WebGLConstants-4c11ee5f.js 24 KB

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  1. /**
  2. * Cesium - https://github.com/CesiumGS/cesium
  3. *
  4. * Copyright 2011-2020 Cesium Contributors
  5. *
  6. * Licensed under the Apache License, Version 2.0 (the "License");
  7. * you may not use this file except in compliance with the License.
  8. * You may obtain a copy of the License at
  9. *
  10. * http://www.apache.org/licenses/LICENSE-2.0
  11. *
  12. * Unless required by applicable law or agreed to in writing, software
  13. * distributed under the License is distributed on an "AS IS" BASIS,
  14. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  15. * See the License for the specific language governing permissions and
  16. * limitations under the License.
  17. *
  18. * Columbus View (Pat. Pend.)
  19. *
  20. * Portions licensed separately.
  21. * See https://github.com/CesiumGS/cesium/blob/master/LICENSE.md for full licensing details.
  22. */
  23. define(['exports'], function (exports) { 'use strict';
  24. /**
  25. * Enum containing WebGL Constant values by name.
  26. * for use without an active WebGL context, or in cases where certain constants are unavailable using the WebGL context
  27. * (For example, in [Safari 9]{@link https://github.com/CesiumGS/cesium/issues/2989}).
  28. *
  29. * These match the constants from the [WebGL 1.0]{@link https://www.khronos.org/registry/webgl/specs/latest/1.0/}
  30. * and [WebGL 2.0]{@link https://www.khronos.org/registry/webgl/specs/latest/2.0/}
  31. * specifications.
  32. *
  33. * @exports WebGLConstants
  34. */
  35. var WebGLConstants = {
  36. DEPTH_BUFFER_BIT : 0x00000100,
  37. STENCIL_BUFFER_BIT : 0x00000400,
  38. COLOR_BUFFER_BIT : 0x00004000,
  39. POINTS : 0x0000,
  40. LINES : 0x0001,
  41. LINE_LOOP : 0x0002,
  42. LINE_STRIP : 0x0003,
  43. TRIANGLES : 0x0004,
  44. TRIANGLE_STRIP : 0x0005,
  45. TRIANGLE_FAN : 0x0006,
  46. ZERO : 0,
  47. ONE : 1,
  48. SRC_COLOR : 0x0300,
  49. ONE_MINUS_SRC_COLOR : 0x0301,
  50. SRC_ALPHA : 0x0302,
  51. ONE_MINUS_SRC_ALPHA : 0x0303,
  52. DST_ALPHA : 0x0304,
  53. ONE_MINUS_DST_ALPHA : 0x0305,
  54. DST_COLOR : 0x0306,
  55. ONE_MINUS_DST_COLOR : 0x0307,
  56. SRC_ALPHA_SATURATE : 0x0308,
  57. FUNC_ADD : 0x8006,
  58. BLEND_EQUATION : 0x8009,
  59. BLEND_EQUATION_RGB : 0x8009, // same as BLEND_EQUATION
  60. BLEND_EQUATION_ALPHA : 0x883D,
  61. FUNC_SUBTRACT : 0x800A,
  62. FUNC_REVERSE_SUBTRACT : 0x800B,
  63. BLEND_DST_RGB : 0x80C8,
  64. BLEND_SRC_RGB : 0x80C9,
  65. BLEND_DST_ALPHA : 0x80CA,
  66. BLEND_SRC_ALPHA : 0x80CB,
  67. CONSTANT_COLOR : 0x8001,
  68. ONE_MINUS_CONSTANT_COLOR : 0x8002,
  69. CONSTANT_ALPHA : 0x8003,
  70. ONE_MINUS_CONSTANT_ALPHA : 0x8004,
  71. BLEND_COLOR : 0x8005,
