/**
* 感谢原作者提供以下代码
* 原作者github地址
* https://github.com/videojs
*/
(function(f) { if (typeof exports === 'object' && typeof module !== 'undefined') { module.exports = f() } else if (typeof define === 'function' && define.amd) { define([], f) } else { var g; if (typeof window !== 'undefined') { g = window } else if (typeof global !== 'undefined') { g = global } else if (typeof self !== 'undefined') { g = self } else { g = this } g.videojs = f() } })(function() {
var define, module, exports; return (function e(t, n, r) { function s(o, u) { if (!n[o]) { if (!t[o]) { var a = typeof require == 'function' && require; if (!u && a) return a(o, !0); if (i) return i(o, !0); var f = new Error("Cannot find module '" + o + "'"); throw f.code = 'MODULE_NOT_FOUND', f } var l = n[o] = { exports: {}}; t[o][0].call(l.exports, function(e) { var n = t[o][1][e]; return s(n || e) }, l, l.exports, e, t, n, r) } return n[o].exports } var i = typeof require == 'function' && require; for (var o = 0; o < r.length; o++)s(r[o]); return s })({
1: [function(_dereq_, module, exports) {
(function(global) {
var topLevel = typeof global !== 'undefined' ? global
: typeof window !== 'undefined' ? window : {}
var minDoc = _dereq_('min-document')
if (typeof document !== 'undefined') {
module.exports = document
} else {
var doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4']
if (!doccy) {
doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'] = minDoc
}
module.exports = doccy
}
}).call(this, typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : typeof window !== 'undefined' ? window : {})
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}, { 'min-document': 3 }], 2: [function(_dereq_, module, exports) {
(function(global) {
if (typeof window !== 'undefined') {
module.exports = window
} else if (typeof global !== 'undefined') {
module.exports = global
} else if (typeof self !== 'undefined') {
module.exports = self
} else {
module.exports = {}
}
}).call(this, typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : typeof window !== 'undefined' ? window : {})
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}, {}], 3: [function(_dereq_, module, exports) {
}, {}], 4: [function(_dereq_, module, exports) {
var getNative = _dereq_('../internal/getNative')
/* Native method references for those with the same name as other `lodash` methods. */
var nativeNow = getNative(Date, 'now')
/**
* Gets the number of milliseconds that have elapsed since the Unix epoch
* (1 January 1970 00:00:00 UTC).
*
* @static
* @memberOf _
* @category Date
* @example
*
* _.defer(function(stamp) {
* console.log(_.now() - stamp);
* }, _.now());
* // => logs the number of milliseconds it took for the deferred function to be invoked
*/
var now = nativeNow || function() {
return new Date().getTime()
}
module.exports = now
}, { '../internal/getNative': 20 }], 5: [function(_dereq_, module, exports) {
var isObject = _dereq_('../lang/isObject')
var now = _dereq_('../date/now')
/** Used as the `TypeError` message for "Functions" methods. */
var FUNC_ERROR_TEXT = 'Expected a function'
/* Native method references for those with the same name as other `lodash` methods. */
var nativeMax = Math.max
/**
* Creates a debounced function that delays invoking `func` until after `wait`
* milliseconds have elapsed since the last time the debounced function was
* invoked. The debounced function comes with a `cancel` method to cancel
* delayed invocations. Provide an options object to indicate that `func`
* should be invoked on the leading and/or trailing edge of the `wait` timeout.
* Subsequent calls to the debounced function return the result of the last
* `func` invocation.
*
* **Note:** If `leading` and `trailing` options are `true`, `func` is invoked
* on the trailing edge of the timeout only if the the debounced function is
* invoked more than once during the `wait` timeout.
*
* See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)
* for details over the differences between `_.debounce` and `_.throttle`.
*
* @static
* @memberOf _
* @category Function
* @param {Function} func The function to debounce.
* @param {number} [wait=0] The number of milliseconds to delay.
* @param {Object} [options] The options object.
* @param {boolean} [options.leading=false] Specify invoking on the leading
* edge of the timeout.
* @param {number} [options.maxWait] The maximum time `func` is allowed to be
* delayed before it's invoked.
* @param {boolean} [options.trailing=true] Specify invoking on the trailing
* edge of the timeout.
* @returns {Function} Returns the new debounced function.
* @example
*
* // avoid costly calculations while the window size is in flux
* jQuery(window).on('resize', _.debounce(calculateLayout, 150));
*
* // invoke `sendMail` when the click event is fired, debouncing subsequent calls
* jQuery('#postbox').on('click', _.debounce(sendMail, 300, {
* 'leading': true,
* 'trailing': false
* }));
*
* // ensure `batchLog` is invoked once after 1 second of debounced calls
* var source = new EventSource('/stream');
* jQuery(source).on('message', _.debounce(batchLog, 250, {
* 'maxWait': 1000
* }));
*
* // cancel a debounced call
* var todoChanges = _.debounce(batchLog, 1000);
* Object.observe(models.todo, todoChanges);
*
* Object.observe(models, function(changes) {
* if (_.find(changes, { 'user': 'todo', 'type': 'delete'})) {
* todoChanges.cancel();
* }
* }, ['delete']);
*
* // ...at some point `models.todo` is changed
* models.todo.completed = true;
*
* // ...before 1 second has passed `models.todo` is deleted
* // which cancels the debounced `todoChanges` call
* delete models.todo;
*/
function debounce(func, wait, options) {
var args
var maxTimeoutId
var result
var stamp
var thisArg
var timeoutId
var trailingCall
var lastCalled = 0
var maxWait = false
var trailing = true
if (typeof func != 'function') {
throw new TypeError(FUNC_ERROR_TEXT)
}
wait = wait < 0 ? 0 : (+wait || 0)
if (options === true) {
var leading = true
trailing = false
} else if (isObject(options)) {
leading = !!options.leading
maxWait = 'maxWait' in options && nativeMax(+options.maxWait || 0, wait)
trailing = 'trailing' in options ? !!options.trailing : trailing
}
function cancel() {
if (timeoutId) {
clearTimeout(timeoutId)
}
if (maxTimeoutId) {
clearTimeout(maxTimeoutId)
}
lastCalled = 0
maxTimeoutId = timeoutId = trailingCall = undefined
}
function complete(isCalled, id) {
if (id) {
clearTimeout(id)
}
maxTimeoutId = timeoutId = trailingCall = undefined
if (isCalled) {
lastCalled = now()
result = func.apply(thisArg, args)
if (!timeoutId && !maxTimeoutId) {
args = thisArg = undefined
}
}
}
function delayed() {
var remaining = wait - (now() - stamp)
if (remaining <= 0 || remaining > wait) {
complete(trailingCall, maxTimeoutId)
} else {
timeoutId = setTimeout(delayed, remaining)
}
}
function maxDelayed() {
complete(trailing, timeoutId)
}
function debounced() {
args = arguments
stamp = now()
thisArg = this
trailingCall = trailing && (timeoutId || !leading)
if (maxWait === false) {
var leadingCall = leading && !timeoutId
} else {
if (!maxTimeoutId && !leading) {
lastCalled = stamp
}
var remaining = maxWait - (stamp - lastCalled)
var isCalled = remaining <= 0 || remaining > maxWait
if (isCalled) {
if (maxTimeoutId) {
maxTimeoutId = clearTimeout(maxTimeoutId)
}
lastCalled = stamp
result = func.apply(thisArg, args)
} else if (!maxTimeoutId) {
maxTimeoutId = setTimeout(maxDelayed, remaining)
}
}
if (isCalled && timeoutId) {
timeoutId = clearTimeout(timeoutId)
} else if (!timeoutId && wait !== maxWait) {
timeoutId = setTimeout(delayed, wait)
}
if (leadingCall) {
isCalled = true
result = func.apply(thisArg, args)
}
if (isCalled && !timeoutId && !maxTimeoutId) {
args = thisArg = undefined
}
return result
}
debounced.cancel = cancel
return debounced
}
module.exports = debounce
}, { '../date/now': 4, '../lang/isObject': 33 }], 6: [function(_dereq_, module, exports) {
/** Used as the `TypeError` message for "Functions" methods. */
var FUNC_ERROR_TEXT = 'Expected a function'
/* Native method references for those with the same name as other `lodash` methods. */
var nativeMax = Math.max
/**
* Creates a function that invokes `func` with the `this` binding of the
* created function and arguments from `start` and beyond provided as an array.
*
* **Note:** This method is based on the [rest parameter](https://developer.mozilla.org/Web/JavaScript/Reference/Functions/rest_parameters).
*
* @static
* @memberOf _
* @category Function
* @param {Function} func The function to apply a rest parameter to.
* @param {number} [start=func.length-1] The start position of the rest parameter.
* @returns {Function} Returns the new function.
* @example
*
* var say = _.restParam(function(what, names) {
* return what + ' ' + _.initial(names).join(', ') +
* (_.size(names) > 1 ? ', & ' : '') + _.last(names);
* });
*
* say('hello', 'fred', 'barney', 'pebbles');
* // => 'hello fred, barney, & pebbles'
*/
function restParam(func, start) {
if (typeof func != 'function') {
throw new TypeError(FUNC_ERROR_TEXT)
}
start = nativeMax(start === undefined ? (func.length - 1) : (+start || 0), 0)
return function() {
var args = arguments
var index = -1
var length = nativeMax(args.length - start, 0)
var rest = Array(length)
while (++index < length) {
rest[index] = args[start + index]
}
switch (start) {
case 0: return func.call(this, rest)
case 1: return func.call(this, args[0], rest)
case 2: return func.call(this, args[0], args[1], rest)
}
var otherArgs = Array(start + 1)
index = -1
while (++index < start) {
otherArgs[index] = args[index]
}
otherArgs[start] = rest
return func.apply(this, otherArgs)
}
}
module.exports = restParam
}, {}], 7: [function(_dereq_, module, exports) {
var debounce = _dereq_('./debounce')
var isObject = _dereq_('../lang/isObject')
/** Used as the `TypeError` message for "Functions" methods. */
var FUNC_ERROR_TEXT = 'Expected a function'
/**
* Creates a throttled function that only invokes `func` at most once per
* every `wait` milliseconds. The throttled function comes with a `cancel`
* method to cancel delayed invocations. Provide an options object to indicate
* that `func` should be invoked on the leading and/or trailing edge of the
* `wait` timeout. Subsequent calls to the throttled function return the
* result of the last `func` call.
*
* **Note:** If `leading` and `trailing` options are `true`, `func` is invoked
* on the trailing edge of the timeout only if the the throttled function is
* invoked more than once during the `wait` timeout.
*
* See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)
* for details over the differences between `_.throttle` and `_.debounce`.
*
* @static
* @memberOf _
* @category Function
* @param {Function} func The function to throttle.
* @param {number} [wait=0] The number of milliseconds to throttle invocations to.
* @param {Object} [options] The options object.
* @param {boolean} [options.leading=true] Specify invoking on the leading
* edge of the timeout.
* @param {boolean} [options.trailing=true] Specify invoking on the trailing
* edge of the timeout.
* @returns {Function} Returns the new throttled function.
* @example
*
* // avoid excessively updating the position while scrolling
* jQuery(window).on('scroll', _.throttle(updatePosition, 100));
*
* // invoke `renewToken` when the click event is fired, but not more than once every 5 minutes
* jQuery('.interactive').on('click', _.throttle(renewToken, 300000, {
* 'trailing': false
* }));
*
* // cancel a trailing throttled call
* jQuery(window).on('popstate', throttled.cancel);
*/
function throttle(func, wait, options) {
var leading = true
var trailing = true
if (typeof func != 'function') {
throw new TypeError(FUNC_ERROR_TEXT)
}
if (options === false) {
leading = false
} else if (isObject(options)) {
leading = 'leading' in options ? !!options.leading : leading
trailing = 'trailing' in options ? !!options.trailing : trailing
}
return debounce(func, wait, { 'leading': leading, 'maxWait': +wait, 'trailing': trailing })
}
module.exports = throttle
}, { '../lang/isObject': 33, './debounce': 5 }], 8: [function(_dereq_, module, exports) {
/**
* Copies the values of `source` to `array`.
*
* @private
* @param {Array} source The array to copy values from.
* @param {Array} [array=[]] The array to copy values to.
* @returns {Array} Returns `array`.
*/
function arrayCopy(source, array) {
var index = -1
var length = source.length
array || (array = Array(length))
while (++index < length) {
array[index] = source[index]
}
return array
}
module.exports = arrayCopy
}, {}], 9: [function(_dereq_, module, exports) {
/**
* A specialized version of `_.forEach` for arrays without support for callback
* shorthands and `this` binding.
*
* @private
* @param {Array} array The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns `array`.
*/
function arrayEach(array, iteratee) {
var index = -1
var length = array.length
while (++index < length) {
if (iteratee(array[index], index, array) === false) {
break
}
}
return array
}
module.exports = arrayEach
}, {}], 10: [function(_dereq_, module, exports) {
/**
* Copies properties of `source` to `object`.
*
* @private
* @param {Object} source The object to copy properties from.
* @param {Array} props The property names to copy.
* @param {Object} [object={}] The object to copy properties to.
* @returns {Object} Returns `object`.
*/
function baseCopy(source, props, object) {
object || (object = {})
var index = -1
var length = props.length
while (++index < length) {
var key = props[index]
object[key] = source[key]
}
return object
}
module.exports = baseCopy
}, {}], 11: [function(_dereq_, module, exports) {
var createBaseFor = _dereq_('./createBaseFor')
/**
* The base implementation of `baseForIn` and `baseForOwn` which iterates
* over `object` properties returned by `keysFunc` invoking `iteratee` for
* each property. Iteratee functions may exit iteration early by explicitly
* returning `false`.
*
* @private
* @param {Object} object The object to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @param {Function} keysFunc The function to get the keys of `object`.
* @returns {Object} Returns `object`.
*/
var baseFor = createBaseFor()
module.exports = baseFor
}, { './createBaseFor': 18 }], 12: [function(_dereq_, module, exports) {
var baseFor = _dereq_('./baseFor')
var keysIn = _dereq_('../object/keysIn')
/**
* The base implementation of `_.forIn` without support for callback
* shorthands and `this` binding.
*
* @private
* @param {Object} object The object to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Object} Returns `object`.
*/
function baseForIn(object, iteratee) {
return baseFor(object, iteratee, keysIn)
}
module.exports = baseForIn
}, { '../object/keysIn': 39, './baseFor': 11 }], 13: [function(_dereq_, module, exports) {
var arrayEach = _dereq_('./arrayEach')
var baseMergeDeep = _dereq_('./baseMergeDeep')
var isArray = _dereq_('../lang/isArray')
var isArrayLike = _dereq_('./isArrayLike')
var isObject = _dereq_('../lang/isObject')
var isObjectLike = _dereq_('./isObjectLike')
var isTypedArray = _dereq_('../lang/isTypedArray')
var keys = _dereq_('../object/keys')
/**
* The base implementation of `_.merge` without support for argument juggling,
* multiple sources, and `this` binding `customizer` functions.
*
* @private
* @param {Object} object The destination object.
* @param {Object} source The source object.
* @param {Function} [customizer] The function to customize merged values.
* @param {Array} [stackA=[]] Tracks traversed source objects.
* @param {Array} [stackB=[]] Associates values with source counterparts.
* @returns {Object} Returns `object`.
*/
function baseMerge(object, source, customizer, stackA, stackB) {
if (!isObject(object)) {
return object
}
var isSrcArr = isArrayLike(source) && (isArray(source) || isTypedArray(source))
var props = isSrcArr ? undefined : keys(source)
arrayEach(props || source, function(srcValue, key) {
if (props) {
key = srcValue
srcValue = source[key]
}
if (isObjectLike(srcValue)) {
stackA || (stackA = [])
stackB || (stackB = [])
baseMergeDeep(object, source, key, baseMerge, customizer, stackA, stackB)
} else {
var value = object[key]
var result = customizer ? customizer(value, srcValue, key, object, source) : undefined
var isCommon = result === undefined
if (isCommon) {
result = srcValue
}
if ((result !== undefined || (isSrcArr && !(key in object))) &&
(isCommon || (result === result ? (result !== value) : (value === value)))) {
object[key] = result
}
}
})
return object
}
module.exports = baseMerge
}, { '../lang/isArray': 30, '../lang/isObject': 33, '../lang/isTypedArray': 36, '../object/keys': 38, './arrayEach': 9, './baseMergeDeep': 14, './isArrayLike': 21, './isObjectLike': 26 }], 14: [function(_dereq_, module, exports) {
var arrayCopy = _dereq_('./arrayCopy')
var isArguments = _dereq_('../lang/isArguments')
var isArray = _dereq_('../lang/isArray')
var isArrayLike = _dereq_('./isArrayLike')
var isPlainObject = _dereq_('../lang/isPlainObject')
var isTypedArray = _dereq_('../lang/isTypedArray')
var toPlainObject = _dereq_('../lang/toPlainObject')
/**
* A specialized version of `baseMerge` for arrays and objects which performs
* deep merges and tracks traversed objects enabling objects with circular
* references to be merged.
*
* @private
* @param {Object} object The destination object.
* @param {Object} source The source object.
* @param {string} key The key of the value to merge.
* @param {Function} mergeFunc The function to merge values.
* @param {Function} [customizer] The function to customize merged values.
* @param {Array} [stackA=[]] Tracks traversed source objects.
* @param {Array} [stackB=[]] Associates values with source counterparts.
* @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
*/
function baseMergeDeep(object, source, key, mergeFunc, customizer, stackA, stackB) {
var length = stackA.length
var srcValue = source[key]
while (length--) {
if (stackA[length] == srcValue) {
object[key] = stackB[length]
return
}
}
var value = object[key]
var result = customizer ? customizer(value, srcValue, key, object, source) : undefined
var isCommon = result === undefined
if (isCommon) {
result = srcValue
if (isArrayLike(srcValue) && (isArray(srcValue) || isTypedArray(srcValue))) {
result = isArray(value)
? value
: (isArrayLike(value) ? arrayCopy(value) : [])
} else if (isPlainObject(srcValue) || isArguments(srcValue)) {
result = isArguments(value)
? toPlainObject(value)
: (isPlainObject(value) ? value : {})
} else {
isCommon = false
}
}
// Add the source value to the stack of traversed objects and associate
// it with its merged value.
stackA.push(srcValue)
stackB.push(result)
if (isCommon) {
// Recursively merge objects and arrays (susceptible to call stack limits).
object[key] = mergeFunc(result, srcValue, customizer, stackA, stackB)
} else if (result === result ? (result !== value) : (value === value)) {
object[key] = result
}
}
module.exports = baseMergeDeep
}, { '../lang/isArguments': 29, '../lang/isArray': 30, '../lang/isPlainObject': 34, '../lang/isTypedArray': 36, '../lang/toPlainObject': 37, './arrayCopy': 8, './isArrayLike': 21 }], 15: [function(_dereq_, module, exports) {
var toObject = _dereq_('./toObject')
/**
* The base implementation of `_.property` without support for deep paths.
*
* @private
* @param {string} key The key of the property to get.
* @returns {Function} Returns the new function.
*/
function baseProperty(key) {
return function(object) {
return object == null ? undefined : toObject(object)[key]
}
}
module.exports = baseProperty
}, { './toObject': 28 }], 16: [function(_dereq_, module, exports) {
var identity = _dereq_('../utility/identity')
/**
* A specialized version of `baseCallback` which only supports `this` binding
* and specifying the number of arguments to provide to `func`.
*
* @private
* @param {Function} func The function to bind.
* @param {*} thisArg The `this` binding of `func`.
* @param {number} [argCount] The number of arguments to provide to `func`.
* @returns {Function} Returns the callback.
*/
function bindCallback(func, thisArg, argCount) {
if (typeof func != 'function') {
return identity
}
if (thisArg === undefined) {
return func
}
switch (argCount) {
case 1: return function(value) {
return func.call(thisArg, value)
}
case 3: return function(value, index, collection) {
return func.call(thisArg, value, index, collection)
}
case 4: return function(accumulator, value, index, collection) {
return func.call(thisArg, accumulator, value, index, collection)
}
case 5: return function(value, other, key, object, source) {
return func.call(thisArg, value, other, key, object, source)
}
}
return function() {
return func.apply(thisArg, arguments)
}
}
module.exports = bindCallback
}, { '../utility/identity': 42 }], 17: [function(_dereq_, module, exports) {
var bindCallback = _dereq_('./bindCallback')
var isIterateeCall = _dereq_('./isIterateeCall')
var restParam = _dereq_('../function/restParam')
/**
* Creates a `_.assign`, `_.defaults`, or `_.merge` function.
*
* @private
* @param {Function} assigner The function to assign values.
* @returns {Function} Returns the new assigner function.
*/
function createAssigner(assigner) {
return restParam(function(object, sources) {
var index = -1
var length = object == null ? 0 : sources.length
var customizer = length > 2 ? sources[length - 2] : undefined
var guard = length > 2 ? sources[2] : undefined
var thisArg = length > 1 ? sources[length - 1] : undefined
if (typeof customizer == 'function') {
customizer = bindCallback(customizer, thisArg, 5)
length -= 2
} else {
customizer = typeof thisArg == 'function' ? thisArg : undefined
length -= (customizer ? 1 : 0)
}
if (guard && isIterateeCall(sources[0], sources[1], guard)) {
customizer = length < 3 ? undefined : customizer
length = 1
}
while (++index < length) {
var source = sources[index]
if (source) {
assigner(object, source, customizer)
}
}
return object
})
}
module.exports = createAssigner
}, { '../function/restParam': 6, './bindCallback': 16, './isIterateeCall': 24 }], 18: [function(_dereq_, module, exports) {
var toObject = _dereq_('./toObject')
/**
* Creates a base function for `_.forIn` or `_.forInRight`.
*
* @private
* @param {boolean} [fromRight] Specify iterating from right to left.
* @returns {Function} Returns the new base function.
*/
function createBaseFor(fromRight) {
return function(object, iteratee, keysFunc) {
var iterable = toObject(object)
var props = keysFunc(object)
var length = props.length
var index = fromRight ? length : -1
while ((fromRight ? index-- : ++index < length)) {
var key = props[index]
if (iteratee(iterable[key], key, iterable) === false) {
break
}
}
return object
}
}
module.exports = createBaseFor
}, { './toObject': 28 }], 19: [function(_dereq_, module, exports) {
var baseProperty = _dereq_('./baseProperty')
/**
* Gets the "length" property value of `object`.
*
* **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792)
* that affects Safari on at least iOS 8.1-8.3 ARM64.
*
* @private
* @param {Object} object The object to query.
* @returns {*} Returns the "length" value.
*/
var getLength = baseProperty('length')
module.exports = getLength
}, { './baseProperty': 15 }], 20: [function(_dereq_, module, exports) {
var isNative = _dereq_('../lang/isNative')
/**
* Gets the native function at `key` of `object`.
*
* @private
* @param {Object} object The object to query.
* @param {string} key The key of the method to get.
* @returns {*} Returns the function if it's native, else `undefined`.
*/
function getNative(object, key) {
var value = object == null ? undefined : object[key]
return isNative(value) ? value : undefined
}
module.exports = getNative
}, { '../lang/isNative': 32 }], 21: [function(_dereq_, module, exports) {
var getLength = _dereq_('./getLength')
var isLength = _dereq_('./isLength')
/**
* Checks if `value` is array-like.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is array-like, else `false`.
*/
function isArrayLike(value) {
return value != null && isLength(getLength(value))
}
module.exports = isArrayLike
}, { './getLength': 19, './isLength': 25 }], 22: [function(_dereq_, module, exports) {
/**
* Checks if `value` is a host object in IE < 9.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a host object, else `false`.
*/
var isHostObject = (function() {
try {
Object({ 'toString': 0 } + '')
} catch (e) {
return function() { return false }
}
return function(value) {
// IE < 9 presents many host objects as `Object` objects that can coerce
// to strings despite having improperly defined `toString` methods.
return typeof value.toString != 'function' && typeof (value + '') == 'string'
}
}())
module.exports = isHostObject
}, {}], 23: [function(_dereq_, module, exports) {
/** Used to detect unsigned integer values. */
var reIsUint = /^\d+$/
/**
* Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)
* of an array-like value.
*/
var MAX_SAFE_INTEGER = 9007199254740991
/**
* Checks if `value` is a valid array-like index.
*
* @private
* @param {*} value The value to check.
* @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.
* @returns {boolean} Returns `true` if `value` is a valid index, else `false`.
*/
function isIndex(value, length) {
value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1
length = length == null ? MAX_SAFE_INTEGER : length
return value > -1 && value % 1 == 0 && value < length
}
module.exports = isIndex
}, {}], 24: [function(_dereq_, module, exports) {
var isArrayLike = _dereq_('./isArrayLike')
var isIndex = _dereq_('./isIndex')
var isObject = _dereq_('../lang/isObject')
/**
* Checks if the provided arguments are from an iteratee call.
*
* @private
* @param {*} value The potential iteratee value argument.
* @param {*} index The potential iteratee index or key argument.
* @param {*} object The potential iteratee object argument.
* @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`.
*/
function isIterateeCall(value, index, object) {
if (!isObject(object)) {
return false
}
var type = typeof index
if (type == 'number'
? (isArrayLike(object) && isIndex(index, object.length))
: (type == 'string' && index in object)) {
var other = object[index]
return value === value ? (value === other) : (other !== other)
}
return false
}
module.exports = isIterateeCall
}, { '../lang/isObject': 33, './isArrayLike': 21, './isIndex': 23 }], 25: [function(_dereq_, module, exports) {
/**
* Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)
* of an array-like value.
*/
var MAX_SAFE_INTEGER = 9007199254740991
/**
* Checks if `value` is a valid array-like length.
*
* **Note:** This function is based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength).
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a valid length, else `false`.
*/
function isLength(value) {
return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER
}
module.exports = isLength
}, {}], 26: [function(_dereq_, module, exports) {
/**
* Checks if `value` is object-like.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is object-like, else `false`.
*/
function isObjectLike(value) {
return !!value && typeof value == 'object'
}
module.exports = isObjectLike
}, {}], 27: [function(_dereq_, module, exports) {
var isArguments = _dereq_('../lang/isArguments')
var isArray = _dereq_('../lang/isArray')
var isIndex = _dereq_('./isIndex')
var isLength = _dereq_('./isLength')
var isString = _dereq_('../lang/isString')
var keysIn = _dereq_('../object/keysIn')
/** Used for native method references. */
var objectProto = Object.prototype
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty
/**
* A fallback implementation of `Object.keys` which creates an array of the
* own enumerable property names of `object`.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
*/
function shimKeys(object) {
var props = keysIn(object)
var propsLength = props.length
var length = propsLength && object.length
var allowIndexes = !!length && isLength(length) &&
(isArray(object) || isArguments(object) || isString(object))
var index = -1
var result = []
while (++index < propsLength) {
var key = props[index]
if ((allowIndexes && isIndex(key, length)) || hasOwnProperty.call(object, key)) {
result.push(key)
}
}
return result
}
module.exports = shimKeys
}, { '../lang/isArguments': 29, '../lang/isArray': 30, '../lang/isString': 35, '../object/keysIn': 39, './isIndex': 23, './isLength': 25 }], 28: [function(_dereq_, module, exports) {
var isObject = _dereq_('../lang/isObject')
var isString = _dereq_('../lang/isString')
var support = _dereq_('../support')
/**
* Converts `value` to an object if it's not one.
*
* @private
* @param {*} value The value to process.
* @returns {Object} Returns the object.
*/
function toObject(value) {
if (support.unindexedChars && isString(value)) {
var index = -1
var length = value.length
var result = Object(value)
while (++index < length) {
result[index] = value.charAt(index)
}
return result
}
return isObject(value) ? value : Object(value)
}
module.exports = toObject
}, { '../lang/isObject': 33, '../lang/isString': 35, '../support': 41 }], 29: [function(_dereq_, module, exports) {
var isArrayLike = _dereq_('../internal/isArrayLike')
var isObjectLike = _dereq_('../internal/isObjectLike')
/** Used for native method references. */
var objectProto = Object.prototype
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty
/** Native method references. */
var propertyIsEnumerable = objectProto.propertyIsEnumerable
/**
* Checks if `value` is classified as an `arguments` object.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
* @example
*
* _.isArguments(function() { return arguments; }());
* // => true
*
* _.isArguments([1, 2, 3]);
* // => false
*/
function isArguments(value) {
return isObjectLike(value) && isArrayLike(value) &&
hasOwnProperty.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee')
}
module.exports = isArguments
}, { '../internal/isArrayLike': 21, '../internal/isObjectLike': 26 }], 30: [function(_dereq_, module, exports) {
var getNative = _dereq_('../internal/getNative')
var isLength = _dereq_('../internal/isLength')
var isObjectLike = _dereq_('../internal/isObjectLike')
/** `Object#toString` result references. */
var arrayTag = '[object Array]'
/** Used for native method references. */
var objectProto = Object.prototype
/**
* Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
* of values.
*/
var objToString = objectProto.toString
/* Native method references for those with the same name as other `lodash` methods. */
var nativeIsArray = getNative(Array, 'isArray')
/**
* Checks if `value` is classified as an `Array` object.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
* @example
*
* _.isArray([1, 2, 3]);
* // => true
*
* _.isArray(function() { return arguments; }());
* // => false
*/
var isArray = nativeIsArray || function(value) {
return isObjectLike(value) && isLength(value.length) && objToString.call(value) == arrayTag
}
module.exports = isArray
}, { '../internal/getNative': 20, '../internal/isLength': 25, '../internal/isObjectLike': 26 }], 31: [function(_dereq_, module, exports) {
var isObject = _dereq_('./isObject')
/** `Object#toString` result references. */
var funcTag = '[object Function]'
/** Used for native method references. */
var objectProto = Object.prototype
/**
* Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
* of values.
*/
var objToString = objectProto.toString
/**
* Checks if `value` is classified as a `Function` object.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
* @example
*
* _.isFunction(_);
* // => true
*
* _.isFunction(/abc/);
* // => false
*/
function isFunction(value) {
// The use of `Object#toString` avoids issues with the `typeof` operator
// in older versions of Chrome and Safari which return 'function' for regexes
// and Safari 8 which returns 'object' for typed array constructors.
return isObject(value) && objToString.call(value) == funcTag
}
module.exports = isFunction
}, { './isObject': 33 }], 32: [function(_dereq_, module, exports) {
var isFunction = _dereq_('./isFunction')
var isHostObject = _dereq_('../internal/isHostObject')
var isObjectLike = _dereq_('../internal/isObjectLike')
/** Used to detect host constructors (Safari > 5). */
var reIsHostCtor = /^\[object .+?Constructor\]$/
/** Used for native method references. */
var objectProto = Object.prototype
/** Used to resolve the decompiled source of functions. */
var fnToString = Function.prototype.toString
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty
/** Used to detect if a method is native. */
var reIsNative = RegExp('^' +
fnToString.call(hasOwnProperty).replace(/[\\^$.*+?()[\]{}|]/g, '\\$&')
.replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$'
)
/**
* Checks if `value` is a native function.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a native function, else `false`.
* @example
*
* _.isNative(Array.prototype.push);
* // => true
*
* _.isNative(_);
* // => false
*/
function isNative(value) {
if (value == null) {
return false
}
if (isFunction(value)) {
return reIsNative.test(fnToString.call(value))
}
return isObjectLike(value) && (isHostObject(value) ? reIsNative : reIsHostCtor).test(value)
}
module.exports = isNative
}, { '../internal/isHostObject': 22, '../internal/isObjectLike': 26, './isFunction': 31 }], 33: [function(_dereq_, module, exports) {
/**
* Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.
* (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an object, else `false`.
* @example
*
* _.isObject({});
* // => true
*
* _.isObject([1, 2, 3]);
* // => true
*
* _.isObject(1);
* // => false
*/
function isObject(value) {
// Avoid a V8 JIT bug in Chrome 19-20.
// See https://code.google.com/p/v8/issues/detail?id=2291 for more details.
var type = typeof value
return !!value && (type == 'object' || type == 'function')
}
module.exports = isObject
}, {}], 34: [function(_dereq_, module, exports) {
var baseForIn = _dereq_('../internal/baseForIn')
var isArguments = _dereq_('./isArguments')
var isHostObject = _dereq_('../internal/isHostObject')
var isObjectLike = _dereq_('../internal/isObjectLike')
var support = _dereq_('../support')
/** `Object#toString` result references. */
var objectTag = '[object Object]'
/** Used for native method references. */
var objectProto = Object.prototype
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty
/**
* Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
* of values.
*/
var objToString = objectProto.toString
/**
* Checks if `value` is a plain object, that is, an object created by the
* `Object` constructor or one with a `[[Prototype]]` of `null`.
*
* **Note:** This method assumes objects created by the `Object` constructor
* have no inherited enumerable properties.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
* @example
*
* function Foo() {
* this.a = 1;
* }
*
* _.isPlainObject(new Foo);
* // => false
*
* _.isPlainObject([1, 2, 3]);
* // => false
*
* _.isPlainObject({ 'x': 0, 'y': 0 });
* // => true
*
* _.isPlainObject(Object.create(null));
* // => true
*/
function isPlainObject(value) {
var Ctor
// Exit early for non `Object` objects.
if (!(isObjectLike(value) && objToString.call(value) == objectTag && !isHostObject(value) && !isArguments(value)) ||
(!hasOwnProperty.call(value, 'constructor') && (Ctor = value.constructor, typeof Ctor == 'function' && !(Ctor instanceof Ctor)))) {
return false
}
// IE < 9 iterates inherited properties before own properties. If the first
// iterated property is an object's own property then there are no inherited
// enumerable properties.
var result
if (support.ownLast) {
baseForIn(value, function(subValue, key, object) {
result = hasOwnProperty.call(object, key)
return false
})
return result !== false
}
// In most environments an object's own properties are iterated before
// its inherited properties. If the last iterated property is an object's
// own property then there are no inherited enumerable properties.
baseForIn(value, function(subValue, key) {
result = key
})
return result === undefined || hasOwnProperty.call(value, result)
}
module.exports = isPlainObject
}, { '../internal/baseForIn': 12, '../internal/isHostObject': 22, '../internal/isObjectLike': 26, '../support': 41, './isArguments': 29 }], 35: [function(_dereq_, module, exports) {
var isObjectLike = _dereq_('../internal/isObjectLike')
/** `Object#toString` result references. */
var stringTag = '[object String]'
/** Used for native method references. */
var objectProto = Object.prototype
/**
* Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
* of values.
*/
var objToString = objectProto.toString
/**
* Checks if `value` is classified as a `String` primitive or object.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
* @example
*
* _.isString('abc');
* // => true
*
* _.isString(1);
* // => false
*/
function isString(value) {
return typeof value == 'string' || (isObjectLike(value) && objToString.call(value) == stringTag)
}
module.exports = isString
}, { '../internal/isObjectLike': 26 }], 36: [function(_dereq_, module, exports) {
var isLength = _dereq_('../internal/isLength')
var isObjectLike = _dereq_('../internal/isObjectLike')
/** `Object#toString` result references. */
var argsTag = '[object Arguments]'
var arrayTag = '[object Array]'
var boolTag = '[object Boolean]'
var dateTag = '[object Date]'
var errorTag = '[object Error]'
var funcTag = '[object Function]'
var mapTag = '[object Map]'
var numberTag = '[object Number]'
var objectTag = '[object Object]'
var regexpTag = '[object RegExp]'
var setTag = '[object Set]'
var stringTag = '[object String]'
var weakMapTag = '[object WeakMap]'
var arrayBufferTag = '[object ArrayBuffer]'
var float32Tag = '[object Float32Array]'
var float64Tag = '[object Float64Array]'
var int8Tag = '[object Int8Array]'
var int16Tag = '[object Int16Array]'
var int32Tag = '[object Int32Array]'
var uint8Tag = '[object Uint8Array]'
var uint8ClampedTag = '[object Uint8ClampedArray]'
var uint16Tag = '[object Uint16Array]'
var uint32Tag = '[object Uint32Array]'
/** Used to identify `toStringTag` values of typed arrays. */
var typedArrayTags = {}
typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =
typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =
typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =
typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =
typedArrayTags[uint32Tag] = true
typedArrayTags[argsTag] = typedArrayTags[arrayTag] =
typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =
typedArrayTags[dateTag] = typedArrayTags[errorTag] =
typedArrayTags[funcTag] = typedArrayTags[mapTag] =
typedArrayTags[numberTag] = typedArrayTags[objectTag] =
typedArrayTags[regexpTag] = typedArrayTags[setTag] =
typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false
/** Used for native method references. */
var objectProto = Object.prototype
/**
* Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
* of values.
*/
var objToString = objectProto.toString
/**
* Checks if `value` is classified as a typed array.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
* @example
*
* _.isTypedArray(new Uint8Array);
* // => true
*
* _.isTypedArray([]);
* // => false
*/
function isTypedArray(value) {
return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[objToString.call(value)]
}
module.exports = isTypedArray
}, { '../internal/isLength': 25, '../internal/isObjectLike': 26 }], 37: [function(_dereq_, module, exports) {
var baseCopy = _dereq_('../internal/baseCopy')
var keysIn = _dereq_('../object/keysIn')
/**
* Converts `value` to a plain object flattening inherited enumerable
* properties of `value` to own properties of the plain object.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to convert.
* @returns {Object} Returns the converted plain object.
* @example
*
* function Foo() {
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.assign({ 'a': 1 }, new Foo);
* // => { 'a': 1, 'b': 2 }
*
* _.assign({ 'a': 1 }, _.toPlainObject(new Foo));
* // => { 'a': 1, 'b': 2, 'c': 3 }
*/
function toPlainObject(value) {
return baseCopy(value, keysIn(value))
}
module.exports = toPlainObject
}, { '../internal/baseCopy': 10, '../object/keysIn': 39 }], 38: [function(_dereq_, module, exports) {
var getNative = _dereq_('../internal/getNative')
var isArrayLike = _dereq_('../internal/isArrayLike')
var isObject = _dereq_('../lang/isObject')
var shimKeys = _dereq_('../internal/shimKeys')
var support = _dereq_('../support')
/* Native method references for those with the same name as other `lodash` methods. */
var nativeKeys = getNative(Object, 'keys')
/**
* Creates an array of the own enumerable property names of `object`.
*
* **Note:** Non-object values are coerced to objects. See the
* [ES spec](http://ecma-international.org/ecma-262/6.0/#sec-object.keys)
* for more details.
*
* @static
* @memberOf _
* @category Object
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.keys(new Foo);
* // => ['a', 'b'] (iteration order is not guaranteed)
*
* _.keys('hi');
* // => ['0', '1']
*/
var keys = !nativeKeys ? shimKeys : function(object) {
var Ctor = object == null ? undefined : object.constructor
if ((typeof Ctor == 'function' && Ctor.prototype === object) ||
(typeof object == 'function' ? support.enumPrototypes : isArrayLike(object))) {
return shimKeys(object)
}
return isObject(object) ? nativeKeys(object) : []
}
module.exports = keys
}, { '../internal/getNative': 20, '../internal/isArrayLike': 21, '../internal/shimKeys': 27, '../lang/isObject': 33, '../support': 41 }], 39: [function(_dereq_, module, exports) {
var arrayEach = _dereq_('../internal/arrayEach')
var isArguments = _dereq_('../lang/isArguments')
var isArray = _dereq_('../lang/isArray')
var isFunction = _dereq_('../lang/isFunction')
var isIndex = _dereq_('../internal/isIndex')
var isLength = _dereq_('../internal/isLength')
var isObject = _dereq_('../lang/isObject')
var isString = _dereq_('../lang/isString')
var support = _dereq_('../support')
/** `Object#toString` result references. */
var arrayTag = '[object Array]'
var boolTag = '[object Boolean]'
var dateTag = '[object Date]'
var errorTag = '[object Error]'
var funcTag = '[object Function]'
var numberTag = '[object Number]'
var objectTag = '[object Object]'
var regexpTag = '[object RegExp]'
var stringTag = '[object String]'
/** Used to fix the JScript `[[DontEnum]]` bug. */
var shadowProps = [
'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable',
'toLocaleString', 'toString', 'valueOf'
]
/** Used for native method references. */
var errorProto = Error.prototype
var objectProto = Object.prototype
var stringProto = String.prototype
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty
/**
* Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
* of values.
*/
var objToString = objectProto.toString
/** Used to avoid iterating over non-enumerable properties in IE < 9. */
var nonEnumProps = {}
nonEnumProps[arrayTag] = nonEnumProps[dateTag] = nonEnumProps[numberTag] = { 'constructor': true, 'toLocaleString': true, 'toString': true, 'valueOf': true }
nonEnumProps[boolTag] = nonEnumProps[stringTag] = { 'constructor': true, 'toString': true, 'valueOf': true }
nonEnumProps[errorTag] = nonEnumProps[funcTag] = nonEnumProps[regexpTag] = { 'constructor': true, 'toString': true }
nonEnumProps[objectTag] = { 'constructor': true }
arrayEach(shadowProps, function(key) {
for (var tag in nonEnumProps) {
if (hasOwnProperty.call(nonEnumProps, tag)) {
var props = nonEnumProps[tag]
props[key] = hasOwnProperty.call(props, key)
}
}
})
/**
* Creates an array of the own and inherited enumerable property names of `object`.
*
* **Note:** Non-object values are coerced to objects.
*
* @static
* @memberOf _
* @category Object
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.keysIn(new Foo);
* // => ['a', 'b', 'c'] (iteration order is not guaranteed)
*/
function keysIn(object) {
if (object == null) {
return []
}
if (!isObject(object)) {
object = Object(object)
}
var length = object.length
length = (length && isLength(length) &&
(isArray(object) || isArguments(object) || isString(object)) && length) || 0
var Ctor = object.constructor
var index = -1
var proto = (isFunction(Ctor) && Ctor.prototype) || objectProto
var isProto = proto === object
var result = Array(length)
var skipIndexes = length > 0
var skipErrorProps = support.enumErrorProps && (object === errorProto || object instanceof Error)
var skipProto = support.enumPrototypes && isFunction(object)
while (++index < length) {
result[index] = (index + '')
}
// lodash skips the `constructor` property when it infers it's iterating
// over a `prototype` object because IE < 9 can't set the `[[Enumerable]]`
// attribute of an existing property and the `constructor` property of a
// prototype defaults to non-enumerable.
for (var key in object) {
if (!(skipProto && key == 'prototype') &&
!(skipErrorProps && (key == 'message' || key == 'name')) &&
!(skipIndexes && isIndex(key, length)) &&
!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {
result.push(key)
}
}
if (support.nonEnumShadows && object !== objectProto) {
var tag = object === stringProto ? stringTag : (object === errorProto ? errorTag : objToString.call(object))
var nonEnums = nonEnumProps[tag] || nonEnumProps[objectTag]
if (tag == objectTag) {
proto = objectProto
}
length = shadowProps.length
while (length--) {
key = shadowProps[length]
var nonEnum = nonEnums[key]
if (!(isProto && nonEnum) &&
(nonEnum ? hasOwnProperty.call(object, key) : object[key] !== proto[key])) {
result.push(key)
}
}
}
return result
}
module.exports = keysIn
}, { '../internal/arrayEach': 9, '../internal/isIndex': 23, '../internal/isLength': 25, '../lang/isArguments': 29, '../lang/isArray': 30, '../lang/isFunction': 31, '../lang/isObject': 33, '../lang/isString': 35, '../support': 41 }], 40: [function(_dereq_, module, exports) {
var baseMerge = _dereq_('../internal/baseMerge')
var createAssigner = _dereq_('../internal/createAssigner')
/**
* Recursively merges own enumerable properties of the source object(s), that
* don't resolve to `undefined` into the destination object. Subsequent sources
* overwrite property assignments of previous sources. If `customizer` is
* provided it's invoked to produce the merged values of the destination and
* source properties. If `customizer` returns `undefined` merging is handled
* by the method instead. The `customizer` is bound to `thisArg` and invoked
* with five arguments: (objectValue, sourceValue, key, object, source).
*
* @static
* @memberOf _
* @category Object
* @param {Object} object The destination object.
* @param {...Object} [sources] The source objects.
* @param {Function} [customizer] The function to customize assigned values.
* @param {*} [thisArg] The `this` binding of `customizer`.
* @returns {Object} Returns `object`.
* @example
*
* var users = {
* 'data': [{ 'user': 'barney' }, { 'user': 'fred' }]
* };
*
* var ages = {
* 'data': [{ 'age': 36 }, { 'age': 40 }]
* };
*
* _.merge(users, ages);
* // => { 'data': [{ 'user': 'barney', 'age': 36 }, { 'user': 'fred', 'age': 40 }] }
*
* // using a customizer callback
* var object = {
* 'fruits': ['apple'],
* 'vegetables': ['beet']
* };
*
* var other = {
* 'fruits': ['banana'],
* 'vegetables': ['carrot']
* };
*
* _.merge(object, other, function(a, b) {
* if (_.isArray(a)) {
* return a.concat(b);
* }
* });
* // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot'] }
*/
var merge = createAssigner(baseMerge)
module.exports = merge
}, { '../internal/baseMerge': 13, '../internal/createAssigner': 17 }], 41: [function(_dereq_, module, exports) {
/** Used for native method references. */
var arrayProto = Array.prototype
var errorProto = Error.prototype
var objectProto = Object.prototype
/** Native method references. */
var propertyIsEnumerable = objectProto.propertyIsEnumerable
var splice = arrayProto.splice
/**
* An object environment feature flags.
*
* @static
* @memberOf _
* @type Object
*/
var support = {};
(function(x) {
var Ctor = function() { this.x = x }
var object = { '0': x, 'length': x }
var props = []
Ctor.prototype = { 'valueOf': x, 'y': x }
for (var key in new Ctor()) { props.push(key) }
/**
* Detect if `name` or `message` properties of `Error.prototype` are
* enumerable by default (IE < 9, Safari < 5.1).
*
* @memberOf _.support
* @type boolean
*/
support.enumErrorProps = propertyIsEnumerable.call(errorProto, 'message') ||
propertyIsEnumerable.call(errorProto, 'name')
/**
* Detect if `prototype` properties are enumerable by default.
*
* Firefox < 3.6, Opera > 9.50 - Opera < 11.60, and Safari < 5.1
* (if the prototype or a property on the prototype has been set)
* incorrectly set the `[[Enumerable]]` value of a function's `prototype`
* property to `true`.
*
* @memberOf _.support
* @type boolean
*/
support.enumPrototypes = propertyIsEnumerable.call(Ctor, 'prototype')
/**
* Detect if properties shadowing those on `Object.prototype` are non-enumerable.
*
* In IE < 9 an object's own properties, shadowing non-enumerable ones,
* are made non-enumerable as well (a.k.a the JScript `[[DontEnum]]` bug).
*
* @memberOf _.support
* @type boolean
*/
support.nonEnumShadows = !/valueOf/.test(props)
/**
* Detect if own properties are iterated after inherited properties (IE < 9).
*
* @memberOf _.support
* @type boolean
*/
support.ownLast = props[0] != 'x'
/**
* Detect if `Array#shift` and `Array#splice` augment array-like objects
* correctly.
*
* Firefox < 10, compatibility modes of IE 8, and IE < 9 have buggy Array
* `shift()` and `splice()` functions that fail to remove the last element,
* `value[0]`, of array-like objects even though the "length" property is
* set to `0`. The `shift()` method is buggy in compatibility modes of IE 8,
* while `splice()` is buggy regardless of mode in IE < 9.
*
* @memberOf _.support
* @type boolean
*/
support.spliceObjects = (splice.call(object, 0, 1), !object[0])
/**
* Detect lack of support for accessing string characters by index.
*
* IE < 8 can't access characters by index. IE 8 can only access characters
* by index on string literals, not string objects.
*
* @memberOf _.support
* @type boolean
*/
support.unindexedChars = ('x'[0] + Object('x')[0]) != 'xx'
}(1, 0))
module.exports = support
}, {}], 42: [function(_dereq_, module, exports) {
/**
* This method returns the first argument provided to it.
*
* @static
* @memberOf _
* @category Utility
* @param {*} value Any value.
* @returns {*} Returns `value`.
* @example
*
* var object = { 'user': 'fred' };
*
* _.identity(object) === object;
* // => true
*/
function identity(value) {
return value
}
module.exports = identity
}, {}], 43: [function(_dereq_, module, exports) {
'use strict'
var keys = _dereq_('object-keys')
module.exports = function hasSymbols() {
if (typeof Symbol !== 'function' || typeof Object.getOwnPropertySymbols !== 'function') { return false }
if (typeof Symbol.iterator === 'symbol') { return true }
var obj = {}
var sym = Symbol('test')
if (typeof sym === 'string') { return false }
// temp disabled per https://github.com/ljharb/object.assign/issues/17
// if (sym instanceof Symbol) { return false; }
// temp disabled per https://github.com/WebReflection/get-own-property-symbols/issues/4
// if (!(Object(sym) instanceof Symbol)) { return false; }
var symVal = 42
obj[sym] = symVal
for (sym in obj) { return false }
if (keys(obj).length !== 0) { return false }
if (typeof Object.keys === 'function' && Object.keys(obj).length !== 0) { return false }
if (typeof Object.getOwnPropertyNames === 'function' && Object.getOwnPropertyNames(obj).length !== 0) { return false }
var syms = Object.getOwnPropertySymbols(obj)
if (syms.length !== 1 || syms[0] !== sym) { return false }
if (!Object.prototype.propertyIsEnumerable.call(obj, sym)) { return false }
if (typeof Object.getOwnPropertyDescriptor === 'function') {
var descriptor = Object.getOwnPropertyDescriptor(obj, sym)
if (descriptor.value !== symVal || descriptor.enumerable !== true) { return false }
}
return true
}
}, { 'object-keys': 50 }], 44: [function(_dereq_, module, exports) {
'use strict'
// modified from https://github.com/es-shims/es6-shim
var keys = _dereq_('object-keys')
var bind = _dereq_('function-bind')
var canBeObject = function(obj) {
return typeof obj !== 'undefined' && obj !== null
}
var hasSymbols = _dereq_('./hasSymbols')()
var toObject = Object
var push = bind.call(Function.call, Array.prototype.push)
var propIsEnumerable = bind.call(Function.call, Object.prototype.propertyIsEnumerable)
module.exports = function assign(target, source1) {
if (!canBeObject(target)) { throw new TypeError('target must be an object') }
var objTarget = toObject(target)
var s, source, i, props, syms, value, key
for (s = 1; s < arguments.length; ++s) {
source = toObject(arguments[s])
props = keys(source)
if (hasSymbols && Object.getOwnPropertySymbols) {
syms = Object.getOwnPropertySymbols(source)
for (i = 0; i < syms.length; ++i) {
key = syms[i]
if (propIsEnumerable(source, key)) {
push(props, key)
}
}
}
for (i = 0; i < props.length; ++i) {
key = props[i]
value = source[key]
if (propIsEnumerable(source, key)) {
objTarget[key] = value
}
}
}
return objTarget
}
}, { './hasSymbols': 43, 'function-bind': 49, 'object-keys': 50 }], 45: [function(_dereq_, module, exports) {
'use strict'
var defineProperties = _dereq_('define-properties')
var implementation = _dereq_('./implementation')
var getPolyfill = _dereq_('./polyfill')
var shim = _dereq_('./shim')
defineProperties(implementation, {
implementation: implementation,
getPolyfill: getPolyfill,
shim: shim
})
module.exports = implementation
}, { './implementation': 44, './polyfill': 52, './shim': 53, 'define-properties': 46 }], 46: [function(_dereq_, module, exports) {
'use strict'
var keys = _dereq_('object-keys')
var foreach = _dereq_('foreach')
var hasSymbols = typeof Symbol === 'function' && typeof Symbol() === 'symbol'
var toStr = Object.prototype.toString
var isFunction = function(fn) {
return typeof fn === 'function' && toStr.call(fn) === '[object Function]'
}
var arePropertyDescriptorsSupported = function() {
var obj = {}
try {
Object.defineProperty(obj, 'x', { enumerable: false, value: obj })
/* eslint-disable no-unused-vars, no-restricted-syntax */
for (var _ in obj) { return false }
/* eslint-enable no-unused-vars, no-restricted-syntax */
return obj.x === obj
} catch (e) { /* this is IE 8. */
return false
}
}
var supportsDescriptors = Object.defineProperty && arePropertyDescriptorsSupported()
var defineProperty = function(object, name, value, predicate) {
if (name in object && (!isFunction(predicate) || !predicate())) {
return
}
if (supportsDescriptors) {
Object.defineProperty(object, name, {
configurable: true,
enumerable: false,
value: value,
writable: true
})
} else {
object[name] = value
}
}
var defineProperties = function(object, map) {
var predicates = arguments.length > 2 ? arguments[2] : {}
var props = keys(map)
if (hasSymbols) {
props = props.concat(Object.getOwnPropertySymbols(map))
}
foreach(props, function(name) {
defineProperty(object, name, map[name], predicates[name])
})
}
defineProperties.supportsDescriptors = !!supportsDescriptors
module.exports = defineProperties
}, { 'foreach': 47, 'object-keys': 50 }], 47: [function(_dereq_, module, exports) {
var hasOwn = Object.prototype.hasOwnProperty
var toString = Object.prototype.toString
module.exports = function forEach(obj, fn, ctx) {
if (toString.call(fn) !== '[object Function]') {
throw new TypeError('iterator must be a function')
}
var l = obj.length
if (l === +l) {
for (var i = 0; i < l; i++) {
fn.call(ctx, obj[i], i, obj)
}
} else {
for (var k in obj) {
if (hasOwn.call(obj, k)) {
fn.call(ctx, obj[k], k, obj)
}
}
}
}
}, {}], 48: [function(_dereq_, module, exports) {
var ERROR_MESSAGE = 'Function.prototype.bind called on incompatible '
var slice = Array.prototype.slice
var toStr = Object.prototype.toString
var funcType = '[object Function]'
module.exports = function bind(that) {
var target = this
if (typeof target !== 'function' || toStr.call(target) !== funcType) {
throw new TypeError(ERROR_MESSAGE + target)
}
var args = slice.call(arguments, 1)
var bound
var binder = function() {
if (this instanceof bound) {
var result = target.apply(
this,
args.concat(slice.call(arguments))
)
if (Object(result) === result) {
return result
}
return this
} else {
return target.apply(
that,
args.concat(slice.call(arguments))
)
}
}
var boundLength = Math.max(0, target.length - args.length)
var boundArgs = []
for (var i = 0; i < boundLength; i++) {
boundArgs.push('$' + i)
}
bound = Function('binder', 'return function (' + boundArgs.join(',') + '){ return binder.apply(this,arguments); }')(binder)
if (target.prototype) {
var Empty = function Empty() { }
Empty.prototype = target.prototype
bound.prototype = new Empty()
Empty.prototype = null
}
return bound
}
}, {}], 49: [function(_dereq_, module, exports) {
var implementation = _dereq_('./implementation')
module.exports = Function.prototype.bind || implementation
}, { './implementation': 48 }], 50: [function(_dereq_, module, exports) {
'use strict'
// modified from https://github.com/es-shims/es5-shim
var has = Object.prototype.hasOwnProperty
var toStr = Object.prototype.toString
var slice = Array.prototype.slice
var isArgs = _dereq_('./isArguments')
var hasDontEnumBug = !({ toString: null }).propertyIsEnumerable('toString')
var hasProtoEnumBug = function() { }.propertyIsEnumerable('prototype')
var dontEnums = [
'toString',
'toLocaleString',
'valueOf',
'hasOwnProperty',
'isPrototypeOf',
'propertyIsEnumerable',
'constructor'
]
var equalsConstructorPrototype = function(o) {
var ctor = o.constructor
return ctor && ctor.prototype === o
}
var blacklistedKeys = {
$console: true,
$frame: true,
$frameElement: true,
$frames: true,
$parent: true,
$self: true,
$webkitIndexedDB: true,
$webkitStorageInfo: true,
$window: true
}
var hasAutomationEqualityBug = (function() {
/* global window */
if (typeof window === 'undefined') { return false }
for (var k in window) {
try {
if (!blacklistedKeys['$' + k] && has.call(window, k) && window[k] !== null && typeof window[k] === 'object') {
try {
equalsConstructorPrototype(window[k])
} catch (e) {
return true
}
}
} catch (e) {
return true
}
}
return false
}())
var equalsConstructorPrototypeIfNotBuggy = function(o) {
/* global window */
if (typeof window === 'undefined' || !hasAutomationEqualityBug) {
return equalsConstructorPrototype(o)
}
try {
return equalsConstructorPrototype(o)
} catch (e) {
return false
}
}
var keysShim = function keys(object) {
var isObject = object !== null && typeof object === 'object'
var isFunction = toStr.call(object) === '[object Function]'
var isArguments = isArgs(object)
var isString = isObject && toStr.call(object) === '[object String]'
var theKeys = []
if (!isObject && !isFunction && !isArguments) {
throw new TypeError('Object.keys called on a non-object')
}
var skipProto = hasProtoEnumBug && isFunction
if (isString && object.length > 0 && !has.call(object, 0)) {
for (var i = 0; i < object.length; ++i) {
theKeys.push(String(i))
}
}
if (isArguments && object.length > 0) {
for (var j = 0; j < object.length; ++j) {
theKeys.push(String(j))
}
} else {
for (var name in object) {
if (!(skipProto && name === 'prototype') && has.call(object, name)) {
theKeys.push(String(name))
}
}
}
if (hasDontEnumBug) {
var skipConstructor = equalsConstructorPrototypeIfNotBuggy(object)
for (var k = 0; k < dontEnums.length; ++k) {
if (!(skipConstructor && dontEnums[k] === 'constructor') && has.call(object, dontEnums[k])) {
theKeys.push(dontEnums[k])
}
}
}
return theKeys
}
keysShim.shim = function shimObjectKeys() {
if (Object.keys) {
var keysWorksWithArguments = (function() {
// Safari 5.0 bug
return (Object.keys(arguments) || '').length === 2
}(1, 2))
if (!keysWorksWithArguments) {
var originalKeys = Object.keys
Object.keys = function keys(object) {
if (isArgs(object)) {
return originalKeys(slice.call(object))
} else {
return originalKeys(object)
}
}
}
} else {
Object.keys = keysShim
}
return Object.keys || keysShim
}
module.exports = keysShim
}, { './isArguments': 51 }], 51: [function(_dereq_, module, exports) {
'use strict'
var toStr = Object.prototype.toString
module.exports = function isArguments(value) {
var str = toStr.call(value)
var isArgs = str === '[object Arguments]'
if (!isArgs) {
isArgs = str !== '[object Array]' &&
value !== null &&
typeof value === 'object' &&
typeof value.length === 'number' &&
value.length >= 0 &&
toStr.call(value.callee) === '[object Function]'
}
return isArgs
}
}, {}], 52: [function(_dereq_, module, exports) {
'use strict'
var implementation = _dereq_('./implementation')
var lacksProperEnumerationOrder = function() {
if (!Object.assign) {
return false
}
// v8, specifically in node 4.x, has a bug with incorrect property enumeration order
// note: this does not detect the bug unless there's 20 characters
var str = 'abcdefghijklmnopqrst'
var letters = str.split('')
var map = {}
for (var i = 0; i < letters.length; ++i) {
map[letters[i]] = letters[i]
}
var obj = Object.assign({}, map)
var actual = ''
for (var k in obj) {
actual += k
}
return str !== actual
}
var assignHasPendingExceptions = function() {
if (!Object.assign || !Object.preventExtensions) {
return false
}
// Firefox 37 still has "pending exception" logic in its Object.assign implementation,
// which is 72% slower than our shim, and Firefox 40's native implementation.
var thrower = Object.preventExtensions({ 1: 2 })
try {
Object.assign(thrower, 'xy')
} catch (e) {
return thrower[1] === 'y'
}
}
module.exports = function getPolyfill() {
if (!Object.assign) {
return implementation
}
if (lacksProperEnumerationOrder()) {
return implementation
}
if (assignHasPendingExceptions()) {
return implementation
}
return Object.assign
}
}, { './implementation': 44 }], 53: [function(_dereq_, module, exports) {
'use strict'
var define = _dereq_('define-properties')
var getPolyfill = _dereq_('./polyfill')
module.exports = function shimAssign() {
var polyfill = getPolyfill()
define(
Object,
{ assign: polyfill },
{ assign: function() { return Object.assign !== polyfill } }
)
return polyfill
}
}, { './polyfill': 52, 'define-properties': 46 }], 54: [function(_dereq_, module, exports) {
module.exports = SafeParseTuple
function SafeParseTuple(obj, reviver) {
var json
var error = null
try {
json = JSON.parse(obj, reviver)
} catch (err) {
error = err
}
return [error, json]
}
}, {}], 55: [function(_dereq_, module, exports) {
function clean(s) {
return s.replace(/\n\r?\s*/g, '')
}
module.exports = function tsml(sa) {
var s = ''
var i = 0
for (; i < arguments.length; i++) { s += clean(sa[i]) + (arguments[i + 1] || '') }
return s
}
}, {}], 56: [function(_dereq_, module, exports) {
'use strict'
var window = _dereq_('global/window')
var once = _dereq_('once')
var isFunction = _dereq_('is-function')
var parseHeaders = _dereq_('parse-headers')
var xtend = _dereq_('xtend')
module.exports = createXHR
createXHR.XMLHttpRequest = window.XMLHttpRequest || noop
createXHR.XDomainRequest = 'withCredentials' in (new createXHR.XMLHttpRequest()) ? createXHR.XMLHttpRequest : window.XDomainRequest
forEachArray(['get', 'put', 'post', 'patch', 'head', 'delete'], function(method) {
createXHR[method === 'delete' ? 'del' : method] = function(uri, options, callback) {
options = initParams(uri, options, callback)
options.method = method.toUpperCase()
return _createXHR(options)
}
})
function forEachArray(array, iterator) {
for (var i = 0; i < array.length; i++) {
iterator(array[i])
}
}
function isEmpty(obj) {
for (var i in obj) {
if (obj.hasOwnProperty(i)) return false
}
return true
}
function initParams(uri, options, callback) {
var params = uri
if (isFunction(options)) {
callback = options
if (typeof uri === 'string') {
params = { uri: uri }
}
} else {
params = xtend(options, { uri: uri })
}
params.callback = callback
return params
}
function createXHR(uri, options, callback) {
options = initParams(uri, options, callback)
return _createXHR(options)
}
function _createXHR(options) {
var callback = options.callback
if (typeof callback === 'undefined') {
throw new Error('callback argument missing')
}
callback = once(callback)
function readystatechange() {
if (xhr.readyState === 4) {
loadFunc()
}
}
function getBody() {
// Chrome with requestType=blob throws errors arround when even testing access to responseText
var body = undefined
if (xhr.response) {
body = xhr.response
} else if (xhr.responseType === 'text' || !xhr.responseType) {
body = xhr.responseText || xhr.responseXML
}
if (isJson) {
try {
body = JSON.parse(body)
} catch (e) { }
}
return body
}
var failureResponse = {
body: undefined,
headers: {},
statusCode: 0,
method: method,
url: uri,
rawRequest: xhr
}
function errorFunc(evt) {
clearTimeout(timeoutTimer)
if (!(evt instanceof Error)) {
evt = new Error('' + (evt || 'Unknown XMLHttpRequest Error'))
}
evt.statusCode = 0
callback(evt, failureResponse)
}
// will load the data & process the response in a special response object
function loadFunc() {
if (aborted) return
var status
clearTimeout(timeoutTimer)
if (options.useXDR && xhr.status === undefined) {
// IE8 CORS GET successful response doesn't have a status field, but body is fine
status = 200
} else {
status = (xhr.status === 1223 ? 204 : xhr.status)
}
var response = failureResponse
var err = null
if (status !== 0) {
response = {
body: getBody(),
statusCode: status,
method: method,
headers: {},
url: uri,
rawRequest: xhr
}
if (xhr.getAllResponseHeaders) { // remember xhr can in fact be XDR for CORS in IE
response.headers = parseHeaders(xhr.getAllResponseHeaders())
}
} else {
err = new Error('Internal XMLHttpRequest Error')
}
callback(err, response, response.body)
}
var xhr = options.xhr || null
if (!xhr) {
if (options.cors || options.useXDR) {
xhr = new createXHR.XDomainRequest()
} else {
xhr = new createXHR.XMLHttpRequest()
}
}
var key
var aborted
var uri = xhr.url = options.uri || options.url
var method = xhr.method = options.method || 'GET'
var body = options.body || options.data || null
var headers = xhr.headers = options.headers || {}
var sync = !!options.sync
var isJson = false
var timeoutTimer
if ('json' in options) {
isJson = true
headers['accept'] || headers['Accept'] || (headers['Accept'] = 'application/json') // Don't override existing accept header declared by user
if (method !== 'GET' && method !== 'HEAD') {
headers['content-type'] || headers['Content-Type'] || (headers['Content-Type'] = 'application/json') // Don't override existing accept header declared by user
body = JSON.stringify(options.json)
}
}
xhr.onreadystatechange = readystatechange
xhr.onload = loadFunc
xhr.onerror = errorFunc
// IE9 must have onprogress be set to a unique function.
xhr.onprogress = function() {
// IE must die
}
xhr.ontimeout = errorFunc
xhr.open(method, uri, !sync, options.username, options.password)
// has to be after open
if (!sync) {
xhr.withCredentials = !!options.withCredentials
}
// Cannot set timeout with sync request
// not setting timeout on the xhr object, because of old webkits etc. not handling that correctly
// both npm's request and jquery 1.x use this kind of timeout, so this is being consistent
if (!sync && options.timeout > 0) {
timeoutTimer = setTimeout(function() {
aborted = true// IE9 may still call readystatechange
xhr.abort('timeout')
var e = new Error('XMLHttpRequest timeout')
e.code = 'ETIMEDOUT'
errorFunc(e)
}, options.timeout)
}
if (xhr.setRequestHeader) {
for (key in headers) {
if (headers.hasOwnProperty(key)) {
xhr.setRequestHeader(key, headers[key])
}
}
} else if (options.headers && !isEmpty(options.headers)) {
throw new Error('Headers cannot be set on an XDomainRequest object')
}
if ('responseType' in options) {
xhr.responseType = options.responseType
}
if ('beforeSend' in options &&
typeof options.beforeSend === 'function'
) {
options.beforeSend(xhr)
}
xhr.send(body)
return xhr
}
function noop() { }
}, { 'global/window': 2, 'is-function': 57, 'once': 58, 'parse-headers': 61, 'xtend': 62 }], 57: [function(_dereq_, module, exports) {
module.exports = isFunction
var toString = Object.prototype.toString
function isFunction(fn) {
var string = toString.call(fn)
return string === '[object Function]' ||
(typeof fn === 'function' && string !== '[object RegExp]') ||
(typeof window !== 'undefined' &&
// IE8 and below
(fn === window.setTimeout ||
fn === window.alert ||
fn === window.confirm ||
fn === window.prompt))
}
}, {}], 58: [function(_dereq_, module, exports) {
module.exports = once
once.proto = once(function() {
Object.defineProperty(Function.prototype, 'once', {
value: function() {
return once(this)
},
configurable: true
})
})
function once(fn) {
var called = false
return function() {
if (called) return
called = true
return fn.apply(this, arguments)
}
}
}, {}], 59: [function(_dereq_, module, exports) {
var isFunction = _dereq_('is-function')
module.exports = forEach
var toString = Object.prototype.toString
var hasOwnProperty = Object.prototype.hasOwnProperty
function forEach(list, iterator, context) {
if (!isFunction(iterator)) {
throw new TypeError('iterator must be a function')
}
if (arguments.length < 3) {
context = this
}
if (toString.call(list) === '[object Array]') { forEachArray(list, iterator, context) } else if (typeof list === 'string') { forEachString(list, iterator, context) } else { forEachObject(list, iterator, context) }
}
function forEachArray(array, iterator, context) {
for (var i = 0, len = array.length; i < len; i++) {
if (hasOwnProperty.call(array, i)) {
iterator.call(context, array[i], i, array)
}
}
}
function forEachString(string, iterator, context) {
for (var i = 0, len = string.length; i < len; i++) {
// no such thing as a sparse string.
iterator.call(context, string.charAt(i), i, string)
}
}
function forEachObject(object, iterator, context) {
for (var k in object) {
if (hasOwnProperty.call(object, k)) {
iterator.call(context, object[k], k, object)
}
}
}
}, { 'is-function': 57 }], 60: [function(_dereq_, module, exports) {
exports = module.exports = trim
function trim(str) {
return str.replace(/^\s*|\s*$/g, '')
}
exports.left = function(str) {
return str.replace(/^\s*/, '')
}
exports.right = function(str) {
return str.replace(/\s*$/, '')
}
}, {}], 61: [function(_dereq_, module, exports) {
var trim = _dereq_('trim')
var forEach = _dereq_('for-each')
var isArray = function(arg) {
return Object.prototype.toString.call(arg) === '[object Array]'
}
module.exports = function(headers) {
if (!headers) { return {} }
var result = {}
forEach(
trim(headers).split('\n')
, function(row) {
var index = row.indexOf(':')
var key = trim(row.slice(0, index)).toLowerCase()
var value = trim(row.slice(index + 1))
if (typeof (result[key]) === 'undefined') {
result[key] = value
} else if (isArray(result[key])) {
result[key].push(value)
} else {
result[key] = [result[key], value]
}
}
)
return result
}
}, { 'for-each': 59, 'trim': 60 }], 62: [function(_dereq_, module, exports) {
module.exports = extend
var hasOwnProperty = Object.prototype.hasOwnProperty
function extend() {
var target = {}
for (var i = 0; i < arguments.length; i++) {
var source = arguments[i]
for (var key in source) {
if (hasOwnProperty.call(source, key)) {
target[key] = source[key]
}
}
}
return target
}
}, {}], 63: [function(_dereq_, module, exports) {
/**
* @file big-play-button.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _buttonJs = _dereq_('./button.js')
var _buttonJs2 = _interopRequireDefault(_buttonJs)
var _componentJs = _dereq_('./component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
/**
* Initial play button. Shows before the video has played. The hiding of the
* big play button is done via CSS and player states.
