrackElementList} * @method remoteTextTrackEls */ Tech.prototype.remoteTextTrackEls = function remoteTextTrackEls() { this.remoteTextTrackEls_ = this.remoteTextTrackEls_ || new _tracksHtmlTrackElementList2['default']() return this.remoteTextTrackEls_ } /** * Creates and returns a remote text track object * * @param {String} kind Text track kind (subtitles, captions, descriptions * chapters and metadata) * @param {String=} label Label to identify the text track * @param {String=} language Two letter language abbreviation * @return {TextTrackObject} * @method addTextTrack */ Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) { if (!kind) { throw new Error('TextTrack kind is required but was not provided') } return createTrackHelper(this, kind, label, language) } /** * Creates a remote text track object and returns a emulated html track element * * @param {Object} options The object should contain values for * kind, language, label and src (location of the WebVTT file) * @return {HTMLTrackElement} * @method addRemoteTextTrack */ Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) { var track = _utilsMergeOptionsJs2['default'](options, { tech: this }) var htmlTrackElement = new _tracksHtmlTrackElement2['default'](track) // store HTMLTrackElement and TextTrack to remote list this.remoteTextTrackEls().addTrackElement_(htmlTrackElement) this.remoteTextTracks().addTrack_(htmlTrackElement.track) // must come after remoteTextTracks() this.textTracks().addTrack_(htmlTrackElement.track) return htmlTrackElement } /** * Remove remote texttrack * * @param {TextTrackObject} track Texttrack to remove * @method removeRemoteTextTrack */ Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) { this.textTracks().removeTrack_(track) var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track) // remove HTMLTrackElement and TextTrack from remote list this.remoteTextTrackEls().removeTrackElement_(trackElement) this.remoteTextTracks().removeTrack_(track) } /** * Provide a default setPoster method for techs * Poster support for techs should be optional, so we don't want techs to * break if they don't have a way to set a poster. * * @method setPoster */ Tech.prototype.setPoster = function setPoster() { } /* * Check if the tech can support the given type * * The base tech does not support any type, but source handlers might * overwrite this. * * @param {String} type The mimetype to check * @return {String} 'probably', 'maybe', or '' (empty string) */ Tech.prototype.canPlayType = function canPlayType() { return '' } /* * Return whether the argument is a Tech or not. * Can be passed either a Class like `Html5` or a instance like `player.tech_` * * @param {Object} component An item to check * @return {Boolean} Whether it is a tech or not */ Tech.isTech = function isTech(component) { return component.prototype instanceof Tech || component instanceof Tech || component === Tech } /** * Registers a Tech * * @param {String} name Name of the Tech to register * @param {Object} tech The tech to register * @static * @method registerComponent */ Tech.registerTech = function registerTech(name, tech) { if (!Tech.techs_) { Tech.techs_ = {} } if (!Tech.isTech(tech)) { throw new Error('Tech ' + name + ' must be a Tech') } Tech.techs_[name] = tech return tech } /** * Gets a component by name * * @param {String} name Name of the component to get * @return {Component} * @static * @method getComponent */ Tech.getTech = function getTech(name) { if (Tech.techs_ && Tech.techs_[name]) { return Tech.techs_[name] } if (_globalWindow2['default'] && _globalWindow2['default'].videojs && _globalWindow2['default'].videojs[name]) { _utilsLogJs2['default'].warn('The ' + name + ' tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)') return _globalWindow2['default'].videojs[name] } } return Tech })(_component2['default']) Tech.prototype.textTracks_ /** * List of associated audio tracks * * @type {AudioTrackList} * @private */ Tech.prototype.audioTracks_ /** * List of associated video tracks * * @type {VideoTrackList} * @private */ Tech.prototype.videoTracks_ var createTrackHelper = function createTrackHelper(self, kind, label, language) { var options = arguments.length <= 4 || arguments[4] === undefined ? {} : arguments[4] var tracks = self.textTracks() options.kind = kind if (label) { options.label = label } if (language) { options.language = language } options.tech = self var track = new _tracksTextTrack2['default'](options) tracks.addTrack_(track) return track } Tech.prototype.featuresVolumeControl = true // Resizing plugins using request fullscreen reloads the plugin Tech.prototype.featuresFullscreenResize = false Tech.prototype.featuresPlaybackRate = false // Optional events that we can manually mimic with timers // currently not triggered by video-js-swf Tech.prototype.featuresProgressEvents = false Tech.prototype.featuresTimeupdateEvents = false Tech.prototype.featuresNativeTextTracks = false /* * A functional mixin for techs that want to use the Source Handler pattern. * * ##### EXAMPLE: * * Tech.withSourceHandlers.call(MyTech); * */ Tech.withSourceHandlers = function(_Tech) { /* * Register a source handler * Source handlers are scripts for handling specific formats. * The source handler pattern is used for adaptive formats (HLS, DASH) that * manually load video data and feed it into a Source Buffer (Media Source Extensions) * @param {Function} handler The source handler * @param {Boolean} first Register it before any existing handlers */ _Tech.registerSourceHandler = function(handler, index) { var handlers = _Tech.sourceHandlers if (!handlers) { handlers = _Tech.sourceHandlers = [] } if (index === undefined) { // add to the end of the list index = handlers.length } handlers.splice(index, 0, handler) } /* * Check if the tech can support the given type * @param {String} type The mimetype to check * @return {String} 'probably', 'maybe', or '' (empty string) */ _Tech.canPlayType = function(type) { var handlers = _Tech.sourceHandlers || [] var can = undefined for (var i = 0; i < handlers.length; i++) { can = handlers[i].canPlayType(type) if (can) { return can } } return '' } /* * Return the first source handler that supports the source * TODO: Answer question: should 'probably' be prioritized over 'maybe' * @param {Object} source The source object * @returns {Object} The first source handler that supports the source * @returns {null} Null if no source handler is found */ _Tech.selectSourceHandler = function(source) { var handlers = _Tech.sourceHandlers || [] var can = undefined for (var i = 0; i < handlers.length; i++) { can = handlers[i].canHandleSource(source) if (can) { return handlers[i] } } return null } /* * Check if the tech can support the given source * @param {Object} srcObj The source object * @return {String} 'probably', 'maybe', or '' (empty string) */ _Tech.canPlaySource = function(srcObj) { var sh = _Tech.selectSourceHandler(srcObj) if (sh) { return sh.canHandleSource(srcObj) } return '' } /* * When using a source handler, prefer its implementation of * any function normally provided by the tech. */ var deferrable = ['seekable', 'duration'] deferrable.forEach(function(fnName) { var originalFn = this[fnName] if (typeof originalFn !== 'function') { return } this[fnName] = function() { if (this.sourceHandler_ && this.sourceHandler_[fnName]) { return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments) } return originalFn.apply(this, arguments) } }, _Tech.prototype) /* * Create a function for setting the source using a source object * and source handlers. * Should never be called unless a source handler was found. * @param {Object} source A source object with src and type keys * @return {Tech} self */ _Tech.prototype.setSource = function(source) { var sh = _Tech.selectSourceHandler(source) if (!sh) { // Fall back to a native source hander when unsupported sources are // deliberately set if (_Tech.nativeSourceHandler) { sh = _Tech.nativeSourceHandler } else { _utilsLogJs2['default'].error('No source hander found for the current source.') } } // Dispose any existing source handler this.disposeSourceHandler() this.off('dispose', this.disposeSourceHandler) // if we have a source and get another one // then we are loading something new // than clear all of our current tracks if (this.currentSource_) { this.clearTracks(['audio', 'video']) this.currentSource_ = null } if (sh !== _Tech.nativeSourceHandler) { this.currentSource_ = source // Catch if someone replaced the src without calling setSource. // If they do, set currentSource_ to null and dispose our source handler. this.off(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_) this.off(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_) this.one(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_) } this.sourceHandler_ = sh.handleSource(source, this, this.options_) this.on('dispose', this.disposeSourceHandler) return this } // On the first loadstart after setSource _Tech.prototype.firstLoadStartListener_ = function() { this.one(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_) } // On successive loadstarts when setSource has not been called again _Tech.prototype.successiveLoadStartListener_ = function() { this.currentSource_ = null this.disposeSourceHandler() this.one(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_) } /* * Clean up any existing source handler */ _Tech.prototype.disposeSourceHandler = function() { if (this.sourceHandler_ && this.sourceHandler_.dispose) { this.off(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_) this.off(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_) this.sourceHandler_.dispose() } } } _component2['default'].registerComponent('Tech', Tech) // Old name for Tech _component2['default'].registerComponent('MediaTechController', Tech) Tech.registerTech('Tech', Tech) exports['default'] = Tech module.exports = exports['default'] }, { '../component': 67, '../media-error.js': 108, '../tracks/audio-track': 126, '../tracks/audio-track-list': 125, '../tracks/html-track-element': 128, '../tracks/html-track-element-list': 127, '../tracks/text-track': 134, '../tracks/text-track-list': 132, '../tracks/video-track': 139, '../tracks/video-track-list': 138, '../utils/buffer.js': 141, '../utils/fn.js': 145, '../utils/log.js': 148, '../utils/merge-options.js': 149, '../utils/time-ranges.js': 151, 'global/document': 1, 'global/window': 2 }], 125: [function(_dereq_, module, exports) { /** * @file audio-track-list.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _trackList = _dereq_('./track-list') var _trackList2 = _interopRequireDefault(_trackList) var _utilsBrowserJs = _dereq_('../utils/browser.js') var browser = _interopRequireWildcard(_utilsBrowserJs) var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) /** * anywhere we call this function we diverge from the spec * as we only support one enabled audiotrack at a time * * @param {Array|AudioTrackList} list list to work on * @param {AudioTrack} track the track to skip */ var disableOthers = function disableOthers(list, track) { for (var i = 0; i < list.length; i++) { if (track.id === list[i].id) { continue } // another audio track is enabled, disable it list[i].enabled = false } } /** * A list of possible audio tracks. All functionality is in the * base class Tracklist and the spec for AudioTrackList is located at: * @link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist * * interface AudioTrackList : EventTarget { * readonly attribute unsigned long length; * getter AudioTrack (unsigned long index); * AudioTrack? getTrackById(DOMString id); * * attribute EventHandler onchange; * attribute EventHandler onaddtrack; * attribute EventHandler onremovetrack; * }; * * @param {AudioTrack[]} tracks a list of audio tracks to instantiate the list with * @extends TrackList * @class AudioTrackList */ var AudioTrackList = (function(_TrackList) { _inherits(AudioTrackList, _TrackList) function AudioTrackList() { var tracks = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0] _classCallCheck(this, AudioTrackList) var list = undefined // make sure only 1 track is enabled // sorted from last index to first index for (var i = tracks.length - 1; i >= 0; i--) { if (tracks[i].enabled) { disableOthers(tracks, tracks[i]) break } } // IE8 forces us to implement inheritance ourselves // as it does not support Object.defineProperty properly if (browser.IS_IE8) { list = _globalDocument2['default'].createElement('custom') for (var prop in _trackList2['default'].prototype) { if (prop !== 'constructor') { list[prop] = _trackList2['default'].prototype[prop] } } for (var prop in AudioTrackList.prototype) { if (prop !== 'constructor') { list[prop] = AudioTrackList.prototype[prop] } } } list = _TrackList.call(this, tracks, list) list.changing_ = false return list } AudioTrackList.prototype.addTrack_ = function addTrack_(track) { var _this = this if (track.enabled) { disableOthers(this, track) } _TrackList.prototype.addTrack_.call(this, track) // native tracks don't have this if (!track.addEventListener) { return } track.addEventListener('enabledchange', function() { // when we are disabling other tracks (since we don't support // more than one track at a time) we will set changing_ // to true so that we don't trigger additional change events if (_this.changing_) { return } _this.changing_ = true disableOthers(_this, track) _this.changing_ = false _this.trigger('change') }) } AudioTrackList.prototype.addTrack = function addTrack(track) { this.addTrack_(track) } AudioTrackList.prototype.removeTrack = function removeTrack(track) { _TrackList.prototype.removeTrack_.call(this, track) } return AudioTrackList })(_trackList2['default']) exports['default'] = AudioTrackList module.exports = exports['default'] }, { '../utils/browser.js': 140, './track-list': 136, 'global/document': 1 }], 126: [function(_dereq_, module, exports) { 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _trackEnums = _dereq_('./track-enums') var _track = _dereq_('./track') var _track2 = _interopRequireDefault(_track) var _utilsMergeOptions = _dereq_('../utils/merge-options') var _utilsMergeOptions2 = _interopRequireDefault(_utilsMergeOptions) var _utilsBrowserJs = _dereq_('../utils/browser.js') var browser = _interopRequireWildcard(_utilsBrowserJs) /** * A single audio text track as defined in: * @link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotrack * * interface AudioTrack { * readonly attribute DOMString id; * readonly attribute DOMString kind; * readonly attribute DOMString label; * readonly attribute DOMString language; * attribute boolean enabled; * }; * * @param {Object=} options Object of option names and values * @class AudioTrack */ var AudioTrack = (function(_Track) { _inherits(AudioTrack, _Track) function AudioTrack() { var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0] _classCallCheck(this, AudioTrack) var settings = _utilsMergeOptions2['default'](options, { kind: _trackEnums.AudioTrackKind[options.kind] || '' }) // on IE8 this will be a document element // for every other browser this will be a normal object var track = _Track.call(this, settings) var enabled = false if (browser.IS_IE8) { for (var prop in AudioTrack.prototype) { if (prop !== 'constructor') { track[prop] = AudioTrack.prototype[prop] } } } Object.defineProperty(track, 'enabled', { get: function get() { return enabled }, set: function set(newEnabled) { // an invalid or unchanged value if (typeof newEnabled !== 'boolean' || newEnabled === enabled) { return } enabled = newEnabled this.trigger('enabledchange') } }) // if the user sets this track to selected then // set selected to that true value otherwise // we keep it false if (settings.enabled) { track.enabled = settings.enabled } track.loaded_ = true return track } return AudioTrack })(_track2['default']) exports['default'] = AudioTrack module.exports = exports['default'] }, { '../utils/browser.js': 140, '../utils/merge-options': 149, './track': 137, './track-enums': 135 }], 127: [function(_dereq_, module, exports) { /** * @file html-track-element-list.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } var _utilsBrowserJs = _dereq_('../utils/browser.js') var browser = _interopRequireWildcard(_utilsBrowserJs) var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) var HtmlTrackElementList = (function() { function HtmlTrackElementList() { var trackElements = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0] _classCallCheck(this, HtmlTrackElementList) var list = this if (browser.IS_IE8) { list = _globalDocument2['default'].createElement('custom') for (var prop in HtmlTrackElementList.prototype) { if (prop !== 'constructor') { list[prop] = HtmlTrackElementList.prototype[prop] } } } list.trackElements_ = [] Object.defineProperty(list, 'length', { get: function get() { return this.trackElements_.length } }) for (var i = 0, _length = trackElements.length; i < _length; i++) { list.addTrackElement_(trackElements[i]) } if (browser.IS_IE8) { return list } } HtmlTrackElementList.prototype.addTrackElement_ = function addTrackElement_(trackElement) { this.trackElements_.push(trackElement) } HtmlTrackElementList.prototype.getTrackElementByTrack_ = function getTrackElementByTrack_(track) { var trackElement_ = undefined for (var i = 0, _length2 = this.trackElements_.length; i < _length2; i++) { if (track === this.trackElements_[i].track) { trackElement_ = this.trackElements_[i] break } } return trackElement_ } HtmlTrackElementList.prototype.removeTrackElement_ = function removeTrackElement_(trackElement) { for (var i = 0, _length3 = this.trackElements_.length; i < _length3; i++) { if (trackElement === this.trackElements_[i]) { this.trackElements_.splice(i, 1) break } } } return HtmlTrackElementList })() exports['default'] = HtmlTrackElementList module.exports = exports['default'] }, { '../utils/browser.js': 140, 'global/document': 1 }], 128: [function(_dereq_, module, exports) { /** * @file html-track-element.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _utilsBrowserJs = _dereq_('../utils/browser.js') var browser = _interopRequireWildcard(_utilsBrowserJs) var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) var _eventTarget = _dereq_('../event-target') var _eventTarget2 = _interopRequireDefault(_eventTarget) var _tracksTextTrack = _dereq_('../tracks/text-track') var _tracksTextTrack2 = _interopRequireDefault(_tracksTextTrack) var NONE = 0 var LOADING = 1 var LOADED = 2 var ERROR = 3 /** * https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement * * interface HTMLTrackElement : HTMLElement { * attribute DOMString kind; * attribute DOMString src; * attribute DOMString srclang; * attribute DOMString label; * attribute boolean default; * * const unsigned short NONE = 0; * const unsigned short LOADING = 1; * const unsigned short LOADED = 2; * const unsigned short ERROR = 3; * readonly attribute unsigned short readyState; * * readonly attribute TextTrack track; * }; * * @param {Object} options TextTrack configuration * @class HTMLTrackElement */ var HTMLTrackElement = (function(_EventTarget) { _inherits(HTMLTrackElement, _EventTarget) function HTMLTrackElement() { var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0] _classCallCheck(this, HTMLTrackElement) _EventTarget.call(this) var readyState = undefined var trackElement = this if (browser.IS_IE8) { trackElement = _globalDocument2['default'].createElement('custom') for (var prop in HTMLTrackElement.prototype) { if (prop !== 'constructor') { trackElement[prop] = HTMLTrackElement.prototype[prop] } } } var track = new _tracksTextTrack2['default'](options) trackElement.kind = track.kind trackElement.src = track.src trackElement.srclang = track.language trackElement.label = track.label trackElement['default'] = track['default'] Object.defineProperty(trackElement, 'readyState', { get: function get() { return readyState } }) Object.defineProperty(trackElement, 'track', { get: function get() { return track } }) readyState = NONE track.addEventListener('loadeddata', function() { readyState = LOADED trackElement.trigger({ type: 'load', target: trackElement }) }) if (browser.IS_IE8) { return trackElement } } return HTMLTrackElement })(_eventTarget2['default']) HTMLTrackElement.prototype.allowedEvents_ = { load: 'load' } HTMLTrackElement.NONE = NONE HTMLTrackElement.LOADING = LOADING HTMLTrackElement.LOADED = LOADED HTMLTrackElement.ERROR = ERROR exports['default'] = HTMLTrackElement module.exports = exports['default'] }, { '../event-target': 104, '../tracks/text-track': 134, '../utils/browser.js': 140, 'global/document': 1 }], 129: [function(_dereq_, module, exports) { /** * @file text-track-cue-list.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } var _utilsBrowserJs = _dereq_('../utils/browser.js') var browser = _interopRequireWildcard(_utilsBrowserJs) var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) /** * A List of text track cues as defined in: * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist * * interface TextTrackCueList { * readonly attribute unsigned long length; * getter TextTrackCue (unsigned long index); * TextTrackCue? getCueById(DOMString id); * }; * * @param {Array} cues A list of cues to be initialized with * @class TextTrackCueList */ var TextTrackCueList = (function() { function TextTrackCueList(cues) { _classCallCheck(this, TextTrackCueList) var list = this if (browser.IS_IE8) { list = _globalDocument2['default'].createElement('custom') for (var prop in TextTrackCueList.prototype) { if (prop !== 'constructor') { list[prop] = TextTrackCueList.prototype[prop] } } } TextTrackCueList.prototype.setCues_.call(list, cues) Object.defineProperty(list, 'length', { get: function get() { return this.length_ } }) if (browser.IS_IE8) { return list } } /** * A setter for cues in this list * * @param {Array} cues an array of cues * @method setCues_ * @private */ TextTrackCueList.prototype.setCues_ = function setCues_(cues) { var oldLength = this.length || 0 var i = 0 var l = cues.length this.cues_ = cues this.length_ = cues.length var defineProp = function defineProp(index) { if (!