  72. ARRAY_BUFFER : 0x8892,
  73. ELEMENT_ARRAY_BUFFER : 0x8893,
  74. ARRAY_BUFFER_BINDING : 0x8894,
  75. ELEMENT_ARRAY_BUFFER_BINDING : 0x8895,
  76. STREAM_DRAW : 0x88E0,
  77. STATIC_DRAW : 0x88E4,
  78. DYNAMIC_DRAW : 0x88E8,
  79. BUFFER_SIZE : 0x8764,
  80. BUFFER_USAGE : 0x8765,
  81. CURRENT_VERTEX_ATTRIB : 0x8626,
  82. FRONT : 0x0404,
  83. BACK : 0x0405,
  84. FRONT_AND_BACK : 0x0408,
  85. CULL_FACE : 0x0B44,
  86. BLEND : 0x0BE2,
  87. DITHER : 0x0BD0,
  88. STENCIL_TEST : 0x0B90,
  89. DEPTH_TEST : 0x0B71,
  90. SCISSOR_TEST : 0x0C11,
  91. POLYGON_OFFSET_FILL : 0x8037,
  92. SAMPLE_ALPHA_TO_COVERAGE : 0x809E,
  93. SAMPLE_COVERAGE : 0x80A0,
  94. NO_ERROR : 0,
  95. INVALID_ENUM : 0x0500,
  96. INVALID_VALUE : 0x0501,
  97. INVALID_OPERATION : 0x0502,
  98. OUT_OF_MEMORY : 0x0505,
  99. CW : 0x0900,
  100. CCW : 0x0901,
  101. LINE_WIDTH : 0x0B21,
  102. ALIASED_POINT_SIZE_RANGE : 0x846D,
  103. ALIASED_LINE_WIDTH_RANGE : 0x846E,
  104. CULL_FACE_MODE : 0x0B45,
  105. FRONT_FACE : 0x0B46,
  106. DEPTH_RANGE : 0x0B70,
  107. DEPTH_WRITEMASK : 0x0B72,
  108. DEPTH_CLEAR_VALUE : 0x0B73,
  109. DEPTH_FUNC : 0x0B74,
  110. STENCIL_CLEAR_VALUE : 0x0B91,
  111. STENCIL_FUNC : 0x0B92,
  112. STENCIL_FAIL : 0x0B94,
  113. STENCIL_PASS_DEPTH_FAIL : 0x0B95,
  114. STENCIL_PASS_DEPTH_PASS : 0x0B96,
  115. STENCIL_REF : 0x0B97,
  116. STENCIL_VALUE_MASK : 0x0B93,
  117. STENCIL_WRITEMASK : 0x0B98,
  118. STENCIL_BACK_FUNC : 0x8800,
  119. STENCIL_BACK_FAIL : 0x8801,
  120. STENCIL_BACK_PASS_DEPTH_FAIL : 0x8802,
  121. STENCIL_BACK_PASS_DEPTH_PASS : 0x8803,
  122. STENCIL_BACK_REF : 0x8CA3,
  123. STENCIL_BACK_VALUE_MASK : 0x8CA4,
  124. STENCIL_BACK_WRITEMASK : 0x8CA5,
  125. VIEWPORT : 0x0BA2,
  126. SCISSOR_BOX : 0x0C10,
  127. COLOR_CLEAR_VALUE : 0x0C22,
  128. COLOR_WRITEMASK : 0x0C23,
  129. UNPACK_ALIGNMENT : 0x0CF5,
  130. PACK_ALIGNMENT : 0x0D05,
  131. MAX_TEXTURE_SIZE : 0x0D33,
  132. MAX_VIEWPORT_DIMS : 0x0D3A,
  133. SUBPIXEL_BITS : 0x0D50,
  134. RED_BITS : 0x0D52,
  135. GREEN_BITS : 0x0D53,
  136. BLUE_BITS : 0x0D54,
  137. ALPHA_BITS : 0x0D55,
  138. DEPTH_BITS : 0x0D56,
  139. STENCIL_BITS : 0x0D57,
  140. POLYGON_OFFSET_UNITS : 0x2A00,
  141. POLYGON_OFFSET_FACTOR : 0x8038,
  142. TEXTURE_BINDING_2D : 0x8069,
  143. SAMPLE_BUFFERS : 0x80A8,
  144. SAMPLES : 0x80A9,
  145. SAMPLE_COVERAGE_VALUE : 0x80AA,
  146. SAMPLE_COVERAGE_INVERT : 0x80AB,
  147. COMPRESSED_TEXTURE_FORMATS : 0x86A3,
  148. DONT_CARE : 0x1100,
  149. FASTEST : 0x1101,
  150. NICEST : 0x1102,
  151. GENERATE_MIPMAP_HINT : 0x8192,
  152. BYTE : 0x1400,
  153. UNSIGNED_BYTE : 0x1401,
  154. SHORT : 0x1402,
  155. UNSIGNED_SHORT : 0x1403,
  156. INT : 0x1404,
  157. UNSIGNED_INT : 0x1405,
  158. FLOAT : 0x1406,
  159. DEPTH_COMPONENT : 0x1902,