*
* @param {Object} player Main Player
* @param {Object=} options Object of option names and values
* @extends Button
* @class BigPlayButton
*/
var BigPlayButton = (function(_Button) {
_inherits(BigPlayButton, _Button)
function BigPlayButton(player, options) {
_classCallCheck(this, BigPlayButton)
_Button.call(this, player, options)
}
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
BigPlayButton.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-big-play-button'
}
/**
* Handles click for play
*
* @method handleClick
*/
BigPlayButton.prototype.handleClick = function handleClick() {
this.player_.play()
}
return BigPlayButton
})(_buttonJs2['default'])
BigPlayButton.prototype.controlText_ = 'Play Video'
_componentJs2['default'].registerComponent('BigPlayButton', BigPlayButton)
exports['default'] = BigPlayButton
module.exports = exports['default']
}, { './button.js': 64, './component.js': 67 }], 64: [function(_dereq_, module, exports) {
/**
* @file button.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _clickableComponentJs = _dereq_('./clickable-component.js')
var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs)
var _component = _dereq_('./component')
var _component2 = _interopRequireDefault(_component)
var _utilsEventsJs = _dereq_('./utils/events.js')
var Events = _interopRequireWildcard(_utilsEventsJs)
var _utilsFnJs = _dereq_('./utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _utilsLogJs = _dereq_('./utils/log.js')
var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs)
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
var _objectAssign = _dereq_('object.assign')
var _objectAssign2 = _interopRequireDefault(_objectAssign)
/**
* Base class for all buttons
*
* @param {Object} player Main Player
* @param {Object=} options Object of option names and values
* @extends ClickableComponent
* @class Button
*/
var Button = (function(_ClickableComponent) {
_inherits(Button, _ClickableComponent)
function Button(player, options) {
_classCallCheck(this, Button)
_ClickableComponent.call(this, player, options)
}
/**
* Create the component's DOM element
*
* @param {String=} type Element's node type. e.g. 'div'
* @param {Object=} props An object of properties that should be set on the element
* @param {Object=} attributes An object of attributes that should be set on the element
* @return {Element}
* @method createEl
*/
Button.prototype.createEl = function createEl() {
var tag = arguments.length <= 0 || arguments[0] === undefined ? 'button' : arguments[0]
var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]
var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2]
props = _objectAssign2['default']({
className: this.buildCSSClass()
}, props)
if (tag !== 'button') {
_utilsLogJs2['default'].warn('Creating a Button with an HTML element of ' + tag + ' is deprecated; use ClickableComponent instead.')
// Add properties for clickable element which is not a native HTML button
props = _objectAssign2['default']({
tabIndex: 0
}, props)
// Add ARIA attributes for clickable element which is not a native HTML button
attributes = _objectAssign2['default']({
role: 'button'
}, attributes)
}
// Add attributes for button element
attributes = _objectAssign2['default']({
type: 'button', // Necessary since the default button type is "submit"
'aria-live': 'polite' // let the screen reader user know that the text of the button may change
}, attributes)
var el = _component2['default'].prototype.createEl.call(this, tag, props, attributes)
this.createControlTextEl(el)
return el
}
/**
* Adds a child component inside this button
*
* @param {String|Component} child The class name or instance of a child to add
* @param {Object=} options Options, including options to be passed to children of the child.
* @return {Component} The child component (created by this process if a string was used)
* @deprecated
* @method addChild
*/
Button.prototype.addChild = function addChild(child) {
var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]
var className = this.constructor.name
_utilsLogJs2['default'].warn('Adding an actionable (user controllable) child to a Button (' + className + ') is not supported; use a ClickableComponent instead.')
// Avoid the error message generated by ClickableComponent's addChild method
return _component2['default'].prototype.addChild.call(this, child, options)
}
/**
* Handle KeyPress (document level) - Extend with specific functionality for button
*
* @method handleKeyPress
*/
Button.prototype.handleKeyPress = function handleKeyPress(event) {
// Ignore Space (32) or Enter (13) key operation, which is handled by the browser for a button.
if (event.which === 32 || event.which === 13) { } else {
_ClickableComponent.prototype.handleKeyPress.call(this, event) // Pass keypress handling up for unsupported keys
}
}
return Button
})(_clickableComponentJs2['default'])
_component2['default'].registerComponent('Button', Button)
exports['default'] = Button
module.exports = exports['default']
}, { './clickable-component.js': 65, './component': 67, './utils/events.js': 144, './utils/fn.js': 145, './utils/log.js': 148, 'global/document': 1, 'object.assign': 45 }], 65: [function(_dereq_, module, exports) {
/**
* @file button.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _component = _dereq_('./component')
var _component2 = _interopRequireDefault(_component)
var _utilsDomJs = _dereq_('./utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
var _utilsEventsJs = _dereq_('./utils/events.js')
var Events = _interopRequireWildcard(_utilsEventsJs)
var _utilsFnJs = _dereq_('./utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _utilsLogJs = _dereq_('./utils/log.js')
var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs)
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
var _objectAssign = _dereq_('object.assign')
var _objectAssign2 = _interopRequireDefault(_objectAssign)
/**
* Clickable Component which is clickable or keyboard actionable, but is not a native HTML button
*
* @param {Object} player Main Player
* @param {Object=} options Object of option names and values
* @extends Component
* @class ClickableComponent
*/
var ClickableComponent = (function(_Component) {
_inherits(ClickableComponent, _Component)
function ClickableComponent(player, options) {
_classCallCheck(this, ClickableComponent)
_Component.call(this, player, options)
this.emitTapEvents()
this.on('tap', this.handleClick)
this.on('click', this.handleClick)
this.on('focus', this.handleFocus)
this.on('blur', this.handleBlur)
}
/**
* Create the component's DOM element
*
* @param {String=} type Element's node type. e.g. 'div'
* @param {Object=} props An object of properties that should be set on the element
* @param {Object=} attributes An object of attributes that should be set on the element
* @return {Element}
* @method createEl
*/
ClickableComponent.prototype.createEl = function createEl() {
var tag = arguments.length <= 0 || arguments[0] === undefined ? 'div' : arguments[0]
var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]
var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2]
props = _objectAssign2['default']({
className: this.buildCSSClass(),
tabIndex: 0
}, props)
if (tag === 'button') {
_utilsLogJs2['default'].error('Creating a ClickableComponent with an HTML element of ' + tag + ' is not supported; use a Button instead.')
}
// Add ARIA attributes for clickable element which is not a native HTML button
attributes = _objectAssign2['default']({
role: 'button',
'aria-live': 'polite' // let the screen reader user know that the text of the element may change
}, attributes)
var el = _Component.prototype.createEl.call(this, tag, props, attributes)
this.createControlTextEl(el)
return el
}
/**
* create control text
*
* @param {Element} el Parent element for the control text
* @return {Element}
* @method controlText
*/
ClickableComponent.prototype.createControlTextEl = function createControlTextEl(el) {
this.controlTextEl_ = Dom.createEl('span', {
className: 'vjs-control-text'
})
if (el) {
el.appendChild(this.controlTextEl_)
}
this.controlText(this.controlText_)
return this.controlTextEl_
}
/**
* Controls text - both request and localize
*
* @param {String} text Text for element
* @return {String}
* @method controlText
*/
ClickableComponent.prototype.controlText = function controlText(text) {
if (!text) return this.controlText_ || 'Need Text'
this.controlText_ = text
this.controlTextEl_.innerHTML = this.localize(this.controlText_)
return this
}
/**
* Allows sub components to stack CSS class names
*
* @return {String}
* @method buildCSSClass
*/
ClickableComponent.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-control vjs-button ' + _Component.prototype.buildCSSClass.call(this)
}
/**
* Adds a child component inside this clickable-component
*
* @param {String|Component} child The class name or instance of a child to add
* @param {Object=} options Options, including options to be passed to children of the child.
* @return {Component} The child component (created by this process if a string was used)
* @method addChild
*/
ClickableComponent.prototype.addChild = function addChild(child) {
var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]
// TODO: Fix adding an actionable child to a ClickableComponent; currently
// it will cause issues with assistive technology (e.g. screen readers)
// which support ARIA, since an element with role="button" cannot have
// actionable child elements.
// let className = this.constructor.name;
// log.warn(`Adding a child to a ClickableComponent (${className}) can cause issues with assistive technology which supports ARIA, since an element with role="button" cannot have actionable child elements.`);
return _Component.prototype.addChild.call(this, child, options)
}
/**
* Enable the component element
*
* @return {Component}
* @method enable
*/
ClickableComponent.prototype.enable = function enable() {
this.removeClass('vjs-disabled')
this.el_.setAttribute('aria-disabled', 'false')
return this
}
/**
* Disable the component element
*
* @return {Component}
* @method disable
*/
ClickableComponent.prototype.disable = function disable() {
this.addClass('vjs-disabled')
this.el_.setAttribute('aria-disabled', 'true')
return this
}
/**
* Handle Click - Override with specific functionality for component
*
* @method handleClick
*/
ClickableComponent.prototype.handleClick = function handleClick() { }
/**
* Handle Focus - Add keyboard functionality to element
*
* @method handleFocus
*/
ClickableComponent.prototype.handleFocus = function handleFocus() {
Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress))
}
/**
* Handle KeyPress (document level) - Trigger click when Space or Enter key is pressed
*
* @method handleKeyPress
*/
ClickableComponent.prototype.handleKeyPress = function handleKeyPress(event) {
// Support Space (32) or Enter (13) key operation to fire a click event
if (event.which === 32 || event.which === 13) {
event.preventDefault()
this.handleClick(event)
} else if (_Component.prototype.handleKeyPress) {
_Component.prototype.handleKeyPress.call(this, event) // Pass keypress handling up for unsupported keys
}
}
/**
* Handle Blur - Remove keyboard triggers
*
* @method handleBlur
*/
ClickableComponent.prototype.handleBlur = function handleBlur() {
Events.off(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress))
}
return ClickableComponent
})(_component2['default'])
_component2['default'].registerComponent('ClickableComponent', ClickableComponent)
exports['default'] = ClickableComponent
module.exports = exports['default']
}, { './component': 67, './utils/dom.js': 143, './utils/events.js': 144, './utils/fn.js': 145, './utils/log.js': 148, 'global/document': 1, 'object.assign': 45 }], 66: [function(_dereq_, module, exports) {
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _button = _dereq_('./button')
var _button2 = _interopRequireDefault(_button)
var _component = _dereq_('./component')
var _component2 = _interopRequireDefault(_component)
/**
* The `CloseButton` component is a button which fires a "close" event
* when it is activated.
*
* @extends Button
* @class CloseButton
*/
var CloseButton = (function(_Button) {
_inherits(CloseButton, _Button)
function CloseButton(player, options) {
_classCallCheck(this, CloseButton)
_Button.call(this, player, options)
this.controlText(options && options.controlText || this.localize('Close'))
}
CloseButton.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-close-button ' + _Button.prototype.buildCSSClass.call(this)
}
CloseButton.prototype.handleClick = function handleClick() {
this.trigger({ type: 'close', bubbles: false })
}
return CloseButton
})(_button2['default'])
_component2['default'].registerComponent('CloseButton', CloseButton)
exports['default'] = CloseButton
module.exports = exports['default']
}, { './button': 64, './component': 67 }], 67: [function(_dereq_, module, exports) {
/**
* @file component.js
*
* Player Component - Base class for all UI objects
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
var _utilsDomJs = _dereq_('./utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
var _utilsFnJs = _dereq_('./utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _utilsGuidJs = _dereq_('./utils/guid.js')
var Guid = _interopRequireWildcard(_utilsGuidJs)
var _utilsEventsJs = _dereq_('./utils/events.js')
var Events = _interopRequireWildcard(_utilsEventsJs)
var _utilsLogJs = _dereq_('./utils/log.js')
var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs)
var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js')
var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs)
var _objectAssign = _dereq_('object.assign')
var _objectAssign2 = _interopRequireDefault(_objectAssign)
var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js')
var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs)
/**
* Base UI Component class
* Components are embeddable UI objects that are represented by both a
* javascript object and an element in the DOM. They can be children of other
* components, and can have many children themselves.
* ```js
* // adding a button to the player
* var button = player.addChild('button');
* button.el(); // -> button element
* ```
* ```html
*
*
Button
*
* ```
* Components are also event targets.
* ```js
* button.on('click', function(){
* console.log('Button Clicked!');
* });
* button.trigger('customevent');
* ```
*
* @param {Object} player Main Player
* @param {Object=} options Object of option names and values
* @param {Function=} ready Ready callback function
* @class Component
*/
var Component = (function() {
function Component(player, options, ready) {
_classCallCheck(this, Component)
// The component might be the player itself and we can't pass `this` to super
if (!player && this.play) {
this.player_ = player = this; // eslint-disable-line
} else {
this.player_ = player
}
// Make a copy of prototype.options_ to protect against overriding defaults
this.options_ = _utilsMergeOptionsJs2['default']({}, this.options_)
// Updated options with supplied options
options = this.options_ = _utilsMergeOptionsJs2['default'](this.options_, options)
// Get ID from options or options element if one is supplied
this.id_ = options.id || options.el && options.el.id
// If there was no ID from the options, generate one
if (!this.id_) {
// Don't require the player ID function in the case of mock players
var id = player && player.id && player.id() || 'no_player'
this.id_ = id + '_component_' + Guid.newGUID()
}
this.name_ = options.name || null
// Create element if one wasn't provided in options
if (options.el) {
this.el_ = options.el
} else if (options.createEl !== false) {
this.el_ = this.createEl()
}
this.children_ = []
this.childIndex_ = {}
this.childNameIndex_ = {}
// Add any child components in options
if (options.initChildren !== false) {
this.initChildren()
}
this.ready(ready)
// Don't want to trigger ready here or it will before init is actually
// finished for all children that run this constructor
if (options.reportTouchActivity !== false) {
this.enableTouchActivity()
}
}
/**
* Dispose of the component and all child components
*
* @method dispose
*/
Component.prototype.dispose = function dispose() {
this.trigger({ type: 'dispose', bubbles: false })
// Dispose all children.
if (this.children_) {
for (var i = this.children_.length - 1; i >= 0; i--) {
if (this.children_[i].dispose) {
this.children_[i].dispose()
}
}
}
// Delete child references
this.children_ = null
this.childIndex_ = null
this.childNameIndex_ = null
// Remove all event listeners.
this.off()
// Remove element from DOM
if (this.el_.parentNode) {
this.el_.parentNode.removeChild(this.el_)
}
Dom.removeElData(this.el_)
this.el_ = null
}
/**
* Return the component's player
*
* @return {Player}
* @method player
*/
Component.prototype.player = function player() {
return this.player_
}
/**
* Deep merge of options objects
* Whenever a property is an object on both options objects
* the two properties will be merged using mergeOptions.
*
* ```js
* Parent.prototype.options_ = {
* optionSet: {
* 'childOne': { 'foo': 'bar', 'asdf': 'fdsa' },
* 'childTwo': {},
* 'childThree': {}
* }
* }
* newOptions = {
* optionSet: {
* 'childOne': { 'foo': 'baz', 'abc': '123' }
* 'childTwo': null,
* 'childFour': {}
* }
* }
*
* this.options(newOptions);
* ```
* RESULT
* ```js
* {
* optionSet: {
* 'childOne': { 'foo': 'baz', 'asdf': 'fdsa', 'abc': '123' },
* 'childTwo': null, // Disabled. Won't be initialized.
* 'childThree': {},
* 'childFour': {}
* }
* }
* ```
*
* @param {Object} obj Object of new option values
* @return {Object} A NEW object of this.options_ and obj merged
* @method options
*/
Component.prototype.options = function options(obj) {
_utilsLogJs2['default'].warn('this.options() has been deprecated and will be moved to the constructor in 6.0')
if (!obj) {
return this.options_
}
this.options_ = _utilsMergeOptionsJs2['default'](this.options_, obj)
return this.options_
}
/**
* Get the component's DOM element
* ```js
* var domEl = myComponent.el();
* ```
*
* @return {Element}
* @method el
*/
Component.prototype.el = function el() {
return this.el_
}
/**
* Create the component's DOM element
*
* @param {String=} tagName Element's node type. e.g. 'div'
* @param {Object=} properties An object of properties that should be set
* @param {Object=} attributes An object of attributes that should be set
* @return {Element}
* @method createEl
*/
Component.prototype.createEl = function createEl(tagName, properties, attributes) {
return Dom.createEl(tagName, properties, attributes)
}
Component.prototype.localize = function localize(string) {
var code = this.player_.language && this.player_.language()
var languages = this.player_.languages && this.player_.languages()
if (!code || !languages) {
return string
}
var language = languages[code]
if (language && language[string]) {
return language[string]
}
var primaryCode = code.split('-')[0]
var primaryLang = languages[primaryCode]
if (primaryLang && primaryLang[string]) {
return primaryLang[string]
}
return string
}
/**
* Return the component's DOM element where children are inserted.
* Will either be the same as el() or a new element defined in createEl().
*
* @return {Element}
* @method contentEl
*/
Component.prototype.contentEl = function contentEl() {
return this.contentEl_ || this.el_
}
/**
* Get the component's ID
* ```js
* var id = myComponent.id();
* ```
*
* @return {String}
* @method id
*/
Component.prototype.id = function id() {
return this.id_
}
/**
* Get the component's name. The name is often used to reference the component.
* ```js
* var name = myComponent.name();
* ```
*
* @return {String}
* @method name
*/
Component.prototype.name = function name() {
return this.name_
}
/**
* Get an array of all child components
* ```js
* var kids = myComponent.children();
* ```
*
* @return {Array} The children
* @method children
*/
Component.prototype.children = function children() {
return this.children_
}
/**
* Returns a child component with the provided ID
*
* @return {Component}
* @method getChildById
*/
Component.prototype.getChildById = function getChildById(id) {
return this.childIndex_[id]
}
/**
* Returns a child component with the provided name
*
* @return {Component}
* @method getChild
*/
Component.prototype.getChild = function getChild(name) {
return this.childNameIndex_[name]
}
/**
* Adds a child component inside this component
* ```js
* myComponent.el();
* // ->
* myComponent.children();
* // [empty array]
*
* var myButton = myComponent.addChild('MyButton');
* // ->
myButton
* // -> myButton === myComponent.children()[0];
* ```
* Pass in options for child constructors and options for children of the child
* ```js
* var myButton = myComponent.addChild('MyButton', {
* text: 'Press Me',
* buttonChildExample: {
* buttonChildOption: true
* }
* });
* ```
*
* @param {String|Component} child The class name or instance of a child to add
* @param {Object=} options Options, including options to be passed to children of the child.
* @param {Number} index into our children array to attempt to add the child
* @return {Component} The child component (created by this process if a string was used)
* @method addChild
*/
Component.prototype.addChild = function addChild(child) {
var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]
var index = arguments.length <= 2 || arguments[2] === undefined ? this.children_.length : arguments[2]
var component = undefined
var componentName = undefined
// If child is a string, create nt with options
if (typeof child === 'string') {
componentName = child
// Options can also be specified as a boolean, so convert to an empty object if false.
if (!options) {
options = {}
}
// Same as above, but true is deprecated so show a warning.
if (options === true) {
_utilsLogJs2['default'].warn('Initializing a child component with `true` is deprecated. Children should be defined in an array when possible, but if necessary use an object instead of `true`.')
options = {}
}
// If no componentClass in options, assume componentClass is the name lowercased
// (e.g. playButton)
var componentClassName = options.componentClass || _utilsToTitleCaseJs2['default'](componentName)
// Set name through options
options.name = componentName
// Create a new object & element for this controls set
// If there's no .player_, this is a player
var ComponentClass = Component.getComponent(componentClassName)
if (!ComponentClass) {
throw new Error('Component ' + componentClassName + ' does not exist')
}
// data stored directly on the videojs object may be
// misidentified as a component to retain
// backwards-compatibility with 4.x. check to make sure the
// component class can be instantiated.
if (typeof ComponentClass !== 'function') {
return null
}
component = new ComponentClass(this.player_ || this, options)
// child is a component instance
} else {
component = child
}
this.children_.splice(index, 0, component)
if (typeof component.id === 'function') {
this.childIndex_[component.id()] = component
}
// If a name wasn't used to create the component, check if we can use the
// name function of the component
componentName = componentName || component.name && component.name()
if (componentName) {
this.childNameIndex_[componentName] = component
}
// Add the UI object's element to the container div (box)
// Having an element is not required
if (typeof component.el === 'function' && component.el()) {
var childNodes = this.contentEl().children
var refNode = childNodes[index] || null
this.contentEl().insertBefore(component.el(), refNode)
}
// Return so it can stored on parent object if desired.
return component
}
/**
* Remove a child component from this component's list of children, and the
* child component's element from this component's element
*
* @param {Component} component Component to remove
* @method removeChild
*/
Component.prototype.removeChild = function removeChild(component) {
if (typeof component === 'string') {
component = this.getChild(component)
}
if (!component || !this.children_) {
return
}
var childFound = false
for (var i = this.children_.length - 1; i >= 0; i--) {
if (this.children_[i] === component) {
childFound = true
this.children_.splice(i, 1)
break
}
}
if (!childFound) {
return
}
this.childIndex_[component.id()] = null
this.childNameIndex_[component.name()] = null
var compEl = component.el()
if (compEl && compEl.parentNode === this.contentEl()) {
this.contentEl().removeChild(component.el())
}
}
/**
* Add and initialize default child components from options
* ```js
* // when an instance of MyComponent is created, all children in options
* // will be added to the instance by their name strings and options
* MyComponent.prototype.options_ = {
* children: [
* 'myChildComponent'
* ],
* myChildComponent: {
* myChildOption: true
* }
* };
*
* // Or when creating the component
* var myComp = new MyComponent(player, {
* children: [
* 'myChildComponent'
* ],
* myChildComponent: {
* myChildOption: true
* }
* });
* ```
* The children option can also be an array of
* child options objects (that also include a 'name' key).
* This can be used if you have two child components of the
* same type that need different options.
* ```js
* var myComp = new MyComponent(player, {
* children: [
* 'button',
* {
* name: 'button',
* someOtherOption: true
* },
* {
* name: 'button',
* someOtherOption: false
* }
* ]
* });
* ```
*
* @method initChildren
*/
Component.prototype.initChildren = function initChildren() {
var _this = this
var children = this.options_.children
if (children) {
(function() {
// `this` is `parent`
var parentOptions = _this.options_
var handleAdd = function handleAdd(child) {
var name = child.name
var opts = child.opts
// Allow options for children to be set at the parent options
// e.g. videojs(id, { controlBar: false });
// instead of videojs(id, { children: { controlBar: false });
if (parentOptions[name] !== undefined) {
opts = parentOptions[name]
}
// Allow for disabling default components
// e.g. options['children']['posterImage'] = false
if (opts === false) {
return
}
// Allow options to be passed as a simple boolean if no configuration
// is necessary.
if (opts === true) {
opts = {}
}
// We also want to pass the original player options to each component as well so they don't need to
// reach back into the player for options later.
opts.playerOptions = _this.options_.playerOptions
// Create and add the child component.
// Add a direct reference to the child by name on the parent instance.
// If two of the same component are used, different names should be supplied
// for each
var newChild = _this.addChild(name, opts)
if (newChild) {
_this[name] = newChild
}
}
// Allow for an array of children details to passed in the options
var workingChildren = undefined
var Tech = Component.getComponent('Tech')
if (Array.isArray(children)) {
workingChildren = children
} else {
workingChildren = Object.keys(children)
}
workingChildren
// children that are in this.options_ but also in workingChildren would
// give us extra children we do not want. So, we want to filter them out.
.concat(Object.keys(_this.options_).filter(function(child) {
return !workingChildren.some(function(wchild) {
if (typeof wchild === 'string') {
return child === wchild
} else {
return child === wchild.name
}
})
})).map(function(child) {
var name = undefined
var opts = undefined
if (typeof child === 'string') {
name = child
opts = children[name] || _this.options_[name] || {}
} else {
name = child.name
opts = child
}
return { name: name, opts: opts }
}).filter(function(child) {
// we have to make sure that child.name isn't in the techOrder since
// techs are registerd as Components but can't aren't compatible
// See https://github.com/videojs/video.js/issues/2772
var c = Component.getComponent(child.opts.componentClass || _utilsToTitleCaseJs2['default'](child.name))
return c && !Tech.isTech(c)
}).forEach(handleAdd)
})()
}
}
/**
* Allows sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
Component.prototype.buildCSSClass = function buildCSSClass() {
// Child classes can include a function that does:
// return 'CLASS NAME' + this._super();
return ''
}
/**
* Add an event listener to this component's element
* ```js
* var myFunc = function(){
* var myComponent = this;
* // Do something when the event is fired
* };
*
* myComponent.on('eventType', myFunc);
* ```
* The context of myFunc will be myComponent unless previously bound.
* Alternatively, you can add a listener to another element or component.
* ```js
* myComponent.on(otherElement, 'eventName', myFunc);
* myComponent.on(otherComponent, 'eventName', myFunc);
* ```
* The benefit of using this over `VjsEvents.on(otherElement, 'eventName', myFunc)`
* and `otherComponent.on('eventName', myFunc)` is that this way the listeners
* will be automatically cleaned up when either component is disposed.
* It will also bind myComponent as the context of myFunc.
* **NOTE**: When using this on elements in the page other than window
* and document (both permanent), if you remove the element from the DOM
* you need to call `myComponent.trigger(el, 'dispose')` on it to clean up
* references to it and allow the browser to garbage collect it.
*
* @param {String|Component} first The event type or other component
* @param {Function|String} second The event handler or event type
* @param {Function} third The event handler
* @return {Component}
* @method on
*/
Component.prototype.on = function on(first, second, third) {
var _this2 = this
if (typeof first === 'string' || Array.isArray(first)) {
Events.on(this.el_, first, Fn.bind(this, second))
// Targeting another component or element
} else {
(function() {
var target = first
var type = second
var fn = Fn.bind(_this2, third)
// When this component is disposed, remove the listener from the other component
var removeOnDispose = function removeOnDispose() {
return _this2.off(target, type, fn)
}
// Use the same function ID so we can remove it later it using the ID
// of the original listener
removeOnDispose.guid = fn.guid
_this2.on('dispose', removeOnDispose)
// If the other component is disposed first we need to clean the reference
// to the other component in this component's removeOnDispose listener
// Otherwise we create a memory leak.
var cleanRemover = function cleanRemover() {
return _this2.off('dispose', removeOnDispose)
}
// Add the same function ID so we can easily remove it later
cleanRemover.guid = fn.guid
// Check if this is a DOM node
if (first.nodeName) {
// Add the listener to the other element
Events.on(target, type, fn)
Events.on(target, 'dispose', cleanRemover)
// Should be a component
// Not using `instanceof Component` because it makes mock players difficult
} else if (typeof first.on === 'function') {
// Add the listener to the other component
target.on(type, fn)
target.on('dispose', cleanRemover)
}
})()
}
return this
}
/**
* Remove an event listener from this component's element
* ```js
* myComponent.off('eventType', myFunc);
* ```
* If myFunc is excluded, ALL listeners for the event type will be removed.
* If eventType is excluded, ALL listeners will be removed from the component.
* Alternatively you can use `off` to remove listeners that were added to other
* elements or components using `myComponent.on(otherComponent...`.
* In this case both the event type and listener function are REQUIRED.
* ```js
* myComponent.off(otherElement, 'eventType', myFunc);
* myComponent.off(otherComponent, 'eventType', myFunc);
* ```
*
* @param {String=|Component} first The event type or other component
* @param {Function=|String} second The listener function or event type
* @param {Function=} third The listener for other component
* @return {Component}
* @method off
*/
Component.prototype.off = function off(first, second, third) {
if (!first || typeof first === 'string' || Array.isArray(first)) {
Events.off(this.el_, first, second)
} else {
var target = first
var type = second
// Ensure there's at least a guid, even if the function hasn't been used
var fn = Fn.bind(this, third)
// Remove the dispose listener on this component,
// which was given the same guid as the event listener
this.off('dispose', fn)
if (first.nodeName) {
// Remove the listener
Events.off(target, type, fn)
// Remove the listener for cleaning the dispose listener
Events.off(target, 'dispose', fn)
} else {
target.off(type, fn)
target.off('dispose', fn)
}
}
return this
}
/**
* Add an event listener to be triggered only once and then removed
* ```js
* myComponent.one('eventName', myFunc);
* ```
* Alternatively you can add a listener to another element or component
* that will be triggered only once.
* ```js
* myComponent.one(otherElement, 'eventName', myFunc);
* myComponent.one(otherComponent, 'eventName', myFunc);
* ```
*
* @param {String|Component} first The event type or other component
* @param {Function|String} second The listener function or event type
* @param {Function=} third The listener function for other component
* @return {Component}
* @method one
*/
Component.prototype.one = function one(first, second, third) {
var _this3 = this
var _arguments = arguments
if (typeof first === 'string' || Array.isArray(first)) {
Events.one(this.el_, first, Fn.bind(this, second))
} else {
(function() {
var target = first
var type = second
var fn = Fn.bind(_this3, third)
var newFunc = function newFunc() {
_this3.off(target, type, newFunc)
fn.apply(null, _arguments)
}
// Keep the same function ID so we can remove it later
newFunc.guid = fn.guid
_this3.on(target, type, newFunc)
})()
}
return this
}
/**
* Trigger an event on an element
* ```js
* myComponent.trigger('eventName');
* myComponent.trigger({'type':'eventName'});
* myComponent.trigger('eventName', {data: 'some data'});
* myComponent.trigger({'type':'eventName'}, {data: 'some data'});
* ```
*
* @param {Event|Object|String} event A string (the type) or an event object with a type attribute
* @param {Object} [hash] data hash to pass along with the event
* @return {Component} self
* @method trigger
*/
Component.prototype.trigger = function trigger(event, hash) {
Events.trigger(this.el_, event, hash)
return this
}
/**
* Bind a listener to the component's ready state.
* Different from event listeners in that if the ready event has already happened
* it will trigger the function immediately.
*
* @param {Function} fn Ready listener
* @param {Boolean} sync Exec the listener synchronously if component is ready
* @return {Component}
* @method ready
*/
Component.prototype.ready = function ready(fn) {
var sync = arguments.length <= 1 || arguments[1] === undefined ? false : arguments[1]
if (fn) {
if (this.isReady_) {
if (sync) {
fn.call(this)
} else {
// Call the function asynchronously by default for consistency
this.setTimeout(fn, 1)
}
} else {
this.readyQueue_ = this.readyQueue_ || []
this.readyQueue_.push(fn)
}
}
return this
}
/**
* Trigger the ready listeners
*
* @return {Component}
* @method triggerReady
*/
Component.prototype.triggerReady = function triggerReady() {
this.isReady_ = true
// Ensure ready is triggerd asynchronously
this.setTimeout(function() {
var readyQueue = this.readyQueue_
// Reset Ready Queue
this.readyQueue_ = []
if (readyQueue && readyQueue.length > 0) {
readyQueue.forEach(function(fn) {
fn.call(this)
}, this)
}
// Allow for using event listeners also
this.trigger('ready')
}, 1)
}
/**
* Finds a single DOM element matching `selector` within the component's
* `contentEl` or another custom context.
*
* @method $
* @param {String} selector
* A valid CSS selector, which will be passed to `querySelector`.
*
* @param {Element|String} [context=document]
* A DOM element within which to query. Can also be a selector
* string in which case the first matching element will be used
* as context. If missing (or no element matches selector), falls
* back to `document`.
*
* @return {Element|null}
*/
Component.prototype.$ = function $(selector, context) {
return Dom.$(selector, context || this.contentEl())
}
/**
* Finds a all DOM elements matching `selector` within the component's
* `contentEl` or another custom context.
*
* @method $$
* @param {String} selector
* A valid CSS selector, which will be passed to `querySelectorAll`.
*
* @param {Element|String} [context=document]
* A DOM element within which to query. Can also be a selector
* string in which case the first matching element will be used
* as context. If missing (or no element matches selector), falls
* back to `document`.
*
* @return {NodeList}
*/
Component.prototype.$$ = function $$(selector, context) {
return Dom.$$(selector, context || this.contentEl())
}
/**
* Check if a component's element has a CSS class name
*
* @param {String} classToCheck Classname to check
* @return {Component}
* @method hasClass
*/
Component.prototype.hasClass = function hasClass(classToCheck) {
return Dom.hasElClass(this.el_, classToCheck)
}
/**
* Add a CSS class name to the component's element
*
* @param {String} classToAdd Classname to add
* @return {Component}
* @method addClass
*/
Component.prototype.addClass = function addClass(classToAdd) {
Dom.addElClass(this.el_, classToAdd)
return this
}
/**
* Remove a CSS class name from the component's element
*
* @param {String} classToRemove Classname to remove
* @return {Component}
* @method removeClass
*/
Component.prototype.removeClass = function removeClass(classToRemove) {
Dom.removeElClass(this.el_, classToRemove)
return this
}
/**
* Add or remove a CSS class name from the component's element
*
* @param {String} classToToggle
* @param {Boolean|Function} [predicate]
* Can be a function that returns a Boolean. If `true`, the class
* will be added; if `false`, the class will be removed. If not
* given, the class will be added if not present and vice versa.
*
* @return {Component}
* @method toggleClass
*/
Component.prototype.toggleClass = function toggleClass(classToToggle, predicate) {
Dom.toggleElClass(this.el_, classToToggle, predicate)
return this
}
/**
* Show the component element if hidden
*
* @return {Component}
* @method show
*/
Component.prototype.show = function show() {
this.removeClass('vjs-hidden')
return this
}
/**
* Hide the component element if currently showing
*
* @return {Component}
* @method hide
*/
Component.prototype.hide = function hide() {
this.addClass('vjs-hidden')
return this
}
/**
* Lock an item in its visible state
* To be used with fadeIn/fadeOut.
*
* @return {Component}
* @private
* @method lockShowing
*/
Component.prototype.lockShowing = function lockShowing() {
this.addClass('vjs-lock-showing')
return this
}
/**
* Unlock an item to be hidden
* To be used with fadeIn/fadeOut.
*
* @return {Component}
* @private
* @method unlockShowing
*/
Component.prototype.unlockShowing = function unlockShowing() {
this.removeClass('vjs-lock-showing')
return this
}
/**
* Set or get the width of the component (CSS values)
* Setting the video tag dimension values only works with values in pixels.
* Percent values will not work.
* Some percents can be used, but width()/height() will return the number + %,
* not the actual computed width/height.
*
* @param {Number|String=} num Optional width number
* @param {Boolean} skipListeners Skip the 'resize' event trigger
* @return {Component} This component, when setting the width
* @return {Number|String} The width, when getting
* @method width
*/
Component.prototype.width = function width(num, skipListeners) {
return this.dimension('width', num, skipListeners)
}
/**
* Get or set the height of the component (CSS values)
* Setting the video tag dimension values only works with values in pixels.
* Percent values will not work.
* Some percents can be used, but width()/height() will return the number + %,
* not the actual computed width/height.
*
* @param {Number|String=} num New component height
* @param {Boolean=} skipListeners Skip the resize event trigger
* @return {Component} This component, when setting the height
* @return {Number|String} The height, when getting
* @method height
*/
Component.prototype.height = function height(num, skipListeners) {
return this.dimension('height', num, skipListeners)
}
/**
* Set both width and height at the same time
*
* @param {Number|String} width Width of player
* @param {Number|String} height Height of player
* @return {Component} The component
* @method dimensions
*/
Component.prototype.dimensions = function dimensions(width, height) {
// Skip resize listeners on width for optimization
return this.width(width, true).height(height)
}
/**
* Get or set width or height
* This is the shared code for the width() and height() methods.
* All for an integer, integer + 'px' or integer + '%';
* Known issue: Hidden elements officially have a width of 0. We're defaulting
* to the style.width value and falling back to computedStyle which has the
* hidden element issue. Info, but probably not an efficient fix:
* http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/
*
* @param {String} widthOrHeight 'width' or 'height'
* @param {Number|String=} num New dimension
* @param {Boolean=} skipListeners Skip resize event trigger
* @return {Component} The component if a dimension was set
* @return {Number|String} The dimension if nothing was set
* @private
* @method dimension
*/
Component.prototype.dimension = function dimension(widthOrHeight, num, skipListeners) {
if (num !== undefined) {
// Set to zero if null or literally NaN (NaN !== NaN)
if (num === null || num !== num) {
num = 0
}
// Check if using css width/height (% or px) and adjust
if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) {
this.el_.style[widthOrHeight] = num
} else if (num === 'auto') {
this.el_.style[widthOrHeight] = ''
} else {
this.el_.style[widthOrHeight] = num + 'px'
}
// skipListeners allows us to avoid triggering the resize event when setting both width and height
if (!skipListeners) {
this.trigger('resize')
}
// Return component
return this
}
// Not setting a value, so getting it
// Make sure element exists
if (!this.el_) {
return 0
}
// Get dimension value from style
var val = this.el_.style[widthOrHeight]
var pxIndex = val.indexOf('px')
if (pxIndex !== -1) {
// Return the pixel value with no 'px'
return parseInt(val.slice(0, pxIndex), 10)
}
// No px so using % or no style was set, so falling back to offsetWidth/height
// If component has display:none, offset will return 0
// TODO: handle display:none and no dimension style using px
return parseInt(this.el_['offset' + _utilsToTitleCaseJs2['default'](widthOrHeight)], 10)
}
/**
* Get width or height of computed style
* @param {String} widthOrHeight 'width' or 'height'
* @return {Number|Boolean} The bolean false if nothing was set
* @method currentDimension
*/
Component.prototype.currentDimension = function currentDimension(widthOrHeight) {
var computedWidthOrHeight = 0
if (widthOrHeight !== 'width' && widthOrHeight !== 'height') {
throw new Error('currentDimension only accepts width or height value')
}
if (typeof _globalWindow2['default'].getComputedStyle === 'function') {
var computedStyle = _globalWindow2['default'].getComputedStyle(this.el_)
computedWidthOrHeight = computedStyle.getPropertyValue(widthOrHeight) || computedStyle[widthOrHeight]
} else if (this.el_.currentStyle) {
// ie 8 doesn't support computed style, shim it
// return clientWidth or clientHeight instead for better accuracy
var rule = 'offset' + _utilsToTitleCaseJs2['default'](widthOrHeight)
computedWidthOrHeight = this.el_[rule]
}
// remove 'px' from variable and parse as integer
computedWidthOrHeight = parseFloat(computedWidthOrHeight)
return computedWidthOrHeight
}
/**
* Get an object which contains width and height values of computed style
* @return {Object} The dimensions of element
* @method currentDimensions
*/
Component.prototype.currentDimensions = function currentDimensions() {
return {
width: this.currentDimension('width'),
height: this.currentDimension('height')
}
}
/**
* Get width of computed style
* @return {Integer}
* @method currentWidth
*/
Component.prototype.currentWidth = function currentWidth() {
return this.currentDimension('width')
}
/**
* Get height of computed style
* @return {Integer}
* @method currentHeight
*/
Component.prototype.currentHeight = function currentHeight() {
return this.currentDimension('height')
}
/**
* Emit 'tap' events when touch events are supported
* This is used to support toggling the controls through a tap on the video.
* We're requiring them to be enabled because otherwise every component would
* have this extra overhead unnecessarily, on mobile devices where extra
* overhead is especially bad.
*
* @private
* @method emitTapEvents
*/
Component.prototype.emitTapEvents = function emitTapEvents() {
// Track the start time so we can determine how long the touch lasted
var touchStart = 0
var firstTouch = null
// Maximum movement allowed during a touch event to still be considered a tap
// Other popular libs use anywhere from 2 (hammer.js) to 15, so 10 seems like a nice, round number.
var tapMovementThreshold = 10
// The maximum length a touch can be while still being considered a tap
var touchTimeThreshold = 200
var couldBeTap = undefined
this.on('touchstart', function(event) {
// If more than one finger, don't consider treating this as a click
if (event.touches.length === 1) {
// Copy the touches object to prevent modifying the original
firstTouch = _objectAssign2['default']({}, event.touches[0])
// Record start time so we can detect a tap vs. "touch and hold"
touchStart = new Date().getTime()
// Reset couldBeTap tracking
couldBeTap = true
}
})
this.on('touchmove', function(event) {
// If more than one finger, don't consider treating this as a click
if (event.touches.length > 1) {
couldBeTap = false
} else if (firstTouch) {
// Some devices will throw touchmoves for all but the slightest of taps.
// So, if we moved only a small distance, this could still be a tap
var xdiff = event.touches[0].pageX - firstTouch.pageX
var ydiff = event.touches[0].pageY - firstTouch.pageY
var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff)
if (touchDistance > tapMovementThreshold) {
couldBeTap = false
}
}
})
var noTap = function noTap() {
couldBeTap = false
}
// TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s
this.on('touchleave', noTap)
this.on('touchcancel', noTap)
// When the touch ends, measure how long it took and trigger the appropriate
// event
this.on('touchend', function(event) {
firstTouch = null
// Proceed only if the touchmove/leave/cancel event didn't happen
if (couldBeTap === true) {
// Measure how long the touch lasted
var touchTime = new Date().getTime() - touchStart
// Make sure the touch was less than the threshold to be considered a tap
if (touchTime < touchTimeThreshold) {
// Don't let browser turn this into a click
event.preventDefault()
this.trigger('tap')
// It may be good to copy the touchend event object and change the
// type to tap, if the other event properties aren't exact after
// Events.fixEvent runs (e.g. event.target)
}
}
})
}
/**
* Report user touch activity when touch events occur
* User activity is used to determine when controls should show/hide. It's
* relatively simple when it comes to mouse events, because any mouse event
* should show the controls. So we capture mouse events that bubble up to the
* player and report activity when that happens.
* With touch events it isn't as easy. We can't rely on touch events at the
* player level, because a tap (touchstart + touchend) on the video itself on
* mobile devices is meant to turn controls off (and on). User activity is
* checked asynchronously, so what could happen is a tap event on the video
* turns the controls off, then the touchend event bubbles up to the player,
* which if it reported user activity, would turn the controls right back on.
* (We also don't want to completely block touch events from bubbling up)
* Also a touchmove, touch+hold, and anything other than a tap is not supposed
* to turn the controls back on on a mobile device.
* Here we're setting the default component behavior to report user activity
* whenever touch events happen, and this can be turned off by components that
* want touch events to act differently.
*
* @method enableTouchActivity
*/
Component.prototype.enableTouchActivity = function enableTouchActivity() {
// Don't continue if the root player doesn't support reporting user activity
if (!this.player() || !this.player().reportUserActivity) {
return
}
// listener for reporting that the user is active
var report = Fn.bind(this.player(), this.player().reportUserActivity)
var touchHolding = undefined
this.on('touchstart', function() {
report()
// For as long as the they are touching the device or have their mouse down,
// we consider them active even if they're not moving their finger or mouse.
// So we want to continue to update that they are active
this.clearInterval(touchHolding)
// report at the same interval as activityCheck
touchHolding = this.setInterval(report, 250)
})
var touchEnd = function touchEnd(event) {
report()
// stop the interval that maintains activity if the touch is holding
this.clearInterval(touchHolding)
}
this.on('touchmove', report)
this.on('touchend', touchEnd)
this.on('touchcancel', touchEnd)
}
/**
* Creates timeout and sets up disposal automatically.
*
* @param {Function} fn The function to run after the timeout.
* @param {Number} timeout Number of ms to delay before executing specified function.
* @return {Number} Returns the timeout ID
* @method setTimeout
*/
Component.prototype.setTimeout = function setTimeout(fn, timeout) {
fn = Fn.bind(this, fn)
// window.setTimeout would be preferable here, but due to some bizarre issue with Sinon and/or Phantomjs, we can't.
var timeoutId = _globalWindow2['default'].setTimeout(fn, timeout)
var disposeFn = function disposeFn() {
this.clearTimeout(timeoutId)
}
disposeFn.guid = 'vjs-timeout-' + timeoutId
this.on('dispose', disposeFn)
return timeoutId
}
/**
* Clears a timeout and removes the associated dispose listener
*
* @param {Number} timeoutId The id of the timeout to clear
* @return {Number} Returns the timeout ID
* @method clearTimeout
*/
Component.prototype.clearTimeout = function clearTimeout(timeoutId) {
_globalWindow2['default'].clearTimeout(timeoutId)
var disposeFn = function disposeFn() { }
disposeFn.guid = 'vjs-timeout-' + timeoutId
this.off('dispose', disposeFn)
return timeoutId
}
/**
* Creates an interval and sets up disposal automatically.
*
* @param {Function} fn The function to run every N seconds.
* @param {Number} interval Number of ms to delay before executing specified function.
* @return {Number} Returns the interval ID
* @method setInterval
*/
Component.prototype.setInterval = function setInterval(fn, interval) {
fn = Fn.bind(this, fn)
var intervalId = _globalWindow2['default'].setInterval(fn, interval)
var disposeFn = function disposeFn() {
this.clearInterval(intervalId)
}
disposeFn.guid = 'vjs-interval-' + intervalId
this.on('dispose', disposeFn)
return intervalId
}
/**
* Clears an interval and removes the associated dispose listener
*
* @param {Number} intervalId The id of the interval to clear
* @return {Number} Returns the interval ID
* @method clearInterval
*/
Component.prototype.clearInterval = function clearInterval(intervalId) {
_globalWindow2['default'].clearInterval(intervalId)
var disposeFn = function disposeFn() { }
disposeFn.guid = 'vjs-interval-' + intervalId
this.off('dispose', disposeFn)
return intervalId
}
/**
* Registers a component
*
* @param {String} name Name of the component to register
* @param {Object} comp The component to register
* @static
* @method registerComponent
*/
Component.registerComponent = function registerComponent(name, comp) {
if (!Component.components_) {
Component.components_ = {}
}
Component.components_[name] = comp
return comp
}
/**
* Gets a component by name
*
* @param {String} name Name of the component to get
* @return {Component}
* @static
* @method getComponent
*/
Component.getComponent = function getComponent(name) {
if (Component.components_ && Component.components_[name]) {
return Component.components_[name]
}
if (_globalWindow2['default'] && _globalWindow2['default'].videojs && _globalWindow2['default'].videojs[name]) {
_utilsLogJs2['default'].warn('The ' + name + ' component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)')
return _globalWindow2['default'].videojs[name]
}
}
/**
* Sets up the constructor using the supplied init method
* or uses the init of the parent object
*
* @param {Object} props An object of properties
* @static
* @deprecated
* @method extend
*/
Component.extend = function extend(props) {
props = props || {}
_utilsLogJs2['default'].warn('Component.extend({}) has been deprecated, use videojs.extend(Component, {}) instead')
// Set up the constructor using the supplied init method
// or using the init of the parent object
// Make sure to check the unobfuscated version for external libs
var init = props.init || props.init || this.prototype.init || this.prototype.init || function() { }
// In Resig's simple class inheritance (previously used) the constructor
// is a function that calls `this.init.apply(arguments)`
// However that would prevent us from using `ParentObject.call(this);`
// in a Child constructor because the `this` in `this.init`
// would still refer to the Child and cause an infinite loop.
// We would instead have to do
// `ParentObject.prototype.init.apply(this, arguments);`
// Bleh. We're not creating a _super() function, so it's good to keep
// the parent constructor reference simple.
var subObj = function subObj() {
init.apply(this, arguments)
}
// Inherit from this object's prototype
subObj.prototype = Object.create(this.prototype)
// Reset the constructor property for subObj otherwise
// instances of subObj would have the constructor of the parent Object
subObj.prototype.constructor = subObj
// Make the class extendable
subObj.extend = Component.extend
// Extend subObj's prototype with functions and other properties from props
for (var _name in props) {
if (props.hasOwnProperty(_name)) {
subObj.prototype[_name] = props[_name]
}
}
return subObj
}
return Component
})()
Component.registerComponent('Component', Component)
exports['default'] = Component
module.exports = exports['default']
}, { './utils/dom.js': 143, './utils/events.js': 144, './utils/fn.js': 145, './utils/guid.js': 147, './utils/log.js': 148, './utils/merge-options.js': 149, './utils/to-title-case.js': 152, 'global/window': 2, 'object.assign': 45 }], 68: [function(_dereq_, module, exports) {
/**
* @file audio-track-button.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _trackButtonJs = _dereq_('../track-button.js')
var _trackButtonJs2 = _interopRequireDefault(_trackButtonJs)
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsFnJs = _dereq_('../../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _audioTrackMenuItemJs = _dereq_('./audio-track-menu-item.js')
var _audioTrackMenuItemJs2 = _interopRequireDefault(_audioTrackMenuItemJs)
/**
* The base class for buttons that toggle specific text track types (e.g. subtitles)
*
* @param {Player|Object} player
* @param {Object=} options
* @extends TrackButton
* @class AudioTrackButton
*/
var AudioTrackButton = (function(_TrackButton) {
_inherits(AudioTrackButton, _TrackButton)
function AudioTrackButton(player) {
var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]
_classCallCheck(this, AudioTrackButton)
options.tracks = player.audioTracks && player.audioTracks()
_TrackButton.call(this, player, options)
this.el_.setAttribute('aria-label', 'Audio Menu')
}
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
AudioTrackButton.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-audio-button ' + _TrackButton.prototype.buildCSSClass.call(this)
}
/**
* Create a menu item for each audio track
*
* @return {Array} Array of menu items
* @method createItems
*/
AudioTrackButton.prototype.createItems = function createItems() {
var items = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0]
var tracks = this.player_.audioTracks && this.player_.audioTracks()
if (!tracks) {
return items
}
for (var i = 0; i < tracks.length; i++) {
var track = tracks[i]
items.push(new _audioTrackMenuItemJs2['default'](this.player_, {
// MenuItem is selectable
'selectable': true,
'track': track
}))
}
return items
}
return AudioTrackButton
})(_trackButtonJs2['default'])
_componentJs2['default'].registerComponent('AudioTrackButton', AudioTrackButton)
exports['default'] = AudioTrackButton
module.exports = exports['default']
}, { '../../component.js': 67, '../../utils/fn.js': 145, '../track-button.js': 98, './audio-track-menu-item.js': 69 }], 69: [function(_dereq_, module, exports) {
/**
* @file audio-track-menu-item.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _menuMenuItemJs = _dereq_('../../menu/menu-item.js')
var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs)
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsFnJs = _dereq_('../../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
/**
* The audio track menu item
*
* @param {Player|Object} player
* @param {Object=} options
* @extends MenuItem
* @class AudioTrackMenuItem
*/
var AudioTrackMenuItem = (function(_MenuItem) {
_inherits(AudioTrackMenuItem, _MenuItem)
function AudioTrackMenuItem(player, options) {
var _this = this
_classCallCheck(this, AudioTrackMenuItem)
var track = options.track
var tracks = player.audioTracks()
// Modify options for parent MenuItem class's init.
options.label = track.label || track.language || 'Unknown'
options.selected = track.enabled
_MenuItem.call(this, player, options)
this.track = track
if (tracks) {
(function() {
var changeHandler = Fn.bind(_this, _this.handleTracksChange)
tracks.addEventListener('change', changeHandler)
_this.on('dispose', function() {
tracks.removeEventListener('change', changeHandler)
})
})()
}
}
/**
* Handle click on audio track
*
* @method handleClick
*/
AudioTrackMenuItem.prototype.handleClick = function handleClick(event) {
var tracks = this.player_.audioTracks()
_MenuItem.prototype.handleClick.call(this, event)
if (!tracks) return
for (var i = 0; i < tracks.length; i++) {
var track = tracks[i]
if (track === this.track) {
track.enabled = true
}
}
}
/**
* Handle audio track change
*
* @method handleTracksChange
*/
AudioTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
this.selected(this.track.enabled)
}
return AudioTrackMenuItem
})(_menuMenuItemJs2['default'])
_componentJs2['default'].registerComponent('AudioTrackMenuItem', AudioTrackMenuItem)
exports['default'] = AudioTrackMenuItem
module.exports = exports['default']
}, { '../../component.js': 67, '../../menu/menu-item.js': 110, '../../utils/fn.js': 145 }], 70: [function(_dereq_, module, exports) {
/**
* @file control-bar.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _componentJs = _dereq_('../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
// Required children
var _playToggleJs = _dereq_('./play-toggle.js')
var _playToggleJs2 = _interopRequireDefault(_playToggleJs)
var _timeControlsCurrentTimeDisplayJs = _dereq_('./time-controls/current-time-display.js')
var _timeControlsCurrentTimeDisplayJs2 = _interopRequireDefault(_timeControlsCurrentTimeDisplayJs)
var _timeControlsDurationDisplayJs = _dereq_('./time-controls/duration-display.js')
var _timeControlsDurationDisplayJs2 = _interopRequireDefault(_timeControlsDurationDisplayJs)
var _timeControlsTimeDividerJs = _dereq_('./time-controls/time-divider.js')
var _timeControlsTimeDividerJs2 = _interopRequireDefault(_timeControlsTimeDividerJs)
var _timeControlsRemainingTimeDisplayJs = _dereq_('./time-controls/remaining-time-display.js')
var _timeControlsRemainingTimeDisplayJs2 = _interopRequireDefault(_timeControlsRemainingTimeDisplayJs)
var _liveDisplayJs = _dereq_('./live-display.js')
var _liveDisplayJs2 = _interopRequireDefault(_liveDisplayJs)
var _progressControlProgressControlJs = _dereq_('./progress-control/progress-control.js')
var _progressControlProgressControlJs2 = _interopRequireDefault(_progressControlProgressControlJs)
var _fullscreenToggleJs = _dereq_('./fullscreen-toggle.js')
var _fullscreenToggleJs2 = _interopRequireDefault(_fullscreenToggleJs)
var _volumeControlVolumeControlJs = _dereq_('./volume-control/volume-control.js')
var _volumeControlVolumeControlJs2 = _interopRequireDefault(_volumeControlVolumeControlJs)
var _volumeMenuButtonJs = _dereq_('./volume-menu-button.js')
var _volumeMenuButtonJs2 = _interopRequireDefault(_volumeMenuButtonJs)
var _muteToggleJs = _dereq_('./mute-toggle.js')
var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs)
var _textTrackControlsChaptersButtonJs = _dereq_('./text-track-controls/chapters-button.js')
var _textTrackControlsChaptersButtonJs2 = _interopRequireDefault(_textTrackControlsChaptersButtonJs)
var _textTrackControlsDescriptionsButtonJs = _dereq_('./text-track-controls/descriptions-button.js')
var _textTrackControlsDescriptionsButtonJs2 = _interopRequireDefault(_textTrackControlsDescriptionsButtonJs)
var _textTrackControlsSubtitlesButtonJs = _dereq_('./text-track-controls/subtitles-button.js')
var _textTrackControlsSubtitlesButtonJs2 = _interopRequireDefault(_textTrackControlsSubtitlesButtonJs)
var _textTrackControlsCaptionsButtonJs = _dereq_('./text-track-controls/captions-button.js')
var _textTrackControlsCaptionsButtonJs2 = _interopRequireDefault(_textTrackControlsCaptionsButtonJs)
var _audioTrackControlsAudioTrackButtonJs = _dereq_('./audio-track-controls/audio-track-button.js')
var _audioTrackControlsAudioTrackButtonJs2 = _interopRequireDefault(_audioTrackControlsAudioTrackButtonJs)
var _playbackRateMenuPlaybackRateMenuButtonJs = _dereq_('./playback-rate-menu/playback-rate-menu-button.js')
var _playbackRateMenuPlaybackRateMenuButtonJs2 = _interopRequireDefault(_playbackRateMenuPlaybackRateMenuButtonJs)
var _spacerControlsCustomControlSpacerJs = _dereq_('./spacer-controls/custom-control-spacer.js')
var _spacerControlsCustomControlSpacerJs2 = _interopRequireDefault(_spacerControlsCustomControlSpacerJs)
/**
* Container of main controls
*
* @extends Component
* @class ControlBar
*/
var ControlBar = (function(_Component) {
_inherits(ControlBar, _Component)
function ControlBar() {
_classCallCheck(this, ControlBar)
_Component.apply(this, arguments)
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
ControlBar.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-control-bar',
dir: 'ltr'
}, {
'role': 'group' // The control bar is a group, so it can contain menuitems
})
}
return ControlBar
})(_componentJs2['default'])
ControlBar.prototype.options_ = {
loadEvent: 'play',
children: ['playToggle', 'volumeMenuButton', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'descriptionsButton', 'subtitlesButton', 'captionsButton', 'audioTrackButton', 'fullscreenToggle']
}
_componentJs2['default'].registerComponent('ControlBar', ControlBar)
exports['default'] = ControlBar
module.exports = exports['default']
}, { '../component.js': 67, './audio-track-controls/audio-track-button.js': 68, './fullscreen-toggle.js': 71, './live-display.js': 72, './mute-toggle.js': 73, './play-toggle.js': 74, './playback-rate-menu/playback-rate-menu-button.js': 75, './progress-control/progress-control.js': 80, './spacer-controls/custom-control-spacer.js': 83, './text-track-controls/captions-button.js': 86, './text-track-controls/chapters-button.js': 87, './text-track-controls/descriptions-button.js': 89, './text-track-controls/subtitles-button.js': 91, './time-controls/current-time-display.js': 94, './time-controls/duration-display.js': 95, './time-controls/remaining-time-display.js': 96, './time-controls/time-divider.js': 97, './volume-control/volume-control.js': 100, './volume-menu-button.js': 102 }], 71: [function(_dereq_, module, exports) {
/**
* @file fullscreen-toggle.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _buttonJs = _dereq_('../button.js')
var _buttonJs2 = _interopRequireDefault(_buttonJs)
var _componentJs = _dereq_('../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
/**
* Toggle fullscreen video
*
* @extends Button
* @class FullscreenToggle
*/
var FullscreenToggle = (function(_Button) {
_inherits(FullscreenToggle, _Button)
function FullscreenToggle() {
_classCallCheck(this, FullscreenToggle)
_Button.apply(this, arguments)
}
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
FullscreenToggle.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-fullscreen-control ' + _Button.prototype.buildCSSClass.call(this)
}
/**
* Handles click for full screen
*
* @method handleClick
*/
FullscreenToggle.prototype.handleClick = function handleClick() {
if (!this.player_.isFullscreen()) {
this.player_.requestFullscreen()
this.controlText('Non-Fullscreen')
} else {
this.player_.exitFullscreen()
this.controlText('Fullscreen')
}
}
return FullscreenToggle
})(_buttonJs2['default'])
FullscreenToggle.prototype.controlText_ = 'Fullscreen'
_componentJs2['default'].registerComponent('FullscreenToggle', FullscreenToggle)
exports['default'] = FullscreenToggle
module.exports = exports['default']
}, { '../button.js': 64, '../component.js': 67 }], 72: [function(_dereq_, module, exports) {
/**
* @file live-display.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _component = _dereq_('../component')
var _component2 = _interopRequireDefault(_component)
var _utilsDomJs = _dereq_('../utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
/**
* Displays the live indicator
* TODO - Future make it click to snap to live
*
* @extends Component
* @class LiveDisplay
*/
var LiveDisplay = (function(_Component) {
_inherits(LiveDisplay, _Component)
function LiveDisplay(player, options) {
_classCallCheck(this, LiveDisplay)
_Component.call(this, player, options)
this.updateShowing()
this.on(this.player(), 'durationchange', this.updateShowing)
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
LiveDisplay.prototype.createEl = function createEl() {
var el = _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-live-control vjs-control'
})
this.contentEl_ = Dom.createEl('div', {
className: 'vjs-live-display',
innerHTML: '' + this.localize('Stream Type') + '' + this.localize('直播中')
}, {
'aria-live': 'off'
})
el.appendChild(this.contentEl_)
return el
}
LiveDisplay.prototype.updateShowing = function updateShowing() {
if (this.player().duration() === Infinity) {
this.show()
} else {
this.hide()
}
}
return LiveDisplay
})(_component2['default'])
_component2['default'].registerComponent('LiveDisplay', LiveDisplay)
exports['default'] = LiveDisplay
module.exports = exports['default']
}, { '../component': 67, '../utils/dom.js': 143 }], 73: [function(_dereq_, module, exports) {
/**
* @file mute-toggle.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _button = _dereq_('../button')
var _button2 = _interopRequireDefault(_button)
var _component = _dereq_('../component')
var _component2 = _interopRequireDefault(_component)
var _utilsDomJs = _dereq_('../utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
/**
* A button component for muting the audio
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Button
* @class MuteToggle
*/
var MuteToggle = (function(_Button) {
_inherits(MuteToggle, _Button)
function MuteToggle(player, options) {
_classCallCheck(this, MuteToggle)
_Button.call(this, player, options)
this.on(player, 'volumechange', this.update)
// hide mute toggle if the current tech doesn't support volume control
if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {
this.addClass('vjs-hidden')
}
this.on(player, 'loadstart', function() {
this.update() // We need to update the button to account for a default muted state.
if (player.tech_['featuresVolumeControl'] === false) {
this.addClass('vjs-hidden')
} else {
this.removeClass('vjs-hidden')
}
})
}
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
MuteToggle.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-mute-control ' + _Button.prototype.buildCSSClass.call(this)
}
/**
* Handle click on mute
*
* @method handleClick
*/
MuteToggle.prototype.handleClick = function handleClick() {
this.player_.muted(!this.player_.muted())
}
/**
* Update volume
*
* @method update
*/
MuteToggle.prototype.update = function update() {
var vol = this.player_.volume()
var level = 3
if (vol === 0 || this.player_.muted()) {
level = 0
} else if (vol < 0.33) {
level = 1
} else if (vol < 0.67) {
level = 2
}
// Don't rewrite the button text if the actual text doesn't change.