('' + index in this)) { Object.defineProperty(this, '' + index, { get: function get() { return this.cues_[index] } }) } } if (oldLength < l) { i = oldLength for (; i < l; i++) { defineProp.call(this, i) } } } /** * Get a cue that is currently in the Cue list by id * * @param {String} id * @method getCueById * @return {Object} a single cue */ TextTrackCueList.prototype.getCueById = function getCueById(id) { var result = null for (var i = 0, l = this.length; i < l; i++) { var cue = this[i] if (cue.id === id) { result = cue break } } return result } return TextTrackCueList })() exports['default'] = TextTrackCueList module.exports = exports['default'] }, { '../utils/browser.js': 140, 'global/document': 1 }], 130: [function(_dereq_, module, exports) { /** * @file text-track-display.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _component = _dereq_('../component') var _component2 = _interopRequireDefault(_component) var _menuMenuJs = _dereq_('../menu/menu.js') var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs) var _menuMenuItemJs = _dereq_('../menu/menu-item.js') var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs) var _menuMenuButtonJs = _dereq_('../menu/menu-button.js') var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs) var _utilsFnJs = _dereq_('../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) var darkGray = '#222' var lightGray = '#ccc' var fontMap = { monospace: 'monospace', sansSerif: 'sans-serif', serif: 'serif', monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace', monospaceSerif: '"Courier New", monospace', proportionalSansSerif: 'sans-serif', proportionalSerif: 'serif', casual: '"Comic Sans MS", Impact, fantasy', script: '"Monotype Corsiva", cursive', smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif' } /** * The component for displaying text track cues * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Component * @class TextTrackDisplay */ var TextTrackDisplay = (function(_Component) { _inherits(TextTrackDisplay, _Component) function TextTrackDisplay(player, options, ready) { _classCallCheck(this, TextTrackDisplay) _Component.call(this, player, options, ready) player.on('loadstart', Fn.bind(this, this.toggleDisplay)) player.on('texttrackchange', Fn.bind(this, this.updateDisplay)) // This used to be called during player init, but was causing an error // if a track should show by default and the display hadn't loaded yet. // Should probably be moved to an external track loader when we support // tracks that don't need a display. player.ready(Fn.bind(this, function() { if (player.tech_ && player.tech_['featuresNativeTextTracks']) { this.hide() return } player.on('fullscreenchange', Fn.bind(this, this.updateDisplay)) var tracks = this.options_.playerOptions['tracks'] || [] for (var i = 0; i < tracks.length; i++) { var track = tracks[i] this.player_.addRemoteTextTrack(track) } var modes = { 'captions': 1, 'subtitles': 1 } var trackList = this.player_.textTracks() var firstDesc = undefined var firstCaptions = undefined if (trackList) { for (var i = 0; i < trackList.length; i++) { var track = trackList[i] if (track['default']) { if (track.kind === 'descriptions' && !firstDesc) { firstDesc = track } else if (track.kind in modes && !firstCaptions) { firstCaptions = track } } } // We want to show the first default track but captions and subtitles // take precedence over descriptions. // So, display the first default captions or subtitles track // and otherwise the first default descriptions track. if (firstCaptions) { firstCaptions.mode = 'showing' } else if (firstDesc) { firstDesc.mode = 'showing' } } })) } /** * Add cue HTML to display * * @param {Number} color Hex number for color, like #f0e * @param {Number} opacity Value for opacity,0.0 - 1.0 * @return {RGBAColor} In the form 'rgba(255, 0, 0, 0.3)' * @method constructColor */ /** * Toggle display texttracks * * @method toggleDisplay */ TextTrackDisplay.prototype.toggleDisplay = function toggleDisplay() { if (this.player_.tech_ && this.player_.tech_['featuresNativeTextTracks']) { this.hide() } else { this.show() } } /** * Create the component's DOM element * * @return {Element} * @method createEl */ TextTrackDisplay.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-text-track-display' }, { 'aria-live': 'assertive', 'aria-atomic': 'true' }) } /** * Clear display texttracks * * @method clearDisplay */ TextTrackDisplay.prototype.clearDisplay = function clearDisplay() { if (typeof _globalWindow2['default']['WebVTT'] === 'function') { _globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], [], this.el_) } } /** * Update display texttracks * * @method updateDisplay */ TextTrackDisplay.prototype.updateDisplay = function updateDisplay() { var tracks = this.player_.textTracks() this.clearDisplay() if (!tracks) { return } // Track display prioritization model: if multiple tracks are 'showing', // display the first 'subtitles' or 'captions' track which is 'showing', // otherwise display the first 'descriptions' track which is 'showing' var descriptionsTrack = null var captionsSubtitlesTrack = null var i = tracks.length while (i--) { var track = tracks[i] if (track['mode'] === 'showing') { if (track['kind'] === 'descriptions') { descriptionsTrack = track } else { captionsSubtitlesTrack = track } } } if (captionsSubtitlesTrack) { this.updateForTrack(captionsSubtitlesTrack) } else if (descriptionsTrack) { this.updateForTrack(descriptionsTrack) } } /** * Add texttrack to texttrack list * * @param {TextTrackObject} track Texttrack object to be added to list * @method updateForTrack */ TextTrackDisplay.prototype.updateForTrack = function updateForTrack(track) { if (typeof _globalWindow2['default']['WebVTT'] !== 'function' || !track['activeCues']) { return } var overrides = this.player_['textTrackSettings'].getValues() var cues = [] for (var _i = 0; _i < track['activeCues'].length; _i++) { cues.push(track['activeCues'][_i]) } _globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], cues, this.el_) var i = cues.length while (i--) { var cue = cues[i] if (!cue) { continue } var cueDiv = cue.displayState if (overrides.color) { cueDiv.firstChild.style.color = overrides.color } if (overrides.textOpacity) { tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity)) } if (overrides.backgroundColor) { cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor } if (overrides.backgroundOpacity) { tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity)) } if (overrides.windowColor) { if (overrides.windowOpacity) { tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity)) } else { cueDiv.style.backgroundColor = overrides.windowColor } } if (overrides.edgeStyle) { if (overrides.edgeStyle === 'dropshadow') { cueDiv.firstChild.style.textShadow = '2px 2px 3px ' + darkGray + ', 2px 2px 4px ' + darkGray + ', 2px 2px 5px ' + darkGray } else if (overrides.edgeStyle === 'raised') { cueDiv.firstChild.style.textShadow = '1px 1px ' + darkGray + ', 2px 2px ' + darkGray + ', 3px 3px ' + darkGray } else if (overrides.edgeStyle === 'depressed') { cueDiv.firstChild.style.textShadow = '1px 1px ' + lightGray + ', 0 1px ' + lightGray + ', -1px -1px ' + darkGray + ', 0 -1px ' + darkGray } else if (overrides.edgeStyle === 'uniform') { cueDiv.firstChild.style.textShadow = '0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray } } if (overrides.fontPercent && overrides.fontPercent !== 1) { var fontSize = _globalWindow2['default'].parseFloat(cueDiv.style.fontSize) cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px' cueDiv.style.height = 'auto' cueDiv.style.top = 'auto' cueDiv.style.bottom = '2px' } if (overrides.fontFamily && overrides.fontFamily !== 'default') { if (overrides.fontFamily === 'small-caps') { cueDiv.firstChild.style.fontVariant = 'small-caps' } else { cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily] } } } } return TextTrackDisplay })(_component2['default']) function constructColor(color, opacity) { return 'rgba(' + // color looks like "#f0e" parseInt(color[1] + color[1], 16) + ',' + parseInt(color[2] + color[2], 16) + ',' + parseInt(color[3] + color[3], 16) + ',' + opacity + ')' } /** * Try to update style * Some style changes will throw an error, particularly in IE8. Those should be noops. * * @param {Element} el The element to be styles * @param {CSSProperty} style The CSS property to be styled * @param {CSSStyle} rule The actual style to be applied to the property * @method tryUpdateStyle */ function tryUpdateStyle(el, style, rule) { // try { el.style[style] = rule } catch (e) { } } _component2['default'].registerComponent('TextTrackDisplay', TextTrackDisplay) exports['default'] = TextTrackDisplay module.exports = exports['default'] }, { '../component': 67, '../menu/menu-button.js': 109, '../menu/menu-item.js': 110, '../menu/menu.js': 111, '../utils/fn.js': 145, 'global/document': 1, 'global/window': 2 }], 131: [function(_dereq_, module, exports) { /** * Utilities for capturing text track state and re-creating tracks * based on a capture. * * @file text-track-list-converter.js */ /** * Examine a single text track and return a JSON-compatible javascript * object that represents the text track's state. * @param track {TextTrackObject} the text track to query * @return {Object} a serializable javascript representation of the * @private */ 'use strict' exports.__esModule = true var trackToJson_ = function trackToJson_(track) { var ret = ['kind', 'label', 'language', 'id', 'inBandMetadataTrackDispatchType', 'mode', 'src'].reduce(function(acc, prop, i) { if (track[prop]) { acc[prop] = track[prop] } return acc }, { cues: track.cues && Array.prototype.map.call(track.cues, function(cue) { return { startTime: cue.startTime, endTime: cue.endTime, text: cue.text, id: cue.id } }) }) return ret } /** * Examine a tech and return a JSON-compatible javascript array that * represents the state of all text tracks currently configured. The * return array is compatible with `jsonToTextTracks`. * @param tech {tech} the tech object to query * @return {Array} a serializable javascript representation of the * @function textTracksToJson */ var textTracksToJson = function textTracksToJson(tech) { var trackEls = tech.$$('track') var trackObjs = Array.prototype.map.call(trackEls, function(t) { return t.track }) var tracks = Array.prototype.map.call(trackEls, function(trackEl) { var json = trackToJson_(trackEl.track) if (trackEl.src) { json.src = trackEl.src } return json }) return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function(track) { return trackObjs.indexOf(track) === -1 }).map(trackToJson_)) } /** * Creates a set of remote text tracks on a tech based on an array of * javascript text track representations. * @param json {Array} an array of text track representation objects, * like those that would be produced by `textTracksToJson` * @param tech {tech} the tech to create text tracks on * @function jsonToTextTracks */ var jsonToTextTracks = function jsonToTextTracks(json, tech) { json.forEach(function(track) { var addedTrack = tech.addRemoteTextTrack(track).track if (!track.src && track.cues) { track.cues.forEach(function(cue) { return addedTrack.addCue(cue) }) } }) return tech.textTracks() } exports['default'] = { textTracksToJson: textTracksToJson, jsonToTextTracks: jsonToTextTracks, trackToJson_: trackToJson_ } module.exports = exports['default'] }, {}], 132: [function(_dereq_, module, exports) { /** * @file text-track-list.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _trackList = _dereq_('./track-list') var _trackList2 = _interopRequireDefault(_trackList) var _utilsFnJs = _dereq_('../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _utilsBrowserJs = _dereq_('../utils/browser.js') var browser = _interopRequireWildcard(_utilsBrowserJs) var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) /** * A list of possible text tracks. All functionality is in the * base class TrackList. The spec for TextTrackList is located at: * @link https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist * * interface TextTrackList : EventTarget { * readonly attribute unsigned long length; * getter TextTrack (unsigned long index); * TextTrack? getTrackById(DOMString id); * * attribute EventHandler onchange; * attribute EventHandler onaddtrack; * attribute EventHandler onremovetrack; * }; * * @param {TextTrack[]} tracks A list of tracks to initialize the list with * @extends TrackList * @class TextTrackList */ var TextTrackList = (function(_TrackList) { _inherits(TextTrackList, _TrackList) function TextTrackList() { var tracks = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0] _classCallCheck(this, TextTrackList) var list = undefined // IE8 forces us to implement inheritance ourselves // as it does not support Object.defineProperty properly if (browser.IS_IE8) { list = _globalDocument2['default'].createElement('custom') for (var prop in _trackList2['default'].prototype) { if (prop !== 'constructor') { list[prop] = _trackList2['default'].prototype[prop] } } for (var prop in TextTrackList.prototype) { if (prop !== 'constructor') { list[prop] = TextTrackList.prototype[prop] } } } list = _TrackList.call(this, tracks, list) return list } TextTrackList.prototype.addTrack_ = function addTrack_(track) { _TrackList.prototype.addTrack_.call(this, track) track.addEventListener('modechange', Fn.bind(this, function() { this.trigger('change') })) } /** * Remove TextTrack from TextTrackList * NOTE: Be mindful of what is passed in as it may be a HTMLTrackElement * * @param {TextTrack} rtrack * @method removeTrack_ * @private */ TextTrackList.prototype.removeTrack_ = function removeTrack_(rtrack) { var track = undefined for (var i = 0, l = this.length; i < l; i++) { if (this[i] === rtrack) { track = this[i] if (track.off) { track.off() } this.tracks_.splice(i, 1) break } } if (!track) { return } this.trigger({ track: track, type: 'removetrack' }) } /** * Get a TextTrack from TextTrackList by a tracks id * * @param {String} id - the id of the track to get * @method getTrackById * @return {TextTrack} * @private */ TextTrackList.prototype.getTrackById = function getTrackById(id) { var result = null for (var i = 0, l = this.length; i < l; i++) { var track = this[i] if (track.id === id) { result = track break } } return result } return TextTrackList })(_trackList2['default']) exports['default'] = TextTrackList module.exports = exports['default'] }, { '../utils/browser.js': 140, '../utils/fn.js': 145, './track-list': 136, 'global/document': 1 }], 133: [function(_dereq_, module, exports) { /** * @file text-track-settings.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _component = _dereq_('../component') var _component2 = _interopRequireDefault(_component) var _utilsEventsJs = _dereq_('../utils/events.js') var Events = _interopRequireWildcard(_utilsEventsJs) var _utilsFnJs = _dereq_('../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _utilsLogJs = _dereq_('../utils/log.js') var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs) var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple') var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple) var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) /** * Manipulate settings of texttracks * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @extends Component * @class TextTrackSettings */ var TextTrackSettings = (function(_Component) { _inherits(TextTrackSettings, _Component) function TextTrackSettings(player, options) { _classCallCheck(this, TextTrackSettings) _Component.call(this, player, options) this.hide() // Grab `persistTextTrackSettings` from the player options if not passed in child options if (options.persistTextTrackSettings === undefined) { this.options_.persistTextTrackSettings = this.options_.playerOptions.persistTextTrackSettings } Events.on(this.$('.vjs-done-button'), 'click', Fn.bind(this, function() { this.saveSettings() this.hide() })) Events.on(this.$('.vjs-default-button'), 'click', Fn.bind(this, function() { this.$('.vjs-fg-color > select').selectedIndex = 0 this.$('.vjs-bg-color > select').selectedIndex = 0 this.$('.window-color > select').selectedIndex = 0 this.$('.vjs-text-opacity > select').selectedIndex = 0 this.$('.vjs-bg-opacity > select').selectedIndex = 0 this.$('.vjs-window-opacity > select').selectedIndex = 0 this.$('.vjs-edge-style select').selectedIndex = 0 this.$('.vjs-font-family select').selectedIndex = 0 this.$('.vjs-font-percent select').selectedIndex = 2 this.updateDisplay() })) Events.on(this.$('.vjs-fg-color > select'), 'change', Fn.bind(this, this.updateDisplay)) Events.on(this.$('.vjs-bg-color > select'), 'change', Fn.bind(this, this.updateDisplay)) Events.on(this.$('.window-color > select'), 'change', Fn.bind(this, this.updateDisplay)) Events.on(this.$('.vjs-text-opacity > select'), 'change', Fn.bind(this, this.updateDisplay)) Events.on(this.$('.vjs-bg-opacity > select'), 'change', Fn.bind(this, this.updateDisplay)) Events.on(this.$('.vjs-window-opacity > select'), 'change', Fn.bind(this, this.updateDisplay)) Events.on(this.$('.vjs-font-percent select'), 'change', Fn.bind(this, this.updateDisplay)) Events.on(this.$('.vjs-edge-style select'), 'change', Fn.bind(this, this.updateDisplay)) Events.on(this.$('.vjs-font-family select'), 'change', Fn.bind(this, this.updateDisplay)) if (this.options_.persistTextTrackSettings) { this.restoreSettings() } } /** * Create the component's DOM element * * @return {Element} * @method createEl */ TextTrackSettings.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-caption-settings vjs-modal-overlay', innerHTML: captionOptionsMenuTemplate() }) } /** * Get texttrack settings * Settings are * .vjs-edge-style * .vjs-font-family * .vjs-fg-color * .vjs-text-opacity * .vjs-bg-color * .vjs-bg-opacity * .window-color * .vjs-window-opacity * * @return {Object} * @method getValues */ TextTrackSettings.prototype.getValues = function getValues() { var textEdge = getSelectedOptionValue(this.$('.vjs-edge-style select')) var fontFamily = getSelectedOptionValue(this.$('.vjs-font-family select')) var fgColor = getSelectedOptionValue(this.$('.vjs-fg-color > select')) var textOpacity = getSelectedOptionValue(this.$('.vjs-text-opacity > select')) var bgColor = getSelectedOptionValue(this.$('.vjs-bg-color > select')) var bgOpacity = getSelectedOptionValue(this.$('.vjs-bg-opacity > select')) var windowColor = getSelectedOptionValue(this.$('.window-color > select')) var windowOpacity = getSelectedOptionValue(this.$('.vjs-window-opacity > select')) var fontPercent = _globalWindow2['default']['parseFloat'](getSelectedOptionValue(this.$('.vjs-font-percent > select'))) var result = { 'backgroundOpacity': bgOpacity, 'textOpacity': textOpacity, 'windowOpacity': windowOpacity, 'edgeStyle': textEdge, 'fontFamily': fontFamily, 'color': fgColor, 'backgroundColor': bgColor, 'windowColor': windowColor, 'fontPercent': fontPercent } for (var _name in result) { if (result[_name] === '' || result[_name] === 'none' || _name === 'fontPercent' && result[_name] === 1.00) { delete result[_name] } } return result } /** * Set texttrack settings * Settings are * .vjs-edge-style * .vjs-font-family * .vjs-fg-color * .vjs-text-opacity * .vjs-bg-color * .vjs-bg-opacity * .window-color * .vjs-window-opacity * * @param {Object} values Object with texttrack setting values * @method setValues */ TextTrackSettings.prototype.setValues = function setValues(values) { setSelectedOption(this.$('.vjs-edge-style select'), values.edgeStyle) setSelectedOption(this.$('.vjs-font-family select'), values.fontFamily) setSelectedOption(this.$('.vjs-fg-color > select'), values.color) setSelectedOption(this.$('.vjs-text-opacity > select'), values.textOpacity) setSelectedOption(this.$('.vjs-bg-color > select'), values.backgroundColor) setSelectedOption(this.$('.vjs-bg-opacity > select'), values.backgroundOpacity) setSelectedOption(this.$('.window-color > select'), values.windowColor) setSelectedOption(this.$('.vjs-window-opacity > select'), values.windowOpacity) var fontPercent = values.fontPercent if (fontPercent) { fontPercent = fontPercent.toFixed(2) } setSelectedOption(this.$('.vjs-font-percent > select'), fontPercent) } /** * Restore texttrack settings * * @method restoreSettings */ TextTrackSettings.prototype.restoreSettings = function restoreSettings() { var err = undefined var values = undefined try { var _safeParseTuple = _safeJsonParseTuple2['default'](_globalWindow2['default'].localStorage.getItem('vjs-text-track-settings')) err = _safeParseTuple[0] values = _safeParseTuple[1] if (err) { _utilsLogJs2['default'].error(err) } } catch (e) { _utilsLogJs2['default'].warn(e) } if (values) { this.setValues(values) } } /** * Save texttrack settings to local storage * * @method saveSettings */ TextTrackSettings.prototype.saveSettings = function saveSettings() { if (!this.options_.persistTextTrackSettings) { return } var values = this.getValues() try { if (Object.getOwnPropertyNames(values).length > 0) { _globalWindow2['default'].localStorage.setItem('vjs-text-track-settings', JSON.stringify(values)) } else { _globalWindow2['default'].localStorage.removeItem('vjs-text-track-settings') } } catch (e) { _utilsLogJs2['default'].warn(e) } } /** * Update display of texttrack settings * * @method updateDisplay */ TextTrackSettings.prototype.updateDisplay = function updateDisplay() { var ttDisplay = this.player_.getChild('textTrackDisplay') if (ttDisplay) { ttDisplay.updateDisplay() } } return TextTrackSettings })(_component2['default']) _component2['default'].registerComponent('TextTrackSettings', TextTrackSettings) function getSelectedOptionValue(target) { var selectedOption = undefined // not all browsers support selectedOptions, so, fallback to options if (target.selectedOptions) { selectedOption = target.selectedOptions[0] } else if (target.options) { selectedOption = target.options[target.options.selectedIndex] } return selectedOption.value } function setSelectedOption(target, value) { if (!value) { return } var i = undefined for (i = 0; i < target.options.length; i++) { var option = target.options[i] if (option.value === value) { break } } target.selectedIndex = i } function captionOptionsMenuTemplate() { var template = '