  160. ALPHA : 0x1906,
  161. RGB : 0x1907,
  162. RGBA : 0x1908,
  163. LUMINANCE : 0x1909,
  164. LUMINANCE_ALPHA : 0x190A,
  165. UNSIGNED_SHORT_4_4_4_4 : 0x8033,
  166. UNSIGNED_SHORT_5_5_5_1 : 0x8034,
  167. UNSIGNED_SHORT_5_6_5 : 0x8363,
  168. FRAGMENT_SHADER : 0x8B30,
  169. VERTEX_SHADER : 0x8B31,
  170. MAX_VERTEX_ATTRIBS : 0x8869,
  171. MAX_VERTEX_UNIFORM_VECTORS : 0x8DFB,
  172. MAX_VARYING_VECTORS : 0x8DFC,
  173. MAX_COMBINED_TEXTURE_IMAGE_UNITS : 0x8B4D,
  174. MAX_VERTEX_TEXTURE_IMAGE_UNITS : 0x8B4C,
  175. MAX_TEXTURE_IMAGE_UNITS : 0x8872,
  176. MAX_FRAGMENT_UNIFORM_VECTORS : 0x8DFD,
  177. SHADER_TYPE : 0x8B4F,
  178. DELETE_STATUS : 0x8B80,
  179. LINK_STATUS : 0x8B82,
  180. VALIDATE_STATUS : 0x8B83,
  181. ATTACHED_SHADERS : 0x8B85,
  182. ACTIVE_UNIFORMS : 0x8B86,
  183. ACTIVE_ATTRIBUTES : 0x8B89,
  184. SHADING_LANGUAGE_VERSION : 0x8B8C,
  185. CURRENT_PROGRAM : 0x8B8D,
  186. NEVER : 0x0200,
  187. LESS : 0x0201,
  188. EQUAL : 0x0202,
  189. LEQUAL : 0x0203,
  190. GREATER : 0x0204,
  191. NOTEQUAL : 0x0205,
  192. GEQUAL : 0x0206,
  193. ALWAYS : 0x0207,
  194. KEEP : 0x1E00,
  195. REPLACE : 0x1E01,
  196. INCR : 0x1E02,
  197. DECR : 0x1E03,
  198. INVERT : 0x150A,
  199. INCR_WRAP : 0x8507,
  200. DECR_WRAP : 0x8508,
  201. VENDOR : 0x1F00,
  202. RENDERER : 0x1F01,
  203. VERSION : 0x1F02,
  204. NEAREST : 0x2600,
  205. LINEAR : 0x2601,
  206. NEAREST_MIPMAP_NEAREST : 0x2700,
  207. LINEAR_MIPMAP_NEAREST : 0x2701,
  208. NEAREST_MIPMAP_LINEAR : 0x2702,
  209. LINEAR_MIPMAP_LINEAR : 0x2703,
  210. TEXTURE_MAG_FILTER : 0x2800,
  211. TEXTURE_MIN_FILTER : 0x2801,
  212. TEXTURE_WRAP_S : 0x2802,
  213. TEXTURE_WRAP_T : 0x2803,
  214. TEXTURE_2D : 0x0DE1,
  215. TEXTURE : 0x1702,
  216. TEXTURE_CUBE_MAP : 0x8513,
  217. TEXTURE_BINDING_CUBE_MAP : 0x8514,
  218. TEXTURE_CUBE_MAP_POSITIVE_X : 0x8515,
  219. TEXTURE_CUBE_MAP_NEGATIVE_X : 0x8516,
  220. TEXTURE_CUBE_MAP_POSITIVE_Y : 0x8517,
  221. TEXTURE_CUBE_MAP_NEGATIVE_Y : 0x8518,
  222. TEXTURE_CUBE_MAP_POSITIVE_Z : 0x8519,
  223. TEXTURE_CUBE_MAP_NEGATIVE_Z : 0x851A,
  224. MAX_CUBE_MAP_TEXTURE_SIZE : 0x851C,
  225. TEXTURE0 : 0x84C0,
  226. TEXTURE1 : 0x84C1,
  227. TEXTURE2 : 0x84C2,
  228. TEXTURE3 : 0x84C3,
  229. TEXTURE4 : 0x84C4,
  230. TEXTURE5 : 0x84C5,
  231. TEXTURE6 : 0x84C6,
  232. TEXTURE7 : 0x84C7,
  233. TEXTURE8 : 0x84C8,
  234. TEXTURE9 : 0x84C9,
  235. TEXTURE10 : 0x84CA,
  236. TEXTURE11 : 0x84CB,
  237. TEXTURE12 : 0x84CC,
  238. TEXTURE13 : 0x84CD,
  239. TEXTURE14 : 0x84CE,
  240. TEXTURE15 : 0x84CF,
  241. TEXTURE16 : 0x84D0,
  242. TEXTURE17 : 0x84D1,
  243. TEXTURE18 : 0x84D2,
  244. TEXTURE19 : 0x84D3,
  245. TEXTURE20 : 0x84D4,
  246. TEXTURE21 : 0x84D5,
  247. TEXTURE22 : 0x84D6,
  248. TEXTURE23 : 0x84D7,
  249. TEXTURE24 : 0x84D8,