// This causes unnecessary and confusing information for screen reader users.
// This check is needed because this function gets called every time the volume level is changed.
var toMute = this.player_.muted() ? 'Unmute' : 'Mute'
if (this.controlText() !== toMute) {
this.controlText(toMute)
}
/* TODO improve muted icon classes */
for (var i = 0; i < 4; i++) {
Dom.removeElClass(this.el_, 'vjs-vol-' + i)
}
Dom.addElClass(this.el_, 'vjs-vol-' + level)
}
return MuteToggle
})(_button2['default'])
MuteToggle.prototype.controlText_ = 'Mute'
_component2['default'].registerComponent('MuteToggle', MuteToggle)
exports['default'] = MuteToggle
module.exports = exports['default']
}, { '../button': 64, '../component': 67, '../utils/dom.js': 143 }], 74: [function(_dereq_, module, exports) {
/**
* @file play-toggle.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _buttonJs = _dereq_('../button.js')
var _buttonJs2 = _interopRequireDefault(_buttonJs)
var _componentJs = _dereq_('../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
/**
* Button to toggle between play and pause
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Button
* @class PlayToggle
*/
var PlayToggle = (function(_Button) {
_inherits(PlayToggle, _Button)
function PlayToggle(player, options) {
_classCallCheck(this, PlayToggle)
_Button.call(this, player, options)
this.on(player, 'play', this.handlePlay)
this.on(player, 'pause', this.handlePause)
}
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
PlayToggle.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this)
}
/**
* Handle click to toggle between play and pause
*
* @method handleClick
*/
PlayToggle.prototype.handleClick = function handleClick() {
if (this.player_.paused()) {
this.player_.play()
} else {
this.player_.pause()
}
}
/**
* Add the vjs-playing class to the element so it can change appearance
*
* @method handlePlay
*/
PlayToggle.prototype.handlePlay = function handlePlay() {
this.removeClass('vjs-paused')
this.addClass('vjs-playing')
this.controlText('Pause') // change the button text to "Pause"
}
/**
* Add the vjs-paused class to the element so it can change appearance
*
* @method handlePause
*/
PlayToggle.prototype.handlePause = function handlePause() {
this.removeClass('vjs-playing')
this.addClass('vjs-paused')
this.controlText('Play') // change the button text to "Play"
}
return PlayToggle
})(_buttonJs2['default'])
PlayToggle.prototype.controlText_ = 'Play'
_componentJs2['default'].registerComponent('PlayToggle', PlayToggle)
exports['default'] = PlayToggle
module.exports = exports['default']
}, { '../button.js': 64, '../component.js': 67 }], 75: [function(_dereq_, module, exports) {
/**
* @file playback-rate-menu-button.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _menuMenuButtonJs = _dereq_('../../menu/menu-button.js')
var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs)
var _menuMenuJs = _dereq_('../../menu/menu.js')
var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs)
var _playbackRateMenuItemJs = _dereq_('./playback-rate-menu-item.js')
var _playbackRateMenuItemJs2 = _interopRequireDefault(_playbackRateMenuItemJs)
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsDomJs = _dereq_('../../utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
/**
* The component for controlling the playback rate
*
* @param {Player|Object} player
* @param {Object=} options
* @extends MenuButton
* @class PlaybackRateMenuButton
*/
var PlaybackRateMenuButton = (function(_MenuButton) {
_inherits(PlaybackRateMenuButton, _MenuButton)
function PlaybackRateMenuButton(player, options) {
_classCallCheck(this, PlaybackRateMenuButton)
_MenuButton.call(this, player, options)
this.updateVisibility()
this.updateLabel()
this.on(player, 'loadstart', this.updateVisibility)
this.on(player, 'ratechange', this.updateLabel)
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
PlaybackRateMenuButton.prototype.createEl = function createEl() {
var el = _MenuButton.prototype.createEl.call(this)
this.labelEl_ = Dom.createEl('div', {
className: 'vjs-playback-rate-value',
innerHTML: 1.0
})
el.appendChild(this.labelEl_)
return el
}
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
PlaybackRateMenuButton.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-playback-rate ' + _MenuButton.prototype.buildCSSClass.call(this)
}
/**
* Create the playback rate menu
*
* @return {Menu} Menu object populated with items
* @method createMenu
*/
PlaybackRateMenuButton.prototype.createMenu = function createMenu() {
var menu = new _menuMenuJs2['default'](this.player())
var rates = this.playbackRates()
if (rates) {
for (var i = rates.length - 1; i >= 0; i--) {
menu.addChild(new _playbackRateMenuItemJs2['default'](this.player(), { 'rate': rates[i] + 'x' }))
}
}
return menu
}
/**
* Updates ARIA accessibility attributes
*
* @method updateARIAAttributes
*/
PlaybackRateMenuButton.prototype.updateARIAAttributes = function updateARIAAttributes() {
// Current playback rate
this.el().setAttribute('aria-valuenow', this.player().playbackRate())
}
/**
* Handle menu item click
*
* @method handleClick
*/
PlaybackRateMenuButton.prototype.handleClick = function handleClick() {
// select next rate option
var currentRate = this.player().playbackRate()
var rates = this.playbackRates()
// this will select first one if the last one currently selected
var newRate = rates[0]
for (var i = 0; i < rates.length; i++) {
if (rates[i] > currentRate) {
newRate = rates[i]
break
}
}
this.player().playbackRate(newRate)
}
/**
* Get possible playback rates
*
* @return {Array} Possible playback rates
* @method playbackRates
*/
PlaybackRateMenuButton.prototype.playbackRates = function playbackRates() {
return this.options_['playbackRates'] || this.options_.playerOptions && this.options_.playerOptions['playbackRates']
}
/**
* Get whether playback rates is supported by the tech
* and an array of playback rates exists
*
* @return {Boolean} Whether changing playback rate is supported
* @method playbackRateSupported
*/
PlaybackRateMenuButton.prototype.playbackRateSupported = function playbackRateSupported() {
return this.player().tech_ && this.player().tech_['featuresPlaybackRate'] && this.playbackRates() && this.playbackRates().length > 0
}
/**
* Hide playback rate controls when they're no playback rate options to select
*
* @method updateVisibility
*/
PlaybackRateMenuButton.prototype.updateVisibility = function updateVisibility() {
if (this.playbackRateSupported()) {
this.removeClass('vjs-hidden')
} else {
this.addClass('vjs-hidden')
}
}
/**
* Update button label when rate changed
*
* @method updateLabel
*/
PlaybackRateMenuButton.prototype.updateLabel = function updateLabel() {
if (this.playbackRateSupported()) {
this.labelEl_.innerHTML = this.player().playbackRate() + 'x'
}
}
return PlaybackRateMenuButton
})(_menuMenuButtonJs2['default'])
PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate'
_componentJs2['default'].registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton)
exports['default'] = PlaybackRateMenuButton
module.exports = exports['default']
}, { '../../component.js': 67, '../../menu/menu-button.js': 109, '../../menu/menu.js': 111, '../../utils/dom.js': 143, './playback-rate-menu-item.js': 76 }], 76: [function(_dereq_, module, exports) {
/**
* @file playback-rate-menu-item.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _menuMenuItemJs = _dereq_('../../menu/menu-item.js')
var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs)
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
/**
* The specific menu item type for selecting a playback rate
*
* @param {Player|Object} player
* @param {Object=} options
* @extends MenuItem
* @class PlaybackRateMenuItem
*/
var PlaybackRateMenuItem = (function(_MenuItem) {
_inherits(PlaybackRateMenuItem, _MenuItem)
function PlaybackRateMenuItem(player, options) {
_classCallCheck(this, PlaybackRateMenuItem)
var label = options['rate']
var rate = parseFloat(label, 10)
// Modify options for parent MenuItem class's init.
options['label'] = label
options['selected'] = rate === 1
_MenuItem.call(this, player, options)
this.label = label
this.rate = rate
this.on(player, 'ratechange', this.update)
}
/**
* Handle click on menu item
*
* @method handleClick
*/
PlaybackRateMenuItem.prototype.handleClick = function handleClick() {
_MenuItem.prototype.handleClick.call(this)
this.player().playbackRate(this.rate)
}
/**
* Update playback rate with selected rate
*
* @method update
*/
PlaybackRateMenuItem.prototype.update = function update() {
this.selected(this.player().playbackRate() === this.rate)
}
return PlaybackRateMenuItem
})(_menuMenuItemJs2['default'])
PlaybackRateMenuItem.prototype.contentElType = 'button'
_componentJs2['default'].registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem)
exports['default'] = PlaybackRateMenuItem
module.exports = exports['default']
}, { '../../component.js': 67, '../../menu/menu-item.js': 110 }], 77: [function(_dereq_, module, exports) {
/**
* @file load-progress-bar.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsDomJs = _dereq_('../../utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
/**
* Shows load progress
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class LoadProgressBar
*/
var LoadProgressBar = (function(_Component) {
_inherits(LoadProgressBar, _Component)
function LoadProgressBar(player, options) {
_classCallCheck(this, LoadProgressBar)
_Component.call(this, player, options)
this.on(player, 'progress', this.update)
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
LoadProgressBar.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-load-progress',
innerHTML: '' + this.localize('Loaded') + ': 0%'
})
}
/**
* Update progress bar
*
* @method update
*/
LoadProgressBar.prototype.update = function update() {
var buffered = this.player_.buffered()
var duration = this.player_.duration()
var bufferedEnd = this.player_.bufferedEnd()
var children = this.el_.children
// get the percent width of a time compared to the total end
var percentify = function percentify(time, end) {
var percent = time / end || 0 // no NaN
return (percent >= 1 ? 1 : percent) * 100 + '%'
}
// update the width of the progress bar
this.el_.style.width = percentify(bufferedEnd, duration)
// add child elements to represent the individual buffered time ranges
for (var i = 0; i < buffered.length; i++) {
var start = buffered.start(i)
var end = buffered.end(i)
var part = children[i]
if (!part) {
part = this.el_.appendChild(Dom.createEl())
}
// set the percent based on the width of the progress bar (bufferedEnd)
part.style.left = percentify(start, bufferedEnd)
part.style.width = percentify(end - start, bufferedEnd)
}
// remove unused buffered range elements
for (var i = children.length; i > buffered.length; i--) {
this.el_.removeChild(children[i - 1])
}
}
return LoadProgressBar
})(_componentJs2['default'])
_componentJs2['default'].registerComponent('LoadProgressBar', LoadProgressBar)
exports['default'] = LoadProgressBar
module.exports = exports['default']
}, { '../../component.js': 67, '../../utils/dom.js': 143 }], 78: [function(_dereq_, module, exports) {
/**
* @file mouse-time-display.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsDomJs = _dereq_('../../utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
var _utilsFnJs = _dereq_('../../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js')
var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs)
var _lodashCompatFunctionThrottle = _dereq_('lodash-compat/function/throttle')
var _lodashCompatFunctionThrottle2 = _interopRequireDefault(_lodashCompatFunctionThrottle)
/**
* The Mouse Time Display component shows the time you will seek to
* when hovering over the progress bar
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class MouseTimeDisplay
*/
var MouseTimeDisplay = (function(_Component) {
_inherits(MouseTimeDisplay, _Component)
function MouseTimeDisplay(player, options) {
var _this = this
_classCallCheck(this, MouseTimeDisplay)
_Component.call(this, player, options)
if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) {
this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside
}
if (this.keepTooltipsInside) {
this.tooltip = Dom.createEl('div', { className: 'vjs-time-tooltip' })
this.el().appendChild(this.tooltip)
this.addClass('vjs-keep-tooltips-inside')
}
this.update(0, 0)
player.on('ready', function() {
_this.on(player.controlBar.progressControl.el(), 'mousemove', _lodashCompatFunctionThrottle2['default'](Fn.bind(_this, _this.handleMouseMove), 25))
})
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
MouseTimeDisplay.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-mouse-display'
})
}
MouseTimeDisplay.prototype.handleMouseMove = function handleMouseMove(event) {
var duration = this.player_.duration()
var newTime = this.calculateDistance(event) * duration
var position = event.pageX - Dom.findElPosition(this.el().parentNode).left
this.update(newTime, position)
}
MouseTimeDisplay.prototype.update = function update(newTime, position) {
var time = _utilsFormatTimeJs2['default'](newTime, this.player_.duration())
this.el().style.left = position + 'px'
this.el().setAttribute('data-current-time', time)
if (this.keepTooltipsInside) {
var clampedPosition = this.clampPosition_(position)
var difference = position - clampedPosition + 1
var tooltipWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.tooltip).width)
var tooltipWidthHalf = tooltipWidth / 2
this.tooltip.innerHTML = time
this.tooltip.style.right = '-' + (tooltipWidthHalf - difference) + 'px'
}
}
MouseTimeDisplay.prototype.calculateDistance = function calculateDistance(event) {
return Dom.getPointerPosition(this.el().parentNode, event).x
}
/**
* This takes in a horizontal position for the bar and returns a clamped position.
* Clamped position means that it will keep the position greater than half the width
* of the tooltip and smaller than the player width minus half the width o the tooltip.
* It will only clamp the position if `keepTooltipsInside` option is set.
*
* @param {Number} position the position the bar wants to be
* @return {Number} newPosition the (potentially) clamped position
* @method clampPosition_
*/
MouseTimeDisplay.prototype.clampPosition_ = function clampPosition_(position) {
if (!this.keepTooltipsInside) {
return position
}
var playerWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.player().el()).width)
var tooltipWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.tooltip).width)
var tooltipWidthHalf = tooltipWidth / 2
var actualPosition = position
if (position < tooltipWidthHalf) {
actualPosition = Math.ceil(tooltipWidthHalf)
} else if (position > playerWidth - tooltipWidthHalf) {
actualPosition = Math.floor(playerWidth - tooltipWidthHalf)
}
return actualPosition
}
return MouseTimeDisplay
})(_componentJs2['default'])
_componentJs2['default'].registerComponent('MouseTimeDisplay', MouseTimeDisplay)
exports['default'] = MouseTimeDisplay
module.exports = exports['default']
}, { '../../component.js': 67, '../../utils/dom.js': 143, '../../utils/fn.js': 145, '../../utils/format-time.js': 146, 'global/window': 2, 'lodash-compat/function/throttle': 7 }], 79: [function(_dereq_, module, exports) {
/**
* @file play-progress-bar.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsFnJs = _dereq_('../../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _utilsDomJs = _dereq_('../../utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js')
var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs)
/**
* Shows play progress
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class PlayProgressBar
*/
var PlayProgressBar = (function(_Component) {
_inherits(PlayProgressBar, _Component)
function PlayProgressBar(player, options) {
_classCallCheck(this, PlayProgressBar)
_Component.call(this, player, options)
this.updateDataAttr()
this.on(player, 'timeupdate', this.updateDataAttr)
player.ready(Fn.bind(this, this.updateDataAttr))
if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) {
this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside
}
if (this.keepTooltipsInside) {
this.addClass('vjs-keep-tooltips-inside')
}
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
PlayProgressBar.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-play-progress vjs-slider-bar',
innerHTML: '' + this.localize('Progress') + ': 0%'
})
}
PlayProgressBar.prototype.updateDataAttr = function updateDataAttr() {
var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime()
this.el_.setAttribute('data-current-time', _utilsFormatTimeJs2['default'](time, this.player_.duration()))
}
return PlayProgressBar
})(_componentJs2['default'])
_componentJs2['default'].registerComponent('PlayProgressBar', PlayProgressBar)
exports['default'] = PlayProgressBar
module.exports = exports['default']
}, { '../../component.js': 67, '../../utils/dom.js': 143, '../../utils/fn.js': 145, '../../utils/format-time.js': 146 }], 80: [function(_dereq_, module, exports) {
/**
* @file progress-control.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _seekBarJs = _dereq_('./seek-bar.js')
var _seekBarJs2 = _interopRequireDefault(_seekBarJs)
var _mouseTimeDisplayJs = _dereq_('./mouse-time-display.js')
var _mouseTimeDisplayJs2 = _interopRequireDefault(_mouseTimeDisplayJs)
/**
* The Progress Control component contains the seek bar, load progress,
* and play progress
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class ProgressControl
*/
var ProgressControl = (function(_Component) {
_inherits(ProgressControl, _Component)
function ProgressControl() {
_classCallCheck(this, ProgressControl)
_Component.apply(this, arguments)
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
ProgressControl.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-progress-control vjs-control'
})
}
return ProgressControl
})(_componentJs2['default'])
ProgressControl.prototype.options_ = {
children: ['seekBar']
}
_componentJs2['default'].registerComponent('ProgressControl', ProgressControl)
exports['default'] = ProgressControl
module.exports = exports['default']
}, { '../../component.js': 67, './mouse-time-display.js': 78, './seek-bar.js': 81 }], 81: [function(_dereq_, module, exports) {
/**
* @file seek-bar.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
var _sliderSliderJs = _dereq_('../../slider/slider.js')
var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs)
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _loadProgressBarJs = _dereq_('./load-progress-bar.js')
var _loadProgressBarJs2 = _interopRequireDefault(_loadProgressBarJs)
var _playProgressBarJs = _dereq_('./play-progress-bar.js')
var _playProgressBarJs2 = _interopRequireDefault(_playProgressBarJs)
var _tooltipProgressBarJs = _dereq_('./tooltip-progress-bar.js')
var _tooltipProgressBarJs2 = _interopRequireDefault(_tooltipProgressBarJs)
var _utilsFnJs = _dereq_('../../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js')
var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs)
var _objectAssign = _dereq_('object.assign')
var _objectAssign2 = _interopRequireDefault(_objectAssign)
/**
* Seek Bar and holder for the progress bars
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Slider
* @class SeekBar
*/
var SeekBar = (function(_Slider) {
_inherits(SeekBar, _Slider)
function SeekBar(player, options) {
_classCallCheck(this, SeekBar)
_Slider.call(this, player, options)
this.on(player, 'timeupdate', this.updateProgress)
this.on(player, 'ended', this.updateProgress)
player.ready(Fn.bind(this, this.updateProgress))
if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) {
this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside
}
if (this.keepTooltipsInside) {
this.tooltipProgressBar = this.addChild('TooltipProgressBar')
}
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
SeekBar.prototype.createEl = function createEl() {
return _Slider.prototype.createEl.call(this, 'div', {
className: 'vjs-progress-holder'
}, {
'aria-label': 'progress bar'
})
}
/**
* Update ARIA accessibility attributes
*
* @method updateARIAAttributes
*/
SeekBar.prototype.updateProgress = function updateProgress() {
this.updateAriaAttributes(this.el_)
if (this.keepTooltipsInside) {
this.updateAriaAttributes(this.tooltipProgressBar.el_)
this.tooltipProgressBar.el_.style.width = this.bar.el_.style.width
var playerWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.player().el()).width)
var tooltipWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.tooltipProgressBar.tooltip).width)
var tooltipStyle = this.tooltipProgressBar.el().style
tooltipStyle.maxWidth = Math.floor(playerWidth - tooltipWidth / 2) + 'px'
tooltipStyle.minWidth = Math.ceil(tooltipWidth / 2) + 'px'
tooltipStyle.right = '-' + tooltipWidth / 2 + 'px'
}
}
SeekBar.prototype.updateAriaAttributes = function updateAriaAttributes(el) {
// Allows for smooth scrubbing, when player can't keep up.
var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime()
el.setAttribute('aria-valuenow', (this.getPercent() * 100).toFixed(2)) // machine readable value of progress bar (percentage complete)
el.setAttribute('aria-valuetext', _utilsFormatTimeJs2['default'](time, this.player_.duration())) // human readable value of progress bar (time complete)
}
/**
* Get percentage of video played
*
* @return {Number} Percentage played
* @method getPercent
*/
SeekBar.prototype.getPercent = function getPercent() {
var percent = this.player_.currentTime() / this.player_.duration()
return percent >= 1 ? 1 : percent
}
/**
* Handle mouse down on seek bar
*
* @method handleMouseDown
*/
SeekBar.prototype.handleMouseDown = function handleMouseDown(event) {
_Slider.prototype.handleMouseDown.call(this, event)
this.player_.scrubbing(true)
this.videoWasPlaying = !this.player_.paused()
this.player_.pause()
}
/**
* Handle mouse move on seek bar
*
* @method handleMouseMove
*/
SeekBar.prototype.handleMouseMove = function handleMouseMove(event) {
var newTime = this.calculateDistance(event) * this.player_.duration()
// Don't let video end while scrubbing.
if (newTime === this.player_.duration()) {
newTime = newTime - 0.1
}
// Set new time (tell player to seek to new time)
this.player_.currentTime(newTime)
}
/**
* Handle mouse up on seek bar
*
* @method handleMouseUp
*/
SeekBar.prototype.handleMouseUp = function handleMouseUp(event) {
_Slider.prototype.handleMouseUp.call(this, event)
this.player_.scrubbing(false)
if (this.videoWasPlaying) {
this.player_.play()
}
}
/**
* Move more quickly fast forward for keyboard-only users
*
* @method stepForward
*/
SeekBar.prototype.stepForward = function stepForward() {
this.player_.currentTime(this.player_.currentTime() + 5) // more quickly fast forward for keyboard-only users
}
/**
* Move more quickly rewind for keyboard-only users
*
* @method stepBack
*/
SeekBar.prototype.stepBack = function stepBack() {
this.player_.currentTime(this.player_.currentTime() - 5) // more quickly rewind for keyboard-only users
}
return SeekBar
})(_sliderSliderJs2['default'])
SeekBar.prototype.options_ = {
children: ['loadProgressBar', 'mouseTimeDisplay', 'playProgressBar'],
'barName': 'playProgressBar'
}
SeekBar.prototype.playerEvent = 'timeupdate'
_componentJs2['default'].registerComponent('SeekBar', SeekBar)
exports['default'] = SeekBar
module.exports = exports['default']
}, { '../../component.js': 67, '../../slider/slider.js': 119, '../../utils/fn.js': 145, '../../utils/format-time.js': 146, './load-progress-bar.js': 77, './play-progress-bar.js': 79, './tooltip-progress-bar.js': 82, 'global/window': 2, 'object.assign': 45 }], 82: [function(_dereq_, module, exports) {
/**
* @file play-progress-bar.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsFnJs = _dereq_('../../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _utilsDomJs = _dereq_('../../utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js')
var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs)
/**
* Shows play progress
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class PlayProgressBar
*/
var TooltipProgressBar = (function(_Component) {
_inherits(TooltipProgressBar, _Component)
function TooltipProgressBar(player, options) {
_classCallCheck(this, TooltipProgressBar)
_Component.call(this, player, options)
this.updateDataAttr()
this.on(player, 'timeupdate', this.updateDataAttr)
player.ready(Fn.bind(this, this.updateDataAttr))
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
TooltipProgressBar.prototype.createEl = function createEl() {
var el = _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-tooltip-progress-bar vjs-slider-bar',
innerHTML: '\n ' + this.localize('Progress') + ': 0%'
})
this.tooltip = el.querySelector('.vjs-time-tooltip')
return el
}
TooltipProgressBar.prototype.updateDataAttr = function updateDataAttr() {
var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime()
var formattedTime = _utilsFormatTimeJs2['default'](time, this.player_.duration())
this.el_.setAttribute('data-current-time', formattedTime)
this.tooltip.innerHTML = formattedTime
}
return TooltipProgressBar
})(_componentJs2['default'])
_componentJs2['default'].registerComponent('TooltipProgressBar', TooltipProgressBar)
exports['default'] = TooltipProgressBar
module.exports = exports['default']
}, { '../../component.js': 67, '../../utils/dom.js': 143, '../../utils/fn.js': 145, '../../utils/format-time.js': 146 }], 83: [function(_dereq_, module, exports) {
/**
* @file custom-control-spacer.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _spacerJs = _dereq_('./spacer.js')
var _spacerJs2 = _interopRequireDefault(_spacerJs)
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
/**
* Spacer specifically meant to be used as an insertion point for new plugins, etc.
*
* @extends Spacer
* @class CustomControlSpacer
*/
var CustomControlSpacer = (function(_Spacer) {
_inherits(CustomControlSpacer, _Spacer)
function CustomControlSpacer() {
_classCallCheck(this, CustomControlSpacer)
_Spacer.apply(this, arguments)
}
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
CustomControlSpacer.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-custom-control-spacer ' + _Spacer.prototype.buildCSSClass.call(this)
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
CustomControlSpacer.prototype.createEl = function createEl() {
var el = _Spacer.prototype.createEl.call(this, {
className: this.buildCSSClass()
})
// No-flex/table-cell mode requires there be some content
// in the cell to fill the remaining space of the table.
el.innerHTML = ' '
return el
}
return CustomControlSpacer
})(_spacerJs2['default'])
_componentJs2['default'].registerComponent('CustomControlSpacer', CustomControlSpacer)
exports['default'] = CustomControlSpacer
module.exports = exports['default']
}, { '../../component.js': 67, './spacer.js': 84 }], 84: [function(_dereq_, module, exports) {
/**
* @file spacer.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
/**
* Just an empty spacer element that can be used as an append point for plugins, etc.
* Also can be used to create space between elements when necessary.
*
* @extends Component
* @class Spacer
*/
var Spacer = (function(_Component) {
_inherits(Spacer, _Component)
function Spacer() {
_classCallCheck(this, Spacer)
_Component.apply(this, arguments)
}
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
Spacer.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-spacer ' + _Component.prototype.buildCSSClass.call(this)
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
Spacer.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: this.buildCSSClass()
})
}
return Spacer
})(_componentJs2['default'])
_componentJs2['default'].registerComponent('Spacer', Spacer)
exports['default'] = Spacer
module.exports = exports['default']
}, { '../../component.js': 67 }], 85: [function(_dereq_, module, exports) {
/**
* @file caption-settings-menu-item.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js')
var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs)
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
/**
* The menu item for caption track settings menu
*
* @param {Player|Object} player
* @param {Object=} options
* @extends TextTrackMenuItem
* @class CaptionSettingsMenuItem
*/
var CaptionSettingsMenuItem = (function(_TextTrackMenuItem) {
_inherits(CaptionSettingsMenuItem, _TextTrackMenuItem)
function CaptionSettingsMenuItem(player, options) {
_classCallCheck(this, CaptionSettingsMenuItem)
options['track'] = {
'kind': options['kind'],
'player': player,
'label': options['kind'] + ' settings',
'selectable': false,
'default': false,
mode: 'disabled'
}
// CaptionSettingsMenuItem has no concept of 'selected'
options['selectable'] = false
_TextTrackMenuItem.call(this, player, options)
this.addClass('vjs-texttrack-settings')
this.controlText(', opens ' + options['kind'] + ' settings dialog')
}
/**
* Handle click on menu item
*
* @method handleClick
*/
CaptionSettingsMenuItem.prototype.handleClick = function handleClick() {
this.player().getChild('textTrackSettings').show()
this.player().getChild('textTrackSettings').el_.focus()
}
return CaptionSettingsMenuItem
})(_textTrackMenuItemJs2['default'])
_componentJs2['default'].registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem)
exports['default'] = CaptionSettingsMenuItem
module.exports = exports['default']
}, { '../../component.js': 67, './text-track-menu-item.js': 93 }], 86: [function(_dereq_, module, exports) {
/**
* @file captions-button.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _textTrackButtonJs = _dereq_('./text-track-button.js')
var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs)
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _captionSettingsMenuItemJs = _dereq_('./caption-settings-menu-item.js')
var _captionSettingsMenuItemJs2 = _interopRequireDefault(_captionSettingsMenuItemJs)
/**
* The button component for toggling and selecting captions
*
* @param {Object} player Player object
* @param {Object=} options Object of option names and values
* @param {Function=} ready Ready callback function
* @extends TextTrackButton
* @class CaptionsButton
*/
var CaptionsButton = (function(_TextTrackButton) {
_inherits(CaptionsButton, _TextTrackButton)
function CaptionsButton(player, options, ready) {
_classCallCheck(this, CaptionsButton)
_TextTrackButton.call(this, player, options, ready)
this.el_.setAttribute('aria-label', 'Captions Menu')
}
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
CaptionsButton.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-captions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this)
}
/**
* Update caption menu items
*
* @method update
*/
CaptionsButton.prototype.update = function update() {
var threshold = 2
_TextTrackButton.prototype.update.call(this)
// if native, then threshold is 1 because no settings button
if (this.player().tech_ && this.player().tech_['featuresNativeTextTracks']) {
threshold = 1
}
if (this.items && this.items.length > threshold) {
this.show()
} else {
this.hide()
}
}
/**
* Create caption menu items
*
* @return {Array} Array of menu items
* @method createItems
*/
CaptionsButton.prototype.createItems = function createItems() {
var items = []
if (!(this.player().tech_ && this.player().tech_['featuresNativeTextTracks'])) {
items.push(new _captionSettingsMenuItemJs2['default'](this.player_, { 'kind': this.kind_ }))
}
return _TextTrackButton.prototype.createItems.call(this, items)
}
return CaptionsButton
})(_textTrackButtonJs2['default'])
CaptionsButton.prototype.kind_ = 'captions'
CaptionsButton.prototype.controlText_ = 'Captions'
_componentJs2['default'].registerComponent('CaptionsButton', CaptionsButton)
exports['default'] = CaptionsButton
module.exports = exports['default']
}, { '../../component.js': 67, './caption-settings-menu-item.js': 85, './text-track-button.js': 92 }], 87: [function(_dereq_, module, exports) {
/**
* @file chapters-button.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _textTrackButtonJs = _dereq_('./text-track-button.js')
var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs)
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js')
var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs)
var _chaptersTrackMenuItemJs = _dereq_('./chapters-track-menu-item.js')
var _chaptersTrackMenuItemJs2 = _interopRequireDefault(_chaptersTrackMenuItemJs)
var _menuMenuJs = _dereq_('../../menu/menu.js')
var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs)
var _utilsDomJs = _dereq_('../../utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
var _utilsFnJs = _dereq_('../../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _utilsToTitleCaseJs = _dereq_('../../utils/to-title-case.js')
var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs)
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
/**
* The button component for toggling and selecting chapters
* Chapters act much differently than other text tracks
* Cues are navigation vs. other tracks of alternative languages
*
* @param {Object} player Player object
* @param {Object=} options Object of option names and values
* @param {Function=} ready Ready callback function
* @extends TextTrackButton
* @class ChaptersButton
*/
var ChaptersButton = (function(_TextTrackButton) {
_inherits(ChaptersButton, _TextTrackButton)
function ChaptersButton(player, options, ready) {
_classCallCheck(this, ChaptersButton)
_TextTrackButton.call(this, player, options, ready)
this.el_.setAttribute('aria-label', 'Chapters Menu')
}
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
ChaptersButton.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildCSSClass.call(this)
}
/**
* Create a menu item for each text track
*
* @return {Array} Array of menu items
* @method createItems
*/
ChaptersButton.prototype.createItems = function createItems() {
var items = []
var tracks = this.player_.textTracks()
if (!tracks) {
return items
}
for (var i = 0; i < tracks.length; i++) {
var track = tracks[i]
if (track['kind'] === this.kind_) {
items.push(new _textTrackMenuItemJs2['default'](this.player_, {
'track': track
}))
}
}
return items
}
/**
* Create menu from chapter buttons
*
* @return {Menu} Menu of chapter buttons
* @method createMenu
*/
ChaptersButton.prototype.createMenu = function createMenu() {
var _this = this
var tracks = this.player_.textTracks() || []
var chaptersTrack = undefined
var items = this.items = []
for (var i = 0, _length = tracks.length; i < _length; i++) {
var track = tracks[i]
if (track['kind'] === this.kind_) {
chaptersTrack = track
break
}
}
var menu = this.menu
if (menu === undefined) {
menu = new _menuMenuJs2['default'](this.player_)
var title = Dom.createEl('li', {
className: 'vjs-menu-title',
innerHTML: _utilsToTitleCaseJs2['default'](this.kind_),
tabIndex: -1
})
menu.children_.unshift(title)
Dom.insertElFirst(title, menu.contentEl())
}
if (chaptersTrack && chaptersTrack.cues == null) {
chaptersTrack['mode'] = 'hidden'
var remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(chaptersTrack)
if (remoteTextTrackEl) {
remoteTextTrackEl.addEventListener('load', function(event) {
return _this.update()
})
}
}
if (chaptersTrack && chaptersTrack.cues && chaptersTrack.cues.length > 0) {
var cues = chaptersTrack['cues']
var cue = undefined
for (var i = 0, l = cues.length; i < l; i++) {
cue = cues[i]
var mi = new _chaptersTrackMenuItemJs2['default'](this.player_, {
'track': chaptersTrack,
'cue': cue
})
items.push(mi)
menu.addChild(mi)
}
this.addChild(menu)
}
if (this.items.length > 0) {
this.show()
}
return menu
}
return ChaptersButton
})(_textTrackButtonJs2['default'])
ChaptersButton.prototype.kind_ = 'chapters'
ChaptersButton.prototype.controlText_ = 'Chapters'
_componentJs2['default'].registerComponent('ChaptersButton', ChaptersButton)
exports['default'] = ChaptersButton
module.exports = exports['default']
}, { '../../component.js': 67, '../../menu/menu.js': 111, '../../utils/dom.js': 143, '../../utils/fn.js': 145, '../../utils/to-title-case.js': 152, './chapters-track-menu-item.js': 88, './text-track-button.js': 92, './text-track-menu-item.js': 93, 'global/window': 2 }], 88: [function(_dereq_, module, exports) {
/**
* @file chapters-track-menu-item.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _menuMenuItemJs = _dereq_('../../menu/menu-item.js')
var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs)
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsFnJs = _dereq_('../../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
/**
* The chapter track menu item
*
* @param {Player|Object} player
* @param {Object=} options
* @extends MenuItem
* @class ChaptersTrackMenuItem
*/
var ChaptersTrackMenuItem = (function(_MenuItem) {
_inherits(ChaptersTrackMenuItem, _MenuItem)
function ChaptersTrackMenuItem(player, options) {
_classCallCheck(this, ChaptersTrackMenuItem)
var track = options['track']
var cue = options['cue']
var currentTime = player.currentTime()
// Modify options for parent MenuItem class's init.
options['label'] = cue.text
options['selected'] = cue['startTime'] <= currentTime && currentTime < cue['endTime']
_MenuItem.call(this, player, options)
this.track = track
this.cue = cue
track.addEventListener('cuechange', Fn.bind(this, this.update))
}
/**
* Handle click on menu item
*
* @method handleClick
*/
ChaptersTrackMenuItem.prototype.handleClick = function handleClick() {
_MenuItem.prototype.handleClick.call(this)
this.player_.currentTime(this.cue.startTime)
this.update(this.cue.startTime)
}
/**
* Update chapter menu item
*
* @method update
*/
ChaptersTrackMenuItem.prototype.update = function update() {
var cue = this.cue
var currentTime = this.player_.currentTime()
// vjs.log(currentTime, cue.startTime);
this.selected(cue['startTime'] <= currentTime && currentTime < cue['endTime'])
}
return ChaptersTrackMenuItem
})(_menuMenuItemJs2['default'])
_componentJs2['default'].registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem)
exports['default'] = ChaptersTrackMenuItem
module.exports = exports['default']
}, { '../../component.js': 67, '../../menu/menu-item.js': 110, '../../utils/fn.js': 145 }], 89: [function(_dereq_, module, exports) {
/**
* @file descriptions-button.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _textTrackButtonJs = _dereq_('./text-track-button.js')
var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs)
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsFnJs = _dereq_('../../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
/**
* The button component for toggling and selecting descriptions
*
* @param {Object} player Player object
* @param {Object=} options Object of option names and values
* @param {Function=} ready Ready callback function
* @extends TextTrackButton
* @class DescriptionsButton
*/
var DescriptionsButton = (function(_TextTrackButton) {
_inherits(DescriptionsButton, _TextTrackButton)
function DescriptionsButton(player, options, ready) {
var _this = this
_classCallCheck(this, DescriptionsButton)
_TextTrackButton.call(this, player, options, ready)
this.el_.setAttribute('aria-label', 'Descriptions Menu')
var tracks = player.textTracks()
if (tracks) {
(function() {
var changeHandler = Fn.bind(_this, _this.handleTracksChange)
tracks.addEventListener('change', changeHandler)
_this.on('dispose', function() {
tracks.removeEventListener('change', changeHandler)
})
})()
}
}
/**
* Handle text track change
*
* @method handleTracksChange
*/
DescriptionsButton.prototype.handleTracksChange = function handleTracksChange(event) {
var tracks = this.player().textTracks()
var disabled = false
// Check whether a track of a different kind is showing
for (var i = 0, l = tracks.length; i < l; i++) {
var track = tracks[i]
if (track['kind'] !== this.kind_ && track['mode'] === 'showing') {
disabled = true
break
}
}
// If another track is showing, disable this menu button
if (disabled) {
this.disable()
} else {
this.enable()
}
}
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
DescriptionsButton.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-descriptions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this)
}
return DescriptionsButton
})(_textTrackButtonJs2['default'])
DescriptionsButton.prototype.kind_ = 'descriptions'
DescriptionsButton.prototype.controlText_ = 'Descriptions'
_componentJs2['default'].registerComponent('DescriptionsButton', DescriptionsButton)
exports['default'] = DescriptionsButton
module.exports = exports['default']
}, { '../../component.js': 67, '../../utils/fn.js': 145, './text-track-button.js': 92 }], 90: [function(_dereq_, module, exports) {
/**
* @file off-text-track-menu-item.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js')
var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs)
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
/**
* A special menu item for turning of a specific type of text track
*
* @param {Player|Object} player
* @param {Object=} options
* @extends TextTrackMenuItem
* @class OffTextTrackMenuItem
*/
var OffTextTrackMenuItem = (function(_TextTrackMenuItem) {
_inherits(OffTextTrackMenuItem, _TextTrackMenuItem)
function OffTextTrackMenuItem(player, options) {
_classCallCheck(this, OffTextTrackMenuItem)
// Create pseudo track info
// Requires options['kind']
options['track'] = {
'kind': options['kind'],
'player': player,
'label': options['kind'] + ' off',
'default': false,
'mode': 'disabled'
}
// MenuItem is selectable
options['selectable'] = true
_TextTrackMenuItem.call(this, player, options)
this.selected(true)
}
/**
* Handle text track change
*
* @param {Object} event Event object
* @method handleTracksChange
*/
OffTextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
var tracks = this.player().textTracks()
var selected = true
for (var i = 0, l = tracks.length; i < l; i++) {
var track = tracks[i]
if (track['kind'] === this.track['kind'] && track['mode'] === 'showing') {
selected = false
break
}
}
this.selected(selected)
}
return OffTextTrackMenuItem
})(_textTrackMenuItemJs2['default'])
_componentJs2['default'].registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem)
exports['default'] = OffTextTrackMenuItem
module.exports = exports['default']
}, { '../../component.js': 67, './text-track-menu-item.js': 93 }], 91: [function(_dereq_, module, exports) {
/**
* @file subtitles-button.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _textTrackButtonJs = _dereq_('./text-track-button.js')
var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs)
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
/**
* The button component for toggling and selecting subtitles
*
* @param {Object} player Player object
* @param {Object=} options Object of option names and values
* @param {Function=} ready Ready callback function
* @extends TextTrackButton
* @class SubtitlesButton
*/
var SubtitlesButton = (function(_TextTrackButton) {
_inherits(SubtitlesButton, _TextTrackButton)
function SubtitlesButton(player, options, ready) {
_classCallCheck(this, SubtitlesButton)
_TextTrackButton.call(this, player, options, ready)
this.el_.setAttribute('aria-label', 'Subtitles Menu')
}
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
SubtitlesButton.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildCSSClass.call(this)
}
return SubtitlesButton
})(_textTrackButtonJs2['default'])
SubtitlesButton.prototype.kind_ = 'subtitles'
SubtitlesButton.prototype.controlText_ = 'Subtitles'
_componentJs2['default'].registerComponent('SubtitlesButton', SubtitlesButton)
exports['default'] = SubtitlesButton
module.exports = exports['default']
}, { '../../component.js': 67, './text-track-button.js': 92 }], 92: [function(_dereq_, module, exports) {
/**
* @file text-track-button.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _trackButtonJs = _dereq_('../track-button.js')
var _trackButtonJs2 = _interopRequireDefault(_trackButtonJs)
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsFnJs = _dereq_('../../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js')
var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs)
var _offTextTrackMenuItemJs = _dereq_('./off-text-track-menu-item.js')
var _offTextTrackMenuItemJs2 = _interopRequireDefault(_offTextTrackMenuItemJs)
/**
* The base class for buttons that toggle specific text track types (e.g. subtitles)
*
* @param {Player|Object} player
* @param {Object=} options
* @extends MenuButton
* @class TextTrackButton
*/
var TextTrackButton = (function(_TrackButton) {
_inherits(TextTrackButton, _TrackButton)
function TextTrackButton(player) {
var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]
_classCallCheck(this, TextTrackButton)
options.tracks = player.textTracks()
_TrackButton.call(this, player, options)
}
/**
* Create a menu item for each text track
*
* @return {Array} Array of menu items
* @method createItems
*/
TextTrackButton.prototype.createItems = function createItems() {
var items = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0]
// Add an OFF menu item to turn all tracks off
items.push(new _offTextTrackMenuItemJs2['default'](this.player_, { 'kind': this.kind_ }))
var tracks = this.player_.textTracks()
if (!tracks) {
return items
}
for (var i = 0; i < tracks.length; i++) {
var track = tracks[i]
// only add tracks that are of the appropriate kind and have a label
if (track['kind'] === this.kind_) {
items.push(new _textTrackMenuItemJs2['default'](this.player_, {
// MenuItem is selectable
'selectable': true,
'track': track
}))
}
}
return items
}
return TextTrackButton
})(_trackButtonJs2['default'])
_componentJs2['default'].registerComponent('TextTrackButton', TextTrackButton)
exports['default'] = TextTrackButton
module.exports = exports['default']
}, { '../../component.js': 67, '../../utils/fn.js': 145, '../track-button.js': 98, './off-text-track-menu-item.js': 90, './text-track-menu-item.js': 93 }], 93: [function(_dereq_, module, exports) {
/**
* @file text-track-menu-item.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _menuMenuItemJs = _dereq_('../../menu/menu-item.js')
var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs)
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsFnJs = _dereq_('../../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
/**
* The specific menu item type for selecting a language within a text track kind
*
* @param {Player|Object} player
* @param {Object=} options
* @extends MenuItem
* @class TextTrackMenuItem
*/
var TextTrackMenuItem = (function(_MenuItem) {
_inherits(TextTrackMenuItem, _MenuItem)
function TextTrackMenuItem(player, options) {
var _this = this
_classCallCheck(this, TextTrackMenuItem)
var track = options['track']
var tracks = player.textTracks()
// Modify options for parent MenuItem class's init.
options['label'] = track['label'] || track['language'] || 'Unknown'
options['selected'] = track['default'] || track['mode'] === 'showing'
_MenuItem.call(this, player, options)
this.track = track
if (tracks) {
(function() {
var changeHandler = Fn.bind(_this, _this.handleTracksChange)
tracks.addEventListener('change', changeHandler)
_this.on('dispose', function() {
tracks.removeEventListener('change', changeHandler)
})
})()
}
// iOS7 doesn't dispatch change events to TextTrackLists when an
// associated track's mode changes. Without something like
// Object.observe() (also not present on iOS7), it's not
// possible to detect changes to the mode attribute and polyfill
// the change event. As a poor substitute, we manually dispatch
// change events whenever the controls modify the mode.
if (tracks && tracks.onchange === undefined) {
(function() {
var event = undefined
_this.on(['tap', 'click'], function() {
if (typeof _globalWindow2['default'].Event !== 'object') {
// Android 2.3 throws an Illegal Constructor error for window.Event
try {
event = new _globalWindow2['default'].Event('change')
} catch (err) { }
}
if (!event) {
event = _globalDocument2['default'].createEvent('Event')
event.initEvent('change', true, true)
}
tracks.dispatchEvent(event)
})
})()
}
}
/**
* Handle click on text track
*
* @method handleClick
*/
TextTrackMenuItem.prototype.handleClick = function handleClick(event) {
var kind = this.track['kind']
var tracks = this.player_.textTracks()
_MenuItem.prototype.handleClick.call(this, event)
if (!tracks) return
for (var i = 0; i < tracks.length; i++) {
var track = tracks[i]
if (track['kind'] !== kind) {
continue
}
if (track === this.track) {
track['mode'] = 'showing'
} else {
track['mode'] = 'disabled'
}
}
}
/**
* Handle text track change
*
* @method handleTracksChange
*/
TextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
this.selected(this.track['mode'] === 'showing')
}
return TextTrackMenuItem
})(_menuMenuItemJs2['default'])
_componentJs2['default'].registerComponent('TextTrackMenuItem', TextTrackMenuItem)
exports['default'] = TextTrackMenuItem
module.exports = exports['default']
}, { '../../component.js': 67, '../../menu/menu-item.js': 110, '../../utils/fn.js': 145, 'global/document': 1, 'global/window': 2 }], 94: [function(_dereq_, module, exports) {
/**
* @file current-time-display.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsDomJs = _dereq_('../../utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js')
var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs)
/**
* Displays the current time
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class CurrentTimeDisplay
*/
var CurrentTimeDisplay = (function(_Component) {
_inherits(CurrentTimeDisplay, _Component)
function CurrentTimeDisplay(player, options) {
_classCallCheck(this, CurrentTimeDisplay)
_Component.call(this, player, options)
this.on(player, 'timeupdate', this.updateContent)
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
CurrentTimeDisplay.prototype.createEl = function createEl() {
var el = _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-current-time vjs-time-control vjs-control'
})
this.contentEl_ = Dom.createEl('div', {
className: 'vjs-current-time-display',
// label the current time for screen reader users
innerHTML: 'Current Time ' + '0:00'
}, {
// tell screen readers not to automatically read the time as it changes
'aria-live': 'off'
})
el.appendChild(this.contentEl_)
return el
}
/**
* Update current time display
*
* @method updateContent
*/
CurrentTimeDisplay.prototype.updateContent = function updateContent() {
// Allows for smooth scrubbing, when player can't keep up.
var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime()
var localizedText = this.localize('Current Time')
var formattedTime = _utilsFormatTimeJs2['default'](time, this.player_.duration())
if (formattedTime !== this.formattedTime_) {
this.formattedTime_ = formattedTime
this.contentEl_.innerHTML = '' + localizedText + ' ' + formattedTime
}
}
return CurrentTimeDisplay
})(_componentJs2['default'])
_componentJs2['default'].registerComponent('CurrentTimeDisplay', CurrentTimeDisplay)
exports['default'] = CurrentTimeDisplay
module.exports = exports['default']
}, { '../../component.js': 67, '../../utils/dom.js': 143, '../../utils/format-time.js': 146 }], 95: [function(_dereq_, module, exports) {
/**
* @file duration-display.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsDomJs = _dereq_('../../utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js')
var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs)
/**
* Displays the duration
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class DurationDisplay
*/
var DurationDisplay = (function(_Component) {
_inherits(DurationDisplay, _Component)
function DurationDisplay(player, options) {
_classCallCheck(this, DurationDisplay)
_Component.call(this, player, options)
// this might need to be changed to 'durationchange' instead of 'timeupdate' eventually,
// however the durationchange event fires before this.player_.duration() is set,
// so the value cannot be written out using this method.
// Once the order of durationchange and this.player_.duration() being set is figured out,
// this can be updated.
this.on(player, 'timeupdate', this.updateContent)
this.on(player, 'loadedmetadata', this.updateContent)
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
DurationDisplay.prototype.createEl = function createEl() {
var el = _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-duration vjs-time-control vjs-control'
})
this.contentEl_ = Dom.createEl('div', {
className: 'vjs-duration-display',
// label the duration time for screen reader users
innerHTML: '' + this.localize('Duration Time') + ' 0:00'
}, {
// tell screen readers not to automatically read the time as it changes
'aria-live': 'off'
})
el.appendChild(this.contentEl_)
return el
}
/**
* Update duration time display
*
* @method updateContent
*/
DurationDisplay.prototype.updateContent = function updateContent() {
var duration = this.player_.duration()
if (duration && this.duration_ !== duration) {
this.duration_ = duration
var localizedText = this.localize('Duration Time')
var formattedTime = _utilsFormatTimeJs2['default'](duration)
this.contentEl_.innerHTML = '' + localizedText + ' ' + formattedTime // label the duration time for screen reader users
}
}
return DurationDisplay
})(_componentJs2['default'])
_componentJs2['default'].registerComponent('DurationDisplay', DurationDisplay)
exports['default'] = DurationDisplay
module.exports = exports['default']
}, { '../../component.js': 67, '../../utils/dom.js': 143, '../../utils/format-time.js': 146 }], 96: [function(_dereq_, module, exports) {
/**
* @file remaining-time-display.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsDomJs = _dereq_('../../utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js')
var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs)
/**
* Displays the time left in the video
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class RemainingTimeDisplay
*/
var RemainingTimeDisplay = (function(_Component) {
_inherits(RemainingTimeDisplay, _Component)
function RemainingTimeDisplay(player, options) {
_classCallCheck(this, RemainingTimeDisplay)
_Component.call(this, player, options)
this.on(player, 'timeupdate', this.updateContent)
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
RemainingTimeDisplay.prototype.createEl = function createEl() {
var el = _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-remaining-time vjs-time-control vjs-control'
})
this.contentEl_ = Dom.createEl('div', {
className: 'vjs-remaining-time-display',
// label the remaining time for screen reader users
innerHTML: '' + this.localize('Remaining Time') + ' -0:00'
}, {
// tell screen readers not to automatically read the time as it changes
'aria-live': 'off'
})
el.appendChild(this.contentEl_)
return el
}
/**
* Update remaining time display
*
* @method updateContent
*/
RemainingTimeDisplay.prototype.updateContent = function updateContent() {
if (this.player_.duration()) {
var localizedText = this.localize('Remaining Time')
var formattedTime = _utilsFormatTimeJs2['default'](this.player_.remainingTime())
if (formattedTime !== this.formattedTime_) {
this.formattedTime_ = formattedTime
this.contentEl_.innerHTML = '' + localizedText + ' -' + formattedTime
}
}
// Allows for smooth scrubbing, when player can't keep up.
// var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();
// this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration());
}
return RemainingTimeDisplay
})(_componentJs2['default'])
_componentJs2['default'].registerComponent('RemainingTimeDisplay', RemainingTimeDisplay)
exports['default'] = RemainingTimeDisplay
module.exports = exports['default']
}, { '../../component.js': 67, '../../utils/dom.js': 143, '../../utils/format-time.js': 146 }], 97: [function(_dereq_, module, exports) {
/**
* @file time-divider.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
/**
* The separator between the current time and duration.
* Can be hidden if it's not needed in the design.
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class TimeDivider
*/
var TimeDivider = (function(_Component) {
_inherits(TimeDivider, _Component)
function TimeDivider() {
_classCallCheck(this, TimeDivider)
_Component.apply(this, arguments)
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
TimeDivider.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-time-control vjs-time-divider',
innerHTML: '
/
'
})
}
return TimeDivider
})(_componentJs2['default'])
_componentJs2['default'].registerComponent('TimeDivider', TimeDivider)
exports['default'] = TimeDivider
module.exports = exports['default']
}, { '../../component.js': 67 }], 98: [function(_dereq_, module, exports) {
/**
* @file track-button.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _menuMenuButtonJs = _dereq_('../menu/menu-button.js')
var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs)
var _componentJs = _dereq_('../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsFnJs = _dereq_('../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
/**
* The base class for buttons that toggle specific text track types (e.g. subtitles)
*
* @param {Player|Object} player
* @param {Object=} options
* @extends MenuButton
* @class TrackButton
*/
var TrackButton = (function(_MenuButton) {
_inherits(TrackButton, _MenuButton)
function TrackButton(player, options) {
_classCallCheck(this, TrackButton)
var tracks = options.tracks
_MenuButton.call(this, player, options)
if (this.items.length <= 1) {
this.hide()
}
if (!tracks) {
return
}
var updateHandler = Fn.bind(this, this.update)
tracks.addEventListener('removetrack', updateHandler)
tracks.addEventListener('addtrack', updateHandler)
this.player_.on('dispose', function() {
tracks.removeEventListener('removetrack', updateHandler)
tracks.removeEventListener('addtrack', updateHandler)
})
}
return TrackButton
})(_menuMenuButtonJs2['default'])
_componentJs2['default'].registerComponent('TrackButton', TrackButton)
exports['default'] = TrackButton
module.exports = exports['default']
}, { '../component.js': 67, '../menu/menu-button.js': 109, '../utils/fn.js': 145 }], 99: [function(_dereq_, module, exports) {
/**
* @file volume-bar.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _sliderSliderJs = _dereq_('../../slider/slider.js')
var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs)
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsFnJs = _dereq_('../../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
// Required children
var _volumeLevelJs = _dereq_('./volume-level.js')
var _volumeLevelJs2 = _interopRequireDefault(_volumeLevelJs)
/**
* The bar that contains the volume level and can be clicked on to adjust the level
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Slider
* @class VolumeBar
*/
var VolumeBar = (function(_Slider) {
_inherits(VolumeBar, _Slider)
function VolumeBar(player, options) {
_classCallCheck(this, VolumeBar)
_Slider.call(this, player, options)
this.on(player, 'volumechange', this.updateARIAAttributes)
player.ready(Fn.bind(this, this.updateARIAAttributes))
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
VolumeBar.prototype.createEl = function createEl() {
return _Slider.prototype.createEl.call(this, 'div', {
className: 'vjs-volume-bar vjs-slider-bar'
}, {
'aria-label': 'volume level'
})
}
/**
* Handle mouse move on volume bar
*
* @method handleMouseMove
*/
VolumeBar.prototype.handleMouseMove = function handleMouseMove(event) {
this.checkMuted()
this.player_.volume(this.calculateDistance(event))
}
VolumeBar.prototype.checkMuted = function checkMuted() {
if (this.player_.muted()) {
this.player_.muted(false)
}
}
/**
* Get percent of volume level
*
* @retun {Number} Volume level percent
* @method getPercent
*/
VolumeBar.prototype.getPercent = function getPercent() {
if (this.player_.muted()) {
return 0
} else {
return this.player_.volume()
}
}
/**
* Increase volume level for keyboard users
*
* @method stepForward
*/
VolumeBar.prototype.stepForward = function stepForward() {
this.checkMuted()
this.player_.volume(this.player_.volume() + 0.1)
}
/**
* Decrease volume level for keyboard users
*
* @method stepBack
*/
VolumeBar.prototype.stepBack = function stepBack() {
this.checkMuted()
this.player_.volume(this.player_.volume() - 0.1)
}
/**
* Update ARIA accessibility attributes
*
* @method updateARIAAttributes
*/
VolumeBar.prototype.updateARIAAttributes = function updateARIAAttributes() {
// Current value of volume bar as a percentage
var volume = (this.player_.volume() * 100).toFixed(2)
this.el_.setAttribute('aria-valuenow', volume)
this.el_.setAttribute('aria-valuetext', volume + '%')
}
return VolumeBar
})(_sliderSliderJs2['default'])
VolumeBar.prototype.options_ = {
children: ['volumeLevel'],
'barName': 'volumeLevel'
}
VolumeBar.prototype.playerEvent = 'volumechange'
_componentJs2['default'].registerComponent('VolumeBar', VolumeBar)
exports['default'] = VolumeBar
module.exports = exports['default']
}, { '../../component.js': 67, '../../slider/slider.js': 119, '../../utils/fn.js': 145, './volume-level.js': 101 }], 100: [function(_dereq_, module, exports) {
/**
* @file volume-control.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
// Required children
var _volumeBarJs = _dereq_('./volume-bar.js')
var _volumeBarJs2 = _interopRequireDefault(_volumeBarJs)
/**
* The component for controlling the volume level
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class VolumeControl
*/
var VolumeControl = (function(_Component) {
_inherits(VolumeControl, _Component)
function VolumeControl(player, options) {
_classCallCheck(this, VolumeControl)
_Component.call(this, player, options)
// hide volume controls when they're not supported by the current tech
if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {
this.addClass('vjs-hidden')
}
this.on(player, 'loadstart', function() {
if (player.tech_['featuresVolumeControl'] === false) {
this.addClass('vjs-hidden')
} else {
this.removeClass('vjs-hidden')
}
})
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
VolumeControl.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-volume-control vjs-control'
})
}
return VolumeControl
})(_componentJs2['default'])
VolumeControl.prototype.options_ = {
children: ['volumeBar']
}
_componentJs2['default'].registerComponent('VolumeControl', VolumeControl)
exports['default'] = VolumeControl
module.exports = exports['default']
}, { '../../component.js': 67, './volume-bar.js': 99 }], 101: [function(_dereq_, module, exports) {
/**
* @file volume-level.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _componentJs = _dereq_('../../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
/**
* Shows volume level
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class VolumeLevel
*/
var VolumeLevel = (function(_Component) {
_inherits(VolumeLevel, _Component)
function VolumeLevel() {
_classCallCheck(this, VolumeLevel)
_Component.apply(this, arguments)
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
VolumeLevel.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-volume-level',
innerHTML: ''
})
}
return VolumeLevel
})(_componentJs2['default'])
_componentJs2['default'].registerComponent('VolumeLevel', VolumeLevel)
exports['default'] = VolumeLevel
module.exports = exports['default']
}, { '../../component.js': 67 }], 102: [function(_dereq_, module, exports) {
/**
* @file volume-menu-button.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _utilsFnJs = _dereq_('../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _componentJs = _dereq_('../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _popupPopupJs = _dereq_('../popup/popup.js')
var _popupPopupJs2 = _interopRequireDefault(_popupPopupJs)
var _popupPopupButtonJs = _dereq_('../popup/popup-button.js')
var _popupPopupButtonJs2 = _interopRequireDefault(_popupPopupButtonJs)
var _muteToggleJs = _dereq_('./mute-toggle.js')
var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs)
var _volumeControlVolumeBarJs = _dereq_('./volume-control/volume-bar.js')
var _volumeControlVolumeBarJs2 = _interopRequireDefault(_volumeControlVolumeBarJs)
/**
* Button for volume popup
*
* @param {Player|Object} player
* @param {Object=} options
* @extends PopupButton
* @class VolumeMenuButton
*/
var VolumeMenuButton = (function(_PopupButton) {
_inherits(VolumeMenuButton, _PopupButton)
function VolumeMenuButton(player) {
var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]
_classCallCheck(this, VolumeMenuButton)
// Default to inline
if (options.inline === undefined) {
options.inline = true
}
// If the vertical option isn't passed at all, default to true.
if (options.vertical === undefined) {
// If an inline volumeMenuButton is used, we should default to using
// a horizontal slider for obvious reasons.
if (options.inline) {
options.vertical = false
} else {
options.vertical = true
}
}
// The vertical option needs to be set on the volumeBar as well,
// since that will need to be passed along to the VolumeBar constructor
options.volumeBar = options.volumeBar || {}
options.volumeBar.vertical = !!options.vertical
_PopupButton.call(this, player, options)
// Same listeners as MuteToggle
this.on(player, 'volumechange', this.volumeUpdate)
this.on(player, 'loadstart', this.volumeUpdate)
// hide mute toggle if the current tech doesn't support volume control
function updateVisibility() {
if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {
this.addClass('vjs-hidden')
} else {
this.removeClass('vjs-hidden')
}
}
updateVisibility.call(this)
this.on(player, 'loadstart', updateVisibility)
this.on(this.volumeBar, ['slideractive', 'focus'], function() {
this.addClass('vjs-slider-active')
})
this.on(this.volumeBar, ['sliderinactive', 'blur'], function() {
this.removeClass('vjs-slider-active')
})
this.on(this.volumeBar, ['focus'], function() {
this.addClass('vjs-lock-showing')
})
this.on(this.volumeBar, ['blur'], function() {
this.removeClass('vjs-lock-showing')
})
}
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
VolumeMenuButton.prototype.buildCSSClass = function buildCSSClass() {
var orientationClass = ''
if (this.options_.vertical) {
orientationClass = 'vjs-volume-menu-button-vertical'
} else {
orientationClass = 'vjs-volume-menu-button-horizontal'
}
return 'vjs-volume-menu-button ' + _PopupButton.prototype.buildCSSClass.call(this) + ' ' + orientationClass
}
/**
* Allow sub components to stack CSS class names
*
* @return {Popup} The volume popup button
* @method createPopup
*/
VolumeMenuButton.prototype.createPopup = function createPopup() {
var popup = new _popupPopupJs2['default'](this.player_, {
contentElType: 'div'
})
var vb = new _volumeControlVolumeBarJs2['default'](this.player_, this.options_.volumeBar)
popup.addChild(vb)
this.menuContent = popup
this.volumeBar = vb
this.attachVolumeBarEvents()
return popup
}
/**
* Handle click on volume popup and calls super
*
* @method handleClick
*/
VolumeMenuButton.prototype.handleClick = function handleClick() {
_muteToggleJs2['default'].prototype.handleClick.call(this)
_PopupButton.prototype.handleClick.call(this)
}
VolumeMenuButton.prototype.attachVolumeBarEvents = function attachVolumeBarEvents() {
this.menuContent.on(['mousedown', 'touchdown'], Fn.bind(this, this.handleMouseDown))
}
VolumeMenuButton.prototype.handleMouseDown = function handleMouseDown(event) {
this.on(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove))
this.on(this.el_.ownerDocument, ['mouseup', 'touchend'], this.handleMouseUp)
}
VolumeMenuButton.prototype.handleMouseUp = function handleMouseUp(event) {
this.off(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove))
}
return VolumeMenuButton
})(_popupPopupButtonJs2['default'])
VolumeMenuButton.prototype.volumeUpdate = _muteToggleJs2['default'].prototype.update
VolumeMenuButton.prototype.controlText_ = 'Mute'
_componentJs2['default'].registerComponent('VolumeMenuButton', VolumeMenuButton)
exports['default'] = VolumeMenuButton
module.exports = exports['default']
}, { '../component.js': 67, '../popup/popup-button.js': 115, '../popup/popup.js': 116, '../utils/fn.js': 145, './mute-toggle.js': 73, './volume-control/volume-bar.js': 99 }], 103: [function(_dereq_, module, exports) {
/**
* @file error-display.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _component = _dereq_('./component')
var _component2 = _interopRequireDefault(_component)
var _modalDialog = _dereq_('./modal-dialog')
var _modalDialog2 = _interopRequireDefault(_modalDialog)
var _utilsDom = _dereq_('./utils/dom')
var Dom = _interopRequireWildcard(_utilsDom)
var _utilsMergeOptions = _dereq_('./utils/merge-options')
var _utilsMergeOptions2 = _interopRequireDefault(_utilsMergeOptions)
/**
* Display that an error has occurred making the video unplayable.
*
* @extends ModalDialog
* @class ErrorDisplay
*/
var ErrorDisplay = (function(_ModalDialog) {
_inherits(ErrorDisplay, _ModalDialog)
/**
* Constructor for error display modal.
*
* @param {Player} player
* @param {Object} [options]
*/
function ErrorDisplay(player, options) {
_classCallCheck(this, ErrorDisplay)
_ModalDialog.call(this, player, options)
this.on(player, 'error', this.open)
}
/**
* Include the old class for backward-compatibility.
*
* This can be removed in 6.0.
*
* @method buildCSSClass
* @deprecated
* @return {String}
*/
ErrorDisplay.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-error-display ' + _ModalDialog.prototype.buildCSSClass.call(this)
}
/**
* Generates the modal content based on the player error.