    \n
    \n
    \n \n \n \n \n \n
    \n
    \n \n \n \n \n \n
    \n
    \n \n \n \n \n \n
    \n
    \n
    \n
    \n \n \n
    \n
    \n \n \n
    \n
    \n \n \n
    \n
    \n
    \n
    \n \n \n
    ' return template } exports['default'] = TextTrackSettings module.exports = exports['default'] }, { '../component': 67, '../utils/events.js': 144, '../utils/fn.js': 145, '../utils/log.js': 148, 'global/window': 2, 'safe-json-parse/tuple': 54 }], 134: [function(_dereq_, module, exports) { /** * @file text-track.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _textTrackCueList = _dereq_('./text-track-cue-list') var _textTrackCueList2 = _interopRequireDefault(_textTrackCueList) var _utilsFnJs = _dereq_('../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _trackEnums = _dereq_('./track-enums') var _utilsLogJs = _dereq_('../utils/log.js') var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs) var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) var _trackJs = _dereq_('./track.js') var _trackJs2 = _interopRequireDefault(_trackJs) var _utilsUrlJs = _dereq_('../utils/url.js') var _xhr = _dereq_('xhr') var _xhr2 = _interopRequireDefault(_xhr) var _utilsMergeOptions = _dereq_('../utils/merge-options') var _utilsMergeOptions2 = _interopRequireDefault(_utilsMergeOptions) var _utilsBrowserJs = _dereq_('../utils/browser.js') var browser = _interopRequireWildcard(_utilsBrowserJs) /** * takes a webvtt file contents and parses it into cues * * @param {String} srcContent webVTT file contents * @param {Track} track track to addcues to */ var parseCues = function parseCues(srcContent, track) { var parser = new _globalWindow2['default'].WebVTT.Parser(_globalWindow2['default'], _globalWindow2['default'].vttjs, _globalWindow2['default'].WebVTT.StringDecoder()) var errors = [] parser.oncue = function(cue) { track.addCue(cue) } parser.onparsingerror = function(error) { errors.push(error) } parser.onflush = function() { track.trigger({ type: 'loadeddata', target: track }) } parser.parse(srcContent) if (errors.length > 0) { if (console.groupCollapsed) { console.groupCollapsed('Text Track parsing errors for ' + track.src) } errors.forEach(function(error) { return _utilsLogJs2['default'].error(error) }) if (console.groupEnd) { console.groupEnd() } } parser.flush() } /** * load a track from a specifed url * * @param {String} src url to load track from * @param {Track} track track to addcues to */ var loadTrack = function loadTrack(src, track) { var opts = { uri: src } var crossOrigin = _utilsUrlJs.isCrossOrigin(src) if (crossOrigin) { opts.cors = crossOrigin } _xhr2['default'](opts, Fn.bind(this, function(err, response, responseBody) { if (err) { return _utilsLogJs2['default'].error(err, response) } track.loaded_ = true // Make sure that vttjs has loaded, otherwise, wait till it finished loading // NOTE: this is only used for the alt/video.novtt.js build if (typeof _globalWindow2['default'].WebVTT !== 'function') { if (track.tech_) { (function() { var loadHandler = function loadHandler() { return parseCues(responseBody, track) } track.tech_.on('vttjsloaded', loadHandler) track.tech_.on('vttjserror', function() { _utilsLogJs2['default'].error('vttjs failed to load, stopping trying to process ' + track.src) track.tech_.off('vttjsloaded', loadHandler) }) })() } } else { parseCues(responseBody, track) } })) } /** * A single text track as defined in: * @link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack * * interface TextTrack : EventTarget { * readonly attribute TextTrackKind kind; * readonly attribute DOMString label; * readonly attribute DOMString language; * * readonly attribute DOMString id; * readonly attribute DOMString inBandMetadataTrackDispatchType; * * attribute TextTrackMode mode; * * readonly attribute TextTrackCueList? cues; * readonly attribute TextTrackCueList? activeCues; * * void addCue(TextTrackCue cue); * void removeCue(TextTrackCue cue); * * attribute EventHandler oncuechange; * }; * * @param {Object=} options Object of option names and values * @extends Track * @class TextTrack */ var TextTrack = (function(_Track) { _inherits(TextTrack, _Track) function TextTrack() { var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0] _classCallCheck(this, TextTrack) if (!options.tech) { throw new Error('A tech was not provided.') } var settings = _utilsMergeOptions2['default'](options, { kind: _trackEnums.TextTrackKind[options.kind] || 'subtitles', language: options.language || options.srclang || '' }) var mode = _trackEnums.TextTrackMode[settings.mode] || 'disabled' var default_ = settings['default'] if (settings.kind === 'metadata' || settings.kind === 'chapters') { mode = 'hidden' } // on IE8 this will be a document element // for every other browser this will be a normal object var tt = _Track.call(this, settings) tt.tech_ = settings.tech if (browser.IS_IE8) { for (var prop in TextTrack.prototype) { if (prop !== 'constructor') { tt[prop] = TextTrack.prototype[prop] } } } tt.cues_ = [] tt.activeCues_ = [] var cues = new _textTrackCueList2['default'](tt.cues_) var activeCues = new _textTrackCueList2['default'](tt.activeCues_) var changed = false var timeupdateHandler = Fn.bind(tt, function() { this.activeCues if (changed) { this.trigger('cuechange') changed = false } }) if (mode !== 'disabled') { tt.tech_.on('timeupdate', timeupdateHandler) } Object.defineProperty(tt, 'default', { get: function get() { return default_ }, set: function set() { } }) Object.defineProperty(tt, 'mode', { get: function get() { return mode }, set: function set(newMode) { if (!_trackEnums.TextTrackMode[newMode]) { return } mode = newMode if (mode === 'showing') { this.tech_.on('timeupdate', timeupdateHandler) } this.trigger('modechange') } }) Object.defineProperty(tt, 'cues', { get: function get() { if (!this.loaded_) { return null } return cues }, set: function set() { } }) Object.defineProperty(tt, 'activeCues', { get: function get() { if (!this.loaded_) { return null } // nothing to do if (this.cues.length === 0) { return activeCues } var ct = this.tech_.currentTime() var active = [] for (var i = 0, l = this.cues.length; i < l; i++) { var cue = this.cues[i] if (cue.startTime <= ct && cue.endTime >= ct) { active.push(cue) } else if (cue.startTime === cue.endTime && cue.startTime <= ct && cue.startTime + 0.5 >= ct) { active.push(cue) } } changed = false if (active.length !== this.activeCues_.length) { changed = true } else { for (var i = 0; i < active.length; i++) { if (this.activeCues_.indexOf(active[i]) === -1) { changed = true } } } this.activeCues_ = active activeCues.setCues_(this.activeCues_) return activeCues }, set: function set() { } }) if (settings.src) { tt.src = settings.src loadTrack(settings.src, tt) } else { tt.loaded_ = true } return tt } /** * cuechange - One or more cues in the track have become active or stopped being active. */ /** * add a cue to the internal list of cues * * @param {Object} cue the cue to add to our internal list * @method addCue */ TextTrack.prototype.addCue = function addCue(cue) { var tracks = this.tech_.textTracks() if (tracks) { for (var i = 0; i < tracks.length; i++) { if (tracks[i] !== this) { tracks[i].removeCue(cue) } } } this.cues_.push(cue) this.cues.setCues_(this.cues_) } /** * remvoe a cue from our internal list * * @param {Object} removeCue the cue to remove from our internal list * @method removeCue */ TextTrack.prototype.removeCue = function removeCue(_removeCue) { var removed = false for (var i = 0, l = this.cues_.length; i < l; i++) { var cue = this.cues_[i] if (cue === _removeCue) { this.cues_.splice(i, 1) removed = true } } if (removed) { this.cues.setCues_(this.cues_) } } return TextTrack })(_trackJs2['default']) TextTrack.prototype.allowedEvents_ = { cuechange: 'cuechange' } exports['default'] = TextTrack module.exports = exports['default'] }, { '../utils/browser.js': 140, '../utils/fn.js': 145, '../utils/log.js': 148, '../utils/merge-options': 149, '../utils/url.js': 153, './text-track-cue-list': 129, './track-enums': 135, './track.js': 137, 'global/document': 1, 'global/window': 2, 'xhr': 56 }], 135: [function(_dereq_, module, exports) { /** * @file track-kinds.js */ /** * https://html.spec.whatwg.org/multipage/embedded-content.html#dom-videotrack-kind * * enum VideoTrackKind { * "alternative", * "captions", * "main", * "sign", * "subtitles", * "commentary", * "", * }; */ 'use strict' exports.__esModule = true var VideoTrackKind = { alternative: 'alternative', captions: 'captions', main: 'main', sign: 'sign', subtitles: 'subtitles', commentary: 'commentary' } /** * https://html.spec.whatwg.org/multipage/embedded-content.html#dom-audiotrack-kind * * enum AudioTrackKind { * "alternative", * "descriptions", * "main", * "main-desc", * "translation", * "commentary", * "", * }; */ var AudioTrackKind = { alternative: 'alternative', descriptions: 'descriptions', main: 'main', 'main-desc': 'main-desc', translation: 'translation', commentary: 'commentary' } /** * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackkind * * enum TextTrackKind { * "subtitles", * "captions", * "descriptions", * "chapters", * "metadata" * }; */ var TextTrackKind = { subtitles: 'subtitles', captions: 'captions', descriptions: 'descriptions', chapters: 'chapters', metadata: 'metadata' } /** * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode * * enum TextTrackMode { "disabled", "hidden", "showing" }; */ var TextTrackMode = { disabled: 'disabled', hidden: 'hidden', showing: 'showing' } /* jshint ignore:start */ // we ignore jshint here because it does not see // AudioTrackKind as defined here exports['default'] = { VideoTrackKind: VideoTrackKind, AudioTrackKind: AudioTrackKind, TextTrackKind: TextTrackKind, TextTrackMode: TextTrackMode } /* jshint ignore:end */ module.exports = exports['default'] }, {}], 136: [function(_dereq_, module, exports) { /** * @file track-list.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _eventTarget = _dereq_('../event-target') var _eventTarget2 = _interopRequireDefault(_eventTarget) var _utilsFnJs = _dereq_('../utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _utilsBrowserJs = _dereq_('../utils/browser.js') var browser = _interopRequireWildcard(_utilsBrowserJs) var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) /** * Common functionaliy between Text, Audio, and Video TrackLists * Interfaces defined in the following spec: * @link https://html.spec.whatwg.org/multipage/embedded-content.html * * @param {Track[]} tracks A list of tracks to initialize the list with * @param {Object} list the child object with inheritance done manually for ie8 * @extends EventTarget * @class TrackList */ var TrackList = (function(_EventTarget) { _inherits(TrackList, _EventTarget) function TrackList() { var tracks = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0] var list = arguments.length <= 1 || arguments[1] === undefined ? null : arguments[1] _classCallCheck(this, TrackList) _EventTarget.call(this) if (!list) { list = this if (browser.IS_IE8) { list = _globalDocument2['default'].createElement('custom') for (var prop in TrackList.prototype) { if (prop !== 'constructor') { list[prop] = TrackList.prototype[prop] } } } } list.tracks_ = [] Object.defineProperty(list, 'length', { get: function get() { return this.tracks_.length } }) for (var i = 0; i < tracks.length; i++) { list.addTrack_(tracks[i]) } return list } /** * change - One or more tracks in the track list have been enabled or disabled. * addtrack - A track has been added to the track list. * removetrack - A track has been removed from the track list. */ /** * Add a Track from TrackList * * @param {Mixed} track * @method addTrack_ * @private */ TrackList.prototype.addTrack_ = function addTrack_(track) { var index = this.tracks_.length if (!('' + index in this)) { Object.defineProperty(this, index, { get: function get() { return this.tracks_[index] } }) } // Do not add duplicate tracks if (this.tracks_.indexOf(track) === -1) { this.tracks_.push(track) this.trigger({ track: track, type: 'addtrack' }) } } /** * Remove a Track from TrackList * * @param {Track} rtrack track to be removed * @method removeTrack_ * @private */ TrackList.prototype.removeTrack_ = function removeTrack_(rtrack) { var track = undefined for (var i = 0, l = this.length; i < l; i++) { if (this[i] === rtrack) { track = this[i] if (track.off) { track.off() } this.tracks_.splice(i, 1) break } } if (!track) { return } this.trigger({ track: track, type: 'removetrack' }) } /** * Get a Track from the TrackList by a tracks id * * @param {String} id - the id of the track to get * @method getTrackById * @return {Track} * @private */ TrackList.prototype.getTrackById = function getTrackById(id) { var result = null for (var i = 0, l = this.length; i < l; i++) { var track = this[i] if (track.id === id) { result = track break } } return result } return TrackList })(_eventTarget2['default']) TrackList.prototype.allowedEvents_ = { change: 'change', addtrack: 'addtrack', removetrack: 'removetrack' } // emulate attribute EventHandler support to allow for feature detection for (var _event in TrackList.prototype.allowedEvents_) { TrackList.prototype['on' + _event] = null } exports['default'] = TrackList module.exports = exports['default'] }, { '../event-target': 104, '../utils/browser.js': 140, '../utils/fn.js': 145, 'global/document': 1 }], 137: [function(_dereq_, module, exports) { /** * @file track.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _utilsBrowserJs = _dereq_('../utils/browser.js') var browser = _interopRequireWildcard(_utilsBrowserJs) var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) var _utilsGuidJs = _dereq_('../utils/guid.js') var Guid = _interopRequireWildcard(_utilsGuidJs) var _eventTarget = _dereq_('../event-target') var _eventTarget2 = _interopRequireDefault(_eventTarget) /** * setup the common parts of an audio, video, or text track * @link https://html.spec.whatwg.org/multipage/embedded-content.html * * @param {String} type The type of track we are dealing with audio|video|text * @param {Object=} options Object of option names and values * @extends EventTarget * @class Track */ var Track = (function(_EventTarget) { _inherits(Track, _EventTarget) function Track() { var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0] _classCallCheck(this, Track) _EventTarget.call(this) var track = this if (browser.IS_IE8) { track = _globalDocument2['default'].createElement('custom') for (var prop in Track.prototype) { if (prop !== 'constructor') { track[prop] = Track.prototype[prop] } } } var trackProps = { id: options.id || 'vjs_track_' + Guid.newGUID(), kind: options.kind || '', label: options.label || '', language: options.language || '' } var _loop = function(key) { Object.defineProperty(track, key, { get: function get() { return trackProps[key] }, set: function set() { } }) } for (var key in trackProps) { _loop(key) } return track } return Track })(_eventTarget2['default']) exports['default'] = Track module.exports = exports['default'] }, { '../event-target': 104, '../utils/browser.js': 140, '../utils/guid.js': 147, 'global/document': 1 }], 138: [function(_dereq_, module, exports) { /** * @file video-track-list.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _trackList = _dereq_('./track-list') var _trackList2 = _interopRequireDefault(_trackList) var _utilsBrowserJs = _dereq_('../utils/browser.js') var browser = _interopRequireWildcard(_utilsBrowserJs) var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) /** * disable other video tracks before selecting the new one * * @param {Array|VideoTrackList} list list to work on * @param {VideoTrack} track the track to skip */ var disableOthers = function disableOthers(list, track) { for (var i = 0; i < list.length; i++) { if (track.id === list[i].id) { continue } // another audio track is enabled, disable it list[i].selected = false } } /** * A list of possiblee video tracks. Most functionality is in the * base class Tracklist and the spec for VideoTrackList is located at: * @link https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist * * interface VideoTrackList : EventTarget { * readonly attribute unsigned long length; * getter VideoTrack (unsigned long index); * VideoTrack? getTrackById(DOMString id); * readonly attribute long selectedIndex; * * attribute EventHandler onchange; * attribute EventHandler onaddtrack; * attribute EventHandler onremovetrack; * }; * * @param {VideoTrack[]} tracks a list of video tracks to instantiate the list with # @extends TrackList * @class VideoTrackList */ var VideoTrackList = (function(_TrackList) { _inherits(VideoTrackList, _TrackList) function VideoTrackList() { var tracks = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0] _classCallCheck(this, VideoTrackList) var list = undefined // make sure only 1 track is enabled // sorted from last index to first index for (var i = tracks.length - 1; i >= 0; i--) { if (tracks[i].selected) { disableOthers(tracks, tracks[i]) break } } // IE8 forces us to implement inheritance ourselves // as it does not support Object.defineProperty properly if (browser.IS_IE8) { list = _globalDocument2['default'].createElement('custom') for (var prop in _trackList2['default'].prototype) { if (prop !== 'constructor') { list[prop] = _trackList2['default'].prototype[prop] } } for (var prop in VideoTrackList.prototype) { if (prop !== 'constructor') { list[prop] = VideoTrackList.prototype[prop] } } } list = _TrackList.call(this, tracks, list) list.changing_ = false Object.defineProperty(list, 'selectedIndex', { get: function get() { for (var i = 0; i < this.length; i++) { if (this[i].selected) { return i } } return -1 }, set: function set() { } }) return list } VideoTrackList.prototype.addTrack_ = function addTrack_(track) { var _this = this if (track.selected) { disableOthers(this, track) } _TrackList.prototype.addTrack_.call(this, track) // native tracks don't have this if (!track.addEventListener) { return } track.addEventListener('selectedchange', function() { if (_this.changing_) { return } _this.changing_ = true disableOthers(_this, track) _this.changing_ = false _this.trigger('change') }) } VideoTrackList.prototype.addTrack = function addTrack(track) { this.addTrack_(track) } VideoTrackList.prototype.removeTrack = function removeTrack(track) { _TrackList.prototype.removeTrack_.call(this, track) } return VideoTrackList })(_trackList2['default']) exports['default'] = VideoTrackList module.exports = exports['default'] }, { '../utils/browser.js': 140, './track-list': 136, 'global/document': 1 }], 139: [function(_dereq_, module, exports) { 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass } var _trackEnums = _dereq_('./track-enums') var _track = _dereq_('./track') var _track2 = _interopRequireDefault(_track) var _utilsMergeOptions = _dereq_('../utils/merge-options') var _utilsMergeOptions2 = _interopRequireDefault(_utilsMergeOptions) var _utilsBrowserJs = _dereq_('../utils/browser.js') var browser = _interopRequireWildcard(_utilsBrowserJs) /** * A single video text track as defined in: * @link https://html.spec.whatwg.org/multipage/embedded-content.html#videotrack * * interface VideoTrack { * readonly attribute DOMString id; * readonly attribute DOMString kind; * readonly attribute DOMString label; * readonly attribute DOMString language; * attribute boolean selected; * }; * * @param {Object=} options Object of option names and values * @class VideoTrack */ var VideoTrack = (function(_Track) { _inherits(VideoTrack, _Track) function VideoTrack() { var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0] _classCallCheck(this, VideoTrack) var settings = _utilsMergeOptions2['default'](options, { kind: _trackEnums.VideoTrackKind[options.kind] || '' }) // on IE8 this will be a document element // for every other browser this will be a normal object var track = _Track.call(this, settings) var selected = false if (browser.IS_IE8) { for (var prop in VideoTrack.prototype) { if (prop !== 'constructor') { track[prop] = VideoTrack.prototype[prop] } } } Object.defineProperty(track, 'selected', { get: function get() { return selected }, set: function set(newSelected) { // an invalid or unchanged value if (typeof newSelected !== 'boolean' || newSelected === selected) { return } selected = newSelected this.trigger('selectedchange') } }) // if the user sets this track to selected then // set selected to that true value otherwise // we keep it false if (settings.selected) { track.selected = settings.selected } return track } return VideoTrack })(_track2['default']) exports['default'] = VideoTrack module.exports = exports['default'] }, { '../utils/browser.js': 140, '../utils/merge-options': 149, './track': 137, './track-enums': 135 }], 140: [function(_dereq_, module, exports) { /** * @file browser.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) var USER_AGENT = _globalWindow2['default'].navigator.userAgent var webkitVersionMap = /AppleWebKit\/([\d.]