  250. TEXTURE25 : 0x84D9,
  251. TEXTURE26 : 0x84DA,
  252. TEXTURE27 : 0x84DB,
  253. TEXTURE28 : 0x84DC,
  254. TEXTURE29 : 0x84DD,
  255. TEXTURE30 : 0x84DE,
  256. TEXTURE31 : 0x84DF,
  257. ACTIVE_TEXTURE : 0x84E0,
  258. REPEAT : 0x2901,
  259. CLAMP_TO_EDGE : 0x812F,
  260. MIRRORED_REPEAT : 0x8370,
  261. FLOAT_VEC2 : 0x8B50,
  262. FLOAT_VEC3 : 0x8B51,
  263. FLOAT_VEC4 : 0x8B52,
  264. INT_VEC2 : 0x8B53,
  265. INT_VEC3 : 0x8B54,
  266. INT_VEC4 : 0x8B55,
  267. BOOL : 0x8B56,
  268. BOOL_VEC2 : 0x8B57,
  269. BOOL_VEC3 : 0x8B58,
  270. BOOL_VEC4 : 0x8B59,
  271. FLOAT_MAT2 : 0x8B5A,
  272. FLOAT_MAT3 : 0x8B5B,
  273. FLOAT_MAT4 : 0x8B5C,
  274. SAMPLER_2D : 0x8B5E,
  275. SAMPLER_CUBE : 0x8B60,
  276. VERTEX_ATTRIB_ARRAY_ENABLED : 0x8622,
  277. VERTEX_ATTRIB_ARRAY_SIZE : 0x8623,
  278. VERTEX_ATTRIB_ARRAY_STRIDE : 0x8624,
  279. VERTEX_ATTRIB_ARRAY_TYPE : 0x8625,
  280. VERTEX_ATTRIB_ARRAY_NORMALIZED : 0x886A,
  281. VERTEX_ATTRIB_ARRAY_POINTER : 0x8645,
  282. VERTEX_ATTRIB_ARRAY_BUFFER_BINDING : 0x889F,
  283. IMPLEMENTATION_COLOR_READ_TYPE : 0x8B9A,
  284. IMPLEMENTATION_COLOR_READ_FORMAT : 0x8B9B,
  285. COMPILE_STATUS : 0x8B81,
  286. LOW_FLOAT : 0x8DF0,
  287. MEDIUM_FLOAT : 0x8DF1,
  288. HIGH_FLOAT : 0x8DF2,
  289. LOW_INT : 0x8DF3,
  290. MEDIUM_INT : 0x8DF4,
  291. HIGH_INT : 0x8DF5,
  292. FRAMEBUFFER : 0x8D40,
  293. RENDERBUFFER : 0x8D41,
  294. RGBA4 : 0x8056,
  295. RGB5_A1 : 0x8057,
  296. RGB565 : 0x8D62,
  297. DEPTH_COMPONENT16 : 0x81A5,
  298. STENCIL_INDEX : 0x1901,
  299. STENCIL_INDEX8 : 0x8D48,
  300. DEPTH_STENCIL : 0x84F9,
  301. RENDERBUFFER_WIDTH : 0x8D42,
  302. RENDERBUFFER_HEIGHT : 0x8D43,
  303. RENDERBUFFER_INTERNAL_FORMAT : 0x8D44,
  304. RENDERBUFFER_RED_SIZE : 0x8D50,
  305. RENDERBUFFER_GREEN_SIZE : 0x8D51,
  306. RENDERBUFFER_BLUE_SIZE : 0x8D52,
  307. RENDERBUFFER_ALPHA_SIZE : 0x8D53,
  308. RENDERBUFFER_DEPTH_SIZE : 0x8D54,
  309. RENDERBUFFER_STENCIL_SIZE : 0x8D55,
  310. FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE : 0x8CD0,
  311. FRAMEBUFFER_ATTACHMENT_OBJECT_NAME : 0x8CD1,
  312. FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL : 0x8CD2,
  313. FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE : 0x8CD3,
  314. COLOR_ATTACHMENT0 : 0x8CE0,
  315. DEPTH_ATTACHMENT : 0x8D00,
  316. STENCIL_ATTACHMENT : 0x8D20,
  317. DEPTH_STENCIL_ATTACHMENT : 0x821A,
  318. NONE : 0,
  319. FRAMEBUFFER_COMPLETE : 0x8CD5,
  320. FRAMEBUFFER_INCOMPLETE_ATTACHMENT : 0x8CD6,
  321. FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT : 0x8CD7,
  322. FRAMEBUFFER_INCOMPLETE_DIMENSIONS : 0x8CD9,
  323. FRAMEBUFFER_UNSUPPORTED : 0x8CDD,
  324. FRAMEBUFFER_BINDING : 0x8CA6,
  325. RENDERBUFFER_BINDING : 0x8CA7,
  326. MAX_RENDERBUFFER_SIZE : 0x84E8,