*
* @return {String|Null}
*/
ErrorDisplay.prototype.content = function content() {
var error = this.player().error()
return error ? this.localize(error.message) : ''
}
return ErrorDisplay
})(_modalDialog2['default'])
ErrorDisplay.prototype.options_ = _utilsMergeOptions2['default'](_modalDialog2['default'].prototype.options_, {
fillAlways: true,
temporary: false,
uncloseable: true
})
_component2['default'].registerComponent('ErrorDisplay', ErrorDisplay)
exports['default'] = ErrorDisplay
module.exports = exports['default']
}, { './component': 67, './modal-dialog': 112, './utils/dom': 143, './utils/merge-options': 149 }], 104: [function(_dereq_, module, exports) {
/**
* @file event-target.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
var _utilsEventsJs = _dereq_('./utils/events.js')
var Events = _interopRequireWildcard(_utilsEventsJs)
var EventTarget = function EventTarget() { }
EventTarget.prototype.allowedEvents_ = {}
EventTarget.prototype.on = function(type, fn) {
// Remove the addEventListener alias before calling Events.on
// so we don't get into an infinite type loop
var ael = this.addEventListener
this.addEventListener = function() { }
Events.on(this, type, fn)
this.addEventListener = ael
}
EventTarget.prototype.addEventListener = EventTarget.prototype.on
EventTarget.prototype.off = function(type, fn) {
Events.off(this, type, fn)
}
EventTarget.prototype.removeEventListener = EventTarget.prototype.off
EventTarget.prototype.one = function(type, fn) {
// Remove the addEventListener alias before calling Events.on
// so we don't get into an infinite type loop
var ael = this.addEventListener
this.addEventListener = function() { }
Events.one(this, type, fn)
this.addEventListener = ael
}
EventTarget.prototype.trigger = function(event) {
var type = event.type || event
if (typeof event === 'string') {
event = {
type: type
}
}
event = Events.fixEvent(event)
if (this.allowedEvents_[type] && this['on' + type]) {
this['on' + type](event)
}
Events.trigger(this, event)
}
// The standard DOM EventTarget.dispatchEvent() is aliased to trigger()
EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger
exports['default'] = EventTarget
module.exports = exports['default']
}, { './utils/events.js': 144 }], 105: [function(_dereq_, module, exports) {
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
var _utilsLog = _dereq_('./utils/log')
var _utilsLog2 = _interopRequireDefault(_utilsLog)
/*
* @file extend.js
*
* A combination of node inherits and babel's inherits (after transpile).
* Both work the same but node adds `super_` to the subClass
* and Bable adds the superClass as __proto__. Both seem useful.
*/
var _inherits = function _inherits(subClass, superClass) {
if (typeof superClass !== 'function' && superClass !== null) {
throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass)
}
subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
enumerable: false,
writable: true,
configurable: true
}
})
if (superClass) {
// node
subClass.super_ = superClass
}
}
/*
* Function for subclassing using the same inheritance that
* videojs uses internally
* ```js
* var Button = videojs.getComponent('Button');
* ```
* ```js
* var MyButton = videojs.extend(Button, {
* constructor: function(player, options) {
* Button.call(this, player, options);
* },
* onClick: function() {
* // doSomething
* }
* });
* ```
*/
var extendFn = function extendFn(superClass) {
var subClassMethods = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]
var subClass = function subClass() {
superClass.apply(this, arguments)
}
var methods = {}
if (typeof subClassMethods === 'object') {
if (typeof subClassMethods.init === 'function') {
_utilsLog2['default'].warn('Constructor logic via init() is deprecated; please use constructor() instead.')
subClassMethods.constructor = subClassMethods.init
}
if (subClassMethods.constructor !== Object.prototype.constructor) {
subClass = subClassMethods.constructor
}
methods = subClassMethods
} else if (typeof subClassMethods === 'function') {
subClass = subClassMethods
}
_inherits(subClass, superClass)
// Extend subObj's prototype with functions and other properties from props
for (var name in methods) {
if (methods.hasOwnProperty(name)) {
subClass.prototype[name] = methods[name]
}
}
return subClass
}
exports['default'] = extendFn
module.exports = exports['default']
}, { './utils/log': 148 }], 106: [function(_dereq_, module, exports) {
/**
* @file fullscreen-api.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
/*
* Store the browser-specific methods for the fullscreen API
* @type {Object|undefined}
* @private
*/
var FullscreenApi = {}
// browser API methods
// map approach from Screenful.js - https://github.com/sindresorhus/screenfull.js
var apiMap = [
// Spec: https://dvcs.w3.org/hg/fullscreen/raw-file/tip/Overview.html
['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'],
// WebKit
['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'],
// Old WebKit (Safari 5.1)
['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'],
// Mozilla
['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'],
// Microsoft
['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']]
var specApi = apiMap[0]
var browserApi = undefined
// determine the supported set of functions
for (var i = 0; i < apiMap.length; i++) {
// check for exitFullscreen function
if (apiMap[i][1] in _globalDocument2['default']) {
browserApi = apiMap[i]
break
}
}
// map the browser API names to the spec API names
if (browserApi) {
for (var i = 0; i < browserApi.length; i++) {
FullscreenApi[specApi[i]] = browserApi[i]
}
}
exports['default'] = FullscreenApi
module.exports = exports['default']
}, { 'global/document': 1 }], 107: [function(_dereq_, module, exports) {
/**
* @file loading-spinner.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _component = _dereq_('./component')
var _component2 = _interopRequireDefault(_component)
/* Loading Spinner
================================================================================ */
/**
* Loading spinner for waiting events
*
* @extends Component
* @class LoadingSpinner
*/
var LoadingSpinner = (function(_Component) {
_inherits(LoadingSpinner, _Component)
function LoadingSpinner() {
_classCallCheck(this, LoadingSpinner)
_Component.apply(this, arguments)
}
/**
* Create the component's DOM element
*
* @method createEl
*/
LoadingSpinner.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-loading-spinner',
dir: 'ltr'
})
}
return LoadingSpinner
})(_component2['default'])
_component2['default'].registerComponent('LoadingSpinner', LoadingSpinner)
exports['default'] = LoadingSpinner
module.exports = exports['default']
}, { './component': 67 }], 108: [function(_dereq_, module, exports) {
/**
* @file media-error.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
var _objectAssign = _dereq_('object.assign')
var _objectAssign2 = _interopRequireDefault(_objectAssign)
/*
* Custom MediaError to mimic the HTML5 MediaError
*
* @param {Number} code The media error code
*/
var MediaError = function MediaError(code) {
if (typeof code === 'number') {
this.code = code
} else if (typeof code === 'string') {
// default code is zero, so this is a custom error
this.message = code
} else if (typeof code === 'object') {
// object
_objectAssign2['default'](this, code)
}
if (!this.message) {
this.message = MediaError.defaultMessages[this.code] || ''
}
}
/*
* The error code that refers two one of the defined
* MediaError types
*
* @type {Number}
*/
MediaError.prototype.code = 0
/*
* An optional message to be shown with the error.
* Message is not part of the HTML5 video spec
* but allows for more informative custom errors.
*
* @type {String}
*/
MediaError.prototype.message = ''
/*
* An optional status code that can be set by plugins
* to allow even more detail about the error.
* For example the HLS plugin might provide the specific
* HTTP status code that was returned when the error
* occurred, then allowing a custom error overlay
* to display more information.
*
* @type {Array}
*/
MediaError.prototype.status = null
MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', // = 0
'MEDIA_ERR_ABORTED', // = 1
'MEDIA_ERR_NETWORK', // = 2
'MEDIA_ERR_DECODE', // = 3
'MEDIA_ERR_SRC_NOT_SUPPORTED', // = 4
'MEDIA_ERR_ENCRYPTED' // = 5
]
MediaError.defaultMessages = {
1: 'You aborted the media playback',
2: 'A network error caused the media download to fail part-way.',
3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.',
4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.',
5: 'The media is encrypted and we do not have the keys to decrypt it.'
}
// Add types as properties on MediaError
// e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4;
for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) {
MediaError[MediaError.errorTypes[errNum]] = errNum
// values should be accessible on both the class and instance
MediaError.prototype[MediaError.errorTypes[errNum]] = errNum
}
exports['default'] = MediaError
module.exports = exports['default']
}, { 'object.assign': 45 }], 109: [function(_dereq_, module, exports) {
/**
* @file menu-button.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _clickableComponentJs = _dereq_('../clickable-component.js')
var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs)
var _componentJs = _dereq_('../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _menuJs = _dereq_('./menu.js')
var _menuJs2 = _interopRequireDefault(_menuJs)
var _utilsDomJs = _dereq_('../utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
var _utilsFnJs = _dereq_('../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js')
var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs)
/**
* A button class with a popup menu
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Button
* @class MenuButton
*/
var MenuButton = (function(_ClickableComponent) {
_inherits(MenuButton, _ClickableComponent)
function MenuButton(player) {
var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]
_classCallCheck(this, MenuButton)
_ClickableComponent.call(this, player, options)
this.update()
this.enabled_ = true
this.el_.setAttribute('aria-haspopup', 'true')
this.el_.setAttribute('role', 'menuitem')
this.on('keydown', this.handleSubmenuKeyPress)
}
/**
* Update menu
*
* @method update
*/
MenuButton.prototype.update = function update() {
var menu = this.createMenu()
if (this.menu) {
this.removeChild(this.menu)
}
this.menu = menu
this.addChild(menu)
/**
* Track the state of the menu button
*
* @type {Boolean}
* @private
*/
this.buttonPressed_ = false
this.el_.setAttribute('aria-expanded', 'false')
if (this.items && this.items.length === 0) {
this.hide()
} else if (this.items && this.items.length > 1) {
this.show()
}
}
/**
* Create menu
*
* @return {Menu} The constructed menu
* @method createMenu
*/
MenuButton.prototype.createMenu = function createMenu() {
var menu = new _menuJs2['default'](this.player_)
// Add a title list item to the top
if (this.options_.title) {
var title = Dom.createEl('li', {
className: 'vjs-menu-title',
innerHTML: _utilsToTitleCaseJs2['default'](this.options_.title),
tabIndex: -1
})
menu.children_.unshift(title)
Dom.insertElFirst(title, menu.contentEl())
}
this.items = this['createItems']()
if (this.items) {
// Add menu items to the menu
for (var i = 0; i < this.items.length; i++) {
menu.addItem(this.items[i])
}
}
return menu
}
/**
* Create the list of menu items. Specific to each subclass.
*
* @method createItems
*/
MenuButton.prototype.createItems = function createItems() { }
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
MenuButton.prototype.createEl = function createEl() {
return _ClickableComponent.prototype.createEl.call(this, 'div', {
className: this.buildCSSClass()
})
}
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
MenuButton.prototype.buildCSSClass = function buildCSSClass() {
var menuButtonClass = 'vjs-menu-button'
// If the inline option is passed, we want to use different styles altogether.
if (this.options_.inline === true) {
menuButtonClass += '-inline'
} else {
menuButtonClass += '-popup'
}
return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this)
}
/**
* When you click the button it adds focus, which
* will show the menu indefinitely.
* So we'll remove focus when the mouse leaves the button.
* Focus is needed for tab navigation.
* Allow sub components to stack CSS class names
*
* @method handleClick
*/
MenuButton.prototype.handleClick = function handleClick() {
this.one('mouseout', Fn.bind(this, function() {
this.menu.unlockShowing()
this.el_.blur()
}))
if (this.buttonPressed_) {
this.unpressButton()
} else {
this.pressButton()
}
}
/**
* Handle key press on menu
*
* @param {Object} event Key press event
* @method handleKeyPress
*/
MenuButton.prototype.handleKeyPress = function handleKeyPress(event) {
// Escape (27) key or Tab (9) key unpress the 'button'
if (event.which === 27 || event.which === 9) {
if (this.buttonPressed_) {
this.unpressButton()
}
// Don't preventDefault for Tab key - we still want to lose focus
if (event.which !== 9) {
event.preventDefault()
}
// Up (38) key or Down (40) key press the 'button'
} else if (event.which === 38 || event.which === 40) {
if (!this.buttonPressed_) {
this.pressButton()
event.preventDefault()
}
} else {
_ClickableComponent.prototype.handleKeyPress.call(this, event)
}
}
/**
* Handle key press on submenu
*
* @param {Object} event Key press event
* @method handleSubmenuKeyPress
*/
MenuButton.prototype.handleSubmenuKeyPress = function handleSubmenuKeyPress(event) {
// Escape (27) key or Tab (9) key unpress the 'button'
if (event.which === 27 || event.which === 9) {
if (this.buttonPressed_) {
this.unpressButton()
}
// Don't preventDefault for Tab key - we still want to lose focus
if (event.which !== 9) {
event.preventDefault()
}
}
}
/**
* Makes changes based on button pressed
*
* @method pressButton
*/
MenuButton.prototype.pressButton = function pressButton() {
if (this.enabled_) {
this.buttonPressed_ = true
this.menu.lockShowing()
this.el_.setAttribute('aria-expanded', 'true')
this.menu.focus() // set the focus into the submenu
}
}
/**
* Makes changes based on button unpressed
*
* @method unpressButton
*/
MenuButton.prototype.unpressButton = function unpressButton() {
if (this.enabled_) {
this.buttonPressed_ = false
this.menu.unlockShowing()
this.el_.setAttribute('aria-expanded', 'false')
this.el_.focus() // Set focus back to this menu button
}
}
/**
* Disable the menu button
*
* @return {Component}
* @method disable
*/
MenuButton.prototype.disable = function disable() {
// Unpress, but don't force focus on this button
this.buttonPressed_ = false
this.menu.unlockShowing()
this.el_.setAttribute('aria-expanded', 'false')
this.enabled_ = false
return _ClickableComponent.prototype.disable.call(this)
}
/**
* Enable the menu button
*
* @return {Component}
* @method disable
*/
MenuButton.prototype.enable = function enable() {
this.enabled_ = true
return _ClickableComponent.prototype.enable.call(this)
}
return MenuButton
})(_clickableComponentJs2['default'])
_componentJs2['default'].registerComponent('MenuButton', MenuButton)
exports['default'] = MenuButton
module.exports = exports['default']
}, { '../clickable-component.js': 65, '../component.js': 67, '../utils/dom.js': 143, '../utils/fn.js': 145, '../utils/to-title-case.js': 152, './menu.js': 111 }], 110: [function(_dereq_, module, exports) {
/**
* @file menu-item.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _clickableComponentJs = _dereq_('../clickable-component.js')
var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs)
var _componentJs = _dereq_('../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _objectAssign = _dereq_('object.assign')
var _objectAssign2 = _interopRequireDefault(_objectAssign)
/**
* The component for a menu item. `
`
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Button
* @class MenuItem
*/
var MenuItem = (function(_ClickableComponent) {
_inherits(MenuItem, _ClickableComponent)
function MenuItem(player, options) {
_classCallCheck(this, MenuItem)
_ClickableComponent.call(this, player, options)
this.selectable = options['selectable']
this.selected(options['selected'])
if (this.selectable) {
// TODO: May need to be either menuitemcheckbox or menuitemradio,
// and may need logical grouping of menu items.
this.el_.setAttribute('role', 'menuitemcheckbox')
} else {
this.el_.setAttribute('role', 'menuitem')
}
}
/**
* Create the component's DOM element
*
* @param {String=} type Desc
* @param {Object=} props Desc
* @return {Element}
* @method createEl
*/
MenuItem.prototype.createEl = function createEl(type, props, attrs) {
return _ClickableComponent.prototype.createEl.call(this, 'li', _objectAssign2['default']({
className: 'vjs-menu-item',
innerHTML: this.localize(this.options_['label']),
tabIndex: -1
}, props), attrs)
}
/**
* Handle a click on the menu item, and set it to selected
*
* @method handleClick
*/
MenuItem.prototype.handleClick = function handleClick() {
this.selected(true)
}
/**
* Set this menu item as selected or not
*
* @param {Boolean} selected
* @method selected
*/
MenuItem.prototype.selected = function selected(_selected) {
if (this.selectable) {
if (_selected) {
this.addClass('vjs-selected')
this.el_.setAttribute('aria-checked', 'true')
// aria-checked isn't fully supported by browsers/screen readers,
// so indicate selected state to screen reader in the control text.
this.controlText(', selected')
} else {
this.removeClass('vjs-selected')
this.el_.setAttribute('aria-checked', 'false')
// Indicate un-selected state to screen reader
// Note that a space clears out the selected state text
this.controlText(' ')
}
}
}
return MenuItem
})(_clickableComponentJs2['default'])
_componentJs2['default'].registerComponent('MenuItem', MenuItem)
exports['default'] = MenuItem
module.exports = exports['default']
}, { '../clickable-component.js': 65, '../component.js': 67, 'object.assign': 45 }], 111: [function(_dereq_, module, exports) {
/**
* @file menu.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _componentJs = _dereq_('../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsDomJs = _dereq_('../utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
var _utilsFnJs = _dereq_('../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _utilsEventsJs = _dereq_('../utils/events.js')
var Events = _interopRequireWildcard(_utilsEventsJs)
/**
* The Menu component is used to build pop up menus, including subtitle and
* captions selection menus.
*
* @extends Component
* @class Menu
*/
var Menu = (function(_Component) {
_inherits(Menu, _Component)
function Menu(player, options) {
_classCallCheck(this, Menu)
_Component.call(this, player, options)
this.focusedChild_ = -1
this.on('keydown', this.handleKeyPress)
}
/**
* Add a menu item to the menu
*
* @param {Object|String} component Component or component type to add
* @method addItem
*/
Menu.prototype.addItem = function addItem(component) {
this.addChild(component)
component.on('click', Fn.bind(this, function() {
this.unlockShowing()
// TODO: Need to set keyboard focus back to the menuButton
}))
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
Menu.prototype.createEl = function createEl() {
var contentElType = this.options_.contentElType || 'ul'
this.contentEl_ = Dom.createEl(contentElType, {
className: 'vjs-menu-content'
})
this.contentEl_.setAttribute('role', 'menu')
var el = _Component.prototype.createEl.call(this, 'div', {
append: this.contentEl_,
className: 'vjs-menu'
})
el.setAttribute('role', 'presentation')
el.appendChild(this.contentEl_)
// Prevent clicks from bubbling up. Needed for Menu Buttons,
// where a click on the parent is significant
Events.on(el, 'click', function(event) {
event.preventDefault()
event.stopImmediatePropagation()
})
return el
}
/**
* Handle key press for menu
*
* @param {Object} event Event object
* @method handleKeyPress
*/
Menu.prototype.handleKeyPress = function handleKeyPress(event) {
if (event.which === 37 || event.which === 40) {
// Left and Down Arrows
event.preventDefault()
this.stepForward()
} else if (event.which === 38 || event.which === 39) {
// Up and Right Arrows
event.preventDefault()
this.stepBack()
}
}
/**
* Move to next (lower) menu item for keyboard users
*
* @method stepForward
*/
Menu.prototype.stepForward = function stepForward() {
var stepChild = 0
if (this.focusedChild_ !== undefined) {
stepChild = this.focusedChild_ + 1
}
this.focus(stepChild)
}
/**
* Move to previous (higher) menu item for keyboard users
*
* @method stepBack
*/
Menu.prototype.stepBack = function stepBack() {
var stepChild = 0
if (this.focusedChild_ !== undefined) {
stepChild = this.focusedChild_ - 1
}
this.focus(stepChild)
}
/**
* Set focus on a menu item in the menu
*
* @param {Object|String} item Index of child item set focus on
* @method focus
*/
Menu.prototype.focus = function focus() {
var item = arguments.length <= 0 || arguments[0] === undefined ? 0 : arguments[0]
var children = this.children().slice()
var haveTitle = children.length && children[0].className && /vjs-menu-title/.test(children[0].className)
if (haveTitle) {
children.shift()
}
if (children.length > 0) {
if (item < 0) {
item = 0
} else if (item >= children.length) {
item = children.length - 1
}
this.focusedChild_ = item
children[item].el_.focus()
}
}
return Menu
})(_componentJs2['default'])
_componentJs2['default'].registerComponent('Menu', Menu)
exports['default'] = Menu
module.exports = exports['default']
}, { '../component.js': 67, '../utils/dom.js': 143, '../utils/events.js': 144, '../utils/fn.js': 145 }], 112: [function(_dereq_, module, exports) {
/**
* @file modal-dialog.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _utilsDom = _dereq_('./utils/dom')
var Dom = _interopRequireWildcard(_utilsDom)
var _utilsFn = _dereq_('./utils/fn')
var Fn = _interopRequireWildcard(_utilsFn)
var _utilsLog = _dereq_('./utils/log')
var _utilsLog2 = _interopRequireDefault(_utilsLog)
var _component = _dereq_('./component')
var _component2 = _interopRequireDefault(_component)
var _closeButton = _dereq_('./close-button')
var _closeButton2 = _interopRequireDefault(_closeButton)
var MODAL_CLASS_NAME = 'vjs-modal-dialog'
var ESC = 27
/**
* The `ModalDialog` displays over the video and its controls, which blocks
* interaction with the player until it is closed.
*
* Modal dialogs include a "Close" button and will close when that button
* is activated - or when ESC is pressed anywhere.
*
* @extends Component
* @class ModalDialog
*/
var ModalDialog = (function(_Component) {
_inherits(ModalDialog, _Component)
/**
* Constructor for modals.
*
* @param {Player} player
* @param {Object} [options]
* @param {Mixed} [options.content=undefined]
* Provide customized content for this modal.
*
* @param {String} [options.description]
* A text description for the modal, primarily for accessibility.
*
* @param {Boolean} [options.fillAlways=false]
* Normally, modals are automatically filled only the first time
* they open. This tells the modal to refresh its content
* every time it opens.
*
* @param {String} [options.label]
* A text label for the modal, primarily for accessibility.
*
* @param {Boolean} [options.temporary=true]
* If `true`, the modal can only be opened once; it will be
* disposed as soon as it's closed.
*
* @param {Boolean} [options.uncloseable=false]
* If `true`, the user will not be able to close the modal
* through the UI in the normal ways. Programmatic closing is
* still possible.
*
*/
function ModalDialog(player, options) {
_classCallCheck(this, ModalDialog)
_Component.call(this, player, options)
this.opened_ = this.hasBeenOpened_ = this.hasBeenFilled_ = false
this.closeable(!this.options_.uncloseable)
this.content(this.options_.content)
// Make sure the contentEl is defined AFTER any children are initialized
// because we only want the contents of the modal in the contentEl
// (not the UI elements like the close button).
this.contentEl_ = Dom.createEl('div', {
className: MODAL_CLASS_NAME + '-content'
}, {
role: 'document'
})
this.descEl_ = Dom.createEl('p', {
className: MODAL_CLASS_NAME + '-description vjs-offscreen',
id: this.el().getAttribute('aria-describedby')
})
Dom.textContent(this.descEl_, this.description())
this.el_.appendChild(this.descEl_)
this.el_.appendChild(this.contentEl_)
}
/*
* Modal dialog default options.
*
* @type {Object}
* @private
*/
/**
* Create the modal's DOM element
*
* @method createEl
* @return {Element}
*/
ModalDialog.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: this.buildCSSClass(),
tabIndex: -1
}, {
'aria-describedby': this.id() + '_description',
'aria-hidden': 'true',
'aria-label': this.label(),
role: 'dialog'
})
}
/**
* Build the modal's CSS class.
*
* @method buildCSSClass
* @return {String}
*/
ModalDialog.prototype.buildCSSClass = function buildCSSClass() {
return MODAL_CLASS_NAME + ' vjs-hidden ' + _Component.prototype.buildCSSClass.call(this)
}
/**
* Handles key presses on the document, looking for ESC, which closes
* the modal.
*
* @method handleKeyPress
* @param {Event} e
*/
ModalDialog.prototype.handleKeyPress = function handleKeyPress(e) {
if (e.which === ESC && this.closeable()) {
this.close()
}
}
/**
* Returns the label string for this modal. Primarily used for accessibility.
*
* @return {String}
*/
ModalDialog.prototype.label = function label() {
return this.options_.label || this.localize('Modal Window')
}
/**
* Returns the description string for this modal. Primarily used for
* accessibility.
*
* @return {String}
*/
ModalDialog.prototype.description = function description() {
var desc = this.options_.description || this.localize('This is a modal window.')
// Append a universal closeability message if the modal is closeable.
if (this.closeable()) {
desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.')
}
return desc
}
/**
* Opens the modal.
*
* @method open
* @return {ModalDialog}
*/
ModalDialog.prototype.open = function open() {
if (!this.opened_) {
var player = this.player()
this.trigger('beforemodalopen')
this.opened_ = true
// Fill content if the modal has never opened before and
// never been filled.
if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) {
this.fill()
}
// If the player was playing, pause it and take note of its previously
// playing state.
this.wasPlaying_ = !player.paused()
if (this.wasPlaying_) {
player.pause()
}
if (this.closeable()) {
this.on(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress))
}
player.controls(false)
this.show()
this.el().setAttribute('aria-hidden', 'false')
this.trigger('modalopen')
this.hasBeenOpened_ = true
}
return this
}
/**
* Whether or not the modal is opened currently.
*
* @method opened
* @param {Boolean} [value]
* If given, it will open (`true`) or close (`false`) the modal.
*
* @return {Boolean}
*/
ModalDialog.prototype.opened = function opened(value) {
if (typeof value === 'boolean') {
this[value ? 'open' : 'close']()
}
return this.opened_
}
/**
* Closes the modal.
*
* @method close
* @return {ModalDialog}
*/
ModalDialog.prototype.close = function close() {
if (this.opened_) {
var player = this.player()
this.trigger('beforemodalclose')
this.opened_ = false
if (this.wasPlaying_) {
player.play()
}
if (this.closeable()) {
this.off(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress))
}
player.controls(true)
this.hide()
this.el().setAttribute('aria-hidden', 'true')
this.trigger('modalclose')
if (this.options_.temporary) {
this.dispose()
}
}
return this
}
/**
* Whether or not the modal is closeable via the UI.
*
* @method closeable
* @param {Boolean} [value]
* If given as a Boolean, it will set the `closeable` option.
*
* @return {Boolean}
*/
ModalDialog.prototype.closeable = function closeable(value) {
if (typeof value === 'boolean') {
var closeable = this.closeable_ = !!value
var _close = this.getChild('closeButton')
// If this is being made closeable and has no close button, add one.
if (closeable && !_close) {
// The close button should be a child of the modal - not its
// content element, so temporarily change the content element.
var temp = this.contentEl_
this.contentEl_ = this.el_
_close = this.addChild('closeButton')
this.contentEl_ = temp
this.on(_close, 'close', this.close)
}
// If this is being made uncloseable and has a close button, remove it.
if (!closeable && _close) {
this.off(_close, 'close', this.close)
this.removeChild(_close)
_close.dispose()
}
}
return this.closeable_
}
/**
* Fill the modal's content element with the modal's "content" option.
*
* The content element will be emptied before this change takes place.
*
* @method fill
* @return {ModalDialog}
*/
ModalDialog.prototype.fill = function fill() {
return this.fillWith(this.content())
}
/**
* Fill the modal's content element with arbitrary content.
*
* The content element will be emptied before this change takes place.
*
* @method fillWith
* @param {Mixed} [content]
* The same rules apply to this as apply to the `content` option.
*
* @return {ModalDialog}
*/
ModalDialog.prototype.fillWith = function fillWith(content) {
var contentEl = this.contentEl()
var parentEl = contentEl.parentNode
var nextSiblingEl = contentEl.nextSibling
this.trigger('beforemodalfill')
this.hasBeenFilled_ = true
// Detach the content element from the DOM before performing
// manipulation to avoid modifying the live DOM multiple times.
parentEl.removeChild(contentEl)
this.empty()
Dom.insertContent(contentEl, content)
this.trigger('modalfill')
// Re-inject the re-filled content element.
if (nextSiblingEl) {
parentEl.insertBefore(contentEl, nextSiblingEl)
} else {
parentEl.appendChild(contentEl)
}
return this
}
/**
* Empties the content element.
*
* This happens automatically anytime the modal is filled.
*
* @method empty
* @return {ModalDialog}
*/
ModalDialog.prototype.empty = function empty() {
this.trigger('beforemodalempty')
Dom.emptyEl(this.contentEl())
this.trigger('modalempty')
return this
}
/**
* Gets or sets the modal content, which gets normalized before being
* rendered into the DOM.
*
* This does not update the DOM or fill the modal, but it is called during
* that process.
*
* @method content
* @param {Mixed} [value]
* If defined, sets the internal content value to be used on the
* next call(s) to `fill`. This value is normalized before being
* inserted. To "clear" the internal content value, pass `null`.
*
* @return {Mixed}
*/
ModalDialog.prototype.content = function content(value) {
if (typeof value !== 'undefined') {
this.content_ = value
}
return this.content_
}
return ModalDialog
})(_component2['default'])
ModalDialog.prototype.options_ = {
temporary: true
}
_component2['default'].registerComponent('ModalDialog', ModalDialog)
exports['default'] = ModalDialog
module.exports = exports['default']
}, { './close-button': 66, './component': 67, './utils/dom': 143, './utils/fn': 145, './utils/log': 148 }], 113: [function(_dereq_, module, exports) {
/**
* @file player.js
*/
// Subclasses Component
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _componentJs = _dereq_('./component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
var _utilsEventsJs = _dereq_('./utils/events.js')
var Events = _interopRequireWildcard(_utilsEventsJs)
var _utilsDomJs = _dereq_('./utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
var _utilsFnJs = _dereq_('./utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _utilsGuidJs = _dereq_('./utils/guid.js')
var Guid = _interopRequireWildcard(_utilsGuidJs)
var _utilsBrowserJs = _dereq_('./utils/browser.js')
var browser = _interopRequireWildcard(_utilsBrowserJs)
var _utilsLogJs = _dereq_('./utils/log.js')
var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs)
var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js')
var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs)
var _utilsTimeRangesJs = _dereq_('./utils/time-ranges.js')
var _utilsBufferJs = _dereq_('./utils/buffer.js')
var _utilsStylesheetJs = _dereq_('./utils/stylesheet.js')
var stylesheet = _interopRequireWildcard(_utilsStylesheetJs)
var _fullscreenApiJs = _dereq_('./fullscreen-api.js')
var _fullscreenApiJs2 = _interopRequireDefault(_fullscreenApiJs)
var _mediaErrorJs = _dereq_('./media-error.js')
var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs)
var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple')
var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple)
var _objectAssign = _dereq_('object.assign')
var _objectAssign2 = _interopRequireDefault(_objectAssign)
var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js')
var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs)
var _tracksTextTrackListConverterJs = _dereq_('./tracks/text-track-list-converter.js')
var _tracksTextTrackListConverterJs2 = _interopRequireDefault(_tracksTextTrackListConverterJs)
var _tracksAudioTrackListJs = _dereq_('./tracks/audio-track-list.js')
var _tracksAudioTrackListJs2 = _interopRequireDefault(_tracksAudioTrackListJs)
var _tracksVideoTrackListJs = _dereq_('./tracks/video-track-list.js')
var _tracksVideoTrackListJs2 = _interopRequireDefault(_tracksVideoTrackListJs)
// Include required child components (importing also registers them)
var _techLoaderJs = _dereq_('./tech/loader.js')
var _techLoaderJs2 = _interopRequireDefault(_techLoaderJs)
var _posterImageJs = _dereq_('./poster-image.js')
var _posterImageJs2 = _interopRequireDefault(_posterImageJs)
var _tracksTextTrackDisplayJs = _dereq_('./tracks/text-track-display.js')
var _tracksTextTrackDisplayJs2 = _interopRequireDefault(_tracksTextTrackDisplayJs)
var _loadingSpinnerJs = _dereq_('./loading-spinner.js')
var _loadingSpinnerJs2 = _interopRequireDefault(_loadingSpinnerJs)
var _bigPlayButtonJs = _dereq_('./big-play-button.js')
var _bigPlayButtonJs2 = _interopRequireDefault(_bigPlayButtonJs)
var _controlBarControlBarJs = _dereq_('./control-bar/control-bar.js')
var _controlBarControlBarJs2 = _interopRequireDefault(_controlBarControlBarJs)
var _errorDisplayJs = _dereq_('./error-display.js')
var _errorDisplayJs2 = _interopRequireDefault(_errorDisplayJs)
var _tracksTextTrackSettingsJs = _dereq_('./tracks/text-track-settings.js')
var _tracksTextTrackSettingsJs2 = _interopRequireDefault(_tracksTextTrackSettingsJs)
var _modalDialog = _dereq_('./modal-dialog')
var _modalDialog2 = _interopRequireDefault(_modalDialog)
// Require html5 tech, at least for disposing the original video tag
var _techTechJs = _dereq_('./tech/tech.js')
var _techTechJs2 = _interopRequireDefault(_techTechJs)
var _techHtml5Js = _dereq_('./tech/html5.js')
var _techHtml5Js2 = _interopRequireDefault(_techHtml5Js)
/**
* An instance of the `Player` class is created when any of the Video.js setup methods are used to initialize a video.
* ```js
* var myPlayer = videojs('example_video_1');
* ```
* In the following example, the `data-setup` attribute tells the Video.js library to create a player instance when the library is ready.
* ```html
*
* ```
* After an instance has been created it can be accessed globally using `Video('example_video_1')`.
*
* @param {Element} tag The original video tag used for configuring options
* @param {Object=} options Object of option names and values
* @param {Function=} ready Ready callback function
* @extends Component
* @class Player
*/
var Player = (function(_Component) {
_inherits(Player, _Component)
/**
* player's constructor function
*
* @constructs
* @method init
* @param {Element} tag The original video tag used for configuring options
* @param {Object=} options Player options
* @param {Function=} ready Ready callback function
*/
function Player(tag, options, ready) {
var _this = this
_classCallCheck(this, Player)
// Make sure tag ID exists
tag.id = tag.id || 'vjs_video_' + Guid.newGUID()
// Set Options
// The options argument overrides options set in the video tag
// which overrides globally set options.
// This latter part coincides with the load order
// (tag must exist before Player)
options = _objectAssign2['default'](Player.getTagSettings(tag), options)
// Delay the initialization of children because we need to set up
// player properties first, and can't use `this` before `super()`
options.initChildren = false
// Same with creating the element
options.createEl = false
// we don't want the player to report touch activity on itself
// see enableTouchActivity in Component
options.reportTouchActivity = false
// Run base component initializing with new options
_Component.call(this, null, options, ready)
// if the global option object was accidentally blown away by
// someone, bail early with an informative error
if (!this.options_ || !this.options_.techOrder || !this.options_.techOrder.length) {
throw new Error('No techOrder specified. Did you overwrite ' + 'videojs.options instead of just changing the ' + 'properties you want to override?')
}
this.tag = tag // Store the original tag used to set options
// Store the tag attributes used to restore html5 element
this.tagAttributes = tag && Dom.getElAttributes(tag)
// Update current language
this.language(this.options_.language)
// Update Supported Languages
if (options.languages) {
(function() {
// Normalise player option languages to lowercase
var languagesToLower = {}
Object.getOwnPropertyNames(options.languages).forEach(function(name) {
languagesToLower[name.toLowerCase()] = options.languages[name]
})
_this.languages_ = languagesToLower
})()
} else {
this.languages_ = Player.prototype.options_.languages
}
// Cache for video property values.
this.cache_ = {}
// Set poster
this.poster_ = options.poster || ''
// Set controls
this.controls_ = !!options.controls
// Original tag settings stored in options
// now remove immediately so native controls don't flash.
// May be turned back on by HTML5 tech if nativeControlsForTouch is true
tag.controls = false
/*
* Store the internal state of scrubbing
*
* @private
* @return {Boolean} True if the user is scrubbing
*/
this.scrubbing_ = false
this.el_ = this.createEl()
// We also want to pass the original player options to each component and plugin
// as well so they don't need to reach back into the player for options later.
// We also need to do another copy of this.options_ so we don't end up with
// an infinite loop.
var playerOptionsCopy = _utilsMergeOptionsJs2['default'](this.options_)
// Load plugins
if (options.plugins) {
(function() {
var plugins = options.plugins
Object.getOwnPropertyNames(plugins).forEach(function(name) {
if (typeof this[name] === 'function') {
this[name](plugins[name])
} else {
_utilsLogJs2['default'].error('Unable to find plugin:', name)
}
}, _this)
})()
}
this.options_.playerOptions = playerOptionsCopy
this.initChildren()
// Set isAudio based on whether or not an audio tag was used
this.isAudio(tag.nodeName.toLowerCase() === 'audio')
// Update controls className. Can't do this when the controls are initially
// set because the element doesn't exist yet.
if (this.controls()) {
this.addClass('vjs-controls-enabled')
} else {
this.addClass('vjs-controls-disabled')
}
// Set ARIA label and region role depending on player type
this.el_.setAttribute('role', 'region')
if (this.isAudio()) {
this.el_.setAttribute('aria-label', 'audio player')
} else {
this.el_.setAttribute('aria-label', 'video player')
}
if (this.isAudio()) {
this.addClass('vjs-audio')
}
if (this.flexNotSupported_()) {
this.addClass('vjs-no-flex')
}
// TODO: Make this smarter. Toggle user state between touching/mousing
// using events, since devices can have both touch and mouse events.
// if (browser.TOUCH_ENABLED) {
// this.addClass('vjs-touch-enabled');
// }
// iOS Safari has broken hover handling
if (!browser.IS_IOS) {
this.addClass('vjs-workinghover')
}
// Make player easily findable by ID
Player.players[this.id_] = this
// When the player is first initialized, trigger activity so components
// like the control bar show themselves if needed
this.userActive(true)
this.reportUserActivity()
this.listenForUserActivity_()
this.on('fullscreenchange', this.handleFullscreenChange_)
this.on('stageclick', this.handleStageClick_)
}
/*
* Global player list
*
* @type {Object}
*/
/**
* Destroys the video player and does any necessary cleanup
* ```js
* myPlayer.dispose();
* ```
* This is especially helpful if you are dynamically adding and removing videos
* to/from the DOM.
*
* @method dispose
*/
Player.prototype.dispose = function dispose() {
this.trigger('dispose')
// prevent dispose from being called twice
this.off('dispose')
if (this.styleEl_ && this.styleEl_.parentNode) {
this.styleEl_.parentNode.removeChild(this.styleEl_)
}
// Kill reference to this player
Player.players[this.id_] = null
if (this.tag && this.tag.player) {
this.tag.player = null
}
if (this.el_ && this.el_.player) {
this.el_.player = null
}
if (this.tech_) {
this.tech_.dispose()
}
_Component.prototype.dispose.call(this)
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
Player.prototype.createEl = function createEl() {
var el = this.el_ = _Component.prototype.createEl.call(this, 'div')
var tag = this.tag
// Remove width/height attrs from tag so CSS can make it 100% width/height
tag.removeAttribute('width')
tag.removeAttribute('height')
// Copy over all the attributes from the tag, including ID and class
// ID will now reference player box, not the video tag
var attrs = Dom.getElAttributes(tag)
Object.getOwnPropertyNames(attrs).forEach(function(attr) {
// workaround so we don't totally break IE7
// http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7
if (attr === 'class') {
el.className = attrs[attr]
} else {
el.setAttribute(attr, attrs[attr])
}
})
// Update tag id/class for use as HTML5 playback tech
// Might think we should do this after embedding in container so .vjs-tech class
// doesn't flash 100% width/height, but class only applies with .video-js parent
tag.playerId = tag.id
tag.id += '_html5_api'
tag.className = 'vjs-tech'
// Make player findable on elements
tag.player = el.player = this
// Default state of video is paused
this.addClass('vjs-paused')
// Add a style element in the player that we'll use to set the width/height
// of the player in a way that's still overrideable by CSS, just like the
// video element
if (_globalWindow2['default'].VIDEOJS_NO_DYNAMIC_STYLE !== true) {
this.styleEl_ = stylesheet.createStyleElement('vjs-styles-dimensions')
var defaultsStyleEl = Dom.$('.vjs-styles-defaults')
var head = Dom.$('head')
head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild)
}
// Pass in the width/height/aspectRatio options which will update the style el
this.width(this.options_.width)
this.height(this.options_.height)
this.fluid(this.options_.fluid)
this.aspectRatio(this.options_.aspectRatio)
// Hide any links within the video/audio tag, because IE doesn't hide them completely.
var links = tag.getElementsByTagName('a')
for (var i = 0; i < links.length; i++) {
var linkEl = links.item(i)
Dom.addElClass(linkEl, 'vjs-hidden')
linkEl.setAttribute('hidden', 'hidden')
}
// insertElFirst seems to cause the networkState to flicker from 3 to 2, so
// keep track of the original for later so we can know if the source originally failed
tag.initNetworkState_ = tag.networkState
// Wrap video tag in div (el/box) container
if (tag.parentNode) {
tag.parentNode.insertBefore(el, tag)
}
// insert the tag as the first child of the player element
// then manually add it to the children array so that this.addChild
// will work properly for other components
Dom.insertElFirst(tag, el) // Breaks iPhone, fixed in HTML5 setup.
this.children_.unshift(tag)
this.el_ = el
return el
}
/**
* Get/set player width
*
* @param {Number=} value Value for width
* @return {Number} Width when getting
* @method width
*/
Player.prototype.width = function width(value) {
return this.dimension('width', value)
}
/**
* Get/set player height
*
* @param {Number=} value Value for height
* @return {Number} Height when getting
* @method height
*/
Player.prototype.height = function height(value) {
return this.dimension('height', value)
}
/**
* Get/set dimension for player
*
* @param {String} dimension Either width or height
* @param {Number=} value Value for dimension
* @return {Component}
* @method dimension
*/
Player.prototype.dimension = function dimension(_dimension, value) {
var privDimension = _dimension + '_'
if (value === undefined) {
return this[privDimension] || 0
}
if (value === '') {
// If an empty string is given, reset the dimension to be automatic
this[privDimension] = undefined
} else {
var parsedVal = parseFloat(value)
if (isNaN(parsedVal)) {
_utilsLogJs2['default'].error('Improper value "' + value + '" supplied for for ' + _dimension)
return this
}
this[privDimension] = parsedVal
}
this.updateStyleEl_()
return this
}
/**
* Add/remove the vjs-fluid class
*
* @param {Boolean} bool Value of true adds the class, value of false removes the class
* @method fluid
*/
Player.prototype.fluid = function fluid(bool) {
if (bool === undefined) {
return !!this.fluid_
}
this.fluid_ = !!bool
if (bool) {
this.addClass('vjs-fluid')
} else {
this.removeClass('vjs-fluid')
}
}
/**
* Get/Set the aspect ratio
*
* @param {String=} ratio Aspect ratio for player
* @return aspectRatio
* @method aspectRatio
*/
Player.prototype.aspectRatio = function aspectRatio(ratio) {
if (ratio === undefined) {
return this.aspectRatio_
}
// Check for width:height format
if (!/^\d+\:\d+$/.test(ratio)) {
throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.')
}
this.aspectRatio_ = ratio
// We're assuming if you set an aspect ratio you want fluid mode,
// because in fixed mode you could calculate width and height yourself.
this.fluid(true)
this.updateStyleEl_()
}
/**
* Update styles of the player element (height, width and aspect ratio)
*
* @method updateStyleEl_
*/
Player.prototype.updateStyleEl_ = function updateStyleEl_() {
if (_globalWindow2['default'].VIDEOJS_NO_DYNAMIC_STYLE === true) {
var _width = typeof this.width_ === 'number' ? this.width_ : this.options_.width
var _height = typeof this.height_ === 'number' ? this.height_ : this.options_.height
var techEl = this.tech_ && this.tech_.el()
if (techEl) {
if (_width >= 0) {
techEl.width = _width
}
if (_height >= 0) {
techEl.height = _height
}
}
return
}
var width = undefined
var height = undefined
var aspectRatio = undefined
var idClass = undefined
// The aspect ratio is either used directly or to calculate width and height.
if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') {
// Use any aspectRatio that's been specifically set
aspectRatio = this.aspectRatio_
} else if (this.videoWidth()) {
// Otherwise try to get the aspect ratio from the video metadata
aspectRatio = this.videoWidth() + ':' + this.videoHeight()
} else {
// Or use a default. The video element's is 2:1, but 16:9 is more common.
aspectRatio = '16:9'
}
// Get the ratio as a decimal we can use to calculate dimensions
var ratioParts = aspectRatio.split(':')
var ratioMultiplier = ratioParts[1] / ratioParts[0]
if (this.width_ !== undefined) {
// Use any width that's been specifically set
width = this.width_
} else if (this.height_ !== undefined) {
// Or calulate the width from the aspect ratio if a height has been set
width = this.height_ / ratioMultiplier
} else {
// Or use the video's metadata, or use the video el's default of 300
width = this.videoWidth() || 300
}
if (this.height_ !== undefined) {
// Use any height that's been specifically set
height = this.height_
} else {
// Otherwise calculate the height from the ratio and the width
height = width * ratioMultiplier
}
// Ensure the CSS class is valid by starting with an alpha character
if (/^[^a-zA-Z]/.test(this.id())) {
idClass = 'dimensions-' + this.id()
} else {
idClass = this.id() + '-dimensions'
}
// Ensure the right class is still on the player for the style element
this.addClass(idClass)
// stylesheet.setTextContent(this.styleEl_, '\n .' + idClass + ' {\n width: ' + width + 'px;\n height: ' + height + 'px;\n }\n\n .' + idClass + '.vjs-fluid {\n padding-top: ' + ratioMultiplier * 100 + '%;\n }\n ');
stylesheet.setTextContent(this.styleEl_, '\n .' + idClass + ' {\n width: auto;\n height: ' + height + 'px;\n }\n\n .' + idClass + '.vjs-fluid {\n padding-top: ' + ratioMultiplier * 100 + '%;\n }\n ')
}
/**
* Load the Media Playback Technology (tech)
* Load/Create an instance of playback technology including element and API methods
* And append playback element in player div.
*
* @param {String} techName Name of the playback technology
* @param {String} source Video source
* @method loadTech_
* @private
*/
Player.prototype.loadTech_ = function loadTech_(techName, source) {
// Pause and remove current playback technology
if (this.tech_) {
this.unloadTech_()
}
// get rid of the HTML5 video tag as soon as we are using another tech
if (techName !== 'Html5' && this.tag) {
_techTechJs2['default'].getTech('Html5').disposeMediaElement(this.tag)
this.tag.player = null
this.tag = null
}
this.techName_ = techName
// Turn off API access because we're loading a new tech that might load asynchronously
this.isReady_ = false
// Grab tech-specific options from player options and add source and parent element to use.
var techOptions = _objectAssign2['default']({
'nativeControlsForTouch': this.options_.nativeControlsForTouch,
'source': source,
'playerId': this.id(),
'techId': this.id() + '_' + techName + '_api',
'videoTracks': this.videoTracks_,
'textTracks': this.textTracks_,
'audioTracks': this.audioTracks_,
'autoplay': this.options_.autoplay,
'preload': this.options_.preload,
'loop': this.options_.loop,
'muted': this.options_.muted,
'poster': this.poster(),
'language': this.language(),
'vtt.js': this.options_['vtt.js']
}, this.options_[techName.toLowerCase()])
if (this.tag) {
techOptions.tag = this.tag
}
if (source) {
this.currentType_ = source.type
if (source.src === this.cache_.src && this.cache_.currentTime > 0) {
techOptions.startTime = this.cache_.currentTime
}
this.cache_.src = source.src
}
// Initialize tech instance
var techComponent = _techTechJs2['default'].getTech(techName)
// Support old behavior of techs being registered as components.
// Remove once that deprecated behavior is removed.
if (!techComponent) {
techComponent = _componentJs2['default'].getComponent(techName)
}
this.tech_ = new techComponent(techOptions)
// player.triggerReady is always async, so don't need this to be async
this.tech_.ready(Fn.bind(this, this.handleTechReady_), true)
_tracksTextTrackListConverterJs2['default'].jsonToTextTracks(this.textTracksJson_ || [], this.tech_)
// Listen to all HTML5-defined events and trigger them on the player
this.on(this.tech_, 'loadstart', this.handleTechLoadStart_)
this.on(this.tech_, 'waiting', this.handleTechWaiting_)
this.on(this.tech_, 'canplay', this.handleTechCanPlay_)
this.on(this.tech_, 'canplaythrough', this.handleTechCanPlayThrough_)
this.on(this.tech_, 'playing', this.handleTechPlaying_)
this.on(this.tech_, 'ended', this.handleTechEnded_)
this.on(this.tech_, 'seeking', this.handleTechSeeking_)
this.on(this.tech_, 'seeked', this.handleTechSeeked_)
this.on(this.tech_, 'play', this.handleTechPlay_)
this.on(this.tech_, 'firstplay', this.handleTechFirstPlay_)
this.on(this.tech_, 'pause', this.handleTechPause_)
this.on(this.tech_, 'progress', this.handleTechProgress_)
this.on(this.tech_, 'durationchange', this.handleTechDurationChange_)
this.on(this.tech_, 'fullscreenchange', this.handleTechFullscreenChange_)
this.on(this.tech_, 'error', this.handleTechError_)
this.on(this.tech_, 'suspend', this.handleTechSuspend_)
this.on(this.tech_, 'abort', this.handleTechAbort_)
this.on(this.tech_, 'emptied', this.handleTechEmptied_)
this.on(this.tech_, 'stalled', this.handleTechStalled_)
this.on(this.tech_, 'loadedmetadata', this.handleTechLoadedMetaData_)
this.on(this.tech_, 'loadeddata', this.handleTechLoadedData_)
this.on(this.tech_, 'timeupdate', this.handleTechTimeUpdate_)
this.on(this.tech_, 'ratechange', this.handleTechRateChange_)
this.on(this.tech_, 'volumechange', this.handleTechVolumeChange_)
this.on(this.tech_, 'texttrackchange', this.handleTechTextTrackChange_)
this.on(this.tech_, 'loadedmetadata', this.updateStyleEl_)
this.on(this.tech_, 'posterchange', this.handleTechPosterChange_)
this.usingNativeControls(this.techGet_('controls'))
if (this.controls() && !this.usingNativeControls()) {
this.addTechControlsListeners_()
}
// Add the tech element in the DOM if it was not already there
// Make sure to not insert the original video element if using Html5
if (this.tech_.el().parentNode !== this.el() && (techName !== 'Html5' || !this.tag)) {
Dom.insertElFirst(this.tech_.el(), this.el())
}
// Get rid of the original video tag reference after the first tech is loaded
if (this.tag) {
this.tag.player = null
this.tag = null
}
}
/**
* Unload playback technology
*
* @method unloadTech_
* @private
*/
Player.prototype.unloadTech_ = function unloadTech_() {
// Save the current text tracks so that we can reuse the same text tracks with the next tech
this.videoTracks_ = this.videoTracks()
this.textTracks_ = this.textTracks()
this.audioTracks_ = this.audioTracks()
this.textTracksJson_ = _tracksTextTrackListConverterJs2['default'].textTracksToJson(this.tech_)
this.isReady_ = false
this.tech_.dispose()
this.tech_ = false
}
/**
* Return a reference to the current tech.
* It will only return a reference to the tech if given an object with the
* `IWillNotUseThisInPlugins` property on it. This is try and prevent misuse
* of techs by plugins.
*
* @param {Object}
* @return {Object} The Tech
* @method tech
*/
Player.prototype.tech = function tech(safety) {
if (safety && safety.IWillNotUseThisInPlugins) {
return this.tech_
}
var errorText = '\n Please make sure that you are not using this inside of a plugin.\n To disable this alert and error, please pass in an object with\n `IWillNotUseThisInPlugins` to the `tech` method. See\n https://github.com/videojs/video.js/issues/2617 for more info.\n '
_globalWindow2['default'].alert(errorText)
throw new Error(errorText)
}
/**
* Set up click and touch listeners for the playback element
*
* On desktops, a click on the video itself will toggle playback,
* on a mobile device a click on the video toggles controls.
* (toggling controls is done by toggling the user state between active and
* inactive)
* A tap can signal that a user has become active, or has become inactive
* e.g. a quick tap on an iPhone movie should reveal the controls. Another
* quick tap should hide them again (signaling the user is in an inactive
* viewing state)
* In addition to this, we still want the user to be considered inactive after
* a few seconds of inactivity.
* Note: the only part of iOS interaction we can't mimic with this setup
* is a touch and hold on the video element counting as activity in order to
* keep the controls showing, but that shouldn't be an issue. A touch and hold
* on any controls will still keep the user active
*
* @private
* @method addTechControlsListeners_
*/
Player.prototype.addTechControlsListeners_ = function addTechControlsListeners_() {
// Make sure to remove all the previous listeners in case we are called multiple times.
this.removeTechControlsListeners_()
// Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do
// trigger mousedown/up.
// http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object
// Any touch events are set to block the mousedown event from happening
this.on(this.tech_, 'mousedown', this.handleTechClick_)
// If the controls were hidden we don't want that to change without a tap event
// so we'll check if the controls were already showing before reporting user
// activity
this.on(this.tech_, 'touchstart', this.handleTechTouchStart_)
this.on(this.tech_, 'touchmove', this.handleTechTouchMove_)
this.on(this.tech_, 'touchend', this.handleTechTouchEnd_)
// The tap listener needs to come after the touchend listener because the tap
// listener cancels out any reportedUserActivity when setting userActive(false)
this.on(this.tech_, 'tap', this.handleTechTap_)
}
/**
* Remove the listeners used for click and tap controls. This is needed for
* toggling to controls disabled, where a tap/touch should do nothing.
*
* @method removeTechControlsListeners_
* @private
*/
Player.prototype.removeTechControlsListeners_ = function removeTechControlsListeners_() {
// We don't want to just use `this.off()` because there might be other needed
// listeners added by techs that extend this.
this.off(this.tech_, 'tap', this.handleTechTap_)
this.off(this.tech_, 'touchstart', this.handleTechTouchStart_)
this.off(this.tech_, 'touchmove', this.handleTechTouchMove_)
this.off(this.tech_, 'touchend', this.handleTechTouchEnd_)
this.off(this.tech_, 'mousedown', this.handleTechClick_)
}
/**
* Player waits for the tech to be ready
*
* @method handleTechReady_
* @private
*/
Player.prototype.handleTechReady_ = function handleTechReady_() {
this.triggerReady()
// Keep the same volume as before
if (this.cache_.volume) {
this.techCall_('setVolume', this.cache_.volume)
}
// Look if the tech found a higher resolution poster while loading
this.handleTechPosterChange_()
// Update the duration if available
this.handleTechDurationChange_()
// Chrome and Safari both have issues with autoplay.
// In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work.
// In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays)
// This fixes both issues. Need to wait for API, so it updates displays correctly
if (this.src() && this.tag && this.options_.autoplay && this.paused()) {
delete this.tag.poster // Chrome Fix. Fixed in Chrome v16.
this.play()
}
}
/**
* Fired when the user agent begins looking for media data
*
* @private
* @method handleTechLoadStart_
*/
Player.prototype.handleTechLoadStart_ = function handleTechLoadStart_() {
// TODO: Update to use `emptied` event instead. See #1277.
this.removeClass('vjs-ended')
// reset the error state
this.error(null)
// If it's already playing we want to trigger a firstplay event now.
// The firstplay event relies on both the play and loadstart events
// which can happen in any order for a new source
if (!this.paused()) {
this.trigger('loadstart')
this.trigger('firstplay')
} else {
// reset the hasStarted state
this.hasStarted(false)
this.trigger('loadstart')
}
}
/**
* Add/remove the vjs-has-started class
*
* @param {Boolean} hasStarted The value of true adds the class the value of false remove the class
* @return {Boolean} Boolean value if has started
* @private
* @method hasStarted
*/
Player.prototype.hasStarted = function hasStarted(_hasStarted) {
if (_hasStarted !== undefined) {
// only update if this is a new value
if (this.hasStarted_ !== _hasStarted) {
this.hasStarted_ = _hasStarted
if (_hasStarted) {
this.addClass('vjs-has-started')
// trigger the firstplay event if this newly has played
this.trigger('firstplay')
} else {
this.removeClass('vjs-has-started')
}
}
return this
}
return !!this.hasStarted_
}
/**
* Fired whenever the media begins or resumes playback
*
* @private
* @method handleTechPlay_
*/
Player.prototype.handleTechPlay_ = function handleTechPlay_() {
this.removeClass('vjs-ended')
this.removeClass('vjs-paused')
this.addClass('vjs-playing')
// hide the poster when the user hits play
// https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play
this.hasStarted(true)
this.trigger('play')
}
/**
* Fired whenever the media begins waiting
*
* @private
* @method handleTechWaiting_
*/
Player.prototype.handleTechWaiting_ = function handleTechWaiting_() {
var _this2 = this
this.addClass('vjs-waiting')
this.trigger('waiting')
this.one('timeupdate', function() {
return _this2.removeClass('vjs-waiting')
})
}
/**
* A handler for events that signal that waiting has ended
* which is not consistent between browsers. See #1351
*
* @private
* @method handleTechCanPlay_
*/
Player.prototype.handleTechCanPlay_ = function handleTechCanPlay_() {
this.removeClass('vjs-waiting')
this.trigger('canplay')
}
/**
* A handler for events that signal that waiting has ended
* which is not consistent between browsers. See #1351
*
* @private
* @method handleTechCanPlayThrough_
*/
Player.prototype.handleTechCanPlayThrough_ = function handleTechCanPlayThrough_() {
this.removeClass('vjs-waiting')
this.trigger('canplaythrough')
}
/**
* A handler for events that signal that waiting has ended
* which is not consistent between browsers. See #1351
*
* @private
* @method handleTechPlaying_
*/
Player.prototype.handleTechPlaying_ = function handleTechPlaying_() {
this.removeClass('vjs-waiting')
this.trigger('playing')
}
/**
* Fired whenever the player is jumping to a new time
*
* @private
* @method handleTechSeeking_
*/
Player.prototype.handleTechSeeking_ = function handleTechSeeking_() {
this.addClass('vjs-seeking')
this.trigger('seeking')
}
/**
* Fired when the player has finished jumping to a new time
*
* @private
* @method handleTechSeeked_
*/
Player.prototype.handleTechSeeked_ = function handleTechSeeked_() {
this.removeClass('vjs-seeking')
this.trigger('seeked')
}
/**
* Fired the first time a video is played
* Not part of the HLS spec, and we're not sure if this is the best
* implementation yet, so use sparingly. If you don't have a reason to
* prevent playback, use `myPlayer.one('play');` instead.
*
* @private
* @method handleTechFirstPlay_
*/
Player.prototype.handleTechFirstPlay_ = function handleTechFirstPlay_() {
// If the first starttime attribute is specified
// then we will start at the given offset in seconds
if (this.options_.starttime) {
this.currentTime(this.options_.starttime)
}
this.addClass('vjs-has-started')
this.trigger('firstplay')
}
/**
* Fired whenever the media has been paused
*
* @private
* @method handleTechPause_
*/
Player.prototype.handleTechPause_ = function handleTechPause_() {
this.removeClass('vjs-playing')
this.addClass('vjs-paused')
this.trigger('pause')
}
/**
* Fired while the user agent is downloading media data
*
* @private
* @method handleTechProgress_
*/
Player.prototype.handleTechProgress_ = function handleTechProgress_() {
this.trigger('progress')
}
/**
* Fired when the end of the media resource is reached (currentTime == duration)
*
* @private
* @method handleTechEnded_
*/
Player.prototype.handleTechEnded_ = function handleTechEnded_() {
this.addClass('vjs-ended')
if (this.options_.loop) {
this.currentTime(0)
this.play()
} else if (!this.paused()) {
this.pause()
}
this.trigger('ended')
}
/**
* Fired when the duration of the media resource is first known or changed
*
* @private
* @method handleTechDurationChange_
*/
Player.prototype.handleTechDurationChange_ = function handleTechDurationChange_() {
this.duration(this.techGet_('duration'))
}
/**
* Handle a click on the media element to play/pause
*
* @param {Object=} event Event object
* @private
* @method handleTechClick_
*/
Player.prototype.handleTechClick_ = function handleTechClick_(event) {
// We're using mousedown to detect clicks thanks to Flash, but mousedown
// will also be triggered with right-clicks, so we need to prevent that
if (event.button !== 0) return
// When controls are disabled a click should not toggle playback because
// the click is considered a control
if (this.controls()) {
if (this.paused()) {
this.play()
} else {
this.pause()
}
}
}
/**
* Handle a tap on the media element. It will toggle the user
* activity state, which hides and shows the controls.
*
* @private
* @method handleTechTap_
*/
Player.prototype.handleTechTap_ = function handleTechTap_() {
this.userActive(!this.userActive())
}
/**
* Handle touch to start
*
* @private
* @method handleTechTouchStart_
*/
Player.prototype.handleTechTouchStart_ = function handleTechTouchStart_() {
this.userWasActive = this.userActive()
}
/**
* Handle touch to move
*
* @private
* @method handleTechTouchMove_
*/
Player.prototype.handleTechTouchMove_ = function handleTechTouchMove_() {
if (this.userWasActive) {
this.reportUserActivity()
}
}
/**
* Handle touch to end
*
* @private
* @method handleTechTouchEnd_
*/
Player.prototype.handleTechTouchEnd_ = function handleTechTouchEnd_(event) {
// Stop the mouse events from also happening
event.preventDefault()
}
/**
* Fired when the player switches in or out of fullscreen mode
*
* @private
* @method handleFullscreenChange_
*/
Player.prototype.handleFullscreenChange_ = function handleFullscreenChange_() {
if (this.isFullscreen()) {
this.addClass('vjs-fullscreen')
} else {
this.removeClass('vjs-fullscreen')
}
}
/**
* native click events on the SWF aren't triggered on IE11, Win8.1RT
* use stageclick events triggered from inside the SWF instead
*
* @private
* @method handleStageClick_
*/
Player.prototype.handleStageClick_ = function handleStageClick_() {
this.reportUserActivity()
}
/**
* Handle Tech Fullscreen Change
*
* @private
* @method handleTechFullscreenChange_
*/
Player.prototype.handleTechFullscreenChange_ = function handleTechFullscreenChange_(event, data) {
if (data) {
this.isFullscreen(data.isFullscreen)
}
this.trigger('fullscreenchange')
}
/**
* Fires when an error occurred during the loading of an audio/video
*
* @private
* @method handleTechError_
*/
Player.prototype.handleTechError_ = function handleTechError_() {
var error = this.tech_.error()
this.error(error && error.code)
}
/**
* Fires when the browser is intentionally not getting media data
*
* @private
* @method handleTechSuspend_
*/
Player.prototype.handleTechSuspend_ = function handleTechSuspend_() {
this.trigger('suspend')
}
/**
* Fires when the loading of an audio/video is aborted
*
* @private
* @method handleTechAbort_
*/
Player.prototype.handleTechAbort_ = function handleTechAbort_() {
this.trigger('abort')
}
/**
* Fires when the current playlist is empty
*
* @private
* @method handleTechEmptied_
*/
Player.prototype.handleTechEmptied_ = function handleTechEmptied_() {
this.trigger('emptied')
}
/**
* Fires when the browser is trying to get media data, but data is not available
*
* @private
* @method handleTechStalled_
*/
Player.prototype.handleTechStalled_ = function handleTechStalled_() {
this.trigger('stalled')
}
/**
* Fires when the browser has loaded meta data for the audio/video
*
* @private
* @method handleTechLoadedMetaData_
*/
Player.prototype.handleTechLoadedMetaData_ = function handleTechLoadedMetaData_() {
this.trigger('loadedmetadata')
}
/**
* Fires when the browser has loaded the current frame of the audio/video
*
* @private
* @method handleTechLoadedData_
*/
Player.prototype.handleTechLoadedData_ = function handleTechLoadedData_() {
this.trigger('loadeddata')
}
/**
* Fires when the current playback position has changed
*
* @private
* @method handleTechTimeUpdate_
*/
Player.prototype.handleTechTimeUpdate_ = function handleTechTimeUpdate_() {
this.trigger('timeupdate')
}
/**
* Fires when the playing speed of the audio/video is changed
*
* @private
* @method handleTechRateChange_
*/
Player.prototype.handleTechRateChange_ = function handleTechRateChange_() {
this.trigger('ratechange')
}
/**
* Fires when the volume has been changed
*
* @private
* @method handleTechVolumeChange_
*/
Player.prototype.handleTechVolumeChange_ = function handleTechVolumeChange_() {
this.trigger('volumechange')
}
/**
* Fires when the text track has been changed
*
* @private
* @method handleTechTextTrackChange_
*/
Player.prototype.handleTechTextTrackChange_ = function handleTechTextTrackChange_() {
this.trigger('texttrackchange')
}
/**
* Get object for cached values.
*
* @return {Object}
* @method getCache
*/
Player.prototype.getCache = function getCache() {
return this.cache_
}
/**
* Pass values to the playback tech
*
* @param {String=} method Method
* @param {Object=} arg Argument
* @private
* @method techCall_
*/
Player.prototype.techCall_ = function techCall_(method, arg) {
// If it's not ready yet, call method when it is
if (this.tech_ && !this.tech_.isReady_) {
this.tech_.ready(function() {
this[method](arg)
}, true)
// Otherwise call method now
} else {
try {
this.tech_[method](arg)
} catch (e) {
_utilsLogJs2['default'](e)
throw e
}
}
}
/**
* Get calls can't wait for the tech, and sometimes don't need to.
*
* @param {String} method Tech method
* @return {Method}
* @private
* @method techGet_
*/
Player.prototype.techGet_ = function techGet_(method) {
if (this.tech_ && this.tech_.isReady_) {
// Flash likes to die and reload when you hide or reposition it.
// In these cases the object methods go away and we get errors.