+)/i.exec(USER_AGENT) var appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null /* * Device is an iPhone * * @type {Boolean} * @constant * @private */ var IS_IPAD = /iPad/i.test(USER_AGENT) exports.IS_IPAD = IS_IPAD // The Facebook app's UIWebView identifies as both an iPhone and iPad, so // to identify iPhones, we need to exclude iPads. // http://artsy.github.io/blog/2012/10/18/the-perils-of-ios-user-agent-sniffing/ var IS_IPHONE = /iPhone/i.test(USER_AGENT) && !IS_IPAD exports.IS_IPHONE = IS_IPHONE var IS_IPOD = /iPod/i.test(USER_AGENT) exports.IS_IPOD = IS_IPOD var IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD exports.IS_IOS = IS_IOS var IOS_VERSION = (function() { var match = USER_AGENT.match(/OS (\d+)_/i) if (match && match[1]) { return match[1] } })() exports.IOS_VERSION = IOS_VERSION var IS_ANDROID = /Android/i.test(USER_AGENT) exports.IS_ANDROID = IS_ANDROID var ANDROID_VERSION = (function() { // This matches Android Major.Minor.Patch versions // ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned var match = USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i) var major var minor if (!match) { return null } major = match[1] && parseFloat(match[1]) minor = match[2] && parseFloat(match[2]) if (major && minor) { return parseFloat(match[1] + '.' + match[2]) } else if (major) { return major } else { return null } })() exports.ANDROID_VERSION = ANDROID_VERSION // Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browser var IS_OLD_ANDROID = IS_ANDROID && /webkit/i.test(USER_AGENT) && ANDROID_VERSION < 2.3 exports.IS_OLD_ANDROID = IS_OLD_ANDROID var IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537 exports.IS_NATIVE_ANDROID = IS_NATIVE_ANDROID var IS_FIREFOX = /Firefox/i.test(USER_AGENT) exports.IS_FIREFOX = IS_FIREFOX var IS_EDGE = /Edge/i.test(USER_AGENT) exports.IS_EDGE = IS_EDGE var IS_CHROME = !IS_EDGE && /Chrome/i.test(USER_AGENT) exports.IS_CHROME = IS_CHROME var IS_IE8 = /MSIE\s8\.0/.test(USER_AGENT) exports.IS_IE8 = IS_IE8 var TOUCH_ENABLED = !!('ontouchstart' in _globalWindow2['default'] || _globalWindow2['default'].DocumentTouch && _globalDocument2['default'] instanceof _globalWindow2['default'].DocumentTouch) exports.TOUCH_ENABLED = TOUCH_ENABLED var BACKGROUND_SIZE_SUPPORTED = ('backgroundSize' in _globalDocument2['default'].createElement('video').style) exports.BACKGROUND_SIZE_SUPPORTED = BACKGROUND_SIZE_SUPPORTED }, { 'global/document': 1, 'global/window': 2 }], 141: [function(_dereq_, module, exports) { /** * @file buffer.js */ 'use strict' exports.__esModule = true exports.bufferedPercent = bufferedPercent var _timeRangesJs = _dereq_('./time-ranges.js') /** * Compute how much your video has been buffered * * @param {Object} Buffered object * @param {Number} Total duration * @return {Number} Percent buffered of the total duration * @private * @function bufferedPercent */ function bufferedPercent(buffered, duration) { var bufferedDuration = 0 var start var end if (!duration) { return 0 } if (!buffered || !buffered.length) { buffered = _timeRangesJs.createTimeRange(0, 0) } for (var i = 0; i < buffered.length; i++) { start = buffered.start(i) end = buffered.end(i) // buffered end can be bigger than duration by a very small fraction if (end > duration) { end = duration } bufferedDuration += end - start } return bufferedDuration / duration } }, { './time-ranges.js': 151 }], 142: [function(_dereq_, module, exports) { 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } var _logJs = _dereq_('./log.js') var _logJs2 = _interopRequireDefault(_logJs) /** * Object containing the default behaviors for available handler methods. * * @private * @type {Object} */ var defaultBehaviors = { get: function get(obj, key) { return obj[key] }, set: function set(obj, key, value) { obj[key] = value return true } } /** * Expose private objects publicly using a Proxy to log deprecation warnings. * * Browsers that do not support Proxy objects will simply return the `target` * object, so it can be directly exposed. * * @param {Object} target The target object. * @param {Object} messages Messages to display from a Proxy. Only operations * with an associated message will be proxied. * @param {String} [messages.get] * @param {String} [messages.set] * @return {Object} A Proxy if supported or the `target` argument. */ exports['default'] = function(target) { var messages = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1] if (typeof Proxy === 'function') { var _ret = (function() { var handler = {} // Build a handler object based on those keys that have both messages // and default behaviors. Object.keys(messages).forEach(function(key) { if (defaultBehaviors.hasOwnProperty(key)) { handler[key] = function() { _logJs2['default'].warn(messages[key]) return defaultBehaviors[key].apply(this, arguments) } } }) return { v: new Proxy(target, handler) } })() if (typeof _ret === 'object') return _ret.v } return target } module.exports = exports['default'] }, { './log.js': 148 }], 143: [function(_dereq_, module, exports) { /** * @file dom.js */ 'use strict' exports.__esModule = true exports.getEl = getEl exports.createEl = createEl exports.textContent = textContent exports.insertElFirst = insertElFirst exports.getElData = getElData exports.hasElData = hasElData exports.removeElData = removeElData exports.hasElClass = hasElClass exports.addElClass = addElClass exports.removeElClass = removeElClass exports.toggleElClass = toggleElClass exports.setElAttributes = setElAttributes exports.getElAttributes = getElAttributes exports.blockTextSelection = blockTextSelection exports.unblockTextSelection = unblockTextSelection exports.findElPosition = findElPosition exports.getPointerPosition = getPointerPosition exports.isEl = isEl exports.isTextNode = isTextNode exports.emptyEl = emptyEl exports.normalizeContent = normalizeContent exports.appendContent = appendContent exports.insertContent = insertContent var _templateObject = _taggedTemplateLiteralLoose(['Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ', ' to ', '.'], ['Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ', ' to ', '.']) function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings } var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) var _guidJs = _dereq_('./guid.js') var Guid = _interopRequireWildcard(_guidJs) var _logJs = _dereq_('./log.js') var _logJs2 = _interopRequireDefault(_logJs) var _tsml = _dereq_('tsml') var _tsml2 = _interopRequireDefault(_tsml) /** * Detect if a value is a string with any non-whitespace characters. * * @param {String} str * @return {Boolean} */ function isNonBlankString(str) { return typeof str === 'string' && /\S/.test(str) } /** * Throws an error if the passed string has whitespace. This is used by * class methods to be relatively consistent with the classList API. * * @param {String} str * @return {Boolean} */ function throwIfWhitespace(str) { if (/\s/.test(str)) { throw new Error('class has illegal whitespace characters') } } /** * Produce a regular expression for matching a class name. * * @param {String} className * @return {RegExp} */ function classRegExp(className) { return new RegExp('(^|\\s)' + className + '($|\\s)') } /** * Creates functions to query the DOM using a given method. * * @function createQuerier * @private * @param {String} method * @return {Function} */ function createQuerier(method) { return function(selector, context) { if (!isNonBlankString(selector)) { return _globalDocument2['default'][method](null) } if (isNonBlankString(context)) { context = _globalDocument2['default'].querySelector(context) } return (isEl(context) ? context : _globalDocument2['default'])[method](selector) } } /** * Shorthand for document.getElementById() * Also allows for CSS (jQuery) ID syntax. But nothing other than IDs. * * @param {String} id Element ID * @return {Element} Element with supplied ID * @function getEl */ function getEl(id) { if (id.indexOf('#') === 0) { id = id.slice(1) } return _globalDocument2['default'].getElementById(id) } /** * Creates an element and applies properties. * * @param {String} [tagName='div'] Name of tag to be created. * @param {Object} [properties={}] Element properties to be applied. * @param {Object} [attributes={}] Element attributes to be applied. * @return {Element} * @function createEl */ function createEl() { var tagName = arguments.length <= 0 || arguments[0] === undefined ? 'div' : arguments[0] var properties = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1] var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2] var el = _globalDocument2['default'].createElement(tagName) Object.getOwnPropertyNames(properties).forEach(function(propName) { var val = properties[propName] // See #2176 // We originally were accepting both properties and attributes in the // same object, but that doesn't work so well. if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') { _logJs2['default'].warn(_tsml2['default'](_templateObject, propName, val)) el.setAttribute(propName, val) } else { el[propName] = val } }) Object.getOwnPropertyNames(attributes).forEach(function(attrName) { var val = attributes[attrName] el.setAttribute(attrName, attributes[attrName]) }) return el } /** * Injects text into an element, replacing any existing contents entirely. * * @param {Element} el * @param {String} text * @return {Element} * @function textContent */ function textContent(el, text) { if (typeof el.textContent === 'undefined') { el.innerText = text } else { el.textContent = text } } /** * Insert an element as the first child node of another * * @param {Element} child Element to insert * @param {Element} parent Element to insert child into * @private * @function insertElFirst */ function insertElFirst(child, parent) { if (parent.firstChild) { parent.insertBefore(child, parent.firstChild) } else { parent.appendChild(child) } } /** * Element Data Store. Allows for binding data to an element without putting it directly on the element. * Ex. Event listeners are stored here. * (also from jsninja.com, slightly modified and updated for closure compiler) * * @type {Object} * @private */ var elData = {} /* * Unique attribute name to store an element's guid in * * @type {String} * @constant * @private */ var elIdAttr = 'vdata' + new Date().getTime() /** * Returns the cache object where data for an element is stored * * @param {Element} el Element to store data for. * @return {Object} * @function getElData */ function getElData(el) { var id = el[elIdAttr] if (!id) { id = el[elIdAttr] = Guid.newGUID() } if (!elData[id]) { elData[id] = {} } return elData[id] } /** * Returns whether or not an element has cached data * * @param {Element} el A dom element * @return {Boolean} * @private * @function hasElData */ function hasElData(el) { var id = el[elIdAttr] if (!id) { return false } return !!Object.getOwnPropertyNames(elData[id]).length } /** * Delete data for the element from the cache and the guid attr from getElementById * * @param {Element} el Remove data for an element * @private * @function removeElData */ function removeElData(el) { var id = el[elIdAttr] if (!id) { return } // Remove all stored data delete elData[id] // Remove the elIdAttr property from the DOM node try { delete el[elIdAttr] } catch (e) { if (el.removeAttribute) { el.removeAttribute(elIdAttr) } else { // IE doesn't appear to support removeAttribute on the document element el[elIdAttr] = null } } } /** * Check if an element has a CSS class * * @function hasElClass * @param {Element} element Element to check * @param {String} classToCheck Classname to check */ function hasElClass(element, classToCheck) { if (element.classList) { return element.classList.contains(classToCheck) } else { throwIfWhitespace(classToCheck) return classRegExp(classToCheck).test(element.className) } } /** * Add a CSS class name to an element * * @function addElClass * @param {Element} element Element to add class name to * @param {String} classToAdd Classname to add */ function addElClass(element, classToAdd) { if (element.classList) { element.classList.add(classToAdd) // Don't need to `throwIfWhitespace` here because `hasElClass` will do it // in the case of classList not being supported. } else if (!hasElClass(element, classToAdd)) { element.className = (element.className + ' ' + classToAdd).trim() } return element } /** * Remove a CSS class name from an element * * @function removeElClass * @param {Element} element Element to remove from class name * @param {String} classToRemove Classname to remove */ function removeElClass(element, classToRemove) { if (element.classList) { element.classList.remove(classToRemove) } else { throwIfWhitespace(classToRemove) element.className = element.className.split(/\s+/).filter(function(c) { return c !== classToRemove }).join(' ') } return element } /** * Adds or removes a CSS class name on an element depending on an optional * condition or the presence/absence of the class name. * * @function toggleElClass * @param {Element} element * @param {String} classToToggle * @param {Boolean|Function} [predicate] * Can be a function that returns a Boolean. If `true`, the class * will be added; if `false`, the class will be removed. If not * given, the class will be added if not present and vice versa. */ function toggleElClass(element, classToToggle, predicate) { // This CANNOT use `classList` internally because IE does not support the // second parameter to the `classList.toggle()` method! Which is fine because // `classList` will be used by the add/remove functions. var has = hasElClass(element, classToToggle) if (typeof predicate === 'function') { predicate = predicate(element, classToToggle) } if (typeof predicate !== 'boolean') { predicate = !has } // If the necessary class operation matches the current state of the // element, no action is required. if (predicate === has) { return } if (predicate) { addElClass(element, classToToggle) } else { removeElClass(element, classToToggle) } return element } /** * Apply attributes to an HTML element. * * @param {Element} el Target element. * @param {Object=} attributes Element attributes to be applied. * @private * @function setElAttributes */ function setElAttributes(el, attributes) { Object.getOwnPropertyNames(attributes).forEach(function(attrName) { var attrValue = attributes[attrName] if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) { el.removeAttribute(attrName) } else { el.setAttribute(attrName, attrValue === true ? '' : attrValue) } }) } /** * Get an element's attribute values, as defined on the HTML tag * Attributes are not the same as properties. They're defined on the tag * or with setAttribute (which shouldn't be used with HTML) * This will return true or false for boolean attributes. * * @param {Element} tag Element from which to get tag attributes * @return {Object} * @private * @function getElAttributes */ function getElAttributes(tag) { var obj, knownBooleans, attrs, attrName, attrVal obj = {} // known boolean attributes // we can check for matching boolean properties, but older browsers // won't know about HTML5 boolean attributes that we still read from knownBooleans = ',' + 'autoplay,controls,loop,muted,default' + ',' if (tag && tag.attributes && tag.attributes.length > 0) { attrs = tag.attributes for (var i = attrs.length - 1; i >= 0; i--) { attrName = attrs[i].name attrVal = attrs[i].value // check for known booleans // the matching element property will return a value for typeof if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) { // the value of an included boolean attribute is typically an empty // string ('') which would equal false if we just check for a false value. // we also don't want support bad code like autoplay='false' attrVal = attrVal !== null } obj[attrName] = attrVal } } return obj } /** * Attempt to block the ability to select text while dragging controls * * @return {Boolean} * @function blockTextSelection */ function blockTextSelection() { _globalDocument2['default'].body.focus() _globalDocument2['default'].onselectstart = function() { return false } } /** * Turn off text selection blocking * * @return {Boolean} * @function unblockTextSelection */ function unblockTextSelection() { _globalDocument2['default'].onselectstart = function() { return true } } /** * Offset Left * getBoundingClientRect technique from * John Resig http://ejohn.org/blog/getboundingclientrect-is-awesome/ * * @function findElPosition * @param {Element} el Element from which to get offset * @return {Object} */ function findElPosition(el) { var box = undefined if (el.getBoundingClientRect && el.parentNode) { box = el.getBoundingClientRect() } if (!box) { return { left: 0, top: 0 } } var docEl = _globalDocument2['default'].documentElement var body = _globalDocument2['default'].body var clientLeft = docEl.clientLeft || body.clientLeft || 0 var scrollLeft = _globalWindow2['default'].pageXOffset || body.scrollLeft var left = box.left + scrollLeft - clientLeft var clientTop = docEl.clientTop || body.clientTop || 0 var scrollTop = _globalWindow2['default'].pageYOffset || body.scrollTop var top = box.top + scrollTop - clientTop // Android sometimes returns slightly off decimal values, so need to round return { left: Math.round(left), top: Math.round(top) } } /** * Get pointer position in element * Returns an object with x and y coordinates. * The base on the coordinates are the bottom left of the element. * * @function getPointerPosition * @param {Element} el Element on which to get the pointer position on * @param {Event} event Event object * @return {Object} This object will have x and y coordinates corresponding to the mouse position */ function getPointerPosition(el, event) { var position = {} var box = findElPosition(el) var boxW = el.offsetWidth var boxH = el.offsetHeight var boxY = box.top var boxX = box.left var pageY = event.pageY var pageX = event.pageX if (event.changedTouches) { pageX = event.changedTouches[0].pageX pageY = event.changedTouches[0].pageY } position.y = Math.max(0, Math.min(1, (boxY - pageY + boxH) / boxH)) position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW)) return position } /** * Determines, via duck typing, whether or not a value is a DOM element. * * @function isEl * @param {Mixed} value * @return {Boolean} */ function isEl(value) { return !!value && typeof value === 'object' && value.nodeType === 1 } /** * Determines, via duck typing, whether or not a value is a text node. * * @param {Mixed} value * @return {Boolean} */ function isTextNode(value) { return !!value && typeof value === 'object' && value.nodeType === 3 } /** * Empties the contents of an element. * * @function emptyEl * @param {Element} el * @return {Element} */ function emptyEl(el) { while (el.firstChild) { el.removeChild(el.firstChild) } return el } /** * Normalizes content for eventual insertion into the DOM. * * This allows a wide range of content definition methods, but protects * from falling into the trap of simply writing to `innerHTML`, which is * an XSS concern. * * The content for an element can be passed in multiple types and * combinations, whose behavior is as follows: * * - String * Normalized into a text node. * * - Element, TextNode * Passed through. * * - Array * A one-dimensional array of strings, elements, nodes, or functions (which * return single strings, elements, or nodes). * * - Function * If the sole argument, is expected to produce a string, element, * node, or array. * * @function normalizeContent * @param {String|Element|TextNode|Array|Function} content * @return {Array} */ function normalizeContent(content) { // First, invoke content if it is a function. If it produces an array, // that needs to happen before normalization. if (typeof content === 'function') { content = content() } // Next up, normalize to an array, so one or many items can be normalized, // filtered, and returned. return (Array.isArray(content) ? content : [content]).map(function(value) { // First, invoke value if it is a function to produce a new value, // which will be subsequently normalized to a Node of some kind. if (typeof value === 'function') { value = value() } if (isEl(value) || isTextNode(value)) { return value } if (typeof value === 'string' && /\S/.test(value)) { return _globalDocument2['default'].createTextNode(value) } }).filter(function(value) { return value }) } /** * Normalizes and appends content to an element. * * @function appendContent * @param {Element} el * @param {String|Element|TextNode|Array|Function} content * See: `normalizeContent` * @return {Element} */ function appendContent(el, content) { normalizeContent(content).forEach(function(node) { return el.appendChild(node) }) return el } /** * Normalizes and inserts content into an element; this is identical to * `appendContent()`, except it empties the element first. * * @function insertContent * @param {Element} el * @param {String|Element|TextNode|Array|Function} content * See: `normalizeContent` * @return {Element} */ function insertContent(el, content) { return appendContent(emptyEl(el), content) } /** * Finds a single DOM element matching `selector` within the optional * `context` of another DOM element (defaulting to `document`). * * @function $ * @param {String} selector * A valid CSS selector, which will be passed to `querySelector`. * * @param {Element|String} [context=document] * A DOM element within which to query. Can also be a selector * string in which case the first matching element will be used * as context. If missing (or no element matches selector), falls * back to `document`. * * @return {Element|null} */ var $ = createQuerier('querySelector') exports.$ = $ /** * Finds a all DOM elements matching `selector` within the optional * `context` of another DOM element (defaulting to `document`). * * @function $$ * @param {String} selector * A valid CSS selector, which will be passed to `querySelectorAll`. * * @param {Element|String} [context=document] * A DOM element within which to query. Can also be a selector * string in which case the first matching element will be used * as context. If missing (or no element matches selector), falls * back to `document`. * * @return {NodeList} */ var $$ = createQuerier('querySelectorAll') exports.$$ = $$ }, { './guid.js': 147, './log.js': 148, 'global/document': 1, 'global/window': 2, 'tsml': 55 }], 144: [function(_dereq_, module, exports) { /** * @file events.js * * Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/) * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible) * This should work very similarly to jQuery's events, however it's based off the book version which isn't as * robust as jquery's, so there's probably some differences. */ 'use strict' exports.