  327. INVALID_FRAMEBUFFER_OPERATION : 0x0506,
  328. UNPACK_FLIP_Y_WEBGL : 0x9240,
  329. UNPACK_PREMULTIPLY_ALPHA_WEBGL : 0x9241,
  330. CONTEXT_LOST_WEBGL : 0x9242,
  331. UNPACK_COLORSPACE_CONVERSION_WEBGL : 0x9243,
  332. BROWSER_DEFAULT_WEBGL : 0x9244,
  333. // WEBGL_compressed_texture_s3tc
  334. COMPRESSED_RGB_S3TC_DXT1_EXT : 0x83F0,
  335. COMPRESSED_RGBA_S3TC_DXT1_EXT : 0x83F1,
  336. COMPRESSED_RGBA_S3TC_DXT3_EXT : 0x83F2,
  337. COMPRESSED_RGBA_S3TC_DXT5_EXT : 0x83F3,
  338. // WEBGL_compressed_texture_pvrtc
  339. COMPRESSED_RGB_PVRTC_4BPPV1_IMG : 0x8C00,
  340. COMPRESSED_RGB_PVRTC_2BPPV1_IMG : 0x8C01,
  341. COMPRESSED_RGBA_PVRTC_4BPPV1_IMG : 0x8C02,
  342. COMPRESSED_RGBA_PVRTC_2BPPV1_IMG : 0x8C03,
  343. // WEBGL_compressed_texture_etc1
  344. COMPRESSED_RGB_ETC1_WEBGL : 0x8D64,
  345. // EXT_color_buffer_half_float
  346. HALF_FLOAT_OES : 0x8D61,
  347. // Desktop OpenGL
  348. DOUBLE : 0x140A,
  349. // WebGL 2
  350. READ_BUFFER : 0x0C02,
  351. UNPACK_ROW_LENGTH : 0x0CF2,
  352. UNPACK_SKIP_ROWS : 0x0CF3,
  353. UNPACK_SKIP_PIXELS : 0x0CF4,
  354. PACK_ROW_LENGTH : 0x0D02,
  355. PACK_SKIP_ROWS : 0x0D03,
  356. PACK_SKIP_PIXELS : 0x0D04,
  357. COLOR : 0x1800,
  358. DEPTH : 0x1801,
  359. STENCIL : 0x1802,
  360. RED : 0x1903,
  361. RGB8 : 0x8051,
  362. RGBA8 : 0x8058,
  363. RGB10_A2 : 0x8059,
  364. TEXTURE_BINDING_3D : 0x806A,
  365. UNPACK_SKIP_IMAGES : 0x806D,
  366. UNPACK_IMAGE_HEIGHT : 0x806E,
  367. TEXTURE_3D : 0x806F,
  368. TEXTURE_WRAP_R : 0x8072,
  369. MAX_3D_TEXTURE_SIZE : 0x8073,
  370. UNSIGNED_INT_2_10_10_10_REV : 0x8368,
  371. MAX_ELEMENTS_VERTICES : 0x80E8,
  372. MAX_ELEMENTS_INDICES : 0x80E9,
  373. TEXTURE_MIN_LOD : 0x813A,
  374. TEXTURE_MAX_LOD : 0x813B,
  375. TEXTURE_BASE_LEVEL : 0x813C,
  376. TEXTURE_MAX_LEVEL : 0x813D,
  377. MIN : 0x8007,
  378. MAX : 0x8008,
  379. DEPTH_COMPONENT24 : 0x81A6,
  380. MAX_TEXTURE_LOD_BIAS : 0x84FD,
  381. TEXTURE_COMPARE_MODE : 0x884C,
  382. TEXTURE_COMPARE_FUNC : 0x884D,
  383. CURRENT_QUERY : 0x8865,
  384. QUERY_RESULT : 0x8866,
  385. QUERY_RESULT_AVAILABLE : 0x8867,
  386. STREAM_READ : 0x88E1,
  387. STREAM_COPY : 0x88E2,
  388. STATIC_READ : 0x88E5,
  389. STATIC_COPY : 0x88E6,
  390. DYNAMIC_READ : 0x88E9,
  391. DYNAMIC_COPY : 0x88EA,
  392. MAX_DRAW_BUFFERS : 0x8824,
  393. DRAW_BUFFER0 : 0x8825,
  394. DRAW_BUFFER1 : 0x8826,
  395. DRAW_BUFFER2 : 0x8827,
  396. DRAW_BUFFER3 : 0x8828,
  397. DRAW_BUFFER4 : 0x8829,
  398. DRAW_BUFFER5 : 0x882A,
  399. DRAW_BUFFER6 : 0x882B,
  400. DRAW_BUFFER7 : 0x882C,
  401. DRAW_BUFFER8 : 0x882D,
  402. DRAW_BUFFER9 : 0x882E,
  403. DRAW_BUFFER10 : 0x882F,
  404. DRAW_BUFFER11 : 0x8830,
  405. DRAW_BUFFER12 : 0x8831,
  406. DRAW_BUFFER13 : 0x8832,
  407. DRAW_BUFFER14 : 0x8833,
  408. DRAW_BUFFER15 : 0x8834,