// When that happens we'll catch the errors and inform tech that it's not ready any more.
try {
return this.tech_[method]()
} catch (e) {
// When building additional tech libs, an expected method may not be defined yet
if (this.tech_[method] === undefined) {
_utilsLogJs2['default']('Video.js: ' + method + ' method not defined for ' + this.techName_ + ' playback technology.', e)
} else {
// When a method isn't available on the object it throws a TypeError
if (e.name === 'TypeError') {
_utilsLogJs2['default']('Video.js: ' + method + ' unavailable on ' + this.techName_ + ' playback technology element.', e)
this.tech_.isReady_ = false
} else {
_utilsLogJs2['default'](e)
}
}
throw e
}
}
return
}
/**
* start media playback
* ```js
* myPlayer.play();
* ```
*
* @return {Player} self
* @method play
*/
Player.prototype.play = function play() {
this.techCall_('play')
return this
}
/**
* Pause the video playback
* ```js
* myPlayer.pause();
* ```
*
* @return {Player} self
* @method pause
*/
Player.prototype.pause = function pause() {
this.techCall_('pause')
return this
}
/**
* Check if the player is paused
* ```js
* var isPaused = myPlayer.paused();
* var isPlaying = !myPlayer.paused();
* ```
*
* @return {Boolean} false if the media is currently playing, or true otherwise
* @method paused
*/
Player.prototype.paused = function paused() {
// The initial state of paused should be true (in Safari it's actually false)
return this.techGet_('paused') !== false
}
/**
* Returns whether or not the user is "scrubbing". Scrubbing is when the user
* has clicked the progress bar handle and is dragging it along the progress bar.
*
* @param {Boolean} isScrubbing True/false the user is scrubbing
* @return {Boolean} The scrubbing status when getting
* @return {Object} The player when setting
* @method scrubbing
*/
Player.prototype.scrubbing = function scrubbing(isScrubbing) {
if (isScrubbing !== undefined) {
this.scrubbing_ = !!isScrubbing
if (isScrubbing) {
this.addClass('vjs-scrubbing')
} else {
this.removeClass('vjs-scrubbing')
}
return this
}
return this.scrubbing_
}
/**
* Get or set the current time (in seconds)
* ```js
* // get
* var whereYouAt = myPlayer.currentTime();
* // set
* myPlayer.currentTime(120); // 2 minutes into the video
* ```
*
* @param {Number|String=} seconds The time to seek to
* @return {Number} The time in seconds, when not setting
* @return {Player} self, when the current time is set
* @method currentTime
*/
Player.prototype.currentTime = function currentTime(seconds) {
if (seconds !== undefined) {
this.techCall_('setCurrentTime', seconds)
return this
}
// cache last currentTime and return. default to 0 seconds
//
// Caching the currentTime is meant to prevent a massive amount of reads on the tech's
// currentTime when scrubbing, but may not provide much performance benefit afterall.
// Should be tested. Also something has to read the actual current time or the cache will
// never get updated.
return this.cache_.currentTime = this.techGet_('currentTime') || 0
}
/**
* Get the length in time of the video in seconds
* ```js
* var lengthOfVideo = myPlayer.duration();
* ```
* **NOTE**: The video must have started loading before the duration can be
* known, and in the case of Flash, may not be known until the video starts
* playing.
*
* @param {Number} seconds Duration when setting
* @return {Number} The duration of the video in seconds when getting
* @method duration
*/
Player.prototype.duration = function duration(seconds) {
if (seconds === undefined) {
return this.cache_.duration || 0
}
seconds = parseFloat(seconds) || 0
// Standardize on Inifity for signaling video is live
if (seconds < 0) {
seconds = Infinity
}
if (seconds !== this.cache_.duration) {
// Cache the last set value for optimized scrubbing (esp. Flash)
this.cache_.duration = seconds
if (seconds === Infinity) {
this.addClass('vjs-live')
} else {
this.removeClass('vjs-live')
}
this.trigger('durationchange')
}
return this
}
/**
* Calculates how much time is left.
* ```js
* var timeLeft = myPlayer.remainingTime();
* ```
* Not a native video element function, but useful
*
* @return {Number} The time remaining in seconds
* @method remainingTime
*/
Player.prototype.remainingTime = function remainingTime() {
return this.duration() - this.currentTime()
}
// http://dev.w3.org/html5/spec/video.html#dom-media-buffered
// Buffered returns a timerange object.
// Kind of like an array of portions of the video that have been downloaded.
/**
* Get a TimeRange object with the times of the video that have been downloaded
* If you just want the percent of the video that's been downloaded,
* use bufferedPercent.
* ```js
* // Number of different ranges of time have been buffered. Usually 1.
* numberOfRanges = bufferedTimeRange.length,
* // Time in seconds when the first range starts. Usually 0.
* firstRangeStart = bufferedTimeRange.start(0),
* // Time in seconds when the first range ends
* firstRangeEnd = bufferedTimeRange.end(0),
* // Length in seconds of the first time range
* firstRangeLength = firstRangeEnd - firstRangeStart;
* ```
*
* @return {Object} A mock TimeRange object (following HTML spec)
* @method buffered
*/
Player.prototype.buffered = function buffered() {
var buffered = this.techGet_('buffered')
if (!buffered || !buffered.length) {
buffered = _utilsTimeRangesJs.createTimeRange(0, 0)
}
return buffered
}
/**
* Get the percent (as a decimal) of the video that's been downloaded
* ```js
* var howMuchIsDownloaded = myPlayer.bufferedPercent();
* ```
* 0 means none, 1 means all.
* (This method isn't in the HTML5 spec, but it's very convenient)
*
* @return {Number} A decimal between 0 and 1 representing the percent
* @method bufferedPercent
*/
Player.prototype.bufferedPercent = function bufferedPercent() {
return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration())
}
/**
* Get the ending time of the last buffered time range
* This is used in the progress bar to encapsulate all time ranges.
*
* @return {Number} The end of the last buffered time range
* @method bufferedEnd
*/
Player.prototype.bufferedEnd = function bufferedEnd() {
var buffered = this.buffered()
var duration = this.duration()
var end = buffered.end(buffered.length - 1)
if (end > duration) {
end = duration
}
return end
}
/**
* Get or set the current volume of the media
* ```js
* // get
* var howLoudIsIt = myPlayer.volume();
* // set
* myPlayer.volume(0.5); // Set volume to half
* ```
* 0 is off (muted), 1.0 is all the way up, 0.5 is half way.
*
* @param {Number} percentAsDecimal The new volume as a decimal percent
* @return {Number} The current volume when getting
* @return {Player} self when setting
* @method volume
*/
Player.prototype.volume = function volume(percentAsDecimal) {
var vol = undefined
if (percentAsDecimal !== undefined) {
vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal))) // Force value to between 0 and 1
this.cache_.volume = vol
this.techCall_('setVolume', vol)
return this
}
// Default to 1 when returning current volume.
vol = parseFloat(this.techGet_('volume'))
return isNaN(vol) ? 1 : vol
}
/**
* Get the current muted state, or turn mute on or off
* ```js
* // get
* var isVolumeMuted = myPlayer.muted();
* // set
* myPlayer.muted(true); // mute the volume
* ```
*
* @param {Boolean=} muted True to mute, false to unmute
* @return {Boolean} True if mute is on, false if not when getting
* @return {Player} self when setting mute
* @method muted
*/
Player.prototype.muted = function muted(_muted) {
if (_muted !== undefined) {
this.techCall_('setMuted', _muted)
return this
}
return this.techGet_('muted') || false // Default to false
}
// Check if current tech can support native fullscreen
// (e.g. with built in controls like iOS, so not our flash swf)
/**
* Check to see if fullscreen is supported
*
* @return {Boolean}
* @method supportsFullScreen
*/
Player.prototype.supportsFullScreen = function supportsFullScreen() {
return this.techGet_('supportsFullScreen') || false
}
/**
* Check if the player is in fullscreen mode
* ```js
* // get
* var fullscreenOrNot = myPlayer.isFullscreen();
* // set
* myPlayer.isFullscreen(true); // tell the player it's in fullscreen
* ```
* NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official
* property and instead document.fullscreenElement is used. But isFullscreen is
* still a valuable property for internal player workings.
*
* @param {Boolean=} isFS Update the player's fullscreen state
* @return {Boolean} true if fullscreen false if not when getting
* @return {Player} self when setting
* @method isFullscreen
*/
Player.prototype.isFullscreen = function isFullscreen(isFS) {
if (isFS !== undefined) {
this.isFullscreen_ = !!isFS
return this
}
return !!this.isFullscreen_
}
/**
* Increase the size of the video to full screen
* ```js
* myPlayer.requestFullscreen();
* ```
* In some browsers, full screen is not supported natively, so it enters
* "full window mode", where the video fills the browser window.
* In browsers and devices that support native full screen, sometimes the
* browser's default controls will be shown, and not the Video.js custom skin.
* This includes most mobile devices (iOS, Android) and older versions of
* Safari.
*
* @return {Player} self
* @method requestFullscreen
*/
Player.prototype.requestFullscreen = function requestFullscreen() {
var fsApi = _fullscreenApiJs2['default']
this.isFullscreen(true)
if (fsApi.requestFullscreen) {
// the browser supports going fullscreen at the element level so we can
// take the controls fullscreen as well as the video
// Trigger fullscreenchange event after change
// We have to specifically add this each time, and remove
// when canceling fullscreen. Otherwise if there's multiple
// players on a page, they would all be reacting to the same fullscreen
// events
Events.on(_globalDocument2['default'], fsApi.fullscreenchange, Fn.bind(this, function documentFullscreenChange(e) {
this.isFullscreen(_globalDocument2['default'][fsApi.fullscreenElement])
// If cancelling fullscreen, remove event listener.
if (this.isFullscreen() === false) {
Events.off(_globalDocument2['default'], fsApi.fullscreenchange, documentFullscreenChange)
}
this.trigger('fullscreenchange')
}))
this.el_[fsApi.requestFullscreen]()
} else if (this.tech_.supportsFullScreen()) {
// we can't take the video.js controls fullscreen but we can go fullscreen
// with native controls
this.techCall_('enterFullScreen')
} else {
// fullscreen isn't supported so we'll just stretch the video element to
// fill the viewport
this.enterFullWindow()
this.trigger('fullscreenchange')
}
return this
}
/**
* Return the video to its normal size after having been in full screen mode
* ```js
* myPlayer.exitFullscreen();
* ```
*
* @return {Player} self
* @method exitFullscreen
*/
Player.prototype.exitFullscreen = function exitFullscreen() {
var fsApi = _fullscreenApiJs2['default']
this.isFullscreen(false)
// Check for browser element fullscreen support
if (fsApi.requestFullscreen) {
_globalDocument2['default'][fsApi.exitFullscreen]()
} else if (this.tech_.supportsFullScreen()) {
this.techCall_('exitFullScreen')
} else {
this.exitFullWindow()
this.trigger('fullscreenchange')
}
return this
}
/**
* When fullscreen isn't supported we can stretch the video container to as wide as the browser will let us.
*
* @method enterFullWindow
*/
Player.prototype.enterFullWindow = function enterFullWindow() {
this.isFullWindow = true
// Storing original doc overflow value to return to when fullscreen is off
this.docOrigOverflow = _globalDocument2['default'].documentElement.style.overflow
// Add listener for esc key to exit fullscreen
Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.fullWindowOnEscKey))
// Hide any scroll bars
_globalDocument2['default'].documentElement.style.overflow = 'hidden'
// Apply fullscreen styles
Dom.addElClass(_globalDocument2['default'].body, 'vjs-full-window')
this.trigger('enterFullWindow')
}
/**
* Check for call to either exit full window or full screen on ESC key
*
* @param {String} event Event to check for key press
* @method fullWindowOnEscKey
*/
Player.prototype.fullWindowOnEscKey = function fullWindowOnEscKey(event) {
if (event.keyCode === 27) {
if (this.isFullscreen() === true) {
this.exitFullscreen()
} else {
this.exitFullWindow()
}
}
}
/**
* Exit full window
*
* @method exitFullWindow
*/
Player.prototype.exitFullWindow = function exitFullWindow() {
this.isFullWindow = false
Events.off(_globalDocument2['default'], 'keydown', this.fullWindowOnEscKey)
// Unhide scroll bars.
_globalDocument2['default'].documentElement.style.overflow = this.docOrigOverflow
// Remove fullscreen styles
Dom.removeElClass(_globalDocument2['default'].body, 'vjs-full-window')
// Resize the box, controller, and poster to original sizes
// this.positionAll();
this.trigger('exitFullWindow')
}
/**
* Check whether the player can play a given mimetype
*
* @param {String} type The mimetype to check
* @return {String} 'probably', 'maybe', or '' (empty string)
* @method canPlayType
*/
Player.prototype.canPlayType = function canPlayType(type) {
var can = undefined
// Loop through each playback technology in the options order
for (var i = 0, j = this.options_.techOrder; i < j.length; i++) {
var techName = _utilsToTitleCaseJs2['default'](j[i])
var tech = _techTechJs2['default'].getTech(techName)
// Support old behavior of techs being registered as components.
// Remove once that deprecated behavior is removed.
if (!tech) {
tech = _componentJs2['default'].getComponent(techName)
}
// Check if the current tech is defined before continuing
if (!tech) {
_utilsLogJs2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.')
continue
}
// Check if the browser supports this technology
if (tech.isSupported()) {
can = tech.canPlayType(type)
if (can) {
return can
}
}
}
return ''
}
/**
* Select source based on tech-order or source-order
* Uses source-order selection if `options.sourceOrder` is truthy. Otherwise,
* defaults to tech-order selection
*
* @param {Array} sources The sources for a media asset
* @return {Object|Boolean} Object of source and tech order, otherwise false
* @method selectSource
*/
Player.prototype.selectSource = function selectSource(sources) {
// Get only the techs specified in `techOrder` that exist and are supported by the
// current platform
var techs = this.options_.techOrder.map(_utilsToTitleCaseJs2['default']).map(function(techName) {
// `Component.getComponent(...)` is for support of old behavior of techs
// being registered as components.
// Remove once that deprecated behavior is removed.
return [techName, _techTechJs2['default'].getTech(techName) || _componentJs2['default'].getComponent(techName)]
}).filter(function(_ref) {
var techName = _ref[0]
var tech = _ref[1]
// Check if the current tech is defined before continuing
if (tech) {
// Check if the browser supports this technology
return tech.isSupported()
}
_utilsLogJs2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.')
return false
})
// Iterate over each `innerArray` element once per `outerArray` element and execute
// `tester` with both. If `tester` returns a non-falsy value, exit early and return
// that value.
var findFirstPassingTechSourcePair = function findFirstPassingTechSourcePair(outerArray, innerArray, tester) {
var found = undefined
outerArray.some(function(outerChoice) {
return innerArray.some(function(innerChoice) {
found = tester(outerChoice, innerChoice)
if (found) {
return true
}
})
})
return found
}
var foundSourceAndTech = undefined
var flip = function flip(fn) {
return function(a, b) {
return fn(b, a)
}
}
var finder = function finder(_ref2, source) {
var techName = _ref2[0]
var tech = _ref2[1]
if (tech.canPlaySource(source)) {
return { source: source, tech: techName }
}
}
// Depending on the truthiness of `options.sourceOrder`, we swap the order of techs and sources
// to select from them based on their priority.
if (this.options_.sourceOrder) {
// Source-first ordering
foundSourceAndTech = findFirstPassingTechSourcePair(sources, techs, flip(finder))
} else {
// Tech-first ordering
foundSourceAndTech = findFirstPassingTechSourcePair(techs, sources, finder)
}
return foundSourceAndTech || false
}
/**
* The source function updates the video source
* There are three types of variables you can pass as the argument.
* **URL String**: A URL to the the video file. Use this method if you are sure
* the current playback technology (HTML5/Flash) can support the source you
* provide. Currently only MP4 files can be used in both HTML5 and Flash.
* ```js
* myPlayer.src("http://www.example.com/path/to/video.mp4");
* ```
* **Source Object (or element):* * A javascript object containing information
* about the source file. Use this method if you want the player to determine if
* it can support the file using the type information.
* ```js
* myPlayer.src({ type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" });
* ```
* **Array of Source Objects:* * To provide multiple versions of the source so
* that it can be played using HTML5 across browsers you can use an array of
* source objects. Video.js will detect which version is supported and load that
* file.
* ```js
* myPlayer.src([
* { type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" },
* { type: "video/webm", src: "http://www.example.com/path/to/video.webm" },
* { type: "video/ogg", src: "http://www.example.com/path/to/video.ogv" }
* ]);
* ```
*
* @param {String|Object|Array=} source The source URL, object, or array of sources
* @return {String} The current video source when getting
* @return {String} The player when setting
* @method src
*/
Player.prototype.src = function src(source) {
if (source === undefined) {
return this.techGet_('src')
}
var currentTech = _techTechJs2['default'].getTech(this.techName_)
// Support old behavior of techs being registered as components.
// Remove once that deprecated behavior is removed.
if (!currentTech) {
currentTech = _componentJs2['default'].getComponent(this.techName_)
}
// case: Array of source objects to choose from and pick the best to play
if (Array.isArray(source)) {
this.sourceList_(source)
// case: URL String (http://myvideo...)
} else if (typeof source === 'string') {
// create a source object from the string
this.src({ src: source })
// case: Source object { src: '', type: '' ... }
} else if (source instanceof Object) {
// check if the source has a type and the loaded tech cannot play the source
// if there's no type we'll just try the current tech
if (source.type && !currentTech.canPlaySource(source)) {
// create a source list with the current source and send through
// the tech loop to check for a compatible technology
this.sourceList_([source])
} else {
this.cache_.src = source.src
this.currentType_ = source.type || ''
// wait until the tech is ready to set the source
this.ready(function() {
// The setSource tech method was added with source handlers
// so older techs won't support it
// We need to check the direct prototype for the case where subclasses
// of the tech do not support source handlers
if (currentTech.prototype.hasOwnProperty('setSource')) {
this.techCall_('setSource', source)
} else {
this.techCall_('src', source.src)
}
if (this.options_.preload === 'auto') {
this.load()
}
if (this.options_.autoplay) {
this.play()
}
// Set the source synchronously if possible (#2326)
}, true)
}
}
return this
}
/**
* Handle an array of source objects
*
* @param {Array} sources Array of source objects
* @private
* @method sourceList_
*/
Player.prototype.sourceList_ = function sourceList_(sources) {
var sourceTech = this.selectSource(sources)
if (sourceTech) {
if (sourceTech.tech === this.techName_) {
// if this technology is already loaded, set the source
this.src(sourceTech.source)
} else {
// load this technology with the chosen source
this.loadTech_(sourceTech.tech, sourceTech.source)
}
} else {
// We need to wrap this in a timeout to give folks a chance to add error event handlers
this.setTimeout(function() {
this.error({ code: 4, message: this.localize(this.options_.notSupportedMessage) })
}, 0)
// we could not find an appropriate tech, but let's still notify the delegate that this is it
// this needs a better comment about why this is needed
this.triggerReady()
}
}
/**
* Begin loading the src data.
*
* @return {Player} Returns the player
* @method load
*/
Player.prototype.load = function load() {
this.techCall_('load')
return this
}
/**
* Reset the player. Loads the first tech in the techOrder,
* and calls `reset` on the tech`.
*
* @return {Player} Returns the player
* @method reset
*/
Player.prototype.reset = function reset() {
this.loadTech_(_utilsToTitleCaseJs2['default'](this.options_.techOrder[0]), null)
this.techCall_('reset')
return this
}
/**
* Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4
* Can be used in conjuction with `currentType` to assist in rebuilding the current source object.
*
* @return {String} The current source
* @method currentSrc
*/
Player.prototype.currentSrc = function currentSrc() {
return this.techGet_('currentSrc') || this.cache_.src || ''
}
/**
* Get the current source type e.g. video/mp4
* This can allow you rebuild the current source object so that you could load the same
* source and tech later
*
* @return {String} The source MIME type
* @method currentType
*/
Player.prototype.currentType = function currentType() {
return this.currentType_ || ''
}
/**
* Get or set the preload attribute
*
* @param {Boolean} value Boolean to determine if preload should be used
* @return {String} The preload attribute value when getting
* @return {Player} Returns the player when setting
* @method preload
*/
Player.prototype.preload = function preload(value) {
if (value !== undefined) {
this.techCall_('setPreload', value)
this.options_.preload = value
return this
}
return this.techGet_('preload')
}
/**
* Get or set the autoplay attribute.
*
* @param {Boolean} value Boolean to determine if video should autoplay
* @return {String} The autoplay attribute value when getting
* @return {Player} Returns the player when setting
* @method autoplay
*/
Player.prototype.autoplay = function autoplay(value) {
if (value !== undefined) {
this.techCall_('setAutoplay', value)
this.options_.autoplay = value
return this
}
return this.techGet_('autoplay', value)
}
/**
* Get or set the loop attribute on the video element.
*
* @param {Boolean} value Boolean to determine if video should loop
* @return {String} The loop attribute value when getting
* @return {Player} Returns the player when setting
* @method loop
*/
Player.prototype.loop = function loop(value) {
if (value !== undefined) {
this.techCall_('setLoop', value)
this.options_['loop'] = value
return this
}
return this.techGet_('loop')
}
/**
* Get or set the poster image source url
*
* ##### EXAMPLE:
* ```js
* // get
* var currentPoster = myPlayer.poster();
* // set
* myPlayer.poster('http://example.com/myImage.jpg');
* ```
*
* @param {String=} src Poster image source URL
* @return {String} poster URL when getting
* @return {Player} self when setting
* @method poster
*/
Player.prototype.poster = function poster(src) {
if (src === undefined) {
return this.poster_
}
// The correct way to remove a poster is to set as an empty string
// other falsey values will throw errors
if (!src) {
src = ''
}
// update the internal poster variable
this.poster_ = src
// update the tech's poster
this.techCall_('setPoster', src)
// alert components that the poster has been set
this.trigger('posterchange')
return this
}
/**
* Some techs (e.g. YouTube) can provide a poster source in an
* asynchronous way. We want the poster component to use this
* poster source so that it covers up the tech's controls.
* (YouTube's play button). However we only want to use this
* soruce if the player user hasn't set a poster through
* the normal APIs.
*
* @private
* @method handleTechPosterChange_
*/
Player.prototype.handleTechPosterChange_ = function handleTechPosterChange_() {
if (!this.poster_ && this.tech_ && this.tech_.poster) {
this.poster_ = this.tech_.poster() || ''
// Let components know the poster has changed
this.trigger('posterchange')
}
}
/**
* Get or set whether or not the controls are showing.
*
* @param {Boolean} bool Set controls to showing or not
* @return {Boolean} Controls are showing
* @method controls
*/
Player.prototype.controls = function controls(bool) {
if (bool !== undefined) {
bool = !!bool // force boolean
// Don't trigger a change event unless it actually changed
if (this.controls_ !== bool) {
this.controls_ = bool
if (this.usingNativeControls()) {
this.techCall_('setControls', bool)
}
if (bool) {
this.removeClass('vjs-controls-disabled')
this.addClass('vjs-controls-enabled')
this.trigger('controlsenabled')
if (!this.usingNativeControls()) {
this.addTechControlsListeners_()
}
} else {
this.removeClass('vjs-controls-enabled')
this.addClass('vjs-controls-disabled')
this.trigger('controlsdisabled')
if (!this.usingNativeControls()) {
this.removeTechControlsListeners_()
}
}
}
return this
}
return !!this.controls_
}
/**
* Toggle native controls on/off. Native controls are the controls built into
* devices (e.g. default iPhone controls), Flash, or other techs
* (e.g. Vimeo Controls)
* **This should only be set by the current tech, because only the tech knows
* if it can support native controls**
*
* @param {Boolean} bool True signals that native controls are on
* @return {Player} Returns the player
* @private
* @method usingNativeControls
*/
Player.prototype.usingNativeControls = function usingNativeControls(bool) {
if (bool !== undefined) {
bool = !!bool // force boolean
// Don't trigger a change event unless it actually changed
if (this.usingNativeControls_ !== bool) {
this.usingNativeControls_ = bool
if (bool) {
this.addClass('vjs-using-native-controls')
/**
* player is using the native device controls
*
* @event usingnativecontrols
* @memberof Player
* @instance
* @private
*/
this.trigger('usingnativecontrols')
} else {
this.removeClass('vjs-using-native-controls')
/**
* player is using the custom HTML controls
*
* @event usingcustomcontrols
* @memberof Player
* @instance
* @private
*/
this.trigger('usingcustomcontrols')
}
}
return this
}
return !!this.usingNativeControls_
}
/**
* Set or get the current MediaError
*
* @param {*} err A MediaError or a String/Number to be turned into a MediaError
* @return {MediaError|null} when getting
* @return {Player} when setting
* @method error
*/
Player.prototype.error = function error(err) {
if (err === undefined) {
return this.error_ || null
}
// restoring to default
if (err === null) {
this.error_ = err
this.removeClass('vjs-error')
this.errorDisplay.close()
return this
}
// error instance
if (err instanceof _mediaErrorJs2['default']) {
this.error_ = err
} else {
this.error_ = new _mediaErrorJs2['default'](err)
}
// add the vjs-error classname to the player
this.addClass('vjs-error')
// log the name of the error type and any message
// ie8 just logs "[object object]" if you just log the error object
_utilsLogJs2['default'].error('(CODE:' + this.error_.code + ' ' + _mediaErrorJs2['default'].errorTypes[this.error_.code] + ')', this.error_.message, this.error_)
// fire an error event on the player
this.trigger('error')
return this
}
/**
* Returns whether or not the player is in the "ended" state.
*
* @return {Boolean} True if the player is in the ended state, false if not.
* @method ended
*/
Player.prototype.ended = function ended() {
return this.techGet_('ended')
}
/**
* Returns whether or not the player is in the "seeking" state.
*
* @return {Boolean} True if the player is in the seeking state, false if not.
* @method seeking
*/
Player.prototype.seeking = function seeking() {
return this.techGet_('seeking')
}
/**
* Returns the TimeRanges of the media that are currently available
* for seeking to.
*
* @return {TimeRanges} the seekable intervals of the media timeline
* @method seekable
*/
Player.prototype.seekable = function seekable() {
return this.techGet_('seekable')
}
/**
* Report user activity
*
* @param {Object} event Event object
* @method reportUserActivity
*/
Player.prototype.reportUserActivity = function reportUserActivity(event) {
this.userActivity_ = true
}
/**
* Get/set if user is active
*
* @param {Boolean} bool Value when setting
* @return {Boolean} Value if user is active user when getting
* @method userActive
*/
Player.prototype.userActive = function userActive(bool) {
if (bool !== undefined) {
bool = !!bool
if (bool !== this.userActive_) {
this.userActive_ = bool
if (bool) {
// If the user was inactive and is now active we want to reset the
// inactivity timer
this.userActivity_ = true
this.removeClass('vjs-user-inactive')
this.addClass('vjs-user-active')
this.trigger('useractive')
} else {
// We're switching the state to inactive manually, so erase any other
// activity
this.userActivity_ = false
// Chrome/Safari/IE have bugs where when you change the cursor it can
// trigger a mousemove event. This causes an issue when you're hiding
// the cursor when the user is inactive, and a mousemove signals user
// activity. Making it impossible to go into inactive mode. Specifically
// this happens in fullscreen when we really need to hide the cursor.
//
// When this gets resolved in ALL browsers it can be removed
// https://code.google.com/p/chromium/issues/detail?id=103041
if (this.tech_) {
this.tech_.one('mousemove', function(e) {
e.stopPropagation()
e.preventDefault()
})
}
this.removeClass('vjs-user-active')
this.addClass('vjs-user-inactive')
this.trigger('userinactive')
}
}
return this
}
return this.userActive_
}
/**
* Listen for user activity based on timeout value
*
* @private
* @method listenForUserActivity_
*/
Player.prototype.listenForUserActivity_ = function listenForUserActivity_() {
var mouseInProgress = undefined
var lastMoveX = undefined
var lastMoveY = undefined
var handleActivity = Fn.bind(this, this.reportUserActivity)
var handleMouseMove = function handleMouseMove(e) {
// #1068 - Prevent mousemove spamming
// Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970
if (e.screenX !== lastMoveX || e.screenY !== lastMoveY) {
lastMoveX = e.screenX
lastMoveY = e.screenY
handleActivity()
}
}
var handleMouseDown = function handleMouseDown() {
handleActivity()
// For as long as the they are touching the device or have their mouse down,
// we consider them active even if they're not moving their finger or mouse.
// So we want to continue to update that they are active
this.clearInterval(mouseInProgress)
// Setting userActivity=true now and setting the interval to the same time
// as the activityCheck interval (250) should ensure we never miss the
// next activityCheck
mouseInProgress = this.setInterval(handleActivity, 250)
}
var handleMouseUp = function handleMouseUp(event) {
handleActivity()
// Stop the interval that maintains activity if the mouse/touch is down
this.clearInterval(mouseInProgress)
}
// Any mouse movement will be considered user activity
this.on('mousedown', handleMouseDown)
this.on('mousemove', handleMouseMove)
this.on('mouseup', handleMouseUp)
// Listen for keyboard navigation
// Shouldn't need to use inProgress interval because of key repeat
this.on('keydown', handleActivity)
this.on('keyup', handleActivity)
// Run an interval every 250 milliseconds instead of stuffing everything into
// the mousemove/touchmove function itself, to prevent performance degradation.
// `this.reportUserActivity` simply sets this.userActivity_ to true, which
// then gets picked up by this loop
// http://ejohn.org/blog/learning-from-twitter/
var inactivityTimeout = undefined
var activityCheck = this.setInterval(function() {
// Check to see if mouse/touch activity has happened
if (this.userActivity_) {
// Reset the activity tracker
this.userActivity_ = false
// If the user state was inactive, set the state to active
this.userActive(true)
// Clear any existing inactivity timeout to start the timer over
this.clearTimeout(inactivityTimeout)
var timeout = this.options_['inactivityTimeout']
if (timeout > 0) {
// In milliseconds, if no more activity has occurred the
// user will be considered inactive
inactivityTimeout = this.setTimeout(function() {
// Protect against the case where the inactivityTimeout can trigger just
// before the next user activity is picked up by the activityCheck loop
// causing a flicker
if (!this.userActivity_) {
this.userActive(false)
}
}, timeout)
}
}
}, 250)
}
/**
* Gets or sets the current playback rate. A playback rate of
* 1.0 represents normal speed and 0.5 would indicate half-speed
* playback, for instance.
* @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate
*
* @param {Number} rate New playback rate to set.
* @return {Number} Returns the new playback rate when setting
* @return {Number} Returns the current playback rate when getting
* @method playbackRate
*/
Player.prototype.playbackRate = function playbackRate(rate) {
if (rate !== undefined) {
this.techCall_('setPlaybackRate', rate)
return this
}
if (this.tech_ && this.tech_['featuresPlaybackRate']) {
return this.techGet_('playbackRate')
} else {
return 1.0
}
}
/**
* Gets or sets the audio flag
*
* @param {Boolean} bool True signals that this is an audio player.
* @return {Boolean} Returns true if player is audio, false if not when getting
* @return {Player} Returns the player if setting
* @private
* @method isAudio
*/
Player.prototype.isAudio = function isAudio(bool) {
if (bool !== undefined) {
this.isAudio_ = !!bool
return this
}
return !!this.isAudio_
}
/**
* Returns the current state of network activity for the element, from
* the codes in the list below.
* - NETWORK_EMPTY (numeric value 0)
* The element has not yet been initialised. All attributes are in
* their initial states.
* - NETWORK_IDLE (numeric value 1)
* The element's resource selection algorithm is active and has
* selected a resource, but it is not actually using the network at
* this time.
* - NETWORK_LOADING (numeric value 2)
* The user agent is actively trying to download data.
* - NETWORK_NO_SOURCE (numeric value 3)
* The element's resource selection algorithm is active, but it has
* not yet found a resource to use.
*
* @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states
* @return {Number} the current network activity state
* @method networkState
*/
Player.prototype.networkState = function networkState() {
return this.techGet_('networkState')
}
/**
* Returns a value that expresses the current state of the element
* with respect to rendering the current playback position, from the
* codes in the list below.
* - HAVE_NOTHING (numeric value 0)
* No information regarding the media resource is available.
* - HAVE_METADATA (numeric value 1)
* Enough of the resource has been obtained that the duration of the
* resource is available.
* - HAVE_CURRENT_DATA (numeric value 2)
* Data for the immediate current playback position is available.
* - HAVE_FUTURE_DATA (numeric value 3)
* Data for the immediate current playback position is available, as
* well as enough data for the user agent to advance the current
* playback position in the direction of playback.
* - HAVE_ENOUGH_DATA (numeric value 4)
* The user agent estimates that enough data is available for
* playback to proceed uninterrupted.
*
* @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate
* @return {Number} the current playback rendering state
* @method readyState
*/
Player.prototype.readyState = function readyState() {
return this.techGet_('readyState')
}
/**
* Get a video track list
* @link https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist
*
* @return {VideoTrackList} thes current video track list
* @method videoTracks
*/
Player.prototype.videoTracks = function videoTracks() {
// if we have not yet loadTech_, we create videoTracks_
// these will be passed to the tech during loading
if (!this.tech_) {
this.videoTracks_ = this.videoTracks_ || new _tracksVideoTrackListJs2['default']()
return this.videoTracks_
}
return this.tech_.videoTracks()
}
/**
* Get an audio track list
* @link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist
*
* @return {AudioTrackList} thes current audio track list
* @method audioTracks
*/
Player.prototype.audioTracks = function audioTracks() {
// if we have not yet loadTech_, we create videoTracks_
// these will be passed to the tech during loading
if (!this.tech_) {
this.audioTracks_ = this.audioTracks_ || new _tracksAudioTrackListJs2['default']()
return this.audioTracks_
}
return this.tech_.audioTracks()
}
/*
* Text tracks are tracks of timed text events.
* Captions - text displayed over the video for the hearing impaired
* Subtitles - text displayed over the video for those who don't understand language in the video
* Chapters - text displayed in a menu allowing the user to jump to particular points (chapters) in the video
* Descriptions (not supported yet) - audio descriptions that are read back to the user by a screen reading device
*/
/**
* Get an array of associated text tracks. captions, subtitles, chapters, descriptions
* http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks
*
* @return {Array} Array of track objects
* @method textTracks
*/
Player.prototype.textTracks = function textTracks() {
// cannot use techGet_ directly because it checks to see whether the tech is ready.
// Flash is unlikely to be ready in time but textTracks should still work.
return this.tech_ && this.tech_['textTracks']()
}
/**
* Get an array of remote text tracks
*
* @return {Array}
* @method remoteTextTracks
*/
Player.prototype.remoteTextTracks = function remoteTextTracks() {
return this.tech_ && this.tech_['remoteTextTracks']()
}
/**
* Get an array of remote html track elements
*
* @return {HTMLTrackElement[]}
* @method remoteTextTrackEls
*/
Player.prototype.remoteTextTrackEls = function remoteTextTrackEls() {
return this.tech_ && this.tech_['remoteTextTrackEls']()
}
/**
* Add a text track
* In addition to the W3C settings we allow adding additional info through options.
* http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack
*
* @param {String} kind Captions, subtitles, chapters, descriptions, or metadata
* @param {String=} label Optional label
* @param {String=} language Optional language
* @method addTextTrack
*/
Player.prototype.addTextTrack = function addTextTrack(kind, label, language) {
return this.tech_ && this.tech_['addTextTrack'](kind, label, language)
}
/**
* Add a remote text track
*
* @param {Object} options Options for remote text track
* @method addRemoteTextTrack
*/
Player.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) {
return this.tech_ && this.tech_['addRemoteTextTrack'](options)
}
/**
* Remove a remote text track
*
* @param {Object} track Remote text track to remove
* @method removeRemoteTextTrack
*/
// destructure the input into an object with a track argument, defaulting to arguments[0]
// default the whole argument to an empty object if nothing was passed in
Player.prototype.removeRemoteTextTrack = function removeRemoteTextTrack() {
var _ref3 = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]
var _ref3$track = _ref3.track
var track = _ref3$track === undefined ? arguments[0] : _ref3$track
// jshint ignore:line
this.tech_ && this.tech_['removeRemoteTextTrack'](track)
}
/**
* Get video width
*
* @return {Number} Video width
* @method videoWidth
*/
Player.prototype.videoWidth = function videoWidth() {
return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0
}
/**
* Get video height
*
* @return {Number} Video height
* @method videoHeight
*/
Player.prototype.videoHeight = function videoHeight() {
return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0
}
// Methods to add support for
// initialTime: function(){ return this.techCall_('initialTime'); },
// startOffsetTime: function(){ return this.techCall_('startOffsetTime'); },
// played: function(){ return this.techCall_('played'); },
// defaultPlaybackRate: function(){ return this.techCall_('defaultPlaybackRate'); },
// defaultMuted: function(){ return this.techCall_('defaultMuted'); }
/**
* The player's language code
* NOTE: The language should be set in the player options if you want the
* the controls to be built with a specific language. Changing the lanugage
* later will not update controls text.
*
* @param {String} code The locale string
* @return {String} The locale string when getting
* @return {Player} self when setting
* @method language
*/
Player.prototype.language = function language(code) {
if (code === undefined) {
return this.language_
}
this.language_ = ('' + code).toLowerCase()
return this
}
/**
* Get the player's language dictionary
* Merge every time, because a newly added plugin might call videojs.addLanguage() at any time
* Languages specified directly in the player options have precedence
*
* @return {Array} Array of languages
* @method languages
*/
Player.prototype.languages = function languages() {
return _utilsMergeOptionsJs2['default'](Player.prototype.options_.languages, this.languages_)
}
/**
* Converts track info to JSON
*
* @return {Object} JSON object of options
* @method toJSON
*/
Player.prototype.toJSON = function toJSON() {
var options = _utilsMergeOptionsJs2['default'](this.options_)
var tracks = options.tracks
options.tracks = []
for (var i = 0; i < tracks.length; i++) {
var track = tracks[i]
// deep merge tracks and null out player so no circular references
track = _utilsMergeOptionsJs2['default'](track)
track.player = undefined
options.tracks[i] = track
}
return options
}
/**
* Creates a simple modal dialog (an instance of the `ModalDialog`
* component) that immediately overlays the player with arbitrary
* content and removes itself when closed.
*
* @param {String|Function|Element|Array|Null} content
* Same as `ModalDialog#content`'s param of the same name.
*
* The most straight-forward usage is to provide a string or DOM
* element.
*
* @param {Object} [options]
* Extra options which will be passed on to the `ModalDialog`.
*
* @return {ModalDialog}
*/
Player.prototype.createModal = function createModal(content, options) {
var player = this
options = options || {}
options.content = content || ''
var modal = new _modalDialog2['default'](player, options)
player.addChild(modal)
modal.on('dispose', function() {
player.removeChild(modal)
})
return modal.open()
}
/**
* Gets tag settings
*
* @param {Element} tag The player tag
* @return {Array} An array of sources and track objects
* @static
* @method getTagSettings
*/
Player.getTagSettings = function getTagSettings(tag) {
var baseOptions = {
'sources': [],
'tracks': []
}
var tagOptions = Dom.getElAttributes(tag)
var dataSetup = tagOptions['data-setup']
// Check if data-setup attr exists.
if (dataSetup !== null) {
// Parse options JSON
var _safeParseTuple = _safeJsonParseTuple2['default'](dataSetup || '{}')
var err = _safeParseTuple[0]
var data = _safeParseTuple[1]
if (err) {
_utilsLogJs2['default'].error(err)
}
_objectAssign2['default'](tagOptions, data)
}
_objectAssign2['default'](baseOptions, tagOptions)
// Get tag children settings
if (tag.hasChildNodes()) {
var children = tag.childNodes
for (var i = 0, j = children.length; i < j; i++) {
var child = children[i]
// Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/
var childName = child.nodeName.toLowerCase()
if (childName === 'source') {
baseOptions.sources.push(Dom.getElAttributes(child))
} else if (childName === 'track') {
baseOptions.tracks.push(Dom.getElAttributes(child))
}
}
}
return baseOptions
}
return Player
})(_componentJs2['default'])
Player.players = {}
var navigator = _globalWindow2['default'].navigator
/*
* Player instance options, surfaced using options
* options = Player.prototype.options_
* Make changes in options, not here.
*
* @type {Object}
* @private
*/
Player.prototype.options_ = {
// Default order of fallback technology
techOrder: ['html5', 'flash'],
// techOrder: ['flash','html5'],
html5: {},
flash: {},
// defaultVolume: 0.85,
defaultVolume: 0.00, // The freakin seaguls are driving me crazy!
// default inactivity timeout
inactivityTimeout: 2000,
// default playback rates
playbackRates: [],
// Add playback rate selection by adding rates
// 'playbackRates': [0.5, 1, 1.5, 2],
// Included control sets
children: ['mediaLoader', 'posterImage', 'textTrackDisplay', 'loadingSpinner', 'bigPlayButton', 'controlBar', 'errorDisplay', 'textTrackSettings'],
language: _globalDocument2['default'].getElementsByTagName('html')[0].getAttribute('lang') || navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language || 'en',
// locales and their language translations
languages: {},
// Default message to show when a video cannot be played.
notSupportedMessage: 'No compatible source was found for this media.'
}
/**
* Fired when the player has initial duration and dimension information
*
* @event loadedmetadata
*/
Player.prototype.handleLoadedMetaData_
/**
* Fired when the player has downloaded data at the current playback position
*
* @event loadeddata
*/
Player.prototype.handleLoadedData_
/**
* Fired when the user is active, e.g. moves the mouse over the player
*
* @event useractive
*/
Player.prototype.handleUserActive_
/**
* Fired when the user is inactive, e.g. a short delay after the last mouse move or control interaction
*
* @event userinactive
*/
Player.prototype.handleUserInactive_
/**
* Fired when the current playback position has changed *
* During playback this is fired every 15-250 milliseconds, depending on the
* playback technology in use.
*
* @event timeupdate
*/
Player.prototype.handleTimeUpdate_
/**
* Fired when video playback ends
*
* @event ended
*/
Player.prototype.handleTechEnded_
/**
* Fired when the volume changes
*
* @event volumechange
*/
Player.prototype.handleVolumeChange_
/**
* Fired when an error occurs
*
* @event error
*/
Player.prototype.handleError_
Player.prototype.flexNotSupported_ = function() {
var elem = _globalDocument2['default'].createElement('i')
// Note: We don't actually use flexBasis (or flexOrder), but it's one of the more
// common flex features that we can rely on when checking for flex support.
return !('flexBasis' in elem.style || 'webkitFlexBasis' in elem.style || 'mozFlexBasis' in elem.style || 'msFlexBasis' in elem.style || 'msFlexOrder' in elem.style) /* IE10-specific (2012 flex spec) */
}
_componentJs2['default'].registerComponent('Player', Player)
exports['default'] = Player
module.exports = exports['default']
// If empty string, make it a parsable json object.
}, { './big-play-button.js': 63, './component.js': 67, './control-bar/control-bar.js': 70, './error-display.js': 103, './fullscreen-api.js': 106, './loading-spinner.js': 107, './media-error.js': 108, './modal-dialog': 112, './poster-image.js': 117, './tech/html5.js': 122, './tech/loader.js': 123, './tech/tech.js': 124, './tracks/audio-track-list.js': 125, './tracks/text-track-display.js': 130, './tracks/text-track-list-converter.js': 131, './tracks/text-track-settings.js': 133, './tracks/video-track-list.js': 138, './utils/browser.js': 140, './utils/buffer.js': 141, './utils/dom.js': 143, './utils/events.js': 144, './utils/fn.js': 145, './utils/guid.js': 147, './utils/log.js': 148, './utils/merge-options.js': 149, './utils/stylesheet.js': 150, './utils/time-ranges.js': 151, './utils/to-title-case.js': 152, 'global/document': 1, 'global/window': 2, 'object.assign': 45, 'safe-json-parse/tuple': 54 }], 114: [function(_dereq_, module, exports) {
/**
* @file plugins.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
var _playerJs = _dereq_('./player.js')
var _playerJs2 = _interopRequireDefault(_playerJs)
/**
* The method for registering a video.js plugin
*
* @param {String} name The name of the plugin
* @param {Function} init The function that is run when the player inits
* @method plugin
*/
var plugin = function plugin(name, init) {
_playerJs2['default'].prototype[name] = init
}
exports['default'] = plugin
module.exports = exports['default']
}, { './player.js': 113 }], 115: [function(_dereq_, module, exports) {
/**
* @file popup-button.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _clickableComponentJs = _dereq_('../clickable-component.js')
var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs)
var _componentJs = _dereq_('../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _popupJs = _dereq_('./popup.js')
var _popupJs2 = _interopRequireDefault(_popupJs)
var _utilsDomJs = _dereq_('../utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
var _utilsFnJs = _dereq_('../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js')
var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs)
/**
* A button class with a popup control
*
* @param {Player|Object} player
* @param {Object=} options
* @extends ClickableComponent
* @class PopupButton
*/
var PopupButton = (function(_ClickableComponent) {
_inherits(PopupButton, _ClickableComponent)
function PopupButton(player) {
var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]
_classCallCheck(this, PopupButton)
_ClickableComponent.call(this, player, options)
this.update()
}
/**
* Update popup
*
* @method update
*/
PopupButton.prototype.update = function update() {
var popup = this.createPopup()
if (this.popup) {
this.removeChild(this.popup)
}
this.popup = popup
this.addChild(popup)
if (this.items && this.items.length === 0) {
this.hide()
} else if (this.items && this.items.length > 1) {
this.show()
}
}
/**
* Create popup - Override with specific functionality for component
*
* @return {Popup} The constructed popup
* @method createPopup
*/
PopupButton.prototype.createPopup = function createPopup() { }
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
PopupButton.prototype.createEl = function createEl() {
return _ClickableComponent.prototype.createEl.call(this, 'div', {
className: this.buildCSSClass()
})
}
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
PopupButton.prototype.buildCSSClass = function buildCSSClass() {
var menuButtonClass = 'vjs-menu-button'
// If the inline option is passed, we want to use different styles altogether.
if (this.options_.inline === true) {
menuButtonClass += '-inline'
} else {
menuButtonClass += '-popup'
}
return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this)
}
return PopupButton
})(_clickableComponentJs2['default'])
_componentJs2['default'].registerComponent('PopupButton', PopupButton)
exports['default'] = PopupButton
module.exports = exports['default']
}, { '../clickable-component.js': 65, '../component.js': 67, '../utils/dom.js': 143, '../utils/fn.js': 145, '../utils/to-title-case.js': 152, './popup.js': 116 }], 116: [function(_dereq_, module, exports) {
/**
* @file popup.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _componentJs = _dereq_('../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsDomJs = _dereq_('../utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
var _utilsFnJs = _dereq_('../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _utilsEventsJs = _dereq_('../utils/events.js')
var Events = _interopRequireWildcard(_utilsEventsJs)
/**
* The Popup component is used to build pop up controls.
*
* @extends Component
* @class Popup
*/
var Popup = (function(_Component) {
_inherits(Popup, _Component)
function Popup() {
_classCallCheck(this, Popup)
_Component.apply(this, arguments)
}
/**
* Add a popup item to the popup
*
* @param {Object|String} component Component or component type to add
* @method addItem
*/
Popup.prototype.addItem = function addItem(component) {
this.addChild(component)
component.on('click', Fn.bind(this, function() {
this.unlockShowing()
}))
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
Popup.prototype.createEl = function createEl() {
var contentElType = this.options_.contentElType || 'ul'
this.contentEl_ = Dom.createEl(contentElType, {
className: 'vjs-menu-content'
})
var el = _Component.prototype.createEl.call(this, 'div', {
append: this.contentEl_,
className: 'vjs-menu'
})
el.appendChild(this.contentEl_)
// Prevent clicks from bubbling up. Needed for Popup Buttons,
// where a click on the parent is significant
Events.on(el, 'click', function(event) {
event.preventDefault()
event.stopImmediatePropagation()
})
return el
}
return Popup
})(_componentJs2['default'])
_componentJs2['default'].registerComponent('Popup', Popup)
exports['default'] = Popup
module.exports = exports['default']
}, { '../component.js': 67, '../utils/dom.js': 143, '../utils/events.js': 144, '../utils/fn.js': 145 }], 117: [function(_dereq_, module, exports) {
/**
* @file poster-image.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _clickableComponentJs = _dereq_('./clickable-component.js')
var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs)
var _componentJs = _dereq_('./component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsFnJs = _dereq_('./utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _utilsDomJs = _dereq_('./utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
var _utilsBrowserJs = _dereq_('./utils/browser.js')
var browser = _interopRequireWildcard(_utilsBrowserJs)
/**
* The component that handles showing the poster image.
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Button
* @class PosterImage
*/
var PosterImage = (function(_ClickableComponent) {
_inherits(PosterImage, _ClickableComponent)
function PosterImage(player, options) {
_classCallCheck(this, PosterImage)
_ClickableComponent.call(this, player, options)
this.update()
player.on('posterchange', Fn.bind(this, this.update))
}
/**
* Clean up the poster image
*
* @method dispose
*/
PosterImage.prototype.dispose = function dispose() {
this.player().off('posterchange', this.update)
_ClickableComponent.prototype.dispose.call(this)
}
/**
* Create the poster's image element
*
* @return {Element}
* @method createEl
*/
PosterImage.prototype.createEl = function createEl() {
var el = Dom.createEl('div', {
className: 'vjs-poster',
// Don't want poster to be tabbable.
tabIndex: -1
})
// To ensure the poster image resizes while maintaining its original aspect
// ratio, use a div with `background-size` when available. For browsers that
// do not support `background-size` (e.g. IE8), fall back on using a regular
// img element.
if (!browser.BACKGROUND_SIZE_SUPPORTED) {
this.fallbackImg_ = Dom.createEl('img')
el.appendChild(this.fallbackImg_)
}
return el
}
/**
* Event handler for updates to the player's poster source
*
* @method update
*/
PosterImage.prototype.update = function update() {
var url = this.player().poster()
this.setSrc(url)
// If there's no poster source we should display:none on this component
// so it's not still clickable or right-clickable
if (url) {
this.show()
} else {
this.hide()
}
}
/**
* Set the poster source depending on the display method
*
* @param {String} url The URL to the poster source
* @method setSrc
*/
PosterImage.prototype.setSrc = function setSrc(url) {
if (this.fallbackImg_) {
this.fallbackImg_.src = url
} else {
var backgroundImage = ''
// Any falsey values should stay as an empty string, otherwise
// this will throw an extra error
if (url) {
backgroundImage = 'url("' + url + '")'
}
this.el_.style.backgroundImage = backgroundImage
}
}
/**
* Event handler for clicks on the poster image
*
* @method handleClick
*/
PosterImage.prototype.handleClick = function handleClick() {
// We don't want a click to trigger playback when controls are disabled
// but CSS should be hiding the poster to prevent that from happening
if (this.player_.paused()) {
this.player_.play()
} else {
this.player_.pause()
}
}
return PosterImage
})(_clickableComponentJs2['default'])
_componentJs2['default'].registerComponent('PosterImage', PosterImage)
exports['default'] = PosterImage
module.exports = exports['default']
}, { './clickable-component.js': 65, './component.js': 67, './utils/browser.js': 140, './utils/dom.js': 143, './utils/fn.js': 145 }], 118: [function(_dereq_, module, exports) {
/**
* @file setup.js
*
* Functions for automatically setting up a player
* based on the data-setup attribute of the video tag
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
var _utilsEventsJs = _dereq_('./utils/events.js')
var Events = _interopRequireWildcard(_utilsEventsJs)
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
var _windowLoaded = false
var videojs = undefined
// Automatically set up any tags that have a data-setup attribute
var autoSetup = function autoSetup() {
// One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack*
// var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));
// var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));
// var mediaEls = vids.concat(audios);
// Because IE8 doesn't support calling slice on a node list, we need to loop through each list of elements
// to build up a new, combined list of elements.
var vids = _globalDocument2['default'].getElementsByTagName('video')
var audios = _globalDocument2['default'].getElementsByTagName('audio')
var mediaEls = []
if (vids && vids.length > 0) {
for (var i = 0, e = vids.length; i < e; i++) {
mediaEls.push(vids[i])
}
}
if (audios && audios.length > 0) {
for (var i = 0, e = audios.length; i < e; i++) {
mediaEls.push(audios[i])
}
}
// Check if any media elements exist
if (mediaEls && mediaEls.length > 0) {
for (var i = 0, e = mediaEls.length; i < e; i++) {
var mediaEl = mediaEls[i]
// Check if element exists, has getAttribute func.
// IE seems to consider typeof el.getAttribute == 'object' instead of 'function' like expected, at least when loading the player immediately.
if (mediaEl && mediaEl.getAttribute) {
// Make sure this player hasn't already been set up.
if (mediaEl['player'] === undefined) {
var options = mediaEl.getAttribute('data-setup')
// Check if data-setup attr exists.
// We only auto-setup if they've added the data-setup attr.
if (options !== null) {
// Create new video.js instance.
var player = videojs(mediaEl)
}
}
// If getAttribute isn't defined, we need to wait for the DOM.
} else {
autoSetupTimeout(1)
break
}
}
// No videos were found, so keep looping unless page is finished loading.
} else if (!_windowLoaded) {
autoSetupTimeout(1)
}
}
// Pause to let the DOM keep processing
var autoSetupTimeout = function autoSetupTimeout(wait, vjs) {
if (vjs) {
videojs = vjs
}
setTimeout(autoSetup, wait)
}
if (_globalDocument2['default'].readyState === 'complete') {
_windowLoaded = true
} else {
Events.one(_globalWindow2['default'], 'load', function() {
_windowLoaded = true
})
}
var hasLoaded = function hasLoaded() {
return _windowLoaded
}
exports.autoSetup = autoSetup
exports.autoSetupTimeout = autoSetupTimeout
exports.hasLoaded = hasLoaded
}, { './utils/events.js': 144, 'global/document': 1, 'global/window': 2 }], 119: [function(_dereq_, module, exports) {
/**
* @file slider.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _componentJs = _dereq_('../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _utilsDomJs = _dereq_('../utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
var _objectAssign = _dereq_('object.assign')
var _objectAssign2 = _interopRequireDefault(_objectAssign)
/**
* The base functionality for sliders like the volume bar and seek bar
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class Slider
*/
var Slider = (function(_Component) {
_inherits(Slider, _Component)
function Slider(player, options) {
_classCallCheck(this, Slider)
_Component.call(this, player, options)
// Set property names to bar to match with the child Slider class is looking for
this.bar = this.getChild(this.options_.barName)
// Set a horizontal or vertical class on the slider depending on the slider type
this.vertical(!!this.options_.vertical)
this.on('mousedown', this.handleMouseDown)
this.on('touchstart', this.handleMouseDown)
this.on('focus', this.handleFocus)
this.on('blur', this.handleBlur)
this.on('click', this.handleClick)
this.on(player, 'controlsvisible', this.update)
this.on(player, this.playerEvent, this.update)
}
/**
* Create the component's DOM element
*
* @param {String} type Type of element to create
* @param {Object=} props List of properties in Object form
* @return {Element}
* @method createEl
*/
Slider.prototype.createEl = function createEl(type) {
var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]
var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2]
// Add the slider element class to all sub classes
props.className = props.className + ' vjs-slider'
props = _objectAssign2['default']({
tabIndex: 0
}, props)
attributes = _objectAssign2['default']({
'role': 'slider',
'aria-valuenow': 0,
'aria-valuemin': 0,
'aria-valuemax': 100,
tabIndex: 0
}, attributes)
return _Component.prototype.createEl.call(this, type, props, attributes)
}
/**
* Handle mouse down on slider
*
* @param {Object} event Mouse down event object
* @method handleMouseDown
*/
Slider.prototype.handleMouseDown = function handleMouseDown(event) {
var doc = this.bar.el_.ownerDocument
event.preventDefault()
Dom.blockTextSelection()
this.addClass('vjs-sliding')
this.trigger('slideractive')
this.on(doc, 'mousemove', this.handleMouseMove)
this.on(doc, 'mouseup', this.handleMouseUp)
this.on(doc, 'touchmove', this.handleMouseMove)
this.on(doc, 'touchend', this.handleMouseUp)
this.handleMouseMove(event)
}
/**
* To be overridden by a subclass
*
* @method handleMouseMove
*/
Slider.prototype.handleMouseMove = function handleMouseMove() { }
/**
* Handle mouse up on Slider
*
* @method handleMouseUp
*/
Slider.prototype.handleMouseUp = function handleMouseUp() {
var doc = this.bar.el_.ownerDocument
Dom.unblockTextSelection()
this.removeClass('vjs-sliding')
this.trigger('sliderinactive')
this.off(doc, 'mousemove', this.handleMouseMove)
this.off(doc, 'mouseup', this.handleMouseUp)
this.off(doc, 'touchmove', this.handleMouseMove)
this.off(doc, 'touchend', this.handleMouseUp)
this.update()
}
/**
* Update slider
*
* @method update
*/
Slider.prototype.update = function update() {
// In VolumeBar init we have a setTimeout for update that pops and update to the end of the
// execution stack. The player is destroyed before then update will cause an error
if (!this.el_) return
// If scrubbing, we could use a cached value to make the handle keep up with the user's mouse.
// On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later.
// var progress = (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration();
var progress = this.getPercent()
var bar = this.bar
// If there's no bar...
if (!bar) return
// Protect against no duration and other division issues
if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) {
progress = 0
}
// Convert to a percentage for setting
var percentage = (progress * 100).toFixed(2) + '%'
// Set the new bar width or height
if (this.vertical()) {
bar.el().style.height = percentage
} else {
bar.el().style.width = percentage
}
}
/**
* Calculate distance for slider
*
* @param {Object} event Event object
* @method calculateDistance
*/
Slider.prototype.calculateDistance = function calculateDistance(event) {
var position = Dom.getPointerPosition(this.el_, event)
if (this.vertical()) {
return position.y
}
return position.x
}
/**
* Handle on focus for slider
*
* @method handleFocus
*/
Slider.prototype.handleFocus = function handleFocus() {
this.on(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress)
}
/**
* Handle key press for slider
*
* @param {Object} event Event object
* @method handleKeyPress
*/
Slider.prototype.handleKeyPress = function handleKeyPress(event) {
if (event.which === 37 || event.which === 40) {
// Left and Down Arrows
event.preventDefault()
this.stepBack()
} else if (event.which === 38 || event.which === 39) {
// Up and Right Arrows
event.preventDefault()
this.stepForward()
}
}
/**
* Handle on blur for slider
*
* @method handleBlur
*/
Slider.prototype.handleBlur = function handleBlur() {
this.off(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress)
}
/**
* Listener for click events on slider, used to prevent clicks
* from bubbling up to parent elements like button menus.
*
* @param {Object} event Event object
* @method handleClick
*/
Slider.prototype.handleClick = function handleClick(event) {
event.stopImmediatePropagation()
event.preventDefault()
}
/**
* Get/set if slider is horizontal for vertical
*
* @param {Boolean} bool True if slider is vertical, false is horizontal
* @return {Boolean} True if slider is vertical, false is horizontal
* @method vertical
*/
Slider.prototype.vertical = function vertical(bool) {
if (bool === undefined) {
return this.vertical_ || false
}
this.vertical_ = !!bool
if (this.vertical_) {
this.addClass('vjs-slider-vertical')
} else {
this.addClass('vjs-slider-horizontal')
}
return this
}
return Slider
})(_componentJs2['default'])
_componentJs2['default'].registerComponent('Slider', Slider)
exports['default'] = Slider
module.exports = exports['default']
}, { '../component.js': 67, '../utils/dom.js': 143, 'object.assign': 45 }], 120: [function(_dereq_, module, exports) {
/**
* @file flash-rtmp.js
*/
'use strict'
exports.__esModule = true
function FlashRtmpDecorator(Flash) {
Flash.streamingFormats = {
'rtmp/mp4': 'MP4',
'rtmp/flv': 'FLV'
}
Flash.streamFromParts = function(connection, stream) {
return connection + '&' + stream
}
Flash.streamToParts = function(src) {
var parts = {
connection: '',
stream: ''
}
if (!src) return parts
// Look for the normal URL separator we expect, '&'.
// If found, we split the URL into two pieces around the
// first '&'.
var connEnd = src.search(/&(?!\w+=)/)
var streamBegin = undefined
if (connEnd !== -1) {
streamBegin = connEnd + 1
} else {
// If there's not a '&', we use the last '/' as the delimiter.
connEnd = streamBegin = src.lastIndexOf('/') + 1
if (connEnd === 0) {
// really, there's not a '/'?
connEnd = streamBegin = src.length
}
}
parts.connection = src.substring(0, connEnd)
parts.stream = src.substring(streamBegin, src.length)
return parts
}
Flash.isStreamingType = function(srcType) {
return srcType in Flash.streamingFormats
}
// RTMP has four variations, any string starting
// with one of these protocols should be valid
Flash.RTMP_RE = /^rtmp[set]?:\/\//i
Flash.isStreamingSrc = function(src) {
return Flash.RTMP_RE.test(src)
}
/**
* A source handler for RTMP urls
* @type {Object}
*/
Flash.rtmpSourceHandler = {}
/**
* Check if Flash can play the given videotype
* @param {String} type The mimetype to check
* @return {String} 'probably', 'maybe', or '' (empty string)
*/
Flash.rtmpSourceHandler.canPlayType = function(type) {
if (Flash.isStreamingType(type)) {
return 'maybe'
}
return ''
}
/**
* Check if Flash can handle the source natively
* @param {Object} source The source object
* @return {String} 'probably', 'maybe', or '' (empty string)
*/
Flash.rtmpSourceHandler.canHandleSource = function(source) {
var can = Flash.rtmpSourceHandler.canPlayType(source.type)
if (can) {
return can
}
if (Flash.isStreamingSrc(source.src)) {
return 'maybe'
}
return ''
}
/**
* Pass the source to the flash object
* Adaptive source handlers will have more complicated workflows before passing
* video data to the video element
* @param {Object} source The source object
* @param {Flash} tech The instance of the Flash tech
* @param {Object} options The options to pass to the source
*/
Flash.rtmpSourceHandler.handleSource = function(source, tech, options) {
var srcParts = Flash.streamToParts(source.src)
tech['setRtmpConnection'](srcParts.connection)
tech['setRtmpStream'](srcParts.stream)
}
// Register the native source handler
Flash.registerSourceHandler(Flash.rtmpSourceHandler)
return Flash
}
exports['default'] = FlashRtmpDecorator
module.exports = exports['default']
}, {}], 121: [function(_dereq_, module, exports) {
/**
* @file flash.js
* VideoJS-SWF - Custom Flash Player with HTML5-ish API
* https://github.com/zencoder/video-js-swf
* Not using setupTriggers. Using global onEvent func to distribute events
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _tech = _dereq_('./tech')
var _tech2 = _interopRequireDefault(_tech)
var _utilsDomJs = _dereq_('../utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
var _utilsUrlJs = _dereq_('../utils/url.js')
var Url = _interopRequireWildcard(_utilsUrlJs)
var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js')
var _flashRtmp = _dereq_('./flash-rtmp')
var _flashRtmp2 = _interopRequireDefault(_flashRtmp)
var _component = _dereq_('../component')
var _component2 = _interopRequireDefault(_component)
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
var _objectAssign = _dereq_('object.assign')
var _objectAssign2 = _interopRequireDefault(_objectAssign)
var navigator = _globalWindow2['default'].navigator
/**
* Flash Media Controller - Wrapper for fallback SWF API
*
* @param {Object=} options Object of option names and values
* @param {Function=} ready Ready callback function
* @extends Tech
* @class Flash
*/
var Flash = (function(_Tech) {
_inherits(Flash, _Tech)
function Flash(options, ready) {
_classCallCheck(this, Flash)
_Tech.call(this, options, ready)
// Set the source when ready
if (options.source) {
this.ready(function() {
this.setSource(options.source)
}, true)
}
// Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers
// This allows resetting the playhead when we catch the reload
if (options.startTime) {
this.ready(function() {
this.load()
this.play()
this.currentTime(options.startTime)
}, true)
}
// Add global window functions that the swf expects
// A 4.x workflow we weren't able to solve for in 5.0
// because of the need to hard code these functions
// into the swf for security reasons
_globalWindow2['default'].videojs = _globalWindow2['default'].videojs || {}
_globalWindow2['default'].videojs.Flash = _globalWindow2['default'].videojs.Flash || {}
_globalWindow2['default'].videojs.Flash.onReady = Flash.onReady
_globalWindow2['default'].videojs.Flash.onEvent = Flash.onEvent
_globalWindow2['default'].videojs.Flash.onError = Flash.onError
this.on('seeked', function() {
this.lastSeekTarget_ = undefined
})
}
// Create setters and getters for attributes
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
Flash.prototype.createEl = function createEl() {
var options = this.options_
// If video.js is hosted locally you should also set the location
// for the hosted swf, which should be relative to the page (not video.js)
// Otherwise this adds a CDN url.