__esModule = true exports.on = on exports.off = off exports.trigger = trigger exports.one = one exports.fixEvent = fixEvent function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } var _domJs = _dereq_('./dom.js') var Dom = _interopRequireWildcard(_domJs) var _guidJs = _dereq_('./guid.js') var Guid = _interopRequireWildcard(_guidJs) var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) /** * Add an event listener to element * It stores the handler function in a separate cache object * and adds a generic handler to the element's event, * along with a unique id (guid) to the element. * * @param {Element|Object} elem Element or object to bind listeners to * @param {String|Array} type Type of event to bind to. * @param {Function} fn Event listener. * @method on */ function on(elem, type, fn) { if (Array.isArray(type)) { return _handleMultipleEvents(on, elem, type, fn) } var data = Dom.getElData(elem) // We need a place to store all our handler data if (!data.handlers) data.handlers = {} if (!data.handlers[type]) data.handlers[type] = [] if (!fn.guid) fn.guid = Guid.newGUID() data.handlers[type].push(fn) if (!data.dispatcher) { data.disabled = false data.dispatcher = function(event, hash) { if (data.disabled) return event = fixEvent(event) var handlers = data.handlers[event.type] if (handlers) { // Copy handlers so if handlers are added/removed during the process it doesn't throw everything off. var handlersCopy = handlers.slice(0) for (var m = 0, n = handlersCopy.length; m < n; m++) { if (event.isImmediatePropagationStopped()) { break } else { handlersCopy[m].call(elem, event, hash) } } } } } if (data.handlers[type].length === 1) { if (elem.addEventListener) { elem.addEventListener(type, data.dispatcher, false) } else if (elem.attachEvent) { elem.attachEvent('on' + type, data.dispatcher) } } } /** * Removes event listeners from an element * * @param {Element|Object} elem Object to remove listeners from * @param {String|Array=} type Type of listener to remove. Don't include to remove all events from element. * @param {Function} fn Specific listener to remove. Don't include to remove listeners for an event type. * @method off */ function off(elem, type, fn) { // Don't want to add a cache object through getElData if not needed if (!Dom.hasElData(elem)) return var data = Dom.getElData(elem) // If no events exist, nothing to unbind if (!data.handlers) { return } if (Array.isArray(type)) { return _handleMultipleEvents(off, elem, type, fn) } // Utility function var removeType = function removeType(t) { data.handlers[t] = [] _cleanUpEvents(elem, t) } // Are we removing all bound events? if (!type) { for (var t in data.handlers) { removeType(t) } return } var handlers = data.handlers[type] // If no handlers exist, nothing to unbind if (!handlers) return // If no listener was provided, remove all listeners for type if (!fn) { removeType(type) return } // We're only removing a single handler if (fn.guid) { for (var n = 0; n < handlers.length; n++) { if (handlers[n].guid === fn.guid) { handlers.splice(n--, 1) } } } _cleanUpEvents(elem, type) } /** * Trigger an event for an element * * @param {Element|Object} elem Element to trigger an event on * @param {Event|Object|String} event A string (the type) or an event object with a type attribute * @param {Object} [hash] data hash to pass along with the event * @return {Boolean=} Returned only if default was prevented * @method trigger */ function trigger(elem, event, hash) { // Fetches element data and a reference to the parent (for bubbling). // Don't want to add a data object to cache for every parent, // so checking hasElData first. var elemData = Dom.hasElData(elem) ? Dom.getElData(elem) : {} var parent = elem.parentNode || elem.ownerDocument // type = event.type || event, // handler; // If an event name was passed as a string, creates an event out of it if (typeof event === 'string') { event = { type: event, target: elem } } // Normalizes the event properties. event = fixEvent(event) // If the passed element has a dispatcher, executes the established handlers. if (elemData.dispatcher) { elemData.dispatcher.call(elem, event, hash) } // Unless explicitly stopped or the event does not bubble (e.g. media events) // recursively calls this function to bubble the event up the DOM. if (parent && !event.isPropagationStopped() && event.bubbles === true) { trigger.call(null, parent, event, hash) // If at the top of the DOM, triggers the default action unless disabled. } else if (!parent && !event.defaultPrevented) { var targetData = Dom.getElData(event.target) // Checks if the target has a default action for this event. if (event.target[event.type]) { // Temporarily disables event dispatching on the target as we have already executed the handler. targetData.disabled = true // Executes the default action. if (typeof event.target[event.type] === 'function') { event.target[event.type]() } // Re-enables event dispatching. targetData.disabled = false } } // Inform the triggerer if the default was prevented by returning false return !event.defaultPrevented } /** * Trigger a listener only once for an event * * @param {Element|Object} elem Element or object to * @param {String|Array} type Name/type of event * @param {Function} fn Event handler function * @method one */ function one(elem, type, fn) { if (Array.isArray(type)) { return _handleMultipleEvents(one, elem, type, fn) } var func = function func() { off(elem, type, func) fn.apply(this, arguments) } // copy the guid to the new function so it can removed using the original function's ID func.guid = fn.guid = fn.guid || Guid.newGUID() on(elem, type, func) } /** * Fix a native event to have standard property values * * @param {Object} event Event object to fix * @return {Object} * @private * @method fixEvent */ function fixEvent(event) { function returnTrue() { return true } function returnFalse() { return false } // Test if fixing up is needed // Used to check if !event.stopPropagation instead of isPropagationStopped // But native events return true for stopPropagation, but don't have // other expected methods like isPropagationStopped. Seems to be a problem // with the Javascript Ninja code. So we're just overriding all events now. if (!event || !event.isPropagationStopped) { var old = event || _globalWindow2['default'].event event = {} // Clone the old object so that we can modify the values event = {}; // IE8 Doesn't like when you mess with native event properties // Firefox returns false for event.hasOwnProperty('type') and other props // which makes copying more difficult. // TODO: Probably best to create a whitelist of event props for (var key in old) { // Safari 6.0.3 warns you if you try to copy deprecated layerX/Y // Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation // and webkitMovementX/Y if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation' && key !== 'webkitMovementX' && key !== 'webkitMovementY') { // Chrome 32+ warns if you try to copy deprecated returnValue, but // we still want to if preventDefault isn't supported (IE8). if (!(key === 'returnValue' && old.preventDefault)) { event[key] = old[key] } } } // The event occurred on this element if (!event.target) { event.target = event.srcElement || _globalDocument2['default'] } // Handle which other element the event is related to if (!event.relatedTarget) { event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement } // Stop the default browser action event.preventDefault = function() { if (old.preventDefault) { old.preventDefault() } event.returnValue = false old.returnValue = false event.defaultPrevented = true } event.defaultPrevented = false // Stop the event from bubbling event.stopPropagation = function() { if (old.stopPropagation) { old.stopPropagation() } event.cancelBubble = true old.cancelBubble = true event.isPropagationStopped = returnTrue } event.isPropagationStopped = returnFalse // Stop the event from bubbling and executing other handlers event.stopImmediatePropagation = function() { if (old.stopImmediatePropagation) { old.stopImmediatePropagation() } event.isImmediatePropagationStopped = returnTrue event.stopPropagation() } event.isImmediatePropagationStopped = returnFalse // Handle mouse position if (event.clientX != null) { var doc = _globalDocument2['default'].documentElement var body = _globalDocument2['default'].body event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0) event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0) } // Handle key presses event.which = event.charCode || event.keyCode // Fix button for mouse clicks: // 0 == left; 1 == middle; 2 == right if (event.button != null) { event.button = event.button & 1 ? 0 : event.button & 4 ? 1 : event.button & 2 ? 2 : 0 } } // Returns fixed-up instance return event } /** * Clean up the listener cache and dispatchers * * @param {Element|Object} elem Element to clean up * @param {String} type Type of event to clean up * @private * @method _cleanUpEvents */ function _cleanUpEvents(elem, type) { var data = Dom.getElData(elem) // Remove the events of a particular type if there are none left if (data.handlers[type].length === 0) { delete data.handlers[type] // data.handlers[type] = null; // Setting to null was causing an error with data.handlers // Remove the meta-handler from the element if (elem.removeEventListener) { elem.removeEventListener(type, data.dispatcher, false) } else if (elem.detachEvent) { elem.detachEvent('on' + type, data.dispatcher) } } // Remove the events object if there are no types left if (Object.getOwnPropertyNames(data.handlers).length <= 0) { delete data.handlers delete data.dispatcher delete data.disabled } // Finally remove the element data if there is no data left if (Object.getOwnPropertyNames(data).length === 0) { Dom.removeElData(elem) } } /** * Loops through an array of event types and calls the requested method for each type. * * @param {Function} fn The event method we want to use. * @param {Element|Object} elem Element or object to bind listeners to * @param {String} type Type of event to bind to. * @param {Function} callback Event listener. * @private * @function _handleMultipleEvents */ function _handleMultipleEvents(fn, elem, types, callback) { types.forEach(function(type) { // Call the event method for each one of the types fn(elem, type, callback) }) } }, { './dom.js': 143, './guid.js': 147, 'global/document': 1, 'global/window': 2 }], 145: [function(_dereq_, module, exports) { /** * @file fn.js */ 'use strict' exports.__esModule = true var _guidJs = _dereq_('./guid.js') /** * Bind (a.k.a proxy or Context). A simple method for changing the context of a function * It also stores a unique id on the function so it can be easily removed from events * * @param {*} context The object to bind as scope * @param {Function} fn The function to be bound to a scope * @param {Number=} uid An optional unique ID for the function to be set * @return {Function} * @private * @method bind */ var bind = function bind(context, fn, uid) { // Make sure the function has a unique ID if (!fn.guid) { fn.guid = _guidJs.newGUID() } // Create the new function that changes the context var ret = function ret() { return fn.apply(context, arguments) } // Allow for the ability to individualize this function // Needed in the case where multiple objects might share the same prototype // IF both items add an event listener with the same function, then you try to remove just one // it will remove both because they both have the same guid. // when using this, you need to use the bind method when you remove the listener as well. // currently used in text tracks ret.guid = uid ? uid + '_' + fn.guid : fn.guid return ret } exports.bind = bind }, { './guid.js': 147 }], 146: [function(_dereq_, module, exports) { /** * @file format-time.js * * Format seconds as a time string, H:MM:SS or M:SS * Supplying a guide (in seconds) will force a number of leading zeros * to cover the length of the guide * * @param {Number} seconds Number of seconds to be turned into a string * @param {Number} guide Number (in seconds) to model the string after * @return {String} Time formatted as H:MM:SS or M:SS * @private * @function formatTime */ 'use strict' exports.__esModule = true function formatTime(seconds) { var guide = arguments.length <= 1 || arguments[1] === undefined ? seconds : arguments[1] return (function() { seconds = seconds < 0 ? 0 : seconds var s = Math.floor(seconds % 60) var m = Math.floor(seconds / 60 % 60) var h = Math.floor(seconds / 3600) var gm = Math.floor(guide / 60 % 60) var gh = Math.floor(guide / 3600) // handle invalid times if (isNaN(seconds) || seconds === Infinity) { // '-' is false for all relational operators (e.g. <, >=) so this setting // will add the minimum number of fields specified by the guide h = m = s = '-' } // Check if we need to show hours h = h > 0 || gh > 0 ? h + ':' : '' // If hours are showing, we may need to add a leading zero. // Always show at least one digit of minutes. m = ((h || gm >= 10) && m < 10 ? '0' + m : m) + ':' // Check if leading zero is need for seconds s = s < 10 ? '0' + s : s return h + m + s })() } exports['default'] = formatTime module.exports = exports['default'] }, {}], 147: [function(_dereq_, module, exports) { /** * @file guid.js * * Unique ID for an element or function * @type {Number} * @private */ 'use strict' exports.__esModule = true exports.newGUID = newGUID var _guid = 1 /** * Get the next unique ID * * @return {String} * @function newGUID */ function newGUID() { return _guid++ } }, {}], 148: [function(_dereq_, module, exports) { /** * @file log.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) /** * Log plain debug messages */ var log = function log() { _logType(null, arguments) } /** * Keep a history of log messages * @type {Array} */ log.history = [] /** * Log error messages */ log.error = function() { _logType('error', arguments) } /** * Log warning messages */ log.warn = function() { _logType('warn', arguments) } /** * Log messages to the console and history based on the type of message * * @param {String} type The type of message, or `null` for `log` * @param {Object} args The args to be passed to the log * @private * @method _logType */ function _logType(type, args) { // convert args to an array to get array functions var argsArray = Array.prototype.slice.call(args) // if there's no console then don't try to output messages // they will still be stored in log.history // Was setting these once outside of this function, but containing them // in the function makes it easier to test cases where console doesn't exist var noop = function noop() { } var console = _globalWindow2['default']['console'] || { 'log': noop, 'warn': noop, 'error': noop } if (type) { // add the type to the front of the message argsArray.unshift(type.toUpperCase() + ':') } else { // default to log with no prefix type = 'log' } // add to history log.history.push(argsArray) // add console prefix after adding to history argsArray.unshift('VIDEOJS:') // call appropriate log function if (console[type].apply) { console[type].apply(console, argsArray) } else { // ie8 doesn't allow error.apply, but it will just join() the array anyway console[type](argsArray.join(' ')) } } exports['default'] = log module.exports = exports['default'] }, { 'global/window': 2 }], 149: [function(_dereq_, module, exports) { /** * @file merge-options.js */ 'use strict' exports.__esModule = true exports['default'] = mergeOptions function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } var _lodashCompatObjectMerge = _dereq_('lodash-compat/object/merge') var _lodashCompatObjectMerge2 = _interopRequireDefault(_lodashCompatObjectMerge) function isPlain(obj) { return !!obj && typeof obj === 'object' && obj.toString() === '[object Object]' && obj.constructor === Object } /** * Merge customizer. video.js simply overwrites non-simple objects * (like arrays) instead of attempting to overlay them. * @see https://lodash.com/docs#merge */ var customizer = function customizer(destination, source) { // If we're not working with a plain object, copy the value as is // If source is an array, for instance, it will replace destination if (!isPlain(source)) { return source } // If the new value is a plain object but the first object value is not // we need to create a new object for the first object to merge with. // This makes it consistent with how merge() works by default // and also protects from later changes the to first object affecting // the second object's values. if (!isPlain(destination)) { return mergeOptions(source) } } /** * Merge one or more options objects, recursively merging **only** * plain object properties. Previously `deepMerge`. * * @param {...Object} source One or more objects to merge * @returns {Object} a new object that is the union of all * provided objects * @function mergeOptions */ function mergeOptions() { // contruct the call dynamically to handle the variable number of // objects to merge var args = Array.prototype.slice.call(arguments) // unshift an empty object into the front of the call as the target // of the merge args.unshift({}) // customize conflict resolution to match our historical merge behavior args.push(customizer) _lodashCompatObjectMerge2['default'].apply(null, args) // return the mutated result object return args[0] } module.exports = exports['default'] }, { 'lodash-compat/object/merge': 40 }], 150: [function(_dereq_, module, exports) { 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) var createStyleElement = function createStyleElement(className) { var style = _globalDocument2['default'].createElement('style') style.className = className return style } exports.createStyleElement = createStyleElement var setTextContent = function setTextContent(el, content) { if (el.styleSheet) { el.styleSheet.cssText = content } else { el.textContent = content } } exports.setTextContent = setTextContent }, { 'global/document': 1 }], 151: [function(_dereq_, module, exports) { 'use strict' exports.__esModule = true exports.createTimeRanges = createTimeRanges function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } var _logJs = _dereq_('./log.js') var _logJs2 = _interopRequireDefault(_logJs) /** * @file time-ranges.js * * Should create a fake TimeRange object * Mimics an HTML5 time range instance, which has functions that * return the start and end times for a range * TimeRanges are returned by the buffered() method * * @param {(Number|Array)} Start of a single range or an array of ranges * @param {Number} End of a single range * @private * @method createTimeRanges */ function createTimeRanges(start, end) { if (Array.isArray(start)) { return createTimeRangesObj(start) } else if (start === undefined || end === undefined) { return createTimeRangesObj() } return createTimeRangesObj([[start, end]]) } exports.createTimeRange = createTimeRanges function createTimeRangesObj(ranges) { if (ranges === undefined || ranges.length === 0) { return { length: 0, start: function start() { throw new Error('This TimeRanges object is empty') }, end: function end() { throw new Error('This TimeRanges object is empty') } } } return { length: ranges.length, start: getRange.bind(null, 'start', 0, ranges), end: getRange.bind(null, 'end', 1, ranges) } } function getRange(fnName, valueIndex, ranges, rangeIndex) { if (rangeIndex === undefined) { _logJs2['default'].warn('DEPRECATED: Function \'' + fnName + '\' on \'TimeRanges\' called without an index argument.') rangeIndex = 0 } rangeCheck(fnName, rangeIndex, ranges.length - 1) return ranges[rangeIndex][valueIndex] } function rangeCheck(fnName, index, maxIndex) { if (index < 0 || index > maxIndex) { throw new Error('Failed to execute \'' + fnName + '\' on \'TimeRanges\': The index provided (' + index + ') is greater than or equal to the maximum bound (' + maxIndex + ').') } } }, { './log.js': 148 }], 152: [function(_dereq_, module, exports) { /** * @file to-title-case.js * * Uppercase the first letter of a string * * @param {String} string String to be uppercased * @return {String} * @private * @method toTitleCase */ 'use strict' exports.__esModule = true function toTitleCase(string) { return string.charAt(0).toUpperCase() + string.slice(1) } exports['default'] = toTitleCase module.exports = exports['default'] }, {}], 153: [function(_dereq_, module, exports) { /** * @file url.js */ 'use strict' exports.__esModule = true function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) /** * Resolve and parse the elements of a URL * * @param {String} url The url to parse * @return {Object} An object of url details * @method parseUrl */ var parseUrl = function parseUrl(url) { var props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host'] // add the url to an anchor and let the browser parse the URL var a = _globalDocument2['default'].createElement('a') a.href = url // IE8 (and 9?) Fix // ie8 doesn't parse the URL correctly until the anchor is actually // added to the body, and an innerHTML is needed to trigger the parsing var addToBody = a.host === '' && a.protocol !