  409. MAX_FRAGMENT_UNIFORM_COMPONENTS : 0x8B49,
  410. MAX_VERTEX_UNIFORM_COMPONENTS : 0x8B4A,
  411. SAMPLER_3D : 0x8B5F,
  412. SAMPLER_2D_SHADOW : 0x8B62,
  413. FRAGMENT_SHADER_DERIVATIVE_HINT : 0x8B8B,
  414. PIXEL_PACK_BUFFER : 0x88EB,
  415. PIXEL_UNPACK_BUFFER : 0x88EC,
  416. PIXEL_PACK_BUFFER_BINDING : 0x88ED,
  417. PIXEL_UNPACK_BUFFER_BINDING : 0x88EF,
  418. FLOAT_MAT2x3 : 0x8B65,
  419. FLOAT_MAT2x4 : 0x8B66,
  420. FLOAT_MAT3x2 : 0x8B67,
  421. FLOAT_MAT3x4 : 0x8B68,
  422. FLOAT_MAT4x2 : 0x8B69,
  423. FLOAT_MAT4x3 : 0x8B6A,
  424. SRGB : 0x8C40,
  425. SRGB8 : 0x8C41,
  426. SRGB8_ALPHA8 : 0x8C43,
  427. COMPARE_REF_TO_TEXTURE : 0x884E,
  428. RGBA32F : 0x8814,
  429. RGB32F : 0x8815,
  430. RGBA16F : 0x881A,
  431. RGB16F : 0x881B,
  432. VERTEX_ATTRIB_ARRAY_INTEGER : 0x88FD,
  433. MAX_ARRAY_TEXTURE_LAYERS : 0x88FF,
  434. MIN_PROGRAM_TEXEL_OFFSET : 0x8904,
  435. MAX_PROGRAM_TEXEL_OFFSET : 0x8905,
  436. MAX_VARYING_COMPONENTS : 0x8B4B,
  437. TEXTURE_2D_ARRAY : 0x8C1A,
  438. TEXTURE_BINDING_2D_ARRAY : 0x8C1D,
  439. R11F_G11F_B10F : 0x8C3A,
  440. UNSIGNED_INT_10F_11F_11F_REV : 0x8C3B,
  441. RGB9_E5 : 0x8C3D,
  442. UNSIGNED_INT_5_9_9_9_REV : 0x8C3E,
  443. TRANSFORM_FEEDBACK_BUFFER_MODE : 0x8C7F,
  444. MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS : 0x8C80,
  445. TRANSFORM_FEEDBACK_VARYINGS : 0x8C83,
  446. TRANSFORM_FEEDBACK_BUFFER_START : 0x8C84,
  447. TRANSFORM_FEEDBACK_BUFFER_SIZE : 0x8C85,
  448. TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN : 0x8C88,
  449. RASTERIZER_DISCARD : 0x8C89,
  450. MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS : 0x8C8A,
  451. MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS : 0x8C8B,
  452. INTERLEAVED_ATTRIBS : 0x8C8C,
  453. SEPARATE_ATTRIBS : 0x8C8D,
  454. TRANSFORM_FEEDBACK_BUFFER : 0x8C8E,
  455. TRANSFORM_FEEDBACK_BUFFER_BINDING : 0x8C8F,
  456. RGBA32UI : 0x8D70,
  457. RGB32UI : 0x8D71,
  458. RGBA16UI : 0x8D76,
  459. RGB16UI : 0x8D77,
  460. RGBA8UI : 0x8D7C,
  461. RGB8UI : 0x8D7D,
  462. RGBA32I : 0x8D82,
  463. RGB32I : 0x8D83,
  464. RGBA16I : 0x8D88,
  465. RGB16I : 0x8D89,
  466. RGBA8I : 0x8D8E,
  467. RGB8I : 0x8D8F,
  468. RED_INTEGER : 0x8D94,
  469. RGB_INTEGER : 0x8D98,
  470. RGBA_INTEGER : 0x8D99,
  471. SAMPLER_2D_ARRAY : 0x8DC1,
  472. SAMPLER_2D_ARRAY_SHADOW : 0x8DC4,
  473. SAMPLER_CUBE_SHADOW : 0x8DC5,
  474. UNSIGNED_INT_VEC2 : 0x8DC6,
  475. UNSIGNED_INT_VEC3 : 0x8DC7,
  476. UNSIGNED_INT_VEC4 : 0x8DC8,
  477. INT_SAMPLER_2D : 0x8DCA,
  478. INT_SAMPLER_3D : 0x8DCB,
  479. INT_SAMPLER_CUBE : 0x8DCC,
  480. INT_SAMPLER_2D_ARRAY : 0x8DCF,
  481. UNSIGNED_INT_SAMPLER_2D : 0x8DD2,
  482. UNSIGNED_INT_SAMPLER_3D : 0x8DD3,
  483. UNSIGNED_INT_SAMPLER_CUBE : 0x8DD4,
  484. UNSIGNED_INT_SAMPLER_2D_ARRAY : 0x8DD7,