// The CDN also auto-adds a swf URL for that specific version.
if (!options.swf) {
options.swf = '//vjs.zencdn.net/swf/5.0.1/video-js.swf'
}
// Generate ID for swf object
var objId = options.techId
// Merge default flashvars with ones passed in to init
var flashVars = _objectAssign2['default']({
// SWF Callback Functions
'readyFunction': 'videojs.Flash.onReady',
'eventProxyFunction': 'videojs.Flash.onEvent',
'errorEventProxyFunction': 'videojs.Flash.onError',
// Player Settings
'autoplay': options.autoplay,
'preload': options.preload,
'loop': options.loop,
'muted': options.muted
}, options.flashVars)
// Merge default parames with ones passed in
var params = _objectAssign2['default']({
'wmode': 'opaque', // Opaque is needed to overlay controls, but can affect playback performance
'bgcolor': '#000000' // Using bgcolor prevents a white flash when the object is loading
}, options.params)
// Merge default attributes with ones passed in
var attributes = _objectAssign2['default']({
'id': objId,
'name': objId, // Both ID and Name needed or swf to identify itself
'class': 'vjs-tech'
}, options.attributes)
this.el_ = Flash.embed(options.swf, flashVars, params, attributes)
this.el_.tech = this
return this.el_
}
/**
* Play for flash tech
*
* @method play
*/
Flash.prototype.play = function play() {
if (this.ended()) {
this.setCurrentTime(0)
}
this.el_.vjs_play()
}
/**
* Pause for flash tech
*
* @method pause
*/
Flash.prototype.pause = function pause() {
this.el_.vjs_pause()
}
/**
* Get/set video
*
* @param {Object=} src Source object
* @return {Object}
* @method src
*/
Flash.prototype.src = function src(_src) {
if (_src === undefined) {
return this.currentSrc()
}
// Setting src through `src` not `setSrc` will be deprecated
return this.setSrc(_src)
}
/**
* Set video
*
* @param {Object=} src Source object
* @deprecated
* @method setSrc
*/
Flash.prototype.setSrc = function setSrc(src) {
// Make sure source URL is absolute.
src = Url.getAbsoluteURL(src)
this.el_.vjs_src(src)
// Currently the SWF doesn't autoplay if you load a source later.
// e.g. Load player w/ no source, wait 2s, set src.
if (this.autoplay()) {
var tech = this
this.setTimeout(function() {
tech.play()
}, 0)
}
}
/**
* Returns true if the tech is currently seeking.
* @return {boolean} true if seeking
*/
Flash.prototype.seeking = function seeking() {
return this.lastSeekTarget_ !== undefined
}
/**
* Set current time
*
* @param {Number} time Current time of video
* @method setCurrentTime
*/
Flash.prototype.setCurrentTime = function setCurrentTime(time) {
var seekable = this.seekable()
if (seekable.length) {
// clamp to the current seekable range
time = time > seekable.start(0) ? time : seekable.start(0)
time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1)
this.lastSeekTarget_ = time
this.trigger('seeking')
this.el_.vjs_setProperty('currentTime', time)
_Tech.prototype.setCurrentTime.call(this)
}
}
/**
* Get current time
*
* @param {Number=} time Current time of video
* @return {Number} Current time
* @method currentTime
*/
Flash.prototype.currentTime = function currentTime(time) {
// when seeking make the reported time keep up with the requested time
// by reading the time we're seeking to
if (this.seeking()) {
return this.lastSeekTarget_ || 0
}
return this.el_.vjs_getProperty('currentTime')
}
/**
* Get current source
*
* @method currentSrc
*/
Flash.prototype.currentSrc = function currentSrc() {
if (this.currentSource_) {
return this.currentSource_.src
} else {
return this.el_.vjs_getProperty('currentSrc')
}
}
/**
* Load media into player
*
* @method load
*/
Flash.prototype.load = function load() {
this.el_.vjs_load()
}
/**
* Get poster
*
* @method poster
*/
Flash.prototype.poster = function poster() {
this.el_.vjs_getProperty('poster')
}
/**
* Poster images are not handled by the Flash tech so make this a no-op
*
* @method setPoster
*/
Flash.prototype.setPoster = function setPoster() { }
/**
* Determine if can seek in media
*
* @return {TimeRangeObject}
* @method seekable
*/
Flash.prototype.seekable = function seekable() {
var duration = this.duration()
if (duration === 0) {
return _utilsTimeRangesJs.createTimeRange()
}
return _utilsTimeRangesJs.createTimeRange(0, duration)
}
/**
* Get buffered time range
*
* @return {TimeRangeObject}
* @method buffered
*/
Flash.prototype.buffered = function buffered() {
var ranges = this.el_.vjs_getProperty('buffered')
if (ranges.length === 0) {
return _utilsTimeRangesJs.createTimeRange()
}
return _utilsTimeRangesJs.createTimeRange(ranges[0][0], ranges[0][1])
}
/**
* Get fullscreen support -
* Flash does not allow fullscreen through javascript
* so always returns false
*
* @return {Boolean} false
* @method supportsFullScreen
*/
Flash.prototype.supportsFullScreen = function supportsFullScreen() {
return false // Flash does not allow fullscreen through javascript
}
/**
* Request to enter fullscreen
* Flash does not allow fullscreen through javascript
* so always returns false
*
* @return {Boolean} false
* @method enterFullScreen
*/
Flash.prototype.enterFullScreen = function enterFullScreen() {
return false
}
return Flash
})(_tech2['default'])
var _api = Flash.prototype
var _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(',')
var _readOnly = 'networkState,readyState,initialTime,duration,startOffsetTime,paused,ended,videoWidth,videoHeight'.split(',')
function _createSetter(attr) {
var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1)
_api['set' + attrUpper] = function(val) {
return this.el_.vjs_setProperty(attr, val)
}
}
function _createGetter(attr) {
_api[attr] = function() {
return this.el_.vjs_getProperty(attr)
}
}
// Create getter and setters for all read/write attributes
for (var i = 0; i < _readWrite.length; i++) {
_createGetter(_readWrite[i])
_createSetter(_readWrite[i])
}
// Create getters for read-only attributes
for (var i = 0; i < _readOnly.length; i++) {
_createGetter(_readOnly[i])
}
/* Flash Support Testing -------------------------------------------------------- */
Flash.isSupported = function() {
return Flash.version()[0] >= 10
// return swfobject.hasFlashPlayerVersion('10');
}
// Add Source Handler pattern functions to this tech
_tech2['default'].withSourceHandlers(Flash)
/*
* The default native source handler.
* This simply passes the source to the video element. Nothing fancy.
*
* @param {Object} source The source object
* @param {Flash} tech The instance of the Flash tech
*/
Flash.nativeSourceHandler = {}
/**
* Check if Flash can play the given videotype
* @param {String} type The mimetype to check
* @return {String} 'probably', 'maybe', or '' (empty string)
*/
Flash.nativeSourceHandler.canPlayType = function(type) {
if (type in Flash.formats) {
return 'maybe'
}
return ''
}
/*
* Check Flash can handle the source natively
*
* @param {Object} source The source object
* @return {String} 'probably', 'maybe', or '' (empty string)
*/
Flash.nativeSourceHandler.canHandleSource = function(source) {
var type
function guessMimeType(src) {
var ext = Url.getFileExtension(src)
if (ext) {
return 'video/' + ext
}
return ''
}
if (!source.type) {
type = guessMimeType(source.src)
} else {
// Strip code information from the type because we don't get that specific
type = source.type.replace(/;.*/, '').toLowerCase()
}
return Flash.nativeSourceHandler.canPlayType(type)
}
/*
* Pass the source to the flash object
* Adaptive source handlers will have more complicated workflows before passing
* video data to the video element
*
* @param {Object} source The source object
* @param {Flash} tech The instance of the Flash tech
* @param {Object} options The options to pass to the source
*/
Flash.nativeSourceHandler.handleSource = function(source, tech, options) {
tech.setSrc(source.src)
}
/*
* Clean up the source handler when disposing the player or switching sources..
* (no cleanup is needed when supporting the format natively)
*/
Flash.nativeSourceHandler.dispose = function() { }
// Register the native source handler
Flash.registerSourceHandler(Flash.nativeSourceHandler)
Flash.formats = {
'video/flv': 'FLV',
'video/x-flv': 'FLV',
'video/mp4': 'MP4',
'video/m4v': 'MP4'
}
Flash.onReady = function(currSwf) {
var el = Dom.getEl(currSwf)
var tech = el && el.tech
// if there is no el then the tech has been disposed
// and the tech element was removed from the player div
if (tech && tech.el()) {
// check that the flash object is really ready
Flash.checkReady(tech)
}
}
// The SWF isn't always ready when it says it is. Sometimes the API functions still need to be added to the object.
// If it's not ready, we set a timeout to check again shortly.
Flash.checkReady = function(tech) {
// stop worrying if the tech has been disposed
if (!tech.el()) {
return
}
// check if API property exists
if (tech.el().vjs_getProperty) {
// tell tech it's ready
tech.triggerReady()
} else {
// wait longer
this.setTimeout(function() {
Flash['checkReady'](tech)
}, 50)
}
}
// Trigger events from the swf on the player
Flash.onEvent = function(swfID, eventName) {
var tech = Dom.getEl(swfID).tech
tech.trigger(eventName)
}
// Log errors from the swf
Flash.onError = function(swfID, err) {
var tech = Dom.getEl(swfID).tech
// trigger MEDIA_ERR_SRC_NOT_SUPPORTED
if (err === 'srcnotfound') {
return tech.error(4)
}
// trigger a custom error
tech.error('FLASH: ' + err)
}
// Flash Version Check
Flash.version = function() {
var version = '0,0,0'
// IE
try {
version = new _globalWindow2['default'].ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1]
// other browsers
} catch (e) {
try {
if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) {
version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1]
}
} catch (err) { }
}
return version.split(',')
}
// Flash embedding method. Only used in non-iframe mode
Flash.embed = function(swf, flashVars, params, attributes) {
var code = Flash.getEmbedCode(swf, flashVars, params, attributes)
// Get element by embedding code and retrieving created element
var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0]
return obj
}
Flash.getEmbedCode = function(swf, flashVars, params, attributes) {
var objTag = ''
})
attributes = _objectAssign2['default']({
// Add swf to attributes (need both for IE and Others to work)
'data': swf,
// Default to 100% width/height
'width': '100%',
'height': '100%'
}, attributes)
// Create Attributes string
Object.getOwnPropertyNames(attributes).forEach(function(key) {
attrsString += key + '="' + attributes[key] + '" '
})
return '' + objTag + attrsString + '>' + paramsString + ''
}
// Run Flash through the RTMP decorator
_flashRtmp2['default'](Flash)
_component2['default'].registerComponent('Flash', Flash)
_tech2['default'].registerTech('Flash', Flash)
exports['default'] = Flash
module.exports = exports['default']
}, { '../component': 67, '../utils/dom.js': 143, '../utils/time-ranges.js': 151, '../utils/url.js': 153, './flash-rtmp': 120, './tech': 124, 'global/window': 2, 'object.assign': 45 }], 122: [function(_dereq_, module, exports) {
/**
* @file html5.js
* HTML5 Media Controller - Wrapper for HTML5 Media API
*/
'use strict'
exports.__esModule = true
var _templateObject = _taggedTemplateLiteralLoose(['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used. \n This may prevent text tracks from loading.'], ['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used. \n This may prevent text tracks from loading.'])
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings }
var _techJs = _dereq_('./tech.js')
var _techJs2 = _interopRequireDefault(_techJs)
var _component = _dereq_('../component')
var _component2 = _interopRequireDefault(_component)
var _utilsDomJs = _dereq_('../utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
var _utilsUrlJs = _dereq_('../utils/url.js')
var Url = _interopRequireWildcard(_utilsUrlJs)
var _utilsFnJs = _dereq_('../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _utilsLogJs = _dereq_('../utils/log.js')
var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs)
var _tsml = _dereq_('tsml')
var _tsml2 = _interopRequireDefault(_tsml)
var _srcJsTracksTextTrackJs = _dereq_('../../../src/js/tracks/text-track.js')
var _srcJsTracksTextTrackJs2 = _interopRequireDefault(_srcJsTracksTextTrackJs)
var _utilsBrowserJs = _dereq_('../utils/browser.js')
var browser = _interopRequireWildcard(_utilsBrowserJs)
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
var _objectAssign = _dereq_('object.assign')
var _objectAssign2 = _interopRequireDefault(_objectAssign)
var _utilsMergeOptionsJs = _dereq_('../utils/merge-options.js')
var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs)
var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js')
var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs)
/**
* HTML5 Media Controller - Wrapper for HTML5 Media API
*
* @param {Object=} options Object of option names and values
* @param {Function=} ready Ready callback function
* @extends Tech
* @class Html5
*/
var Html5 = (function(_Tech) {
_inherits(Html5, _Tech)
function Html5(options, ready) {
var _this = this
_classCallCheck(this, Html5)
_Tech.call(this, options, ready)
var source = options.source
var crossoriginTracks = false
// Set the source if one is provided
// 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted)
// 2) Check to see if the network state of the tag was failed at init, and if so, reset the source
// anyway so the error gets fired.
if (source && (this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) {
this.setSource(source)
} else {
this.handleLateInit_(this.el_)
}
if (this.el_.hasChildNodes()) {
var nodes = this.el_.childNodes
var nodesLength = nodes.length
var removeNodes = []
while (nodesLength--) {
var node = nodes[nodesLength]
var nodeName = node.nodeName.toLowerCase()
if (nodeName === 'track') {
if (!this.featuresNativeTextTracks) {
// Empty video tag tracks so the built-in player doesn't use them also.
// This may not be fast enough to stop HTML5 browsers from reading the tags
// so we'll need to turn off any default tracks if we're manually doing
// captions and subtitles. videoElement.textTracks
removeNodes.push(node)
} else {
// store HTMLTrackElement and TextTrack to remote list
this.remoteTextTrackEls().addTrackElement_(node)
this.remoteTextTracks().addTrack_(node.track)
if (!crossoriginTracks && !this.el_.hasAttribute('crossorigin') && Url.isCrossOrigin(node.src)) {
crossoriginTracks = true
}
}
}
}
for (var i = 0; i < removeNodes.length; i++) {
this.el_.removeChild(removeNodes[i])
}
}
var trackTypes = ['audio', 'video']
// ProxyNativeTextTracks
trackTypes.forEach(function(type) {
var capitalType = _utilsToTitleCaseJs2['default'](type)
if (!_this['featuresNative' + capitalType + 'Tracks']) {
return
}
var tl = _this.el()[type + 'Tracks']
if (tl && tl.addEventListener) {
tl.addEventListener('change', Fn.bind(_this, _this['handle' + capitalType + 'TrackChange_']))
tl.addEventListener('addtrack', Fn.bind(_this, _this['handle' + capitalType + 'TrackAdd_']))
tl.addEventListener('removetrack', Fn.bind(_this, _this['handle' + capitalType + 'TrackRemove_']))
}
})
if (this.featuresNativeTextTracks) {
if (crossoriginTracks) {
_utilsLogJs2['default'].warn(_tsml2['default'](_templateObject))
}
this.handleTextTrackChange_ = Fn.bind(this, this.handleTextTrackChange)
this.handleTextTrackAdd_ = Fn.bind(this, this.handleTextTrackAdd)
this.handleTextTrackRemove_ = Fn.bind(this, this.handleTextTrackRemove)
this.proxyNativeTextTracks_()
}
// Determine if native controls should be used
// Our goal should be to get the custom controls on mobile solid everywhere
// so we can remove this all together. Right now this will block custom
// controls on touch enabled laptops like the Chrome Pixel
if (browser.TOUCH_ENABLED && options.nativeControlsForTouch === true || browser.IS_IPHONE || browser.IS_NATIVE_ANDROID) {
this.setControls(true)
}
this.triggerReady()
}
/* HTML5 Support Testing ---------------------------------------------------- */
/*
* Element for testing browser HTML5 video capabilities
*
* @type {Element}
* @constant
* @private
*/
/**
* Dispose of html5 media element
*
* @method dispose
*/
Html5.prototype.dispose = function dispose() {
var _this2 = this;
// Un-ProxyNativeTracks
['audio', 'video', 'text'].forEach(function(type) {
var capitalType = _utilsToTitleCaseJs2['default'](type)
var tl = _this2.el_[type + 'Tracks']
if (tl && tl.removeEventListener) {
tl.removeEventListener('change', _this2['handle' + capitalType + 'TrackChange_'])
tl.removeEventListener('addtrack', _this2['handle' + capitalType + 'TrackAdd_'])
tl.removeEventListener('removetrack', _this2['handle' + capitalType + 'TrackRemove_'])
}
})
Html5.disposeMediaElement(this.el_)
// tech will handle clearing of the emulated track list
_Tech.prototype.dispose.call(this)
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
Html5.prototype.createEl = function createEl() {
var el = this.options_.tag
// Check if this browser supports moving the element into the box.
// On the iPhone video will break if you move the element,
// So we have to create a brand new element.
if (!el || this['movingMediaElementInDOM'] === false) {
// If the original tag is still there, clone and remove it.
if (el) {
var clone = el.cloneNode(true)
el.parentNode.insertBefore(clone, el)
Html5.disposeMediaElement(el)
el = clone
} else {
el = _globalDocument2['default'].createElement('video')
// determine if native controls should be used
var tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag)
var attributes = _utilsMergeOptionsJs2['default']({}, tagAttributes)
if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) {
delete attributes.controls
}
Dom.setElAttributes(el, _objectAssign2['default'](attributes, {
id: this.options_.techId,
'class': 'vjs-tech'
}))
}
}
// Update specific tag settings, in case they were overridden
var settingsAttrs = ['autoplay', 'preload', 'loop', 'muted']
for (var i = settingsAttrs.length - 1; i >= 0; i--) {
var attr = settingsAttrs[i]
var overwriteAttrs = {}
if (typeof this.options_[attr] !== 'undefined') {
overwriteAttrs[attr] = this.options_[attr]
}
Dom.setElAttributes(el, overwriteAttrs)
}
return el
// jenniisawesome = true;
}
// If we're loading the playback object after it has started loading
// or playing the video (often with autoplay on) then the loadstart event
// has already fired and we need to fire it manually because many things
// rely on it.
Html5.prototype.handleLateInit_ = function handleLateInit_(el) {
var _this3 = this
if (el.networkState === 0 || el.networkState === 3) {
// The video element hasn't started loading the source yet
// or didn't find a source
return
}
if (el.readyState === 0) {
var _ret = (function() {
// NetworkState is set synchronously BUT loadstart is fired at the
// end of the current stack, usually before setInterval(fn, 0).
// So at this point we know loadstart may have already fired or is
// about to fire, and either way the player hasn't seen it yet.
// We don't want to fire loadstart prematurely here and cause a
// double loadstart so we'll wait and see if it happens between now
// and the next loop, and fire it if not.
// HOWEVER, we also want to make sure it fires before loadedmetadata
// which could also happen between now and the next loop, so we'll
// watch for that also.
var loadstartFired = false
var setLoadstartFired = function setLoadstartFired() {
loadstartFired = true
}
_this3.on('loadstart', setLoadstartFired)
var triggerLoadstart = function triggerLoadstart() {
// We did miss the original loadstart. Make sure the player
// sees loadstart before loadedmetadata
if (!loadstartFired) {
this.trigger('loadstart')
}
}
_this3.on('loadedmetadata', triggerLoadstart)
_this3.ready(function() {
this.off('loadstart', setLoadstartFired)
this.off('loadedmetadata', triggerLoadstart)
if (!loadstartFired) {
// We did miss the original native loadstart. Fire it now.
this.trigger('loadstart')
}
})
return {
v: undefined
}
})()
if (typeof _ret === 'object') return _ret.v
}
// From here on we know that loadstart already fired and we missed it.
// The other readyState events aren't as much of a problem if we double
// them, so not going to go to as much trouble as loadstart to prevent
// that unless we find reason to.
var eventsToTrigger = ['loadstart']
// loadedmetadata: newly equal to HAVE_METADATA (1) or greater
eventsToTrigger.push('loadedmetadata')
// loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater
if (el.readyState >= 2) {
eventsToTrigger.push('loadeddata')
}
// canplay: newly increased to HAVE_FUTURE_DATA (3) or greater
if (el.readyState >= 3) {
eventsToTrigger.push('canplay')
}
// canplaythrough: newly equal to HAVE_ENOUGH_DATA (4)
if (el.readyState >= 4) {
eventsToTrigger.push('canplaythrough')
}
// We still need to give the player time to add event listeners
this.ready(function() {
eventsToTrigger.forEach(function(type) {
this.trigger(type)
}, this)
})
}
Html5.prototype.proxyNativeTextTracks_ = function proxyNativeTextTracks_() {
var tt = this.el().textTracks
if (tt) {
// Add tracks - if player is initialised after DOM loaded, textTracks
// will not trigger addtrack
for (var i = 0; i < tt.length; i++) {
this.textTracks().addTrack_(tt[i])
}
if (tt.addEventListener) {
tt.addEventListener('change', this.handleTextTrackChange_)
tt.addEventListener('addtrack', this.handleTextTrackAdd_)
tt.addEventListener('removetrack', this.handleTextTrackRemove_)
}
}
}
Html5.prototype.handleTextTrackChange = function handleTextTrackChange(e) {
var tt = this.textTracks()
this.textTracks().trigger({
type: 'change',
target: tt,
currentTarget: tt,
srcElement: tt
})
}
Html5.prototype.handleTextTrackAdd = function handleTextTrackAdd(e) {
this.textTracks().addTrack_(e.track)
}
Html5.prototype.handleTextTrackRemove = function handleTextTrackRemove(e) {
this.textTracks().removeTrack_(e.track)
}
Html5.prototype.handleVideoTrackChange_ = function handleVideoTrackChange_(e) {
var vt = this.videoTracks()
this.videoTracks().trigger({
type: 'change',
target: vt,
currentTarget: vt,
srcElement: vt
})
}
Html5.prototype.handleVideoTrackAdd_ = function handleVideoTrackAdd_(e) {
this.videoTracks().addTrack_(e.track)
}
Html5.prototype.handleVideoTrackRemove_ = function handleVideoTrackRemove_(e) {
this.videoTracks().removeTrack_(e.track)
}
Html5.prototype.handleAudioTrackChange_ = function handleAudioTrackChange_(e) {
var audioTrackList = this.audioTracks()
this.audioTracks().trigger({
type: 'change',
target: audioTrackList,
currentTarget: audioTrackList,
srcElement: audioTrackList
})
}
Html5.prototype.handleAudioTrackAdd_ = function handleAudioTrackAdd_(e) {
this.audioTracks().addTrack_(e.track)
}
Html5.prototype.handleAudioTrackRemove_ = function handleAudioTrackRemove_(e) {
this.audioTracks().removeTrack_(e.track)
}
/**
* Play for html5 tech
*
* @method play
*/
Html5.prototype.play = function play() {
this.el_.play()
}
/**
* Pause for html5 tech
*
* @method pause
*/
Html5.prototype.pause = function pause() {
this.el_.pause()
}
/**
* Paused for html5 tech
*
* @return {Boolean}
* @method paused
*/
Html5.prototype.paused = function paused() {
return this.el_.paused
}
/**
* Get current time
*
* @return {Number}
* @method currentTime
*/
Html5.prototype.currentTime = function currentTime() {
return this.el_.currentTime
}
/**
* Set current time
*
* @param {Number} seconds Current time of video
* @method setCurrentTime
*/
Html5.prototype.setCurrentTime = function setCurrentTime(seconds) {
try {
this.el_.currentTime = seconds
} catch (e) {
_utilsLogJs2['default'](e, 'Video is not ready. (Video.js)')
// this.warning(VideoJS.warnings.videoNotReady);
}
}
/**
* Get duration
*
* @return {Number}
* @method duration
*/
Html5.prototype.duration = function duration() {
return this.el_.duration || 0
}
/**
* Get a TimeRange object that represents the intersection
* of the time ranges for which the user agent has all
* relevant media
*
* @return {TimeRangeObject}
* @method buffered
*/
Html5.prototype.buffered = function buffered() {
return this.el_.buffered
}
/**
* Get volume level
*
* @return {Number}
* @method volume
*/
Html5.prototype.volume = function volume() {
return this.el_.volume
}
/**
* Set volume level
*
* @param {Number} percentAsDecimal Volume percent as a decimal
* @method setVolume
*/
Html5.prototype.setVolume = function setVolume(percentAsDecimal) {
this.el_.volume = percentAsDecimal
}
/**
* Get if muted
*
* @return {Boolean}
* @method muted
*/
Html5.prototype.muted = function muted() {
return this.el_.muted
}
/**
* Set muted
*
* @param {Boolean} If player is to be muted or note
* @method setMuted
*/
Html5.prototype.setMuted = function setMuted(muted) {
this.el_.muted = muted
}
/**
* Get player width
*
* @return {Number}
* @method width
*/
Html5.prototype.width = function width() {
return this.el_.offsetWidth
}
/**
* Get player height
*
* @return {Number}
* @method height
*/
Html5.prototype.height = function height() {
return this.el_.offsetHeight
}
/**
* Get if there is fullscreen support
*
* @return {Boolean}
* @method supportsFullScreen
*/
Html5.prototype.supportsFullScreen = function supportsFullScreen() {
if (typeof this.el_.webkitEnterFullScreen === 'function') {
var userAgent = _globalWindow2['default'].navigator.userAgent
// Seems to be broken in Chromium/Chrome && Safari in Leopard
if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) {
return true
}
}
return false
}
/**
* Request to enter fullscreen
*
* @method enterFullScreen
*/
Html5.prototype.enterFullScreen = function enterFullScreen() {
var video = this.el_
if ('webkitDisplayingFullscreen' in video) {
this.one('webkitbeginfullscreen', function() {
this.one('webkitendfullscreen', function() {
this.trigger('fullscreenchange', { isFullscreen: false })
})
this.trigger('fullscreenchange', { isFullscreen: true })
})
}
if (video.paused && video.networkState <= video.HAVE_METADATA) {
// attempt to prime the video element for programmatic access
// this isn't necessary on the desktop but shouldn't hurt
this.el_.play()
// playing and pausing synchronously during the transition to fullscreen
// can get iOS ~6.1 devices into a play/pause loop
this.setTimeout(function() {
video.pause()
video.webkitEnterFullScreen()
}, 0)
} else {
video.webkitEnterFullScreen()
}
}
/**
* Request to exit fullscreen
*
* @method exitFullScreen
*/
Html5.prototype.exitFullScreen = function exitFullScreen() {
this.el_.webkitExitFullScreen()
}
/**
* Get/set video
*
* @param {Object=} src Source object
* @return {Object}
* @method src
*/
Html5.prototype.src = function src(_src) {
if (_src === undefined) {
return this.el_.src
} else {
// Setting src through `src` instead of `setSrc` will be deprecated
this.setSrc(_src)
}
}
/**
* Set video
*
* @param {Object} src Source object
* @deprecated
* @method setSrc
*/
Html5.prototype.setSrc = function setSrc(src) {
this.el_.src = src
}
/**
* Load media into player
*
* @method load
*/
Html5.prototype.load = function load() {
this.el_.load()
}
/**
* Reset the tech. Removes all sources and calls `load`.
*
* @method reset
*/
Html5.prototype.reset = function reset() {
Html5.resetMediaElement(this.el_)
}
/**
* Get current source
*
* @return {Object}
* @method currentSrc
*/
Html5.prototype.currentSrc = function currentSrc() {
if (this.currentSource_) {
return this.currentSource_.src
} else {
return this.el_.currentSrc
}
}
/**
* Get poster
*
* @return {String}
* @method poster
*/
Html5.prototype.poster = function poster() {
return this.el_.poster
}
/**
* Set poster
*
* @param {String} val URL to poster image
* @method
*/
Html5.prototype.setPoster = function setPoster(val) {
this.el_.poster = val
}
/**
* Get preload attribute
*
* @return {String}
* @method preload
*/
Html5.prototype.preload = function preload() {
return this.el_.preload
}
/**
* Set preload attribute
*
* @param {String} val Value for preload attribute
* @method setPreload
*/
Html5.prototype.setPreload = function setPreload(val) {
this.el_.preload = val
}
/**
* Get autoplay attribute
*
* @return {String}
* @method autoplay
*/
Html5.prototype.autoplay = function autoplay() {
return this.el_.autoplay
}
/**
* Set autoplay attribute
*
* @param {String} val Value for preload attribute
* @method setAutoplay
*/
Html5.prototype.setAutoplay = function setAutoplay(val) {
this.el_.autoplay = val
}
/**
* Get controls attribute
*
* @return {String}
* @method controls
*/
Html5.prototype.controls = function controls() {
return this.el_.controls
}
/**
* Set controls attribute
*
* @param {String} val Value for controls attribute
* @method setControls
*/
Html5.prototype.setControls = function setControls(val) {
this.el_.controls = !!val
}
/**
* Get loop attribute
*
* @return {String}
* @method loop
*/
Html5.prototype.loop = function loop() {
return this.el_.loop
}
/**
* Set loop attribute
*
* @param {String} val Value for loop attribute
* @method setLoop
*/
Html5.prototype.setLoop = function setLoop(val) {
this.el_.loop = val
}
/**
* Get error value
*
* @return {String}
* @method error
*/
Html5.prototype.error = function error() {
return this.el_.error
}
/**
* Get whether or not the player is in the "seeking" state
*
* @return {Boolean}
* @method seeking
*/
Html5.prototype.seeking = function seeking() {
return this.el_.seeking
}
/**
* Get a TimeRanges object that represents the
* ranges of the media resource to which it is possible
* for the user agent to seek.
*
* @return {TimeRangeObject}
* @method seekable
*/
Html5.prototype.seekable = function seekable() {
return this.el_.seekable
}
/**
* Get if video ended
*
* @return {Boolean}
* @method ended
*/
Html5.prototype.ended = function ended() {
return this.el_.ended
}
/**
* Get the value of the muted content attribute
* This attribute has no dynamic effect, it only
* controls the default state of the element
*
* @return {Boolean}
* @method defaultMuted
*/
Html5.prototype.defaultMuted = function defaultMuted() {
return this.el_.defaultMuted
}
/**
* Get desired speed at which the media resource is to play
*
* @return {Number}
* @method playbackRate
*/
Html5.prototype.playbackRate = function playbackRate() {
return this.el_.playbackRate
}
/**
* Returns a TimeRanges object that represents the ranges of the
* media resource that the user agent has played.
* @return {TimeRangeObject} the range of points on the media
* timeline that has been reached through normal playback
* @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-played
*/
Html5.prototype.played = function played() {
return this.el_.played
}
/**
* Set desired speed at which the media resource is to play
*
* @param {Number} val Speed at which the media resource is to play
* @method setPlaybackRate
*/
Html5.prototype.setPlaybackRate = function setPlaybackRate(val) {
this.el_.playbackRate = val
}
/**
* Get the current state of network activity for the element, from
* the list below
* NETWORK_EMPTY (numeric value 0)
* NETWORK_IDLE (numeric value 1)
* NETWORK_LOADING (numeric value 2)
* NETWORK_NO_SOURCE (numeric value 3)
*
* @return {Number}
* @method networkState
*/
Html5.prototype.networkState = function networkState() {
return this.el_.networkState
}
/**
* Get a value that expresses the current state of the element
* with respect to rendering the current playback position, from
* the codes in the list below
* HAVE_NOTHING (numeric value 0)
* HAVE_METADATA (numeric value 1)
* HAVE_CURRENT_DATA (numeric value 2)
* HAVE_FUTURE_DATA (numeric value 3)
* HAVE_ENOUGH_DATA (numeric value 4)
*
* @return {Number}
* @method readyState
*/
Html5.prototype.readyState = function readyState() {
return this.el_.readyState
}
/**
* Get width of video
*
* @return {Number}
* @method videoWidth
*/
Html5.prototype.videoWidth = function videoWidth() {
return this.el_.videoWidth
}
/**
* Get height of video
*
* @return {Number}
* @method videoHeight
*/
Html5.prototype.videoHeight = function videoHeight() {
return this.el_.videoHeight
}
/**
* Get text tracks
*
* @return {TextTrackList}
* @method textTracks
*/
Html5.prototype.textTracks = function textTracks() {
return _Tech.prototype.textTracks.call(this)
}
/**
* Creates and returns a text track object
*
* @param {String} kind Text track kind (subtitles, captions, descriptions
* chapters and metadata)
* @param {String=} label Label to identify the text track
* @param {String=} language Two letter language abbreviation
* @return {TextTrackObject}
* @method addTextTrack
*/
Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) {
if (!this['featuresNativeTextTracks']) {
return _Tech.prototype.addTextTrack.call(this, kind, label, language)
}
return this.el_.addTextTrack(kind, label, language)
}
/**
* Creates a remote text track object and returns a html track element
*
* @param {Object} options The object should contain values for
* kind, language, label and src (location of the WebVTT file)
* @return {HTMLTrackElement}
* @method addRemoteTextTrack
*/
Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack() {
var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]
if (!this['featuresNativeTextTracks']) {
return _Tech.prototype.addRemoteTextTrack.call(this, options)
}
var htmlTrackElement = _globalDocument2['default'].createElement('track')
if (options.kind) {
htmlTrackElement.kind = options.kind
}
if (options.label) {
htmlTrackElement.label = options.label
}
if (options.language || options.srclang) {
htmlTrackElement.srclang = options.language || options.srclang
}
if (options['default']) {
htmlTrackElement['default'] = options['default']
}
if (options.id) {
htmlTrackElement.id = options.id
}
if (options.src) {
htmlTrackElement.src = options.src
}
this.el().appendChild(htmlTrackElement)
// store HTMLTrackElement and TextTrack to remote list
this.remoteTextTrackEls().addTrackElement_(htmlTrackElement)
this.remoteTextTracks().addTrack_(htmlTrackElement.track)
return htmlTrackElement
}
/**
* Remove remote text track from TextTrackList object
*
* @param {TextTrackObject} track Texttrack object to remove
* @method removeRemoteTextTrack
*/
Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
if (!this['featuresNativeTextTracks']) {
return _Tech.prototype.removeRemoteTextTrack.call(this, track)
}
var tracks = undefined
var i = undefined
var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track)
// remove HTMLTrackElement and TextTrack from remote list
this.remoteTextTrackEls().removeTrackElement_(trackElement)
this.remoteTextTracks().removeTrack_(track)
tracks = this.$$('track')
i = tracks.length
while (i--) {
if (track === tracks[i] || track === tracks[i].track) {
this.el().removeChild(tracks[i])
}
}
}
return Html5
})(_techJs2['default'])
Html5.TEST_VID = _globalDocument2['default'].createElement('video')
var track = _globalDocument2['default'].createElement('track')
track.kind = 'captions'
track.srclang = 'en'
track.label = 'English'
Html5.TEST_VID.appendChild(track)
/*
* Check if HTML5 video is supported by this browser/device
*
* @return {Boolean}
*/
Html5.isSupported = function() {
// IE9 with no Media Player is a LIAR! (#984)
try {
Html5.TEST_VID['volume'] = 0.5
} catch (e) {
return false
}
return !!Html5.TEST_VID.canPlayType
}
// Add Source Handler pattern functions to this tech
_techJs2['default'].withSourceHandlers(Html5)
/*
* The default native source handler.
* This simply passes the source to the video element. Nothing fancy.
*
* @param {Object} source The source object
* @param {Html5} tech The instance of the HTML5 tech
*/
Html5.nativeSourceHandler = {}
/*
* Check if the video element can play the given videotype
*
* @param {String} type The mimetype to check
* @return {String} 'probably', 'maybe', or '' (empty string)
*/
Html5.nativeSourceHandler.canPlayType = function(type) {
// IE9 on Windows 7 without MediaPlayer throws an error here
// https://github.com/videojs/video.js/issues/519
try {
return Html5.TEST_VID.canPlayType(type)
} catch (e) {
return ''
}
}
/*
* Check if the video element can handle the source natively
*
* @param {Object} source The source object
* @return {String} 'probably', 'maybe', or '' (empty string)
*/
Html5.nativeSourceHandler.canHandleSource = function(source) {
var match, ext
// If a type was provided we should rely on that
if (source.type) {
return Html5.nativeSourceHandler.canPlayType(source.type)
} else if (source.src) {
// If no type, fall back to checking 'video/[EXTENSION]'
ext = Url.getFileExtension(source.src)
return Html5.nativeSourceHandler.canPlayType('video/' + ext)
}
return ''
}
/*
* Pass the source to the video element
* Adaptive source handlers will have more complicated workflows before passing
* video data to the video element
*
* @param {Object} source The source object
* @param {Html5} tech The instance of the Html5 tech
* @param {Object} options The options to pass to the source
*/
Html5.nativeSourceHandler.handleSource = function(source, tech, options) {
tech.setSrc(source.src)
}
/*
* Clean up the source handler when disposing the player or switching sources..
* (no cleanup is needed when supporting the format natively)
*/
Html5.nativeSourceHandler.dispose = function() { }
// Register the native source handler
Html5.registerSourceHandler(Html5.nativeSourceHandler)
/*
* Check if the volume can be changed in this browser/device.
* Volume cannot be changed in a lot of mobile devices.
* Specifically, it can't be changed from 1 on iOS.
*
* @return {Boolean}
*/
Html5.canControlVolume = function() {
var volume = Html5.TEST_VID.volume
Html5.TEST_VID.volume = volume / 2 + 0.1
return volume !== Html5.TEST_VID.volume
}
/*
* Check if playbackRate is supported in this browser/device.
*
* @return {Boolean}
*/
Html5.canControlPlaybackRate = function() {
// Playback rate API is implemented in Android Chrome, but doesn't do anything
// https://github.com/videojs/video.js/issues/3180
if (browser.IS_ANDROID && browser.IS_CHROME) {
return false
}
var playbackRate = Html5.TEST_VID.playbackRate
Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1
return playbackRate !== Html5.TEST_VID.playbackRate
}
/*
* Check to see if native text tracks are supported by this browser/device
*
* @return {Boolean}
*/
Html5.supportsNativeTextTracks = function() {
var supportsTextTracks
// Figure out native text track support
// If mode is a number, we cannot change it because it'll disappear from view.
// Browsers with numeric modes include IE10 and older (<=2013) samsung android models.
// Firefox isn't playing nice either with modifying the mode
// TODO: Investigate firefox: https://github.com/videojs/video.js/issues/1862
supportsTextTracks = !!Html5.TEST_VID.textTracks
if (supportsTextTracks && Html5.TEST_VID.textTracks.length > 0) {
supportsTextTracks = typeof Html5.TEST_VID.textTracks[0]['mode'] !== 'number'
}
if (supportsTextTracks && browser.IS_FIREFOX) {
supportsTextTracks = false
}
if (supportsTextTracks && !('onremovetrack' in Html5.TEST_VID.textTracks)) {
supportsTextTracks = false
}
return supportsTextTracks
}
/*
* Check to see if native video tracks are supported by this browser/device
*
* @return {Boolean}
*/
Html5.supportsNativeVideoTracks = function() {
var supportsVideoTracks = !!Html5.TEST_VID.videoTracks
return supportsVideoTracks
}
/*
* Check to see if native audio tracks are supported by this browser/device
*
* @return {Boolean}
*/
Html5.supportsNativeAudioTracks = function() {
var supportsAudioTracks = !!Html5.TEST_VID.audioTracks
return supportsAudioTracks
}
/**
* An array of events available on the Html5 tech.
*
* @private
* @type {Array}
*/
Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'volumechange']
/*
* Set the tech's volume control support status
*
* @type {Boolean}
*/
Html5.prototype['featuresVolumeControl'] = Html5.canControlVolume()
/*
* Set the tech's playbackRate support status
*
* @type {Boolean}
*/
Html5.prototype['featuresPlaybackRate'] = Html5.canControlPlaybackRate()
/*
* Set the tech's status on moving the video element.
* In iOS, if you move a video element in the DOM, it breaks video playback.
*
* @type {Boolean}
*/
Html5.prototype['movingMediaElementInDOM'] = !browser.IS_IOS
/*
* Set the the tech's fullscreen resize support status.
* HTML video is able to automatically resize when going to fullscreen.
* (No longer appears to be used. Can probably be removed.)
*/
Html5.prototype['featuresFullscreenResize'] = true
/*
* Set the tech's progress event support status
* (this disables the manual progress events of the Tech)
*/
Html5.prototype['featuresProgressEvents'] = true
/*
* Sets the tech's status on native text track support
*
* @type {Boolean}
*/
Html5.prototype['featuresNativeTextTracks'] = Html5.supportsNativeTextTracks()
/**
* Sets the tech's status on native text track support
*
* @type {Boolean}
*/
Html5.prototype['featuresNativeVideoTracks'] = Html5.supportsNativeVideoTracks()
/**
* Sets the tech's status on native audio track support
*
* @type {Boolean}
*/
Html5.prototype['featuresNativeAudioTracks'] = Html5.supportsNativeAudioTracks()
// HTML5 Feature detection and Device Fixes --------------------------------- //
var canPlayType = undefined
var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i
var mp4RE = /^video\/mp4/i
Html5.patchCanPlayType = function() {
// Android 4.0 and above can play HLS to some extent but it reports being unable to do so
if (browser.ANDROID_VERSION >= 4.0) {
if (!canPlayType) {
canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType
}
Html5.TEST_VID.constructor.prototype.canPlayType = function(type) {
if (type && mpegurlRE.test(type)) {
return 'maybe'
}
return canPlayType.call(this, type)
}
}
// Override Android 2.2 and less canPlayType method which is broken
if (browser.IS_OLD_ANDROID) {
if (!canPlayType) {
canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType
}
Html5.TEST_VID.constructor.prototype.canPlayType = function(type) {
if (type && mp4RE.test(type)) {
return 'maybe'
}
return canPlayType.call(this, type)
}
}
}
Html5.unpatchCanPlayType = function() {
var r = Html5.TEST_VID.constructor.prototype.canPlayType
Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType
canPlayType = null
return r
}
// by default, patch the video element
Html5.patchCanPlayType()
Html5.disposeMediaElement = function(el) {
if (!el) {
return
}
if (el.parentNode) {
el.parentNode.removeChild(el)
}
// remove any child track or source nodes to prevent their loading
while (el.hasChildNodes()) {
el.removeChild(el.firstChild)
}
// remove any src reference. not setting `src=''` because that causes a warning
// in firefox
el.removeAttribute('src')
// force the media element to update its loading state by calling load()
// however IE on Windows 7N has a bug that throws an error so need a try/catch (#793)
if (typeof el.load === 'function') {
// wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
(function() {
try {
el.load()
} catch (e) {
// not supported
}
})()
}
}
Html5.resetMediaElement = function(el) {
if (!el) {
return
}
var sources = el.querySelectorAll('source')
var i = sources.length
while (i--) {
el.removeChild(sources[i])
}
// remove any src reference.
// not setting `src=''` because that throws an error
el.removeAttribute('src')
if (typeof el.load === 'function') {
// wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
(function() {
try {
el.load()
} catch (e) { }
})()
}
}
_component2['default'].registerComponent('Html5', Html5)
_techJs2['default'].registerTech('Html5', Html5)
exports['default'] = Html5
module.exports = exports['default']
}, { '../../../src/js/tracks/text-track.js': 134, '../component': 67, '../utils/browser.js': 140, '../utils/dom.js': 143, '../utils/fn.js': 145, '../utils/log.js': 148, '../utils/merge-options.js': 149, '../utils/to-title-case.js': 152, '../utils/url.js': 153, './tech.js': 124, 'global/document': 1, 'global/window': 2, 'object.assign': 45, 'tsml': 55 }], 123: [function(_dereq_, module, exports) {
/**
* @file loader.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _componentJs = _dereq_('../component.js')
var _componentJs2 = _interopRequireDefault(_componentJs)
var _techJs = _dereq_('./tech.js')
var _techJs2 = _interopRequireDefault(_techJs)
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js')
var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs)
/**
* The Media Loader is the component that decides which playback technology to load
* when the player is initialized.
*
* @param {Object} player Main Player
* @param {Object=} options Object of option names and values
* @param {Function=} ready Ready callback function
* @extends Component
* @class MediaLoader
*/
var MediaLoader = (function(_Component) {
_inherits(MediaLoader, _Component)
function MediaLoader(player, options, ready) {
_classCallCheck(this, MediaLoader)
_Component.call(this, player, options, ready)
// If there are no sources when the player is initialized,
// load the first supported playback technology.
if (!options.playerOptions['sources'] || options.playerOptions['sources'].length === 0) {
for (var i = 0, j = options.playerOptions['techOrder']; i < j.length; i++) {
var techName = _utilsToTitleCaseJs2['default'](j[i])
var tech = _techJs2['default'].getTech(techName)
// Support old behavior of techs being registered as components.
// Remove once that deprecated behavior is removed.
if (!techName) {
tech = _componentJs2['default'].getComponent(techName)
}
// Check if the browser supports this technology
if (tech && tech.isSupported()) {
player.loadTech_(techName)
break
}
}
} else {
// // Loop through playback technologies (HTML5, Flash) and check for support.
// // Then load the best source.
// // A few assumptions here:
// // All playback technologies respect preload false.
player.src(options.playerOptions['sources'])
}
}
return MediaLoader
})(_componentJs2['default'])
_componentJs2['default'].registerComponent('MediaLoader', MediaLoader)
exports['default'] = MediaLoader
module.exports = exports['default']
}, { '../component.js': 67, '../utils/to-title-case.js': 152, './tech.js': 124, 'global/window': 2 }], 124: [function(_dereq_, module, exports) {
/**
* @file tech.js
* Media Technology Controller - Base class for media playback
* technology controllers like Flash and HTML5
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _component = _dereq_('../component')
var _component2 = _interopRequireDefault(_component)
var _tracksHtmlTrackElement = _dereq_('../tracks/html-track-element')
var _tracksHtmlTrackElement2 = _interopRequireDefault(_tracksHtmlTrackElement)
var _tracksHtmlTrackElementList = _dereq_('../tracks/html-track-element-list')
var _tracksHtmlTrackElementList2 = _interopRequireDefault(_tracksHtmlTrackElementList)
var _utilsMergeOptionsJs = _dereq_('../utils/merge-options.js')
var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs)
var _tracksTextTrack = _dereq_('../tracks/text-track')
var _tracksTextTrack2 = _interopRequireDefault(_tracksTextTrack)
var _tracksTextTrackList = _dereq_('../tracks/text-track-list')
var _tracksTextTrackList2 = _interopRequireDefault(_tracksTextTrackList)
var _tracksVideoTrack = _dereq_('../tracks/video-track')
var _tracksVideoTrack2 = _interopRequireDefault(_tracksVideoTrack)
var _tracksVideoTrackList = _dereq_('../tracks/video-track-list')
var _tracksVideoTrackList2 = _interopRequireDefault(_tracksVideoTrackList)
var _tracksAudioTrackList = _dereq_('../tracks/audio-track-list')
var _tracksAudioTrackList2 = _interopRequireDefault(_tracksAudioTrackList)
var _tracksAudioTrack = _dereq_('../tracks/audio-track')
var _tracksAudioTrack2 = _interopRequireDefault(_tracksAudioTrack)
var _utilsFnJs = _dereq_('../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _utilsLogJs = _dereq_('../utils/log.js')
var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs)
var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js')
var _utilsBufferJs = _dereq_('../utils/buffer.js')
var _mediaErrorJs = _dereq_('../media-error.js')
var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs)
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
/**
* Base class for media (HTML5 Video, Flash) controllers
*
* @param {Object=} options Options object
* @param {Function=} ready Ready callback function
* @extends Component
* @class Tech
*/
var Tech = (function(_Component) {
_inherits(Tech, _Component)
function Tech() {
var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]
var ready = arguments.length <= 1 || arguments[1] === undefined ? function() { } : arguments[1]
_classCallCheck(this, Tech)
// we don't want the tech to report user activity automatically.
// This is done manually in addControlsListeners
options.reportTouchActivity = false
_Component.call(this, null, options, ready)
// keep track of whether the current source has played at all to
// implement a very limited played()
this.hasStarted_ = false
this.on('playing', function() {
this.hasStarted_ = true
})
this.on('loadstart', function() {
this.hasStarted_ = false
})
this.textTracks_ = options.textTracks
this.videoTracks_ = options.videoTracks
this.audioTracks_ = options.audioTracks
// Manually track progress in cases where the browser/flash player doesn't report it.
if (!this.featuresProgressEvents) {
this.manualProgressOn()
}
// Manually track timeupdates in cases where the browser/flash player doesn't report it.
if (!this.featuresTimeupdateEvents) {
this.manualTimeUpdatesOn()
}
if (options.nativeCaptions === false || options.nativeTextTracks === false) {
this.featuresNativeTextTracks = false
}
if (!this.featuresNativeTextTracks) {
this.on('ready', this.emulateTextTracks)
}
this.initTextTrackListeners()
this.initTrackListeners()
// Turn on component tap events
this.emitTapEvents()
}
/**
* List of associated text tracks
*
* @type {TextTrackList}
* @private
*/
/* Fallbacks for unsupported event types
================================================================================ */
// Manually trigger progress events based on changes to the buffered amount
// Many flash players and older HTML5 browsers don't send progress or progress-like events
/**
* Turn on progress events
*
* @method manualProgressOn
*/
Tech.prototype.manualProgressOn = function manualProgressOn() {
this.on('durationchange', this.onDurationChange)
this.manualProgress = true
// Trigger progress watching when a source begins loading
this.one('ready', this.trackProgress)
}
/**
* Turn off progress events
*
* @method manualProgressOff
*/
Tech.prototype.manualProgressOff = function manualProgressOff() {
this.manualProgress = false
this.stopTrackingProgress()
this.off('durationchange', this.onDurationChange)
}
/**
* Track progress
*
* @method trackProgress
*/
Tech.prototype.trackProgress = function trackProgress() {
this.stopTrackingProgress()
this.progressInterval = this.setInterval(Fn.bind(this, function() {
// Don't trigger unless buffered amount is greater than last time
var numBufferedPercent = this.bufferedPercent()
if (this.bufferedPercent_ !== numBufferedPercent) {
this.trigger('progress')
}
this.bufferedPercent_ = numBufferedPercent
if (numBufferedPercent === 1) {
this.stopTrackingProgress()
}
}), 500)
}
/**
* Update duration
*
* @method onDurationChange
*/
Tech.prototype.onDurationChange = function onDurationChange() {
this.duration_ = this.duration()
}
/**
* Create and get TimeRange object for buffering
*
* @return {TimeRangeObject}
* @method buffered
*/
Tech.prototype.buffered = function buffered() {
return _utilsTimeRangesJs.createTimeRange(0, 0)
}
/**
* Get buffered percent
*
* @return {Number}
* @method bufferedPercent
*/
Tech.prototype.bufferedPercent = function bufferedPercent() {
return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration_)
}
/**
* Stops tracking progress by clearing progress interval
*
* @method stopTrackingProgress
*/
Tech.prototype.stopTrackingProgress = function stopTrackingProgress() {
this.clearInterval(this.progressInterval)
}
/*! Time Tracking -------------------------------------------------------------- */
/**
* Set event listeners for on play and pause and tracking current time
*
* @method manualTimeUpdatesOn
*/
Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() {
this.manualTimeUpdates = true
this.on('play', this.trackCurrentTime)
this.on('pause', this.stopTrackingCurrentTime)
}
/**
* Remove event listeners for on play and pause and tracking current time
*
* @method manualTimeUpdatesOff
*/
Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() {
this.manualTimeUpdates = false
this.stopTrackingCurrentTime()
this.off('play', this.trackCurrentTime)
this.off('pause', this.stopTrackingCurrentTime)
}
/**
* Tracks current time
*
* @method trackCurrentTime
*/
Tech.prototype.trackCurrentTime = function trackCurrentTime() {
if (this.currentTimeInterval) {
this.stopTrackingCurrentTime()
}
this.currentTimeInterval = this.setInterval(function() {
this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true })
}, 250) // 42 = 24 fps // 250 is what Webkit uses // FF uses 15
}
/**
* Turn off play progress tracking (when paused or dragging)
*
* @method stopTrackingCurrentTime
*/
Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() {
this.clearInterval(this.currentTimeInterval)
// #1002 - if the video ends right before the next timeupdate would happen,
// the progress bar won't make it all the way to the end
this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true })
}
/**
* Turn off any manual progress or timeupdate tracking
*
* @method dispose
*/
Tech.prototype.dispose = function dispose() {
// clear out all tracks because we can't reuse them between techs
this.clearTracks(['audio', 'video', 'text'])
// Turn off any manual progress or timeupdate tracking
if (this.manualProgress) {
this.manualProgressOff()
}
if (this.manualTimeUpdates) {
this.manualTimeUpdatesOff()
}
_Component.prototype.dispose.call(this)
}
/**
* clear out a track list, or multiple track lists
*
* Note: Techs without source handlers should call this between
* sources for video & audio tracks, as usually you don't want
* to use them between tracks and we have no automatic way to do
* it for you
*
* @method clearTracks
* @param {Array|String} types type(s) of track lists to empty
*/
Tech.prototype.clearTracks = function clearTracks(types) {
var _this = this
types = [].concat(types)
// clear out all tracks because we can't reuse them between techs
types.forEach(function(type) {
var list = _this[type + 'Tracks']() || []
var i = list.length
while (i--) {
var track = list[i]
if (type === 'text') {
_this.removeRemoteTextTrack(track)
}
list.removeTrack_(track)
}
})
}
/**
* Reset the tech. Removes all sources and resets readyState.
*
* @method reset
*/
Tech.prototype.reset = function reset() { }
/**
* When invoked without an argument, returns a MediaError object
* representing the current error state of the player or null if
* there is no error. When invoked with an argument, set the current
* error state of the player.
* @param {MediaError=} err Optional an error object
* @return {MediaError} the current error object or null
* @method error
*/
Tech.prototype.error = function error(err) {
if (err !== undefined) {
if (err instanceof _mediaErrorJs2['default']) {
this.error_ = err
} else {
this.error_ = new _mediaErrorJs2['default'](err)
}
this.trigger('error')
}
return this.error_
}
/**
* Return the time ranges that have been played through for the
* current source. This implementation is incomplete. It does not
* track the played time ranges, only whether the source has played
* at all or not.
* @return {TimeRangeObject} a single time range if this video has
* played or an empty set of ranges if not.
* @method played
*/
Tech.prototype.played = function played() {
if (this.hasStarted_) {
return _utilsTimeRangesJs.createTimeRange(0, 0)
}
return _utilsTimeRangesJs.createTimeRange()
}
/**
* Set current time
*
* @method setCurrentTime
*/
Tech.prototype.setCurrentTime = function setCurrentTime() {
// improve the accuracy of manual timeupdates
if (this.manualTimeUpdates) {
this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true })
}
}
/**
* Initialize texttrack listeners
*
* @method initTextTrackListeners
*/
Tech.prototype.initTextTrackListeners = function initTextTrackListeners() {
var textTrackListChanges = Fn.bind(this, function() {
this.trigger('texttrackchange')
})
var tracks = this.textTracks()
if (!tracks) return
tracks.addEventListener('removetrack', textTrackListChanges)
tracks.addEventListener('addtrack', textTrackListChanges)
this.on('dispose', Fn.bind(this, function() {
tracks.removeEventListener('removetrack', textTrackListChanges)
tracks.removeEventListener('addtrack', textTrackListChanges)
}))
}
/**
* Initialize audio and video track listeners
*
* @method initTrackListeners
*/
Tech.prototype.initTrackListeners = function initTrackListeners() {
var _this2 = this
var trackTypes = ['video', 'audio']
trackTypes.forEach(function(type) {
var trackListChanges = function trackListChanges() {
_this2.trigger(type + 'trackchange')
}
var tracks = _this2[type + 'Tracks']()
tracks.addEventListener('removetrack', trackListChanges)
tracks.addEventListener('addtrack', trackListChanges)
_this2.on('dispose', function() {
tracks.removeEventListener('removetrack', trackListChanges)
tracks.removeEventListener('addtrack', trackListChanges)
})
})
}
/**
* Emulate texttracks
*
* @method emulateTextTracks
*/
Tech.prototype.emulateTextTracks = function emulateTextTracks() {
var _this3 = this
var tracks = this.textTracks()
if (!tracks) {
return
}
if (!_globalWindow2['default']['WebVTT'] && this.el().parentNode != null) {
(function() {
var script = _globalDocument2['default'].createElement('script')
script.src = _this3.options_['vtt.js'] || 'https://cdn.rawgit.com/gkatsev/vtt.js/vjs-v0.12.1/dist/vtt.min.js'
script.onload = function() {
_this3.trigger('vttjsloaded')
}
script.onerror = function() {
_this3.trigger('vttjserror')
}
_this3.on('dispose', function() {
script.onload = null
script.onerror = null
})
// but have not loaded yet and we set it to true before the inject so that
// we don't overwrite the injected window.WebVTT if it loads right away
_globalWindow2['default']['WebVTT'] = true
_this3.el().parentNode.appendChild(script)
})()
}
var updateDisplay = function updateDisplay() {
return _this3.trigger('texttrackchange')
}
var textTracksChanges = function textTracksChanges() {
updateDisplay()
for (var i = 0; i < tracks.length; i++) {
var track = tracks[i]
track.removeEventListener('cuechange', updateDisplay)
if (track.mode === 'showing') {
track.addEventListener('cuechange', updateDisplay)
}
}
}
textTracksChanges()
tracks.addEventListener('change', textTracksChanges)
this.on('dispose', function() {
tracks.removeEventListener('change', textTracksChanges)
})
}
/**
* Get videotracks
*
* @returns {VideoTrackList}
* @method videoTracks
*/
Tech.prototype.videoTracks = function videoTracks() {
this.videoTracks_ = this.videoTracks_ || new _tracksVideoTrackList2['default']()
return this.videoTracks_
}
/**
* Get audiotracklist
*
* @returns {AudioTrackList}
* @method audioTracks
*/
Tech.prototype.audioTracks = function audioTracks() {
this.audioTracks_ = this.audioTracks_ || new _tracksAudioTrackList2['default']()
return this.audioTracks_
}
/*
* Provide default methods for text tracks.
*
* Html5 tech overrides these.
*/
/**
* Get texttracks
*
* @returns {TextTrackList}
* @method textTracks
*/
Tech.prototype.textTracks = function textTracks() {
this.textTracks_ = this.textTracks_ || new _tracksTextTrackList2['default']()
return this.textTracks_
}
/**
* Get remote texttracks
*
* @returns {TextTrackList}
* @method remoteTextTracks
*/
Tech.prototype.remoteTextTracks = function remoteTextTracks() {
this.remoteTextTracks_ = this.remoteTextTracks_ || new _tracksTextTrackList2['default']()
return this.remoteTextTracks_
}
/**
* Get remote htmltrackelements
*
* @returns {HTMLTrackElementList}
* @method remoteTextTrackEls
*/
Tech.prototype.remoteTextTrackEls = function remoteTextTrackEls() {
this.remoteTextTrackEls_ = this.remoteTextTrackEls_ || new _tracksHtmlTrackElementList2['default']()
return this.remoteTextTrackEls_
}
/**
* Creates and returns a remote text track object
*
* @param {String} kind Text track kind (subtitles, captions, descriptions
* chapters and metadata)
* @param {String=} label Label to identify the text track
* @param {String=} language Two letter language abbreviation
* @return {TextTrackObject}
* @method addTextTrack
*/
Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) {
if (!kind) {
throw new Error('TextTrack kind is required but was not provided')
}
return createTrackHelper(this, kind, label, language)
}
/**
* Creates a remote text track object and returns a emulated html track element
*
* @param {Object} options The object should contain values for
* kind, language, label and src (location of the WebVTT file)
* @return {HTMLTrackElement}
* @method addRemoteTextTrack
*/
Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) {
var track = _utilsMergeOptionsJs2['default'](options, {
tech: this
})
var htmlTrackElement = new _tracksHtmlTrackElement2['default'](track)
// store HTMLTrackElement and TextTrack to remote list
this.remoteTextTrackEls().addTrackElement_(htmlTrackElement)
this.remoteTextTracks().addTrack_(htmlTrackElement.track)
// must come after remoteTextTracks()
this.textTracks().addTrack_(htmlTrackElement.track)
return htmlTrackElement
}
/**
* Remove remote texttrack
*
* @param {TextTrackObject} track Texttrack to remove
* @method removeRemoteTextTrack
*/
Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
this.textTracks().removeTrack_(track)
var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track)
// remove HTMLTrackElement and TextTrack from remote list
this.remoteTextTrackEls().removeTrackElement_(trackElement)
this.remoteTextTracks().removeTrack_(track)
}
/**
* Provide a default setPoster method for techs
* Poster support for techs should be optional, so we don't want techs to
* break if they don't have a way to set a poster.
*
* @method setPoster
*/
Tech.prototype.setPoster = function setPoster() { }
/*
* Check if the tech can support the given type
*
* The base tech does not support any type, but source handlers might
* overwrite this.
*
* @param {String} type The mimetype to check
* @return {String} 'probably', 'maybe', or '' (empty string)
*/
Tech.prototype.canPlayType = function canPlayType() {
return ''
}
/*
* Return whether the argument is a Tech or not.
* Can be passed either a Class like `Html5` or a instance like `player.tech_`
*
* @param {Object} component An item to check
* @return {Boolean} Whether it is a tech or not
*/
Tech.isTech = function isTech(component) {
return component.prototype instanceof Tech || component instanceof Tech || component === Tech
}
/**
* Registers a Tech
*
* @param {String} name Name of the Tech to register
* @param {Object} tech The tech to register
* @static
* @method registerComponent
*/
Tech.registerTech = function registerTech(name, tech) {
if (!Tech.techs_) {
Tech.techs_ = {}
}
if (!Tech.isTech(tech)) {
throw new Error('Tech ' + name + ' must be a Tech')
}
Tech.techs_[name] = tech
return tech
}
/**
* Gets a component by name
*
* @param {String} name Name of the component to get
* @return {Component}
* @static
* @method getComponent
*/
Tech.getTech = function getTech(name) {
if (Tech.techs_ && Tech.techs_[name]) {
return Tech.techs_[name]
}
if (_globalWindow2['default'] && _globalWindow2['default'].videojs && _globalWindow2['default'].videojs[name]) {
_utilsLogJs2['default'].warn('The ' + name + ' tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)')
return _globalWindow2['default'].videojs[name]
}
}
return Tech
})(_component2['default'])
Tech.prototype.textTracks_
/**
* List of associated audio tracks
*
* @type {AudioTrackList}
* @private
*/
Tech.prototype.audioTracks_
/**
* List of associated video tracks
*
* @type {VideoTrackList}
* @private
*/
Tech.prototype.videoTracks_
var createTrackHelper = function createTrackHelper(self, kind, label, language) {
var options = arguments.length <= 4 || arguments[4] === undefined ? {} : arguments[4]
var tracks = self.textTracks()
options.kind = kind
if (label) {
options.label = label
}
if (language) {
options.language = language
}
options.tech = self
var track = new _tracksTextTrack2['default'](options)
tracks.addTrack_(track)
return track
}
Tech.prototype.featuresVolumeControl = true
// Resizing plugins using request fullscreen reloads the plugin
Tech.prototype.featuresFullscreenResize = false
Tech.prototype.featuresPlaybackRate = false
// Optional events that we can manually mimic with timers
// currently not triggered by video-js-swf
Tech.prototype.featuresProgressEvents = false
Tech.prototype.featuresTimeupdateEvents = false
Tech.prototype.featuresNativeTextTracks = false
/*
* A functional mixin for techs that want to use the Source Handler pattern.
*
* ##### EXAMPLE:
*
* Tech.withSourceHandlers.call(MyTech);
*
*/
Tech.withSourceHandlers = function(_Tech) {
/*
* Register a source handler
* Source handlers are scripts for handling specific formats.
* The source handler pattern is used for adaptive formats (HLS, DASH) that
* manually load video data and feed it into a Source Buffer (Media Source Extensions)
* @param {Function} handler The source handler
* @param {Boolean} first Register it before any existing handlers
*/
_Tech.registerSourceHandler = function(handler, index) {
var handlers = _Tech.sourceHandlers
if (!handlers) {
handlers = _Tech.sourceHandlers = []
}
if (index === undefined) {
// add to the end of the list
index = handlers.length
}
handlers.splice(index, 0, handler)
}
/*
* Check if the tech can support the given type
* @param {String} type The mimetype to check
* @return {String} 'probably', 'maybe', or '' (empty string)
*/
_Tech.canPlayType = function(type) {
var handlers = _Tech.sourceHandlers || []
var can = undefined
for (var i = 0; i < handlers.length; i++) {
can = handlers[i].canPlayType(type)
if (can) {
return can
}
}
return ''
}
/*
* Return the first source handler that supports the source
* TODO: Answer question: should 'probably' be prioritized over 'maybe'
* @param {Object} source The source object
* @returns {Object} The first source handler that supports the source
* @returns {null} Null if no source handler is found
*/
_Tech.selectSourceHandler = function(source) {
var handlers = _Tech.sourceHandlers || []
var can = undefined
for (var i = 0; i < handlers.length; i++) {
can = handlers[i].canHandleSource(source)
if (can) {
return handlers[i]
}
}
return null
}
/*
* Check if the tech can support the given source
* @param {Object} srcObj The source object
* @return {String} 'probably', 'maybe', or '' (empty string)
*/
_Tech.canPlaySource = function(srcObj) {
var sh = _Tech.selectSourceHandler(srcObj)
if (sh) {
return sh.canHandleSource(srcObj)
}
return ''
}
/*
* When using a source handler, prefer its implementation of
* any function normally provided by the tech.
*/
var deferrable = ['seekable', 'duration']
deferrable.forEach(function(fnName) {
var originalFn = this[fnName]
if (typeof originalFn !== 'function') {
return
}
this[fnName] = function() {
if (this.sourceHandler_ && this.sourceHandler_[fnName]) {
return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments)
}
return originalFn.apply(this, arguments)
}
}, _Tech.prototype)
/*
* Create a function for setting the source using a source object
* and source handlers.