== 'file:' var div = undefined if (addToBody) { div = _globalDocument2['default'].createElement('div') div.innerHTML = '' a = div.firstChild // prevent the div from affecting layout div.setAttribute('style', 'display:none; position:absolute;') _globalDocument2['default'].body.appendChild(div) } // Copy the specific URL properties to a new object // This is also needed for IE8 because the anchor loses its // properties when it's removed from the dom var details = {} for (var i = 0; i < props.length; i++) { details[props[i]] = a[props[i]] } // IE9 adds the port to the host property unlike everyone else. If // a port identifier is added for standard ports, strip it. if (details.protocol === 'http:') { details.host = details.host.replace(/:80$/, '') } if (details.protocol === 'https:') { details.host = details.host.replace(/:443$/, '') } if (addToBody) { _globalDocument2['default'].body.removeChild(div) } return details } exports.parseUrl = parseUrl /** * Get absolute version of relative URL. Used to tell flash correct URL. * http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue * * @param {String} url URL to make absolute * @return {String} Absolute URL * @private * @method getAbsoluteURL */ var getAbsoluteURL = function getAbsoluteURL(url) { // Check if absolute URL if (!url.match(/^https?:\/\//)) { // Convert to absolute URL. Flash hosted off-site needs an absolute URL. var div = _globalDocument2['default'].createElement('div') div.innerHTML = 'x' url = div.firstChild.href } return url } exports.getAbsoluteURL = getAbsoluteURL /** * Returns the extension of the passed file name. It will return an empty string if you pass an invalid path * * @param {String} path The fileName path like '/path/to/file.mp4' * @returns {String} The extension in lower case or an empty string if no extension could be found. * @method getFileExtension */ var getFileExtension = function getFileExtension(path) { if (typeof path === 'string') { var splitPathRe = /^(\/?)([\s\S]*?)((?:\.{1,2}|[^\/]+?)(\.([^\.\/\?]+)))(?:[\/]*|[\?].*)$/i var pathParts = splitPathRe.exec(path) if (pathParts) { return pathParts.pop().toLowerCase() } } return '' } exports.getFileExtension = getFileExtension /** * Returns whether the url passed is a cross domain request or not. * * @param {String} url The url to check * @return {Boolean} Whether it is a cross domain request or not * @method isCrossOrigin */ var isCrossOrigin = function isCrossOrigin(url) { var winLoc = _globalWindow2['default'].location var urlInfo = parseUrl(url) // IE8 protocol relative urls will return ':' for protocol var srcProtocol = urlInfo.protocol === ':' ? winLoc.protocol : urlInfo.protocol // Check if url is for another domain/origin // IE8 doesn't know location.origin, so we won't rely on it here var crossOrigin = srcProtocol + urlInfo.host !== winLoc.protocol + winLoc.host return crossOrigin } exports.isCrossOrigin = isCrossOrigin }, { 'global/document': 1, 'global/window': 2 }], 154: [function(_dereq_, module, exports) { /** * @file video.js */ 'use strict' exports.__esModule = true function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } } var _globalWindow = _dereq_('global/window') var _globalWindow2 = _interopRequireDefault(_globalWindow) var _globalDocument = _dereq_('global/document') var _globalDocument2 = _interopRequireDefault(_globalDocument) var _setup = _dereq_('./setup') var setup = _interopRequireWildcard(_setup) var _utilsStylesheetJs = _dereq_('./utils/stylesheet.js') var stylesheet = _interopRequireWildcard(_utilsStylesheetJs) var _component = _dereq_('./component') var _component2 = _interopRequireDefault(_component) var _eventTarget = _dereq_('./event-target') var _eventTarget2 = _interopRequireDefault(_eventTarget) var _utilsEventsJs = _dereq_('./utils/events.js') var Events = _interopRequireWildcard(_utilsEventsJs) var _player = _dereq_('./player') var _player2 = _interopRequireDefault(_player) var _pluginsJs = _dereq_('./plugins.js') var _pluginsJs2 = _interopRequireDefault(_pluginsJs) var _srcJsUtilsMergeOptionsJs = _dereq_('../../src/js/utils/merge-options.js') var _srcJsUtilsMergeOptionsJs2 = _interopRequireDefault(_srcJsUtilsMergeOptionsJs) var _utilsFnJs = _dereq_('./utils/fn.js') var Fn = _interopRequireWildcard(_utilsFnJs) var _tracksTextTrackJs = _dereq_('./tracks/text-track.js') var _tracksTextTrackJs2 = _interopRequireDefault(_tracksTextTrackJs) var _tracksAudioTrackJs = _dereq_('./tracks/audio-track.js') var _tracksAudioTrackJs2 = _interopRequireDefault(_tracksAudioTrackJs) var _tracksVideoTrackJs = _dereq_('./tracks/video-track.js') var _tracksVideoTrackJs2 = _interopRequireDefault(_tracksVideoTrackJs) var _objectAssign = _dereq_('object.assign') var _objectAssign2 = _interopRequireDefault(_objectAssign) var _utilsTimeRangesJs = _dereq_('./utils/time-ranges.js') var _utilsFormatTimeJs = _dereq_('./utils/format-time.js') var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs) var _utilsLogJs = _dereq_('./utils/log.js') var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs) var _utilsDomJs = _dereq_('./utils/dom.js') var Dom = _interopRequireWildcard(_utilsDomJs) var _utilsBrowserJs = _dereq_('./utils/browser.js') var browser = _interopRequireWildcard(_utilsBrowserJs) var _utilsUrlJs = _dereq_('./utils/url.js') var Url = _interopRequireWildcard(_utilsUrlJs) var _extendJs = _dereq_('./extend.js') var _extendJs2 = _interopRequireDefault(_extendJs) var _lodashCompatObjectMerge = _dereq_('lodash-compat/object/merge') var _lodashCompatObjectMerge2 = _interopRequireDefault(_lodashCompatObjectMerge) var _utilsCreateDeprecationProxyJs = _dereq_('./utils/create-deprecation-proxy.js') var _utilsCreateDeprecationProxyJs2 = _interopRequireDefault(_utilsCreateDeprecationProxyJs) var _xhr = _dereq_('xhr') var _xhr2 = _interopRequireDefault(_xhr) // Include the built-in techs var _techTechJs = _dereq_('./tech/tech.js') var _techTechJs2 = _interopRequireDefault(_techTechJs) var _techHtml5Js = _dereq_('./tech/html5.js') var _techHtml5Js2 = _interopRequireDefault(_techHtml5Js) var _techFlashJs = _dereq_('./tech/flash.js') var _techFlashJs2 = _interopRequireDefault(_techFlashJs) // HTML5 Element Shim for IE8 if (typeof HTMLVideoElement === 'undefined') { _globalDocument2['default'].createElement('video') _globalDocument2['default'].createElement('audio') _globalDocument2['default'].createElement('track') } /** * Doubles as the main function for users to create a player instance and also * the main library object. * The `videojs` function can be used to initialize or retrieve a player. * ```js * var myPlayer = videojs('my_video_id'); * ``` * * @param {String|Element} id Video element or video element ID * @param {Object=} options Optional options object for config/settings * @param {Function=} ready Optional ready callback * @return {Player} A player instance * @mixes videojs * @method videojs */ var videojs = function videojs(id, options, ready) { var tag = undefined // Element of ID // Allow for element or ID to be passed in // String ID if (typeof id === 'string') { // Adjust for jQuery ID syntax if (id.indexOf('#') === 0) { id = id.slice(1) } // If a player instance has already been created for this ID return it. if (videojs.getPlayers()[id]) { // If options or ready funtion are passed, warn if (options) { _utilsLogJs2['default'].warn('Player "' + id + '" is already initialised. Options will not be applied.') } if (ready) { videojs.getPlayers()[id].ready(ready) } return videojs.getPlayers()[id] // Otherwise get element for ID } else { tag = Dom.getEl(id) } // ID is a media element } else { tag = id } // Check for a useable element if (!tag || !tag.nodeName) { // re: nodeName, could be a box div also throw new TypeError('The element or ID supplied is not valid. (videojs)') // Returns } // Element may have a player attr referring to an already created player instance. // If not, set up a new player and return the instance. return tag['player'] || _player2['default'].players[tag.playerId] || new _player2['default'](tag, options, ready) } // Add default styles if (_globalWindow2['default'].VIDEOJS_NO_DYNAMIC_STYLE !== true) { var style = Dom.$('.vjs-styles-defaults') if (!style) { style = stylesheet.createStyleElement('vjs-styles-defaults') var head = Dom.$('head') head.insertBefore(style, head.firstChild) stylesheet.setTextContent(style, '\n .video-js {\n width: 300px;\n height: 150px;\n }\n\n .vjs-fluid {\n padding-top: 56.25%\n }\n ') } } // Run Auto-load players // You have to wait at least once in case this script is loaded after your video in the DOM (weird behavior only with minified version) setup.autoSetupTimeout(1, videojs) /* * Current software version (semver) * * @type {String} */ videojs.VERSION = '5.10.2' /** * The global options object. These are the settings that take effect * if no overrides are specified when the player is created. * * ```js * videojs.options.autoplay = true * // -> all players will autoplay by default * ``` * * @type {Object} */ videojs.options = _player2['default'].prototype.options_ /** * Get an object with the currently created players, keyed by player ID * * @return {Object} The created players * @mixes videojs * @method getPlayers */ videojs.getPlayers = function() { return _player2['default'].players } /** * For backward compatibility, expose players object. * * @deprecated * @memberOf videojs * @property {Object|Proxy} players */ videojs.players = _utilsCreateDeprecationProxyJs2['default'](_player2['default'].players, { get: 'Access to videojs.players is deprecated; use videojs.getPlayers instead', set: 'Modification of videojs.players is deprecated' }) /** * Get a component class object by name * ```js * var VjsButton = videojs.getComponent('Button'); * // Create a new instance of the component * var myButton = new VjsButton(myPlayer); * ``` * * @return {Component} Component identified by name * @mixes videojs * @method getComponent */ videojs.getComponent = _component2['default'].getComponent /** * Register a component so it can referred to by name * Used when adding to other * components, either through addChild * `component.addChild('myComponent')` * or through default children options * `{ children: ['myComponent'] }`. * ```js * // Get a component to subclass * var VjsButton = videojs.getComponent('Button'); * // Subclass the component (see 'extend' doc for more info) * var MySpecialButton = videojs.extend(VjsButton, {}); * // Register the new component * VjsButton.registerComponent('MySepcialButton', MySepcialButton); * // (optionally) add the new component as a default player child * myPlayer.addChild('MySepcialButton'); * ``` * NOTE: You could also just initialize the component before adding. * `component.addChild(new MyComponent());` * * @param {String} The class name of the component * @param {Component} The component class * @return {Component} The newly registered component * @mixes videojs * @method registerComponent */ videojs.registerComponent = function(name, comp) { if (_techTechJs2['default'].isTech(comp)) { _utilsLogJs2['default'].warn('The ' + name + ' tech was registered as a component. It should instead be registered using videojs.registerTech(name, tech)') } _component2['default'].registerComponent.call(_component2['default'], name, comp) } /** * Get a Tech class object by name * ```js * var Html5 = videojs.getTech('Html5'); * // Create a new instance of the component * var html5 = new Html5(options); * ``` * * @return {Tech} Tech identified by name * @mixes videojs * @method getComponent */ videojs.getTech = _techTechJs2['default'].getTech /** * Register a Tech so it can referred to by name. * This is used in the tech order for the player. * * ```js * // get the Html5 Tech * var Html5 = videojs.getTech('Html5'); * var MyTech = videojs.extend(Html5, {}); * // Register the new Tech * VjsButton.registerTech('Tech', MyTech); * var player = videojs('myplayer', { * techOrder: ['myTech', 'html5'] * }); * ``` * * @param {String} The class name of the tech * @param {Tech} The tech class * @return {Tech} The newly registered Tech * @mixes videojs * @method registerTech */ videojs.registerTech = _techTechJs2['default'].registerTech /** * A suite of browser and device tests * * @type {Object} * @private */ videojs.browser = browser /** * Whether or not the browser supports touch events. Included for backward * compatibility with 4.x, but deprecated. Use `videojs.browser.TOUCH_ENABLED` * instead going forward. * * @deprecated * @type {Boolean} */ videojs.TOUCH_ENABLED = browser.TOUCH_ENABLED /** * Subclass an existing class * Mimics ES6 subclassing with the `extend` keyword * ```js * // Create a basic javascript 'class' * function MyClass(name){ * // Set a property at initialization * this.myName = name; * } * // Create an instance method * MyClass.prototype.sayMyName = function(){ * alert(this.myName); * }; * // Subclass the exisitng class and change the name * // when initializing * var MySubClass = videojs.extend(MyClass, { * constructor: function(name) { * // Call the super class constructor for the subclass * MyClass.call(this, name) * } * }); * // Create an instance of the new sub class * var myInstance = new MySubClass('John'); * myInstance.sayMyName(); // -> should alert "John" * ``` * * @param {Function} The Class to subclass * @param {Object} An object including instace methods for the new class * Optionally including a `constructor` function * @return {Function} The newly created subclass * @mixes videojs * @method extend */ videojs.extend = _extendJs2['default'] /** * Merge two options objects recursively * Performs a deep merge like lodash.merge but **only merges plain objects** * (not arrays, elements, anything else) * Other values will be copied directly from the second object. * ```js * var defaultOptions = { * foo: true, * bar: { * a: true, * b: [1,2,3] * } * }; * var newOptions = { * foo: false, * bar: { * b: [4,5,6] * } * }; * var result = videojs.mergeOptions(defaultOptions, newOptions); * // result.foo = false; * // result.bar.a = true; * // result.bar.b = [4,5,6]; * ``` * * @param {Object} defaults The options object whose values will be overriden * @param {Object} overrides The options object with values to override the first * @param {Object} etc Any number of additional options objects * * @return {Object} a new object with the merged values * @mixes videojs * @method mergeOptions */ videojs.mergeOptions = _srcJsUtilsMergeOptionsJs2['default'] /** * Change the context (this) of a function * * videojs.bind(newContext, function(){ * this === newContext * }); * * NOTE: as of v5.0 we require an ES5 shim, so you should use the native * `function(){}.bind(newContext);` instead of this. * * @param {*} context The object to bind as scope * @param {Function} fn The function to be bound to a scope * @param {Number=} uid An optional unique ID for the function to be set * @return {Function} */ videojs.bind = Fn.bind /** * Create a Video.js player plugin * Plugins are only initialized when options for the plugin are included * in the player options, or the plugin function on the player instance is * called. * **See the plugin guide in the docs for a more detailed example** * ```js * // Make a plugin that alerts when the player plays * videojs.plugin('myPlugin', function(myPluginOptions) { * myPluginOptions = myPluginOptions || {}; * * var player = this; * var alertText = myPluginOptions.text || 'Player is playing!' * * player.on('play', function(){ * alert(alertText); * }); * }); * // USAGE EXAMPLES * // EXAMPLE 1: New player with plugin options, call plugin immediately * var player1 = videojs('idOne', { * myPlugin: { * text: 'Custom text!' * } * }); * // Click play * // --> Should alert 'Custom text!' * // EXAMPLE 3: New player, initialize plugin later * var player3 = videojs('idThree'); * // Click play * // --> NO ALERT * // Click pause * // Initialize plugin using the plugin function on the player instance * player3.myPlugin({ * text: 'Plugin added later!' * }); * // Click play * // --> Should alert 'Plugin added later!' * ``` * * @param {String} name The plugin name * @param {Function} fn The plugin function that will be called with options * @mixes videojs * @method plugin */ videojs.plugin = _pluginsJs2['default'] /** * Adding languages so that they're available to all players. * ```js * videojs.addLanguage('es', { 'Hello': 'Hola' }); * ``` * * @param {String} code The language code or dictionary property * @param {Object} data The data values to be translated * @return {Object} The resulting language dictionary object * @mixes videojs * @method addLanguage */ videojs.addLanguage = function(code, data) { var _merge code = ('' + code).toLowerCase() return _lodashCompatObjectMerge2['default'](videojs.options.languages, (_merge = {}, _merge[code] = data, _merge))[code] } /** * Log debug messages. * * @param {...Object} messages One or more messages to log */ videojs.log = _utilsLogJs2['default'] /** * Creates an emulated TimeRange object. * * @param {Number|Array} start Start time in seconds or an array of ranges * @param {Number} end End time in seconds * @return {Object} Fake TimeRange object * @method createTimeRange */ videojs.createTimeRange = videojs.createTimeRanges = _utilsTimeRangesJs.createTimeRanges /** * Format seconds as a time string, H:MM:SS or M:SS * Supplying a guide (in seconds) will force a number of leading zeros * to cover the length of the guide * * @param {Number} seconds Number of seconds to be turned into a string * @param {Number} guide Number (in seconds) to model the string after * @return {String} Time formatted as H:MM:SS or M:SS * @method formatTime */ videojs.formatTime = _utilsFormatTimeJs2['default'] /** * Resolve and parse the elements of a URL * * @param {String} url The url to parse * @return {Object} An object of url details * @method parseUrl */ videojs.parseUrl = Url.parseUrl /** * Returns whether the url passed is a cross domain request or not. * * @param {String} url The url to check * @return {Boolean} Whether it is a cross domain request or not * @method isCrossOrigin */ videojs.isCrossOrigin = Url.isCrossOrigin /** * Event target class. * * @type {Function} */ videojs.EventTarget = _eventTarget2['default'] /** * Add an event listener to element * It stores the handler function in a separate cache object * and adds a generic handler to the element's event, * along with a unique id (guid) to the element. * * @param {Element|Object} elem Element or object to bind listeners to * @param {String|Array} type Type of event to bind to. * @param {Function} fn Event listener. * @method on */ videojs.on = Events.on /** * Trigger a listener only once for an event * * @param {Element|Object} elem Element or object to * @param {String|Array} type Name/type of event * @param {Function} fn Event handler function * @method one */ videojs.one = Events.one /** * Removes event listeners from an element * * @param {Element|Object} elem Object to remove listeners from * @param {String|Array=} type Type of listener to remove. Don't include to remove all events from element. * @param {Function} fn Specific listener to remove. Don't include to remove listeners for an event type. * @method off */ videojs.off = Events.off /** * Trigger an event for an element * * @param {Element|Object} elem Element to trigger an event on * @param {Event|Object|String} event A string (the type) or an event object with a type attribute * @param {Object} [hash] data hash to pass along with the event * @return {Boolean=} Returned only if default was prevented * @method trigger */ videojs.trigger = Events.trigger /** * A cross-browser XMLHttpRequest wrapper. Here's a simple example: * * videojs.xhr({ * body: someJSONString, * uri: "/foo", * headers: { * "Content-Type": "application/json" * } * }, function (err, resp, body) { * // check resp.statusCode * }); * * Check out the [full * documentation](https://github.com/Raynos/xhr/blob/v2.1.0/README.md) * for more options. * * @param {Object} options settings for the request. * @return {XMLHttpRequest|XDomainRequest} the request object. * @see https://github.com/Raynos/xhr */ videojs.xhr = _xhr2['default'] /** * TextTrack class * * @type {Function} */ videojs.TextTrack = _tracksTextTrackJs2['default'] /** * export the AudioTrack class so that source handlers can create * AudioTracks and then add them to the players AudioTrackList * * @type {Function} */ videojs.AudioTrack = _tracksAudioTrackJs2['default'] /** * export the VideoTrack class so that source handlers can create * VideoTracks and then add them to the players VideoTrackList * * @type {Function} */ videojs.VideoTrack = _tracksVideoTrackJs2['default'] /** * Determines, via duck typing, whether or not a value is a DOM element. * * @method isEl * @param {Mixed} value * @return {Boolean} */ videojs.isEl = Dom.isEl /** * Determines, via duck typing, whether or not a value is a text node. * * @method isTextNode * @param {Mixed} value * @return {Boolean} */ videojs.isTextNode = Dom.isTextNode /** * Creates an element and applies properties. * * @method createEl * @param {String} [tagName='div'] Name of tag to be created. * @param {Object} [properties={}] Element properties to be applied. * @param {Object} [attributes={}] Element attributes to be applied. * @return {Element} */ videojs.createEl = Dom.createEl /** * Check if an element has a CSS class * * @method hasClass * @param {Element} element Element to check * @param {String} classToCheck Classname to check */ videojs.hasClass = Dom.hasElClass /** * Add a CSS class name to an element * * @method addClass * @param {Element} element Element to add class name to * @param {String} classToAdd Classname to add */ videojs.addClass = Dom.addElClass /** * Remove a CSS class name from an element * * @method removeClass * @param {Element} element Element to remove from class name * @param {String} classToRemove Classname to remove */ videojs.removeClass = Dom.removeElClass /** * Adds or removes a CSS class name on an element depending on an optional * condition or the presence/absence of the class name. * * @method toggleElClass * @param {Element} element * @param {String} classToToggle * @param {Boolean|Function} [predicate] * Can be a function that returns a Boolean. If `true`, the class * will be added; if `false`, the class will be removed. If not * given, the class will be added if not present and vice versa. */ videojs.toggleClass = Dom.toggleElClass /** * Apply attributes to an HTML element. * * @method setAttributes * @param {Element} el Target element. * @param {Object=} attributes Element attributes to be applied. */ videojs.setAttributes = Dom.setElAttributes /** * Get an element's attribute values, as defined on the HTML tag * Attributes are not the same as properties. They're defined on the tag * or with setAttribute (which shouldn't be used with HTML) * This will return true or false for boolean attributes. * * @method getAttributes * @param {Element} tag Element from which to get tag attributes * @return {Object} */ videojs.getAttributes = Dom.getElAttributes /** * Empties the contents of an element. * * @method emptyEl * @param {Element} el * @return {Element} */ videojs.emptyEl = Dom.emptyEl /** * Normalizes and appends content to an element. * * The content for an element can be passed in multiple types and * combinations, whose behavior is as follows: * * - String * Normalized into a text node. * * - Element, TextNode * Passed through. * * - Array * A one-dimensional array of strings, elements, nodes, or functions (which * return single strings, elements, or nodes). * * - Function * If the sole argument, is expected to produce a string, element, * node, or array. * * @method appendContent * @param {Element} el * @param {String|Element|TextNode|Array|Function} content * @return {Element} */ videojs.appendContent = Dom.appendContent /** * Normalizes and inserts content into an element; this is identical to * `appendContent()`, except it empties the element first. * * The content for an element can be passed in multiple types and * combinations, whose behavior is as follows: * * - String * Normalized into a text node. * * - Element, TextNode * Passed through. * * - Array * A one-dimensional array of strings, elements, nodes, or functions (which * return single strings, elements, or nodes). * * - Function * If the sole argument, is expected to produce a string, element, * node, or array. * * @method insertContent * @param {Element} el * @param {String|Element|TextNode|Array|Function} content * @return {Element} */ videojs.insertContent = Dom.insertContent /* * Custom Universal Module Definition (UMD) * * Video.js will never be a non-browser lib so we can simplify UMD a bunch and * still support requirejs and browserify. This also needs to be closure * compiler compatible, so string keys are used. */ if (typeof define === 'function' && define['amd']) { define('videojs', [], function() { return videojs }) // checking that module is an object too because of umdjs/umd#35 } else if (typeof exports === 'object' && typeof module === 'object') { module['exports'] = videojs } exports['default'] = videojs module.exports = exports['default'] }, { '../../src/js/utils/merge-options.js': 149, './component': 67, './event-target': 104, './extend.js': 105, './player': 113, './plugins.js': 114, './setup': 118, './tech/flash.js': 121, './tech/html5.js': 122, './tech/tech.js': 124, './tracks/audio-track.js': 126, './tracks/text-track.js': 134, './tracks/video-track.js': 139, './utils/browser.js': 140, './utils/create-deprecation-proxy.js': 142, './utils/dom.js': 143, './utils/events.js': 144, './utils/fn.js': 145, './utils/format-time.js': 146, './utils/log.js': 148, './utils/stylesheet.js': 150, './utils/time-ranges.js': 151, './utils/url.js': 153, 'global/document': 1, 'global/window': 2, 'lodash-compat/object/merge': 40, 'object.assign': 45, 'xhr': 56 }] }, {}, [154])(154) }); // # sourceMappingURL=video.js.map /* vtt.js - v0.12.1 (https://github.com/mozilla/vtt.js) built on 08-07-2015 */ (function(root) { var vttjs = root.vttjs = {} var cueShim = vttjs.VTTCue var regionShim = vttjs.VTTRegion var oldVTTCue = root.VTTCue var oldVTTRegion = root.VTTRegion vttjs.shim = function() { vttjs.VTTCue = cueShim vttjs.VTTRegion = regionShim } vttjs.restore = function() { vttjs.VTTCue = oldVTTCue vttjs.VTTRegion = oldVTTRegion } }(this)); /** * Copyright 2013 vtt.js Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ (function(root, vttjs) { var autoKeyword = 'auto' var directionSetting = { '': true, 'lr': true, 'rl': true } var alignSetting = { 'start': true, 'middle': true, 'end': true, 'left': true, 'right': true } function findDirectionSetting(value) { if (typeof value !== 'string') { return false } var dir = directionSetting[value.toLowerCase()] return dir ? value.toLowerCase() : false } function findAlignSetting(value) { if (typeof value !== 'string') { return false } var align = alignSetting[value.toLowerCase()] return align ? value.toLowerCase() : false } function extend(obj) { var i = 1 for (; i < arguments.length; i++) { var cobj = arguments[i] for (var p in cobj) { obj[p] = cobj[p] } } return obj } function VTTCue(startTime, endTime, text) { var cue = this var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent) var baseObj = {} if (isIE8) { cue = document.createElement('custom') } else { baseObj.enumerable = true } /** * Shim implementation specific properties. These properties are not in * the spec. */ // Lets us know when the VTTCue's data has changed in such a way that we need // to recompute its display state. This lets us compute its display state // lazily. cue.hasBeenReset = false /** * VTTCue and TextTrackCue properties * http://dev.w3.org/html5/webvtt/#vttcue-interface */ var _id = '' var _pauseOnExit = false var _startTime = startTime var _endTime = endTime var _text = text var _region = null var _vertical = '' var _snapToLines = true var _line = 'auto' var _lineAlign = 'start' var _position = 50 var _positionAlign = 'middle' var _size = 50 var _align = 'middle' Object.defineProperty(cue, 'id', extend({}, baseObj, { get: function() { return _id }, set: function(value) { _id = '' + value } })) Object.defineProperty(cue, 'pauseOnExit', extend({}, baseObj, { get: function() { return _pauseOnExit }, set: function(value) { _pauseOnExit = !!value } })) Object.defineProperty(cue, 'startTime', extend({}, baseObj, { get: function() { return _startTime }, set: function(value) { if (typeof value !== 'number') { throw new TypeError('Start time must be set to a number.') } _startTime = value this.hasBeenReset = true } })) Object.defineProperty(cue, 'endTime', extend({}, baseObj, { get: function() { return _endTime }, set: function(value) { if (typeof value !== 'number') { throw new TypeError('End time must be set to a number.') } _endTime = value this.hasBeenReset = true } })) Object.defineProperty(cue, 'text', extend({}, baseObj, { get: function() { return _text }, set: function(value) { _text = '' + value this.hasBeenReset = true } })) Object.defineProperty(cue, 'region', extend({}, baseObj, { get: function() { return _region }, set: function(value) { _region = value this.hasBeenReset = true } })) Object.defineProperty(cue, 'vertical', extend({}, baseObj, { get: function() { return _vertical }, set: function(value) { var setting = findDirectionSetting(value) // Have to check for false because the setting an be an empty string. if (setting === false) { throw new SyntaxError('An invalid or illegal string was specified.') } _vertical = setting this.hasBeenReset = true } })) Object.defineProperty(cue, 'snapToLines', extend({}, baseObj, { get: function() { return _snapToLines }, set: function(value) { _snapToLines = !!value this.hasBeenReset = true } })) Object.defineProperty(cue, 'line', extend({}, baseObj, { get: function() { return _line }, set: function(value) { if (typeof value !== 'number' && value !== autoKeyword) { throw new SyntaxError('An invalid number or illegal string was specified.') } _line = value this.hasBeenReset = true } })) Object.defineProperty(cue, 'lineAlign', extend({}, baseObj, { get: function() { return _lineAlign }, set: function(value) { var setting = findAlignSetting(value) if (!setting) { throw new SyntaxError('An invalid or illegal string was specified.') } _lineAlign = setting this.hasBeenReset = true } })) Object.defineProperty(cue, 'position', extend({}, baseObj, { get: function() { return _position }, set: function(value) { if (value < 0 || value > 100) { throw new Error('Position must be between 0 and 100.') } _position = value this.hasBeenReset = true } })) Object.defineProperty(cue, 'positionAlign', extend({}, baseObj, { get: function() { return _positionAlign }, set: function(value) { var setting = findAlignSetting(value) if (!setting) { throw new SyntaxError('An invalid or illegal string was specified.') } _positionAlign = setting this.hasBeenReset = true } })) Object.defineProperty(cue, 'size', extend({}, baseObj, { get: function() { return _size }, set: function(value) { if (value < 0 || value > 100) { throw new Error('Size must be between 0 and 100.') } _size = value this.hasBeenReset = true } })) Object.defineProperty(cue, 'align', extend({}, baseObj, { get: function() { return _align }, set: function(value) { var setting = findAlignSetting(value) if (!setting) { throw new SyntaxError('An invalid or illegal string was specified.') } _align = setting this.hasBeenReset = true } })) /** * Other spec defined properties */ // http://www.whatwg.org/specs/web-apps/current-work/multipage/the-video-element.html#text-track-cue-display-state cue.displayState = undefined if (isIE8) { return cue } } /** * VTTCue methods */ VTTCue.prototype.getCueAsHTML = function() { // Assume WebVTT.convertCueToDOMTree is on the global. return WebVTT.convertCueToDOMTree(window, this.text) } root.VTTCue = root.VTTCue || VTTCue vttjs.VTTCue = VTTCue }(this, (this.vttjs || {}))); /** * Copyright 2013 vtt.js Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ (function(root, vttjs) { var scrollSetting = { '': true, 'up': true } function findScrollSetting(value) { if (typeof value !== 'string') { return false } var scroll = scrollSetting[value.toLowerCase()] return scroll ? value.toLowerCase() : false } function isValidPercentValue(value) { return typeof value === 'number' && (value >= 0 && value <= 100) } // VTTRegion shim http://dev.w3.org/html5/webvtt/#vttregion-interface function VTTRegion() { var _width = 100 var _lines = 3 var _regionAnchorX = 0 var _regionAnchorY = 100 var _viewportAnchorX = 0 var _viewportAnchorY = 100 var _scroll = '' Object.defineProperties(this, { 'width': { enumerable: true, get: function() { return _width }, set: function(value) { if (!isValidPercentValue(value)) { throw new Error('Width must be between 0 and 100.') } _width = value } }, 'lines': { enumerable: true, get: function() { return _lines }, set: function(value) { if (typeof value !== 'number') { throw new TypeError('Lines must be set to a number.') } _lines = value } }, 'regionAnchorY': { enumerable: true, get: function() { return _regionAnchorY }, set: function(value) { if (!isValidPercentValue(value)) { throw new Error('RegionAnchorX must be between 0 and 100.') } _regionAnchorY = value } }, 'regionAnchorX': { enumerable: true, get: function() { return _regionAnchorX }, set: function(value) { if (!isValidPercentValue(value)) { throw new Error('RegionAnchorY must be between 0 and 100.') } _regionAnchorX = value } }, 'viewportAnchorY': { enumerable: true, get: function() { return _viewportAnchorY }, set: function(value) { if (!isValidPercentValue(value)) { throw new Error('ViewportAnchorY must be between 0 and 100.') } _viewportAnchorY = value } }, 'viewportAnchorX': { enumerable: true, get: function() { return _viewportAnchorX }, set: function(value) { if (!isValidPercentValue(value)) { throw new Error('ViewportAnchorX must be between 0 and 100.') } _viewportAnchorX = value } }, 'scroll': { enumerable: true, get: function() { return _scroll }, set: function(value) { var setting = findScrollSetting(value) // Have to check for false as an empty string is a legal value. if (setting === false) { throw new SyntaxError('An invalid or illegal string was specified.') } _scroll = setting } } }) } root.VTTRegion = root.VTTRegion || VTTRegion vttjs.VTTRegion = VTTRegion }(this, (this.vttjs || {}))); /** * Copyright 2013 vtt.js Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */ (function(global) { var _objCreate = Object.create || (function() { function F() { } return function(o) { if (arguments.length !== 1) { throw new Error('Object.create shim only accepts one parameter.') } F.prototype = o return new F() } })() // Creates a new ParserError object from an errorData object. The errorData // object should have default code and message properties. The default message // property can be overriden by passing in a message parameter. // See ParsingError.Errors below for acceptable errors. function ParsingError(errorData, message) { this.name = 'ParsingError' this.code = errorData.code this.message = message || errorData.message } ParsingError.prototype = _objCreate(Error.prototype) ParsingError.prototype.constructor = ParsingError // ParsingError metadata for acceptable ParsingErrors. ParsingError.Errors = { BadSignature: { code: 0, message: 'Malformed WebVTT signature.' }, BadTimeStamp: { code: 1, message: 'Malformed time stamp.' } } // Try to parse input as a time stamp. function parseTimeStamp(input) { function computeSeconds(h, m, s, f) { return (h | 0) * 3600 + (m | 0) * 60 + (s | 0) + (f | 0) / 1000 } var m = input.match(/^(\d+):(\d{2})(:\d{2})?\.(\d{3})/) if (!m) { return null } if (m[3]) { // Timestamp takes the form of [hours]:[minutes]:[seconds].[milliseconds] return computeSeconds(m[1], m[2], m[3].replace(':', ''), m[4]) } else if (m[1] > 59) { // Timestamp takes the form of [hours]:[minutes].[milliseconds] // First position is hours as it's over 59. return computeSeconds(m[1], m[2], 0, m[4]) } else { // Timestamp takes the form of [minutes]:[seconds].[milliseconds] return computeSeconds(0, m[1], m[2], m[4]) } } // A settings object holds key/value pairs and will ignore anything but the first // assignment to a specific key. function Settings() { this.values = _objCreate(null) } Settings.prototype = { // Only accept the first assignment to any key. set: function(k, v) { if (!this.get(k) && v !== '') { this.values[k] = v } }, // Return the value for a key, or a default value. // If 'defaultKey' is passed then 'dflt' is assumed to be an object with // a number of possible default values as properties where 'defaultKey' is // the key of the property that will be chosen; otherwise it's assumed to be // a single value. get: function(k, dflt, defaultKey) { if (defaultKey) { return this.has(k) ? this.values[k] : dflt[defaultKey] } return this.has(k) ? this.values[k] : dflt }, // Check whether we have a value for a key. has: function(k) { return k in this.values }, // Accept a setting if its one of the given alternatives. alt: function(k, v, a) { for (var n = 0; n < a.length; ++n) { if (v === a[n]) { this.set(k, v) break } } }, // Accept a setting if its a valid (signed) integer. integer: function(k, v) { if (/^-?\d+$/.test(v)) { // integer this.set(k, parseInt(v, 10)) } }, // Accept a setting if its a valid percentage. percent: function(k, v) { var m if ((m = v.match(/^([\d]{1,3})(\.[\d]*)?%$/))) { v = parseFloat(v) if (v >= 0 && v <= 100) { this.set(k, v) return true } } return false } } // Helper function to parse input into groups separated by 'groupDelim', and // interprete each group as a key/value pair separated by 'keyValueDelim'. function parseOptions(input, callback, keyValueDelim, groupDelim) { var groups = groupDelim ? input.split(groupDelim) : [input] for (var i in groups) { if (typeof groups[i] !== 'string') { continue } var kv = groups[i].split(keyValueDelim) if (kv.length !== 2) { continue } var k = kv[0] var v = kv[1] callback(k, v) } } function parseCue(input, cue, regionList) { // Remember the original input if we need to throw an error. var oInput = input // 4.1 WebVTT timestamp function consumeTimeStamp() { var ts = parseTimeStamp(input) if (ts === null) { throw new ParsingError(ParsingError.Errors.BadTimeStamp, 'Malformed timestamp: ' + oInput) } // Remove time stamp from input. input = input.replace(/^[^\sa-zA-Z-]+/, '') return ts } // 4.4.2 WebVTT cue settings function consumeCueSettings(input, cue) { var settings = new Settings() parseOptions(input, function(k, v) { switch (k) { case 'region': // Find the last region we parsed with the same region id. for (var i = regionList.length - 1; i >= 0; i--) { if (regionList[i].id === v) { settings.set(k, regionList[i].region) break } } break case 'vertical': settings.alt(k, v, ['rl', 'lr']) break case 'line': var vals = v.split(',') var vals0 = vals[0] settings.integer(k, vals0) settings.percent(k, vals0) ? settings.set('snapToLines', false) : null settings.alt(k, vals0, ['auto']) if (vals.length === 2) { settings.alt('lineAlign', vals[1], ['start', 'middle', 'end']) } break case 'position': vals = v.split(',') settings.percent(k, vals[0]) if (vals.length === 2) { settings.alt('positionAlign', vals[1], ['start', 'middle', 'end']) } break case 'size': settings.percent(k, v) break case 'align': settings.alt(k, v, ['start', 'middle', 'end', 'left', 'right']) break } }, /:/, /\s/) // Apply default values for any missing fields. cue.region = settings.get('region', null) cue.vertical = settings.get('vertical', '') cue.line = settings.get('line', 'auto') cue.lineAlign = settings.get('lineAlign', 'start') cue.snapToLines = settings.get('snapToLines', true) cue.size = settings.get('size', 100) cue.align = settings.get('align', 'middle') cue.position = settings.get('position', { start: 0, left: 0, middle: 50, end: 100, right: 100 }, cue.align) cue.positionAlign = settings.get('positionAlign', { start: 'start', left: 'start', middle: 'middle', end: 'end', right: 'end' }, cue.align) } function skipWhitespace() { input = input.replace(/^\s+/, '') } // 4.1 WebVTT cue timings. skipWhitespace() cue.startTime = consumeTimeStamp() // (1) collect cue start time skipWhitespace() if (input.substr(0, 3) !== '-->') { // (3) next characters must match "-->" throw new ParsingError(ParsingError.Errors.BadTimeStamp, "Malformed time stamp (time stamps must be separated by '-->'): " + oInput) } input = input.substr(3) skipWhitespace() cue.endTime = consumeTimeStamp() // (5) collect cue end time // 4.1 WebVTT cue settings list. skipWhitespace() consumeCueSettings(input, cue) } var ESCAPE = { '&': '&', '<': '<', '>': '>', '‎': '\u200e', '‏': '\u200f', ' ': '\u00a0' } var TAG_NAME = { c: 'span', i: 'i', b: 'b', u: 'u', ruby: 'ruby', rt: 'rt', v: 'span', lang: 'span' } var TAG_ANNOTATION = { v: 'title', lang: 'lang' } var NEEDS_PARENT = { rt: 'ruby' } // Parse content into a document fragment. function parseContent(window, input) { function nextToken() { // Check for end-of-string. if (!input) { return null } // Consume 'n' characters from the input. function consume(result) { input = input.substr(result.length) return result } var m = input.match(/^([^<]*)(<[^>]+>?)?/) // If there is some text before the next tag, return it, otherwise return // the tag. return consume(m[1] ? m[1] : m[2]) } // Unescape a string 's'. function unescape1(e) { return ESCAPE[e] } function unescape(s) { while ((m = s.match(/&(amp|lt|gt|lrm|rlm|nbsp);/))) { s = s.replace(m[0], unescape1) } return s } function shouldAdd(current, element) { return !NEEDS_PARENT[element.localName] || NEEDS_PARENT[element.localName] === current.localName } // Create an element for this tag. function createElement(type, annotation) { var tagName = TAG_NAME[type] if (!tagName) { return null } var element = window.document.createElement(tagName) element.localName = tagName var name = TAG_ANNOTATION[type] if (name && annotation) { element[name] = annotation.trim() } return element } var rootDiv = window.document.createElement('div') var current = rootDiv var t var tagStack = [] while ((t = nextToken()) !== null) { if (t[0] === '<') { if (t[1] === '/') { // If the closing tag matches, move back up to the parent node. if (tagStack.length && tagStack[tagStack.length - 1] === t.substr(2).replace('>', '')) { tagStack.pop() current = current.parentNode } // Otherwise just ignore the end tag. continue } var ts = parseTimeStamp(t.substr(1, t.length - 2)) var node if (ts) { // Timestamps are lead nodes as well. node = window.document.createProcessingInstruction('timestamp', ts) current.appendChild(node) continue } var m = t.match(/^<([^.\s/0-9>]+)(\.[^\s\\>]+)?([^>\\]+)?(\\?)>?$/) // If we can't parse the tag, skip to the next tag. if (!m) { continue } // Try to construct an element, and ignore the tag if we couldn't. node = createElement(m[1], m[3]) if (!node) { continue } // Determine if the tag should be added based on the context of where it // is placed in the cuetext. if (!shouldAdd(current, node)) { continue } // Set the class list (as a list of classes, separated by space). if (m[2]) { node.className = m[2].substr(1).replace('.', ' ') } // Append the node to the current node, and enter the scope of the new // node. tagStack.push(m[1]) current.appendChild(node) current = node continue } // Text nodes are leaf nodes. current.appendChild(window.document.createTextNode(unescape(t))) } return rootDiv } // This is a list of all the Unicode characters that have a strong // right-to-left category. What this means is that these characters are // written right-to-left for sure. It was generated by pulling all the strong // right-to-left characters out of the Unicode data table. That table can // found at: http://www.unicode.org/Public/UNIDATA/UnicodeData.txt var strongRTLChars = [0x05BE, 0x05C0, 0x05C3, 0x05C6, 0x05D0, 0x05D1, 0x05D2, 0x05D3, 0x05D4, 0x05D5, 0x05D6, 0x05D7, 0x05D8, 0x05D9, 0x05DA, 0x05DB, 0x05DC, 0x05DD, 0x05DE, 0x05DF, 0x05E0, 0x05E1, 0x05E2, 0x05E3, 0x05E4, 0x05E5, 0x05E6, 0x05E7, 0x05E8, 0x05E9, 0x05EA, 0x05F0, 0x05F1, 0x05F2, 0x05F3, 0x05F4, 0x0608, 0x060B, 0x060D, 0x061B, 0x061E, 0x061F, 0x0620, 0x0621, 0x0622, 0x0623, 0x0624, 0x0625, 0x0626, 0x0627, 0x0628, 0x0629, 0x062A, 0x062B, 0x062C, 0x062D, 0x062E, 0x062F, 0x0630, 0x0631, 0x0632, 0x0633, 0x0634, 0x0635, 0x0636, 0x0637, 0x0638, 0x0639, 0x063A, 0x063B, 0x063C, 0x063D, 0x063E, 0x063F, 0x0640, 0x0641, 0x0642, 0x0643, 0x0644, 0x0645, 0x0646, 0x0647, 0x0648, 0x0649, 0x064A, 0x066D, 0x066E, 0x066F, 0x0671, 0x0672, 0x0673, 0x0674, 0x0675, 0x0676, 0x0677, 0x0678, 0x0679, 0x067A, 0x067B, 0x067C, 0x067D, 0x067E, 0x067F, 0x0680, 0x0681, 0x0682, 0x0683, 0x0684, 0x0685, 0x0686, 0x0687, 0x0688, 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= node.textContent || node.innerText if (text) { // TODO: This should match all unicode type B characters (paragraph // separator characters). See issue #115. var m = text.match(/^.