  485. DEPTH_COMPONENT32F : 0x8CAC,
  486. DEPTH32F_STENCIL8 : 0x8CAD,
  487. FLOAT_32_UNSIGNED_INT_24_8_REV : 0x8DAD,
  488. FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING : 0x8210,
  489. FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE : 0x8211,
  490. FRAMEBUFFER_ATTACHMENT_RED_SIZE : 0x8212,
  491. FRAMEBUFFER_ATTACHMENT_GREEN_SIZE : 0x8213,
  492. FRAMEBUFFER_ATTACHMENT_BLUE_SIZE : 0x8214,
  493. FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE : 0x8215,
  494. FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE : 0x8216,
  495. FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE : 0x8217,
  496. FRAMEBUFFER_DEFAULT : 0x8218,
  497. UNSIGNED_INT_24_8 : 0x84FA,
  498. DEPTH24_STENCIL8 : 0x88F0,
  499. UNSIGNED_NORMALIZED : 0x8C17,
  500. DRAW_FRAMEBUFFER_BINDING : 0x8CA6, // Same as FRAMEBUFFER_BINDING
  501. READ_FRAMEBUFFER : 0x8CA8,
  502. DRAW_FRAMEBUFFER : 0x8CA9,
  503. READ_FRAMEBUFFER_BINDING : 0x8CAA,
  504. RENDERBUFFER_SAMPLES : 0x8CAB,
  505. FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER : 0x8CD4,
  506. MAX_COLOR_ATTACHMENTS : 0x8CDF,
  507. COLOR_ATTACHMENT1 : 0x8CE1,
  508. COLOR_ATTACHMENT2 : 0x8CE2,
  509. COLOR_ATTACHMENT3 : 0x8CE3,
  510. COLOR_ATTACHMENT4 : 0x8CE4,
  511. COLOR_ATTACHMENT5 : 0x8CE5,
  512. COLOR_ATTACHMENT6 : 0x8CE6,
  513. COLOR_ATTACHMENT7 : 0x8CE7,
  514. COLOR_ATTACHMENT8 : 0x8CE8,
  515. COLOR_ATTACHMENT9 : 0x8CE9,
  516. COLOR_ATTACHMENT10 : 0x8CEA,
  517. COLOR_ATTACHMENT11 : 0x8CEB,
  518. COLOR_ATTACHMENT12 : 0x8CEC,
  519. COLOR_ATTACHMENT13 : 0x8CED,
  520. COLOR_ATTACHMENT14 : 0x8CEE,
  521. COLOR_ATTACHMENT15 : 0x8CEF,
  522. FRAMEBUFFER_INCOMPLETE_MULTISAMPLE : 0x8D56,
  523. MAX_SAMPLES : 0x8D57,
  524. HALF_FLOAT : 0x140B,
  525. RG : 0x8227,
  526. RG_INTEGER : 0x8228,
  527. R8 : 0x8229,
  528. RG8 : 0x822B,
  529. R16F : 0x822D,
  530. R32F : 0x822E,
  531. RG16F : 0x822F,
  532. RG32F : 0x8230,
  533. R8I : 0x8231,
  534. R8UI : 0x8232,
  535. R16I : 0x8233,
  536. R16UI : 0x8234,
  537. R32I : 0x8235,
  538. R32UI : 0x8236,
  539. RG8I : 0x8237,
  540. RG8UI : 0x8238,
  541. RG16I : 0x8239,
  542. RG16UI : 0x823A,
  543. RG32I : 0x823B,
  544. RG32UI : 0x823C,
  545. VERTEX_ARRAY_BINDING : 0x85B5,
  546. R8_SNORM : 0x8F94,
  547. RG8_SNORM : 0x8F95,
  548. RGB8_SNORM : 0x8F96,
  549. RGBA8_SNORM : 0x8F97,
  550. SIGNED_NORMALIZED : 0x8F9C,
  551. COPY_READ_BUFFER : 0x8F36,
  552. COPY_WRITE_BUFFER : 0x8F37,
  553. COPY_READ_BUFFER_BINDING : 0x8F36, // Same as COPY_READ_BUFFER
  554. COPY_WRITE_BUFFER_BINDING : 0x8F37, // Same as COPY_WRITE_BUFFER
  555. UNIFORM_BUFFER : 0x8A11,
  556. UNIFORM_BUFFER_BINDING : 0x8A28,
  557. UNIFORM_BUFFER_START : 0x8A29,
  558. UNIFORM_BUFFER_SIZE : 0x8A2A,
  559. MAX_VERTEX_UNIFORM_BLOCKS : 0x8A2B,