* Should never be called unless a source handler was found.
* @param {Object} source A source object with src and type keys
* @return {Tech} self
*/
_Tech.prototype.setSource = function(source) {
var sh = _Tech.selectSourceHandler(source)
if (!sh) {
// Fall back to a native source hander when unsupported sources are
// deliberately set
if (_Tech.nativeSourceHandler) {
sh = _Tech.nativeSourceHandler
} else {
_utilsLogJs2['default'].error('No source hander found for the current source.')
}
}
// Dispose any existing source handler
this.disposeSourceHandler()
this.off('dispose', this.disposeSourceHandler)
// if we have a source and get another one
// then we are loading something new
// than clear all of our current tracks
if (this.currentSource_) {
this.clearTracks(['audio', 'video'])
this.currentSource_ = null
}
if (sh !== _Tech.nativeSourceHandler) {
this.currentSource_ = source
// Catch if someone replaced the src without calling setSource.
// If they do, set currentSource_ to null and dispose our source handler.
this.off(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_)
this.off(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_)
this.one(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_)
}
this.sourceHandler_ = sh.handleSource(source, this, this.options_)
this.on('dispose', this.disposeSourceHandler)
return this
}
// On the first loadstart after setSource
_Tech.prototype.firstLoadStartListener_ = function() {
this.one(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_)
}
// On successive loadstarts when setSource has not been called again
_Tech.prototype.successiveLoadStartListener_ = function() {
this.currentSource_ = null
this.disposeSourceHandler()
this.one(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_)
}
/*
* Clean up any existing source handler
*/
_Tech.prototype.disposeSourceHandler = function() {
if (this.sourceHandler_ && this.sourceHandler_.dispose) {
this.off(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_)
this.off(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_)
this.sourceHandler_.dispose()
}
}
}
_component2['default'].registerComponent('Tech', Tech)
// Old name for Tech
_component2['default'].registerComponent('MediaTechController', Tech)
Tech.registerTech('Tech', Tech)
exports['default'] = Tech
module.exports = exports['default']
}, { '../component': 67, '../media-error.js': 108, '../tracks/audio-track': 126, '../tracks/audio-track-list': 125, '../tracks/html-track-element': 128, '../tracks/html-track-element-list': 127, '../tracks/text-track': 134, '../tracks/text-track-list': 132, '../tracks/video-track': 139, '../tracks/video-track-list': 138, '../utils/buffer.js': 141, '../utils/fn.js': 145, '../utils/log.js': 148, '../utils/merge-options.js': 149, '../utils/time-ranges.js': 151, 'global/document': 1, 'global/window': 2 }], 125: [function(_dereq_, module, exports) {
/**
* @file audio-track-list.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _trackList = _dereq_('./track-list')
var _trackList2 = _interopRequireDefault(_trackList)
var _utilsBrowserJs = _dereq_('../utils/browser.js')
var browser = _interopRequireWildcard(_utilsBrowserJs)
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
/**
* anywhere we call this function we diverge from the spec
* as we only support one enabled audiotrack at a time
*
* @param {Array|AudioTrackList} list list to work on
* @param {AudioTrack} track the track to skip
*/
var disableOthers = function disableOthers(list, track) {
for (var i = 0; i < list.length; i++) {
if (track.id === list[i].id) {
continue
}
// another audio track is enabled, disable it
list[i].enabled = false
}
}
/**
* A list of possible audio tracks. All functionality is in the
* base class Tracklist and the spec for AudioTrackList is located at:
* @link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist
*
* interface AudioTrackList : EventTarget {
* readonly attribute unsigned long length;
* getter AudioTrack (unsigned long index);
* AudioTrack? getTrackById(DOMString id);
*
* attribute EventHandler onchange;
* attribute EventHandler onaddtrack;
* attribute EventHandler onremovetrack;
* };
*
* @param {AudioTrack[]} tracks a list of audio tracks to instantiate the list with
* @extends TrackList
* @class AudioTrackList
*/
var AudioTrackList = (function(_TrackList) {
_inherits(AudioTrackList, _TrackList)
function AudioTrackList() {
var tracks = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0]
_classCallCheck(this, AudioTrackList)
var list = undefined
// make sure only 1 track is enabled
// sorted from last index to first index
for (var i = tracks.length - 1; i >= 0; i--) {
if (tracks[i].enabled) {
disableOthers(tracks, tracks[i])
break
}
}
// IE8 forces us to implement inheritance ourselves
// as it does not support Object.defineProperty properly
if (browser.IS_IE8) {
list = _globalDocument2['default'].createElement('custom')
for (var prop in _trackList2['default'].prototype) {
if (prop !== 'constructor') {
list[prop] = _trackList2['default'].prototype[prop]
}
}
for (var prop in AudioTrackList.prototype) {
if (prop !== 'constructor') {
list[prop] = AudioTrackList.prototype[prop]
}
}
}
list = _TrackList.call(this, tracks, list)
list.changing_ = false
return list
}
AudioTrackList.prototype.addTrack_ = function addTrack_(track) {
var _this = this
if (track.enabled) {
disableOthers(this, track)
}
_TrackList.prototype.addTrack_.call(this, track)
// native tracks don't have this
if (!track.addEventListener) {
return
}
track.addEventListener('enabledchange', function() {
// when we are disabling other tracks (since we don't support
// more than one track at a time) we will set changing_
// to true so that we don't trigger additional change events
if (_this.changing_) {
return
}
_this.changing_ = true
disableOthers(_this, track)
_this.changing_ = false
_this.trigger('change')
})
}
AudioTrackList.prototype.addTrack = function addTrack(track) {
this.addTrack_(track)
}
AudioTrackList.prototype.removeTrack = function removeTrack(track) {
_TrackList.prototype.removeTrack_.call(this, track)
}
return AudioTrackList
})(_trackList2['default'])
exports['default'] = AudioTrackList
module.exports = exports['default']
}, { '../utils/browser.js': 140, './track-list': 136, 'global/document': 1 }], 126: [function(_dereq_, module, exports) {
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _trackEnums = _dereq_('./track-enums')
var _track = _dereq_('./track')
var _track2 = _interopRequireDefault(_track)
var _utilsMergeOptions = _dereq_('../utils/merge-options')
var _utilsMergeOptions2 = _interopRequireDefault(_utilsMergeOptions)
var _utilsBrowserJs = _dereq_('../utils/browser.js')
var browser = _interopRequireWildcard(_utilsBrowserJs)
/**
* A single audio text track as defined in:
* @link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotrack
*
* interface AudioTrack {
* readonly attribute DOMString id;
* readonly attribute DOMString kind;
* readonly attribute DOMString label;
* readonly attribute DOMString language;
* attribute boolean enabled;
* };
*
* @param {Object=} options Object of option names and values
* @class AudioTrack
*/
var AudioTrack = (function(_Track) {
_inherits(AudioTrack, _Track)
function AudioTrack() {
var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]
_classCallCheck(this, AudioTrack)
var settings = _utilsMergeOptions2['default'](options, {
kind: _trackEnums.AudioTrackKind[options.kind] || ''
})
// on IE8 this will be a document element
// for every other browser this will be a normal object
var track = _Track.call(this, settings)
var enabled = false
if (browser.IS_IE8) {
for (var prop in AudioTrack.prototype) {
if (prop !== 'constructor') {
track[prop] = AudioTrack.prototype[prop]
}
}
}
Object.defineProperty(track, 'enabled', {
get: function get() {
return enabled
},
set: function set(newEnabled) {
// an invalid or unchanged value
if (typeof newEnabled !== 'boolean' || newEnabled === enabled) {
return
}
enabled = newEnabled
this.trigger('enabledchange')
}
})
// if the user sets this track to selected then
// set selected to that true value otherwise
// we keep it false
if (settings.enabled) {
track.enabled = settings.enabled
}
track.loaded_ = true
return track
}
return AudioTrack
})(_track2['default'])
exports['default'] = AudioTrack
module.exports = exports['default']
}, { '../utils/browser.js': 140, '../utils/merge-options': 149, './track': 137, './track-enums': 135 }], 127: [function(_dereq_, module, exports) {
/**
* @file html-track-element-list.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
var _utilsBrowserJs = _dereq_('../utils/browser.js')
var browser = _interopRequireWildcard(_utilsBrowserJs)
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
var HtmlTrackElementList = (function() {
function HtmlTrackElementList() {
var trackElements = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0]
_classCallCheck(this, HtmlTrackElementList)
var list = this
if (browser.IS_IE8) {
list = _globalDocument2['default'].createElement('custom')
for (var prop in HtmlTrackElementList.prototype) {
if (prop !== 'constructor') {
list[prop] = HtmlTrackElementList.prototype[prop]
}
}
}
list.trackElements_ = []
Object.defineProperty(list, 'length', {
get: function get() {
return this.trackElements_.length
}
})
for (var i = 0, _length = trackElements.length; i < _length; i++) {
list.addTrackElement_(trackElements[i])
}
if (browser.IS_IE8) {
return list
}
}
HtmlTrackElementList.prototype.addTrackElement_ = function addTrackElement_(trackElement) {
this.trackElements_.push(trackElement)
}
HtmlTrackElementList.prototype.getTrackElementByTrack_ = function getTrackElementByTrack_(track) {
var trackElement_ = undefined
for (var i = 0, _length2 = this.trackElements_.length; i < _length2; i++) {
if (track === this.trackElements_[i].track) {
trackElement_ = this.trackElements_[i]
break
}
}
return trackElement_
}
HtmlTrackElementList.prototype.removeTrackElement_ = function removeTrackElement_(trackElement) {
for (var i = 0, _length3 = this.trackElements_.length; i < _length3; i++) {
if (trackElement === this.trackElements_[i]) {
this.trackElements_.splice(i, 1)
break
}
}
}
return HtmlTrackElementList
})()
exports['default'] = HtmlTrackElementList
module.exports = exports['default']
}, { '../utils/browser.js': 140, 'global/document': 1 }], 128: [function(_dereq_, module, exports) {
/**
* @file html-track-element.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _utilsBrowserJs = _dereq_('../utils/browser.js')
var browser = _interopRequireWildcard(_utilsBrowserJs)
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
var _eventTarget = _dereq_('../event-target')
var _eventTarget2 = _interopRequireDefault(_eventTarget)
var _tracksTextTrack = _dereq_('../tracks/text-track')
var _tracksTextTrack2 = _interopRequireDefault(_tracksTextTrack)
var NONE = 0
var LOADING = 1
var LOADED = 2
var ERROR = 3
/**
* https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement
*
* interface HTMLTrackElement : HTMLElement {
* attribute DOMString kind;
* attribute DOMString src;
* attribute DOMString srclang;
* attribute DOMString label;
* attribute boolean default;
*
* const unsigned short NONE = 0;
* const unsigned short LOADING = 1;
* const unsigned short LOADED = 2;
* const unsigned short ERROR = 3;
* readonly attribute unsigned short readyState;
*
* readonly attribute TextTrack track;
* };
*
* @param {Object} options TextTrack configuration
* @class HTMLTrackElement
*/
var HTMLTrackElement = (function(_EventTarget) {
_inherits(HTMLTrackElement, _EventTarget)
function HTMLTrackElement() {
var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]
_classCallCheck(this, HTMLTrackElement)
_EventTarget.call(this)
var readyState = undefined
var trackElement = this
if (browser.IS_IE8) {
trackElement = _globalDocument2['default'].createElement('custom')
for (var prop in HTMLTrackElement.prototype) {
if (prop !== 'constructor') {
trackElement[prop] = HTMLTrackElement.prototype[prop]
}
}
}
var track = new _tracksTextTrack2['default'](options)
trackElement.kind = track.kind
trackElement.src = track.src
trackElement.srclang = track.language
trackElement.label = track.label
trackElement['default'] = track['default']
Object.defineProperty(trackElement, 'readyState', {
get: function get() {
return readyState
}
})
Object.defineProperty(trackElement, 'track', {
get: function get() {
return track
}
})
readyState = NONE
track.addEventListener('loadeddata', function() {
readyState = LOADED
trackElement.trigger({
type: 'load',
target: trackElement
})
})
if (browser.IS_IE8) {
return trackElement
}
}
return HTMLTrackElement
})(_eventTarget2['default'])
HTMLTrackElement.prototype.allowedEvents_ = {
load: 'load'
}
HTMLTrackElement.NONE = NONE
HTMLTrackElement.LOADING = LOADING
HTMLTrackElement.LOADED = LOADED
HTMLTrackElement.ERROR = ERROR
exports['default'] = HTMLTrackElement
module.exports = exports['default']
}, { '../event-target': 104, '../tracks/text-track': 134, '../utils/browser.js': 140, 'global/document': 1 }], 129: [function(_dereq_, module, exports) {
/**
* @file text-track-cue-list.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
var _utilsBrowserJs = _dereq_('../utils/browser.js')
var browser = _interopRequireWildcard(_utilsBrowserJs)
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
/**
* A List of text track cues as defined in:
* https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist
*
* interface TextTrackCueList {
* readonly attribute unsigned long length;
* getter TextTrackCue (unsigned long index);
* TextTrackCue? getCueById(DOMString id);
* };
*
* @param {Array} cues A list of cues to be initialized with
* @class TextTrackCueList
*/
var TextTrackCueList = (function() {
function TextTrackCueList(cues) {
_classCallCheck(this, TextTrackCueList)
var list = this
if (browser.IS_IE8) {
list = _globalDocument2['default'].createElement('custom')
for (var prop in TextTrackCueList.prototype) {
if (prop !== 'constructor') {
list[prop] = TextTrackCueList.prototype[prop]
}
}
}
TextTrackCueList.prototype.setCues_.call(list, cues)
Object.defineProperty(list, 'length', {
get: function get() {
return this.length_
}
})
if (browser.IS_IE8) {
return list
}
}
/**
* A setter for cues in this list
*
* @param {Array} cues an array of cues
* @method setCues_
* @private
*/
TextTrackCueList.prototype.setCues_ = function setCues_(cues) {
var oldLength = this.length || 0
var i = 0
var l = cues.length
this.cues_ = cues
this.length_ = cues.length
var defineProp = function defineProp(index) {
if (!('' + index in this)) {
Object.defineProperty(this, '' + index, {
get: function get() {
return this.cues_[index]
}
})
}
}
if (oldLength < l) {
i = oldLength
for (; i < l; i++) {
defineProp.call(this, i)
}
}
}
/**
* Get a cue that is currently in the Cue list by id
*
* @param {String} id
* @method getCueById
* @return {Object} a single cue
*/
TextTrackCueList.prototype.getCueById = function getCueById(id) {
var result = null
for (var i = 0, l = this.length; i < l; i++) {
var cue = this[i]
if (cue.id === id) {
result = cue
break
}
}
return result
}
return TextTrackCueList
})()
exports['default'] = TextTrackCueList
module.exports = exports['default']
}, { '../utils/browser.js': 140, 'global/document': 1 }], 130: [function(_dereq_, module, exports) {
/**
* @file text-track-display.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _component = _dereq_('../component')
var _component2 = _interopRequireDefault(_component)
var _menuMenuJs = _dereq_('../menu/menu.js')
var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs)
var _menuMenuItemJs = _dereq_('../menu/menu-item.js')
var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs)
var _menuMenuButtonJs = _dereq_('../menu/menu-button.js')
var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs)
var _utilsFnJs = _dereq_('../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
var darkGray = '#222'
var lightGray = '#ccc'
var fontMap = {
monospace: 'monospace',
sansSerif: 'sans-serif',
serif: 'serif',
monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace',
monospaceSerif: '"Courier New", monospace',
proportionalSansSerif: 'sans-serif',
proportionalSerif: 'serif',
casual: '"Comic Sans MS", Impact, fantasy',
script: '"Monotype Corsiva", cursive',
smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif'
}
/**
* The component for displaying text track cues
*
* @param {Object} player Main Player
* @param {Object=} options Object of option names and values
* @param {Function=} ready Ready callback function
* @extends Component
* @class TextTrackDisplay
*/
var TextTrackDisplay = (function(_Component) {
_inherits(TextTrackDisplay, _Component)
function TextTrackDisplay(player, options, ready) {
_classCallCheck(this, TextTrackDisplay)
_Component.call(this, player, options, ready)
player.on('loadstart', Fn.bind(this, this.toggleDisplay))
player.on('texttrackchange', Fn.bind(this, this.updateDisplay))
// This used to be called during player init, but was causing an error
// if a track should show by default and the display hadn't loaded yet.
// Should probably be moved to an external track loader when we support
// tracks that don't need a display.
player.ready(Fn.bind(this, function() {
if (player.tech_ && player.tech_['featuresNativeTextTracks']) {
this.hide()
return
}
player.on('fullscreenchange', Fn.bind(this, this.updateDisplay))
var tracks = this.options_.playerOptions['tracks'] || []
for (var i = 0; i < tracks.length; i++) {
var track = tracks[i]
this.player_.addRemoteTextTrack(track)
}
var modes = { 'captions': 1, 'subtitles': 1 }
var trackList = this.player_.textTracks()
var firstDesc = undefined
var firstCaptions = undefined
if (trackList) {
for (var i = 0; i < trackList.length; i++) {
var track = trackList[i]
if (track['default']) {
if (track.kind === 'descriptions' && !firstDesc) {
firstDesc = track
} else if (track.kind in modes && !firstCaptions) {
firstCaptions = track
}
}
}
// We want to show the first default track but captions and subtitles
// take precedence over descriptions.
// So, display the first default captions or subtitles track
// and otherwise the first default descriptions track.
if (firstCaptions) {
firstCaptions.mode = 'showing'
} else if (firstDesc) {
firstDesc.mode = 'showing'
}
}
}))
}
/**
* Add cue HTML to display
*
* @param {Number} color Hex number for color, like #f0e
* @param {Number} opacity Value for opacity,0.0 - 1.0
* @return {RGBAColor} In the form 'rgba(255, 0, 0, 0.3)'
* @method constructColor
*/
/**
* Toggle display texttracks
*
* @method toggleDisplay
*/
TextTrackDisplay.prototype.toggleDisplay = function toggleDisplay() {
if (this.player_.tech_ && this.player_.tech_['featuresNativeTextTracks']) {
this.hide()
} else {
this.show()
}
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
TextTrackDisplay.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-text-track-display'
}, {
'aria-live': 'assertive',
'aria-atomic': 'true'
})
}
/**
* Clear display texttracks
*
* @method clearDisplay
*/
TextTrackDisplay.prototype.clearDisplay = function clearDisplay() {
if (typeof _globalWindow2['default']['WebVTT'] === 'function') {
_globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], [], this.el_)
}
}
/**
* Update display texttracks
*
* @method updateDisplay
*/
TextTrackDisplay.prototype.updateDisplay = function updateDisplay() {
var tracks = this.player_.textTracks()
this.clearDisplay()
if (!tracks) {
return
}
// Track display prioritization model: if multiple tracks are 'showing',
// display the first 'subtitles' or 'captions' track which is 'showing',
// otherwise display the first 'descriptions' track which is 'showing'
var descriptionsTrack = null
var captionsSubtitlesTrack = null
var i = tracks.length
while (i--) {
var track = tracks[i]
if (track['mode'] === 'showing') {
if (track['kind'] === 'descriptions') {
descriptionsTrack = track
} else {
captionsSubtitlesTrack = track
}
}
}
if (captionsSubtitlesTrack) {
this.updateForTrack(captionsSubtitlesTrack)
} else if (descriptionsTrack) {
this.updateForTrack(descriptionsTrack)
}
}
/**
* Add texttrack to texttrack list
*
* @param {TextTrackObject} track Texttrack object to be added to list
* @method updateForTrack
*/
TextTrackDisplay.prototype.updateForTrack = function updateForTrack(track) {
if (typeof _globalWindow2['default']['WebVTT'] !== 'function' || !track['activeCues']) {
return
}
var overrides = this.player_['textTrackSettings'].getValues()
var cues = []
for (var _i = 0; _i < track['activeCues'].length; _i++) {
cues.push(track['activeCues'][_i])
}
_globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], cues, this.el_)
var i = cues.length
while (i--) {
var cue = cues[i]
if (!cue) {
continue
}
var cueDiv = cue.displayState
if (overrides.color) {
cueDiv.firstChild.style.color = overrides.color
}
if (overrides.textOpacity) {
tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity))
}
if (overrides.backgroundColor) {
cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor
}
if (overrides.backgroundOpacity) {
tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity))
}
if (overrides.windowColor) {
if (overrides.windowOpacity) {
tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity))
} else {
cueDiv.style.backgroundColor = overrides.windowColor
}
}
if (overrides.edgeStyle) {
if (overrides.edgeStyle === 'dropshadow') {
cueDiv.firstChild.style.textShadow = '2px 2px 3px ' + darkGray + ', 2px 2px 4px ' + darkGray + ', 2px 2px 5px ' + darkGray
} else if (overrides.edgeStyle === 'raised') {
cueDiv.firstChild.style.textShadow = '1px 1px ' + darkGray + ', 2px 2px ' + darkGray + ', 3px 3px ' + darkGray
} else if (overrides.edgeStyle === 'depressed') {
cueDiv.firstChild.style.textShadow = '1px 1px ' + lightGray + ', 0 1px ' + lightGray + ', -1px -1px ' + darkGray + ', 0 -1px ' + darkGray
} else if (overrides.edgeStyle === 'uniform') {
cueDiv.firstChild.style.textShadow = '0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray
}
}
if (overrides.fontPercent && overrides.fontPercent !== 1) {
var fontSize = _globalWindow2['default'].parseFloat(cueDiv.style.fontSize)
cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px'
cueDiv.style.height = 'auto'
cueDiv.style.top = 'auto'
cueDiv.style.bottom = '2px'
}
if (overrides.fontFamily && overrides.fontFamily !== 'default') {
if (overrides.fontFamily === 'small-caps') {
cueDiv.firstChild.style.fontVariant = 'small-caps'
} else {
cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily]
}
}
}
}
return TextTrackDisplay
})(_component2['default'])
function constructColor(color, opacity) {
return 'rgba(' +
// color looks like "#f0e"
parseInt(color[1] + color[1], 16) + ',' + parseInt(color[2] + color[2], 16) + ',' + parseInt(color[3] + color[3], 16) + ',' + opacity + ')'
}
/**
* Try to update style
* Some style changes will throw an error, particularly in IE8. Those should be noops.
*
* @param {Element} el The element to be styles
* @param {CSSProperty} style The CSS property to be styled
* @param {CSSStyle} rule The actual style to be applied to the property
* @method tryUpdateStyle
*/
function tryUpdateStyle(el, style, rule) {
//
try {
el.style[style] = rule
} catch (e) { }
}
_component2['default'].registerComponent('TextTrackDisplay', TextTrackDisplay)
exports['default'] = TextTrackDisplay
module.exports = exports['default']
}, { '../component': 67, '../menu/menu-button.js': 109, '../menu/menu-item.js': 110, '../menu/menu.js': 111, '../utils/fn.js': 145, 'global/document': 1, 'global/window': 2 }], 131: [function(_dereq_, module, exports) {
/**
* Utilities for capturing text track state and re-creating tracks
* based on a capture.
*
* @file text-track-list-converter.js
*/
/**
* Examine a single text track and return a JSON-compatible javascript
* object that represents the text track's state.
* @param track {TextTrackObject} the text track to query
* @return {Object} a serializable javascript representation of the
* @private
*/
'use strict'
exports.__esModule = true
var trackToJson_ = function trackToJson_(track) {
var ret = ['kind', 'label', 'language', 'id', 'inBandMetadataTrackDispatchType', 'mode', 'src'].reduce(function(acc, prop, i) {
if (track[prop]) {
acc[prop] = track[prop]
}
return acc
}, {
cues: track.cues && Array.prototype.map.call(track.cues, function(cue) {
return {
startTime: cue.startTime,
endTime: cue.endTime,
text: cue.text,
id: cue.id
}
})
})
return ret
}
/**
* Examine a tech and return a JSON-compatible javascript array that
* represents the state of all text tracks currently configured. The
* return array is compatible with `jsonToTextTracks`.
* @param tech {tech} the tech object to query
* @return {Array} a serializable javascript representation of the
* @function textTracksToJson
*/
var textTracksToJson = function textTracksToJson(tech) {
var trackEls = tech.$$('track')
var trackObjs = Array.prototype.map.call(trackEls, function(t) {
return t.track
})
var tracks = Array.prototype.map.call(trackEls, function(trackEl) {
var json = trackToJson_(trackEl.track)
if (trackEl.src) {
json.src = trackEl.src
}
return json
})
return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function(track) {
return trackObjs.indexOf(track) === -1
}).map(trackToJson_))
}
/**
* Creates a set of remote text tracks on a tech based on an array of
* javascript text track representations.
* @param json {Array} an array of text track representation objects,
* like those that would be produced by `textTracksToJson`
* @param tech {tech} the tech to create text tracks on
* @function jsonToTextTracks
*/
var jsonToTextTracks = function jsonToTextTracks(json, tech) {
json.forEach(function(track) {
var addedTrack = tech.addRemoteTextTrack(track).track
if (!track.src && track.cues) {
track.cues.forEach(function(cue) {
return addedTrack.addCue(cue)
})
}
})
return tech.textTracks()
}
exports['default'] = { textTracksToJson: textTracksToJson, jsonToTextTracks: jsonToTextTracks, trackToJson_: trackToJson_ }
module.exports = exports['default']
}, {}], 132: [function(_dereq_, module, exports) {
/**
* @file text-track-list.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _trackList = _dereq_('./track-list')
var _trackList2 = _interopRequireDefault(_trackList)
var _utilsFnJs = _dereq_('../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _utilsBrowserJs = _dereq_('../utils/browser.js')
var browser = _interopRequireWildcard(_utilsBrowserJs)
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
/**
* A list of possible text tracks. All functionality is in the
* base class TrackList. The spec for TextTrackList is located at:
* @link https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist
*
* interface TextTrackList : EventTarget {
* readonly attribute unsigned long length;
* getter TextTrack (unsigned long index);
* TextTrack? getTrackById(DOMString id);
*
* attribute EventHandler onchange;
* attribute EventHandler onaddtrack;
* attribute EventHandler onremovetrack;
* };
*
* @param {TextTrack[]} tracks A list of tracks to initialize the list with
* @extends TrackList
* @class TextTrackList
*/
var TextTrackList = (function(_TrackList) {
_inherits(TextTrackList, _TrackList)
function TextTrackList() {
var tracks = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0]
_classCallCheck(this, TextTrackList)
var list = undefined
// IE8 forces us to implement inheritance ourselves
// as it does not support Object.defineProperty properly
if (browser.IS_IE8) {
list = _globalDocument2['default'].createElement('custom')
for (var prop in _trackList2['default'].prototype) {
if (prop !== 'constructor') {
list[prop] = _trackList2['default'].prototype[prop]
}
}
for (var prop in TextTrackList.prototype) {
if (prop !== 'constructor') {
list[prop] = TextTrackList.prototype[prop]
}
}
}
list = _TrackList.call(this, tracks, list)
return list
}
TextTrackList.prototype.addTrack_ = function addTrack_(track) {
_TrackList.prototype.addTrack_.call(this, track)
track.addEventListener('modechange', Fn.bind(this, function() {
this.trigger('change')
}))
}
/**
* Remove TextTrack from TextTrackList
* NOTE: Be mindful of what is passed in as it may be a HTMLTrackElement
*
* @param {TextTrack} rtrack
* @method removeTrack_
* @private
*/
TextTrackList.prototype.removeTrack_ = function removeTrack_(rtrack) {
var track = undefined
for (var i = 0, l = this.length; i < l; i++) {
if (this[i] === rtrack) {
track = this[i]
if (track.off) {
track.off()
}
this.tracks_.splice(i, 1)
break
}
}
if (!track) {
return
}
this.trigger({
track: track,
type: 'removetrack'
})
}
/**
* Get a TextTrack from TextTrackList by a tracks id
*
* @param {String} id - the id of the track to get
* @method getTrackById
* @return {TextTrack}
* @private
*/
TextTrackList.prototype.getTrackById = function getTrackById(id) {
var result = null
for (var i = 0, l = this.length; i < l; i++) {
var track = this[i]
if (track.id === id) {
result = track
break
}
}
return result
}
return TextTrackList
})(_trackList2['default'])
exports['default'] = TextTrackList
module.exports = exports['default']
}, { '../utils/browser.js': 140, '../utils/fn.js': 145, './track-list': 136, 'global/document': 1 }], 133: [function(_dereq_, module, exports) {
/**
* @file text-track-settings.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _component = _dereq_('../component')
var _component2 = _interopRequireDefault(_component)
var _utilsEventsJs = _dereq_('../utils/events.js')
var Events = _interopRequireWildcard(_utilsEventsJs)
var _utilsFnJs = _dereq_('../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _utilsLogJs = _dereq_('../utils/log.js')
var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs)
var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple')
var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple)
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
/**
* Manipulate settings of texttracks
*
* @param {Object} player Main Player
* @param {Object=} options Object of option names and values
* @extends Component
* @class TextTrackSettings
*/
var TextTrackSettings = (function(_Component) {
_inherits(TextTrackSettings, _Component)
function TextTrackSettings(player, options) {
_classCallCheck(this, TextTrackSettings)
_Component.call(this, player, options)
this.hide()
// Grab `persistTextTrackSettings` from the player options if not passed in child options
if (options.persistTextTrackSettings === undefined) {
this.options_.persistTextTrackSettings = this.options_.playerOptions.persistTextTrackSettings
}
Events.on(this.$('.vjs-done-button'), 'click', Fn.bind(this, function() {
this.saveSettings()
this.hide()
}))
Events.on(this.$('.vjs-default-button'), 'click', Fn.bind(this, function() {
this.$('.vjs-fg-color > select').selectedIndex = 0
this.$('.vjs-bg-color > select').selectedIndex = 0
this.$('.window-color > select').selectedIndex = 0
this.$('.vjs-text-opacity > select').selectedIndex = 0
this.$('.vjs-bg-opacity > select').selectedIndex = 0
this.$('.vjs-window-opacity > select').selectedIndex = 0
this.$('.vjs-edge-style select').selectedIndex = 0
this.$('.vjs-font-family select').selectedIndex = 0
this.$('.vjs-font-percent select').selectedIndex = 2
this.updateDisplay()
}))
Events.on(this.$('.vjs-fg-color > select'), 'change', Fn.bind(this, this.updateDisplay))
Events.on(this.$('.vjs-bg-color > select'), 'change', Fn.bind(this, this.updateDisplay))
Events.on(this.$('.window-color > select'), 'change', Fn.bind(this, this.updateDisplay))
Events.on(this.$('.vjs-text-opacity > select'), 'change', Fn.bind(this, this.updateDisplay))
Events.on(this.$('.vjs-bg-opacity > select'), 'change', Fn.bind(this, this.updateDisplay))
Events.on(this.$('.vjs-window-opacity > select'), 'change', Fn.bind(this, this.updateDisplay))
Events.on(this.$('.vjs-font-percent select'), 'change', Fn.bind(this, this.updateDisplay))
Events.on(this.$('.vjs-edge-style select'), 'change', Fn.bind(this, this.updateDisplay))
Events.on(this.$('.vjs-font-family select'), 'change', Fn.bind(this, this.updateDisplay))
if (this.options_.persistTextTrackSettings) {
this.restoreSettings()
}
}
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
TextTrackSettings.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-caption-settings vjs-modal-overlay',
innerHTML: captionOptionsMenuTemplate()
})
}
/**
* Get texttrack settings
* Settings are
* .vjs-edge-style
* .vjs-font-family
* .vjs-fg-color
* .vjs-text-opacity
* .vjs-bg-color
* .vjs-bg-opacity
* .window-color
* .vjs-window-opacity
*
* @return {Object}
* @method getValues
*/
TextTrackSettings.prototype.getValues = function getValues() {
var textEdge = getSelectedOptionValue(this.$('.vjs-edge-style select'))
var fontFamily = getSelectedOptionValue(this.$('.vjs-font-family select'))
var fgColor = getSelectedOptionValue(this.$('.vjs-fg-color > select'))
var textOpacity = getSelectedOptionValue(this.$('.vjs-text-opacity > select'))
var bgColor = getSelectedOptionValue(this.$('.vjs-bg-color > select'))
var bgOpacity = getSelectedOptionValue(this.$('.vjs-bg-opacity > select'))
var windowColor = getSelectedOptionValue(this.$('.window-color > select'))
var windowOpacity = getSelectedOptionValue(this.$('.vjs-window-opacity > select'))
var fontPercent = _globalWindow2['default']['parseFloat'](getSelectedOptionValue(this.$('.vjs-font-percent > select')))
var result = {
'backgroundOpacity': bgOpacity,
'textOpacity': textOpacity,
'windowOpacity': windowOpacity,
'edgeStyle': textEdge,
'fontFamily': fontFamily,
'color': fgColor,
'backgroundColor': bgColor,
'windowColor': windowColor,
'fontPercent': fontPercent
}
for (var _name in result) {
if (result[_name] === '' || result[_name] === 'none' || _name === 'fontPercent' && result[_name] === 1.00) {
delete result[_name]
}
}
return result
}
/**
* Set texttrack settings
* Settings are
* .vjs-edge-style
* .vjs-font-family
* .vjs-fg-color
* .vjs-text-opacity
* .vjs-bg-color
* .vjs-bg-opacity
* .window-color
* .vjs-window-opacity
*
* @param {Object} values Object with texttrack setting values
* @method setValues
*/
TextTrackSettings.prototype.setValues = function setValues(values) {
setSelectedOption(this.$('.vjs-edge-style select'), values.edgeStyle)
setSelectedOption(this.$('.vjs-font-family select'), values.fontFamily)
setSelectedOption(this.$('.vjs-fg-color > select'), values.color)
setSelectedOption(this.$('.vjs-text-opacity > select'), values.textOpacity)
setSelectedOption(this.$('.vjs-bg-color > select'), values.backgroundColor)
setSelectedOption(this.$('.vjs-bg-opacity > select'), values.backgroundOpacity)
setSelectedOption(this.$('.window-color > select'), values.windowColor)
setSelectedOption(this.$('.vjs-window-opacity > select'), values.windowOpacity)
var fontPercent = values.fontPercent
if (fontPercent) {
fontPercent = fontPercent.toFixed(2)
}
setSelectedOption(this.$('.vjs-font-percent > select'), fontPercent)
}
/**
* Restore texttrack settings
*
* @method restoreSettings
*/
TextTrackSettings.prototype.restoreSettings = function restoreSettings() {
var err = undefined
var values = undefined
try {
var _safeParseTuple = _safeJsonParseTuple2['default'](_globalWindow2['default'].localStorage.getItem('vjs-text-track-settings'))
err = _safeParseTuple[0]
values = _safeParseTuple[1]
if (err) {
_utilsLogJs2['default'].error(err)
}
} catch (e) {
_utilsLogJs2['default'].warn(e)
}
if (values) {
this.setValues(values)
}
}
/**
* Save texttrack settings to local storage
*
* @method saveSettings
*/
TextTrackSettings.prototype.saveSettings = function saveSettings() {
if (!this.options_.persistTextTrackSettings) {
return
}
var values = this.getValues()
try {
if (Object.getOwnPropertyNames(values).length > 0) {
_globalWindow2['default'].localStorage.setItem('vjs-text-track-settings', JSON.stringify(values))
} else {
_globalWindow2['default'].localStorage.removeItem('vjs-text-track-settings')
}
} catch (e) {
_utilsLogJs2['default'].warn(e)
}
}
/**
* Update display of texttrack settings
*
* @method updateDisplay
*/
TextTrackSettings.prototype.updateDisplay = function updateDisplay() {
var ttDisplay = this.player_.getChild('textTrackDisplay')
if (ttDisplay) {
ttDisplay.updateDisplay()
}
}
return TextTrackSettings
})(_component2['default'])
_component2['default'].registerComponent('TextTrackSettings', TextTrackSettings)
function getSelectedOptionValue(target) {
var selectedOption = undefined
// not all browsers support selectedOptions, so, fallback to options
if (target.selectedOptions) {
selectedOption = target.selectedOptions[0]
} else if (target.options) {
selectedOption = target.options[target.options.selectedIndex]
}
return selectedOption.value
}
function setSelectedOption(target, value) {
if (!value) {
return
}
var i = undefined
for (i = 0; i < target.options.length; i++) {
var option = target.options[i]
if (option.value === value) {
break
}
}
target.selectedIndex = i
}
function captionOptionsMenuTemplate() {
var template = '
\n
\n
\n \n \n \n \n \n
\n
\n \n \n \n \n \n
\n
\n \n \n \n \n \n
\n
\n
\n
\n \n \n
\n
\n \n \n
\n
\n \n \n
\n
\n
\n
\n \n \n
'
return template
}
exports['default'] = TextTrackSettings
module.exports = exports['default']
}, { '../component': 67, '../utils/events.js': 144, '../utils/fn.js': 145, '../utils/log.js': 148, 'global/window': 2, 'safe-json-parse/tuple': 54 }], 134: [function(_dereq_, module, exports) {
/**
* @file text-track.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _textTrackCueList = _dereq_('./text-track-cue-list')
var _textTrackCueList2 = _interopRequireDefault(_textTrackCueList)
var _utilsFnJs = _dereq_('../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _trackEnums = _dereq_('./track-enums')
var _utilsLogJs = _dereq_('../utils/log.js')
var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs)
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
var _trackJs = _dereq_('./track.js')
var _trackJs2 = _interopRequireDefault(_trackJs)
var _utilsUrlJs = _dereq_('../utils/url.js')
var _xhr = _dereq_('xhr')
var _xhr2 = _interopRequireDefault(_xhr)
var _utilsMergeOptions = _dereq_('../utils/merge-options')
var _utilsMergeOptions2 = _interopRequireDefault(_utilsMergeOptions)
var _utilsBrowserJs = _dereq_('../utils/browser.js')
var browser = _interopRequireWildcard(_utilsBrowserJs)
/**
* takes a webvtt file contents and parses it into cues
*
* @param {String} srcContent webVTT file contents
* @param {Track} track track to addcues to
*/
var parseCues = function parseCues(srcContent, track) {
var parser = new _globalWindow2['default'].WebVTT.Parser(_globalWindow2['default'], _globalWindow2['default'].vttjs, _globalWindow2['default'].WebVTT.StringDecoder())
var errors = []
parser.oncue = function(cue) {
track.addCue(cue)
}
parser.onparsingerror = function(error) {
errors.push(error)
}
parser.onflush = function() {
track.trigger({
type: 'loadeddata',
target: track
})
}
parser.parse(srcContent)
if (errors.length > 0) {
if (console.groupCollapsed) {
console.groupCollapsed('Text Track parsing errors for ' + track.src)
}
errors.forEach(function(error) {
return _utilsLogJs2['default'].error(error)
})
if (console.groupEnd) {
console.groupEnd()
}
}
parser.flush()
}
/**
* load a track from a specifed url
*
* @param {String} src url to load track from
* @param {Track} track track to addcues to
*/
var loadTrack = function loadTrack(src, track) {
var opts = {
uri: src
}
var crossOrigin = _utilsUrlJs.isCrossOrigin(src)
if (crossOrigin) {
opts.cors = crossOrigin
}
_xhr2['default'](opts, Fn.bind(this, function(err, response, responseBody) {
if (err) {
return _utilsLogJs2['default'].error(err, response)
}
track.loaded_ = true
// Make sure that vttjs has loaded, otherwise, wait till it finished loading
// NOTE: this is only used for the alt/video.novtt.js build
if (typeof _globalWindow2['default'].WebVTT !== 'function') {
if (track.tech_) {
(function() {
var loadHandler = function loadHandler() {
return parseCues(responseBody, track)
}
track.tech_.on('vttjsloaded', loadHandler)
track.tech_.on('vttjserror', function() {
_utilsLogJs2['default'].error('vttjs failed to load, stopping trying to process ' + track.src)
track.tech_.off('vttjsloaded', loadHandler)
})
})()
}
} else {
parseCues(responseBody, track)
}
}))
}
/**
* A single text track as defined in:
* @link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack
*
* interface TextTrack : EventTarget {
* readonly attribute TextTrackKind kind;
* readonly attribute DOMString label;
* readonly attribute DOMString language;
*
* readonly attribute DOMString id;
* readonly attribute DOMString inBandMetadataTrackDispatchType;
*
* attribute TextTrackMode mode;
*
* readonly attribute TextTrackCueList? cues;
* readonly attribute TextTrackCueList? activeCues;
*
* void addCue(TextTrackCue cue);
* void removeCue(TextTrackCue cue);
*
* attribute EventHandler oncuechange;
* };
*
* @param {Object=} options Object of option names and values
* @extends Track
* @class TextTrack
*/
var TextTrack = (function(_Track) {
_inherits(TextTrack, _Track)
function TextTrack() {
var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]
_classCallCheck(this, TextTrack)
if (!options.tech) {
throw new Error('A tech was not provided.')
}
var settings = _utilsMergeOptions2['default'](options, {
kind: _trackEnums.TextTrackKind[options.kind] || 'subtitles',
language: options.language || options.srclang || ''
})
var mode = _trackEnums.TextTrackMode[settings.mode] || 'disabled'
var default_ = settings['default']
if (settings.kind === 'metadata' || settings.kind === 'chapters') {
mode = 'hidden'
}
// on IE8 this will be a document element
// for every other browser this will be a normal object
var tt = _Track.call(this, settings)
tt.tech_ = settings.tech
if (browser.IS_IE8) {
for (var prop in TextTrack.prototype) {
if (prop !== 'constructor') {
tt[prop] = TextTrack.prototype[prop]
}
}
}
tt.cues_ = []
tt.activeCues_ = []
var cues = new _textTrackCueList2['default'](tt.cues_)
var activeCues = new _textTrackCueList2['default'](tt.activeCues_)
var changed = false
var timeupdateHandler = Fn.bind(tt, function() {
this.activeCues
if (changed) {
this.trigger('cuechange')
changed = false
}
})
if (mode !== 'disabled') {
tt.tech_.on('timeupdate', timeupdateHandler)
}
Object.defineProperty(tt, 'default', {
get: function get() {
return default_
},
set: function set() { }
})
Object.defineProperty(tt, 'mode', {
get: function get() {
return mode
},
set: function set(newMode) {
if (!_trackEnums.TextTrackMode[newMode]) {
return
}
mode = newMode
if (mode === 'showing') {
this.tech_.on('timeupdate', timeupdateHandler)
}
this.trigger('modechange')
}
})
Object.defineProperty(tt, 'cues', {
get: function get() {
if (!this.loaded_) {
return null
}
return cues
},
set: function set() { }
})
Object.defineProperty(tt, 'activeCues', {
get: function get() {
if (!this.loaded_) {
return null
}
// nothing to do
if (this.cues.length === 0) {
return activeCues
}
var ct = this.tech_.currentTime()
var active = []
for (var i = 0, l = this.cues.length; i < l; i++) {
var cue = this.cues[i]
if (cue.startTime <= ct && cue.endTime >= ct) {
active.push(cue)
} else if (cue.startTime === cue.endTime && cue.startTime <= ct && cue.startTime + 0.5 >= ct) {
active.push(cue)
}
}
changed = false
if (active.length !== this.activeCues_.length) {
changed = true
} else {
for (var i = 0; i < active.length; i++) {
if (this.activeCues_.indexOf(active[i]) === -1) {
changed = true
}
}
}
this.activeCues_ = active
activeCues.setCues_(this.activeCues_)
return activeCues
},
set: function set() { }
})
if (settings.src) {
tt.src = settings.src
loadTrack(settings.src, tt)
} else {
tt.loaded_ = true
}
return tt
}
/**
* cuechange - One or more cues in the track have become active or stopped being active.
*/
/**
* add a cue to the internal list of cues
*
* @param {Object} cue the cue to add to our internal list
* @method addCue
*/
TextTrack.prototype.addCue = function addCue(cue) {
var tracks = this.tech_.textTracks()
if (tracks) {
for (var i = 0; i < tracks.length; i++) {
if (tracks[i] !== this) {
tracks[i].removeCue(cue)
}
}
}
this.cues_.push(cue)
this.cues.setCues_(this.cues_)
}
/**
* remvoe a cue from our internal list
*
* @param {Object} removeCue the cue to remove from our internal list
* @method removeCue
*/
TextTrack.prototype.removeCue = function removeCue(_removeCue) {
var removed = false
for (var i = 0, l = this.cues_.length; i < l; i++) {
var cue = this.cues_[i]
if (cue === _removeCue) {
this.cues_.splice(i, 1)
removed = true
}
}
if (removed) {
this.cues.setCues_(this.cues_)
}
}
return TextTrack
})(_trackJs2['default'])
TextTrack.prototype.allowedEvents_ = {
cuechange: 'cuechange'
}
exports['default'] = TextTrack
module.exports = exports['default']
}, { '../utils/browser.js': 140, '../utils/fn.js': 145, '../utils/log.js': 148, '../utils/merge-options': 149, '../utils/url.js': 153, './text-track-cue-list': 129, './track-enums': 135, './track.js': 137, 'global/document': 1, 'global/window': 2, 'xhr': 56 }], 135: [function(_dereq_, module, exports) {
/**
* @file track-kinds.js
*/
/**
* https://html.spec.whatwg.org/multipage/embedded-content.html#dom-videotrack-kind
*
* enum VideoTrackKind {
* "alternative",
* "captions",
* "main",
* "sign",
* "subtitles",
* "commentary",
* "",
* };
*/
'use strict'
exports.__esModule = true
var VideoTrackKind = {
alternative: 'alternative',
captions: 'captions',
main: 'main',
sign: 'sign',
subtitles: 'subtitles',
commentary: 'commentary'
}
/**
* https://html.spec.whatwg.org/multipage/embedded-content.html#dom-audiotrack-kind
*
* enum AudioTrackKind {
* "alternative",
* "descriptions",
* "main",
* "main-desc",
* "translation",
* "commentary",
* "",
* };
*/
var AudioTrackKind = {
alternative: 'alternative',
descriptions: 'descriptions',
main: 'main',
'main-desc': 'main-desc',
translation: 'translation',
commentary: 'commentary'
}
/**
* https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackkind
*
* enum TextTrackKind {
* "subtitles",
* "captions",
* "descriptions",
* "chapters",
* "metadata"
* };
*/
var TextTrackKind = {
subtitles: 'subtitles',
captions: 'captions',
descriptions: 'descriptions',
chapters: 'chapters',
metadata: 'metadata'
}
/**
* https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode
*
* enum TextTrackMode { "disabled", "hidden", "showing" };
*/
var TextTrackMode = {
disabled: 'disabled',
hidden: 'hidden',
showing: 'showing'
}
/* jshint ignore:start */
// we ignore jshint here because it does not see
// AudioTrackKind as defined here
exports['default'] = { VideoTrackKind: VideoTrackKind, AudioTrackKind: AudioTrackKind, TextTrackKind: TextTrackKind, TextTrackMode: TextTrackMode }
/* jshint ignore:end */
module.exports = exports['default']
}, {}], 136: [function(_dereq_, module, exports) {
/**
* @file track-list.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _eventTarget = _dereq_('../event-target')
var _eventTarget2 = _interopRequireDefault(_eventTarget)
var _utilsFnJs = _dereq_('../utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _utilsBrowserJs = _dereq_('../utils/browser.js')
var browser = _interopRequireWildcard(_utilsBrowserJs)
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
/**
* Common functionaliy between Text, Audio, and Video TrackLists
* Interfaces defined in the following spec:
* @link https://html.spec.whatwg.org/multipage/embedded-content.html
*
* @param {Track[]} tracks A list of tracks to initialize the list with
* @param {Object} list the child object with inheritance done manually for ie8
* @extends EventTarget
* @class TrackList
*/
var TrackList = (function(_EventTarget) {
_inherits(TrackList, _EventTarget)
function TrackList() {
var tracks = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0]
var list = arguments.length <= 1 || arguments[1] === undefined ? null : arguments[1]
_classCallCheck(this, TrackList)
_EventTarget.call(this)
if (!list) {
list = this
if (browser.IS_IE8) {
list = _globalDocument2['default'].createElement('custom')
for (var prop in TrackList.prototype) {
if (prop !== 'constructor') {
list[prop] = TrackList.prototype[prop]
}
}
}
}
list.tracks_ = []
Object.defineProperty(list, 'length', {
get: function get() {
return this.tracks_.length
}
})
for (var i = 0; i < tracks.length; i++) {
list.addTrack_(tracks[i])
}
return list
}
/**
* change - One or more tracks in the track list have been enabled or disabled.
* addtrack - A track has been added to the track list.
* removetrack - A track has been removed from the track list.
*/
/**
* Add a Track from TrackList
*
* @param {Mixed} track
* @method addTrack_
* @private
*/
TrackList.prototype.addTrack_ = function addTrack_(track) {
var index = this.tracks_.length
if (!('' + index in this)) {
Object.defineProperty(this, index, {
get: function get() {
return this.tracks_[index]
}
})
}
// Do not add duplicate tracks
if (this.tracks_.indexOf(track) === -1) {
this.tracks_.push(track)
this.trigger({
track: track,
type: 'addtrack'
})
}
}
/**
* Remove a Track from TrackList
*
* @param {Track} rtrack track to be removed
* @method removeTrack_
* @private
*/
TrackList.prototype.removeTrack_ = function removeTrack_(rtrack) {
var track = undefined
for (var i = 0, l = this.length; i < l; i++) {
if (this[i] === rtrack) {
track = this[i]
if (track.off) {
track.off()
}
this.tracks_.splice(i, 1)
break
}
}
if (!track) {
return
}
this.trigger({
track: track,
type: 'removetrack'
})
}
/**
* Get a Track from the TrackList by a tracks id
*
* @param {String} id - the id of the track to get
* @method getTrackById
* @return {Track}
* @private
*/
TrackList.prototype.getTrackById = function getTrackById(id) {
var result = null
for (var i = 0, l = this.length; i < l; i++) {
var track = this[i]
if (track.id === id) {
result = track
break
}
}
return result
}
return TrackList
})(_eventTarget2['default'])
TrackList.prototype.allowedEvents_ = {
change: 'change',
addtrack: 'addtrack',
removetrack: 'removetrack'
}
// emulate attribute EventHandler support to allow for feature detection
for (var _event in TrackList.prototype.allowedEvents_) {
TrackList.prototype['on' + _event] = null
}
exports['default'] = TrackList
module.exports = exports['default']
}, { '../event-target': 104, '../utils/browser.js': 140, '../utils/fn.js': 145, 'global/document': 1 }], 137: [function(_dereq_, module, exports) {
/**
* @file track.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _utilsBrowserJs = _dereq_('../utils/browser.js')
var browser = _interopRequireWildcard(_utilsBrowserJs)
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
var _utilsGuidJs = _dereq_('../utils/guid.js')
var Guid = _interopRequireWildcard(_utilsGuidJs)
var _eventTarget = _dereq_('../event-target')
var _eventTarget2 = _interopRequireDefault(_eventTarget)
/**
* setup the common parts of an audio, video, or text track
* @link https://html.spec.whatwg.org/multipage/embedded-content.html
*
* @param {String} type The type of track we are dealing with audio|video|text
* @param {Object=} options Object of option names and values
* @extends EventTarget
* @class Track
*/
var Track = (function(_EventTarget) {
_inherits(Track, _EventTarget)
function Track() {
var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]
_classCallCheck(this, Track)
_EventTarget.call(this)
var track = this
if (browser.IS_IE8) {
track = _globalDocument2['default'].createElement('custom')
for (var prop in Track.prototype) {
if (prop !== 'constructor') {
track[prop] = Track.prototype[prop]
}
}
}
var trackProps = {
id: options.id || 'vjs_track_' + Guid.newGUID(),
kind: options.kind || '',
label: options.label || '',
language: options.language || ''
}
var _loop = function(key) {
Object.defineProperty(track, key, {
get: function get() {
return trackProps[key]
},
set: function set() { }
})
}
for (var key in trackProps) {
_loop(key)
}
return track
}
return Track
})(_eventTarget2['default'])
exports['default'] = Track
module.exports = exports['default']
}, { '../event-target': 104, '../utils/browser.js': 140, '../utils/guid.js': 147, 'global/document': 1 }], 138: [function(_dereq_, module, exports) {
/**
* @file video-track-list.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _trackList = _dereq_('./track-list')
var _trackList2 = _interopRequireDefault(_trackList)
var _utilsBrowserJs = _dereq_('../utils/browser.js')
var browser = _interopRequireWildcard(_utilsBrowserJs)
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
/**
* disable other video tracks before selecting the new one
*
* @param {Array|VideoTrackList} list list to work on
* @param {VideoTrack} track the track to skip
*/
var disableOthers = function disableOthers(list, track) {
for (var i = 0; i < list.length; i++) {
if (track.id === list[i].id) {
continue
}
// another audio track is enabled, disable it
list[i].selected = false
}
}
/**
* A list of possiblee video tracks. Most functionality is in the
* base class Tracklist and the spec for VideoTrackList is located at:
* @link https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist
*
* interface VideoTrackList : EventTarget {
* readonly attribute unsigned long length;
* getter VideoTrack (unsigned long index);
* VideoTrack? getTrackById(DOMString id);
* readonly attribute long selectedIndex;
*
* attribute EventHandler onchange;
* attribute EventHandler onaddtrack;
* attribute EventHandler onremovetrack;
* };
*
* @param {VideoTrack[]} tracks a list of video tracks to instantiate the list with
# @extends TrackList
* @class VideoTrackList
*/
var VideoTrackList = (function(_TrackList) {
_inherits(VideoTrackList, _TrackList)
function VideoTrackList() {
var tracks = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0]
_classCallCheck(this, VideoTrackList)
var list = undefined
// make sure only 1 track is enabled
// sorted from last index to first index
for (var i = tracks.length - 1; i >= 0; i--) {
if (tracks[i].selected) {
disableOthers(tracks, tracks[i])
break
}
}
// IE8 forces us to implement inheritance ourselves
// as it does not support Object.defineProperty properly
if (browser.IS_IE8) {
list = _globalDocument2['default'].createElement('custom')
for (var prop in _trackList2['default'].prototype) {
if (prop !== 'constructor') {
list[prop] = _trackList2['default'].prototype[prop]
}
}
for (var prop in VideoTrackList.prototype) {
if (prop !== 'constructor') {
list[prop] = VideoTrackList.prototype[prop]
}
}
}
list = _TrackList.call(this, tracks, list)
list.changing_ = false
Object.defineProperty(list, 'selectedIndex', {
get: function get() {
for (var i = 0; i < this.length; i++) {
if (this[i].selected) {
return i
}
}
return -1
},
set: function set() { }
})
return list
}
VideoTrackList.prototype.addTrack_ = function addTrack_(track) {
var _this = this
if (track.selected) {
disableOthers(this, track)
}
_TrackList.prototype.addTrack_.call(this, track)
// native tracks don't have this
if (!track.addEventListener) {
return
}
track.addEventListener('selectedchange', function() {
if (_this.changing_) {
return
}
_this.changing_ = true
disableOthers(_this, track)
_this.changing_ = false
_this.trigger('change')
})
}
VideoTrackList.prototype.addTrack = function addTrack(track) {
this.addTrack_(track)
}
VideoTrackList.prototype.removeTrack = function removeTrack(track) {
_TrackList.prototype.removeTrack_.call(this, track)
}
return VideoTrackList
})(_trackList2['default'])
exports['default'] = VideoTrackList
module.exports = exports['default']
}, { '../utils/browser.js': 140, './track-list': 136, 'global/document': 1 }], 139: [function(_dereq_, module, exports) {
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass) } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true }}); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass }
var _trackEnums = _dereq_('./track-enums')
var _track = _dereq_('./track')
var _track2 = _interopRequireDefault(_track)
var _utilsMergeOptions = _dereq_('../utils/merge-options')
var _utilsMergeOptions2 = _interopRequireDefault(_utilsMergeOptions)
var _utilsBrowserJs = _dereq_('../utils/browser.js')
var browser = _interopRequireWildcard(_utilsBrowserJs)
/**
* A single video text track as defined in:
* @link https://html.spec.whatwg.org/multipage/embedded-content.html#videotrack
*
* interface VideoTrack {
* readonly attribute DOMString id;
* readonly attribute DOMString kind;
* readonly attribute DOMString label;
* readonly attribute DOMString language;
* attribute boolean selected;
* };
*
* @param {Object=} options Object of option names and values
* @class VideoTrack
*/
var VideoTrack = (function(_Track) {
_inherits(VideoTrack, _Track)
function VideoTrack() {
var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]
_classCallCheck(this, VideoTrack)
var settings = _utilsMergeOptions2['default'](options, {
kind: _trackEnums.VideoTrackKind[options.kind] || ''
})
// on IE8 this will be a document element
// for every other browser this will be a normal object
var track = _Track.call(this, settings)
var selected = false
if (browser.IS_IE8) {
for (var prop in VideoTrack.prototype) {
if (prop !== 'constructor') {
track[prop] = VideoTrack.prototype[prop]
}
}
}
Object.defineProperty(track, 'selected', {
get: function get() {
return selected
},
set: function set(newSelected) {
// an invalid or unchanged value
if (typeof newSelected !== 'boolean' || newSelected === selected) {
return
}
selected = newSelected
this.trigger('selectedchange')
}
})
// if the user sets this track to selected then
// set selected to that true value otherwise
// we keep it false
if (settings.selected) {
track.selected = settings.selected
}
return track
}
return VideoTrack
})(_track2['default'])
exports['default'] = VideoTrack
module.exports = exports['default']
}, { '../utils/browser.js': 140, '../utils/merge-options': 149, './track': 137, './track-enums': 135 }], 140: [function(_dereq_, module, exports) {
/**
* @file browser.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
var USER_AGENT = _globalWindow2['default'].navigator.userAgent
var webkitVersionMap = /AppleWebKit\/([\d.]+)/i.exec(USER_AGENT)
var appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null
/*
* Device is an iPhone
*
* @type {Boolean}
* @constant
* @private
*/
var IS_IPAD = /iPad/i.test(USER_AGENT)
exports.IS_IPAD = IS_IPAD
// The Facebook app's UIWebView identifies as both an iPhone and iPad, so
// to identify iPhones, we need to exclude iPads.
// http://artsy.github.io/blog/2012/10/18/the-perils-of-ios-user-agent-sniffing/
var IS_IPHONE = /iPhone/i.test(USER_AGENT) && !IS_IPAD
exports.IS_IPHONE = IS_IPHONE
var IS_IPOD = /iPod/i.test(USER_AGENT)
exports.IS_IPOD = IS_IPOD
var IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD
exports.IS_IOS = IS_IOS
var IOS_VERSION = (function() {
var match = USER_AGENT.match(/OS (\d+)_/i)
if (match && match[1]) {
return match[1]
}
})()
exports.IOS_VERSION = IOS_VERSION
var IS_ANDROID = /Android/i.test(USER_AGENT)
exports.IS_ANDROID = IS_ANDROID
var ANDROID_VERSION = (function() {
// This matches Android Major.Minor.Patch versions
// ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned
var match = USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i)
var major
var minor
if (!match) {
return null
}
major = match[1] && parseFloat(match[1])
minor = match[2] && parseFloat(match[2])
if (major && minor) {
return parseFloat(match[1] + '.' + match[2])
} else if (major) {
return major
} else {
return null
}
})()
exports.ANDROID_VERSION = ANDROID_VERSION
// Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browser
var IS_OLD_ANDROID = IS_ANDROID && /webkit/i.test(USER_AGENT) && ANDROID_VERSION < 2.3
exports.IS_OLD_ANDROID = IS_OLD_ANDROID
var IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537
exports.IS_NATIVE_ANDROID = IS_NATIVE_ANDROID
var IS_FIREFOX = /Firefox/i.test(USER_AGENT)
exports.IS_FIREFOX = IS_FIREFOX
var IS_EDGE = /Edge/i.test(USER_AGENT)
exports.IS_EDGE = IS_EDGE
var IS_CHROME = !IS_EDGE && /Chrome/i.test(USER_AGENT)
exports.IS_CHROME = IS_CHROME
var IS_IE8 = /MSIE\s8\.0/.test(USER_AGENT)
exports.IS_IE8 = IS_IE8
var TOUCH_ENABLED = !!('ontouchstart' in _globalWindow2['default'] || _globalWindow2['default'].DocumentTouch && _globalDocument2['default'] instanceof _globalWindow2['default'].DocumentTouch)
exports.TOUCH_ENABLED = TOUCH_ENABLED
var BACKGROUND_SIZE_SUPPORTED = ('backgroundSize' in _globalDocument2['default'].createElement('video').style)
exports.BACKGROUND_SIZE_SUPPORTED = BACKGROUND_SIZE_SUPPORTED
}, { 'global/document': 1, 'global/window': 2 }], 141: [function(_dereq_, module, exports) {
/**
* @file buffer.js
*/
'use strict'
exports.__esModule = true
exports.bufferedPercent = bufferedPercent
var _timeRangesJs = _dereq_('./time-ranges.js')
/**
* Compute how much your video has been buffered
*
* @param {Object} Buffered object
* @param {Number} Total duration
* @return {Number} Percent buffered of the total duration
* @private
* @function bufferedPercent
*/
function bufferedPercent(buffered, duration) {
var bufferedDuration = 0
var start
var end
if (!duration) {
return 0
}
if (!buffered || !buffered.length) {
buffered = _timeRangesJs.createTimeRange(0, 0)
}
for (var i = 0; i < buffered.length; i++) {
start = buffered.start(i)
end = buffered.end(i)
// buffered end can be bigger than duration by a very small fraction
if (end > duration) {
end = duration
}
bufferedDuration += end - start
}
return bufferedDuration / duration
}
}, { './time-ranges.js': 151 }], 142: [function(_dereq_, module, exports) {
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
var _logJs = _dereq_('./log.js')
var _logJs2 = _interopRequireDefault(_logJs)
/**
* Object containing the default behaviors for available handler methods.
*
* @private
* @type {Object}
*/
var defaultBehaviors = {
get: function get(obj, key) {
return obj[key]
},
set: function set(obj, key, value) {
obj[key] = value
return true
}
}
/**
* Expose private objects publicly using a Proxy to log deprecation warnings.
*
* Browsers that do not support Proxy objects will simply return the `target`
* object, so it can be directly exposed.
*
* @param {Object} target The target object.
* @param {Object} messages Messages to display from a Proxy. Only operations
* with an associated message will be proxied.
* @param {String} [messages.get]
* @param {String} [messages.set]
* @return {Object} A Proxy if supported or the `target` argument.
*/
exports['default'] = function(target) {
var messages = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]
if (typeof Proxy === 'function') {
var _ret = (function() {
var handler = {}
// Build a handler object based on those keys that have both messages
// and default behaviors.
Object.keys(messages).forEach(function(key) {
if (defaultBehaviors.hasOwnProperty(key)) {
handler[key] = function() {
_logJs2['default'].warn(messages[key])
return defaultBehaviors[key].apply(this, arguments)
}
}
})
return {
v: new Proxy(target, handler)
}
})()
if (typeof _ret === 'object') return _ret.v
}
return target
}
module.exports = exports['default']
}, { './log.js': 148 }], 143: [function(_dereq_, module, exports) {
/**
* @file dom.js
*/
'use strict'
exports.__esModule = true
exports.getEl = getEl
exports.createEl = createEl
exports.textContent = textContent
exports.insertElFirst = insertElFirst
exports.getElData = getElData
exports.hasElData = hasElData
exports.removeElData = removeElData
exports.hasElClass = hasElClass
exports.addElClass = addElClass
exports.removeElClass = removeElClass
exports.toggleElClass = toggleElClass
exports.setElAttributes = setElAttributes
exports.getElAttributes = getElAttributes
exports.blockTextSelection = blockTextSelection
exports.unblockTextSelection = unblockTextSelection
exports.findElPosition = findElPosition
exports.getPointerPosition = getPointerPosition
exports.isEl = isEl
exports.isTextNode = isTextNode
exports.emptyEl = emptyEl
exports.normalizeContent = normalizeContent
exports.appendContent = appendContent
exports.insertContent = insertContent
var _templateObject = _taggedTemplateLiteralLoose(['Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ', ' to ', '.'], ['Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ', ' to ', '.'])
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings }
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
var _guidJs = _dereq_('./guid.js')
var Guid = _interopRequireWildcard(_guidJs)
var _logJs = _dereq_('./log.js')
var _logJs2 = _interopRequireDefault(_logJs)
var _tsml = _dereq_('tsml')
var _tsml2 = _interopRequireDefault(_tsml)
/**
* Detect if a value is a string with any non-whitespace characters.
*
* @param {String} str
* @return {Boolean}
*/
function isNonBlankString(str) {
return typeof str === 'string' && /\S/.test(str)
}
/**
* Throws an error if the passed string has whitespace. This is used by
* class methods to be relatively consistent with the classList API.
*
* @param {String} str
* @return {Boolean}
*/
function throwIfWhitespace(str) {
if (/\s/.test(str)) {
throw new Error('class has illegal whitespace characters')
}
}
/**
* Produce a regular expression for matching a class name.
*
* @param {String} className
* @return {RegExp}
*/
function classRegExp(className) {
return new RegExp('(^|\\s)' + className + '($|\\s)')
}
/**
* Creates functions to query the DOM using a given method.