*(\n|\r)/) if (m) { nodeStack.length = 0 return m[0] } return text } if (node.tagName === 'ruby') { return nextTextNode(nodeStack) } if (node.childNodes) { pushNodes(nodeStack, node) return nextTextNode(nodeStack) } } pushNodes(nodeStack, cueDiv) while ((text = nextTextNode(nodeStack))) { for (var i = 0; i < text.length; i++) { charCode = text.charCodeAt(i) for (var j = 0; j < strongRTLChars.length; j++) { if (strongRTLChars[j] === charCode) { return 'rtl' } } } } return 'ltr' } function computeLinePos(cue) { if (typeof cue.line === 'number' && (cue.snapToLines || (cue.line >= 0 && cue.line <= 100))) { return cue.line } if (!cue.track || !cue.track.textTrackList || !cue.track.textTrackList.mediaElement) { return -1 } var track = cue.track var trackList = track.textTrackList var count = 0 for (var i = 0; i < trackList.length && trackList[i] !== track; i++) { if (trackList[i].mode === 'showing') { count++ } } return ++count * -1 } function StyleBox() { } // Apply styles to a div. If there is no div passed then it defaults to the // div on 'this'. StyleBox.prototype.applyStyles = function(styles, div) { div = div || this.div for (var prop in styles) { if (styles.hasOwnProperty(prop)) { div.style[prop] = styles[prop] } } } StyleBox.prototype.formatStyle = function(val, unit) { return val === 0 ? 0 : val + unit } // Constructs the computed display state of the cue (a div). Places the div // into the overlay which should be a block level element (usually a div). function CueStyleBox(window, cue, styleOptions) { var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent) var color = 'rgba(255, 255, 255, 1)' var backgroundColor = 'rgba(0, 0, 0, 0.8)' if (isIE8) { color = 'rgb(255, 255, 255)' backgroundColor = 'rgb(0, 0, 0)' } StyleBox.call(this) this.cue = cue // Parse our cue's text into a DOM tree rooted at 'cueDiv'. This div will // have inline positioning and will function as the cue background box. this.cueDiv = parseContent(window, cue.text) var styles = { color: color, backgroundColor: backgroundColor, position: 'relative', left: 0, right: 0, top: 0, bottom: 0, display: 'inline' } if (!isIE8) { styles.writingMode = cue.vertical === '' ? 'horizontal-tb' : cue.vertical === 'lr' ? 'vertical-lr' : 'vertical-rl' styles.unicodeBidi = 'plaintext' } this.applyStyles(styles, this.cueDiv) // Create an absolutely positioned div that will be used to position the cue // div. Note, all WebVTT cue-setting alignments are equivalent to the CSS // mirrors of them except "middle" which is "center" in CSS. this.div = window.document.createElement('div') styles = { textAlign: cue.align === 'middle' ? 'center' : cue.align, font: styleOptions.font, whiteSpace: 'pre-line', position: 'absolute' } if (!isIE8) { styles.direction = determineBidi(this.cueDiv) styles.writingMode = cue.vertical === '' ? 'horizontal-tb' : cue.vertical === 'lr' ? 'vertical-lr' : 'vertical-rl' .stylesunicodeBidi = 'plaintext' } this.applyStyles(styles) this.div.appendChild(this.cueDiv) // Calculate the distance from the reference edge of the viewport to the text // position of the cue box. The reference edge will be resolved later when // the box orientation styles are applied. var textPos = 0 switch (cue.positionAlign) { case 'start': textPos = cue.position break case 'middle': textPos = cue.position - (cue.size / 2) break case 'end': textPos = cue.position - cue.size break } // Horizontal box orientation; textPos is the distance from the left edge of the // area to the left edge of the box and cue.size is the distance extending to // the right from there. if (cue.vertical === '') { this.applyStyles({ left: this.formatStyle(textPos, '%'), width: this.formatStyle(cue.size, '%') }) // Vertical box orientation; textPos is the distance from the top edge of the // area to the top edge of the box and cue.size is the height extending // downwards from there. } else { this.applyStyles({ top: this.formatStyle(textPos, '%'), height: this.formatStyle(cue.size, '%') }) } this.move = function(box) { this.applyStyles({ top: this.formatStyle(box.top, 'px'), bottom: this.formatStyle(box.bottom, 'px'), left: this.formatStyle(box.left, 'px'), right: this.formatStyle(box.right, 'px'), height: this.formatStyle(box.height, 'px'), width: this.formatStyle(box.width, 'px') }) } } CueStyleBox.prototype = _objCreate(StyleBox.prototype) CueStyleBox.prototype.constructor = CueStyleBox // Represents the co-ordinates of an Element in a way that we can easily // compute things with such as if it overlaps or intersects with another Element. // Can initialize it with either a StyleBox or another BoxPosition. function BoxPosition(obj) { var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent) // Either a BoxPosition was passed in and we need to copy it, or a StyleBox // was passed in and we need to copy the results of 'getBoundingClientRect' // as the object returned is readonly. All co-ordinate values are in reference // to the viewport origin (top left). var lh, height, width, top if (obj.div) { height = obj.div.offsetHeight width = obj.div.offsetWidth top = obj.div.offsetTop var rects = (rects = obj.div.childNodes) && (rects = rects[0]) && rects.getClientRects && rects.getClientRects() obj = obj.div.getBoundingClientRect() // In certain cases the outter div will be slightly larger then the sum of // the inner div's lines. This could be due to bold text, etc, on some platforms. // In this case we should get the average line height and use that. This will // result in the desired behaviour. lh = rects ? Math.max((rects[0] && rects[0].height) || 0, obj.height / rects.length) : 0 } this.left = obj.left this.right = obj.right this.top = obj.top || top this.height = obj.height || height this.bottom = obj.bottom || (top + (obj.height || height)) this.width = obj.width || width this.lineHeight = lh !== undefined ? lh : obj.lineHeight if (isIE8 && !this.lineHeight) { this.lineHeight = 13 } } // Move the box along a particular axis. Optionally pass in an amount to move // the box. If no amount is passed then the default is the line height of the // box. BoxPosition.prototype.move = function(axis, toMove) { toMove = toMove !== undefined ? toMove : this.lineHeight switch (axis) { case '+x': this.left += toMove this.right += toMove break case '-x': this.left -= toMove this.right -= toMove break case '+y': this.top += toMove this.bottom += toMove break case '-y': this.top -= toMove this.bottom -= toMove break } } // Check if this box overlaps another box, b2. BoxPosition.prototype.overlaps = function(b2) { return this.left < b2.right && this.right > b2.left && this.top < b2.bottom && this.bottom > b2.top } // Check if this box overlaps any other boxes in boxes. BoxPosition.prototype.overlapsAny = function(boxes) { for (var i = 0; i < boxes.length; i++) { if (this.overlaps(boxes[i])) { return true } } return false } // Check if this box is within another box. BoxPosition.prototype.within = function(container) { return this.top >= container.top && this.bottom <= container.bottom && this.left >= container.left && this.right <= container.right } // Check if this box is entirely within the container or it is overlapping // on the edge opposite of the axis direction passed. For example, if "+x" is // passed and the box is overlapping on the left edge of the container, then // return true. BoxPosition.prototype.overlapsOppositeAxis = function(container, axis) { switch (axis) { case '+x': return this.left < container.left case '-x': return this.right > container.right case '+y': return this.top < container.top case '-y': return this.bottom > container.bottom } } // Find the percentage of the area that this box is overlapping with another // box. BoxPosition.prototype.intersectPercentage = function(b2) { var x = Math.max(0, Math.min(this.right, b2.right) - Math.max(this.left, b2.left)) var y = Math.max(0, Math.min(this.bottom, b2.bottom) - Math.max(this.top, b2.top)) var intersectArea = x * y return intersectArea / (this.height * this.width) } // Convert the positions from this box to CSS compatible positions using // the reference container's positions. This has to be done because this // box's positions are in reference to the viewport origin, whereas, CSS // values are in referecne to their respective edges. BoxPosition.prototype.toCSSCompatValues = function(reference) { return { top: this.top - reference.top, bottom: reference.bottom - this.bottom, left: this.left - reference.left, right: reference.right - this.right, height: this.height, width: this.width } } // Get an object that represents the box's position without anything extra. // Can pass a StyleBox, HTMLElement, or another BoxPositon. BoxPosition.getSimpleBoxPosition = function(obj) { var height = obj.div ? obj.div.offsetHeight : obj.tagName ? obj.offsetHeight : 0 var width = obj.div ? obj.div.offsetWidth : obj.tagName ? obj.offsetWidth : 0 var top = obj.div ? obj.div.offsetTop : obj.tagName ? obj.offsetTop : 0 obj = obj.div ? obj.div.getBoundingClientRect() : obj.tagName ? obj.getBoundingClientRect() : obj var ret = { left: obj.left, right: obj.right, top: obj.top || top, height: obj.height || height, bottom: obj.bottom || (top + (obj.height || height)), width: obj.width || width } return ret } // Move a StyleBox to its specified, or next best, position. The containerBox // is the box that contains the StyleBox, such as a div. boxPositions are // a list of other boxes that the styleBox can't overlap with. function moveBoxToLinePosition(window, styleBox, containerBox, boxPositions) { // Find the best position for a cue box, b, on the video. The axis parameter // is a list of axis, the order of which, it will move the box along. For example: // Passing ["+x", "-x"] will move the box first along the x axis in the positive // direction. If it doesn't find a good position for it there it will then move // it along the x axis in the negative direction. function findBestPosition(b, axis) { var bestPosition var specifiedPosition = new BoxPosition(b) var percentage = 1 // Highest possible so the first thing we get is better. for (var i = 0; i < axis.length; i++) { while (b.overlapsOppositeAxis(containerBox, axis[i]) || (b.within(containerBox) && b.overlapsAny(boxPositions))) { b.move(axis[i]) } // We found a spot where we aren't overlapping anything. This is our // best position. if (b.within(containerBox)) { return b } var p = b.intersectPercentage(containerBox) // If we're outside the container box less then we were on our last try // then remember this position as the best position. if (percentage > p) { bestPosition = new BoxPosition(b) percentage = p } // Reset the box position to the specified position. b = new BoxPosition(specifiedPosition) } return bestPosition || specifiedPosition } var boxPosition = new BoxPosition(styleBox) var cue = styleBox.cue var linePos = computeLinePos(cue) var axis = [] // If we have a line number to align the cue to. if (cue.snapToLines) { var size switch (cue.vertical) { case '': axis = ['+y', '-y'] size = 'height' break case 'rl': axis = ['+x', '-x'] size = 'width' break case 'lr': axis = ['-x', '+x'] size = 'width' break } var step = boxPosition.lineHeight var position = step * Math.round(linePos) var maxPosition = containerBox[size] + step var initialAxis = axis[0] // If the specified intial position is greater then the max position then // clamp the box to the amount of steps it would take for the box to // reach the max position. if (Math.abs(position) > maxPosition) { position = position < 0 ? -1 : 1 position *= Math.ceil(maxPosition / step) * step } // If computed line position returns negative then line numbers are // relative to the bottom of the video instead of the top. Therefore, we // need to increase our initial position by the length or width of the // video, depending on the writing direction, and reverse our axis directions. if (linePos < 0) { position += cue.vertical === '' ? containerBox.height : containerBox.width axis = axis.reverse() } // Move the box to the specified position. This may not be its best // position. boxPosition.move(initialAxis, position) } else { // If we have a percentage line value for the cue. var calculatedPercentage = (boxPosition.lineHeight / containerBox.height) * 100 switch (cue.lineAlign) { case 'middle': linePos -= (calculatedPercentage / 2) break case 'end': linePos -= calculatedPercentage break } // Apply initial line position to the cue box. switch (cue.vertical) { case '': styleBox.applyStyles({ top: styleBox.formatStyle(linePos, '%') }) break case 'rl': styleBox.applyStyles({ left: styleBox.formatStyle(linePos, '%') }) break case 'lr': styleBox.applyStyles({ right: styleBox.formatStyle(linePos, '%') }) break } axis = ['+y', '-x', '+x', '-y'] // Get the box position again after we've applied the specified positioning // to it. boxPosition = new BoxPosition(styleBox) } var bestPosition = findBestPosition(boxPosition, axis) styleBox.move(bestPosition.toCSSCompatValues(containerBox)) } function WebVTT() { // Nothing } // Helper to allow strings to be decoded instead of the default binary utf8 data. WebVTT.StringDecoder = function() { return { decode: function(data) { if (!data) { return '' } if (typeof data !== 'string') { throw new Error('Error - expected string data.') } return decodeURIComponent(encodeURIComponent(data)) } } } WebVTT.convertCueToDOMTree = function(window, cuetext) { if (!window || !cuetext) { return null } return parseContent(window, cuetext) } var FONT_SIZE_PERCENT = 0.05 var FONT_STYLE = 'sans-serif' var CUE_BACKGROUND_PADDING = '1.5%' // Runs the processing model over the cues and regions passed to it. // @param overlay A block level element (usually a div) that the computed cues // and regions will be placed into. WebVTT.processCues = function(window, cues, overlay) { if (!window || !cues || !overlay) { return null } // Remove all previous children. while (overlay.firstChild) { overlay.removeChild(overlay.firstChild) } var paddedOverlay = window.document.createElement('div') paddedOverlay.style.position = 'absolute' paddedOverlay.style.left = '0' paddedOverlay.style.right = '0' paddedOverlay.style.top = '0' paddedOverlay.style.bottom = '0' paddedOverlay.style.margin = CUE_BACKGROUND_PADDING overlay.appendChild(paddedOverlay) // Determine if we need to compute the display states of the cues. This could // be the case if a cue's state has been changed since the last computation or // if it has not been computed yet. function shouldCompute(cues) { for (var i = 0; i < cues.length; i++) { if (cues[i].hasBeenReset || !cues[i].displayState) { return true } } return false } // We don't need to recompute the cues' display states. Just reuse them. if (!shouldCompute(cues)) { for (var i = 0; i < cues.length; i++) { paddedOverlay.appendChild(cues[i].displayState) } return } var boxPositions = [] var containerBox = BoxPosition.getSimpleBoxPosition(paddedOverlay) var fontSize = Math.round(containerBox.height * FONT_SIZE_PERCENT * 100) / 100 var styleOptions = { font: fontSize + 'px ' + FONT_STYLE }; (function() { var styleBox, cue for (var i = 0; i < cues.length; i++) { cue = cues[i] // Compute the intial position and styles of the cue div. styleBox = new CueStyleBox(window, cue, styleOptions) paddedOverlay.appendChild(styleBox.div) // Move the cue div to it's correct line position. moveBoxToLinePosition(window, styleBox, containerBox, boxPositions) // Remember the computed div so that we don't have to recompute it later // if we don't have too. cue.displayState = styleBox.div boxPositions.push(BoxPosition.getSimpleBoxPosition(styleBox)) } })() } WebVTT.Parser = function(window, vttjs, decoder) { if (!decoder) { decoder = vttjs vttjs = {} } if (!vttjs) { vttjs = {} } this.window = window this.vttjs = vttjs this.state = 'INITIAL' this.buffer = '' this.decoder = decoder || new TextDecoder('utf8') this.regionList = [] } WebVTT.Parser.prototype = { // If the error is a ParsingError then report it to the consumer if // possible. If it's not a ParsingError then throw it like normal. reportOrThrowError: function(e) { if (e instanceof ParsingError) { this.onparsingerror && this.onparsingerror(e) } else { throw e } }, parse: function(data) { var self = this // If there is no data then we won't decode it, but will just try to parse // whatever is in buffer already. This may occur in circumstances, for // example when flush() is called. if (data) { // Try to decode the data that we received. self.buffer += self.decoder.decode(data, { stream: true }) } function collectNextLine() { var buffer = self.buffer var pos = 0 while (pos < buffer.length && buffer[pos] !== '\r' && buffer[pos] !== '\n') { ++pos } var line = buffer.substr(0, pos) // Advance the buffer early in case we fail below. if (buffer[pos] === '\r') { ++pos } if (buffer[pos] === '\n') { ++pos } self.buffer = buffer.substr(pos) return line } // 3.4 WebVTT region and WebVTT region settings syntax function parseRegion(input) { var settings = new Settings() parseOptions(input, function(k, v) { switch (k) { case 'id': settings.set(k, v) break case 'width': settings.percent(k, v) break case 'lines': settings.integer(k, v) break case 'regionanchor': case 'viewportanchor': var xy = v.split(',') if (xy.length !== 2) { break } // We have to make sure both x and y parse, so use a temporary // settings object here. var anchor = new Settings() anchor.percent('x', xy[0]) anchor.percent('y', xy[1]) if (!anchor.has('x') || !anchor.has('y')) { break } settings.set(k + 'X', anchor.get('x')) settings.set(k + 'Y', anchor.get('y')) break case 'scroll': settings.alt(k, v, ['up']) break } }, /=/, /\s/) // Create the region, using default values for any values that were not // specified. if (settings.has('id')) { var region = new (self.vttjs.VTTRegion || self.window.VTTRegion)() region.width = settings.get('width', 100) region.lines = settings.get('lines', 3) region.regionAnchorX = settings.get('regionanchorX', 0) region.regionAnchorY = settings.get('regionanchorY', 100) region.viewportAnchorX = settings.get('viewportanchorX', 0) region.viewportAnchorY = settings.get('viewportanchorY', 100) region.scroll = settings.get('scroll', '') // Register the region. self.onregion && self.onregion(region) // Remember the VTTRegion for later in case we parse any VTTCues that // reference it. self.regionList.push({ id: settings.get('id'), region: region }) } } // 3.2 WebVTT metadata header syntax function parseHeader(input) { parseOptions(input, function(k, v) { switch (k) { case 'Region': // 3.3 WebVTT region metadata header syntax parseRegion(v) break } }, /:/) } // 5.1 WebVTT file parsing. try { var line if (self.state === 'INITIAL') { // We can't start parsing until we have the first line. if (!/\r\n|\n/.test(self.buffer)) { return this } line = collectNextLine() var m = line.match(/^WEBVTT([ \t].*)?$/) if (!m || !m[0]) { throw new ParsingError(ParsingError.Errors.BadSignature) } self.state = 'HEADER' } var alreadyCollectedLine = false while (self.buffer) { // We can't parse a line until we have the full line. if (!/\r\n|\n/.test(self.buffer)) { return this } if (!alreadyCollectedLine) { line = collectNextLine() } else { alreadyCollectedLine = false } switch (self.state) { case 'HEADER': // 13-18 - Allow a header (metadata) under the WEBVTT line. if (/:/.test(line)) { parseHeader(line) } else if (!line) { // An empty line terminates the header and starts the body (cues). self.state = 'ID' } continue case 'NOTE': // Ignore NOTE blocks. if (!line) { self.state = 'ID' } continue case 'ID': // Check for the start of NOTE blocks. if (/^NOTE($|[ \t])/.test(line)) { self.state = 'NOTE' break } // 19-29 - Allow any number of line terminators, then initialize new cue values. if (!line) { continue } self.cue = new (self.vttjs.VTTCue || self.window.VTTCue)(0, 0, '') self.state = 'CUE' // 30-39 - Check if self line contains an optional identifier or timing data. if (line.indexOf('-->') === -1) { self.cue.id = line continue } // Process line as start of a cue. /* falls through*/ case 'CUE': // 40 - Collect cue timings and settings. try { parseCue(line, self.cue, self.regionList) } catch (e) { self.reportOrThrowError(e) // In case of an error ignore rest of the cue. self.cue = null self.state = 'BADCUE' continue } self.state = 'CUETEXT' continue case 'CUETEXT': var hasSubstring = line.indexOf('-->') !== -1 // 34 - If we have an empty line then report the cue. // 35 - If we have the special substring '-->' then report the cue, // but do not collect the line as we need to process the current // one as a new cue. if (!line || hasSubstring && (alreadyCollectedLine = true)) { // We are done parsing self cue. self.oncue && self.oncue(self.cue) self.cue = null self.state = 'ID' continue } if (self.cue.text) { self.cue.text += '\n' } self.cue.text += line continue case 'BADCUE': // BADCUE // 54-62 - Collect and discard the remaining cue. if (!line) { self.state = 'ID' } continue } } } catch (e) { self.reportOrThrowError(e) // If we are currently parsing a cue, report what we have. if (self.state === 'CUETEXT' && self.cue && self.oncue) { self.oncue(self.cue) } self.cue = null // Enter BADWEBVTT state if header was not parsed correctly otherwise // another exception occurred so enter BADCUE state. self.state = self.state === 'INITIAL' ? 'BADWEBVTT' : 'BADCUE' } return this }, flush: function() { var self = this try { // Finish decoding the stream. self.buffer += self.decoder.decode() // Synthesize the end of the current cue or region. if (self.cue || self.state === 'HEADER') { self.buffer += '\n\n' self.parse() } // If we've flushed, parsed, and we're still on the INITIAL state then // that means we don't have enough of the stream to parse the first // line. if (self.state === 'INITIAL') { throw new ParsingError(ParsingError.Errors.BadSignature) } } catch (e) { self.reportOrThrowError(e) } self.onflush && self.onflush() return this } } global.WebVTT = WebVTT }(this, (this.vttjs || {})))