  560. MAX_FRAGMENT_UNIFORM_BLOCKS : 0x8A2D,
  561. MAX_COMBINED_UNIFORM_BLOCKS : 0x8A2E,
  562. MAX_UNIFORM_BUFFER_BINDINGS : 0x8A2F,
  563. MAX_UNIFORM_BLOCK_SIZE : 0x8A30,
  564. MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS : 0x8A31,
  565. MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS : 0x8A33,
  566. UNIFORM_BUFFER_OFFSET_ALIGNMENT : 0x8A34,
  567. ACTIVE_UNIFORM_BLOCKS : 0x8A36,
  568. UNIFORM_TYPE : 0x8A37,
  569. UNIFORM_SIZE : 0x8A38,
  570. UNIFORM_BLOCK_INDEX : 0x8A3A,
  571. UNIFORM_OFFSET : 0x8A3B,
  572. UNIFORM_ARRAY_STRIDE : 0x8A3C,
  573. UNIFORM_MATRIX_STRIDE : 0x8A3D,
  574. UNIFORM_IS_ROW_MAJOR : 0x8A3E,
  575. UNIFORM_BLOCK_BINDING : 0x8A3F,
  576. UNIFORM_BLOCK_DATA_SIZE : 0x8A40,
  577. UNIFORM_BLOCK_ACTIVE_UNIFORMS : 0x8A42,
  578. UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES : 0x8A43,
  579. UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER : 0x8A44,
  580. UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER : 0x8A46,
  581. INVALID_INDEX : 0xFFFFFFFF,
  582. MAX_VERTEX_OUTPUT_COMPONENTS : 0x9122,
  583. MAX_FRAGMENT_INPUT_COMPONENTS : 0x9125,
  584. MAX_SERVER_WAIT_TIMEOUT : 0x9111,
  585. OBJECT_TYPE : 0x9112,
  586. SYNC_CONDITION : 0x9113,
  587. SYNC_STATUS : 0x9114,
  588. SYNC_FLAGS : 0x9115,
  589. SYNC_FENCE : 0x9116,
  590. SYNC_GPU_COMMANDS_COMPLETE : 0x9117,
  591. UNSIGNALED : 0x9118,
  592. SIGNALED : 0x9119,
  593. ALREADY_SIGNALED : 0x911A,
  594. TIMEOUT_EXPIRED : 0x911B,
  595. CONDITION_SATISFIED : 0x911C,
  596. WAIT_FAILED : 0x911D,
  597. SYNC_FLUSH_COMMANDS_BIT : 0x00000001,
  598. VERTEX_ATTRIB_ARRAY_DIVISOR : 0x88FE,
  599. ANY_SAMPLES_PASSED : 0x8C2F,
  600. ANY_SAMPLES_PASSED_CONSERVATIVE : 0x8D6A,
  601. SAMPLER_BINDING : 0x8919,
  602. RGB10_A2UI : 0x906F,
  603. INT_2_10_10_10_REV : 0x8D9F,
  604. TRANSFORM_FEEDBACK : 0x8E22,
  605. TRANSFORM_FEEDBACK_PAUSED : 0x8E23,
  606. TRANSFORM_FEEDBACK_ACTIVE : 0x8E24,
  607. TRANSFORM_FEEDBACK_BINDING : 0x8E25,
  608. COMPRESSED_R11_EAC : 0x9270,
  609. COMPRESSED_SIGNED_R11_EAC : 0x9271,
  610. COMPRESSED_RG11_EAC : 0x9272,
  611. COMPRESSED_SIGNED_RG11_EAC : 0x9273,
  612. COMPRESSED_RGB8_ETC2 : 0x9274,
  613. COMPRESSED_SRGB8_ETC2 : 0x9275,
  614. COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 : 0x9276,
  615. COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 : 0x9277,
  616. COMPRESSED_RGBA8_ETC2_EAC : 0x9278,
  617. COMPRESSED_SRGB8_ALPHA8_ETC2_EAC : 0x9279,
  618. TEXTURE_IMMUTABLE_FORMAT : 0x912F,
  619. MAX_ELEMENT_INDEX : 0x8D6B,
  620. TEXTURE_IMMUTABLE_LEVELS : 0x82DF,
  621. // Extensions
  622. MAX_TEXTURE_MAX_ANISOTROPY_EXT : 0x84FF
  623. };
  624. var WebGLConstants$1 = Object.freeze(WebGLConstants);
  625. exports.WebGLConstants = WebGLConstants$1;
  626. });