*
* @function createQuerier
* @private
* @param {String} method
* @return {Function}
*/
function createQuerier(method) {
return function(selector, context) {
if (!isNonBlankString(selector)) {
return _globalDocument2['default'][method](null)
}
if (isNonBlankString(context)) {
context = _globalDocument2['default'].querySelector(context)
}
return (isEl(context) ? context : _globalDocument2['default'])[method](selector)
}
}
/**
* Shorthand for document.getElementById()
* Also allows for CSS (jQuery) ID syntax. But nothing other than IDs.
*
* @param {String} id Element ID
* @return {Element} Element with supplied ID
* @function getEl
*/
function getEl(id) {
if (id.indexOf('#') === 0) {
id = id.slice(1)
}
return _globalDocument2['default'].getElementById(id)
}
/**
* Creates an element and applies properties.
*
* @param {String} [tagName='div'] Name of tag to be created.
* @param {Object} [properties={}] Element properties to be applied.
* @param {Object} [attributes={}] Element attributes to be applied.
* @return {Element}
* @function createEl
*/
function createEl() {
var tagName = arguments.length <= 0 || arguments[0] === undefined ? 'div' : arguments[0]
var properties = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]
var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2]
var el = _globalDocument2['default'].createElement(tagName)
Object.getOwnPropertyNames(properties).forEach(function(propName) {
var val = properties[propName]
// See #2176
// We originally were accepting both properties and attributes in the
// same object, but that doesn't work so well.
if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') {
_logJs2['default'].warn(_tsml2['default'](_templateObject, propName, val))
el.setAttribute(propName, val)
} else {
el[propName] = val
}
})
Object.getOwnPropertyNames(attributes).forEach(function(attrName) {
var val = attributes[attrName]
el.setAttribute(attrName, attributes[attrName])
})
return el
}
/**
* Injects text into an element, replacing any existing contents entirely.
*
* @param {Element} el
* @param {String} text
* @return {Element}
* @function textContent
*/
function textContent(el, text) {
if (typeof el.textContent === 'undefined') {
el.innerText = text
} else {
el.textContent = text
}
}
/**
* Insert an element as the first child node of another
*
* @param {Element} child Element to insert
* @param {Element} parent Element to insert child into
* @private
* @function insertElFirst
*/
function insertElFirst(child, parent) {
if (parent.firstChild) {
parent.insertBefore(child, parent.firstChild)
} else {
parent.appendChild(child)
}
}
/**
* Element Data Store. Allows for binding data to an element without putting it directly on the element.
* Ex. Event listeners are stored here.
* (also from jsninja.com, slightly modified and updated for closure compiler)
*
* @type {Object}
* @private
*/
var elData = {}
/*
* Unique attribute name to store an element's guid in
*
* @type {String}
* @constant
* @private
*/
var elIdAttr = 'vdata' + new Date().getTime()
/**
* Returns the cache object where data for an element is stored
*
* @param {Element} el Element to store data for.
* @return {Object}
* @function getElData
*/
function getElData(el) {
var id = el[elIdAttr]
if (!id) {
id = el[elIdAttr] = Guid.newGUID()
}
if (!elData[id]) {
elData[id] = {}
}
return elData[id]
}
/**
* Returns whether or not an element has cached data
*
* @param {Element} el A dom element
* @return {Boolean}
* @private
* @function hasElData
*/
function hasElData(el) {
var id = el[elIdAttr]
if (!id) {
return false
}
return !!Object.getOwnPropertyNames(elData[id]).length
}
/**
* Delete data for the element from the cache and the guid attr from getElementById
*
* @param {Element} el Remove data for an element
* @private
* @function removeElData
*/
function removeElData(el) {
var id = el[elIdAttr]
if (!id) {
return
}
// Remove all stored data
delete elData[id]
// Remove the elIdAttr property from the DOM node
try {
delete el[elIdAttr]
} catch (e) {
if (el.removeAttribute) {
el.removeAttribute(elIdAttr)
} else {
// IE doesn't appear to support removeAttribute on the document element
el[elIdAttr] = null
}
}
}
/**
* Check if an element has a CSS class
*
* @function hasElClass
* @param {Element} element Element to check
* @param {String} classToCheck Classname to check
*/
function hasElClass(element, classToCheck) {
if (element.classList) {
return element.classList.contains(classToCheck)
} else {
throwIfWhitespace(classToCheck)
return classRegExp(classToCheck).test(element.className)
}
}
/**
* Add a CSS class name to an element
*
* @function addElClass
* @param {Element} element Element to add class name to
* @param {String} classToAdd Classname to add
*/
function addElClass(element, classToAdd) {
if (element.classList) {
element.classList.add(classToAdd)
// Don't need to `throwIfWhitespace` here because `hasElClass` will do it
// in the case of classList not being supported.
} else if (!hasElClass(element, classToAdd)) {
element.className = (element.className + ' ' + classToAdd).trim()
}
return element
}
/**
* Remove a CSS class name from an element
*
* @function removeElClass
* @param {Element} element Element to remove from class name
* @param {String} classToRemove Classname to remove
*/
function removeElClass(element, classToRemove) {
if (element.classList) {
element.classList.remove(classToRemove)
} else {
throwIfWhitespace(classToRemove)
element.className = element.className.split(/\s+/).filter(function(c) {
return c !== classToRemove
}).join(' ')
}
return element
}
/**
* Adds or removes a CSS class name on an element depending on an optional
* condition or the presence/absence of the class name.
*
* @function toggleElClass
* @param {Element} element
* @param {String} classToToggle
* @param {Boolean|Function} [predicate]
* Can be a function that returns a Boolean. If `true`, the class
* will be added; if `false`, the class will be removed. If not
* given, the class will be added if not present and vice versa.
*/
function toggleElClass(element, classToToggle, predicate) {
// This CANNOT use `classList` internally because IE does not support the
// second parameter to the `classList.toggle()` method! Which is fine because
// `classList` will be used by the add/remove functions.
var has = hasElClass(element, classToToggle)
if (typeof predicate === 'function') {
predicate = predicate(element, classToToggle)
}
if (typeof predicate !== 'boolean') {
predicate = !has
}
// If the necessary class operation matches the current state of the
// element, no action is required.
if (predicate === has) {
return
}
if (predicate) {
addElClass(element, classToToggle)
} else {
removeElClass(element, classToToggle)
}
return element
}
/**
* Apply attributes to an HTML element.
*
* @param {Element} el Target element.
* @param {Object=} attributes Element attributes to be applied.
* @private
* @function setElAttributes
*/
function setElAttributes(el, attributes) {
Object.getOwnPropertyNames(attributes).forEach(function(attrName) {
var attrValue = attributes[attrName]
if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) {
el.removeAttribute(attrName)
} else {
el.setAttribute(attrName, attrValue === true ? '' : attrValue)
}
})
}
/**
* Get an element's attribute values, as defined on the HTML tag
* Attributes are not the same as properties. They're defined on the tag
* or with setAttribute (which shouldn't be used with HTML)
* This will return true or false for boolean attributes.
*
* @param {Element} tag Element from which to get tag attributes
* @return {Object}
* @private
* @function getElAttributes
*/
function getElAttributes(tag) {
var obj, knownBooleans, attrs, attrName, attrVal
obj = {}
// known boolean attributes
// we can check for matching boolean properties, but older browsers
// won't know about HTML5 boolean attributes that we still read from
knownBooleans = ',' + 'autoplay,controls,loop,muted,default' + ','
if (tag && tag.attributes && tag.attributes.length > 0) {
attrs = tag.attributes
for (var i = attrs.length - 1; i >= 0; i--) {
attrName = attrs[i].name
attrVal = attrs[i].value
// check for known booleans
// the matching element property will return a value for typeof
if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) {
// the value of an included boolean attribute is typically an empty
// string ('') which would equal false if we just check for a false value.
// we also don't want support bad code like autoplay='false'
attrVal = attrVal !== null
}
obj[attrName] = attrVal
}
}
return obj
}
/**
* Attempt to block the ability to select text while dragging controls
*
* @return {Boolean}
* @function blockTextSelection
*/
function blockTextSelection() {
_globalDocument2['default'].body.focus()
_globalDocument2['default'].onselectstart = function() {
return false
}
}
/**
* Turn off text selection blocking
*
* @return {Boolean}
* @function unblockTextSelection
*/
function unblockTextSelection() {
_globalDocument2['default'].onselectstart = function() {
return true
}
}
/**
* Offset Left
* getBoundingClientRect technique from
* John Resig http://ejohn.org/blog/getboundingclientrect-is-awesome/
*
* @function findElPosition
* @param {Element} el Element from which to get offset
* @return {Object}
*/
function findElPosition(el) {
var box = undefined
if (el.getBoundingClientRect && el.parentNode) {
box = el.getBoundingClientRect()
}
if (!box) {
return {
left: 0,
top: 0
}
}
var docEl = _globalDocument2['default'].documentElement
var body = _globalDocument2['default'].body
var clientLeft = docEl.clientLeft || body.clientLeft || 0
var scrollLeft = _globalWindow2['default'].pageXOffset || body.scrollLeft
var left = box.left + scrollLeft - clientLeft
var clientTop = docEl.clientTop || body.clientTop || 0
var scrollTop = _globalWindow2['default'].pageYOffset || body.scrollTop
var top = box.top + scrollTop - clientTop
// Android sometimes returns slightly off decimal values, so need to round
return {
left: Math.round(left),
top: Math.round(top)
}
}
/**
* Get pointer position in element
* Returns an object with x and y coordinates.
* The base on the coordinates are the bottom left of the element.
*
* @function getPointerPosition
* @param {Element} el Element on which to get the pointer position on
* @param {Event} event Event object
* @return {Object} This object will have x and y coordinates corresponding to the mouse position
*/
function getPointerPosition(el, event) {
var position = {}
var box = findElPosition(el)
var boxW = el.offsetWidth
var boxH = el.offsetHeight
var boxY = box.top
var boxX = box.left
var pageY = event.pageY
var pageX = event.pageX
if (event.changedTouches) {
pageX = event.changedTouches[0].pageX
pageY = event.changedTouches[0].pageY
}
position.y = Math.max(0, Math.min(1, (boxY - pageY + boxH) / boxH))
position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW))
return position
}
/**
* Determines, via duck typing, whether or not a value is a DOM element.
*
* @function isEl
* @param {Mixed} value
* @return {Boolean}
*/
function isEl(value) {
return !!value && typeof value === 'object' && value.nodeType === 1
}
/**
* Determines, via duck typing, whether or not a value is a text node.
*
* @param {Mixed} value
* @return {Boolean}
*/
function isTextNode(value) {
return !!value && typeof value === 'object' && value.nodeType === 3
}
/**
* Empties the contents of an element.
*
* @function emptyEl
* @param {Element} el
* @return {Element}
*/
function emptyEl(el) {
while (el.firstChild) {
el.removeChild(el.firstChild)
}
return el
}
/**
* Normalizes content for eventual insertion into the DOM.
*
* This allows a wide range of content definition methods, but protects
* from falling into the trap of simply writing to `innerHTML`, which is
* an XSS concern.
*
* The content for an element can be passed in multiple types and
* combinations, whose behavior is as follows:
*
* - String
* Normalized into a text node.
*
* - Element, TextNode
* Passed through.
*
* - Array
* A one-dimensional array of strings, elements, nodes, or functions (which
* return single strings, elements, or nodes).
*
* - Function
* If the sole argument, is expected to produce a string, element,
* node, or array.
*
* @function normalizeContent
* @param {String|Element|TextNode|Array|Function} content
* @return {Array}
*/
function normalizeContent(content) {
// First, invoke content if it is a function. If it produces an array,
// that needs to happen before normalization.
if (typeof content === 'function') {
content = content()
}
// Next up, normalize to an array, so one or many items can be normalized,
// filtered, and returned.
return (Array.isArray(content) ? content : [content]).map(function(value) {
// First, invoke value if it is a function to produce a new value,
// which will be subsequently normalized to a Node of some kind.
if (typeof value === 'function') {
value = value()
}
if (isEl(value) || isTextNode(value)) {
return value
}
if (typeof value === 'string' && /\S/.test(value)) {
return _globalDocument2['default'].createTextNode(value)
}
}).filter(function(value) {
return value
})
}
/**
* Normalizes and appends content to an element.
*
* @function appendContent
* @param {Element} el
* @param {String|Element|TextNode|Array|Function} content
* See: `normalizeContent`
* @return {Element}
*/
function appendContent(el, content) {
normalizeContent(content).forEach(function(node) {
return el.appendChild(node)
})
return el
}
/**
* Normalizes and inserts content into an element; this is identical to
* `appendContent()`, except it empties the element first.
*
* @function insertContent
* @param {Element} el
* @param {String|Element|TextNode|Array|Function} content
* See: `normalizeContent`
* @return {Element}
*/
function insertContent(el, content) {
return appendContent(emptyEl(el), content)
}
/**
* Finds a single DOM element matching `selector` within the optional
* `context` of another DOM element (defaulting to `document`).
*
* @function $
* @param {String} selector
* A valid CSS selector, which will be passed to `querySelector`.
*
* @param {Element|String} [context=document]
* A DOM element within which to query. Can also be a selector
* string in which case the first matching element will be used
* as context. If missing (or no element matches selector), falls
* back to `document`.
*
* @return {Element|null}
*/
var $ = createQuerier('querySelector')
exports.$ = $
/**
* Finds a all DOM elements matching `selector` within the optional
* `context` of another DOM element (defaulting to `document`).
*
* @function $$
* @param {String} selector
* A valid CSS selector, which will be passed to `querySelectorAll`.
*
* @param {Element|String} [context=document]
* A DOM element within which to query. Can also be a selector
* string in which case the first matching element will be used
* as context. If missing (or no element matches selector), falls
* back to `document`.
*
* @return {NodeList}
*/
var $$ = createQuerier('querySelectorAll')
exports.$$ = $$
}, { './guid.js': 147, './log.js': 148, 'global/document': 1, 'global/window': 2, 'tsml': 55 }], 144: [function(_dereq_, module, exports) {
/**
* @file events.js
*
* Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/)
* (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible)
* This should work very similarly to jQuery's events, however it's based off the book version which isn't as
* robust as jquery's, so there's probably some differences.
*/
'use strict'
exports.__esModule = true
exports.on = on
exports.off = off
exports.trigger = trigger
exports.one = one
exports.fixEvent = fixEvent
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
var _domJs = _dereq_('./dom.js')
var Dom = _interopRequireWildcard(_domJs)
var _guidJs = _dereq_('./guid.js')
var Guid = _interopRequireWildcard(_guidJs)
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
/**
* Add an event listener to element
* It stores the handler function in a separate cache object
* and adds a generic handler to the element's event,
* along with a unique id (guid) to the element.
*
* @param {Element|Object} elem Element or object to bind listeners to
* @param {String|Array} type Type of event to bind to.
* @param {Function} fn Event listener.
* @method on
*/
function on(elem, type, fn) {
if (Array.isArray(type)) {
return _handleMultipleEvents(on, elem, type, fn)
}
var data = Dom.getElData(elem)
// We need a place to store all our handler data
if (!data.handlers) data.handlers = {}
if (!data.handlers[type]) data.handlers[type] = []
if (!fn.guid) fn.guid = Guid.newGUID()
data.handlers[type].push(fn)
if (!data.dispatcher) {
data.disabled = false
data.dispatcher = function(event, hash) {
if (data.disabled) return
event = fixEvent(event)
var handlers = data.handlers[event.type]
if (handlers) {
// Copy handlers so if handlers are added/removed during the process it doesn't throw everything off.
var handlersCopy = handlers.slice(0)
for (var m = 0, n = handlersCopy.length; m < n; m++) {
if (event.isImmediatePropagationStopped()) {
break
} else {
handlersCopy[m].call(elem, event, hash)
}
}
}
}
}
if (data.handlers[type].length === 1) {
if (elem.addEventListener) {
elem.addEventListener(type, data.dispatcher, false)
} else if (elem.attachEvent) {
elem.attachEvent('on' + type, data.dispatcher)
}
}
}
/**
* Removes event listeners from an element
*
* @param {Element|Object} elem Object to remove listeners from
* @param {String|Array=} type Type of listener to remove. Don't include to remove all events from element.
* @param {Function} fn Specific listener to remove. Don't include to remove listeners for an event type.
* @method off
*/
function off(elem, type, fn) {
// Don't want to add a cache object through getElData if not needed
if (!Dom.hasElData(elem)) return
var data = Dom.getElData(elem)
// If no events exist, nothing to unbind
if (!data.handlers) {
return
}
if (Array.isArray(type)) {
return _handleMultipleEvents(off, elem, type, fn)
}
// Utility function
var removeType = function removeType(t) {
data.handlers[t] = []
_cleanUpEvents(elem, t)
}
// Are we removing all bound events?
if (!type) {
for (var t in data.handlers) {
removeType(t)
} return
}
var handlers = data.handlers[type]
// If no handlers exist, nothing to unbind
if (!handlers) return
// If no listener was provided, remove all listeners for type
if (!fn) {
removeType(type)
return
}
// We're only removing a single handler
if (fn.guid) {
for (var n = 0; n < handlers.length; n++) {
if (handlers[n].guid === fn.guid) {
handlers.splice(n--, 1)
}
}
}
_cleanUpEvents(elem, type)
}
/**
* Trigger an event for an element
*
* @param {Element|Object} elem Element to trigger an event on
* @param {Event|Object|String} event A string (the type) or an event object with a type attribute
* @param {Object} [hash] data hash to pass along with the event
* @return {Boolean=} Returned only if default was prevented
* @method trigger
*/
function trigger(elem, event, hash) {
// Fetches element data and a reference to the parent (for bubbling).
// Don't want to add a data object to cache for every parent,
// so checking hasElData first.
var elemData = Dom.hasElData(elem) ? Dom.getElData(elem) : {}
var parent = elem.parentNode || elem.ownerDocument
// type = event.type || event,
// handler;
// If an event name was passed as a string, creates an event out of it
if (typeof event === 'string') {
event = { type: event, target: elem }
}
// Normalizes the event properties.
event = fixEvent(event)
// If the passed element has a dispatcher, executes the established handlers.
if (elemData.dispatcher) {
elemData.dispatcher.call(elem, event, hash)
}
// Unless explicitly stopped or the event does not bubble (e.g. media events)
// recursively calls this function to bubble the event up the DOM.
if (parent && !event.isPropagationStopped() && event.bubbles === true) {
trigger.call(null, parent, event, hash)
// If at the top of the DOM, triggers the default action unless disabled.
} else if (!parent && !event.defaultPrevented) {
var targetData = Dom.getElData(event.target)
// Checks if the target has a default action for this event.
if (event.target[event.type]) {
// Temporarily disables event dispatching on the target as we have already executed the handler.
targetData.disabled = true
// Executes the default action.
if (typeof event.target[event.type] === 'function') {
event.target[event.type]()
}
// Re-enables event dispatching.
targetData.disabled = false
}
}
// Inform the triggerer if the default was prevented by returning false
return !event.defaultPrevented
}
/**
* Trigger a listener only once for an event
*
* @param {Element|Object} elem Element or object to
* @param {String|Array} type Name/type of event
* @param {Function} fn Event handler function
* @method one
*/
function one(elem, type, fn) {
if (Array.isArray(type)) {
return _handleMultipleEvents(one, elem, type, fn)
}
var func = function func() {
off(elem, type, func)
fn.apply(this, arguments)
}
// copy the guid to the new function so it can removed using the original function's ID
func.guid = fn.guid = fn.guid || Guid.newGUID()
on(elem, type, func)
}
/**
* Fix a native event to have standard property values
*
* @param {Object} event Event object to fix
* @return {Object}
* @private
* @method fixEvent
*/
function fixEvent(event) {
function returnTrue() {
return true
}
function returnFalse() {
return false
}
// Test if fixing up is needed
// Used to check if !event.stopPropagation instead of isPropagationStopped
// But native events return true for stopPropagation, but don't have
// other expected methods like isPropagationStopped. Seems to be a problem
// with the Javascript Ninja code. So we're just overriding all events now.
if (!event || !event.isPropagationStopped) {
var old = event || _globalWindow2['default'].event
event = {}
// Clone the old object so that we can modify the values event = {};
// IE8 Doesn't like when you mess with native event properties
// Firefox returns false for event.hasOwnProperty('type') and other props
// which makes copying more difficult.
// TODO: Probably best to create a whitelist of event props
for (var key in old) {
// Safari 6.0.3 warns you if you try to copy deprecated layerX/Y
// Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation
// and webkitMovementX/Y
if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation' && key !== 'webkitMovementX' && key !== 'webkitMovementY') {
// Chrome 32+ warns if you try to copy deprecated returnValue, but
// we still want to if preventDefault isn't supported (IE8).
if (!(key === 'returnValue' && old.preventDefault)) {
event[key] = old[key]
}
}
}
// The event occurred on this element
if (!event.target) {
event.target = event.srcElement || _globalDocument2['default']
}
// Handle which other element the event is related to
if (!event.relatedTarget) {
event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement
}
// Stop the default browser action
event.preventDefault = function() {
if (old.preventDefault) {
old.preventDefault()
}
event.returnValue = false
old.returnValue = false
event.defaultPrevented = true
}
event.defaultPrevented = false
// Stop the event from bubbling
event.stopPropagation = function() {
if (old.stopPropagation) {
old.stopPropagation()
}
event.cancelBubble = true
old.cancelBubble = true
event.isPropagationStopped = returnTrue
}
event.isPropagationStopped = returnFalse
// Stop the event from bubbling and executing other handlers
event.stopImmediatePropagation = function() {
if (old.stopImmediatePropagation) {
old.stopImmediatePropagation()
}
event.isImmediatePropagationStopped = returnTrue
event.stopPropagation()
}
event.isImmediatePropagationStopped = returnFalse
// Handle mouse position
if (event.clientX != null) {
var doc = _globalDocument2['default'].documentElement
var body = _globalDocument2['default'].body
event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0)
event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0)
}
// Handle key presses
event.which = event.charCode || event.keyCode
// Fix button for mouse clicks:
// 0 == left; 1 == middle; 2 == right
if (event.button != null) {
event.button = event.button & 1 ? 0 : event.button & 4 ? 1 : event.button & 2 ? 2 : 0
}
}
// Returns fixed-up instance
return event
}
/**
* Clean up the listener cache and dispatchers
*
* @param {Element|Object} elem Element to clean up
* @param {String} type Type of event to clean up
* @private
* @method _cleanUpEvents
*/
function _cleanUpEvents(elem, type) {
var data = Dom.getElData(elem)
// Remove the events of a particular type if there are none left
if (data.handlers[type].length === 0) {
delete data.handlers[type]
// data.handlers[type] = null;
// Setting to null was causing an error with data.handlers
// Remove the meta-handler from the element
if (elem.removeEventListener) {
elem.removeEventListener(type, data.dispatcher, false)
} else if (elem.detachEvent) {
elem.detachEvent('on' + type, data.dispatcher)
}
}
// Remove the events object if there are no types left
if (Object.getOwnPropertyNames(data.handlers).length <= 0) {
delete data.handlers
delete data.dispatcher
delete data.disabled
}
// Finally remove the element data if there is no data left
if (Object.getOwnPropertyNames(data).length === 0) {
Dom.removeElData(elem)
}
}
/**
* Loops through an array of event types and calls the requested method for each type.
*
* @param {Function} fn The event method we want to use.
* @param {Element|Object} elem Element or object to bind listeners to
* @param {String} type Type of event to bind to.
* @param {Function} callback Event listener.
* @private
* @function _handleMultipleEvents
*/
function _handleMultipleEvents(fn, elem, types, callback) {
types.forEach(function(type) {
// Call the event method for each one of the types
fn(elem, type, callback)
})
}
}, { './dom.js': 143, './guid.js': 147, 'global/document': 1, 'global/window': 2 }], 145: [function(_dereq_, module, exports) {
/**
* @file fn.js
*/
'use strict'
exports.__esModule = true
var _guidJs = _dereq_('./guid.js')
/**
* Bind (a.k.a proxy or Context). A simple method for changing the context of a function
* It also stores a unique id on the function so it can be easily removed from events
*
* @param {*} context The object to bind as scope
* @param {Function} fn The function to be bound to a scope
* @param {Number=} uid An optional unique ID for the function to be set
* @return {Function}
* @private
* @method bind
*/
var bind = function bind(context, fn, uid) {
// Make sure the function has a unique ID
if (!fn.guid) {
fn.guid = _guidJs.newGUID()
}
// Create the new function that changes the context
var ret = function ret() {
return fn.apply(context, arguments)
}
// Allow for the ability to individualize this function
// Needed in the case where multiple objects might share the same prototype
// IF both items add an event listener with the same function, then you try to remove just one
// it will remove both because they both have the same guid.
// when using this, you need to use the bind method when you remove the listener as well.
// currently used in text tracks
ret.guid = uid ? uid + '_' + fn.guid : fn.guid
return ret
}
exports.bind = bind
}, { './guid.js': 147 }], 146: [function(_dereq_, module, exports) {
/**
* @file format-time.js
*
* Format seconds as a time string, H:MM:SS or M:SS
* Supplying a guide (in seconds) will force a number of leading zeros
* to cover the length of the guide
*
* @param {Number} seconds Number of seconds to be turned into a string
* @param {Number} guide Number (in seconds) to model the string after
* @return {String} Time formatted as H:MM:SS or M:SS
* @private
* @function formatTime
*/
'use strict'
exports.__esModule = true
function formatTime(seconds) {
var guide = arguments.length <= 1 || arguments[1] === undefined ? seconds : arguments[1]
return (function() {
seconds = seconds < 0 ? 0 : seconds
var s = Math.floor(seconds % 60)
var m = Math.floor(seconds / 60 % 60)
var h = Math.floor(seconds / 3600)
var gm = Math.floor(guide / 60 % 60)
var gh = Math.floor(guide / 3600)
// handle invalid times
if (isNaN(seconds) || seconds === Infinity) {
// '-' is false for all relational operators (e.g. <, >=) so this setting
// will add the minimum number of fields specified by the guide
h = m = s = '-'
}
// Check if we need to show hours
h = h > 0 || gh > 0 ? h + ':' : ''
// If hours are showing, we may need to add a leading zero.
// Always show at least one digit of minutes.
m = ((h || gm >= 10) && m < 10 ? '0' + m : m) + ':'
// Check if leading zero is need for seconds
s = s < 10 ? '0' + s : s
return h + m + s
})()
}
exports['default'] = formatTime
module.exports = exports['default']
}, {}], 147: [function(_dereq_, module, exports) {
/**
* @file guid.js
*
* Unique ID for an element or function
* @type {Number}
* @private
*/
'use strict'
exports.__esModule = true
exports.newGUID = newGUID
var _guid = 1
/**
* Get the next unique ID
*
* @return {String}
* @function newGUID
*/
function newGUID() {
return _guid++
}
}, {}], 148: [function(_dereq_, module, exports) {
/**
* @file log.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
/**
* Log plain debug messages
*/
var log = function log() {
_logType(null, arguments)
}
/**
* Keep a history of log messages
* @type {Array}
*/
log.history = []
/**
* Log error messages
*/
log.error = function() {
_logType('error', arguments)
}
/**
* Log warning messages
*/
log.warn = function() {
_logType('warn', arguments)
}
/**
* Log messages to the console and history based on the type of message
*
* @param {String} type The type of message, or `null` for `log`
* @param {Object} args The args to be passed to the log
* @private
* @method _logType
*/
function _logType(type, args) {
// convert args to an array to get array functions
var argsArray = Array.prototype.slice.call(args)
// if there's no console then don't try to output messages
// they will still be stored in log.history
// Was setting these once outside of this function, but containing them
// in the function makes it easier to test cases where console doesn't exist
var noop = function noop() { }
var console = _globalWindow2['default']['console'] || {
'log': noop,
'warn': noop,
'error': noop
}
if (type) {
// add the type to the front of the message
argsArray.unshift(type.toUpperCase() + ':')
} else {
// default to log with no prefix
type = 'log'
}
// add to history
log.history.push(argsArray)
// add console prefix after adding to history
argsArray.unshift('VIDEOJS:')
// call appropriate log function
if (console[type].apply) {
console[type].apply(console, argsArray)
} else {
// ie8 doesn't allow error.apply, but it will just join() the array anyway
console[type](argsArray.join(' '))
}
}
exports['default'] = log
module.exports = exports['default']
}, { 'global/window': 2 }], 149: [function(_dereq_, module, exports) {
/**
* @file merge-options.js
*/
'use strict'
exports.__esModule = true
exports['default'] = mergeOptions
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
var _lodashCompatObjectMerge = _dereq_('lodash-compat/object/merge')
var _lodashCompatObjectMerge2 = _interopRequireDefault(_lodashCompatObjectMerge)
function isPlain(obj) {
return !!obj && typeof obj === 'object' && obj.toString() === '[object Object]' && obj.constructor === Object
}
/**
* Merge customizer. video.js simply overwrites non-simple objects
* (like arrays) instead of attempting to overlay them.
* @see https://lodash.com/docs#merge
*/
var customizer = function customizer(destination, source) {
// If we're not working with a plain object, copy the value as is
// If source is an array, for instance, it will replace destination
if (!isPlain(source)) {
return source
}
// If the new value is a plain object but the first object value is not
// we need to create a new object for the first object to merge with.
// This makes it consistent with how merge() works by default
// and also protects from later changes the to first object affecting
// the second object's values.
if (!isPlain(destination)) {
return mergeOptions(source)
}
}
/**
* Merge one or more options objects, recursively merging **only**
* plain object properties. Previously `deepMerge`.
*
* @param {...Object} source One or more objects to merge
* @returns {Object} a new object that is the union of all
* provided objects
* @function mergeOptions
*/
function mergeOptions() {
// contruct the call dynamically to handle the variable number of
// objects to merge
var args = Array.prototype.slice.call(arguments)
// unshift an empty object into the front of the call as the target
// of the merge
args.unshift({})
// customize conflict resolution to match our historical merge behavior
args.push(customizer)
_lodashCompatObjectMerge2['default'].apply(null, args)
// return the mutated result object
return args[0]
}
module.exports = exports['default']
}, { 'lodash-compat/object/merge': 40 }], 150: [function(_dereq_, module, exports) {
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
var createStyleElement = function createStyleElement(className) {
var style = _globalDocument2['default'].createElement('style')
style.className = className
return style
}
exports.createStyleElement = createStyleElement
var setTextContent = function setTextContent(el, content) {
if (el.styleSheet) {
el.styleSheet.cssText = content
} else {
el.textContent = content
}
}
exports.setTextContent = setTextContent
}, { 'global/document': 1 }], 151: [function(_dereq_, module, exports) {
'use strict'
exports.__esModule = true
exports.createTimeRanges = createTimeRanges
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
var _logJs = _dereq_('./log.js')
var _logJs2 = _interopRequireDefault(_logJs)
/**
* @file time-ranges.js
*
* Should create a fake TimeRange object
* Mimics an HTML5 time range instance, which has functions that
* return the start and end times for a range
* TimeRanges are returned by the buffered() method
*
* @param {(Number|Array)} Start of a single range or an array of ranges
* @param {Number} End of a single range
* @private
* @method createTimeRanges
*/
function createTimeRanges(start, end) {
if (Array.isArray(start)) {
return createTimeRangesObj(start)
} else if (start === undefined || end === undefined) {
return createTimeRangesObj()
}
return createTimeRangesObj([[start, end]])
}
exports.createTimeRange = createTimeRanges
function createTimeRangesObj(ranges) {
if (ranges === undefined || ranges.length === 0) {
return {
length: 0,
start: function start() {
throw new Error('This TimeRanges object is empty')
},
end: function end() {
throw new Error('This TimeRanges object is empty')
}
}
}
return {
length: ranges.length,
start: getRange.bind(null, 'start', 0, ranges),
end: getRange.bind(null, 'end', 1, ranges)
}
}
function getRange(fnName, valueIndex, ranges, rangeIndex) {
if (rangeIndex === undefined) {
_logJs2['default'].warn('DEPRECATED: Function \'' + fnName + '\' on \'TimeRanges\' called without an index argument.')
rangeIndex = 0
}
rangeCheck(fnName, rangeIndex, ranges.length - 1)
return ranges[rangeIndex][valueIndex]
}
function rangeCheck(fnName, index, maxIndex) {
if (index < 0 || index > maxIndex) {
throw new Error('Failed to execute \'' + fnName + '\' on \'TimeRanges\': The index provided (' + index + ') is greater than or equal to the maximum bound (' + maxIndex + ').')
}
}
}, { './log.js': 148 }], 152: [function(_dereq_, module, exports) {
/**
* @file to-title-case.js
*
* Uppercase the first letter of a string
*
* @param {String} string String to be uppercased
* @return {String}
* @private
* @method toTitleCase
*/
'use strict'
exports.__esModule = true
function toTitleCase(string) {
return string.charAt(0).toUpperCase() + string.slice(1)
}
exports['default'] = toTitleCase
module.exports = exports['default']
}, {}], 153: [function(_dereq_, module, exports) {
/**
* @file url.js
*/
'use strict'
exports.__esModule = true
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
/**
* Resolve and parse the elements of a URL
*
* @param {String} url The url to parse
* @return {Object} An object of url details
* @method parseUrl
*/
var parseUrl = function parseUrl(url) {
var props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host']
// add the url to an anchor and let the browser parse the URL
var a = _globalDocument2['default'].createElement('a')
a.href = url
// IE8 (and 9?) Fix
// ie8 doesn't parse the URL correctly until the anchor is actually
// added to the body, and an innerHTML is needed to trigger the parsing
var addToBody = a.host === '' && a.protocol !== 'file:'
var div = undefined
if (addToBody) {
div = _globalDocument2['default'].createElement('div')
div.innerHTML = ''
a = div.firstChild
// prevent the div from affecting layout
div.setAttribute('style', 'display:none; position:absolute;')
_globalDocument2['default'].body.appendChild(div)
}
// Copy the specific URL properties to a new object
// This is also needed for IE8 because the anchor loses its
// properties when it's removed from the dom
var details = {}
for (var i = 0; i < props.length; i++) {
details[props[i]] = a[props[i]]
}
// IE9 adds the port to the host property unlike everyone else. If
// a port identifier is added for standard ports, strip it.
if (details.protocol === 'http:') {
details.host = details.host.replace(/:80$/, '')
}
if (details.protocol === 'https:') {
details.host = details.host.replace(/:443$/, '')
}
if (addToBody) {
_globalDocument2['default'].body.removeChild(div)
}
return details
}
exports.parseUrl = parseUrl
/**
* Get absolute version of relative URL. Used to tell flash correct URL.
* http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue
*
* @param {String} url URL to make absolute
* @return {String} Absolute URL
* @private
* @method getAbsoluteURL
*/
var getAbsoluteURL = function getAbsoluteURL(url) {
// Check if absolute URL
if (!url.match(/^https?:\/\//)) {
// Convert to absolute URL. Flash hosted off-site needs an absolute URL.
var div = _globalDocument2['default'].createElement('div')
div.innerHTML = 'x'
url = div.firstChild.href
}
return url
}
exports.getAbsoluteURL = getAbsoluteURL
/**
* Returns the extension of the passed file name. It will return an empty string if you pass an invalid path
*
* @param {String} path The fileName path like '/path/to/file.mp4'
* @returns {String} The extension in lower case or an empty string if no extension could be found.
* @method getFileExtension
*/
var getFileExtension = function getFileExtension(path) {
if (typeof path === 'string') {
var splitPathRe = /^(\/?)([\s\S]*?)((?:\.{1,2}|[^\/]+?)(\.([^\.\/\?]+)))(?:[\/]*|[\?].*)$/i
var pathParts = splitPathRe.exec(path)
if (pathParts) {
return pathParts.pop().toLowerCase()
}
}
return ''
}
exports.getFileExtension = getFileExtension
/**
* Returns whether the url passed is a cross domain request or not.
*
* @param {String} url The url to check
* @return {Boolean} Whether it is a cross domain request or not
* @method isCrossOrigin
*/
var isCrossOrigin = function isCrossOrigin(url) {
var winLoc = _globalWindow2['default'].location
var urlInfo = parseUrl(url)
// IE8 protocol relative urls will return ':' for protocol
var srcProtocol = urlInfo.protocol === ':' ? winLoc.protocol : urlInfo.protocol
// Check if url is for another domain/origin
// IE8 doesn't know location.origin, so we won't rely on it here
var crossOrigin = srcProtocol + urlInfo.host !== winLoc.protocol + winLoc.host
return crossOrigin
}
exports.isCrossOrigin = isCrossOrigin
}, { 'global/document': 1, 'global/window': 2 }], 154: [function(_dereq_, module, exports) {
/**
* @file video.js
*/
'use strict'
exports.__esModule = true
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key] } } newObj['default'] = obj; return newObj } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj } }
var _globalWindow = _dereq_('global/window')
var _globalWindow2 = _interopRequireDefault(_globalWindow)
var _globalDocument = _dereq_('global/document')
var _globalDocument2 = _interopRequireDefault(_globalDocument)
var _setup = _dereq_('./setup')
var setup = _interopRequireWildcard(_setup)
var _utilsStylesheetJs = _dereq_('./utils/stylesheet.js')
var stylesheet = _interopRequireWildcard(_utilsStylesheetJs)
var _component = _dereq_('./component')
var _component2 = _interopRequireDefault(_component)
var _eventTarget = _dereq_('./event-target')
var _eventTarget2 = _interopRequireDefault(_eventTarget)
var _utilsEventsJs = _dereq_('./utils/events.js')
var Events = _interopRequireWildcard(_utilsEventsJs)
var _player = _dereq_('./player')
var _player2 = _interopRequireDefault(_player)
var _pluginsJs = _dereq_('./plugins.js')
var _pluginsJs2 = _interopRequireDefault(_pluginsJs)
var _srcJsUtilsMergeOptionsJs = _dereq_('../../src/js/utils/merge-options.js')
var _srcJsUtilsMergeOptionsJs2 = _interopRequireDefault(_srcJsUtilsMergeOptionsJs)
var _utilsFnJs = _dereq_('./utils/fn.js')
var Fn = _interopRequireWildcard(_utilsFnJs)
var _tracksTextTrackJs = _dereq_('./tracks/text-track.js')
var _tracksTextTrackJs2 = _interopRequireDefault(_tracksTextTrackJs)
var _tracksAudioTrackJs = _dereq_('./tracks/audio-track.js')
var _tracksAudioTrackJs2 = _interopRequireDefault(_tracksAudioTrackJs)
var _tracksVideoTrackJs = _dereq_('./tracks/video-track.js')
var _tracksVideoTrackJs2 = _interopRequireDefault(_tracksVideoTrackJs)
var _objectAssign = _dereq_('object.assign')
var _objectAssign2 = _interopRequireDefault(_objectAssign)
var _utilsTimeRangesJs = _dereq_('./utils/time-ranges.js')
var _utilsFormatTimeJs = _dereq_('./utils/format-time.js')
var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs)
var _utilsLogJs = _dereq_('./utils/log.js')
var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs)
var _utilsDomJs = _dereq_('./utils/dom.js')
var Dom = _interopRequireWildcard(_utilsDomJs)
var _utilsBrowserJs = _dereq_('./utils/browser.js')
var browser = _interopRequireWildcard(_utilsBrowserJs)
var _utilsUrlJs = _dereq_('./utils/url.js')
var Url = _interopRequireWildcard(_utilsUrlJs)
var _extendJs = _dereq_('./extend.js')
var _extendJs2 = _interopRequireDefault(_extendJs)
var _lodashCompatObjectMerge = _dereq_('lodash-compat/object/merge')
var _lodashCompatObjectMerge2 = _interopRequireDefault(_lodashCompatObjectMerge)
var _utilsCreateDeprecationProxyJs = _dereq_('./utils/create-deprecation-proxy.js')
var _utilsCreateDeprecationProxyJs2 = _interopRequireDefault(_utilsCreateDeprecationProxyJs)
var _xhr = _dereq_('xhr')
var _xhr2 = _interopRequireDefault(_xhr)
// Include the built-in techs
var _techTechJs = _dereq_('./tech/tech.js')
var _techTechJs2 = _interopRequireDefault(_techTechJs)
var _techHtml5Js = _dereq_('./tech/html5.js')
var _techHtml5Js2 = _interopRequireDefault(_techHtml5Js)
var _techFlashJs = _dereq_('./tech/flash.js')
var _techFlashJs2 = _interopRequireDefault(_techFlashJs)
// HTML5 Element Shim for IE8
if (typeof HTMLVideoElement === 'undefined') {
_globalDocument2['default'].createElement('video')
_globalDocument2['default'].createElement('audio')
_globalDocument2['default'].createElement('track')
}
/**
* Doubles as the main function for users to create a player instance and also
* the main library object.
* The `videojs` function can be used to initialize or retrieve a player.
* ```js
* var myPlayer = videojs('my_video_id');
* ```
*
* @param {String|Element} id Video element or video element ID
* @param {Object=} options Optional options object for config/settings
* @param {Function=} ready Optional ready callback
* @return {Player} A player instance
* @mixes videojs
* @method videojs
*/
var videojs = function videojs(id, options, ready) {
var tag = undefined // Element of ID
// Allow for element or ID to be passed in
// String ID
if (typeof id === 'string') {
// Adjust for jQuery ID syntax
if (id.indexOf('#') === 0) {
id = id.slice(1)
}
// If a player instance has already been created for this ID return it.
if (videojs.getPlayers()[id]) {
// If options or ready funtion are passed, warn
if (options) {
_utilsLogJs2['default'].warn('Player "' + id + '" is already initialised. Options will not be applied.')
}
if (ready) {
videojs.getPlayers()[id].ready(ready)
}
return videojs.getPlayers()[id]
// Otherwise get element for ID
} else {
tag = Dom.getEl(id)
}
// ID is a media element
} else {
tag = id
}
// Check for a useable element
if (!tag || !tag.nodeName) {
// re: nodeName, could be a box div also
throw new TypeError('The element or ID supplied is not valid. (videojs)') // Returns
}
// Element may have a player attr referring to an already created player instance.
// If not, set up a new player and return the instance.
return tag['player'] || _player2['default'].players[tag.playerId] || new _player2['default'](tag, options, ready)
}
// Add default styles
if (_globalWindow2['default'].VIDEOJS_NO_DYNAMIC_STYLE !== true) {
var style = Dom.$('.vjs-styles-defaults')
if (!style) {
style = stylesheet.createStyleElement('vjs-styles-defaults')
var head = Dom.$('head')
head.insertBefore(style, head.firstChild)
stylesheet.setTextContent(style, '\n .video-js {\n width: 300px;\n height: 150px;\n }\n\n .vjs-fluid {\n padding-top: 56.25%\n }\n ')
}
}
// Run Auto-load players
// You have to wait at least once in case this script is loaded after your video in the DOM (weird behavior only with minified version)
setup.autoSetupTimeout(1, videojs)
/*
* Current software version (semver)
*
* @type {String}
*/
videojs.VERSION = '5.10.2'
/**
* The global options object. These are the settings that take effect
* if no overrides are specified when the player is created.
*
* ```js
* videojs.options.autoplay = true
* // -> all players will autoplay by default
* ```
*
* @type {Object}
*/
videojs.options = _player2['default'].prototype.options_
/**
* Get an object with the currently created players, keyed by player ID
*
* @return {Object} The created players
* @mixes videojs
* @method getPlayers
*/
videojs.getPlayers = function() {
return _player2['default'].players
}
/**
* For backward compatibility, expose players object.
*
* @deprecated
* @memberOf videojs
* @property {Object|Proxy} players
*/
videojs.players = _utilsCreateDeprecationProxyJs2['default'](_player2['default'].players, {
get: 'Access to videojs.players is deprecated; use videojs.getPlayers instead',
set: 'Modification of videojs.players is deprecated'
})
/**
* Get a component class object by name
* ```js
* var VjsButton = videojs.getComponent('Button');
* // Create a new instance of the component
* var myButton = new VjsButton(myPlayer);
* ```
*
* @return {Component} Component identified by name
* @mixes videojs
* @method getComponent
*/
videojs.getComponent = _component2['default'].getComponent
/**
* Register a component so it can referred to by name
* Used when adding to other
* components, either through addChild
* `component.addChild('myComponent')`
* or through default children options
* `{ children: ['myComponent'] }`.
* ```js
* // Get a component to subclass
* var VjsButton = videojs.getComponent('Button');
* // Subclass the component (see 'extend' doc for more info)
* var MySpecialButton = videojs.extend(VjsButton, {});
* // Register the new component
* VjsButton.registerComponent('MySepcialButton', MySepcialButton);
* // (optionally) add the new component as a default player child
* myPlayer.addChild('MySepcialButton');
* ```
* NOTE: You could also just initialize the component before adding.
* `component.addChild(new MyComponent());`
*
* @param {String} The class name of the component
* @param {Component} The component class
* @return {Component} The newly registered component
* @mixes videojs
* @method registerComponent
*/
videojs.registerComponent = function(name, comp) {
if (_techTechJs2['default'].isTech(comp)) {
_utilsLogJs2['default'].warn('The ' + name + ' tech was registered as a component. It should instead be registered using videojs.registerTech(name, tech)')
}
_component2['default'].registerComponent.call(_component2['default'], name, comp)
}
/**
* Get a Tech class object by name
* ```js
* var Html5 = videojs.getTech('Html5');
* // Create a new instance of the component
* var html5 = new Html5(options);
* ```
*
* @return {Tech} Tech identified by name
* @mixes videojs
* @method getComponent
*/
videojs.getTech = _techTechJs2['default'].getTech
/**
* Register a Tech so it can referred to by name.
* This is used in the tech order for the player.
*
* ```js
* // get the Html5 Tech
* var Html5 = videojs.getTech('Html5');
* var MyTech = videojs.extend(Html5, {});
* // Register the new Tech
* VjsButton.registerTech('Tech', MyTech);
* var player = videojs('myplayer', {
* techOrder: ['myTech', 'html5']
* });
* ```
*
* @param {String} The class name of the tech
* @param {Tech} The tech class
* @return {Tech} The newly registered Tech
* @mixes videojs
* @method registerTech
*/
videojs.registerTech = _techTechJs2['default'].registerTech
/**
* A suite of browser and device tests
*
* @type {Object}
* @private
*/
videojs.browser = browser
/**
* Whether or not the browser supports touch events. Included for backward
* compatibility with 4.x, but deprecated. Use `videojs.browser.TOUCH_ENABLED`
* instead going forward.
*
* @deprecated
* @type {Boolean}
*/
videojs.TOUCH_ENABLED = browser.TOUCH_ENABLED
/**
* Subclass an existing class
* Mimics ES6 subclassing with the `extend` keyword
* ```js
* // Create a basic javascript 'class'
* function MyClass(name){
* // Set a property at initialization
* this.myName = name;
* }
* // Create an instance method
* MyClass.prototype.sayMyName = function(){
* alert(this.myName);
* };
* // Subclass the exisitng class and change the name
* // when initializing
* var MySubClass = videojs.extend(MyClass, {
* constructor: function(name) {
* // Call the super class constructor for the subclass
* MyClass.call(this, name)
* }
* });
* // Create an instance of the new sub class
* var myInstance = new MySubClass('John');
* myInstance.sayMyName(); // -> should alert "John"
* ```
*
* @param {Function} The Class to subclass
* @param {Object} An object including instace methods for the new class
* Optionally including a `constructor` function
* @return {Function} The newly created subclass
* @mixes videojs
* @method extend
*/
videojs.extend = _extendJs2['default']
/**
* Merge two options objects recursively
* Performs a deep merge like lodash.merge but **only merges plain objects**
* (not arrays, elements, anything else)
* Other values will be copied directly from the second object.
* ```js
* var defaultOptions = {
* foo: true,
* bar: {
* a: true,
* b: [1,2,3]
* }
* };
* var newOptions = {
* foo: false,
* bar: {
* b: [4,5,6]
* }
* };
* var result = videojs.mergeOptions(defaultOptions, newOptions);
* // result.foo = false;
* // result.bar.a = true;
* // result.bar.b = [4,5,6];
* ```
*
* @param {Object} defaults The options object whose values will be overriden
* @param {Object} overrides The options object with values to override the first
* @param {Object} etc Any number of additional options objects
*
* @return {Object} a new object with the merged values
* @mixes videojs
* @method mergeOptions
*/
videojs.mergeOptions = _srcJsUtilsMergeOptionsJs2['default']
/**
* Change the context (this) of a function
*
* videojs.bind(newContext, function(){
* this === newContext
* });
*
* NOTE: as of v5.0 we require an ES5 shim, so you should use the native
* `function(){}.bind(newContext);` instead of this.
*
* @param {*} context The object to bind as scope
* @param {Function} fn The function to be bound to a scope
* @param {Number=} uid An optional unique ID for the function to be set
* @return {Function}
*/
videojs.bind = Fn.bind
/**
* Create a Video.js player plugin
* Plugins are only initialized when options for the plugin are included
* in the player options, or the plugin function on the player instance is
* called.
* **See the plugin guide in the docs for a more detailed example**
* ```js
* // Make a plugin that alerts when the player plays
* videojs.plugin('myPlugin', function(myPluginOptions) {
* myPluginOptions = myPluginOptions || {};
*
* var player = this;
* var alertText = myPluginOptions.text || 'Player is playing!'
*
* player.on('play', function(){
* alert(alertText);
* });
* });
* // USAGE EXAMPLES
* // EXAMPLE 1: New player with plugin options, call plugin immediately
* var player1 = videojs('idOne', {
* myPlugin: {
* text: 'Custom text!'
* }
* });
* // Click play
* // --> Should alert 'Custom text!'
* // EXAMPLE 3: New player, initialize plugin later
* var player3 = videojs('idThree');
* // Click play
* // --> NO ALERT
* // Click pause
* // Initialize plugin using the plugin function on the player instance
* player3.myPlugin({
* text: 'Plugin added later!'
* });
* // Click play
* // --> Should alert 'Plugin added later!'
* ```
*
* @param {String} name The plugin name
* @param {Function} fn The plugin function that will be called with options
* @mixes videojs
* @method plugin
*/
videojs.plugin = _pluginsJs2['default']
/**
* Adding languages so that they're available to all players.
* ```js
* videojs.addLanguage('es', { 'Hello': 'Hola' });
* ```
*
* @param {String} code The language code or dictionary property
* @param {Object} data The data values to be translated
* @return {Object} The resulting language dictionary object
* @mixes videojs
* @method addLanguage
*/
videojs.addLanguage = function(code, data) {
var _merge
code = ('' + code).toLowerCase()
return _lodashCompatObjectMerge2['default'](videojs.options.languages, (_merge = {}, _merge[code] = data, _merge))[code]
}
/**
* Log debug messages.
*
* @param {...Object} messages One or more messages to log
*/
videojs.log = _utilsLogJs2['default']
/**
* Creates an emulated TimeRange object.
*
* @param {Number|Array} start Start time in seconds or an array of ranges
* @param {Number} end End time in seconds
* @return {Object} Fake TimeRange object
* @method createTimeRange
*/
videojs.createTimeRange = videojs.createTimeRanges = _utilsTimeRangesJs.createTimeRanges
/**
* Format seconds as a time string, H:MM:SS or M:SS
* Supplying a guide (in seconds) will force a number of leading zeros
* to cover the length of the guide
*
* @param {Number} seconds Number of seconds to be turned into a string
* @param {Number} guide Number (in seconds) to model the string after
* @return {String} Time formatted as H:MM:SS or M:SS
* @method formatTime
*/
videojs.formatTime = _utilsFormatTimeJs2['default']
/**
* Resolve and parse the elements of a URL
*
* @param {String} url The url to parse
* @return {Object} An object of url details
* @method parseUrl
*/
videojs.parseUrl = Url.parseUrl
/**
* Returns whether the url passed is a cross domain request or not.
*
* @param {String} url The url to check
* @return {Boolean} Whether it is a cross domain request or not
* @method isCrossOrigin
*/
videojs.isCrossOrigin = Url.isCrossOrigin
/**
* Event target class.
*
* @type {Function}
*/
videojs.EventTarget = _eventTarget2['default']
/**
* Add an event listener to element
* It stores the handler function in a separate cache object
* and adds a generic handler to the element's event,
* along with a unique id (guid) to the element.
*
* @param {Element|Object} elem Element or object to bind listeners to
* @param {String|Array} type Type of event to bind to.
* @param {Function} fn Event listener.
* @method on
*/
videojs.on = Events.on
/**
* Trigger a listener only once for an event
*
* @param {Element|Object} elem Element or object to
* @param {String|Array} type Name/type of event
* @param {Function} fn Event handler function
* @method one
*/
videojs.one = Events.one
/**
* Removes event listeners from an element
*
* @param {Element|Object} elem Object to remove listeners from
* @param {String|Array=} type Type of listener to remove. Don't include to remove all events from element.
* @param {Function} fn Specific listener to remove. Don't include to remove listeners for an event type.
* @method off
*/
videojs.off = Events.off
/**
* Trigger an event for an element
*
* @param {Element|Object} elem Element to trigger an event on
* @param {Event|Object|String} event A string (the type) or an event object with a type attribute
* @param {Object} [hash] data hash to pass along with the event
* @return {Boolean=} Returned only if default was prevented
* @method trigger
*/
videojs.trigger = Events.trigger
/**
* A cross-browser XMLHttpRequest wrapper. Here's a simple example:
*
* videojs.xhr({
* body: someJSONString,
* uri: "/foo",
* headers: {
* "Content-Type": "application/json"
* }
* }, function (err, resp, body) {
* // check resp.statusCode
* });
*
* Check out the [full
* documentation](https://github.com/Raynos/xhr/blob/v2.1.0/README.md)
* for more options.
*
* @param {Object} options settings for the request.
* @return {XMLHttpRequest|XDomainRequest} the request object.
* @see https://github.com/Raynos/xhr
*/
videojs.xhr = _xhr2['default']
/**
* TextTrack class
*
* @type {Function}
*/
videojs.TextTrack = _tracksTextTrackJs2['default']
/**
* export the AudioTrack class so that source handlers can create
* AudioTracks and then add them to the players AudioTrackList
*
* @type {Function}
*/
videojs.AudioTrack = _tracksAudioTrackJs2['default']
/**
* export the VideoTrack class so that source handlers can create
* VideoTracks and then add them to the players VideoTrackList
*
* @type {Function}
*/
videojs.VideoTrack = _tracksVideoTrackJs2['default']
/**
* Determines, via duck typing, whether or not a value is a DOM element.
*
* @method isEl
* @param {Mixed} value
* @return {Boolean}
*/
videojs.isEl = Dom.isEl
/**
* Determines, via duck typing, whether or not a value is a text node.
*
* @method isTextNode
* @param {Mixed} value
* @return {Boolean}
*/
videojs.isTextNode = Dom.isTextNode
/**
* Creates an element and applies properties.
*
* @method createEl
* @param {String} [tagName='div'] Name of tag to be created.
* @param {Object} [properties={}] Element properties to be applied.
* @param {Object} [attributes={}] Element attributes to be applied.
* @return {Element}
*/
videojs.createEl = Dom.createEl
/**
* Check if an element has a CSS class
*
* @method hasClass
* @param {Element} element Element to check
* @param {String} classToCheck Classname to check
*/
videojs.hasClass = Dom.hasElClass
/**
* Add a CSS class name to an element
*
* @method addClass
* @param {Element} element Element to add class name to
* @param {String} classToAdd Classname to add
*/
videojs.addClass = Dom.addElClass
/**
* Remove a CSS class name from an element
*
* @method removeClass
* @param {Element} element Element to remove from class name
* @param {String} classToRemove Classname to remove
*/
videojs.removeClass = Dom.removeElClass
/**
* Adds or removes a CSS class name on an element depending on an optional
* condition or the presence/absence of the class name.
*
* @method toggleElClass
* @param {Element} element
* @param {String} classToToggle
* @param {Boolean|Function} [predicate]
* Can be a function that returns a Boolean. If `true`, the class
* will be added; if `false`, the class will be removed. If not
* given, the class will be added if not present and vice versa.
*/
videojs.toggleClass = Dom.toggleElClass
/**
* Apply attributes to an HTML element.
*
* @method setAttributes
* @param {Element} el Target element.
* @param {Object=} attributes Element attributes to be applied.
*/
videojs.setAttributes = Dom.setElAttributes
/**
* Get an element's attribute values, as defined on the HTML tag
* Attributes are not the same as properties. They're defined on the tag
* or with setAttribute (which shouldn't be used with HTML)
* This will return true or false for boolean attributes.
*
* @method getAttributes
* @param {Element} tag Element from which to get tag attributes
* @return {Object}
*/
videojs.getAttributes = Dom.getElAttributes
/**
* Empties the contents of an element.
*
* @method emptyEl
* @param {Element} el
* @return {Element}
*/
videojs.emptyEl = Dom.emptyEl
/**
* Normalizes and appends content to an element.
*
* The content for an element can be passed in multiple types and
* combinations, whose behavior is as follows:
*
* - String
* Normalized into a text node.
*
* - Element, TextNode
* Passed through.
*
* - Array
* A one-dimensional array of strings, elements, nodes, or functions (which
* return single strings, elements, or nodes).
*
* - Function
* If the sole argument, is expected to produce a string, element,
* node, or array.
*
* @method appendContent
* @param {Element} el
* @param {String|Element|TextNode|Array|Function} content
* @return {Element}
*/
videojs.appendContent = Dom.appendContent
/**
* Normalizes and inserts content into an element; this is identical to
* `appendContent()`, except it empties the element first.
*
* The content for an element can be passed in multiple types and
* combinations, whose behavior is as follows:
*
* - String
* Normalized into a text node.
*
* - Element, TextNode
* Passed through.
*
* - Array
* A one-dimensional array of strings, elements, nodes, or functions (which
* return single strings, elements, or nodes).
*
* - Function
* If the sole argument, is expected to produce a string, element,
* node, or array.
*
* @method insertContent
* @param {Element} el
* @param {String|Element|TextNode|Array|Function} content
* @return {Element}
*/
videojs.insertContent = Dom.insertContent
/*
* Custom Universal Module Definition (UMD)
*
* Video.js will never be a non-browser lib so we can simplify UMD a bunch and
* still support requirejs and browserify. This also needs to be closure
* compiler compatible, so string keys are used.
*/
if (typeof define === 'function' && define['amd']) {
define('videojs', [], function() {
return videojs
})
// checking that module is an object too because of umdjs/umd#35
} else if (typeof exports === 'object' && typeof module === 'object') {
module['exports'] = videojs
}
exports['default'] = videojs
module.exports = exports['default']
}, { '../../src/js/utils/merge-options.js': 149, './component': 67, './event-target': 104, './extend.js': 105, './player': 113, './plugins.js': 114, './setup': 118, './tech/flash.js': 121, './tech/html5.js': 122, './tech/tech.js': 124, './tracks/audio-track.js': 126, './tracks/text-track.js': 134, './tracks/video-track.js': 139, './utils/browser.js': 140, './utils/create-deprecation-proxy.js': 142, './utils/dom.js': 143, './utils/events.js': 144, './utils/fn.js': 145, './utils/format-time.js': 146, './utils/log.js': 148, './utils/stylesheet.js': 150, './utils/time-ranges.js': 151, './utils/url.js': 153, 'global/document': 1, 'global/window': 2, 'lodash-compat/object/merge': 40, 'object.assign': 45, 'xhr': 56 }]
}, {}, [154])(154)
});
// # sourceMappingURL=video.js.map
/* vtt.js - v0.12.1 (https://github.com/mozilla/vtt.js) built on 08-07-2015 */
(function(root) {
var vttjs = root.vttjs = {}
var cueShim = vttjs.VTTCue
var regionShim = vttjs.VTTRegion
var oldVTTCue = root.VTTCue
var oldVTTRegion = root.VTTRegion
vttjs.shim = function() {
vttjs.VTTCue = cueShim
vttjs.VTTRegion = regionShim
}
vttjs.restore = function() {
vttjs.VTTCue = oldVTTCue
vttjs.VTTRegion = oldVTTRegion
}
}(this));
/**
* Copyright 2013 vtt.js Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
(function(root, vttjs) {
var autoKeyword = 'auto'
var directionSetting = {
'': true,
'lr': true,
'rl': true
}
var alignSetting = {
'start': true,
'middle': true,
'end': true,
'left': true,
'right': true
}
function findDirectionSetting(value) {
if (typeof value !== 'string') {
return false
}
var dir = directionSetting[value.toLowerCase()]
return dir ? value.toLowerCase() : false
}
function findAlignSetting(value) {
if (typeof value !== 'string') {
return false
}
var align = alignSetting[value.toLowerCase()]
return align ? value.toLowerCase() : false
}
function extend(obj) {
var i = 1
for (; i < arguments.length; i++) {
var cobj = arguments[i]
for (var p in cobj) {
obj[p] = cobj[p]
}
}
return obj
}
function VTTCue(startTime, endTime, text) {
var cue = this
var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent)
var baseObj = {}
if (isIE8) {
cue = document.createElement('custom')
} else {
baseObj.enumerable = true
}
/**
* Shim implementation specific properties. These properties are not in
* the spec.
*/
// Lets us know when the VTTCue's data has changed in such a way that we need
// to recompute its display state. This lets us compute its display state
// lazily.
cue.hasBeenReset = false
/**
* VTTCue and TextTrackCue properties
* http://dev.w3.org/html5/webvtt/#vttcue-interface
*/
var _id = ''
var _pauseOnExit = false
var _startTime = startTime
var _endTime = endTime
var _text = text
var _region = null
var _vertical = ''
var _snapToLines = true
var _line = 'auto'
var _lineAlign = 'start'
var _position = 50
var _positionAlign = 'middle'
var _size = 50
var _align = 'middle'
Object.defineProperty(cue,
'id', extend({}, baseObj, {
get: function() {
return _id
},
set: function(value) {
_id = '' + value
}
}))
Object.defineProperty(cue,
'pauseOnExit', extend({}, baseObj, {
get: function() {
return _pauseOnExit
},
set: function(value) {
_pauseOnExit = !!value
}
}))
Object.defineProperty(cue,
'startTime', extend({}, baseObj, {
get: function() {
return _startTime
},
set: function(value) {
if (typeof value !== 'number') {
throw new TypeError('Start time must be set to a number.')
}
_startTime = value
this.hasBeenReset = true
}
}))
Object.defineProperty(cue,
'endTime', extend({}, baseObj, {
get: function() {
return _endTime
},
set: function(value) {
if (typeof value !== 'number') {
throw new TypeError('End time must be set to a number.')
}
_endTime = value
this.hasBeenReset = true
}
}))
Object.defineProperty(cue,
'text', extend({}, baseObj, {
get: function() {
return _text
},
set: function(value) {
_text = '' + value
this.hasBeenReset = true
}
}))
Object.defineProperty(cue,
'region', extend({}, baseObj, {
get: function() {
return _region
},
set: function(value) {
_region = value
this.hasBeenReset = true
}
}))
Object.defineProperty(cue,
'vertical', extend({}, baseObj, {
get: function() {
return _vertical
},
set: function(value) {
var setting = findDirectionSetting(value)
// Have to check for false because the setting an be an empty string.
if (setting === false) {
throw new SyntaxError('An invalid or illegal string was specified.')
}
_vertical = setting
this.hasBeenReset = true
}
}))
Object.defineProperty(cue,
'snapToLines', extend({}, baseObj, {
get: function() {
return _snapToLines
},
set: function(value) {
_snapToLines = !!value
this.hasBeenReset = true
}
}))
Object.defineProperty(cue,
'line', extend({}, baseObj, {
get: function() {
return _line
},
set: function(value) {
if (typeof value !== 'number' && value !== autoKeyword) {
throw new SyntaxError('An invalid number or illegal string was specified.')
}
_line = value
this.hasBeenReset = true
}
}))
Object.defineProperty(cue,
'lineAlign', extend({}, baseObj, {
get: function() {
return _lineAlign
},
set: function(value) {
var setting = findAlignSetting(value)
if (!setting) {
throw new SyntaxError('An invalid or illegal string was specified.')
}
_lineAlign = setting
this.hasBeenReset = true
}
}))
Object.defineProperty(cue,
'position', extend({}, baseObj, {
get: function() {
return _position
},
set: function(value) {
if (value < 0 || value > 100) {
throw new Error('Position must be between 0 and 100.')
}
_position = value
this.hasBeenReset = true
}
}))
Object.defineProperty(cue,
'positionAlign', extend({}, baseObj, {
get: function() {
return _positionAlign
},
set: function(value) {
var setting = findAlignSetting(value)
if (!setting) {
throw new SyntaxError('An invalid or illegal string was specified.')
}
_positionAlign = setting
this.hasBeenReset = true
}
}))
Object.defineProperty(cue,
'size', extend({}, baseObj, {
get: function() {
return _size
},
set: function(value) {
if (value < 0 || value > 100) {
throw new Error('Size must be between 0 and 100.')
}
_size = value
this.hasBeenReset = true
}
}))
Object.defineProperty(cue,
'align', extend({}, baseObj, {
get: function() {
return _align
},
set: function(value) {
var setting = findAlignSetting(value)
if (!setting) {
throw new SyntaxError('An invalid or illegal string was specified.')
}
_align = setting
this.hasBeenReset = true
}
}))
/**
* Other